>11 years later and its still the best RPG ever made. >still talked about. >modding community going strong

>11 years later and it’s still the best RPG ever made
>still talked about
>modding community going strong
>still played by many
>new memes about it keep being made
How the frick did Todd do it?
>in b4 “muh morrowind”
Frick off Xoomers mirrowind aged like milk and you know it

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  1. 2 years ago
    Anonymous

    It's the ultimate 'game that nobody hates'
    It does everything well but nothing exceptional

    • 2 years ago
      Anonymous

      It’s comfy af tho

      • 2 years ago
        Anonymous

        I'd dare to say it's the comfiest game ever made

        • 2 years ago
          Anonymous

          Close but no cigar

        • 2 years ago
          Anonymous

          /thread
          Skyrim is THE comfy-core game

          • 2 years ago
            Anonymous

            comfy is just synonymous with bad to me now. i've never seen an intelligent post with the word comfy in it.

            • 2 years ago
              Anonymous

              Guess I can safely ignore yours then 🙂

        • 2 years ago
          Anonymous

          It’s comfy af tho

          How do you guys feel about DQXI being a rival for this spot? I fricking love them both and feel like DQXI also has crazy comfy vibes. Thoughts?

    • 2 years ago
      Anonymous

      All of my friends were hyping this game beyond the divine before it came out. I had already grown bored of Oblivion's copy paste dungeons and Skyrim's were even worse. Never even finished a single play-through. I agree , it's strongest point is how inoffensive and playable it is.

      • 2 years ago
        Anonymous

        >I had already grown bored of Oblivion's copy paste dungeons and Skyrim's were even worse.
        That is just factually wrong.
        There is both more variety and complexity, as well as more design elements.

        • 2 years ago
          Anonymous

          >There is both more variety and complexity, as well as more design elements.
          Give me a rundown. And no, the handful of curated dungeons tied to quests do not count.

          • 2 years ago
            Anonymous

            >more half of the dungeons in the game do not count when evaluating dungeons
            Wut? almost all dungeons were tied to some quest

            • 2 years ago
              Anonymous

              skyrim has roughly 190 dungeons. about 180 of them are nearly identical and dont diverge from the design of bleak falls barrow in any notable way

              • 2 years ago
                Anonymous

                And would that be when there are only 46 nordic ruins dungeons?

              • 2 years ago
                Anonymous

                *how

              • 2 years ago
                Anonymous

                >conveniently ignoring this post

              • 2 years ago
                Anonymous

                because bandit caves, barrows, steongholds, and tombs are all functionally the same. bandits and draugrs are functionally the same enemies and they are everywhere. I did not reply because you seem delusional and not worth replying to.

              • 2 years ago
                Anonymous

                All enemies in any game are functionally the same enemies if you go by that stupid logic.
                Bandits and draugr have different animations and combat ai, and most bandit camps are mostly outside dungeons, while draugr ones are mostly actual dungeons.

              • 2 years ago
                Anonymous

                >All enemies in any game are functionally the same enemies if you go by that stupid logic
                Yeah, they oversimplified the game way too much. At least trolls regen hp.

              • 2 years ago
                Anonymous

                I said in any game, because at the end of it every enemy in dark souls is just a damage dealer with hit points to reduce.
                Draugr have different ai and animations, so you would be fighting them differently than bandits on legendary difficulty.
                The enemies are by no means good, no one claimed they were.
                But this started because an anon correctly stated that Oblivion's dungeons were worse, and saying "enemies in skyrim are samey" in no way refutes that, especially since oblivion's enemies have the exact same problem, but also more hp and scale in a fricked up way.

              • 2 years ago
                Anonymous

                First of all that design is already better than any dungeon in oblivion, second of all, there are plenty of dwemer ruins and caves that have nothing to do with nordic theme.
                Also while it's true the structure of Entrance->claw->Boss->shout wall is repetitive, it also works fine for the nordic dungeons.
                Most nordic dungeons are good, like Yngol, or the one with the high elf rapist. The only real disappointment was labyrinthian because in lore it's a maze.

              • 2 years ago
                Anonymous

                >First of all that design is already better than any dungeon in oblivion
                it's not though and apologizing for it will only assure that dungeons will continue to be shitty in future games. they are all in the game for radiant quest filler and none of them are fun or interesting.

              • 2 years ago
                Anonymous

                Oh, I'm not apologizing for it, it's Oblivion that's so bad at dungeons that it moves the scale.

              • 2 years ago
                Anonymous

                This. Oblivon's dungeons were okay at best unmodded, and the rng oblivion gates got boring after a while. Skyrim's somehow manged to be worse.

              • 2 years ago
                Anonymous

                Do Skyrim's respawn? That was a huge problem I had with Oblivion's dungeons. If you got used to one's layout you could just wait 3 days after clearing it and everything would respawn. Considering how shit and copy pasted the dungeons were this was a better solution than going to a different one each time. In fact I think at one point in my playthrough I was only wiping out above ground camps of bandits cause they had glass and daedric items that I could sell so there was literally no point in ever entering a dungeon. What an amazing game.

              • 2 years ago
                Anonymous

                >Do Skyrim's respawn
                Not only do they respawn, but radiant quests can also send you back to a dungeon you completed.

              • 2 years ago
                Anonymous

                Man every TES game after Morrowind has just been a bastardization of its formula. There were dungeons that were a part of multiple quests in Morrowind, and it was to show that the dungeon was an important place, much like how cities have multiple quests that take place in them. Then there's Skyrim where a dungeon has infinite quests attached to it cause the algorithm HAS to reuse dungeons eventually for maximum content™. Sad this is how they treat this series.

              • 2 years ago
                Anonymous

                Morrowind also has respawning dungeons, there's just no reason to ever go back to them.

              • 2 years ago
                Anonymous

                Kwama respawn and some quest specific creatures respawn, both with reason to. Wildlife creatures also respawn I believe, but that's also somewhat within reason. A few other select creatures/NPCs may respawn (like guards) but bandits and cultists and shit never do and neither does loot.

              • 2 years ago
                Anonymous

                I know for a fact dungeons respawn because I'm replaying it now with the intent of 100%ing it and have wandered back in tombs by accident which were completely filled with enemies again despite the local map being filled out and all containers empties. I haven't bothered to check if it's a timed respawn or due to how scaling works, but they do indeed respawn.

              • 2 years ago
                Anonymous

                Iirc it's 30 days in morrowind, 3 in oblivion, and 10 in skyrim for resets.

              • 2 years ago
                Anonymous

                Well I know for a fact that named npcs (bandits, cultists, rogue telvanni, ancient vampires, etc) never respawn, and loot other than plants doesn't respawn either. Generic creatures and maybe even unnamed Vampires might respawn, but the point is there is little to no reason to visit dungeons you've already been to, whereas simply visiting a camp in Oblivion every three days can net you 5000 gold every time you visit

              • 2 years ago
                Anonymous

                >whereas simply visiting a camp in Oblivion every three days can net you 5000 gold every time you visit
                Yeah but you never need gold in morrowind. You find one guy in full ebony armor and your pretty much set for gold for the rest of the game, even before scaling gets in and you get 100+ gold in every crate in a smugglers den. Morrowind is my favorite TES by far, but it is far from perfect. Oblivion is just absolutely moronic all around and hardly even worth discussing honestly.

              • 2 years ago
                Anonymous

                Training and especially enchanting costs a shit ton of gold.

              • 2 years ago
                Anonymous

                but getting filthy rich is very easy, so is it really a problem?

              • 2 years ago
                Anonymous

                Okay move the goalposts then. Last reply you get from me.

              • 2 years ago
                Anonymous

                you're not even replying to the same person and that was a legitimate question

              • 2 years ago
                Anonymous

                Different anon mate. I just joined the thread. and I aint reading those dead sea scrolls of the entire convo

              • 2 years ago
                Anonymous

                frick you oblivion's dungeons are the laziest pieces of shit ever. it's like if daggefall's dungeons were brain dead linear with one tenth the size and one tenth the variety. skyrim's dungeons were a comeback to the hand-crafted detail seen in morrowind, only lacking the organic feel of morrowind which no TES has replicated since.

              • 2 years ago
                Anonymous

                >like if daggefall's dungeons were brain dead linear with one tenth the size
                So Daggerfall dungeons but good

              • 2 years ago
                Anonymous

                >about 180 of them are nearly identical

              • 2 years ago
                Anonymous

                Are there any dungeon redesign mods?

              • 2 years ago
                Anonymous

                no lol, how would that even work

              • 2 years ago
                Anonymous

                I dont know, theres plenty of city redesigns, and city interior redesigns so why not dungeon redesigns?

              • 2 years ago
                Anonymous

                there are a few. the "revisited" mod series completely changes and expands like 10 of the Nordic ruins, including bleak falls barrow

              • 2 years ago
                Anonymous

                To be fair, it's kind of hard to make 180 variations of a cave seem unique.
                I've been facing a similar challenge as a hobby, creating a large compact environment with a single theme and I've realized you have to be pretty creative to think of unique shit to put in.

              • 2 years ago
                Anonymous

                I would argue Morrowind did a better job of it by keeping things compact and manageable. The worst dungeons are sixth house and egg mines, and conveniently you never have a reason to go in those outside of quests. Most dungeons are extremely short. It keeps expectations low, so when you find something abnormal it's interesting. This can be as simple as a daedric shrine having a secret second floor you can fly up to, because it is so small these tiny features still feel distinct, and daedric shrines themselves serve a purpose by being connected to Morrowind's equivalent of the Barenziah stone questline. Bethesda has an issue with going overboard to create a sense of scale and achieving the opposite as a result, as repetitive and disconnected design makes the world feel smaller to me.

              • 2 years ago
                Anonymous

                i agree

    • 2 years ago
      Anonymous

      I hate how overrated it is. But thanks to it Enderal exists

    • 2 years ago
      Anonymous

      Ganker hates skyrim and it deserves 100% of the hate it gets

      • 2 years ago
        Anonymous

        Ganker is just tsundere about Skyrim

        Literally everyone on this board has spent hundreds of hours in Skyrim

        It’s a timeless classic in the RPG genre for a reason.

        • 2 years ago
          Anonymous

          it's more of sperging out over choices and depth while most normal people see it as what it is and try to make the best character on their first run and then try to play specific ways
          but I'd hate to see the people who unironically go into vanilla skyrim expecting anything knowing it's the one of the most popular western rpgs ever

        • 2 years ago
          Anonymous

          This. I spent a lot of time the first time but never beat it. During pandemic last year I delved in again and played the shit out of it. All the quests, all the expansions etc. It was a great time.

          frick you oblivion's dungeons are the laziest pieces of shit ever. it's like if daggefall's dungeons were brain dead linear with one tenth the size and one tenth the variety. skyrim's dungeons were a comeback to the hand-crafted detail seen in morrowind, only lacking the organic feel of morrowind which no TES has replicated since.

          Some of them weren't that bad but too many tunnels and shit that ended up being generic. I hope they don't use any kind of AI/procedural generation for future entries or Starfield bc that would blow.

          • 2 years ago
            Anonymous

            The worst quests in skyrim are literally the fetch quests with no markers and the main quest and forsworn conspiracy
            the rest is decent to pretty gud

            • 2 years ago
              Anonymous

              Different anon, but the only quests in Skyrim I would legitimately call good and memorable are the Daedric artifact quests.
              They all have unique setups, enemies and set pieces. Mot to mention they reward a special item instead of random leveled loot.

          • 2 years ago
            Anonymous

            >I hope they don't use any kind of AI/procedural generation for future entries or Starfield bc that would blow.
            are you joking? do you think they are hand crafting 1000 planets? Bethesda is heavily relying on procedural content for starfield, it will be their most procedurally generated game since daggerfall, that is a given.

            • 2 years ago
              Anonymous

              I'm not talking about the planets I'm talking about specific POIs. Stop sperging so hard.

              [...]
              every major questline in skyrim was absolute garbage, if you enjoyed any of them it's because you are fricking brain dead consoomer and never question anything you consoom. the plotlines were utter fricking nonsense and none of the guilds had anything to do with their designated activities. they all make you raid draugr tombs and sell your soul to a daedric prince at some point. they instantly thrust you into a shitty pre-written role, simply go from one guild to another and it's like you're suddenly a completely different fricking character. it's like consistency and role-playing were never even considered at any point.

              >Every major questline in skyrim was absolute garbage
              >muh depth muh complexity muh character build
              another sperg sperging out when the game does not force them to roleplay

              This man people get so worked up. Shit was a fun game to play and hit the masses in a way that others didn't before. Some people just can't let others have any fun because they're miserable bastards.

          • 2 years ago
            Anonymous

            The worst quests in skyrim are literally the fetch quests with no markers and the main quest and forsworn conspiracy
            the rest is decent to pretty gud

            every major questline in skyrim was absolute garbage, if you enjoyed any of them it's because you are fricking brain dead consoomer and never question anything you consoom. the plotlines were utter fricking nonsense and none of the guilds had anything to do with their designated activities. they all make you raid draugr tombs and sell your soul to a daedric prince at some point. they instantly thrust you into a shitty pre-written role, simply go from one guild to another and it's like you're suddenly a completely different fricking character. it's like consistency and role-playing were never even considered at any point.

            • 2 years ago
              Anonymous

              >Every major questline in skyrim was absolute garbage
              >muh depth muh complexity muh character build
              another sperg sperging out when the game does not force them to roleplay

              • 2 years ago
                Anonymous

                i'm glad we agree, skyrim is not an RPG.

              • 2 years ago
                Anonymous

                >it's not a roleplaying game because the game does not force me to
                so diablo is not a rpg then

              • 2 years ago
                Anonymous

                >so diablo is not a rpg then
                Anon, I'm not even that guy, but diablo is in fact NOT an rpg.

              • 2 years ago
                Anonymous

                >does not force
                you meant to say "does not allow".
                english is a difficult language, no need to thank me.

              • 2 years ago
                Anonymous

                >does not allow
                sorry moron but you don't need gates to stop yourself from doing things
                it's called having self control

              • 2 years ago
                Anonymous

                ok moron

      • 2 years ago
        Anonymous

        It doesn't deserve any hate.
        It is a great game that can be enjoyed to this day even though it doesn't have much depth.

    • 2 years ago
      Anonymous

      >>11 years later and it’s still the best RPG ever made
      Nah

      https://i.imgur.com/cMw1CIR.jpg

      >11 years later and it’s still the best RPG ever made
      >still talked about
      >modding community going strong
      >still played by many
      >new memes about it keep being made
      How the frick did Todd do it?
      >in b4 “muh morrowind”
      Frick off Xoomers mirrowind aged like milk and you know it

      I hate it and i dont think it did anything well. Bethesda is a small studio and iirc its kind of a family/friend thing where many of the people know each other from outside of work or are related to each other, so i dont want to be too hard on it. However i actually dont think it did a good job at anything. i cant think of a single system that wasnt a shitshow, if I couldnt mod the game i would consider it to be unplayable.

      I hate it because with a few tweeks or with better writing it could have easily been a better game. the entire game is one big missed opportunity to make quality and quantity.

      • 2 years ago
        Anonymous

        >I hate it and i dont think it did anything well. Bethesda is a small studio
        That reminds me, Starfield has a whopping 400 people working on it. They have never managed something of this size. I wonder how that will go.

        • 2 years ago
          Anonymous

          Isn't Bethesda owned by Microsoft now? Usually that's a good thing project management wise.

        • 2 years ago
          Anonymous

          >Starfield has a whopping 400 people working on it. They have never managed something of this size. I wonder how that will go.
          Same way it always does. It'll be an absolute disaster until several official patches and a dozen unofficial patches and mods make it GOTY 2023.

          • 2 years ago
            Anonymous

            Skyrim was a success since day one, it was broken and full of bugs but at the time no one cared.

        • 2 years ago
          Anonymous

          I think bethesda had problems keeping the world consistent in games with less people. I imagine with more people it will be even worse. Its actually a common thing in programming / big projects, where you have people working on different things at the same time and at the end of the project they put it all together and sometimes the features made by one group didnt work well with the features designed by another. I would assume starfield will have this going on, but i still think its going to be a fun game. I predict it will be better than fallout 4 and even skyrim and that even morrowindgays will enjoy themselves.

    • 2 years ago
      Anonymous

      False, that's witcher 3.
      Skyrim has really bad combat and rpg mechanics, but god tier music and atmosphere, it's not really average in any aspects

    • 2 years ago
      Anonymous

      Literally does nothing well
      Fails as an rpg
      Fails as a pure action game
      Fails as an action rpg
      It's for literal redditors and women and if you doubt that go spend a few weeks on the official Skyrim forums or check out the twitch page to see the roasties playing it

  2. 2 years ago
    Anonymous

    it's only good for coom mods

  3. 2 years ago
    Anonymous

    ES6 is gunna be a shitshow.

    • 2 years ago
      Anonymous

      >ES6 is gunna be
      haha no

  4. 2 years ago
    Anonymous

    Needs multiplayer MMO like modded Morrowind.

  5. 2 years ago
    Anonymous

    >new memes about it keep getting made
    Now that ones just a bold face lie.

  6. 2 years ago
    Anonymous

    Elder Scrolls 6 will never live up to the hype and will die in a wave of apathy. Creation engine is a husk at this point, even starfield looks like a game from 2017. It caps any kind of creative or fluid gameplay outside of stiff animations and basic projectile pathing; theres no way its going to be revamped again before es6 to boot. Game will be flooded with loading screens, 2014 reddit tier dialogue memes, and uninspired dungeons and quest lines. And you will still buy it.

    • 2 years ago
      Anonymous

      there's literally no hype
      it's just people asking where the frick is it
      the only reason people care is just to mod it

  7. 2 years ago
    Anonymous

    Based. Skyrim is still the best RPG ever made in the USA. It's just that good. I recently bought the Anniversary Edition for my PS5 and it looks and plays amazingly. It's gonna be my go-to comfy game when I just wanna relax. Whenever I boot it up it feels like... going home. The music, the atmosphere, the freedom... it just works. Thank you Todd.

  8. 2 years ago
    Anonymous

    Oh yeah? Then give me a good mod guide to make it so good.

    • 2 years ago
      Anonymous

      tesgeneral.com

  9. 2 years ago
    Anonymous

    Just like Oblivion before it getting out into the open and exploring felt amazing. Not many other games out there hit the open world so well. Towns/cities/locations had some really unique feels. There were a few of those barrows and the huge ass mage maze that were so epic and different it was like Baldur's Gate or NWN turned up to 11.

    Some really memorable quests too sadly none in the main campaign lol. I remember going far north and finding a cave where some dude kept the ghost of his kidnapped beloved or something it was messed up. Not to mention the serial killer kid in the city.

    • 2 years ago
      Anonymous

      The main quest is the worst part of the game because once you kill one dragon they're all over the fricking place and now you're forced to deal with them
      instead of just having fun casually exploring the world

      otherwise skyrim is a fantastic game if you look at it as a ARPG
      with it's only real problems being half cooked combat and perks

      • 2 years ago
        Anonymous

        >he doesn’t know about daedric portals

  10. 2 years ago
    Anonymous

    Honestly, I don't know. I played like 100 hours of Skyrim, but now the thought of playing a single minute more makes me nauseous.
    I don't think it's a good game and I wouldn't recommend it, but I still played it.

  11. 2 years ago
    Anonymous

    The caves and draugr dungeons suck but I usually thought the Dwemer ones were fine.

  12. 2 years ago
    Anonymous

    I enjoyed walking around the villages in skyrim and that's about it, and they were awfully small with villagers not having a lot to say. The dungeons and world design were simply terrible. Oblivion is only worse because it has all those flaws while also being wacky and visually offensive. Dungeons outside of major quest lines should be much shorter and focus on having interesting content, be it emergent story telling, neat loot hidden in an interesting way like behind a waterfall, a mini quest, or all of them mixed between dungeons to keep things fresh. It's not exciting at all to find things in the world 90% of the time but it takes so long to do things anyways that its aggravating. If it was shorter dungeons that took like 2 minutes to search mixed in with interesting dungeons it would be much less aggravating. Neither the character progression nor combat are interesting enough to warrant dungeon delving. The random encounters to help the world feel more "alive" are also like this. Like how much do you have to frick up to make fighting dragons boring? I hope this will be fixed in future games but so far Bethesda has only doubled down. Fallout 4 was just the worst.

  13. 2 years ago
    Anonymous

    im thinking of doing another run, but I need to do something completely different from the usual Stealth Archer / Caster hybrid I usually do
    I need to go either full caster using schools I never use, or full melee fightman. I never do the latter so maybe I will, but melee is so bad in skyrim

    • 2 years ago
      Anonymous

      Half of the problem of melee in skyrim is just it's poorly designed and the animation sucks but
      one half of that can be fixed the other cannot until one mod is finished
      it sucks but oh well

      Stop making these threads Todd

      you will buy my game for the 9th time you will make the khajiit waifu

  14. 2 years ago
    Anonymous

    Stop making these threads Todd

  15. 2 years ago
    Anonymous

    shit dungeons, shit quests, shit gameplay, shit enemies, shit writing, shit game

    /thread

  16. 2 years ago
    Anonymous

    It was lighting in a bottle, right game at the right time and with player-friendly mod tools that kept it alive for a decade. It'll never happen again, not to this scale; not even with TES VI.

    • 2 years ago
      Anonymous

      TES VI will have paid mods only because that shit is ridiculous. They get away with charging $5 for a recolor, $10 for an accessory, $20 for some emotes, etc.
      It's pennies to make that crap. There's gonna be a "Quests Pass" or something too, I can feel it.

      • 2 years ago
        Anonymous

        I’m glad I managed to grab the PS5 Anniversary Edition for 20$ cause it’s on sale currently. It includes a bunch of neat shit that is well-integrated into the game. Like fishing for instance. Which immensely adds to the comfiness of the game.

  17. 2 years ago
    Anonymous

    Meh. It's not terrible, but overall it's kinda bland. Nothing really remarkable in it

  18. 2 years ago
    Anonymous

    How is it people can go bro mods fix it yet never give a list of mods to fix it

    • 2 years ago
      Anonymous

      unironically the list of mods you need to fix skyrim is too long for the post limit

      there's a guide in the /vg/ thread

      • 2 years ago
        Anonymous

        Are those mods considered a good base to then tailor it to however you want it to be

        • 2 years ago
          Anonymous

          i don't follow the guide on /vg/ but i personally run about 120 bug fix, script fix and patch mods, and that's strictly fixing things wrong with the vanilla game

    • 2 years ago
      Anonymous

      Because everyone has different things they want to fix so its better to just figure out the mods out yourself.

  19. 2 years ago
    Anonymous

    RPG for normalhomosexuals, simple as. Simplistic, dumbed down and easy.

  20. 2 years ago
    Anonymous

    >people defending skrims copypasta dung-geons

  21. 2 years ago
    Anonymous

    >>11 years later and it’s still the best RPG ever made
    not even close.
    talked about
    only thanks to mods
    community going strong
    the only good thing about it is the mod support.
    played by many
    again, only thanks to mods

  22. 2 years ago
    Anonymous

    Mods. Skyrim itself is an unplayable custerfrick of poor writing and software.

  23. 2 years ago
    Anonymous

    >There is hundreds of 25 page dissertations on why the Stormcloaks are right
    >They all have thousands of upvotes on Plebbit
    >A huge focus of the essays is the Skyrim indeed belongs to the Nords
    >Point out that if you replaced Skyrim with the UK or the US then these posts would be insta-banned for far-right extremeism
    >Get hundreds of butthurt replies and then get banned
    Maybe I'm just a dick but controversy is fun.

    • 2 years ago
      Anonymous

      The dossier literally mentioned that he can still be contacted, but in a covert way.
      He is only a "dormant" asset because he already does what he is supposed to be doing. Namely, destabilizing the Empire and sapping away resources.
      If you want to link it to the US it would be more equivalent if the KGB subverted some moron in Puerto Rico to stir shit up in order for the US to invest time and money into it.

      • 2 years ago
        Anonymous

        Ulfric is only useful because he's fighting the empire, as soon as one of them wins he's not a asset.

        • 2 years ago
          Anonymous

          A stormcloak victory is inadvisable for them, because they want it going for as long as possible, and even if Ulfric is in their pockets he can't just do anything they want, lest the rest of his movement topple him and continue without being manipulated.

          • 2 years ago
            Anonymous

            ulfric winning would galvanize the rest of tamriel. if hammerfell and skyrim can best the thalmor on their own, the thalmor is not a force to be feared

            • 2 years ago
              Anonymous

              >hammerfell best the thalmor on their own

  24. 2 years ago
    Anonymous

    >mirrowind aged like milk
    Skyrim was shit when it came out

  25. 2 years ago
    Anonymous

    Skyrim is perfect in terms of formula and accessibility, everyone can pick it up and play

  26. 2 years ago
    Anonymous

    skyrim is kino and very atmospheric

  27. 2 years ago
    Anonymous

    I've never known a dev Ganker is more tsundere about then Todd.

  28. 2 years ago
    Anonymous

    >>11 years later and it’s still the normalgaygiest RPG ever made
    FTFY

  29. 2 years ago
    Anonymous

    >people that played skyrim when they were 7 are old enough to post on Ganker now

    • 2 years ago
      Anonymous

      thats me

  30. 2 years ago
    Anonymous

    Dozens upon dozens of open world games have been released since. Most have been forgotten, yet Skyrim keeps going strong.

    • 2 years ago
      Anonymous

      /thread
      Skyrim is THE comfy-core game

      Yeah it was my first RPG too 😀

  31. 2 years ago
    Anonymous

    Skyrim only stayed relevant because of its modding community. That’s literally it. It’s as wide as an ocean and as deep as a puddle in every regard. If you think this is the best rpg ever made you probably have trouble dressing yourself in the mornings

    • 2 years ago
      Anonymous

      Literally if you cannot understand playing as a specific character that's your problem
      not the game's problem
      you are pretty much b***hing because the game does not railroad you like morrowind and demand you to restart all over again

      • 2 years ago
        Anonymous

        There’s nothing to understand you moron. You can literally do anything as any race and either gender. An orc mage will always end up as powerful as a high elf mage. You’ll never be discriminated against by the stormcloaks by playing a race other than nord and you’ll never be able to name anything good about the game other than “muh comfy”. It’s not a game, it’s a glorified tech demo daddy todd made for morons like you. Now find your way back to the ball pit Timmy.

        • 2 years ago
          Anonymous

          first western game to get a perfect score in japan

        • 2 years ago
          Anonymous

          >but the discrimination
          >the races
          yeah because you're not meant to play anything but a nord moron
          the other races are just there to be options
          imagine posting will smith and not thinking you're a cuck

          • 2 years ago
            Anonymous

            >he plays n*rd

            • 2 years ago
              Anonymous

              Skyrim belongs to the nords

  32. 2 years ago
    Anonymous

    >11 years later and it’s still the best RPG ever made

  33. 2 years ago
    Anonymous

    It's only good because you can make it whatever you want with mods

  34. 2 years ago
    Anonymous

    Skyrim, modded, is truly one of the most amazing games ever made. I have done so many playthroughs on Skyrim, one where it was a survival simulator and I played as a Human Paladin (specced into Shield, Resto, joined the Dawnguard) and all that, I did on where I downloaded some Necromancer mod where I had a base beneath a city and I would need to bring the bones of my enemies, or bones I scavenged in tombs, to my altar and perform a ritual to raise my deathly subjects, I did one as a mage where I downloaded a few mods (can't remember the names) but it completely reworked the perk trees and added over 150 new spells, did a run through that was pretty short because it was just coomerbait shit, probably shouldn't count this as a playthrough and probably more I can't remember.

    I WANT to say that in vanilla, the game is rather unremarkable, however, I don't really think that's fair to say. Vanilla Skyrim, undoubtedly deserves criticism for it's bland skill trees, lackluster combat, lame main story with tacked on elements like the Civil War, which it's consequences don't feel like they matter at all, and generally copy + paste dungeons and shit radiant fetch quests. Despite these flaws, what makes it still good is the fact that there is just no similar alternative. No one other than Bethesda makes massive, first person open world RPG's that are good (read: not amazing, but not terrible). Most companies trying to make massive open world first person RPGs are usually just trying to rip off what Bethesda is doing and they are usually doing it way worse.

    So yeah, this game is probably one of the best RPG's ever if you are on PC because the modding community is so strong it can be so customizable that it could probably be a 10/10 or even a 9/10 for just about anyone. However, greatest RPG of all time if we are talking purely vanilla? Definitely not, but still a good game.

  35. 2 years ago
    Anonymous

    vanilla skyrim is trash it only becomes good after 300+ mods or so
    morrowind and oblivion on the other hand are enjoyable on their own and only need some qol bug fixes

    • 2 years ago
      Anonymous

      oblivion is a shit tier rpg and a shit tier game. it's even worse than skyrim on almost all fronts.

      • 2 years ago
        Anonymous

        >oblivion is a shit tier rpg and a shit tier game
        I'LL FRICKING KILL YOU ANON

        • 2 years ago
          Anonymous

          because he's right?

      • 2 years ago
        Anonymous

        the quests in oblivion shit all over anything skyrim has to offer

        • 2 years ago
          Anonymous

          there isnt a single good quest in oblivion

        • 2 years ago
          Anonymous

          yeah the amazing quests that are 90% awful fricking scaled combat. and don't forget the level scaled reward! oh, you're a mage and want to do the mages guild? here's a shit version of this leveled item for mages cause you're level 1! oh you're a sneak based character and you're doing the mages guild after the other factions cause there's literally nothing stopping you anyway? here's a god tier version of this leveled item for mages cause you're level 25! the scaling INVALIDATES oblivion from being a good game. there are other issues but this awful fricking scaling is so bad it makes the game unplayable unless you're a mega casualgay who literally doesn't give a shit about game mechanics and just likes games for the "atmosphere" or graphics
          >but mods
          maybe mods can fix it but I didn't bother, I have actual good games to be playing and don't care for fixing every abhorrently designed video game I come across, besides scaling isn't oblivion's only problem it's just the largest and most in your face.

        • 2 years ago
          Anonymous

          Amen. The guild quests in Skyrim were so lackluster compared to Oblivion's, especially Dark Brotherhood and Fighter's Guild.

          • 2 years ago
            Anonymous

            >dark brotherhood winds up even worse off than before, murdering them for the 3k septims is a mercy killing at this point
            >e-girl vampire for pedogays to claim
            >shadowmere dethroned as top horse by arvak
            >fighter's guild replacement is a furry wolfpack larp
            >Stormcloaks abandoned their ancestral religion and serve Talos.
            >smaller cities and towns compared to earlier games
            And yet the npcs of skyrim were more memorable due to how few there are and you wind up doing a quest or two for most of them outside the radiant system.
            Combat improved over Oblivion, so did controller support if you play third person.
            Sound mixing was better, too.

    • 2 years ago
      Anonymous

      >Oblivion is good in 2022 with only a few 'qol bug fixes'
      Lmfao, look, I enjoyed Oblivion too, but this is utter nonsense. Though I suppose I shouldn't be surprised to hear such a moronic opinion on Ganker, where almost every opinion is insincere and only a result of everyone wanting to be a hipster contrarian.

  36. 2 years ago
    Anonymous

    >skyrim
    >rpg

  37. 2 years ago
    Anonymous

    >still gets hundreds of mods every week
    kinda nuts fr fr

  38. 2 years ago
    Anonymous

    You ever wonder if there is a game developer having an existential crisis realising that this 11 years old single player game has more engagement than their game filled with loot boxes, season passes, daily quests and artificial grind?

    • 2 years ago
      Anonymous

      no, those homosexuals know exactly what they are doing

  39. 2 years ago
    Anonymous

    >still the best RPG ever made

    Not by any metric, Witcher 3 mogs it every which way
    >40 million sales
    >271 GoTYs
    >9.2 User Score

    Kneel Bethesdakeks

    • 2 years ago
      Anonymous

      witcher 3 is just terrible

      • 2 years ago
        Anonymous

        better than your favorite RPG, yes even in combat

        • 2 years ago
          Anonymous

          it's better than labyrinth of touhou 2?

          • 2 years ago
            Anonymous

            >JRPG shit
            By default, ofc

  40. 2 years ago
    Anonymous

    Skyrim is a 4/10
    Modded Skyrim is a 10/10

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