absolute banger of a game

absolute banger of a game

  1. 4 weeks ago
    Anonymous

    it slaps fr

  2. 4 weeks ago
    Anonymous

    >game

    • 4 weeks ago
      Anonymous

      When will the sequel be released? Zero news about it

      >frogposter is retarded
      As usual

      • 4 weeks ago
        Anonymous

        Probably a couple more years. Kojima is going to drag his feet like always, it'll be near the end of this gen
        I wish he would go full sci Fi and make a coop astronaut game like I thought was being imllied

        • 4 weeks ago
          Anonymous

          I was really hoping something would actually happen with whatever the fuck this was supposed to be.

          • 4 weeks ago
            Anonymous

            that's (You) the player

          • 4 weeks ago
            Anonymous

            Why is he so fat

          • 4 weeks ago
            Anonymous

            Kojima originally wanted this suit for Sam but it was Shinkawa who decided to make it more grounded.

            • 4 weeks ago
              Anonymous

              I like the final suit but this one would've been a sick unlockable. Like the tuxedo in the MGS games.

              • 4 weeks ago
                Anonymous

                I could see some sort of a diving suit in DS2 like this. Going by the Project Ocean codename.

              • 4 weeks ago
                Anonymous

                >Underwater delivery with actual sea monsters
                Would be beyond sick, but I doubt it.

          • 4 weeks ago
            Anonymous

            This is just the mascot for Hideo Kojima Productions, not an actual character in game. I have the figure thats on Lou's pod IRL.

      • 4 weeks ago
        Anonymous

        There's probably going to be a trailer at the game awards

    • 4 weeks ago
      Anonymous

      You've never played it

  3. 4 weeks ago
    Anonymous

    What are some other strandlikes?

    • 4 weeks ago
      Anonymous

      Death stranding 2

    • 4 weeks ago
      Anonymous

      Going for a walk outside
      Hard mode: don't bring your phone

    • 4 weeks ago
      Anonymous

      Going outside and touching grass but not talking to any people

      • 4 weeks ago
        Anonymous

        so what does touching grass does exactly to the brain?

    • 4 weeks ago
      Anonymous

      SnowRunner
      Not meming

      • 4 weeks ago
        Anonymous

        based. although I'm fucking pissed that the dev's dumbed down the transmission engine from mudrunner in order to appease a wider audience. I don't understand whats the fun of offroad trucking if you cant manually shift the gears and control the torques.

      • 4 weeks ago
        Anonymous

        based. although I'm fucking pissed that the dev's dumbed down the transmission engine from mudrunner in order to appease a wider audience. I don't understand whats the fun of offroad trucking if you cant manually shift the gears and control the torques.

        qrd on that game? what makes it better than the other 500 similar games?

    • 4 weeks ago
      Anonymous

      Starfield, but the opposite in terms of quality, continuity, and variation.

    • 4 weeks ago
      Anonymous

      American Truck SImulator but it doesn't really have a story campaign so it's not as funny as Death Stranding

    • 4 weeks ago
      Anonymous

      There was some flight based delivery game that was being developed where you flew a small prop or puddle jumper plane and landed on lakes and navigated through mountains and shit but I've long forgotten what it was. Never got an email saying it came out so it might be dead.
      There's Frontier Pilot but the reviews were mixed last I checked. Snowrunner is the best suggestion though, terrain navigation is a lot of the fun.
      And it's a weird suggestion but I say look into Medieval Dynasty. I really liked exploring the map and collecting resources to build really out of the way shelters and taking goods from one settlement to another for production or just to trade. Since I didn't really settle down in one area and town it had a good tame the wilderness thing going on.

  4. 4 weeks ago
    Anonymous

    I enjoyed the combat way more than anyone else did I think. Routinely would get into fights with insane amazon workers and BT's.

  5. 4 weeks ago
    Anonymous

    Banger? I barely know her!

  6. 4 weeks ago
    Anonymous

    I enjoyed my playthrough but I could never do it again.

  7. 4 weeks ago
    Anonymous

    it's lit af fr

  8. 4 weeks ago
    Anonymous

    Lol no. This game proved Kojima was an absolute homosexual. He may as well get it tattooed in his forehead. I'm pissed I finished it

  9. 4 weeks ago
    Anonymous

    Considering that Kojima changed Death Stranding mid production because of the covid scam, I can only imagine he'll change DS2 because of the proxy wars in Oinkraine and Israel.

    • 4 weeks ago
      Anonymous

      DS2 was changed because of Covid not DS1
      https://www.thegamer.com/death-stranding-2-plot-rewritten-after-pandemic/

    • 4 weeks ago
      Anonymous

      Death Stranding came out before the covid scam.
      The funny thing is that the entire game is about building "bridges" and pulling down walls (a lame commentary on the Trump presidency), and then ironically covid happened. Now Kojima says he's rewriting DS2 because of it, which will probably go in the opposite direction of the first.

      Basically what I'm saying is that Kojima's politics are absolute garbage and as thin as paper.

  10. 4 weeks ago
    Anonymous

    This is fun, get over it.

    • 4 weeks ago
      Anonymous

      >director's cut

    • 4 weeks ago
      Anonymous

      Are you fucking kidding? I had no idea you could run into these ramps.

    • 4 weeks ago
      Anonymous

      Why did the game freeze near the end of the .webm?

      • 4 weeks ago
        Anonymous

        it doesn't? must be your pc

  11. 4 weeks ago
    Anonymous

    >i'm really gonna finish it this time
    >play for a bit and getting into the atmosphere
    >gay section where you have to avoid BTs
    >bump into an invisible guy
    >drop all my dildos
    >alt f4

    • 4 weeks ago
      Anonymous

      Use the bola gun, it works on BTs too. Stun them and just run past them.

    • 4 weeks ago
      Anonymous

      lmao BT sections are a cakewalk, imagine ragequitting over this game

      • 4 weeks ago
        Anonymous

        Congratulations you are a master of Amazon deliveryman simulator. That is an incredible accomplishment.

        • 4 weeks ago
          Anonymous

          delivering for amazon is 20x harder than anything you have to do in death stranding and a lot less rewarding

      • 4 weeks ago
        Anonymous

        Same got to the point where I would just barrel through regardless of conditions, I would get bored and take down entire mule camps empty handed even the terrorist ones

    • 4 weeks ago
      Anonymous

      It telegraphs them so clearly, I'm actually disappointed how easy it is. You should be absolutely dependent on looking for their physical manifestations on the ground rather than seeing apparitions flash when you get close enough.

  12. 4 weeks ago
    Anonymous

    Why did everyone take this game so seriously? Kojima was just having fun with silly ideas.

    • 4 weeks ago
      Anonymous

      kojima always takes himself so seriously and the tone of everything he makes is so melodramatic that it's hard to tell when he's fucking around

      • 4 weeks ago
        Anonymous
    • 4 weeks ago
      Anonymous

      The plot is pretty serious. Also the first time Kojimbo has done a Jesus analogy IIRC.

      • 4 weeks ago
        Anonymous

        KINO

        • 4 weeks ago
          Anonymous

          Gamers are dumb; that's hardly surprising. Also, Sam's journey ends on a cross: [...]

          I didn't even catch the cross part when I played the game. I bow my head before La Creatividad.

      • 4 weeks ago
        Anonymous

        there is some sort of unsubtle jesus analogy stuff implied in Eva's exposition conversation about big-boss and the birth of solid snake in MGS4

      • 4 weeks ago
        Anonymous

        >Jesus analogy
        missed that one, then again I never see anybody else bring up that basically the entire plot is about abortion.
        this game literally persuaded me to have children

        • 4 weeks ago
          Anonymous

          >missed that one
          Seems like a lot of people did, which I find really surprising.
          >people call Sam the Great Deliverer
          >he reincarnates
          >he re-connects humanity
          >he frees human souls from the earthly plane by using his blood

          • 4 weeks ago
            Anonymous

            Gamers are dumb; that's hardly surprising. Also, Sam's journey ends on a cross:

            KINO

          • 4 weeks ago
            Anonymous

            KINO

            Gamers are dumb; that's hardly surprising. Also, Sam's journey ends on a cross: [...]

            How can atheist games even compete?

            • 4 weeks ago
              Anonymous

              It's definitely the most uplifting game Kojimbo has ever made.

    • 4 weeks ago
      Anonymous

      People just had their expectations through the roof after the reveal trailer, I think some were expecting Kojima to finally get serious and for it to be the next pillar of "video games are art." Then they were hit with the usual nonsense and got mad.

      • 4 weeks ago
        Anonymous

        >video games are art
        Unironically DS is very much art, and not because of the cutscenes

    • 4 weeks ago
      Anonymous

      kojima always takes himself so seriously and the tone of everything he makes is so melodramatic that it's hard to tell when he's fucking around

      The word to describe this isn't serious, but sincere.
      Kojima's games are full of equally stupid and brilliant ideas, but the thing that makes it all land so well is that they're sincere. He's not inserting stuff like for the sake of some cynical subversion or self-aware joke like you'd see from western storytellers.

      • 4 weeks ago
        Anonymous

        no it's just that japs don't understand tonal consistency. It's pretty common.

        • 4 weeks ago
          Anonymous

          It's not that they don't understand, their approach is just different. It's a cultural divide because of how they see beauty in death.

          • 4 weeks ago
            Anonymous

            Unironic weebs need to be shamed more.

  13. 4 weeks ago
    Anonymous

    Ah yes, I do love me some Desert-Bus-tier gameplay
    Not really, this shit sucks major cock

  14. 4 weeks ago
    Anonymous

    >people think this game is bad because youtubers all jumped on the engagement band wagon shitting on it
    pearls before swine.
    and you wonder why you only get schlop games

    • 4 weeks ago
      Anonymous

      Dunkey shat on it but later admitted that he liked the game

  15. 4 weeks ago
    Anonymous

    Absolute snoozefest of a walking sim.

  16. 4 weeks ago
    Anonymous

    Based
    Can't wait for the sequel.
    But I hope the vehicles are nerfed.

  17. 4 weeks ago
    Anonymous

    Redpill me on this game. Is this a meme game or is it a legit good game? The last good game Kojima directed was MGS3 and then he went on a streak of absolute abominations.

    • 4 weeks ago
      Anonymous

      It's good if you don't suffer from ADHD

    • 4 weeks ago
      Anonymous

      It's like Euro Truck Simulator but on foot. There's also some somewhat crappy bossfights.

    • 4 weeks ago
      Anonymous

      It's a walking sim with some shitty "combat" and "stealth" sections with some shitty 2deep4u "story" that would make Jonathan Blow blush in embarrassment.

      • 4 weeks ago
        Anonymous

        butthurt

        • 4 weeks ago
          Anonymous

          I'm definitely butthurt to have spent any time playing that shit game.

          • 4 weeks ago
            Anonymous

            Shut the fuck up leave then

            • 4 weeks ago
              Anonymous

              No, I'm doing good warning people not to play this borefest of a "game".

              • 4 weeks ago
                Anonymous

                Didn't ask I just got here and I shall continue to shitpost at you

              • 4 weeks ago
                Anonymous

                Cool, just gonna ignore you and tell people who ask that the game isn't good then.

              • 4 weeks ago
                Anonymous

                How very effective you must be doing swimmingly at your "job"

      • 4 weeks ago
        Anonymous

        It's a delivery simulator, not a walking one.

        • 4 weeks ago
          Anonymous

          The delivery isn't interesting and the story isn't worth putting yourself through it. It's just that simple.

          • 4 weeks ago
            Anonymous

            That's just like your opinion man. But it's just false to call it a walking sim.

            • 4 weeks ago
              Anonymous

              Fine, it's 5 hours boring walking delivery simulator followed by 30 hours of boring vehicle delivery simulator.

    • 4 weeks ago
      Anonymous

      V was better than 3

      • 4 weeks ago
        Anonymous

        It plays better but it's not better.

      • 4 weeks ago
        Anonymous

        true
        MGS3 played it safe
        MGSV was different and that's why it got hate

        • 4 weeks ago
          Anonymous

          Maybe it was hated because it had braindead AI, empty open worlds, recycled missions, story told instead of shown, no bosses, shit characters. It doesn't even have good gameplay, all it has are good controls of the main character.

          • 4 weeks ago
            Anonymous

            What did people want in the open world? Ubisoft objectives? It's there to give room for chase scenes and allow you to approach and leave a base from any point.

            • 4 weeks ago
              Anonymous

              Actual bases with interiors like the franchise used to? Maybe create 5 complex bases with 5 final bosses in them to progress the story, make the last boss fight against Solid Snake who infiltrated your own base? No we turned the medic into my phantom nonsense? Charismatic personality of the Big Boss? Things actually happening on the screen instead of listening to something that had happened years ago?

              • 4 weeks ago
                Anonymous

                >Actual bases with interiors like the franchise used to? Maybe create 5 complex bases with 5 final bosses in them to progress the story, make the last boss fight against Solid Snake who infiltrated your own base? No we turned the medic into my phantom nonsense? Charismatic personality of the Big Boss? Things actually happening on the screen instead of listening to something that had happened years ago?
                Why?

              • 4 weeks ago
                Anonymous

                Because I want a good game instead of the pretentious turd that is MGS V?

              • 4 weeks ago
                Anonymous

                Good thing MGSV is very good and not particularly "pretentious" compared to other games in it's franchise.

              • 4 weeks ago
                Anonymous

                >VOLBACHIA!
                >I will kill English
                >do you rike phantom pain?
                >I can't breathe without being naked are you ashamed of your words?

                They did have 5 complex bases. None of that other stuff has to do with the open world.

                The empty open world with nothing in it is only one of my complaints but keep being stuck on that one point like it's the only problem the game has.

              • 4 weeks ago
                Anonymous

                !
                >>I will kill English
                >>do you rike phantom pain?
                >>I can't breathe without being naked are you ashamed of your words?
                Again, none of this is particularly "pretentious". Just standard MGS silliness.

              • 4 weeks ago
                Anonymous

                >I will kill English
                Why was I supposed to hate this guy again?

              • 4 weeks ago
                Anonymous

                I don't hate Skullcuck, I pity him. He was sent to follow Snake and pick his turds while Snake got all the medals and recognition. I imagine he was practicing his monologue for Snake for decades only to deliver it to some random dude who didn't even care.

                >it is only one of my complaints
                It's the only point I want to discuss. It's a common complaint but I never see anyone say what they want the world filled up with. Bases? It has bases. The only thing I think the open world was lacking is afghans that would fight the Russians.

                It has shit bases with nothing in them. It's devoid of anything interesting. You find a base with 3 buildings, each with 1-2 rooms, capture it, and then the next mission it's reset like nothing happened. If you make open world, you need to put in things to do.

              • 4 weeks ago
                Anonymous

                >It's devoid of anything interesting
                It's just like any other MGS game, you're infiltrating to find targets and save or destroy them.

              • 4 weeks ago
                Anonymous

                It's not like any other MGS. The base(s) in MGS1 are infinitely more complex than anything in MGS V and they run on PS1.

              • 4 weeks ago
                Anonymous

                It only seems that way because you have a very limited field of view and have to navigate past very specific guard sequences in tight spaces. If you compare the area where you fight sniper wolf or Raven with the one where you fight Quiet you'll see it's way bigger and offers many more vantage points. The Code Talker house is probably just as complex as any given section in MGS1, but you take it for granted because it's so easy to visually soak, navigate and choose a path through your environment.

              • 4 weeks ago
                Anonymous

                But MGS1 is not a single section, it is a huge base with many different routes while MGS V is empty space with shit outposts that are not interesting in any way, and are completely pointless too. And Quiet is just a reskinned sniper from the parasite unit. MGS1 bosses are unique, they have unique mechanics and character. The highest point of Quiet's character is when BB sets her on fire and says we gave her a light she took the short way down. Oh wait it's when she speaks to save Not Boss, sorry it's such an amazing game.

              • 4 weeks ago
                Anonymous

                >huge base with many different routes
                it's mostly a linear path with some branches. And it's not even particularly huge, the game derives large part of it's length from backtracking. None of it is particularly "complex" either.

              • 4 weeks ago
                Anonymous

                Compared to MGSV it is.

              • 4 weeks ago
                Anonymous

                Not really.

              • 4 weeks ago
                Anonymous

                MGS1 is ultimately just sections that are stitched together with some leeway here and there. Looking at any given section, they're quite small but feel big because of the limitations of the camera and movement. It's a great game but to say it's more complex than V, you're not really looking at the levels and comparing them.

              • 4 weeks ago
                Anonymous

                >It's devoid of anything interesting. (...) If you make open world, you need to put in things to do
                Like what? The world is there to serve as a backdrop for missions and side ops. It didn't need ubisoft towers.
                Also MGSV has some of the most complex locations in the franchise, like the airport and the mansion. Not that this matters tbh, as sneaking in wilderness using natural cover like ditches, rocks, folliage and other parts of terrain is unironically more fun for me, more fluid than trudging through corridors.

              • 4 weeks ago
                Anonymous

                I already said what and you are just moving in circles now. If you enjoyed the game that's fine but stop pretending to be retarded just to get one more reply.

              • 4 weeks ago
                Anonymous

                >uhhh it's bad because you don't fight solid snake or something
                lol

              • 4 weeks ago
                Anonymous

                Yes. Verification not required.

              • 4 weeks ago
                Anonymous

                >it is only one of my complaints
                It's the only point I want to discuss. It's a common complaint but I never see anyone say what they want the world filled up with. Bases? It has bases. The only thing I think the open world was lacking is afghans that would fight the Russians.

              • 4 weeks ago
                Anonymous

                I personally believe the world is *too* filled up/too small. I enjoy just walking around - movement feels good, the game looks and sounds nice. The checkpoints are stationed like every 300 meters or so, it feels a bit unnatural with how dense it is and I like vast spaces in vidya.

              • 4 weeks ago
                Anonymous

                Every single bit of SkullFace's character is defined by negation, V fumbles alot but SkullFace's plot is not one of those occasions.

              • 4 weeks ago
                Anonymous

                They did have 5 complex bases. None of that other stuff has to do with the open world.

      • 4 weeks ago
        Anonymous

        So Death Stranding is an awful game, got it.

      • 4 weeks ago
        Anonymous

        PW is better than V, in fact V tries to be PW and fails to do so.

      • 4 weeks ago
        Anonymous

        trvth. Camo system in 3 is really dumb and somewhat pointless, and they decided to built the entire game around it. Camo being heavily streamlined in V is enough to make it a superior game.

        • 4 weeks ago
          Anonymous

          Imagine giving this take seriously. I can tell you personally that on release the camo system was the game system you most interact with. You literally have no idea what you are saying you zoomie.

          • 4 weeks ago
            Anonymous

            Camo system in 3 is pointless because it's a non-mechanic, i.e. you don't need to put any thought into it, it just wastes your time. You open menu and look through the spreadsheet for a position with highest number, again and again. There is nothing cool, intersting or at least stimulating about it.

            • 4 weeks ago
              Anonymous

              You find a new cameo that gives you an advantage, you put them on and it instantly rewards you, you do it seamlessly the whole game and it always make you aware of the environment. I don't know what were you doing but you probably were doing it wrong.

              • 4 weeks ago
                Anonymous

                I played the game in 2004. The camo system wasn't cool then and it's not cool now. If you wanted to keep your advantage you would have to change the camo every room change with some exceptions. For example moss was the best in jungle, but now you entered a building and it's not good anymore. And many locations had situations where you would oscilate between high camo index and low camo index just because of different patterns. It was a good mechanic in MGS4 but a shit mechanic in MGS3.

              • 4 weeks ago
                Anonymous

                >seamlessly
                The way MGS3 camo system worked is the opposite of seamless. It was a rough prototype, and Kojima clearly realized it, considering how it worked in later games.

          • 4 weeks ago
            Anonymous

            Muh menu open muh IQ pick high number muh repeat again wow interesting gameplay.

            Camo system in 3 is pointless because it's a non-mechanic, i.e. you don't need to put any thought into it, it just wastes your time. You open menu and look through the spreadsheet for a position with highest number, again and again. There is nothing cool, intersting or at least stimulating about it.

            It was a better mechanic in 4.

    • 4 weeks ago
      Anonymous

      its a high budget meme game
      90% of the cutscenes of trailers happen at the start and at the end, the rest is just amazon simulator and I'm not kidding

      the plot is absolutely nonsensical, they send an amazon driver to save the fake daughter of the president that is not being held hostage by troy baker and the whole game is full of retarded hamfisted characters and concepts like die hard man or heart man, the facial animations look like the actors are constanly constipated and shitting themselves and there's also the obligatory kojima pee joke

      its the most pretentious "game" ever made if you ask me

    • 4 weeks ago
      Anonymous

      It's a great game.

    • 4 weeks ago
      Anonymous

      Play it with careful attention to all the little details and you will enjoy it.

  18. 4 weeks ago
    Anonymous

    Piss Standing burtha!

    • 4 weeks ago
      Anonymous

      We pissing
      We standing

  19. 4 weeks ago
    Anonymous

    LOVED this game and not buying a ps5 for the sequel oh well

    • 4 weeks ago
      Anonymous

      dont worry
      us pc chads will get it eventually. 2 years tops. might be late 2024 or early 2025.

  20. 4 weeks ago
    Anonymous

    those opening 10 hours are a fucking slog.

  21. 4 weeks ago
    Anonymous

    So I have yet to get around to the directors cut is all the new mini games and knick knacks worth another playthrough?

    • 4 weeks ago
      Anonymous

      DC just sprinkles new stuff through the entire game. Worth it if you liked it the first time.

      • 4 weeks ago
        Anonymous

        You can export the save and no, they are what they are: A minigame and some minor if not redundant gameplay flavor.

        Vehicle handling is a lot better in DC.

        Cool thanks lads may give it another go then the racing courses seem cool and the better vehicle handling sounds great actually, keep on keeping on

    • 4 weeks ago
      Anonymous

      You can export the save and no, they are what they are: A minigame and some minor if not redundant gameplay flavor.

    • 4 weeks ago
      Anonymous

      Vehicle handling is a lot better in DC.

  22. 4 weeks ago
    Anonymous

    Finally got around playing this and the people who called this an interactive movie were dishonest as fuck.

  23. 4 weeks ago
    Anonymous

    >different engine
    >different studio
    >game still has a MGS V feel to it
    how did they do it?

    • 4 weeks ago
      Anonymous

      >different studio
      Kojimbo took lots of people with him when he left.

  24. 4 weeks ago
    Anonymous

    you homosexuals only liked this game because it played some cute music in the opening, be honest with yourselves

    • 4 weeks ago
      Anonymous

      It plays cute music the entire game

      • 4 weeks ago
        Anonymous

        you homosexuals only liked this game because it played some cute music in the opening, be honest with yourselves

        CHRVCHES CHADS RISE UP

    • 4 weeks ago
      Anonymous

      Making my way back from Edge Knot, under long-awaited clear skies, as https://youtube.com/watch?v=8PbGeKwEnK0 played from someone's building was magical

  25. 4 weeks ago
    Anonymous

    >first hours full of cutscenes and tutorials
    >20-30 hours of pure gameplay
    >3-4 hours of cutscenes/some gameplay at the end
    fellas how do we feel about the pacing of this game?

    • 4 weeks ago
      Anonymous

      I think Kojima wanted to hook people in with the opening, but it led to a bunch of vocal people being filtered and thinking the story is just nonsense. Also early characterisation of Sam sucks

    • 4 weeks ago
      Anonymous

      Kojima has always been fucking god awful when it comes to pacing. It's basically why despite how desperately he wants to get into the film industry, he'll never be cut out for film making. He constantly throws in scenes that are massive hour long exposition dumps, often times at really inappropriate times where they do nothing but disrupt the flow of the story and game (for example, right in the middle of a fucking final boss fight)

    • 4 weeks ago
      Anonymous

      I started my second playthrough and I really was feeling a lot less patient this time at the start. First time I was in the right mood and I guess it being new helped. I just met the 3 preppers again so I'm about to start zoning out and pretty excited about it.

      • 4 weeks ago
        Anonymous

        3 preppers?

        • 4 weeks ago
          Anonymous

          After getting to the 2nd map. Elder, engineer, other guy. At least I thought this wasn't too far from the story taking a back seat the first time I played.

          • 4 weeks ago
            Anonymous

            yeah that was the peak, pure comfy kino, I feel like I could delivery shit to those 3 for centuries

  26. 4 weeks ago
    Anonymous

    >snow mountain near the end of the game
    Kino and the highlight of the experience or pure trash that ruined the experience?

  27. 4 weeks ago
    Anonymous

    yeah I'm thinking KINO

  28. 4 weeks ago
    Anonymous

    was it necessary for the whale boss to have 50million HP?

  29. 4 weeks ago
    Anonymous

    One of the best games I’ve played in ages to be honest. Liked it enough to platinum it and it just got more and more fun as I went for the 100%. The cliff bosses were perfectly challenging on very hard and each required a different approach and felt like a little puzzle. I love dis gaem

  30. 4 weeks ago
    Anonymous

    My only complains is that a lot of the walking mechanics, like resting or drinking, are underutilized even on hard, even when refusing to use vehicles.

  31. 4 weeks ago
    Anonymous

    Admit it... this game would have been a 10/10 if there was a graphic uncensored threeway sex scene between Sam, Mama, and Lockne.

    • 4 weeks ago
      Anonymous

      Wish we got Madds as an MC to be honest. I'm not gay but I find norman reedus repulsive to look at.

      • 4 weeks ago
        Anonymous

        Oooh, a prequel game where you play Mads and have to fight through some of the early stages of the BTpocalypse would be pretty kino.

      • 4 weeks ago
        Anonymous

        All of the characters look kind of gross to me, something about the face scanning technology is just wrong

        • 4 weeks ago
          Anonymous

          Death Stranding's face capture is top notch. Kojima just picked unusual looking actors.

  32. 4 weeks ago
    Anonymous

    I beat this game last year over Christmas.
    What a wonderful experience.
    I really want to replay this soon

  33. 4 weeks ago
    Anonymous

    I dunno, I disliked that over time the amount of viable options shrunk. At first I was carrying ropes and ladders, building bridges and generators with my PCC. Lategame I didn't carry ropes or ladders at all, or even PCCs unless I wanted to expand the zipline network. If I had to travel through dangerous terrain on foot I just swapped speed skelly for all terrain.
    There was also very limited expression and inter-interactivity in what you build. And I don't know how you could fix that without breaking the link system. Imagine if the road to mountain knot wasn't preplaced but something you could place yourself. Someone else's road piece would rarely, if ever, match up with yours.
    Also the early game when I had to be protective of my only bike as I could not make another, only charge it, was magical. It never felt the same after I could make a new one for basically free. Same when I had to steal MULE trucks because I couldn't fab my own. I wish the best gear was either really expensive, or something you collect instead of making, and have to maintain it.

    • 4 weeks ago
      Anonymous

      ziplines were a mistake

      • 4 weeks ago
        Anonymous

        Again, I dunno. Take a river. You can bridge it with a ladder if it's narrow enough. You can use a rope. You can make the big bridge, or the holo bridge. Compare that to the mountains. Only travelsal improvement that makes sense is zipline, everything else is somewhat useless. Maybe they could make the snow an actual obstacle. Then you could have various buildings that remove it. Climbing anchors to help you climb? A magnetic almost vertical road maybe? Ziplines could be nerfed and split in two to just be point-to-point transportation with no chaining. A manual zipline that can go longer horizontal distances, but only one way (down). A powered zipline that can go over large vertical (and small horizontal) distances. Basically a quicker climbing anchor.

  34. 4 weeks ago
    Anonymous

    Wow actor games are so cool and innovative. The depth of gameplay to be had is remarkable. Modellers are so talented these days and everything looks amazing like I'm in another world.

  35. 4 weeks ago
    Anonymous

    Great usage of haptics in this game tbh.
    Highly recommend usage of the Dualsense controller for anyone who hasn't tried it yet with DS.

    • 4 weeks ago
      Anonymous

      Do the haptics from a dualsense work if you're on PC?

      • 4 weeks ago
        Anonymous

        Yeah, so do the adaptive triggers.

      • 4 weeks ago
        Anonymous

        Yeah, so do the adaptive triggers.

        Though only on director's cut I believe.

  36. 4 weeks ago
    Anonymous

    This game is extremely sexist because the Amelia character is wearing high heels.

    • 4 weeks ago
      Anonymous

      The president is a woman, it's a step forward for the female bodies

  37. 4 weeks ago
    Anonymous

    it's not a banger it's an atmospheric slow burn

  38. 4 weeks ago
    Anonymous

    >character gets verbally destroyed

  39. 4 weeks ago
    Anonymous

    Die-Hardman bros... was it kino?

    • 4 weeks ago
      Anonymous

      Die Hardman has nothing on Hot Coldman

    • 4 weeks ago
      Anonymous

      >non-character for the entire game
      >becomes BY FAR the best character at the end, with some of the best voice acting I've ever heard
      La creatividad.

  40. 4 weeks ago
    Anonymous

    I would gobble up the genius game designer turds and wash them down with some gamergirl bathwater.

  41. 4 weeks ago
    Anonymous

    How do we feel about the ending taking forever?

  42. 4 weeks ago
    Anonymous

    What is Death Stranding 2's gameplay going to be? Pretty sure back in the day Kojima said that if he were to make a sequel, it would have different gameplay.

  43. 4 weeks ago
    Anonymous

    DS bros why is discussion so dead?

    • 4 weeks ago
      Anonymous

      I don't like the story so I don't even care to speculate where it will go next.

  44. 4 weeks ago
    Anonymous

    It's one of the most miserable pieces of shit I've ever played but at least it's unique in a lot of ways.

  45. 4 weeks ago
    Anonymous

    Why did it flop?

    • 4 weeks ago
      Anonymous

      Anything getting a sequel by default is not a flop.

      • 4 weeks ago
        Anonymous

        Ah yes. Just like famously successful and popular game... Knack

        • 4 weeks ago
          Anonymous

          >famously successful and popular game

          • 4 weeks ago
            Anonymous

            A game thats not a flop is a success anon. There is no goalpost moving there, at all. You are just coping because you have no valid argument to retort

  46. 4 weeks ago
    Anonymous

    It felt like a novelty concept at first but eventually some of the deliveries just get really fucking annoying. The junk dealer homosexual is where the game starts feeling like it goes downhill. Fuck that homosexual
    >"STARE AT THIS PICTURE OF MY CHINK GIRLFRIEND ACTING LIKE AN AUTISTIC RETARD FOR A FULL MINUTE EVERY TIME YOU TALK TO ME BECAUSE I HATE YOU"
    >"FUCK YOU PORTER GO GET SOME SHIT FROM A BT INFESTED AREA"
    >"FUCK YOU PORTER I DON'T BELIEVE MY GIRLFRIEND IS ALIVE GO DELIVER THIS HOURGLASS THAT YOU HAVE TO HOLD IN YOUR HAND AT ALL TIMES TO MY GIRLFRIEND'S MOM'S PLACE TO PROVE SHE'S ALIVE"
    >"FUCK YOU PORTER HAUL MY FAT ASS GIRLFRIEND ALL THE WAY BACK TO MY SHELTER"
    >"HEY PORTER WE GOT MARRIED FUCK YOU"
    >"HEY PORTER WE GOT DIVORCED FUCK YOU SHE WENT BACK TO HER MOM'S SHELTER APPARENTLY ON HER OWN SO DELIVERING HER WAS JUST A FUCKING WASTE OF TIME FUCK YOU"
    Mama's quest was even worse in terms of how tedious it was.

    • 4 weeks ago
      Anonymous

      >>"HEY PORTER WE GOT DIVORCED FUCK YOU SHE WENT BACK TO HER MOM'S SHELTER APPARENTLY ON HER OWN SO DELIVERING HER WAS JUST A FUCKING WASTE OF TIME FUCK YOU"
      Ok, now this made me laugh.

    • 4 weeks ago
      Anonymous

      Death stranding is just the new version of bioshock infinite, basically an easy litmus test to tell whether or not someone is a retard.
      If they liked it, they're braindead, and they probably don't trying to push against the mechanics of a game or try to optimize things.

      The voice acting on that quest was almost as fucking stunningly braindead as the game making me sit throught he credits twice, couldn't fucking believe it.

  47. 4 weeks ago
    Anonymous

    Could have used a different writer from Kojima, but I still enjoyed it a lot. The community aspect and wanting to help others really feels rewarding.

  48. 4 weeks ago
    Anonymous

    Could you really get addicted to being useful and helping people?

  49. 4 weeks ago
    Anonymous

    it's so easy to burnout trying to collect good boy stars. just like in real work life

  50. 4 weeks ago
    Anonymous

    Since the "aaand I'll keep coming" guy offed himself who's gonna be the main OST guy now?

    • 4 weeks ago
      Anonymous

      It was actually confirmed by Kojima on his podcast that Woodkid is working with him on DS2

      • 4 weeks ago
        Anonymous

        Oh nice. I like that frog. I hope we get more Iron/RBR and less whatever the fuck was that Arcane theme song he made.

      • 4 weeks ago
        Anonymous

        That's the guy who made the AC Revelations trailer, right?

    • 4 weeks ago
      Anonymous

      I'LL KEEP ON COMING
      Faintly, I'll go
      To take this head on
      Soon I'll come around
      Lost and never found
      Waiting for my words
      Seen but never heard
      Buried underground
      But I'll keep coming
      Wipe those tears off
      And make your 'pa proud
      Soon I'll come around
      Lost and never found
      Waiting for my words
      Seen but never heard
      Buried underground
      But I'll keep coming
      Yeah, I'll keep coming.....

  51. 4 weeks ago
    Anonymous

    >I came up with the idea called "kino"

  52. 4 weeks ago
    Anonymous

    Doubt it

  53. 4 weeks ago
    Anonymous

    I stopped playing it for a while, then a while became like 2 years, now I'm not sure if I should try to pick up my old save or start fresh on the Director's Cut version

  54. 4 weeks ago
    Anonymous

    Sam Porter waited. The lights above him blinked and sparked out of the air. There were PTs in the base. He didn't see them, but had expected them now for years. His warnings to Director Die-hardman were not listenend to and now it was too late. Far too late for now, anyway.
    Sam was a porter for fourteen years. When he was young he watched the amazon delivery trucks and he said to dad "I want to be on the trucks daddy."
    Dad said "Don't worry. It's ok. I'll always be with you."
    There was a time when he believed him. Then as he got oldered he stopped. But now in the safehouse house base of the UCA he knew there were PTs.
    "This is Die-hardman" the radio crackered. "You must fight the PTs!"
    So Sam gotted his palsma blood and climbed over the wall.
    "HE IS GOING TO DELIVER US" said the PTs
    "I will grab at him" said the PT and he reached his tar hands. Sam plasmaed at him and tried to send him up. But then the ceiling fell and they were trapped and not able to deliver.
    "No! You can't have my BB!" he shouted
    The radio said "No, Sam. You are the BBs"
    And then Sam was a BB.

  55. 4 weeks ago
    Anonymous

    >tfw building a zipline network around the world and getting 5 star ratings at all the bases
    No idea why it's so satisfying to my autist brain, but here we are

Your email address will not be published. Required fields are marked *