Actually highly underrated.Top tier gameplay, top tier art, top tier story.

Actually highly underrated.Top tier gameplay, top tier art, top tier story.

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  1. 3 weeks ago
    Anonymous

    too short but I agree with you overall

  2. 3 weeks ago
    Anonymous

    Most people who played it were fromdrones and soulsbabbies who got filtered.

    • 3 weeks ago
      Anonymous

      I'm a souls and chromehounds babby who ended up enjoying it and checked out the other AC games because of it

  3. 3 weeks ago
    Anonymous

    It's a great game. Agree with too short but it's typical AC length so it's to be expected. Excited for the very likely 6.5. Should improve on the good base gameplay.
    Needs more PvE content for sure, and PvP could use some actual game modes not just deathmatch.

  4. 3 weeks ago
    Anonymous

    Easily my 2023 goty. Hope it gets the normal armored core sequel treatment. Only thing I didn't like was the PVP but that usually sucks in fromsoft games anyway.

    • 3 weeks ago
      Anonymous

      >Hope it gets the normal armored core sequel treatment.
      Wouldn't hold my breath for that.

      • 3 weeks ago
        Anonymous

        Why not? Miyazaki said in an interview that they aren't done with Armored Core.
        >I think Armored Core 6 was a success. On the other hand, not everything was perfect, and there is still room to make it better, so I have no intention of stopping there. However, nothing concrete has been decided yet.
        Leaves open the possibility of the typical x.5 sequel/expansion.

  5. 3 weeks ago
    Anonymous

    Underrated by whom? It was well received and the most popular of its series. It won Action Game of the Year at that one big award show.

  6. 3 weeks ago
    Anonymous

    Should I play with jap or english voice ?

    • 3 weeks ago
      Anonymous

      Do you speak japanese?

      • 3 weeks ago
        Anonymous

        Yes but I'm unsure if japanese is supposed to be the "original" language here, mainly because souls games only had english voice acting and some recent japanese games like FF16 put more importance on the english voices.

        English, it's a great dub.

        English dub is godly

        Mecha is an anime genre, subs.

        Thanks, I think I'll do the first playthrough in english and switch to japanese in newgame+.

        • 3 weeks ago
          Anonymous

          Note that NG+ has additional story content available, and the emotional impact of some story beats might be better if you keep the same voices throughout so as to retain the established familiarity with the characters. I recommend in your first playthrough always siding with Walter when there's a choice of missions, and then in the second always taking the alternate path. The vibes play out best that way.

          • 3 weeks ago
            Anonymous

            Not just the alternate path, but every chance to side with Ayre and the Rubicon Liberation Front. The game is pretty much designed for you to go fully loyal to Walter in NG and fully sympathetic to the Rubiconians in NG+. Then to unlock the secret ending in NG++ you again go fully sympathetic to the Rubiconians, but this time things play out completely different.

    • 3 weeks ago
      Anonymous

      English, it's a great dub.

    • 3 weeks ago
      Anonymous

      English dub is godly

    • 3 weeks ago
      Anonymous

      Mecha is an anime genre, subs.

    • 3 weeks ago
      Anonymous

      english dub is fantastic. i usually love to opt for jap voices but the personalities in the eng dub were too fun & memorable. plus, jp voices are cumbersome in the middle of battle unless you're fluent + the subtitles are based on the english dialogue so they don't match jap VA

    • 3 weeks ago
      Anonymous

      I'm autistic about jp audio but the eng dub is great.
      It's also really impractical to try to read subs while piloting.

    • 3 weeks ago
      Anonymous

      English, unless you can understand Japanese. You get characters talk to you during combat, where you won't be reading subtitles. Nothing important, but still adds to the experience.

    • 3 weeks ago
      Anonymous

      I desperately want to have sex with JP ALLMIND and Carla at the same time, so JP.

  7. 3 weeks ago
    Anonymous

    everything besides bosses dies in one hit

    • 3 weeks ago
      Anonymous

      AC games are Dynasty Warriors esque one man army simulators most of the game, that's the point.

      • 3 weeks ago
        Anonymous

        You're piloting an armored core. Regular enemies are buckets of bolts compared to it. It's like an M1 against a Lego set.

  8. 3 weeks ago
    Anonymous

    It was great. I can't bring myself to keep playing though. I'm at the point where I have done every possible mission and need to S rank them all

  9. 3 weeks ago
    Anonymous

    >underrated
    I wouldn't say that, it just doesn't appeal to the wider public. And that's good, you've seen how the public have shit fricking taste.

  10. 3 weeks ago
    Anonymous

    it needed more parts, and a balam route

  11. 3 weeks ago
    Anonymous

    Fromsoft was releasing GOTY after GOTY until they released this turd, it lost to BG3 of all fricking games

    • 3 weeks ago
      Anonymous

      Dark Souls 3 lost to Overwatch, so I think we can safely say that AC6 > Ds3

      • 3 weeks ago
        Anonymous

        >so I think we can safely say that AC6 > Ds3
        You can, but I won't because it's a moronic conclusion and a mismatched comparison, too.

        • 3 weeks ago
          Anonymous

          Just as moronic as you saying AC6 lost to BG3

          • 3 weeks ago
            Anonymous

            That wasn't me, newbie. Also, didn't BG3 win GOTY? If so AC6 literally lost (game awards a moronic though, so it doesn’t matter).

            • 3 weeks ago
              Anonymous

              Yes, moron. BG3 won GOTY last year over AC6. Just like Overwatch won GOTY in 2016 over Ds3.
              >Fromsoft was releasing GOTY after GOTY until they released this turd, it lost to BG3 of all fricking games
              I was pointing out that DS3 is also shit by the same metrics. At least try to pay attention

      • 3 weeks ago
        Anonymous

        Ringed City didn't come out until 2017.
        Overwatch got worse in 2017.
        Therefore, DS3 won. Slow and steady wins the race, old chinese proverb. Give a man a hero shooter and he plays for a month, give a man an action-adventure RPG with multiplayer elements and he'll come back every year for a replay.

  12. 3 weeks ago
    Anonymous

    >Fromshit
    >Underrated
    No!

  13. 3 weeks ago
    Anonymous

    Fricking masterpiece. I thank the Lord everyday that I was born a Rubicon Chad.

  14. 3 weeks ago
    Anonymous

    Reckon we will get extensions next game?

  15. 3 weeks ago
    Anonymous

    guess what else won goty

  16. 3 weeks ago
    Anonymous

    It's slop and a insult to actuall AC games. Can't belive DxM was shat on but this abomination gets only praise. Fromdrones are actual subhumans.

    • 3 weeks ago
      Anonymous

      What did you dislike about AC6?

      • 3 weeks ago
        Anonymous

        nta but
        -Lack of MT variety (especially between the main two corps)
        -No part tuning
        -No weapon arms
        -OST is too ambient (Mostly a matter of taste however the music is badly mixed in game)
        -No radar (Also scanning doesn't actually work as a 360 scan but rather a 86~ degree scan in front of AC)
        -Lack of long range options that aren't missiles
        -Parts from different sets visually clash too much (while this can happen in other ACs it happens quite easily in 6)
        -Underwhelming arena
        -Multiplayer is a fricking mess
        -Missions on repeat playthroughs are too similar, not much mission variety in general (Where are my Bio-Organisms)
        -Repair kits really don't need to exist
        -No Anti-Missile Systems for ACs for some reason
        -Aerial movement is too floaty
        -Can't strafe without firing or hard-lock
        -No Co-op at all
        -Why does OS tuning exist? (Why lock fricking kicking behind it?)

        • 3 weeks ago
          Anonymous

          >weapon arms
          What would be the reason to use them over conventional weapons in gen6 tho?

        • 3 weeks ago
          Anonymous

          I dunno, it's a great synthwave/industrial soundtrack. You just don't like the genre, which is fine.

        • 3 weeks ago
          Anonymous

          missile interceptors got fricked for the same reason they weren't in 4/FA
          quickboosting lets you frick off instantly with any AC, so why bother compensating for slow movement with AMS/extensions/decoys/jamming/flares

          • 3 weeks ago
            Anonymous

            >missile interceptors got fricked for the same reason they weren't in 4/FA
            Not only were there flares but missiles could be shot with ballistic weapons and that was one of the main considerations of my heavy biped, I wanted a light weapon with a high capacity to spit bullets at whatever was coming at me in one hand and a gun to melt Nexts with no PA in the other.
            God I wish AC6 had weapon-to-missile interception but the scale of combat just isn't suited for it. Combat isn't long range enough, from lock-on distance to bullet velocity, to actually have functioning anti-missile lockon capability, which would have been a great argument for not locking onto everything in the game.

            Also agreed with

            nta but
            -Lack of MT variety (especially between the main two corps)
            -No part tuning
            -No weapon arms
            -OST is too ambient (Mostly a matter of taste however the music is badly mixed in game)
            -No radar (Also scanning doesn't actually work as a 360 scan but rather a 86~ degree scan in front of AC)
            -Lack of long range options that aren't missiles
            -Parts from different sets visually clash too much (while this can happen in other ACs it happens quite easily in 6)
            -Underwhelming arena
            -Multiplayer is a fricking mess
            -Missions on repeat playthroughs are too similar, not much mission variety in general (Where are my Bio-Organisms)
            -Repair kits really don't need to exist
            -No Anti-Missile Systems for ACs for some reason
            -Aerial movement is too floaty
            -Can't strafe without firing or hard-lock
            -No Co-op at all
            -Why does OS tuning exist? (Why lock fricking kicking behind it?)

            hard on OS Tuning, we could have had the standard system where we could actually tweak values of our AC beyond what's simply equipped to the AC to get things like better tracking or QB speed or stuff like that, but instead, you can have everything it offers and a lot of it is basic stuff. In practice it feels like you aren't gaining 15% damage mitigation, you're actually playing with 15% damage vulnerability until you get rid of it with OS Tuning.

            • 3 weeks ago
              Anonymous

              i mentioned flares you commendably daft nincompoop, and i do know about shooting missiles down too
              the point is QBing like a moronic chimp covers you pretty damn well defensively and makes older missile counters largely redundant
              i actually think manually intercepting missiles blows shit since when would you ever do it defensively rather than frying a Black person with his own spam the instant he fires them by spraying lead constantly
              only case i can think of is the slow fatfrick missiles
              t. rpcs3 pvp-ignoring homosexual

        • 3 weeks ago
          Anonymous

          >-Lack of MT variety (especially between the main two corps)
          The average MT variety is the same as most of the previous games
          >-No part tuning
          OS tuning exists, parts tuning was also pretty shit
          >-No weapon arms
          That sucks, I agree
          >-OST is too ambient (Mostly a matter of taste however the music is badly mixed in game)
          Agreed
          >-No radar (Also scanning doesn't actually work as a 360 scan but rather a 86~ degree scan in front of AC)
          Agreed
          >-Lack of long range options that aren't missiles
          Doesn't work in the current gen meta that wants melee to be an actual option with some mechanical depth
          >-Parts from different sets visually clash too much (while this can happen in other ACs it happens quite easily in 6)
          Agreed, but it's also nice to see design philosophies from all the previous gens in one game
          >-Underwhelming arena
          Arena was always underwhelming
          >-Multiplayer is a fricking mess
          See above, where was AC multiplayer not a fricking mess?
          >-Missions on repeat playthroughs are too similar, not much mission variety in general (Where are my Bio-Organisms)
          There's a lot of mission variety, not sure what you're talking about, there's even the mandatory stealth mission and you got mealworms for your bioweapon needs
          >-Repair kits really don't need to exist
          They're a good crutch for newbies and enemies can actually hurt you in this game
          >-No Anti-Missile Systems for ACs for some reason
          You don't need it with the current movement meta
          >-Aerial movement is too floaty
          Feels pretty good to me, you want floaty, play anything before Nexus
          >-Can't strafe without firing or hard-lock
          Irrelevant complaint, you don't need to in the current system
          >-No Co-op at all
          Why the frick would you want Coop in an AC game?
          Only fifth gen had it to some degree and it was a shitshow.
          >-Why does OS tuning exist? (Why lock fricking kicking behind it?)
          Because they wanted another progression system to gradually ease in newcomers to core mechanics so the game is less overwhelming.

          • 3 weeks ago
            Anonymous

            >Why the frick would you want Coop in an AC game?
            >Only fifth gen had it to some degree and it was a shitshow.
            Another Age and FA had co-op.

            >The average MT variety is the same as most of the previous games
            Why would you so obviously fricking lie to me?

            >-Can't strafe without firing or hard-lock
            >Irrelevant complaint, you don't need to in the current system
            You're right, I don't NEED it, but it would certainly have been an improvement if I could

        • 3 weeks ago
          Anonymous

          >-No radar (Also scanning doesn't actually work as a 360 scan but rather a 86~ degree scan in front of AC)
          This is false, scanning is indeed 360, but you also get a separate radar at the bottom of your screen

          >-Lack of long range options that aren't missiles
          this is also false, Fasan can hit from 800 range, charged Harris from max lock

          • 3 weeks ago
            Anonymous

            >This is false, scanning is indeed 360, but you also get a separate radar at the bottom of your screen
            Why would you saw something that can be so easily disproven?
            Hop in game an tilt your camera upwards before you perform the scan

            >this is also false, Fasan can hit from 800 range, charged Harris from max lock
            Hence why I used the word 'LACK' and not 'NONE', there is still a lack of long-range weapons, this is exacerbated by ricochet.

      • 3 weeks ago
        Anonymous

        Another anon. The main thing I didn't like is how the AI of enemy ACs is programmed. It is made to evade some of your attacks all the time including outright cheating (like moving with the red bar) and some - none of the time, meaning the efficiency of your weapons is fully based on what the AI is programmed to evade or not.

  17. 3 weeks ago
    Anonymous

    make longer missions.
    remove checkpoints or heals.
    there, now churn out the next game. I want to make a new catalog of mechs in 2025.

  18. 3 weeks ago
    Anonymous

    >underrated
    Yeah, every rollslop enjoyer sucked off it's dick when it came out. Very '''underrated''' game you got there.

    • 3 weeks ago
      Anonymous

      No one will ever love Horizon, cope and seethe Guerilla b***h.

      • 3 weeks ago
        Anonymous

        What does my post has anything to do with horizon?

        • 3 weeks ago
          Anonymous

          You guys have been salty ever since Elden Ring dropped next to your shit game. You got your discord trannies to do gaslighting campaigns against anything From Soft. Cope and seethe

          • 3 weeks ago
            Anonymous

            Jokes on you, I played Elden Ring long before I even touched to anything related to Horizon. I only played 30 minutes of forbidden west when it came to torrent. ER is pure slop and nuFromsoft just isn't the same anymore, not even nuFS fans feels the same. No one cared about Armored Core V when it came out between DS1 and DS2, everyone jumped on the AC6 dickriding when it came out. Shows the difference between audience.

  19. 3 weeks ago
    Anonymous

    Elden Ring was my first soulslike game, and I loved it. Would someone like me be able to enjoy AC6?

    • 3 weeks ago
      Anonymous

      maybe.
      ER plays differently and is way more substantial. wait for a good sale on AC6.

      • 3 weeks ago
        Anonymous

        >wait for a good sale on AC6.
        That goes without saying, I'm pretty patient.
        >but anon what about the Elden Ring DLC?
        I'll wait.

    • 3 weeks ago
      Anonymous

      AC6 isn't a soulslike

  20. 3 weeks ago
    Anonymous

    >underrated

  21. 3 weeks ago
    Anonymous

    I knew about Armored Core about a decade before most people found out about it but for some reason I never actually played any of them until 6 came out, I wish I had at least emulated the PS1 games back then before it was cool

  22. 3 weeks ago
    Anonymous

    I don't think it's underrated, it's constantly brought up as a good game.

  23. 3 weeks ago
    Anonymous

    Walter>true ending>coral b***h

  24. 3 weeks ago
    Anonymous

    gameplay gets way too repetitive but overall it's a good game

  25. 3 weeks ago
    Anonymous

    Sorry bro, you fell for FOTM. The feelings you thought you had were fake.

  26. 3 weeks ago
    Anonymous

    >hard lock
    >significant lack of parts
    >mostly forgettable soundtrack
    >story in which, regardless of route, someone is holding your hand the entire time
    it was a good game, definitely better than most AC games
    but it did not surpass for answer

    • 3 weeks ago
      Anonymous

      >significant lack of parts
      Literally false, has by far the most amount of parts from any baseline AC game

      • 3 weeks ago
        Anonymous

        AC4 total head parts = 11
        AC6 total head parts = 23

        AC4 total core parts = 6
        AC6 total core parts = 17

        AC4 total arm parts = 10 (14 with weapon arms)
        AC6 total arm parts = 19

        AC4 total leg parts = 16
        AC6 total leg parts = 25

        AC4 total gun arm weapons = 32
        AC6 total gun arm weapons = 47

        AC4 total blade/melee arm weapons = 5
        AC6 total blade/melee arm weapons = 13

        AC4 total back weapons (gun/cannon) = 13
        AC6 total back weapons (gun/cannon) = 17

        AC4 total back weapons (missile) = 16
        AC6 total back weapons (missile) = 23

        i didn't say AC4 you morons i said for answer
        just because AC6 has more parts than other baseline games doesn't mean it doesn't have a significant lack of parts

        • 3 weeks ago
          Anonymous

          It's moronic to compare a gen opener with expansions when it comes to part roster, it is factually the single most varied first entry in a generation by a fricking landslide.
          Remember AC3 had like five core parts, AC6 has a pretty astounding amount of parts.

          • 3 weeks ago
            Anonymous

            You are a moron, please have a nice day.

            you two are actual fricking paint huffers, no shit an expansion is going to have more parts than a base game. that doesn't mean it isn't a fricking drag to play through 6 constantly wishing there were more parts.
            the lack of parts sucked in AC3, it sucked in AC4, and it sucks in AC6. judging the game on it's own merit, it's absolutely fair to say AC6 does not have enough parts.

            • 3 weeks ago
              Anonymous

              Just checked AC6 has more parts than For Answer in most cases, you actually are moronic

              FA total head parts = 21
              FA total core parts = 16
              FA total arm parts = 20 (the same as AC6 since they added lammergeier)
              FA total leg parts 31

              Legs are the only think FA has more of, and the amount of viable parts is significantly lower in FA than 6

              • 3 weeks ago
                Anonymous

                fourth gen also had 3 types of boosters, and shoulder weapons, both of which significantly affected your build. so add that into your tally. and the weapons that you conveniently forgot to mention.

                >Legs are the only think FA has more of
                the single most impactful part of your build, for answer has more of, go figure

                >and the amount of viable parts is significantly lower in FA than 6
                half of the fricking generators in 6 are garbage. literally like 2 FCS are actually usable. you either didn't play for answer or you're just pulling shit out of your ass.

            • 3 weeks ago
              Anonymous

              >it's absolutely fair to say AC6 does not have enough parts.
              No its not, given it has more parts than everything but Last Raven, and if you include the clone parts Vday

            • 3 weeks ago
              Anonymous

              They game has been in development the longest out of any AC game, why people think comparing AC6 part line-up to other base games is a useful comparison confounds me.

        • 3 weeks ago
          Anonymous

          You are a moron, please have a nice day.

    • 3 weeks ago
      Anonymous

      AC4 total head parts = 11
      AC6 total head parts = 23

      AC4 total core parts = 6
      AC6 total core parts = 17

      AC4 total arm parts = 10 (14 with weapon arms)
      AC6 total arm parts = 19

      AC4 total leg parts = 16
      AC6 total leg parts = 25

      AC4 total gun arm weapons = 32
      AC6 total gun arm weapons = 47

      AC4 total blade/melee arm weapons = 5
      AC6 total blade/melee arm weapons = 13

      AC4 total back weapons (gun/cannon) = 13
      AC6 total back weapons (gun/cannon) = 17

      AC4 total back weapons (missile) = 16
      AC6 total back weapons (missile) = 23

  27. 3 weeks ago
    Anonymous

    >mission-based structure
    and dropped

    • 3 weeks ago
      Anonymous

      There's a lot of flaws with it but it's definitely game of the year 2023.

      wants to spend 30 minutes assault boosting over to the next balam outpost to kill the same enemies with no difficulty to find and equip in real time a new part he found that he will not use because when he runs out of ammo he will discard it

  28. 3 weeks ago
    Anonymous

    I agree

  29. 3 weeks ago
    Anonymous

    I'm playing through the game and does it ever get better than an all nachtreiher parts build plus double trigger ludlows and song birds? I just killed Rokumonsen and he's the only one that has come close to killing me.

    • 3 weeks ago
      Anonymous

      those parts are trash and you will get ass raped later in the game

    • 3 weeks ago
      Anonymous

      Dual songbirds is pretty cheesy, but honestly you like Ludlows? Commendable taste in that regard.
      There's some things that will kill you. Particularly certain highly-mobile aerial targets that will punish your light-weight frame for standing still.

    • 3 weeks ago
      Anonymous

      Whatever works for you. I didn't run dual Songbirds because in a light or medium build I could not unload both into a stunned enemy, so I used one Songbird one 10-pack missile or dual 10-pack missiles. Enemy AI is not programmed to dodge them, so they are guaranteed damage.

  30. 3 weeks ago
    Anonymous

    I loved it, but some reason I like Metal Wolf Chaos and Daemon X Machina more and I don't know why

  31. 3 weeks ago
    Anonymous

    >top tier story

  32. 3 weeks ago
    Anonymous

    When are we going to get an artbook with concept art for all the faceless characters?

    • 3 weeks ago
      Anonymous

      Nah, I'll pass. Faceless characters you still get attached to is what makes the game stand out. Like the frick I let some homosexual tell me how Walter or Ayre akshually look like.

    • 3 weeks ago
      Anonymous

      The STV/STK sketches are most likely all we're getting.

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