>40 million sales
>over 200+ GoTYs
>over 900 GOTD awards
>highest user score rating on Metacritic when weighed for amount of reviewed (9.3 among 25,000 reviewers)
How did Witcher 3 overtake Skyrim as the default "entry level RPG"?
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The fact that skyrim was popular at all is baffling so some random euro jank taking it over is not surprising.
From what I remember, Skyim has INSANELY good advertising. Pretty much everyone knew about it before it released.
It was THE fantasy game for normalgays, to the extent that even people that only played CoD still bought it because it was that popular on release.
The arrow to the knee meme worked as a form of free advertising and also served extended its relevancy just long enough.
Now, it's only still relevant because of mods.
There's also bunch of web comics and meme about skyrim on facebook that boosted the game to normalgays back then, basically expanding its audience from the usual TES series fanbase to normies on social media.
They spent a ton of money on a live action trailer but that didn't have any impact. It wasn't mega popular out the gate, it was a snowball effect as more and more people got into it.
>It was THE fantasy game for normalgays
Correction - THE fantasy sandbox.
Most “gamers” don’t want to play the game, they don’t want a challenge or a good story. They want to frick around and be entertained by flashing colors for an hour. Proven by the fact that absolute minority actually finished the game.
Back when I was a kid and visited computer clubs I’ve noticed how people usually play GTA3 - launch the game - frick around with the police - close the game after an hour and play CS. Never seen a single person actually play the quests.
Skyrim gives you this “wow you can run around the forest” feeling without substance and people love it. Huge mod culture only reinforces this - now you can run around the forest with HUGE BOUNCING breasts.
Same reason Ubisoft games keep selling so much despite being the same reskinned game over and over again. Same reason GTA online is so big.
>Proven by the fact that absolute minority actually finished the game.
I first started paying attention to this shit after a friend pointed out that another of ours never finished games despite buying tons of them. I think the highest completion rate in a game per achievement system was like 50%, absolutely baffled me. But yeah you're spot on.
>Skyrim gives you this “wow you can run around the forest” feeling without substance and people love it. Huge mod culture only reinforces this - now you can run around the forest with HUGE BOUNCING breasts.
there is substance, normalgays get filtered and don't see it.
Every dungeon and bandit fortress has unique characters with their own dialigue, but it is hard to hear when they are charging at you. You usually have to sneak to hear it. As it should be.
RPG elitists are insufferable.
>Normies entertain themselves by fricking around
Yeah, that's called good gameplay. People do that even with the most complex strategy games. Frick around and see what stupid shit they can pull off. It's an emergent property of game systems that are fun to manipulate.
Games like Skyrim, & Fallout are infinitely more beginner friendly than Witcher 3 solely because the starting experience is seemless & you're off to the races within 25 or 30 minutes to do whatever you please.
In witcher 3, it feels like hours to get to the 1st big monster quest with the flying thing. Its a good game, I acknowledge its an insanely well made story driven RPG - but Skyrim is a beast of its own.
You're seriously baffled that Skyrim was popular? I'm amazed at your stupidity.
>You're seriously baffled that Skyrim was popular?
No, but I am baffled that Bethesda has stayed in the goodwill of literally anyone since it's release. It's a dogshit game.
Good writing, good quests, good open world. Good voice acting too and sex. Pretty simple.
I don't understand why so many on Ganker hate it so much. Explain yourselves, homosexuals.
It's carried by its visuals and cutscenes. The game itself doesn't have a lot going for it. Combat is some unholy combination of contextual animations and hitboxes. The progression systems are both narratively meaningless and mechanically dull. There world design feels like it's actively fighting you if you aren't following the main narrative hard enough, so why even make the game open world? The scenario design is over-reliant on Witcher vision which itself isn't an interesting mechanic. Physics feel very simple. AI feels very simple. I think the CDPR skimped on technical talent and it shows everywhere.
>The game itself doesn't have a lot going for it.
Name the RPGs from the last 10 years that have better:
Open world
Main story
Side quests
Characters
Writing/dialogue
Graphics/style/visuals
Every single one, even witcher 2 is better.
>Every single one
Name them then.
Okay, so that's 1 game in the last 10 years you were able to mention.
>Name the RPGs from the last 10 years that have better:
>Open world
Almost all of them
>Main story
Didn't make it far enough in to give a fair evaluation
>Side quests
Any game that knows how to space content appropriate to player level
>Characters
Any game that doesn't exude Andrew Tate levels of insecure machismo
>Writing/dialogue
Disco Elysium
>Graphics/style/visuals
I already said the visuals carried it. I could quibble that I think it leans on graphics a bit more than style, but it's a good looking game regardless.
But the most annoying thing is that most of these aren't even game elements, at least not how you frame them. TW3 fans are always trying to convince people that the game is worth playing despite the fact that the game isn't worth playing. At least visual novels and point-and-click adventures don't pretend to be action games.
>Almost all of them
Name some then.
>Any game that knows how to space content appropriate to player level
Again, name them.
>Any game that doesn't exude Andrew Tate levels of insecure machismo
Again, name them.
>Disco Elysium
Okay, that's a valid one that I will actually agree on, but that's still just one game.
>Name some then.
>Open World
Bethesda are still the best at open world design. BotW is pretty good too. But like I said, practically every open world game I try even indie stuff like Outer Wilds or Valheim (if those count) does it better. TW3 doesn't feel good to explore. There's a lot of filler content and anything interesting you might find inevitably puts you on quest rails.
>Side quests
You'd kill me if I said Bethesda again because you're probably rating quests purely by their story hook. So idk, Runescape and Gloomhaven are two that popped into my head that you probably weren't expecting. But like most adventure games have side objectives that offer compelling and distinct gameplay. TW3 struggles to mix its gameplay up. The designers were clearly limited by what the engine can do.
>Characters
Subjectively, I just hate Geralt. He's a D&D character I made when I was 15. Deathloop, for all its faults, had a very engaging back-and-forth between its two leads. SOMA also impressed me with its character writing, and its writing in general.
>Bethesda are still the best at open world design
The only Bethesda games released in the last 10 years are Fallout 4 and 76. Do you truly feel that those are better open worlds than The Witcher 3?
>BotW is pretty good too
BotW's world is pretty fricking meh compared to The Witcher 3. It doesn't feel alive and real in any way. It feels more like some dude just closed his eyes and inserted things everywhere randomly with no reasoning or logic behind it.
>Outer Wilds or Valheim
Normally I wouldn't count Outer Wilds as an RPG, but I'll be lenient and accept both of these answers.
>TW3 doesn't feel good to explore
Are you kidding me? It's the only open world I have felt compelled to explore in-depth to 100% completion in the last +10 years. I think the last one was Skyrim.
>There's a lot of filler content
This is true in some cases, namely Skellige Isles. I don't know why the frick they decided to copy/paste so many POIs there around the sea and those smaller islands. I'm guessing they just rushed that part, but there's other places in the world that have barely any filler as well.
>Runescape and Gloomhaven
Runescape is from 2001, so it doesn't count. I haven't tried Gloomhaven so I can't comment on it.
>I just hate Geralt. He's a D&D character I made when I was 15
It's fine to personally dislike him, but surely you can understand why other people like him, right? It's very easy to self-insert because he's not really a character that leans strongly in any direction.
>Deathloop, for all its faults, had a very engaging back-and-forth between its two leads
I never even paid attention to that, so I can't really comment.
>SOMA also impressed me with its character writing, and its writing in general
SOMA is a fricking amazing game, but it doesn't count as an RPG.
>The scenario design is over-reliant on Witcher vision which itself isn't an interesting mechanic. Physics feel very simple. AI feels very simple. I think the CDPR skimped on technical talent and it shows everywhere.
This is just fricking moronic, 90% of quests can be completed without the vision (imho evidence that it was either cut back or nonexistent until shortly before release) and Novigrad is still the best fantasy city ever but to a videogame, almost 10 years later.
lol, lmao
because it isn't dark souls combat
Witcher 3 isn't an RPG though
It's shit.
I forgot how shittily Roach controls. Absolute pain in the ass especially compared to a game with really good horse controls like RDR2.
Its the first game that executed writing excellently all the way through for a 100h+ experience.
Skyrim isnt even in the same genre of games as witcher 3. Bethesda doesn't go for the same narrative style as cdpr.
Bioware was close but they had fallen after me3.
Mass effect is shit and always was shit
filtered
Filtered by what?
Filtered again
Elden Ring probably generated more money than Witcher 3 and in few years will have more copies sold. p jaav
The wonders if a well executed marketing campaign
https://voca.ro/1lHogJLxHMKk
>https://vocaroo.com/1dIusfK8Jf3C
this one is good too
netflix
well made for a movie game and the writing is slightly less reddit than dragon age which is enought to make it consumable for normalgays.
And
>YOU FIGHT LE HEKCIN MONSTERS IN IT
even if that is like less than 2-5% of gameplay.
https://vocaroo.com/1gR2pw70Zt3x
Any tips for Death March?
What are you struggling with? I'm 40 hours into my playthrough haven't had much difficulty.
cdpr makes me realize how skilled beth is heh
This is a very weird statement considering that Cyberjank 2077 could be a 1:1 Bethesda game.
Cyberpunk isn't remotely similar to any Bethesda game, its a blend of GTA and the Ubisoft open world formula.
>Cyberpunk isn't remotely similar to any Bethesda game
This post here
literally talked about the skills of Bethesda. Cyberpunk is as janky, buggy, fricky, etc. as a Bethesda game.
Bethesda games are buggy because they have so many interconnecting/colliding systems that don't even exist in CDPR games.
Them using their own engine is big part of that, them wanting to facilitate modding is another
If they just went unreal 5 and didnt enable mods then they'd be way less buggy
>using their own engine is a big part of that
I'm not sure there's another engine that supports all the things they need in their game. Certainly not out-of-the-box. They'd be introducing a lot of custom code which would reintroduce the same issues. It's just harder to debug a game when you don't know what order the quests will be done in, or where items will be placed, or what part of the npc schedule they'll be activated on, or what random events will proc. There's no known state.
>wanting to facilitate modding is another
Well mods are sort of a happy accident of Bethesda's dev process. Their engine is already very modular and extensible so their dev teams can quickly push stuff through the pipeline. Doing everything custom would probably decrease bugs, but in addition to less mod support they'd also have to scale back their scope and rely more on copy-pasted content.
By being a moviegame with gameplay less deep and engaging than TLoU
>highest user score rating on Metacritic
Frick user scores
A lot of people have bad taste
You know what’s crazy is I remember having a blast playing this the first time but I went back and played it recently and was bored out of my goddamn mind
A lot of it is about character arcs and the narrative. The base RPG gameplay is fun but there's not enough room for experimentation/branching paths once you know what the story is. Various character paths are sometimes based on so many minute flags that it's sometimes difficult to tell what you need to do to see the other outcome.
It's a story game. You play it for the narrative. The gameplay is just a vehicle to better deliver the story.
So the game is shit, got it!
Well, yeah, if you only play games for the gameplay, then there are better, more engaging games out there.
if the story was good it would be fun to replay it.
it didn't overtake skyrim, bethesda isn't as obssessed with investors so they haven't released the sales figures for years now and cdpr puts witcher 3 on sale for 80% off every other week.
And witcher 3 at it's height wasn't as popular as even skyrim special edition or monster hunter world peak. It's mostly a vocal minority of redditors.
You dumb something down and streamline all flavour out of it and it'll get popular. Witcher 3 is the epitome of this.
>all flavour out of it
See
Elden Ring
Alright I've got a fresh install, what mods should I get? I want one to change Keira Metz's face if possible
Enhanced Targeting
Better Trophies
my man, are any of the performance ones worth a damn?
>performance ones
what do you mean by this
i have a 6700xt, i3 10th and the game never dips below 60, some settings are on Ultra+
I'm seeing performance mods that apparently improve performance of the DLSS and raytracing
>apparently improve performance of the DLSS and raytracing
try them, i never bothered
Did you have the ray tracing enabled? How was the performance of it?
did show affect game score?
Geralt is a sexy ass dude
one basic rpg game outselling the other not so basic rpg is not a good point of comparison for such entry level games
i want to hold hands with my pure wife Ciri
By having good world building.
Bethesda has always been pants-on-head moronic with that.
The Witcher books are filled with pure soul to the brim and the layout of stories literally begs to be thrown in video game as quests.
The combat was shit, the rpg elements were shit, the storyline was lukewarm, but the world felt real, like you are able to feel the history.
The game also looked great for its time.