Why does the Aliens franchise routinely fail to produce great video games? Does anyone else here want good Aliens games? The last good one came out in 2010 AVP.
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Why does the Aliens franchise routinely fail to produce great video games? Does anyone else here want good Aliens games? The last good one came out in 2010 AVP.
It's All Fucked Shirt $22.14 |
It's All Fucked Shirt $22.14 |
if you actually sit down and watch Aliens its an incredibly boring and dull film and "fighting the Aliens" is maybe 2% of the runtime. And the sentry guns scenes were only part of the directors cut, not the release version.
Okay but this is about the games. The content lore for this franchise is incredible as far great game potential yet we don't get them.
just mod amnesia to have alien assets. There, the perfect amnesia game
actually the last good one was alien isolation
avp 2010 was a solid ok game but the alien and pred campaigns were like half the length of the marine one
As a kid I loved playing as the predator and xenomorph. As an edgy teen, I replayed the game and enjoyed the marine campaign the most. As a 22 year old, I realized that my kid-self was right all along.
in AvP 2010 the pred campaign is like the only actual good one, the other two are mediocre af
For me the Predator is obviously the weakest. The Pred controls are so fricking janky. Alien is okay, and the marine feels most polished.
Mind you, I'm viewing this game through the rosy lens of nostalgia. The predator campaign scared me the most as a kid, and I loved playing as them. The xenomorphs were really fun to play around with. The marine campaign is basically COD but more boring and somehow less fun. I would like to note that I recently played AVP Classic... and holy shit! One of the best games I have ever played. Minus the marine campaign. I guess I'm just tired of shooters as their markets are too oversaturated.
man I love the marine campaign in classic, it's spooky as shit and I like how you die extremely fast. I love all the campaigns in that one though. the Alien's I found really hard as a kid because it was disorienting and difficult to figure out where to go. I think overall the Alien campaign was way better in 2. In fact I think pretty much everything was way better in 2.
Too bad AVP 2 is now abandonware. Had to go through some sketch shit just to get it running properly on my pc.
dunno if you'd want it or not but here
https://avpunknown.com/avp2aio/
that site has all-in-one iso and exe versions of everything involving that game including the fixes.
I heard that this website was sketchy or something. Got too scared to download stuff from it. Instead, I got the game from a random torrenting site, and downloaded the patch somewhere else. It's all good now, thanks anyways.
Recently I upgraded my hardware, so it might have fricked with some settings here and there.
Really? I played it a few months ago on my Windows 10 system without having to do anything.
AvP2 seems to give some people a ton of trouble and others not. I had no issues outside of having to install some fixes to get widescreen to work properly but I hear very often that people have to jump through flaming hoops in order to get it to work. GOG really needs to put out a new version. Shame it will probably never happen now that the mouse owns the property.
I honestly think this franchise is just damaged goods at this point. Even if it finally started to pump out good games its been a shitty franchise for so long that it will go unnoticed.
The Alien franchise lost me when Covenant retconned the Aliens into being (in a way) human creations.
Alien and Aliens will always be some of my favorite movies ever, and that's all what I'll acknowledge about the franchise.
It seems like sci-fi continuously does this. They don't want their cool monsters to be anything other than scientific creations made by humans or some other species. Shit is ridiculous.
It's because the artsy types who manage sci-fi properties are extroverts who exclusively care about human relationships. The only way a story prominently featuring a sci-fi monster can have any emotional impact to them is if the monster is closely tied to humanity somehow, especially the onscreen human characters. This is also why they don't care about internal consistency and freely retcon important details whenever they feel like it; the only thing that matters to them is how the characters feel about each other.
Anyway AvP 1 and 2 were great games, we just need something like those again. It should be simple enough, the first game didn't even have a story.
>who exclusively care about human relationships
This is exactly what The Thing was built around and it was good, though.
The problem isn't human relationships being central to the story, the problem is normie writers who don't grok sci-fi getting confused and trying to connect the monster to the human relationships in inappropriate ways. See Alien Resurrection for an entire movie built around this error.
I have to disagree, and I wish the answer was as complex as this.
Simply suits and audiences started believing that good writing = complexity for the sake of it and good writing = grey motives all around. So we can't have the aliens being just dangerous animals from outer space but they had to be directly related to humans through a convoluted chain of events because being "just animals" or "just alien bioweapons" is too simplistic for vocal morons who act like they're intellectuals and experts on narrative because they read tvtropes.
I remember reading somewhere that System Shock 3, had not became vaporware, would reveal "SHODAN's true motives". Again, having a megalomaniac AI (which ironically had a lot of human flaws, something she never realized) with a God complex wasn't enough, gonna give her complex (heh) motivations and probably paint her as good all along because "much convoluted writing".
Isn't World of Warcraft narrative like that too? Like, every villain is just secretly a good guy trying to protect the world... of Warcraft from a bigger evil?
I noticed this trend too after going back and watching a bunch of old ass 80s and 90s movies and then watching more recent ones
it feels like lot of recent shit is really more intellectual just for the sake of being intellectual and it doesn't necessarily make the movies better, it just makes movies more tedious and contrived
Watchmen's Ozymandias was both a blessing and a curse for villain writing.
Such a good fricking comic. I recently re-read it and noticed quite a lot of shit that I missed before. Would have to agree with Ozymandias here (SPOILERS):
Bringing a lovecraftian, non-euclidean octopus into being and teleporting him to a populated city to end the cold war between the USSR and USA is a based decision. Too bad one shizo's writings would spell the end for him.
Sad but you seem to be dead on here.
>the first game didn't even have a story.
It didn't? I distinctly remember some bong with a red beret dissing on the pillock playing as the PC through some really pixelated in game monitors.
It went to hell when Fox fired David Fincher. As much as I love how fricking weird Jean-Pierre Jeunet's entry was, it sucked as well.
Which still doesn't make sense because of the Pilot mural in Prometheus that showed ALIENS.
Onto game topic: One of the issues is that they always want to be beholden to the movies instead of the very rich expanded universe, or unique settings, that's why all the Alien vs Predator games are good to great, because they don't have anything to work off of (discounting anything related to the two shitty movies).
I didn't watch Prometeus.
It's the only Alien movie I've never watched because I'm aware that it doesn't feature the aliens beyond a post-credits scene and 2 hours of humans acting like morons without the aliens killing them sounds boring.
Hell, I've watched both AvP movies.
It wasn't even an actual Xenomorph in the post credit scene, it only marginally looked like one. It was pretty shit movie. It really was two hours of humans acting like morons.
I still can't believe that in-universe the colony seeding vessel' creew in Covenant went onto a completely uncharted planet with zero protection gear or caution and the writers had the audacity to think us viewers would somehow sympathize with a bunch of monogoloids who sealed their fate the moment they landed on the planet and treated the whole thing as a joke.
>"According to our sensors there isn't a single living being on this planet even when it has a proper atmosphere and forest. Eh, it must be nothing and the place is totally safe".
To be fair as soon as Aliens they were relying on human stupidity to get the plot rolling.
*soon
As early early as Aliens.
I need to work on my English.
Sure, but the plot related stupidity of humans in Covernant reached parody level.
I don't think it's such a bad idea and I like David, but it was somehow so poorly executed and I could barely see shit in Covenant.
Isolation was literally perfect for an ALIEN game
ALIENS was an action flick, nothing more.
A good movie, but a bad ALIEN movie.
Probably because its an aging franchise, the time to strike whilst the iron was hot was two decades ago, there is zero creativity with it other than the thing everyone knows and not many companies have the budget or the stones to actually follow through on a half decent bug hunt.
Alien Isolation at least had great graphicis. I think a good Aliens game needs amazing graphics and great gunplay. The aliens need to also be tougher. They were too weak in Fireteam Elite. Should be FPS with mostly drone Xeno's that are spooky. Probably should be action survival horror tbqh with co-op and multiplayer.
So make a co-op shooter more like GTFO than L4D, ie more of a focus on difficulty and having complete awareness to not get turbofricked, rather than having it be a run and gun?
Maybe something like the toughness of the zombies from RE2 as well as Mr X. The Xeno's should be threatening enough. Elite was basically just hordes of the dog variant that doesn't take much shots to kill. So definitely less Xeno's than Elite and L4D. Also make them more intelligent.
You lose atmosphere and tension with multiplayer
>The last good one came out in 2010 AVP
AVP 2010 was middling at best. It's nowhere near as good as the AvP1 or AvP2.
I really like firetime elite, i feel like its kino playing through it co-op a couple of times, they should have shipped it with a timesplitters like level editor though, based on pre defined blocks or something so you could make your own levels and place the spawn points in them, would have gave it way better legs and longevity, because without them shipping new chapters/levels every couple of months its not going to last long.
It is okay but its lack of budget shows
Checked
It's funny you mention that because earlier plans for the game were to have most of it be procedurally generated levels using those preset blocks.
I never saw it working though, the version I saw didn't even have a smartgun implemented yet.
The disney buying fox and then selling game studios shortly afterwards (because disney doesn't want game studios for some reason) really boned cold iron's plans.
fireteam elite is honestly pretty alright. nothing special, but I played it for a few weeks with my two buddies and we had a good time. easily would recommend on a sale.
god i fricking hate the console Black folk. the sheer amount of lag/rubberbanding and that the contribute absolutely fricking nothing.
>auto-aim gun
>makes fun of console players
lmao
Is fireteam elite for someone who justs want to play alone?
its a co-op shooter
They said the same thing about DRG and I found it to be fine when played alone
Thanks anon, do you have an recs in regards to those mods?
https://steamcommunity.com/sharedfiles/filedetails/?id=2602346800
i tested with a hard mission, the bots done all the work for me, was piss easy. tried very hard and it was still doable. got wrecked on insane though.
Many thanks anon
if you play solo you get a pair of bots. they're kinda shit and not recommended for hard mode. there's some modded ones out there that are good, but you can't do public matches with them.
honestly i like the game, but the crossplay lag, no comms of any kind and an abundance of cosmetic DLC over actual missions really hurts it.
I mean you can but it's definitely a game meant more for playing with a few buddies.
Alien isolation dumb Black person
isolation was shit and the stupid alien "director" was even worse sneaking around games are gay
I like how in the marines manual the smart gunner lies on their back to fire prone, which is similar to some rifle shooting positions irl
I don't understand why would someone pick up a co-op game to play it solo.
anon just wants to shoot some aliens but doesn't want to socialize.
you can't even socialist in the game. there's not even text chat.
okay
anon just wants to shoot some aliens but doesn't want to interact with people then
Wait
What
Are you kidding me?
On co-op games there are things that you need to type about because the game's ping system isn't enough to convey what you want to say. What kind of co-op game doesn't have a text chat?
people have been begging for it since day 1. it's fricking moronic to not at least have text chat.
the defenders will just say 'just join the discord' but i don't want to join a public discord.
The only time I joined a Discord server was the only time I played a co-op game without randos, instead joining an organized team.
It was easily the most miserable experience I've had with co-op games so never did it again.
That's why edf has the right formula.
Join randos and spam chat wheel stuff and those frickers always join in.
Alien universe has more than enough quotable shit to get some flavour chatter in between crying for a res or ammo.
I'm sure there are tons of games like that, with proper maps and campaigns. He doesn't need to bother with a game not designed as a singleplayer experience.
Co-op games only shine when you play with people; with bots is a dull experience.
>Co-op games only shine when you play with people; with bots is a dull experience.
I completely disagree
Because you've never played those games with people so you're used to the bot experience.
Bosco is competent but it simply doesn't compare to having an actual team of Dwarves playing well and succeeding or playing like shit and making you laugh at how hard they fricked up.
I'm not even a normie; I'm old enough to be your father and I've never had a girlfriend (I use prostitutes instead) and my only friend left the country years ago so I've been friendless for half a decade.
I've played co-op games with others. Nobody plays these games forever though. Also once a game is old and abandoned then what do you do if you never played it but it interests you? Why don't you just simply agree that these games should make sure to have competent AI? Its not hard. I don't even disagree with you entirely.
>Nobody plays these games forever though.
Some people do if the game is good.
To be fair it's not like you keep playing the same single-player games forever. You eventually move to other games too.
>Also once a game is old and abandoned then what do you do if you never played it but it interests you?
An old game that is extraordinarily good will sustain a population of players, no matter how old it is; just look at Left 4 Dead or Killing Floor. If a co-op game is a complete ghost town, it means that it wasn't a particularly good game in the first place.
>Why don't you just simply agree that these games should make sure to have competent AI?
Because I would rather have the developers use those resources to improve the overall experience.
Co-op solo players are no different from people forcing multiplayer into single-player games.
>Because I would rather have the developers use those resources to improve the overall experience.
Literally telling us itt that you think good AI isn't important for a video game. You're done.
>Twisting my words when I'm clearly talking about improved bot AI, which is worthless for a co-op game.
What a dishonest individual you are; no wonder you play co-op games solo: you're unfit to interact with other human beings.
A lot of these co-op shooters are very well made fun games. Sometimes you just can't get the same feeling in any other game so the co-op shooter has to be it. This is why these kind of games need to support the loner introvert types by making sure allies can be bots with competent enough AI.
Wow
If I have hot, steamy sex with her and she turns preggo and lays a dozen eggs, then the facehuggers will hatch right? So far so good. What if I get impregnated by one of those frickers? Did I also give birth to my bastard child? Or am I just paying child support with my nutritious viscera?
AVP 2000 was decent
AVP2 was kino and the peak
AVP 2010 was good
Aliens Colonial Marines was god awful
AvP2 was so fricking good. I might have to reinstall it here soon.
What sort of legal bullshit is preventing this from getting rereleased?
probably nothing, it just seems to be somewhat forgotten for some reason. when you bring up AvP everyone immediately just thinks of the 99 game. awesome game though, I used to replay it constantly when I was in high school. I thought how you started as a facehugger and then a chestburster before becoming the drone was the coolest shit back then.
Lmao no. It is the most fondly remembered entry of the entire series. Both for its single as well as multiplayer. It would be on Steam/GoG as soon as AvP1 popped up on one of them.
As always, it is some IP conflict again where old companies were closed down and the rights to certain properties scattered to the winds in whatever auction buy ups. System Shock 2 was stranded in limbo for a REALLY long time because of this.
Fireteam Elite and Isolation are both objectively better than 2010 AvP, you fricking moron.
dude on the right looks like a fricking mass effect character or something
way out of place
>Fireteam Elite and Isolation are both objectively better than 2010 AvP, you fricking moron.
No
AvP 2010 wasn't good, it was "serviceable".
post yfw
i remember this piece of shit was shilled on Ganker, like it is another masterpiece as Alien Isolation.
I don't think I've ever seen anyone call it a masterpiece. it's a solid 7/10 co-op shooter though.
>2010 AVP
>good
You never played that shit heap
Are they even doing anything Alien-related beyond the upcoming videogames? Any new movies?
I thought Isolation was just okay; I've never been a fan of "hide until the monster go away" games, but some scripted sequences were great.
there's a TV show coming out but they're leaning heavy into the whole weyland-yutani is white people angle apparently.
Sounds awful.
Why everything monster-related has to be politics and human drama now? Reminds me of The Walking Dead and most modern Zombie fiction
>Zombies? what's it? We're too busy dealing with douche humans
well to be fair, there was always a political element like that in the series where the huge all powerful corporation shits on the little people in the name of "progress", but I see them dumbing it down and just making it wypipo bad because that's how a modern TV/movie writer do.
I hate israelites so much.
I thought fireteam was a ton of fun. Just way too few levels
we're getting 4 more at the end of the month. DLC of course.
it's at least getting a bunch of free content updates at some point in the future, right?
Fireteam Elite felt like a scam honestly. Extremely repetitive, no content, half of the base game is against robots or white spiders, 99% of the customization is just weapon colors and copy pasted caps.
They made new original xenomorphs and they all suck and scream "generic coop shooter enemy", matchmaking is awful, all NPCs are mexican women or so.
It reminds me of all these 6/10 WH40K games, but worse. As flawed as Space Hulk Deathwing was, it felt like a better Aliens game than Fireteam Elite, despite not being about the Alien franchise. Sad.
Yep this is exactly the problem here. Aliens deserves better than this.
>and please
>call me Cynthia
KNEEL
Pure kino
Fireteam should've went more into the 80s aesthetic. You unlock a bunch of COD cosmetics and weapon skins and there's troon half-cuts instead of mullets and pornstaches and stuff. It's about all I want from a game with Aliens' Space Marines, though. I'd like an RPG, too, something like Mass Effect.
the first avp game is so old now that they should just remake it and be done with it and finally give us the avp game we deserve.
Because "Alien" as a franchise is super mega hyper popular and normiecore. It's a fricking cornerstone of pretty much the entire western popular culture. Everybody knows it, everybody knows that they're supposed to love it or risk losing their street cred. People will buy anything related to it, so companies know that their products don't NEED to be good, so they repeatedly half-ass them.