>AAHHHH I HAVE TO WORK 14 HOURS IN A GREENHOUSE SO ME AND THE WHOLE CITY CAN SURVIVE IM GOING INSANE

>AAHHHH I HAVE TO WORK 14 HOURS IN A GREENHOUSE SO ME AND THE WHOLE CITY CAN SURVIVE IM GOING INSANE

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  1. 1 year ago
    Anonymous

    t. never worked overtime in your life
    too much of that shit doesn't just drive you insane, it literally kills you

    • 1 year ago
      Anonymous

      IS THAT... IS THAT SOUP????? NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

      typical lazy europoor

      • 1 year ago
        Anonymous
        • 1 year ago
          Anonymous
        • 1 year ago
          Anonymous

          Japs actually work hard though and honor is a big thing for them

          • 1 year ago
            Anonymous

            Yes, and its fricking moronic. They overwork themselves, causing their work to be shit.
            Work smarter, not harder.

            • 1 year ago
              Anonymous

              >They overwork themselves, causing their work to be shit.
              Yeah, Anthem and Cyberpunk 76 are examples of good western devs working to death producing shit

          • 1 year ago
            Anonymous

            WHAT THE FRICK DO "SALARYMEN" EVEN FRICKING DO?

            • 1 year ago
              Anonymous

              they work for a salary

            • 1 year ago
              Anonymous

              Isn’t it just their term for wagie?

              • 1 year ago
                Anonymous

                Literally, yes.

                Japanese office workers are notoriously unproductive. A lot of meaningless paper-pushing and trying your best to look busy so that your ボス doesn't realize that you're a useless shit throughout most of the day because the prevailing attitude is that if you leave work early, even after you've done everything you possibly can in a day, you're a lazy, goldbricking butthole who should be fire immediately.

                Not really that much different from being an American office worker, honestly.

              • 1 year ago
                Anonymous

                I could work hard all day on my single-minded wagie tasks, but if I pull out my phone to check something when business is getting a bit slow? a manager would complain that im on my phone and that im not working. Shit like that makes me hate work, and I ain't a communist or a Neet- I don't hate working for a living, I just hate my homosexual bosses.

        • 1 year ago
          Anonymous

          A big part is they're working but for what purpose? You're at an office desk doing things with no greater goal or purpose and lose sight of life. Frostpunk has a clear goal, don't freeze and starve to death yet it still looks at the situation from a modern twitter morality pov.

        • 1 year ago
          Anonymous

          >770 deaths a year
          Vending machines crush more people a year.
          Not an actual thing, just a convenient term for weak people.

          • 1 year ago
            Anonymous

            What's your job?

          • 1 year ago
            Anonymous

            Why is it always the most pathetic people who talk the most shit?

        • 1 year ago
          Anonymous

          >the death toll is however expected to increase in the future
          wagiebros...

      • 1 year ago
        Anonymous

        is it like the coldest, thinnest soup possible or something?

        • 1 year ago
          Anonymous

          pretty much, you have options to make food go farther by either thinned out soups, or supplement it with nutritious sawdust. and can also serve it with booze to "keep up morale"

        • 1 year ago
          Anonymous

          It's more like gruel.

        • 1 year ago
          Anonymous

          pretty much, you have options to make food go farther by either thinned out soups, or supplement it with nutritious sawdust. and can also serve it with booze to "keep up morale"

          To be fair the soup their eating in game is basically just cold water with extremely little in the way of actual sustenance or nutrition, also you don't get the "crossed the line" ending for enacting the soup or sawdust laws

          See, everyone always says this, and I get that eating thin gruel would suck compared to an actual meal, under those conditions especially, but the gameplay simply doesn't reflect this description. Normally you get 4 food rations from 2 raw food, and with soup you get 5 rations from 2 raw food. That is only 25% more ration per food, or 20% less food in a given ration. Again, that still sucks, but unless they are literally boiling the ingredients down into a broth and then throwing away the boiled ingredients, the people aren't going to be drinking soup-flavored water for sustenance.

      • 1 year ago
        Anonymous

        >typical lazy europoor
        Typical Ameritard who gets less done in a week than a European in a day.

    • 1 year ago
      Anonymous

      Can confirm. My last job I was an accountant and I often pulled double shifts towards the end of the quarter. There was a point in time, before I quit, where I considered suicide daily. There were times when I wished I would get into a fatal car accident on my way to work, just to avoid getting out of work. When you get to the point where you are daydreaming of dying on your way to your job, that's when you know it's time to switch careers.

      • 1 year ago
        Anonymous

        Except this setting takes place over a relatively short period of time and it's all literally life or death. You'd manage for a while.

      • 1 year ago
        Anonymous

        Are you me?

    • 1 year ago
      Anonymous

      Overtime is more enjoyable when you don't work a shit job and aren't a salaried slave.

      • 1 year ago
        Anonymous

        What job are you describing? Because I don't know anyone in any field of work that enjoys 6 12's.

        • 1 year ago
          Anonymous

          That entirely depends on the terms of employment set between you and your employer. Certain fields are more flexible with work schedules. Buddy of mine was making $125 an hour on standard time and was offered unlimited OT, but he works a good gig.

          • 1 year ago
            Anonymous

            >Buddy of mine was making $125 an hour on standard time and was offered unlimited OT

            What in the holy hell is he doing and why haven't you killed, skinned, and replaced him?
            Fricking rig managers can make that baseline but no way in hell are getting unlimited OT. I know engineers in the frozen hell hole that is the Alberta rigs that would kill for that.

        • 1 year ago
          Anonymous

          I know some nurses who sign up for shifts like that. They have a 3 day work week normally, but there's a staff shortage so they'll take another three days because otherwise the hospital will be understaffed and everyone else who's stuck working will be more miserable than normal.

          I could only imagine how much money they have to be racking up, some of them are paid like $40 an hour normally, so bringing in 80 hours of overtime a week has to be an insane amount of money.

          • 1 year ago
            Anonymous

            I know some nurses who do shifts like that and are massive coke heads. I assume those two things go hand in hand, but it is still on a semi-volunteer basis. I've been on 27 and 8 off shifts and seen guys take doubles of those, they are not doing okay after that.

    • 1 year ago
      Anonymous

      true but I also don't live in an apocaliptic frozen wasteland so I can afford to be lazy

    • 1 year ago
      Anonymous

      LOWER
      YOUR
      TONE

    • 1 year ago
      Anonymous

      >t. never worked overtime in your life
      What else would you do in apocalyptic frozen wasteland?

  2. 1 year ago
    Anonymous

    Why do people complain about this kinda stuff so much, the point is that you have a strict amount of time for production each day and if you want to extend that you have to deal with the consequences or find ways to mitigate discontent
    It's just another resource but its overarching so you can't just have a huge labor force that works 24/7

  3. 1 year ago
    Anonymous

    music was cool

  4. 1 year ago
    Anonymous

    >AAAAAAAAAAAAAAAAAH I CANT SEE SHIT BECAUSE UI IS SO SMALL AND I DON't PLAY GLUED TO MY SCREEN CANT TAKE IT AAAAAAAAAAAAAAAAAAAAAAAAAAA
    this but unironically

  5. 1 year ago
    Anonymous

    >In frozen hell
    >Leader tries to maintain order with police and hopeful stories in the newspaper
    AHHHHHHH YOU FACIST! ACAB!!!

    • 1 year ago
      Anonymous

      Those hopeful stories actually drives one of your colonists to suicide too, even if you run a completely honest establishment. If it weren't for the one or two blurbs where your colonists are honestly thankful for the watch I'd think the devs hated Order.

      • 1 year ago
        Anonymous

        well its not like they like religion. unless they had islam in mind or some shit. (even though islam would behead half the dev team for being queer)

  6. 1 year ago
    Anonymous

    >IS THAT A PRISON FOR MURDERERS AND THIEVES? OMG YOU ARE LITERALLY HITLER

  7. 1 year ago
    Anonymous

    The setting is late-Victorian England.
    This is around the time people in Britain decided they had enough of the Industrial Revolution and its false promises. There were riots. People died young from their living conditions so someone else could live a long time in comfort. In FP, people are rightly pissed that necessity is being used to take-away what they had gained; and necessity was the excuse used before. The world freezing and people flipping-out is a case of the boy who cried wolf. Survival only matters if YOU survive, or you are the one choosing to sacrifice yourself.

    • 1 year ago
      Anonymous

      Okay go back to london then moron.

  8. 1 year ago
    Anonymous

    Fun game though

    • 1 year ago
      Anonymous

      One of the few games in recent memory that I actually ended up staying up all night when I played my first campaign. When that final blizzard was hitting and you're just holding on, watching the numbers drop, nothing left you can do but hope your preparations were enough? By the time those credits were rolling and the sun was literally coming up I was doooone
      the DLC was all a pass, even the autumn one (I had high hopes for the last one), and I have 0 interest in the sequel, I had my fill. But that's a game memory that will stick with me. The City Must Survive.

  9. 1 year ago
    Anonymous

    >IS THAT SAWDUST IN THE SOUP?
    >WHAT ARE THOSE KIDS IN SCHOOL FOR?
    >WHAT DO YOU MEAN WE'RE OUT OF ALCOHOL AT THE FIGHT CLUB?
    >NEW LONDONERS SAVE ME

  10. 1 year ago
    Anonymous

    Why people get into intense debates over the attitude of the npc during a winter apocalypse? In the end this is just a videogame, fiction, is not real.

    • 1 year ago
      Anonymous

      I guess people don't think it's realistic if all the citizenry don't just unquestioningly follow the supposed wisdom of their leadership (You) in a survival situation in the face of imminent frozen demise. Like people never complain or commit foul deeds even when things or good, or call for succor or the luxuries of lives they left behind during tough times. I mean, personally I can't think of any media set in post-apocalyptic or survival situations that focus on the behavior and flaws of persons and groups of people, nope not a one

      • 1 year ago
        Anonymous

        If it was "realistic" then it wouldn't work as a game.

        • 1 year ago
          Anonymous

          I guess people don't think it's realistic if all the citizenry don't just unquestioningly follow the supposed wisdom of their leadership (You) in a survival situation in the face of imminent frozen demise. Like people never complain or commit foul deeds even when things or good, or call for succor or the luxuries of lives they left behind during tough times. I mean, personally I can't think of any media set in post-apocalyptic or survival situations that focus on the behavior and flaws of persons and groups of people, nope not a one

          if it was realistic you wouldnt be able to survive -40 degree colds with fricking steam powered space heaters lmao

          • 1 year ago
            Anonymous

            I have survived -40 with less than that.

    • 1 year ago
      Anonymous

      because the game is preachy as frick about it. made children do some jobs to help out? you're literally hitler now

      • 1 year ago
        Anonymous

        >because the game is preachy as frick about it
        I haven't played in a bit but I never felt the game was preachy about any option except the laws that you are explicitly told will cross a line and child labor doesn't do that

        • 1 year ago
          Anonymous

          i thought having children help out in the kitchens triggered an event where a mother cries about how her precious child can't be expected to work in an apocalypse scenario
          regardless of whether or not you cross the totalitarian line the game clearly has an agenda which is not surprising given it's made by the this war of mine people and that came is also preachy as frick

          • 1 year ago
            Anonymous

            you consider that preachy?
            Most of those events dont have huge consequences, depending on how you deal with it you might not even change anything at all
            The main story really only has the Londoners who wanna leave as a main internal conflict and its relatively easy to resolve if your city is in good shape
            It's obvious that they wanted to balance the fact that having very little regard for morals is easy access to labor/reduces resource strain, the game would be way too easy if it never reacted to having children work

            • 1 year ago
              Anonymous

              it's preachy
              sure some of their complaints are valid, it's not good to work overtime mining coal, but some just aren't very sensical. like okay you're complaining about police or laws? well you're not dead aren't you, why don't you go elsewhere then

              • 1 year ago
                Anonymous

                so you're basing it on your own morals then?
                whenever the events pop up it seems like they usually only involve a few people which is to be expected since not everyone is going to agree with your laws
                it's trying to reinforce the idea that everything has some for of consequence involved and that people will react in different ways
                it's why discontent and hope are a thing, you can have a population that is hopeful for survival but also unhappy with how that survival is going to be accomplished
                the game never forces you to take a certain path because going full or order or full faith is not a fail state at all, losing a large portion of citizens is not a fail state, you just have to survive somewhat, the decision to manage hope and discontent is up to you

      • 1 year ago
        Anonymous

        >send children to literal coal mines
        >"do some jobs to help out"
        The games punishes you exactly the right amount for using child labor, which is basically nothing really. Even from a gameplay perspective you are choosing to get free workers early on instead of planning ahead, there is just no angle from which you should be rewarded for doing this.

        • 1 year ago
          Anonymous

          you can't send them to coal mines you homosexual.

          • 1 year ago
            Anonymous

            The picture for the law that allows you to do that literally shows them going into the fricking mine you stupid homosexual.

            • 1 year ago
              Anonymous

              thats the second level of it. did you look at the picture you yourself posted?

        • 1 year ago
          Anonymous

          you also only ever get rewarded for sending them to their actual jobs in the game that i've played and you haven't, there are no downsides LOL

    • 1 year ago
      Anonymous

      Because it's fun and doesn't have a defined answer so it promotes conversations.
      Frick do you want to talk about now that you've tried to kill this conversation?
      This is why people don't like you btw, you aren't contributing anything you are just trying to destroy something that you aren't participating in.

  11. 1 year ago
    Anonymous

    anyone else really liked The Last Autumn? I really liked how it fit in with the Winterhome setting

    • 1 year ago
      Anonymous

      I liked it an Winterhome the best, but haven't been able to replay LA. I switched from Windows to Linux and DX2VK chugs on the water physics for it.

    • 1 year ago
      Anonymous

      Shit, you're making me want to reinstall the game again

      I liked it an Winterhome the best, but haven't been able to replay LA. I switched from Windows to Linux and DX2VK chugs on the water physics for it.

      That dlc scares me because it's just so bleak and hopeless. No matter what you do, you know the outcome and just hope for the best outcome. Not to mention that you start off in a terrible way

      • 1 year ago
        Anonymous

        Yeah, no matter what you do, not everyone's going to make it. Saving 500 people is still a huge benefit, but you could be leaving as many as 200 people behind.

        From a gameplay standpoint though, I like Winterhome a lot just because it forces you to deal with a bad situation and make the best of it whereas everything else you can just build an efficient city from the start. All the good homes are burned down, everyone's living in spread out tents at the outskirts of the city, and the only thing you have going for you is some of the industry is still intact. You can't even immediately start building housing because there's a ton of ruins to clear first.

        • 1 year ago
          Anonymous

          Holy mother of kino, I'm downloading this again

          • 1 year ago
            Anonymous

            Winterhome's captain can't design for shit. He deserved to die in the snow.

            • 1 year ago
              Anonymous

              I always imagined that it's canonically a "player" that failed their first time halfway through

    • 1 year ago
      Anonymous

      I am too dumb to successfully complete this one, even on Normal. I just cannot balance out resource gathering and the Generator production; if I make people work short shifts (for safety) I keep falling behind schedule, and if I compromise safety I end up with like 100 fricking sick, non-working people. Then eventually the frost comes and everything goes to absolute shit even more.

      • 1 year ago
        Anonymous

        I feel you. Slow and steady does it, remember that you can pause the game and plan ahead. Seeing what workers are up to finishing or carefully placing your work sites make a huge difference. Keeping an eye on your expendition teams and managing incoming resources is a must, as well as always assuming the worst, so that when shit inevitably hits the high powered fan, you can deal with that in an according manner.

        • 1 year ago
          Anonymous

          Thanks for the pointers m8, I really do need to use the pause function more often.
          Incidentally, did you use Cocaine Pills for that one? I have yet to try that out because I assume it will soon come back to bite me in the ass.

          • 1 year ago
            Anonymous

            Yes, I did the first two times! All I'm gonna say is, go with your gut...

  12. 1 year ago
    Anonymous

    >Has literally never worked a full time job in his life, let alone when he's freezing and starving
    >Just lives in his parent's basement and is bad at video games
    >Weighs 400lbs and his diet consists solely of mountain dew and hot pockets. Can't even imagine eating soup
    >But he could totally work in a life-or-death situation for the betterment of mankind when the world has already ended
    Lol lmao

  13. 1 year ago
    Anonymous

    >finish DLC scenario of frostpunk
    >lists all my cruel/controversal methods at the end
    >you supressed people w: neighborhood watch, morning gatherings
    how evil of me

  14. 1 year ago
    Anonymous

    my favorite parts are watching the storm get closer and the sacrifice to the mine gods
    the latter is by far the most harrowing of every single thing in the game to imagine

  15. 1 year ago
    Anonymous

    >this is the last surviving city
    >there's a frozen winter coming and we dont have enough to survive it
    >we just need you to work a little harder and for everyone to pitch in so that none of us die
    >IS THAT OVERTIME? YOU ARE PUTTING CHILDREN TO WORK? SOUP??? AHHH WE WOULD RATHER DIE

  16. 1 year ago
    Anonymous

    Going religion was so kino and made the game worth it. I felt genuine spiritual energy when storms hit and the city lit up midst the thick blizzard fog trying to keep everyone warm.

  17. 1 year ago
    Anonymous

    just establish an authoritarian government + religious combo and thank me later

  18. 1 year ago
    Anonymous

    >Don't do evil thing
    >Lose game every time
    >Do slightly evil thing
    >Everyone lives but they all hate me for it
    Anyways, isn't the point that you can't be perfect and have to sacrifice either people or face

    • 1 year ago
      Anonymous

      their "line" is entirely arbitrary and based on their personal beliefs
      shouldn't take it TOO seriously, yeah

    • 1 year ago
      Anonymous

      Welcome to being in charge.

  19. 1 year ago
    Anonymous

    sell me this game? I see this on sale every 2 weeks and have no idea why it's so popular

    • 1 year ago
      Anonymous

      The aesthetic looks cool and it comes out on the time when EA spouting shit like "Single player games are dead, live service is the future". Also I like making tough choices because of necessities instead of lol randumb evil.

    • 1 year ago
      Anonymous

      It's a puzzle city builder on a time limit.
      Aesthetics and the setting are absolute kino which is what lures people in, but it's really not that interesting anymore after you secure your first victory.

    • 1 year ago
      Anonymous

      It’s free on Epic sometimes

    • 1 year ago
      Anonymous

      It's fun for a new playthroughs but once you've survived you've really seen everything the game has to offer since it was first designed as a story based strategy game than a real game with branching choices and endings.

  20. 1 year ago
    Anonymous

    Frostpunk is a fun enough game, but my biggest takeaway away from it was that a lot of the pressure and difficulty it presents is really just for show.

    I went in completely blind on my first playthrough, absolutely fricked everything up, didn’t have enough heating or enough research. But since I went into the Faith route, anytime people got upset I just used the Faith buildings and everything was okay again.

    There were multiple times when I thought my city would completely fall over and this would be the point I lost, but really, so long as you’ve got fuel you can keep going through anything, even running out of food isn’t a big deal. So I kept going and kept going, and in the end I got to the final storm with everyone basically living in shacks, without enough heating research to even raise the temperature from the very bottom, and dozens of people freezing to death every single day. And then it ended and I won, and that was that. I fricked everything up, couldn’t heat or feed my people, lost hundreds of lives, and still won.

    Did a second playthrough actually knowing what I should do and ended up so far ahead of the curve it was laughable. By the end nobody had to work, I had a fully automated robot workforce, thousands of each resource and we just cruised through the final storm with everyone sitting warm and cozy in their maximally heated houses.

    Fun enough game. I’ve been playing Against the Storm recently and that’s probably a better city builder. But Emperor: Rise of the Middle Kingdom, and Cesar 3 Augustus Mod are the best city builders imo.

    • 1 year ago
      Anonymous

      >I’ve been playing Against the Storm recently
      Ive heard good things about this one, but the art style looks like shit
      Is it fun?

      • 1 year ago
        Anonymous

        You build settlements based on random sets of villagers, resources, and game modifiers. The fun comes from coming up with a win based on what you're given. Settlements aren't permanent after you win although you can choose to keep playing it.

        I find it fun but it scratches a very particular itch. Can't really recommend Against the Storm unless the paragraph above sounds appealing.

      • 1 year ago
        Anonymous

        When I started it, I felt kinda let down that for all the talk people have about how innovative it is, what it boils down to is a less interesting RNG version of the Impressions games campaign levels. Which is a shame,

        But then everytime I stopped playing it, I kept coming back to it. Maybe it’s the Roguelike progression, or the RNG aspect of challenging yourself to complete each given map, but it’s become very moreish to me.

      • 1 year ago
        Anonymous

        >artstyle looks like shit
        It's very reminiscent of Warcraft III imo, I think it works great.

        • 1 year ago
          Anonymous

          Not that guy but how close to being finished is this thing?
          This is literally the first time I've heard about it but you're right, it does kind of look like Warcraft III and I like that, it caught my attention but I stopped backing Early Access things years ago.

          • 1 year ago
            Anonymous

            The EA title is essentially meaningless to it, it feels like a finished product to me.

            • 1 year ago
              Anonymous

              Cool, thanks for the input.
              I like the idea of it, I'll check out some gameplay videos or something before deciding if I pull the trigger or not.

          • 1 year ago
            Anonymous

            I've played it for a while and it's basically complete. The devs just keep adding more features to it. They rebalance of old content sometimes but it isn't that intrusive.

            Frankly, I'm impressed the devs are able to maintain a schedule of updates every two weeks, unlike some other EA games.

            • 1 year ago
              Anonymous

              Thank you for the reply as well friend, it looks very promising and I think I'll end up buying it.

  21. 1 year ago
    Anonymous

    literally commie propaganda

    • 1 year ago
      Anonymous

      0/10 bait

    • 1 year ago
      Anonymous

      Commies literally disrupt your progress and come across as blood thirsty savages if you keep passing laws for them.
      >pick up an axe and chip in? Oh no I'm a union rep!

  22. 1 year ago
    Anonymous

    OPs never even worked a 12 hour shift let alone 14. Its really easy to see why people shoot up work places.

  23. 1 year ago
    Anonymous

    You literally don't need the overtime though, and nor do you in the real world. There is functionally, only so much you can do due to weather and conditions as well as tiredness.

  24. 1 year ago
    Anonymous

    frostpunk has absolutely kino UI

    every other game feels like shit after playing this clean masterpiece of UX design

  25. 1 year ago
    Anonymous

    t. incel living with his mom

    Wagecucking is hard, moron

  26. 1 year ago
    Anonymous

    So when the frick is the sequel coming out?

  27. 1 year ago
    Anonymous

    >do good thing
    >people complain
    >do evil thing
    >people also complain
    >do well
    >people complain
    >do poorly
    >people complain more then die

    Devs of miseryporn games like "this war of mine" and "Lisa" and anything "telltale" that are designed to shit on the player no matter what the player does becuse "muh atmosphere" need to be dragged against a wall and shot in minecraft

    • 1 year ago
      Anonymous

      so is this war of mine any good?

      • 1 year ago
        Anonymous

        Yea, it's kino becoming a scum frick bandit who breaks into peoples shelters and killing them so you can steal their shit

      • 1 year ago
        Anonymous

        It has a few moments that will make you feel like a really shitty person, but frick it it was for my people, as well as genuinely scared. The base management is the weaker part of the game but the exploratory events are great.

    • 1 year ago
      Anonymous

      Why? This perfectly mirrors being a leader in a no win scenario. Did any politician come out of COVID with everyone going damn he handled that perfectly well?

      • 1 year ago
        Anonymous

        Jacinda Adern.

        Then she burned all her goodwill by being a shit PM the next few years.

        • 1 year ago
          Anonymous

          chur bro

    • 1 year ago
      Anonymous

      Dumb frogposter.

    • 1 year ago
      Anonymous

      Welcome to real world.

    • 1 year ago
      Anonymous

      I think the underlying problem with Frostpunk is that the devs are too far up their own asses and believe that they can make the player feel how they want them to feel. The truth is that you can't force players to feel a certain way and once they're on to your attempts at manipulation, they grow resentful regardless of how good the game is in other areas. It's a different hobby but anybody whose tried to run a tabletop rpg game will understand this.

      • 1 year ago
        Anonymous

        This is why I believe Rimworld ultimately does the job better and more naturally. Frostpunk certainly looks and sounds gorgeous though.

      • 1 year ago
        Anonymous

        >the devs are too far up their own asses and believe that they can make the player feel how they want them to feel.

        Isn't that literally the point of being a developer? Gameplay is trying to make a player feel how they, the devs, want them to feel. I don't know what your actual complaint is here unless it's I don't like what feelings the devs were trying to invoke.
        What do you get mad at movies for using music to try and enhance a scene and emotion?

        • 1 year ago
          Anonymous

          Create questions, challenge. But do not presume to know all the answers. Good devs know how to put a message in subtly and artfully, but not over the top.

          I know some nurses who sign up for shifts like that. They have a 3 day work week normally, but there's a staff shortage so they'll take another three days because otherwise the hospital will be understaffed and everyone else who's stuck working will be more miserable than normal.

          I could only imagine how much money they have to be racking up, some of them are paid like $40 an hour normally, so bringing in 80 hours of overtime a week has to be an insane amount of money.

          Hospitals like to short staff (hiring enough staff means more cost to the facility), and some nurses are eager to make the OT pay so yeah they can make good money especially if they know how to work the system. It's usually a demanding job though - those who do that tend to physically wear themselves out eventually.

          • 1 year ago
            Anonymous

            >Create questions, challenge.
            Oh this developer wants to make me feel smart, or curious. How far up their ass do they have to be to think they can craft something that provokes a reaction out of me.

            To be honest I just thought your initial statement of 'devs trying to make their players feel _____" was moronic and wanted to see you elaborate on it. It really was just too broad a comment and you should change your rhetoric if you want to make your point, which this follow up did.

            • 1 year ago
              Anonymous

              I'm not the same poster, anon

        • 1 year ago
          Anonymous

          It's hard to describe exactly. It's like we know how fricked up things are without drawing attention to it. It's like they don't trust the player to come up with his own conclusions.

          For example, during the finale of the main campaign where you had to overload the generator, to keep everyone warm, I was confronted with a choice to sacrifice a child to keep the generator running. "Only a child is small enough to fit in the vent!" or something. I was totally fine with the game up to this point but something changed. The scenario wasn't implausible but something just broke and I rolled my eyes. Ok, I get it. Things are fricked up. Geez.

          I don't get mad at movies for doing that but I think people will agree with the idea that a movie can get "sappy" or "corny" when it tries too hard.

          There's probably a term for all this but I'm no writer.

          • 1 year ago
            Anonymous

            The term is "suspension of disbelief." As a writer you want people to know that it's fake but to be able to play along without rolling their eyes. Good writers allow you to not have to think about how fricking stupid or clumsy the story is so you can have a good time.

            • 1 year ago
              Anonymous

              I guess that's what broke when little Timmy had to take one for the team.

          • 1 year ago
            Anonymous

            Thank you for an insightful follow up, was genuinely curious what you were getting at beyond that initial post.

            Laying it on thick describes what you are saying and feeling. Taking events to the nth degree to make sure that even the broadest audience gets "the message" can ruin the message for the more astute people playing. Hilariously the Chris Evans frozen train movie has this exact same moment and was the exact moment I stopped like it.

            I really hate how this board reacts to TLOU threads because there is an enjoyable story to dissect that has this laying it on happen while also having little moments of that really do hit home the messages they are presenting.
            But that requires an actual conversation to get into.

            • 1 year ago
              Anonymous

              Which is a shame since with the success of the show and the general trend in gaming, we'll have more "story-driven/narrative" games in the future. Many of them will make clumsy attempts to tug our heartstrings no doubt.

    • 1 year ago
      Anonymous

      lyfe liek experiences ;_;

    • 1 year ago
      Anonymous

      >do good thing
      >people complain
      >do evil thing
      >people also complain
      >do well
      >people complain
      >do poorly
      >people complain more then die
      Congrats, you've figured out what leadership is like.

    • 1 year ago
      Anonymous

      so like in the real life? you could give people the Moon and they still will complain about something

  28. 1 year ago
    Anonymous

    I don't like the idea that I have to follow an exact pattern to get a decent ending, and their choices seem overly judgy of the player. They're risking sanctimony.

  29. 1 year ago
    Anonymous

    I worked port and starboard (12 hour shifts) on a submarine for a few months. It kinda sucked but at least I had my switch and snacks afterwards.

    • 1 year ago
      Anonymous

      Oh yeah and we sadly get paid a salary in the Navy but at least the food is free 🙂

  30. 1 year ago
    Anonymous

    >SENSIBLE HOURS, UTMOST SAFETY PRECAUTIONS, DOUBLE RATIONS, SOMEDAYS NO WORK AT ALL BECAUSE IT'S DANGEROUS DESPITE HAVING TO FINISH THAT REACTOR OR WE ARE ALL GONNA DIE???!1 WHAT IS THIS NAZI SHIT??!! WE ARE GOING ON STRIKE!!!1

  31. 1 year ago
    Anonymous

    >WE SURVIVED BUT AT WHAT COST
    >children had to hand soup to workers

  32. 1 year ago
    Anonymous

    We might have survived the great freeze, but at what cost?.....

    • 1 year ago
      Anonymous

      To be fair the soup their eating in game is basically just cold water with extremely little in the way of actual sustenance or nutrition, also you don't get the "crossed the line" ending for enacting the soup or sawdust laws

  33. 1 year ago
    Anonymous

    >an actual videogame discussion
    >on Ganker of all places
    >no coomer bait, no attention prostitutes, not even images, juat vidya
    >even anons who disagree with each other are mostly rational and behaving
    what the actual frick?

    • 1 year ago
      Anonymous

      The occasional one of threads will bring the most invested people. I can talk about CoD with my friends in real life but Frostpunk is a niche that I need the internet to find a decent community about.
      This might be a shithole but a few turds are full of diamonds, not corn, here.

    • 1 year ago
      Anonymous

      Half of the Americas is asleep by now too

  34. 1 year ago
    Anonymous

    Goyslop game who's sequel is bound to feature Black person "brits" and a law that when passed legalizes gay marriage to give a hope boost

  35. 1 year ago
    Anonymous

    Tell me Ganker did you let the hippies from the Hot Springs turn your dead people into compost?

    • 1 year ago
      Anonymous

      No we bury our dead

  36. 1 year ago
    Anonymous

    >VIDEO GAMES ARE SO UNREALISTIC!

    meanwhile in the real world

    >WHAT I HAVE TO GO WORK AT AN OFFICE? TIME TO BURN DOWN CAPITALISM!
    >I HAVE TO INTERACT WITH A DELIVERY PERSON? NOOOOOOO I'M GOING INSANE!
    >HOW DARE AMAZON NOT DELIVER MY PACKAGE INSTANTLY!
    >I NEED TO WEAR A MASK DURING A DEADLY PANDEMIC? TIME TO RAID THE CAPITAL!
    >OH THE WHOLE THING WAS A NOTHING BURGER AND WE CAN GO BACK TO NORMAL? NOOOOOOOO KEEP THE MASKS YOU BIGOT! GET THE 4TH VAX!

    Frostpunk is the most accurate game when it comes to how people react to minor inconveniences durring life threatening disasters.

    • 1 year ago
      Anonymous

      I chuckled heartedly

    • 1 year ago
      Anonymous

      it's not a nothingburger

    • 1 year ago
      Anonymous
  37. 1 year ago
    Anonymous

    >play as COLONISTS
    um fricking yikes my guy how did this game get greenlit in todays society....

    • 1 year ago
      Anonymous

      Sorry but all the Black folks have le froze to death, its the Huwhite mans ice ball now

    • 1 year ago
      Anonymous

      Just use settler, it's much less innocuous and doesn't carry the historical bagg-
      SAKAI-SAMA, NO

  38. 1 year ago
    Anonymous

    COVID is hardly comparable to a world ending blizzard.

    • 1 year ago
      Anonymous

      Go get vaxxed now Chuddie

  39. 1 year ago
    Anonymous

    >uh no you HAVE to design your town in a circle with moronic streets even though that desgn is beyond moronic in a realistic setting
    >because uh.....you have to now shut up and make a child work in a labour camp again you MONSTER

    • 1 year ago
      Anonymous

      >He passed child labor laws
      Fuggin noob, educating the kids to be scientists is the real strat.

  40. 1 year ago
    Anonymous

    been meaning to ask this but is there any similar games to this? I want city building resource management game, not cozy kind, i tried plenty from steampeek, sites that recommended much, but it's not kino unlike frostpunk

    • 1 year ago
      Anonymous

      Can't think of any unironically wait for Frostpunk 2, its in beta rn so it should be out in the new few months

      • 1 year ago
        Anonymous

        i was hype from the announcement but then they asked to be physically there in the studio, bumped out. But good thing there is progress.

        Against the Storm is similar in the sense that it's all about efficiently producing resources and keeping your workers happy while disaster hits every few minutes and pressure builds all throughout the game. Might want to look up some plays before you decide though.

        damn why i havent heard of this thanks anon

    • 1 year ago
      Anonymous

      Against the Storm is similar in the sense that it's all about efficiently producing resources and keeping your workers happy while disaster hits every few minutes and pressure builds all throughout the game. Might want to look up some plays before you decide though.

  41. 1 year ago
    Anonymous

    >Blasting heat out in the open rather than under a dome
    Were they moronic?

    • 1 year ago
      Anonymous

      Would the dome be crushed by all the snow causing it to collapse on them? Also unless they ventilate the thing really fricking well they're all gonna choke to death on the smoke

    • 1 year ago
      Anonymous

      The source of heat is steam pipes running underground, which is why (almost) everything has to be connected by roads. The gigantic stack is just the boiler.

  42. 1 year ago
    Anonymous

    The all lower case in the order descriptions really give the game a not finished vibe

  43. 1 year ago
    Anonymous

    >NOOOOOOOOO DO I HAVE TO HAUL COAL FOR 8 HOURS IN 30C HEAT DURING THE LITERAL APOCALYPSE? NOOOOOO

  44. 1 year ago
    Anonymous

    >OH NO I HAVE TO LIVE IN A BUNKHOUSE WITH OTHER PEOPLE?! RAAAAAAAAARRRRRGGGGGGGHHHHH I'M GOING TO MURDER THE PERSON WHOSE WORKING HARD TO SAVE OUR LIVES!

  45. 1 year ago
    Anonymous

    >NOOOOO! Those children were picking coal from a pile before, they can never go to school now

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