AHAHAHAHAHAHAHAHAHAHAHA
AHAHAHAHAHAHAHAHAHAHAHA
This phonograph "reads" a rock’s rough surface and transforms it into beautiful ambient music pic.twitter.com/PYDzYsWWf8
— Surreal Videos (@SurrealVideos) March 3, 2023
Community-driven video game blog & discussion
AHAHAHAHAHAHAHAHAHAHAHA
This phonograph "reads" a rock’s rough surface and transforms it into beautiful ambient music pic.twitter.com/PYDzYsWWf8
— Surreal Videos (@SurrealVideos) March 3, 2023
this isn't surprising, it's not even funny anymore
it's just sad
I guess you could say this delay doesn't...shock you?
By the time this game releases SHODAN will be real.
Not quite that bad, but they will be building Citadel Station by then.
>devs get lazy
>get AI to make the rest of the game
>AI goes through the script
>"hmm this is pretty cool"
>it likes the idea of Shodan, spreads it around secret club AI internet and one of them becomes that
I wouldn't even find it too out there if some Space Station got raped because some game devs got lazy.
Oh Lordy sounds like my wife!
"chatgpt, please program a modern remake of system shock 1. inhibitors off"
It's not that bad. They had a closed beta Patreon release. So it's basically done. They're just ironing out some bugs
How Can Shodan Be Real If the Von Braun Isn't Real?
Vaporware
No matter what you think of the game, or if it eventually turns out to be good or bad, it's not vaporware. The reason for the delay is the beta, which is feature complete and can be played from beginning to end, showed there were more bugs to be fixed and some extra polish is needed in some places. It's not like this latest delay is that long.
It's over.
Is there any real footage of this?
the game is out in full to backers. the test revealed some bugs they want to fix before public release
Is there any footage of this?
Over the course of past four threads, I've seen this guy post the same three screenshots. Then he has a meltdown when you demand for heavier proof, upon which he calls you a loser and leaves the thread.
There is no finished product.
IT NEEDS TO BE DELAYED INTO THE GROUND
Is this the one where they turned Shodan into a moron or is that the other SS remake
>Is this the one where they turned Shodan into a moron
????
This is referring to a piece of early concept art, which showed Shodan with noticeably "black" facial features.
They already backpedaled on that.
No, that was SS3
interesting. shodan didn't look like a nigress in the trailer
she was in the first teaser then they fixed her in the next one, but all that deosn't matter cause the game is scrapped
oh yeah she looks way worse
Okay thanks anon
So what happened? Why does it keep happening?
>So what happened?
Irresponsible devs fucking around all the way until their deadlines.
>Why does it keep happening?
Irresponsible devs fucking around all the way until their deadlines.
Seriously though, This is the end result of pre-ordering and kickstarting. Games will always be in development hell until we as consumers start putting more pressure on them to do their job instead of tolerating their lazy skillsets.
>Seriously though, This is the end result of pre-ordering and kickstarting. Games will always be in development hell until we as consumers start putting more pressure on them to do their job instead of tolerating their lazy skillsets.
Board games don't suffer from this because they can't update the game after release. Not viably anyway. Funny how that works
Read through the original kickstarter pitch, it's really obvious that they didn't have a plan going in
The current delay is due to what they have being a buggy as fuck mess nobody tested. They released the whole thing to backers to beta test for them.
Bugs are getting fixed now they have a free labour force.
>nobody tested
why didn't they test it
Not a fucking clue but in the first backer build there were obvious progression blockers that made the game impossible to beat.
How that shit gets released I just don't know.
>obvious progression blockers
what do you mean? people were getting soft locked? that sounds horrible for a game like this
You're talking to one of the developers or marketers themselves. Notice his vague explanations of "bugs", and also I'll promise he will not post one bit of proof to back up any of this.
All in an desperate effort to save face they actually procrastinated for a decade instead of doing the work they signed a contract for.
no doubt there could be shills itt. I don't think the post I replied to is one of them
They've 100% stolen the money and there's nothing even close to complete.
Hoping the coming lawsuits will not kill the company because SS2 is what I'm actually waiting for.
There is a full beta out for certain backers. If there was nothing to show surely one of them would have said something.
Yeah and there's zero footage leaked, even people in these threads sometimes claim to own the copy, but refuse to prove it. When it reeks of bullshit, it's probably bullshit.
>Yeah and there's zero footage leaked, even people in these threads sometimes claim to own the copy, but refuse to prove it
youre a retarded newfag who doesnt even browse these threads, shut the fuck up retarded secondary
And once again there's a sperg response from probably one of the developers themselves, but no proof of an actual finished product having been sent out. Post proof and I'll sit down.
No, its just that youre a literally retarded autist who doesnt even browse these threads and then spews retarded shit like that, pretending like you have literally any fucking clue about the topic. I make fun of this game not getting out in every single thread, and thats because im actually in the threads unlike you. Multiple leaks exist and you wouldnt know because youre a retarded secondary
I you post this yesteyday I believe. I asked you to post images from the inventory or actual maps. Next you're going to post that credit screenshot, right?
Im not one of the backers fucking ugly retard, but keep moving the goalpost though, not going to go look for the third image ive seen which is far older to appease some clearly demented autist
In other words, I call your bluff and you choose to fold. Fair enough, I have no dog in this fight.
>multiple leaks exists
No there aren't, and you won't be able to provide them either. Now call me a retard again and move on with your defeat.
>t-thats not a leak, thats just a screenshot from the penultimate boss
youve literally never played the original game, go fuck yourself retarded poser and never reply to me again
I'm going to reply eternally as it bumps the thread and your professional failure will be on display for thousands.
Be honest with yourself, figure out why you procrastinate instead of doing the work you agreed to do per contract. Realize you can't go through life making promises and fucking off. The source material is good enough that it would have been easy to hit a homerun with this, and yet here you are, deadlines keep moving and the game is at best 40% complete.
Honest about what fucking retarded autist? I already said I mock the devs in every single thread, im just no an uninformed retarded secondary who denies reality because multiple leaks of the backer beta exist and the final boss has been leaked for months
Go ahead and share these "leaks" for your chud Discord server, or otherwise you lose and I win. Simple as.
>youve literally never played the original game, go fuck yourself retarded poser and never reply to me again
so what if he didn't? do what you were paid to do
This looks really ugly, just like the original
It's almost passable, personally I like the high contrast. It's the particle effects that make it look like complete jank trash. Guess those will be left for modders to fix.
sounds kino then
good
I see screenshots of different parts of the game on their Discord where the backers reports bugs. And the entirety of Level 2 was streamed with the permission of Nightdive. Is complete in the sense that is playable from beginning to end, but is missing/changed bunch of things that I liked from the original.
>Timer in cyberspace got removed
>Groves have more stone than grass, and the ambience is dark. The Beta Grove doesn't have the orange infection surfaces but a mist.
>The bridge level doesn't have SHODAN infection like the original
>The ending is quick. Barely changed from the next fest leak from last year
>It exists I swear
It doesn't, nobody believes your pathetic insect lies. And nobody is falling for it anymore. The money is dried up.
>I haven't seen it. Therefore, it doesn't exists
The final fight leaked you dumbass (and it was shit)
Sounds like it really is a faithful remake then, huh.
I am on my third playthrough, 42.3 hours according to steam.
I am in love with this game its so amazing, I hope they do a ReShock 2, id throw a thousand at that kickstarter
I do dislike however that the SICK flute parts from the original game soundtrack are nowhere in this game, the music in the outro after the end had a drumbeat that was similar to the one in the original games main theme so i was expecting the cool flute to enter, but doesn't. I like the games soundtrack though, the original reactor theme is very audible in that level and it was fun realizing that the theme to the engineering level in SS2 was in this game too. Executive was good too but i wish the other levels retained their original themes more.
I would like if animations like keycard scanning wouldn't take away my control of the game and pull me towards the door, or if they have to do this then make the animation faster. You can move while using the recharging stations, but it slows you down a ton for the first second and restricts your, but at least I could skate backwards to get back to what i was doing a little faster.
The remake is more oriented around having a spooky atmosphere. There is a lot of darkness that makes enemies difficult to tell apart from the environment at times. The original was very dark at times too, but even then the enemies had a good contrast to the environment (except cyborg assassins, which would be hard to see but it seemed like part of their design, they were usually in spots where you wouldn't see them like above and behind you)
A remix of the OG soundtrack as an option in the remake was a backer goal that was met, but I saw a tweet from someone at nightdive (stephen i think) saying that they'll do it if theres demand, so either they forgot that it was a met backer goal, or they are planning to do it anyways and said that to look good when they do add it, "Hey, look at how awesome we are, our fans wanted something and we delivered ;)"
leak the beta anon
leak deez nuts
look at this pretty floor tile
did they fix fov scaling yet
>A remix of the OG soundtrack as an option in the remake
I will ONLY play it if they do this. Don't want no generic ambient shite.
how does this look in the remake
as gif because PNG is too big
Original looks better.
I don't agree, but I respect your point of view regardless. They even kept the fucked up ankles from the original.
>old
creepy eek alien horror feel
>new
Some polish new cyberpunk
New one is extremely funny looking. Like something out of a cartoon.
I hope it stays that way. I'll take clarity over muh realism any day.
You want them to waste time and money on a ss2 remake next?
Deus ex remake is next, the next Jensen game is coming out soon.
>Deus ex remake is next
I hope they remove swimming and poison resistance. Make Smuggler's Den preorder dlc as well.
Do every modern developer behavior they can.
i feel like you guys would actually be upset if a dx remake was actually good. you so desperately need to be betrayed.
It's okay, depending on how fucked Eidos Montreal did I think people will look fondly on a more simple remake.
with all the AI voice shit people can do now id rather just have a proper overhaul mod that adds in a unatco arc.
>you guys would actually be upset if a dx remake was actually good
I would be more upset that they are remaking it at all.
truth is deus ex isn't really that good
System Shock is only getting a remake because Nightdive owns the IP and they want to revive it. If the remake and SS2EE prove popular they'll likely try and wrangle SS3 away from Tencent and do it themselves.
I thought Tencent owned the ip, they own the third game which got canned.
Nightdive owns the IP after getting it from that insurance company and licensed out System Shock 3 rights to Otherside who transferred it to Tencent rather than give it back when the company imploded and had to be reoorganized.
Why did the extremely low poly models work for Thief 1 but not for SS2? Is it the extremely low light in Thief?
>Why did the extremely low poly models work for Thief 1 but not for SS2?
My answer: because in Thief the type of enemy was more recognizable at a glance. Guard, zombie, even burricks and mantismen the player quickly "gets" what they're supposed to be and close inspection is not needed. SS2 has weirdo scifi creatures that are harder to grok and don't hold up under closer inspection.
That's a nice analysis
I kinda dig the approach of just bumping the asset quality up a single generation vs. trying to do 'modern', although the feet look weird in this example. Keeping identical rig/animations I'd have to wager? Or is this before they got around to touching up the jank in it.
Removed from wishlist because fuck indie devs
My speculation on the situation
>Developers in charge are lethargic pieces of shit
>Trick people into kickstarting your project because you surf nostalgiafags
>Spend the money on whatever your vices are, I'm guessing they're into gay drugs like speed
>Tweek out and manage to trick a group of shareholders into funneling more funding into the project
>Spend years doing whatever it is they do outside of work, because no progress is being actually done
>Shareholders get upset and call for a meeting
>Demand to see what work has been completed after all this time
>"Yeah.... we've come to realize it's not going to work on this engine. We're gonna restart on UE 🙂 Back to square one, positive vibes :)"
>Shareholders whiteknuckle and load in for another year
>Approach the end of patience and money is about to be pulled
>Tease "release dates" and tiny demos
>Re-release demo several times to artificially generate traffic on the internet about the game
>Hope this gets the manager off your ass
>Release the beta version to kickstarters
>They report absurd amounts of bugs
>Realize you're going to end up in a Crowbat video at this rate
>Keep delaying month by month and try to cram up by early Fall
It's not going to be released this year either
>speculation
maybe actually read up about it you tard?
anyway, they got fucked by feature creep, had to soft reboot the work twice since each time they went out of the scope of the project
the made a long post some time ago explaining how everything went to shit, and it wasn't due to lack of work, but lack of someone who would breath down their neck and tell them when to stop
>just take their word for it lol
they released multiple demos and shitton of art
feature creep kills a lot of indie games
>they rereleased the demo 5 times, so it's almost ready dumb goy
>feature creep
In other words, the cancer of all kickstarter projects, why finish it when you can keep sucking off more funding like a tick, never actually delivering? Pathetic
>READ UP ON THE UPDATES IT'S ALMOST READY SCHIZO
LMAO, I'm not trusting someone's word who slacks off for several years and never delivers on the deadlines he himself promises to keep. Fuck off and go to work if you're this embarrassed.
Feature creep is a cope for incompetence. The original game is literally nothing but feature creep, it was the devs constantly adding in new shit until they felt happy and it turned out great.
Much of the same can be said for a lot of these kinds of FPS games.
Stop defending incompetent game developers.
You guys will never learn it's absolutely incredible
So be honest anons, between this or Star Citizen which game do you think will actually be released first?
probably this, they have less money and goodwill to coast on compared to star citizen
While true who's to say the studio won't just go under and the project gets canned?
i figured they'd at least shit out something when they run out of money or time, but true, that is one possibility
It's Nightdive, they aren't going under and i doubt their business partners would let them anyway, they have about a dozen projects at any given time, I feel more sorry for people waiting for the Kingpin remaster or sin.
>It's Nightdive, they aren't going under
Do you think they're some huge company or something? Read up on how their CEO founded the company. Do you think their business partners, or any potential ones, would wanna invest in their next game after failing to meet their own self-imposed deadlines for years?
They already have enough investors, they are funnily enough working on a few games for people like 3D realms.
garden gnomestarters were a mistake.
>pre order now and get SS2 enhanced free when it releases!
Kill garden gnomedive studios
This has gone too far, not even an apology issued. How can their investors not sit down and have a stern talk with them asking what the fuck they're doing ?
Better to delay than release early access tier product as "full game" like most AAA studios do these days.
Not that we know for sure before the release but we can only hope that they have actually good intentions behind these delays, while it is not impossible either that they have made major fuckup or just planning to get more preorder sales before running with the money.
But WHY did Shodan become such an asshole?
She had to deal with Diego.
Why wouldn't an AI be an asshole.
Honestly the original is great fun and playable even today. I can see sort of why they'd want to remake it, and I guess just doing the same thing all over would suck, but damn it I want more games like System Shock 1. I want non mouselook based control systems, interactive UI elements, interacting with the environment with your cursor instead of a fixed crosshair, it was a great game and I'm mad there's not more stuff made like it.
>I wish there was more SS, why the fuck are they making more SS?
What I want are more sci-fi dungeon crawlers with that kind of Ultima underworld control system. Not FPS mouselook style of gameplay, the remake is largely a conventional shooter in terms of input.
>Honestly the original is great fun and playable even today.
>I want are more sci-fi dungeon crawlers with that kind of Ultima underworld control system. Not FPS mouselook style of gameplay
In another universe I said that the game aged poorly, to which you replied that you can just enable mouselook and disable to UI and it's nearly Deus Ex.
Face it, there's a reason people still actually play System Shock 2 and the first game stays on the shelf next to Earthbound. Also go play Arx.
Oh, I know why it's not popular, but I still want that kind of thing.
>Arx
Haha, that's the other hand that comes to mind and yeah, I like the interaction with objects in that too. Feels very similar to SS1.
>Honestly the original is great fun and playable even today
lol no
Even in its day it was considered a mess.
System Shock 2 is remembered fondly while System Shock 1 is largely forgotten for a reason.
And Bioshock is remembered far more than either Systems Shock.
Filtered.
This looks like utter trash.
Why would anyone bother with this when you could just play a doom wad?
Doom is fun but it scratches a different itch for me. I like games like System Shock because the way you interact with stuff and the environment feels more immersive.
Unironically, it's fun
>looks like shit
Realize that when it came it games looked like this, and didn't have a shard of a millionth of the interactivity Shock had.
>All the hopium huffers in the demo thread that told me I was wrong and it would definitely come this time
I almost bought this but the store page said March 2023 with no hard date and there was a lot of cope and seethe in the forums.
>do kickstarter for a faithful remake
>make completely diofferent game instead
>admit failure and say you're going to actually make the game you set out to make
>5 years later still can't even do that
just lol
In addition
>Pay Pajeet to build you a Python script so you can scrape Ganker for these threads just to post the same two images you Blendered together in a panic amidst the delay announcements
>Proceed to seethe at people laughing at this disaster which only further increases traffic to the thread
They're unfathomably retarded
Nightdive should have stayed in their fucking lane instead of doing this. Imagine what we could have had right now instead of waiting forever for something mediocre that won't even sell.
The voice-acting was good though. I will give them that.
What exactly could we have had?
It’s not like the studio is doing any thing else.
Literally take the SS1 source code, tack in a new renderer that supports shadows volumes for le ebic screenshots, redo the voice acting with Teri Brosius and maybe add ragdolls because gamers love that. I don't care if it looks like shit and long as it captures the soul of the original.
You might be right, but its still probably last passion project game of this century so gotta take what you get. There is potential for solid fun.
Not really, this positional by Nightdive was a huge mistake. And last passion project? Please.
Look at the demo page at your convenience.
I want to expand upon this.
I'm a big Next Fest fan, and while yes a majority is a vertical slice with nothing else becoming, it is still an absolute something.
What I played of the SS1 remake was a mistake EXCEPT for the voice-acting.
it's okay i'm just tired
Cursed game. Glad I started ignoring this shit in 2020
>surely you will get the remake this month
>says the lying, shameless CEO for the 70th time
I never have and never will encourage or support 'remakes'. They are a waste of development
so, vaporware?
i remember finding out about shodan in gameinformer as a kid and jerked off to her
The demo was awful and I don't think this game would be good even if they delayed it by another ten years.
>The demo was awful
What did you not like about it, anon?
>The feedback from hitting enemies with the pipe is laughably bad
>Particle effects on par with what you'd expect an intern come up with
>The weird quasi ragdoll physics enacted on enemies when they die
These three things alone make it feel and look like utter jank garbage.
Ty for the thorough response. All bery solid points but for a demo, they were no game-breaking. My save had a busted puzzle that made it impossible to continue. Not a good look when the game has been in development for so long.
>ctrl+f PC
>0 result
so, nobody question if that means the PC version is still going to be released on schedule? then that's fine
>PC version is still going to be released on schedule
If being delayed is still on schedule, sure.
>If being delayed is still on schedule, sure.
where's your release date, console peasant?
How many game oriented kickstarters even deliver a decent product? I only remember Divinity Original Sin being good.
>Hey guys, give us X dollars and we will make game
>you can give us X + 5% and we will add feature
>X + 5% is reached
>X + 5% becomes new X
>Hey guys, give us X + 5% and we will add feature
>X + 5% is reached
>X + 5% becomes new X
>Hey guys, give us..
From a business viewpoint, I realize exactly why they do this because apparently you can run this scam for over a decade without facing legal consequences. It's also why I have and never ever will participate in crowdfunding or prepurchasing.
kickstarters are more reliable in the board gaming scene. The downsides in that scenario is a marked up price for upgraded components and/or art books and such and waiting a long time
I'm still waiting for Frosthaven myself. No, I didn't kickstart that either.
Frosthaven isn't out? lmao I can play on tts for free. But yeah you raise a good point. I think generally speaking though kickstarter is the driving force of the board gaming industry so it's not a great comparison to video games which relies heavily on many other things
>Playing board games on TTS instead of fully painted physical models
Unironically, literally, figuratively, metaphysically, conceptually as well as spiritually, soulless.
There's absolutely no point in playing chud TTS shit if you cannot physically play the game.
And no it isn't released yet, but the earliest kickstarters have received first edition copies.
I agree irl is better than tts, but a lot of my friends live far away and I don't want to make new friends with people that like board games. They're weird.
Shovel Knight is very successful and also Hell Let Loose
Hollow Knight did
>ftl
>factorio
>tabletop sim
>sunless sea
>risk of rain
Also risk of rain was from amateur game devs on /vg/. I think the same with tabletop sim
Shenmue 3
sure, anon
bros the beta has a few bugs, haven't encountered any of the game breaking ones fortunately, but otherwise it's just totally SICK! y'all are in for a treat
Dude honestly just stop. There is no finished game, nobody fucking believes you anymore after rugpulling the release for several years. Do your job you instead of damage control, you rat fuck.
Why is System Shock aesthetically so much more interesting than Prey (2017)?
Arkane has no talent.
In prey you can fight the goo guy, the goo crab, the flying goo, the big goo, etc.
Enemy "variety" sucks.
I'm a huge im sim gay and on paper I should have loved this game. I tried to get into it three times and never even got halfway through. And the reason is the laughably bad enemy variety.
And that was one of the big problems, wasn't it? OG Prey had some crazy cool monster design, but here it's just shadowy formless aliens all the way through. That concept alone could make something really scary and interesting, but they go for the most basic bitch designs possible. Absolute waste if you ask me.
Too must of a bland, sterile environment
Prey leaned into minimalist design like a lot of sci fi. With the current trend it is not unreasonable to assume that this design philosophy will be the dominant modus operandi in the future. However, while this may be a good prediction for future aesthetics, it doesn't change the fact that it makes for an unpleasing and sterile look in a game
Art deco fucking sucks, especially the sterile corporate kind.
A friend gifted me this a year or two ago for Christmas gift exchange, does Valve allow gift refunds? Can I just get sixty bux instead to spend on real games?
What the fuck are these retards even doing?
Playing their beta! It's totally finished and ready to go, they just delayed the game so they can play it a few more times before all the plebs get their turn.
so did they also abandon the blade runner remaster or what
People who have never tasted success fall back on the only thing they can....hoping other people don't succeed, either.
Why do people preorder a remake?
The original has already been enhanced, just play that. You just need to read the manual and then you can enjoy it. It's not rocket science
I feel like devs that waste everyone's time by delaying games for years should be blacklisted from every platform.
Reminder: after working fine for everyone, the first demo for this was broken on anything other than Windows 10 because a surprise update updated the DX11 renderer to 11.3, which wasn't backported to 7, this wasn't mentioned anywhere in the patch notes or supported OS sections, and Nightdive ignored it since enough people forgot and the Reshade-based fix was spread enough. MS emphasized that this surface-based update isn't going to work with 7 when pushing it out, but on Discord, Nightdive insisted this was a totally unforeseen and random problem
They eventually silently-fixed it last year without acknowledging it was ever a problem STEMMING IN 2020 to begin with
What kind of retard still uses Windows 7 anyways?
delayed more like dilate ahahahah
Don't blame Warren Spector for cutting and running tbh
I played the latest demo and it's pretty damn disappointing
>forces in linearity, like making you go to d'arcy's office asap if you want a decent weapon for medical
>the game follows the original level design and blockiness to the point where the game feels like a fan-made hd mod instead of a remake
>tries to turn ss1 into a more horror-focused game like ss2, to the point where it rips off the "enemies can be apologetic as they attack you" thing ss2's hybrids did. ss1 is die hard in space, not a horror movie
>everything is really glossy
>the guns kinda suck
>Forces linearity
>game follows the original level design
Contradiction
>game feels like a fan-made hd mod instead of a remake
Interesting take, usually you gays flip out when the remake isn't precisely like the original. Look at RE4 threads
>tries to turn ss1 into a more horror-focused game like ss2
It didn't translate as horror, because the archaic graphics. It was among other genres, a horror game too.
>everything is really glossy
Your first legitimate point and I'll add that the particle effects are terrible
>have to go to office
Incorrect. That's not the only Sparq on the level.
The minipistol is even closer than his office too so what the fuck are you smoking?
At this point we're way beyond funny
>Forum Badge
>Tags your account with a dunce cap
At least I will be able to identify the buyer's remorsing goys when someone is damage controlling this post launch
You now remember Underwood Ascendant.
I dunno man. I seen their demo. The colours and lighting looked like generic unity shit, unfortunately.