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  1. 2 weeks ago
    Anonymous

    Yeah I saw that thread on X too

    • 2 weeks ago
      Anonymous

      >on x
      you mean 20 years ago before steam launched

    • 2 weeks ago
      Anonymous

      Why would there be a vidya thread on /x/

    • 2 weeks ago
      Anonymous

      It's unironically over for Ganker. The website became a dumping ground of twitter memes.

  2. 2 weeks ago
    Anonymous

    On an incredibly basic understanding of economics sure, but you're just pretending like the discs ever really factored into the price at all besides maybe a few cents at best.

    • 2 weeks ago
      Anonymous

      Manufacture of carts was a huge factor in 5th generation and before, the move to CD-ROMs was a significant cost saver for manufacturing specifically.
      The real killer is distribution and logistics. Paying for warehouse space, transportation to brick and mortar stores or direct customers, import fees, as well as fighting for shelf space.

      • 2 weeks ago
        Anonymous

        [...]
        Cartridges on the Switch are pretty damn expensive. Especially if it is the larger sizes.

        Also, shipping, storage, sales, etc of physical products add a lot to the cost.

        You have to factor in the cost of manufacturing the cart/disc, the case, any artwork/manuals etc and shipping for all of those individual items aswell as shipping the finished product to retail outlets which also buy at a lower price because they have to turn a profit on the item that is taking up floor real estate

        Carts are the only place where the argument makes sense. But good luck getting Nintendo to agree. They don't even put their games on sale.

    • 2 weeks ago
      Anonymous

      You have to factor in the cost of manufacturing the cart/disc, the case, any artwork/manuals etc and shipping for all of those individual items aswell as shipping the finished product to retail outlets which also buy at a lower price because they have to turn a profit on the item that is taking up floor real estate

    • 2 weeks ago
      Anonymous

      >a few cents
      now put a bunch of cents together..whats that?

    • 2 weeks ago
      Anonymous

      >few cents at best
      holy frick are you pretending?

  3. 2 weeks ago
    Anonymous

    Digital copies cost more because they're more convenient

  4. 2 weeks ago
    Anonymous

    a disc costs like 12 cents to press and the case can't cost more than 50 cents

    • 2 weeks ago
      Anonymous

      On an incredibly basic understanding of economics sure, but you're just pretending like the discs ever really factored into the price at all besides maybe a few cents at best.

      Cartridges on the Switch are pretty damn expensive. Especially if it is the larger sizes.

      Also, shipping, storage, sales, etc of physical products add a lot to the cost.

      • 2 weeks ago
        Anonymous

        This is why you so often see people cutting corners and using a cheaper card even if the game doesn’t fit on it

      • 2 weeks ago
        Anonymous

        Probably why they were phased out before digital versions even became a thing dumbass

  5. 2 weeks ago
    Anonymous

    Digital copies cost the same because the labor theory of value is wrong.

    • 2 weeks ago
      Anonymous

      For the time being, the console manufacturers still kind of need retail stores to actually sell their consoles.
      And since it’s the games/accessories that make the retailers the profit and not the consoles, they won’t stand for being undercut by digital and would just stop carrying the console in protest

  6. 2 weeks ago
    Anonymous

    Why would they lower the price? Would you ask for less pay if your commute got cheaper?

    • 2 weeks ago
      Anonymous

      >doesnt know what per diem is

    • 2 weeks ago
      Anonymous

      >Would you ask for less pay if your commute got cheaper?
      Does my salary go up because the price of food did? Or taxes? Or rent?

  7. 2 weeks ago
    Anonymous

    People are just assuming someone puts a bunch of nickels into a machine and it starts printing discs, as if the cost of the material alone is the only expense required in making a disc. Which is about as moronic as the initial claim.

  8. 2 weeks ago
    Anonymous

    You guys know it costs like 10 cents to make a bluray disc right?

    • 2 weeks ago
      Anonymous

      shipping, designing the packaging, making deals with stores to stock the games, dealing with lawsuits where people shoved games up their asses. I COULD GO ON

      • 2 weeks ago
        Anonymous

        >shipping, designing the packaging, making deals with stores to stock the games
        These are all divided over several thousands of discs transported all at once and cost about 1-2 cents per disc. It's the same reason why buying physical discs is technically less carbon-intensive that downloading

  9. 2 weeks ago
    Anonymous

    >digital delivery infrastructure is free

  10. 2 weeks ago
    Anonymous

    What digital copies save on manufacturing and shipping they make up for in server bandwidth and storage.

    • 2 weeks ago
      Anonymous

      >storage
      >when digital games are just peer to peer

  11. 2 weeks ago
    Anonymous

    The consumer determines the price. if people still buy at that price, then that's it.

  12. 2 weeks ago
    Anonymous

    You never pay for costs.
    You always pay for value.

    moron

  13. 2 weeks ago
    Anonymous

    You are not supposed to identify with chungus pickle rick.

  14. 2 weeks ago
    Anonymous

    I agree but don't push this, or else they'll just hike up the price of physical instead.

  15. 2 weeks ago
    Anonymous

    Disks cost nothing. It is the distribution that costs a shit ton. Also steam exists for this reason but AAA gays want price control

  16. 2 weeks ago
    Anonymous

    yes fricking moron
    thats why people accepted steam . because gabe said it would be cheaper

  17. 2 weeks ago
    Anonymous

    They can't because greedy distribution platforms (not naming names) take 30% of their profits. A grocery store only has a profit margin of 2% on everything they sell to put that in perspective.

  18. 2 weeks ago
    Anonymous

    obviously digital should be cheaper, because you're cutting out a lot of labour costs, from materials, to factories to shipping costs and the labour of drivers, etc etc. but the point of digital is to give them more control over your ownership of products, not to make things better for the customer.

  19. 2 weeks ago
    Anonymous

    Digital copies of games are free.

  20. 2 weeks ago
    Anonymous

    There is literally not a single difference between Ganker and reddit and this thread confirms it

  21. 2 weeks ago
    Anonymous

    Companies make the product, they can set the price too. No one owes you a low price for anything, commie frick

  22. 2 weeks ago
    Anonymous

    U stupid
    You need to pay the pipe layers for your bits to get into your computer

  23. 2 weeks ago
    Anonymous

    Games should be pirated

  24. 2 weeks ago
    Anonymous

    Yes? Thats why steam sales and bundles exist

  25. 2 weeks ago
    Anonymous

    The disc was a courtesy to you since it was necessary to even install the game in the past. Publishers took the loss on them for your sake. Now that technology has removed the need for discs, why do you think that means you should randomly get free money?

  26. 2 weeks ago
    Anonymous

    They were telling us this in the early 2000's. Digital purchases would be cheaper because of a lower manufacturing cost and no need for physical storage. But just like with everything in life they fricking lied.

    • 2 weeks ago
      Anonymous

      Games are much cheaper now than they were 20 years ago taking inflation into account.

  27. 2 weeks ago
    Anonymous

    The discs and cases cost less than $1 to produce.

    • 2 weeks ago
      Anonymous

      If the game sells a million copies that's an extra million dollars for the publisher then. Frick that. I want my $1 off.

  28. 2 weeks ago
    Anonymous

    >price of good/service depending only on the cost of materials needed to manufacture it
    This is a naive way of thinking. In reality, the price of a videogame depends mostly on what the retailer expects most people are willing to pay. The cost of production only factors into the floor price. If something costs $1 in materials/labor but the customers willingly pay $100 for the product, then the price will be set closer to the $100. Now if the retailer wants to discount the price to move inventory, they have a larger range to set the price at depending on the demand.

  29. 2 weeks ago
    Anonymous

    Not really. Businesses shouldn't have to do anything. If you want better business you need more business by reducing regulation and taxation.

  30. 2 weeks ago
    Anonymous

    That was what gaben said back then.
    Turns out the fatfrick lied.

    • 2 weeks ago
      Anonymous

      Gaben bombards us with massive sales constantly

  31. 2 weeks ago
    Anonymous

    It's an obvious but then it forces competition with physical sales,
    easy solution is just wait for a sale

  32. 2 weeks ago
    Anonymous

    Frick commie sisters the chuds are too right about this one back to the drawing discboard

  33. 2 weeks ago
    Anonymous

    Yes.
    Here's the thing though.
    Games have been 60 dollars since the 90s, and just NOW it went up in price after all that inflation?
    We're lucky we're not paying 300 dollars for new games.
    Speaking of which.
    I want 300 dollar games.
    I'm serious. I will happily pay 300 dollars for a game that's worth it.
    Let me explain.
    Average joe doesn't give a shit about how shitty a game is because average joe doesn't know the difference between a good game and shit one, he has ideas, but for the most part, he doesn't care. I know I'm right because idiots buy Madden and Call of Duty every year even though they're pretty much the same game with maybe shinier graphics.
    The reason why they don't care, is because they don't pay 300 dollars for them. 70 dollars really isn't that much money, especially for something that you'll get hours worth of entertainment out of, but 300 dollars? That shit better be good.
    I know what you're thinking "But anon, they'll just make the same game, nothing will change!" WRONG! 300 dollars is a lot of money for a game, and when average joe sees that price tag, he's going to say "Shit that's a lot of money! This BETTER be worth it!" and if it's not, they're not going to buy it again the next year.
    If that's the case, one of two things will happen. 1) Better games will be made to warrant that price tag, or 2) the industry collapses, and the indie market fills the power vacuum.
    I know, a lot of indie games suck, but there's some really good ones out there, more importantly they have new ideas, ideas that need to flourish.
    So yeah, 300 dollar games, let's do it.

    • 2 weeks ago
      Anonymous

      >oh yeah 300 dollar games!
      >wait all AAA games are dead
      >only a handful of indie games are available because every indie company is dead due to the price inflation
      >nobody is interested in games anymore
      >industry in its entirety dies
      >games become $60 again
      ok

      • 2 weeks ago
        Anonymous

        >wait all AAA games are dead
        Good. All AAA games suck.
        >only a handful of indie games are available because every indie company is dead due to the price inflation
        Good. The indie market is flooded as it is, only those with the desire and the talent survive.
        >nobody is interested in games anymore
        Good. Too many normies and their shit taste are clogging up the hobby.
        >industry in its entirety dies
        Good. Now those handful of indie game developers will fill the power vacuum.
        >games become $60 again
        Good. Now we have no AAA slop, only indie games from developers that have proven their worth, and they're cheap.

  34. 2 weeks ago
    Anonymous

    Physical games are literally worthless. When people return games or are overstocked at shartmart we literally trash them cus they don't want brand new games showing up in goodwill and liquidation stores
    T. Work at a shartmart return warehouse

  35. 2 weeks ago
    Anonymous

    No, the creator of the product decides the cost of it. If he says it will cost the same digitally and physically - that's how it will work.

  36. 2 weeks ago
    Anonymous

    Pressing discs is cheap as frick, literally cents. These aren't cartridges. The bigger factor is more the shipping and storage of the physical cases. But even then that's still just like $1 or so, cheap enough they were selling people $5 DVDs all over the place. Game prices are already held down be market expectations. In short, this is at best arguing for peanuts, not a 10% discount. So wait for a Steam Sale

  37. 2 weeks ago
    Anonymous

    >the disc and shipping is like $59 of the $60 development right?
    I thought reddit and mortimer fans were high IQ

  38. 2 weeks ago
    Anonymous

    Digital copies should be free because they are not real

  39. 2 weeks ago
    Anonymous

    Server space and bandwidth is actually pretty expensive.

  40. 2 weeks ago
    Anonymous

    i remember this argument way back when digital games started being a thing. looks like arguing on the internet really doesn't do anything after all.

  41. 2 weeks ago
    Anonymous

    Fact: they are free

    • 2 weeks ago
      Anonymous

      You pay for your games? Why?

      Cute parrot :3

  42. 2 weeks ago
    Anonymous

    Fricking disc copies are actually cheaper for me to buy at launch.

  43. 2 weeks ago
    Anonymous

    Everyone arguing against this is a moronic butthole and the only way they can furnish an argument is to come up with a lowball bullshit number on the price of pressing a physical disc in bulk. They're not accounting for

    >the labor put into graphic designing a case/insert/disc art
    >however much the factories producing these discs actually charge for the job
    >paying for transportation, distribution, etc.

    And like the other anon(s), I could go on but I don't need to. By selling a digital copy, the distributor is obviously PAYING LESS to get the game out there unless I'm grossly misinformed on how much of a cut Sony, Nintendo, Xbox, etc. take on each copy sold on their storefront, but I doubt that outweighs these listed costs - doubly so for smaller productions.

    And as a paying customer, I am GETTING LESS for the same amount. Even if the disc is just a DRM and you have to download the game anyway I'm still getting a fricking box versus air and a promise. By buying digital when physical is an option, they are paying less and I am getting less. End of story.

    • 2 weeks ago
      Anonymous

      Anon. The endgame game of this argument is "Physical games are now $80!” Digital is the norm and physical is the niche.

  44. 2 weeks ago
    Anonymous

    Why not make the discs way more expensive instead so the digital copies seem cheaper?

  45. 2 weeks ago
    Anonymous

    >manufacture of the disc
    >huge facility to do this
    >100s of employees
    >fleets of beautocrats
    >rent
    >heating
    >lighting
    >land management costs
    >business rates
    >packaging
    >shipping
    >storage
    >import and export fees
    >tax on every activity at every step
    >damage and loss of stock
    Some anons in this thread underestimate the cost of doing business. It ain't the disc itself that is the main issue here.

  46. 2 weeks ago
    Anonymous

    >try to purchase $36 concert ticket
    >online ticket vendor middleman charges 10% convenience fee and an additional 26% service fee
    I hope the feds nuke Ticketmaster

  47. 2 weeks ago
    Anonymous

    I mean you're right in principle but you grossly exaggerate the cost of blank CDs and empty plastic cases for physical media, you can bulk buy that shit and it wouldn't cost barely anything in the game's distribution.

  48. 2 weeks ago
    Anonymous

    Digital copies of games should PAY ME instead of being sold because they're being stored in my computer, not on a disc or cartridge.
    Discuss.

  49. 2 weeks ago
    Anonymous

    Disks are moronicly cheap, same goes for game box, and printing a manual. Distribution is what you would be harping on if you weren't going full moron and shoving a remote up your ass like that headfricked wow kid back in the day.

  50. 2 weeks ago
    Anonymous

    they should be free as there is zero scarcity and intellectual property is a spook

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