>Ehhhh it's not like it would sell if the cast was all white
This is the board that will buy ANY garbage as long as it has a prominent quotient of "cute anime girls." There is absolutely an audience for games with predominantly attractive characters with stylish looks regardless if the gameplay itself is trashy.
If this game was weebshit at least the requirements wouldn't be as high
But no amount of anime sluts would help this game unless it was a Switch exclusive because then it wouldn't have to compete with any of the big games released in August
People don't want boring generic white guy shooters?
>brown side characters are to blame >but please ignore the main straight white blue eyed man character of this (and FFXVI) flop :^*~~
How are you this dishonest and slimy?
What an emotional response when called out for being a hypocrite outragebaiter. Are you a chud?
Yeah, no one wants to play as a white guy in a game that you can't even see your face.
Keep talking about racial bullshit and ignore the other issues the game has.
This guy started it
This will sell our game :^)
with a side character but ignores the main guy who is a straight white male with blue eyes.
Yeah, no one wants to play as a white guy in a game that you can't even see your face.
Keep talking about racial bullshit and ignore the other issues the game has.
I worked on the game.
This character is a huge piece of shit you're supposed to hate. The whole point is that she's barely even human and when the antagonist starts to redpill you on her you're like "Yeah, makes sense, she sucks shit."
You start of as a thief in the slums of a megacity. There's this conqueror, Sandrakk, that attacks your home. During the raid, the orphans you're living with are killed right in front of you and you awaken to some real powerful magic. More than that, you're a triarch, able to wield all three different kinds of magic. This is a bit of a big deal.
Not looking to be branded some kind of magical terrorist, our protag joins the military and is groomed for the elite squad called the Immortals, headed by the subhuman woman whose design people are complaining about. Your allies are a middle eastern shittalking noble and a musclemommy that I'm sure half this board would waifu but I never see screenshots of her in these threads.
A number of missions see you doing cool magical shit and growing your powers, only to discover that Sandrakk is trying to cuck all of magic and work towards a society not constantly at war. There are some bigger twists too, about the nature of magic and all, as well as some complicated moralities around how to police magic without just insisting on a fascist state. The plot takes some unexpected and very expected turns but isn't terrible, even if the beat for beat writing can be eye-rolling. What's most impressive, sadly, is the very interesting world that the game creates. The five kingdoms are fucking involved with their own architecture, histories, ideologies, and more and it's a shame to see such a rich setting languish in an otherwise mediocre game that most people can't even run on their 5+ year old rigs. My advice? Tune down the settings, be alright playing at 30 FPS, and enjoy a playthrough sometime when the game is on sale.
>The five kingdoms are fucking involved with their own architecture, histories, ideologies, and more
At any point did the lead writer lock himself in a room with a kilogram of suHispanicious-looking mushrooms and come out three days later with an impenetrable script?
I didn't notice the Dunmers covering their bodies in shit and drinking cow piss
Maybe not but Malacath is a literal shitlord (the digested excrement of another daedra) with a whole other race in his image. The daedra lord existed in Daggerfall but all the mythology of him came from Morrowind's lorebooks. True Indian inspiration.
>Make a game for 5% of the population while pandering to them >Your game sells like shit.
Why didn't all the minority gamers buy the shit out of this game and keep the studio alive.
>Make a game for 5% of the population while pandering to them
?
The main guy is a straight white man with blue eyes. Same for FFXVI. Why are you so dishonest and buck broken?
The main character is the only one you can't see in an FPS. The one guy who actually does work in the marketing department did his best by telling them what needed to be on the cover to have a chance of selling
called this from the beginning. the devs are a bunch of mutant shitlibs and they made an awful game. usual hideous character models, millennial writing and so many particle effects you can't read whats happening on screen. I love when out of touch retards lose their jobs.
Hyenas is going to bankrupt a few studios SEGA is licensing and put some more shitlibs out of a job. can't wait for that one
>shitlibs >out of touch retards
It doesn't get anymore out of touch than being a redneck on a Japanese culture site. Opie, you should be on the Farm Sim Steam page, not here.
I kime the premise of a magic FPS, but Marvel writing and bad optimization makes me not want to touch this at launcb. When the game gets patched and cracked maybe I'll give it a whirl then.
>Marvel writing
They had Kirkbride (of Morrowind fame) in to write for it but either he's lost his touch or got sidelined / overruled.
he probably did what Gurm did with Elden Ring or Avellone whenever he's trotted out with a writing credit on some random indie game, write a paragraph or two of backstory so the marketing team can slap his name on the box
Nothing amazing. He was the lead designer for some of the Telltale games and the last Walking Dead game, and Beth keeps giving him temp work on Elder Scrolls stuff.
[...]
Don't forget that the writer of Legacy of Kain supposedly wrote Forespoken.
"writer" nearly always means "deep lore for setting concept" not the actual writer of the script or event planner.
Yeah. Great lore in random books, quests are 'go fetch me some bear asses'.
he probably did what Gurm did with Elden Ring or Avellone whenever he's trotted out with a writing credit on some random indie game, write a paragraph or two of backstory so the marketing team can slap his name on the box
Don't forget that the writer of Legacy of Kain supposedly wrote Forespoken.
"writer" nearly always means "deep lore for setting concept" not the actual writer of the script or event planner.
That seems to be exactly it, I was looking through reviews to find info about shit besides the abysmal performance/optimization of the game and there was a surprising point of praise that got repeated was for the in-game codex or encyclopedia or whatever for world building. But the actual dialogue of the game was criticized for too much marvelesque quips. It seems to mirror how Kirkbride on TES itself was also only good for the background stuff, such as the mini encyclopedia "pocket guide to the empire" or random lore books like varieties of faith, songs of wulfharth, etc. while the main quests of Morrowind and Oblivion were all Ken Rolston.
But this is just speculation based on those reviews. Some interviews from when the game was a concept stage suggest that the CEO and director Bret Robbins basically had this game and setting in his brain for a while and had been looking for funding because he thought his sudden epiphany of "We need Call of Duty but with magic" (his words) was a billion dollar idea.
>They had Kirkbride (of Morrowind fame) in to write for it but either he's lost his touch or got sidelined / overruled.
Or, stick with me here... it isn't Kirkbride but: >https://store.steampowered.com/app/2009100/Immortals_of_Aveum/ >Minimum (read: Low) specs >Graphics: NVIDIA GeForce RTX 2080 Super (VRAM 8 GB) / Radeon RX 5700XT (8GB)
Ain't nobody buying $800+ GPU's that are 8 years old (2080) for your PS5 targeted game. Either optimize for potatoes or close your studio (or bitch at NoVidya to price their low-tier shit accordingly).
There really isn't enough of that in games. You'd think with all the Indian programmers we'd see Indian culture in games the same way we see Japanese and Chinese games using their own cultures.
Actually played that garbage. It was quite literally just CoD and instead of regular guns you had """magic""", which still just felt like generic guns. And holy fucking shit they went way overboard with effects. In 9 out of 10 fights you couldn't see jack shit because the game would just vomit particles and colors into your face.
These games have probably been in development for so long that they already missed the part where no one gives a fuck about capeshit beyond batman and spiderman anymore, even normalfags
Yeah, and the suits being out of touch doesn't help either.
The trailer has even the stereotypical three point landing superhero pose right at the beginning.
Yeah. That's what happens to every game studio after release.
All the contract workers are laid off. this isn't remotely new and every single game studio does this after a games release.
Why would they continue to pay people who aren't working on a game?
The only time this news is alarming is when they game devs in question are laying people off in the middle of a games development. But as far as anyone is concerned. Ascendant Studios isn't making anything else right now.
>Why would they continue to pay people who aren't working on a game?
Because you usually start production on a new game. Unless your game flops and you cannot fund another game. Then your studio collapses. Kinda like what we see happening here.
who the fuck comes to be in charge of greenlighting projects at a publisher, and what the fuck were they smoking that made this look like a worthwhile investment
anyone with a brain could have looked at this and smelled a massive failure from a mile away
seriously, i wouldn't even call this the dev's fault, it's the fault of whoever told them this was a good idea to pursue and gave them a comically large check, memo: for a huge pile of shit
I work in the industry, you should see the tasteless garbage that gets greenlit. You know how it unironically works behind the scene? Every single fucker has their "wowee incredible idea" and they hold on to it till they climb up the corporate ladder enough to basically approve it themselves.
Every single individual, all the ideas are thrown in the bin till they become directors, and the director approves their own. The only difference between a game idea of a random dude on Ganker and the idea that a billion dollar studio approves, is the seniority and the power of the person
We just need a solid Hexen kind of game. The guy seemed to like Hexen which was good but his implementation of things he thought were cool were ill-considered. Your magic should not have so many layers of particle pollution animation on the screen that it tanks game performance, and have so much visual clutter it becomes a nuisance to see through.
Pro tip in Game Development: If your character models look like shit, don't make a scene with the camera focused on one!
It's wild to think about, but people really DON'T want to sit there and watch unfinished facial animation for even just a whole minute.
No the fuck they did not you stupid gay the entire point of half life's cutscenes is that you can fucking ignore them and bounce around the room at lightspeed until a door opens
Or find the constant hidden resources
Bethesda's entire M.O. is "We make shitty games ON PURPOSE!" and people continuously eat it up and even go on to finish the game for them half the time.
Even in a time when nearly, if not, ALL AAA gaming is dogshit, Bethesda is still an anomaly.
>could make "unrealistically" gorgeous women since it's a video game and you can model/texture the characters with only your imagination as the limit >choose to painstakingly model and texture realistically hideous creatures instead, surely this WILL sell our game
Why?
kinda funny seeing chinks model their vidya waifus after whichever kpop girl happens to be popular at the time
like how they copied onda for bright memory infinite when everglow debuted
Wrong I posted a good one. Here's another one I enjoyed.
I reckon you're just a seething westamutt and you know what's on the horizon.
7 days ago
Anonymous
Wrong, both of those games are total shit.
7 days ago
Anonymous
Nah they're pretty good, you're just seething and dilating.
7 days ago
Anonymous
Chinamen like you always get pissed off when you remind them even their best product is still bottom-of-the-barrel garbage
7 days ago
Anonymous
I'm not Chinese, westacucks are made fun of by many more people, rest assured.
And like I said, they're just starting out while you're drowning in Competence Crisis.
7 days ago
Anonymous
they're starting out just in time for massive demographic collapse to destroy the country 😉
7 days ago
Anonymous
NTA but Anno Mutationem is one of the most boring games I've played in recent years.
People love it for the art style but the game sucks dick.
Unironically because the art team is full of ugly women/trannies who despise beauty out of jealousy and want to erase it from entertainment, and beta men who can’t tell them no.
why do they keep making games like this, they never fucking sell well because theyre boring as fuck
there are so many half sci-fi half fantasy IPs out there and 90% of them are god awful
Devs/publishers keep trying to "Make games as a business" like how you'd make hammers or glue. They're trying to approach the industry like "There is a demand in the market for *Insert specific type of game*, we will create a game that ticks those boxes, people will buy our game, we will make money", Thats it, thats the entire thought process without an ounce of critical thinking
They're trying to make games like a service, for a consumer base that approaches games as a hobby/passion/art form.
Its like trying to sell buckets of paint at an art exhibition because "Artists like paint!"
to be fair, it usually works out pretty well. Assassin's Creed Valhalla is one of the most milquetoast, paint-by-numbers games ever made and it made more than a billion dollars in a few years
>those dialogue choices
Who the fuck writes this garbage? Holy shit.
It's like no character has their own unique personality anymore. All of them HAVE to be these types of snarky, quirky, redditor-like subhumans.
God forbid whatever they're going to be doing to Elder Scrolls 6. I cannot imagine them being able to stick to the specific fantasy and time setting of the game and making the player character talk in a more down to earth, old fashioned way that fits the world.
Honest question, the publishers actually ignore that if you push for the top 15% of machines that can actually run your new IP you are drastically reducing your market? >StOp BeiNG PooRRR
Spare me the retardation, the reality is that the majority of the world is running mid specs PC's, so again, why do you want to make a game that will cost a shiton of money to produce and will make a 3k pc have an aneurysm while reducing your market?
It wasn't pushing high-end machines just for the sake of being a graphical marvel.
The devs were just too lazy to bake every shadow manually so they used Lumen to do it. This is an EA title after all.
is there changing global illumination in many of the scenes or did they actually do it just to avoid baking lightmaps?
that seems pretty hard to believe, even from modern developers.
I kime the premise of a magic FPS, but Marvel writing and bad optimization makes me not want to touch this at launcb. When the game gets patched and cracked maybe I'll give it a whirl then.
its not a looter shooter
the enemies dont drop itens with random stats. The itens are fixed and tou usually get in chests and bosses.
that retard anon dont know what a looter shooter is
I just posted this image but it's funny how the CEO posted this as well as if these reviews really mean anything (Really goes to show good reviews does not always translate in sales.)
Shoot red enemy with red gun
Blue enemy with blue gun
Green with- You get the idea
Oh but wait you can also slow down time, grab enemies with a whip and pull them to you, and double jump or dash through the air, definitely never before been done in fps
And not even cool magic shit, in heretic you had electrical gauntlets, magic crossbows, skull staves, and a fucking mace cannon, while in this you just have AI looking ass bracelets that look gay ass fuck
>"the best twist on the fps since bioshock"
wouldn't this be more of an insult having to be compared to another game?
good games that are truly unique and innovative don't really tend to be compared to anything to begin with. at least to my knowledge.
Why do these failing studios always have to put out these weepy wall of text statements?
It's comical at this point. Almost feels like they're AI generated.
>while wearing out hearts on our sleeves
So they're proud they mixed business and politics, in other words. Good to see they haven't learned a thing from this.
game development has insanely high turnover, it's basically a stepping stone for programmers fresh out of college who don't know how shit it is before they move on to other software development jobs that pay 10 times more for a fraction of the work
>Ascendant Studio
Who? No seriously I never heard of them. The pic looks like a generic PS4 capeshit superpowers game with >stretch out hand >muh cool superpower beams, lightning, force blast
Nothing of value lost.
imaging spending hundreds of millions to make a game all while outsourcing half of it anyways lmao
where did the budget go? obviously not QA or marketing
like when designing magic cards: a terrible card or an ok card are just as bad because the result will be the same: no player will put them in their decks
>Poor sales were cited as the reason for the layoffs in a meeting held by Ascendant CEO Bret Robbins, who founded the studio in 2018 with the goal of creating a next-generation "single-player first-person shooter unlike anything the world has seen in decades."
Imagine being the EA exec that cut a check to this guy.
It was a horrible fucking game, but that's pretty bad. We're not talking as bad as Forspoken but still pretty bad, and I fucking paid full price for it only to drop it like 2-3 hours later. I was actually really disappointed in it because it looked fun at first.
Hopefully KT can wrangle the IP out of EA's hands because it's the most fun I've had with a hunting game in a long time. Karakuri and most weapon movesets felt so good to use.
Should've shut down the entire studio. Who the fuck asked for that game?
>q-quick lets blame the minorities for this bland white toast game!
any minute now
You made your choice when you associated with leftism
This will sell our game :^)
i was surprised to learn that isn’t tessa thompson
damn she looks like an uglier version of a githyanki
Ehhhh it's not like it would sell if the cast was all white
Look at the requirements
Look at the release date
This project was doomed from the start
>Ehhhh it's not like it would sell if the cast was all white
This is the board that will buy ANY garbage as long as it has a prominent quotient of "cute anime girls." There is absolutely an audience for games with predominantly attractive characters with stylish looks regardless if the gameplay itself is trashy.
If this game was weebshit at least the requirements wouldn't be as high
But no amount of anime sluts would help this game unless it was a Switch exclusive because then it wouldn't have to compete with any of the big games released in August
To be honest, even the white dude MC looks boring. At least he should have some distinguishing features, like red hair, most successful white mcs do.
People don't want boring generic white guy shooters?
>brown side characters are to blame
>but please ignore the main straight white blue eyed man character of this (and FFXVI) flop :^*~~
How are you this dishonest and slimy?
you are a tansexual and a gay. no one respects you in real life and you will die depressed and lonely.
What an emotional response when called out for being a hypocrite outragebaiter. Are you a chud?
This guy started it
with a side character but ignores the main guy who is a straight white male with blue eyes.
Yeah, no one wants to play as a white guy in a game that you can't even see your face.
Keep talking about racial bullshit and ignore the other issues the game has.
>blue eyes
he has brown eyes THOUGH?
Why do you keep posting this? The main character isn't even white.
What does the protagonist look like?
…what is that?! WHAT THE FUCK IS THAT? HOLY JESUS
that's a strong, beautiful AND independent black woman you racist piece of shit.
I worked on the game.
This character is a huge piece of shit you're supposed to hate. The whole point is that she's barely even human and when the antagonist starts to redpill you on her you're like "Yeah, makes sense, she sucks shit."
Did you get laid off?
What was it like to work with the team? Any interesting anecdotes?
>The whole point is that she's barely even human
That’s pretty obvious considering her skin color.
I'm curious. Can you tell me more about the story?
You start of as a thief in the slums of a megacity. There's this conqueror, Sandrakk, that attacks your home. During the raid, the orphans you're living with are killed right in front of you and you awaken to some real powerful magic. More than that, you're a triarch, able to wield all three different kinds of magic. This is a bit of a big deal.
Not looking to be branded some kind of magical terrorist, our protag joins the military and is groomed for the elite squad called the Immortals, headed by the subhuman woman whose design people are complaining about. Your allies are a middle eastern shittalking noble and a musclemommy that I'm sure half this board would waifu but I never see screenshots of her in these threads.
A number of missions see you doing cool magical shit and growing your powers, only to discover that Sandrakk is trying to cuck all of magic and work towards a society not constantly at war. There are some bigger twists too, about the nature of magic and all, as well as some complicated moralities around how to police magic without just insisting on a fascist state. The plot takes some unexpected and very expected turns but isn't terrible, even if the beat for beat writing can be eye-rolling. What's most impressive, sadly, is the very interesting world that the game creates. The five kingdoms are fucking involved with their own architecture, histories, ideologies, and more and it's a shame to see such a rich setting languish in an otherwise mediocre game that most people can't even run on their 5+ year old rigs. My advice? Tune down the settings, be alright playing at 30 FPS, and enjoy a playthrough sometime when the game is on sale.
>musclemommy
Post her
Zendara, she's outright taller than most the male cast, too.
gross, do better
the mole near the nose kinda ruins it for me tbh senpai
She's one of the more well written characters, too. Drinks all the main characters under the table.
yeah people posted her and made fun of her, she's fucking gross dude
Ay, anon, I only said half the board would waifu her. I'm willing to call at least 40% of anons would say she looks like some sort of weg goblin.
Thanks anon. The twists sounds decent at least? Even if the "kill magic for good" plot twist has been done several times lately.
>The five kingdoms are fucking involved with their own architecture, histories, ideologies, and more
At any point did the lead writer lock himself in a room with a kilogram of suHispanicious-looking mushrooms and come out three days later with an impenetrable script?
Maybe not but Malacath is a literal shitlord (the digested excrement of another daedra) with a whole other race in his image. The daedra lord existed in Daggerfall but all the mythology of him came from Morrowind's lorebooks. True Indian inspiration.
do people really not recognize Gina Torres anymore
crazy
not only do you recognize some ugly garden gnomewood flesh puppet you also expect us to know her
Wokeshit is inherently bad but it's no coincidence these games are also always bad for other reasons, a rotten tree doesn't produce good fruit.
retarded chud
GO WOKE GO BROKE NO ONE WANTS THIS (except when woke games are successful, in which case it's a sign that the west has fallen)
Successful woke games = Already popular IPs with barely noticeable gay shit shoved in that can get easily removed in versions sold in China
>Make a game for 5% of the population while pandering to them
>Your game sells like shit.
Why didn't all the minority gamers buy the shit out of this game and keep the studio alive.
>Make a game for 5% of the population while pandering to them
?
The main guy is a straight white man with blue eyes. Same for FFXVI. Why are you so dishonest and buck broken?
>The main guy is a straight white man with blue eyes
with a jungle fever fetish. The average white male doesn't want to touch a black female.
And everyone else is ugly and brown.
The main character is the only one you can't see in an FPS. The one guy who actually does work in the marketing department did his best by telling them what needed to be on the cover to have a chance of selling
Why are you stuttering?
He's running on Unreal Engine.
>malding leftoids upset their gay ESG pyramid schemes are tumbling down
lol
called this from the beginning. the devs are a bunch of mutant shitlibs and they made an awful game. usual hideous character models, millennial writing and so many particle effects you can't read whats happening on screen. I love when out of touch retards lose their jobs.
Hyenas is going to bankrupt a few studios SEGA is licensing and put some more shitlibs out of a job. can't wait for that one
>Hyenas
Man it's gonna be such a shitshow. Can't wait.
>shitlibs
>out of touch retards
It doesn't get anymore out of touch than being a redneck on a Japanese culture site. Opie, you should be on the Farm Sim Steam page, not here.
Lazy bait
You will never make a woman cum
Men have sex for their own pleasure not a woman’s.
>millennial writing
>Marvel writing
They had Kirkbride (of Morrowind fame) in to write for it but either he's lost his touch or got sidelined / overruled.
he probably did what Gurm did with Elden Ring or Avellone whenever he's trotted out with a writing credit on some random indie game, write a paragraph or two of backstory so the marketing team can slap his name on the box
Has he written anything else that’s good since Morrowind?
Nothing amazing. He was the lead designer for some of the Telltale games and the last Walking Dead game, and Beth keeps giving him temp work on Elder Scrolls stuff.
Yeah. Great lore in random books, quests are 'go fetch me some bear asses'.
Don't forget that the writer of Legacy of Kain supposedly wrote Forespoken.
"writer" nearly always means "deep lore for setting concept" not the actual writer of the script or event planner.
That seems to be exactly it, I was looking through reviews to find info about shit besides the abysmal performance/optimization of the game and there was a surprising point of praise that got repeated was for the in-game codex or encyclopedia or whatever for world building. But the actual dialogue of the game was criticized for too much marvelesque quips. It seems to mirror how Kirkbride on TES itself was also only good for the background stuff, such as the mini encyclopedia "pocket guide to the empire" or random lore books like varieties of faith, songs of wulfharth, etc. while the main quests of Morrowind and Oblivion were all Ken Rolston.
But this is just speculation based on those reviews. Some interviews from when the game was a concept stage suggest that the CEO and director Bret Robbins basically had this game and setting in his brain for a while and had been looking for funding because he thought his sudden epiphany of "We need Call of Duty but with magic" (his words) was a billion dollar idea.
>They had Kirkbride (of Morrowind fame) in to write for it but either he's lost his touch or got sidelined / overruled.
Or, stick with me here... it isn't Kirkbride but:
>https://store.steampowered.com/app/2009100/Immortals_of_Aveum/
>Minimum (read: Low) specs
>Graphics: NVIDIA GeForce RTX 2080 Super (VRAM 8 GB) / Radeon RX 5700XT (8GB)
>https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam
>Video Card Description:
>NVIDIA GeForce GTX 1650 4.96%
>NVIDIA GeForce GTX 1060 4.19%
GO PAST GTX 1060; GO BROKE.
Ain't nobody buying $800+ GPU's that are 8 years old (2080) for your PS5 targeted game. Either optimize for potatoes or close your studio (or bitch at NoVidya to price their low-tier shit accordingly).
Kirkbride's claim to fame was never his narrative writing, it was always his application of eastern mysticism into worldbuilding and setting writing.
His claim to fame was cultural appropriation?
If you wanna use that exact language, sure. He basically just ripped off Hindu concepts wholesale in Morrowind.
There really isn't enough of that in games. You'd think with all the Indian programmers we'd see Indian culture in games the same way we see Japanese and Chinese games using their own cultures.
I didn't notice the Dunmers covering their bodies in shit and drinking cow piss
Can't wait for the headlines after Hyenas comes out
>CA is kill before they even managed to shit out Total War : 40k edition
Wew
Is this the game that ran at 30fps 1080p on a 4090?
that was starfield
NOT THE HECKIN DEVELOPERINOS
Actually played that garbage. It was quite literally just CoD and instead of regular guns you had """magic""", which still just felt like generic guns. And holy fucking shit they went way overboard with effects. In 9 out of 10 fights you couldn't see jack shit because the game would just vomit particles and colors into your face.
this game is better than Starfield how could this have happened?
No fuck you Microsoft money to hire an army of poo in the loo to shill your shit game.
This seriously looked like one of the most generic games of all time and it had a stupid name.
Watching the trailer now. It looks like a Marvel movie, can we fucking move on from superhero movies? Wasn't the flop of Anthem enough?
Also, it has 3 million views, lmao
Indian bot farms working overtime
These games have probably been in development for so long that they already missed the part where no one gives a fuck about capeshit beyond batman and spiderman anymore, even normalfags
Yeah, and the suits being out of touch doesn't help either.
The trailer has even the stereotypical three point landing superhero pose right at the beginning.
Yeah. That's what happens to every game studio after release.
All the contract workers are laid off. this isn't remotely new and every single game studio does this after a games release.
Why would they continue to pay people who aren't working on a game?
The only time this news is alarming is when they game devs in question are laying people off in the middle of a games development. But as far as anyone is concerned. Ascendant Studios isn't making anything else right now.
>Why would they continue to pay people who aren't working on a game?
Because you usually start production on a new game. Unless your game flops and you cannot fund another game. Then your studio collapses. Kinda like what we see happening here.
>Because you usually start production on a new game.
And each new game doesn't have the exact same people working on it.
damn, after one (1) game?
who the fuck comes to be in charge of greenlighting projects at a publisher, and what the fuck were they smoking that made this look like a worthwhile investment
anyone with a brain could have looked at this and smelled a massive failure from a mile away
seriously, i wouldn't even call this the dev's fault, it's the fault of whoever told them this was a good idea to pursue and gave them a comically large check, memo: for a huge pile of shit
I work in the industry, you should see the tasteless garbage that gets greenlit. You know how it unironically works behind the scene? Every single fucker has their "wowee incredible idea" and they hold on to it till they climb up the corporate ladder enough to basically approve it themselves.
Every single individual, all the ideas are thrown in the bin till they become directors, and the director approves their own. The only difference between a game idea of a random dude on Ganker and the idea that a billion dollar studio approves, is the seniority and the power of the person
these fuckers really just fail upwards their entire lives, don't they
so basically we are getting the video games designed by midwit corporate sociopaths
We just need a solid Hexen kind of game. The guy seemed to like Hexen which was good but his implementation of things he thought were cool were ill-considered. Your magic should not have so many layers of particle pollution animation on the screen that it tanks game performance, and have so much visual clutter it becomes a nuisance to see through.
literally who
Why of course people will buy this! It reeks of polish, artsmanship and pure quality!
>That Sandrakk is a boss
even the "hip and cool" dialogue is stilted as fuck, amazing
Everyone in this game is so fucking ugly. Reminds me of Horizon.
>how dare you have that opinion, chud
Pro tip in Game Development: If your character models look like shit, don't make a scene with the camera focused on one!
It's wild to think about, but people really DON'T want to sit there and watch unfinished facial animation for even just a whole minute.
Valve did and you all sucked Gabe's dick.
No the fuck they did not you stupid gay the entire point of half life's cutscenes is that you can fucking ignore them and bounce around the room at lightspeed until a door opens
Or find the constant hidden resources
works for Bethesda
Bethesda's entire M.O. is "We make shitty games ON PURPOSE!" and people continuously eat it up and even go on to finish the game for them half the time.
Even in a time when nearly, if not, ALL AAA gaming is dogshit, Bethesda is still an anomaly.
Now compare to Larrylion with Shadowheart. What did we learn, class?
>could make "unrealistically" gorgeous women since it's a video game and you can model/texture the characters with only your imagination as the limit
>choose to painstakingly model and texture realistically hideous creatures instead, surely this WILL sell our game
Why?
it's all facial capture anyway, that's just Gina Torres in a funny hat
Because they are evil and they hate God
Because westacucks are mentally ill
that's literally just leeseo lol
kinda funny seeing chinks model their vidya waifus after whichever kpop girl happens to be popular at the time
like how they copied onda for bright memory infinite when everglow debuted
based
the Chinese have literally never made a good game. Not once.
i support huge floating things
like that yellow thing in some country
They only started making games recently tbh
and all of them, literally all of them, are shit
Wrong I posted a good one. Here's another one I enjoyed.
I reckon you're just a seething westamutt and you know what's on the horizon.
Wrong, both of those games are total shit.
Nah they're pretty good, you're just seething and dilating.
Chinamen like you always get pissed off when you remind them even their best product is still bottom-of-the-barrel garbage
I'm not Chinese, westacucks are made fun of by many more people, rest assured.
And like I said, they're just starting out while you're drowning in Competence Crisis.
they're starting out just in time for massive demographic collapse to destroy the country 😉
NTA but Anno Mutationem is one of the most boring games I've played in recent years.
People love it for the art style but the game sucks dick.
Unironically because the art team is full of ugly women/trannies who despise beauty out of jealousy and want to erase it from entertainment, and beta men who can’t tell them no.
why do they keep making games like this, they never fucking sell well because theyre boring as fuck
there are so many half sci-fi half fantasy IPs out there and 90% of them are god awful
that's one feisty dog
Devs/publishers keep trying to "Make games as a business" like how you'd make hammers or glue. They're trying to approach the industry like "There is a demand in the market for *Insert specific type of game*, we will create a game that ticks those boxes, people will buy our game, we will make money", Thats it, thats the entire thought process without an ounce of critical thinking
They're trying to make games like a service, for a consumer base that approaches games as a hobby/passion/art form.
Its like trying to sell buckets of paint at an art exhibition because "Artists like paint!"
to be fair, it usually works out pretty well. Assassin's Creed Valhalla is one of the most milquetoast, paint-by-numbers games ever made and it made more than a billion dollars in a few years
How does it look like a game from 10 years ago but has system requirements like a game from 10 years in the future?
>How does it look like a game from 10 years ago but has system requirements like a game from 10 years in the future?
That's every game nowadays...
>the japanese paper crumple guy
The only thing that sucks is that the devs will get a job at another studio instead of fucking off out of the industry.
Whoever wrote this ought to be mauled to death. Publicly.
It's one of those games where you're rooting for the 'bad guys' isn't it
I hate western games so much it's unreal.
mc is white and that girl ends up being a lieutenant of the the bad guy after a time skip
also believe it or not she's a different nigress than
i swear i thought they were the same when i first saw pictures
but yeah haven't finished it and she'll probably 'redeem herself' somehow anyway
Leftists love making the ugliest blacks they possibly can lmao
I hate Unreal Engine because most games are boring as fuck like this. Just point A to point B loading.
>those dialogue choices
Who the fuck writes this garbage? Holy shit.
It's like no character has their own unique personality anymore. All of them HAVE to be these types of snarky, quirky, redditor-like subhumans.
God forbid whatever they're going to be doing to Elder Scrolls 6. I cannot imagine them being able to stick to the specific fantasy and time setting of the game and making the player character talk in a more down to earth, old fashioned way that fits the world.
I want to see your sad face right now, anon!
>release an ugly game that most PCs can barely run
>act surprised when no one buys it
Honest question, the publishers actually ignore that if you push for the top 15% of machines that can actually run your new IP you are drastically reducing your market?
>StOp BeiNG PooRRR
Spare me the retardation, the reality is that the majority of the world is running mid specs PC's, so again, why do you want to make a game that will cost a shiton of money to produce and will make a 3k pc have an aneurysm while reducing your market?
it doesn't even look good enough to justify running like shit on 4090s
It wasn't pushing high-end machines just for the sake of being a graphical marvel.
The devs were just too lazy to bake every shadow manually so they used Lumen to do it. This is an EA title after all.
is there changing global illumination in many of the scenes or did they actually do it just to avoid baking lightmaps?
that seems pretty hard to believe, even from modern developers.
I still don't know anything about this game, was there even any marketing for it?
I kime the premise of a magic FPS, but Marvel writing and bad optimization makes me not want to touch this at launcb. When the game gets patched and cracked maybe I'll give it a whirl then.
>I kime the premise of a magic FPS
Play Amid Evil.
was this "game" any more than a lumen/nanite benchmark anyway? hardware stressers are almost always garbage games because the game part is secondary.
This shit sold so badly it doesn't even have a tvtropes page
who the fuck cares what those autists think
It's good toilet reading.
TVTropes hasn't been good reading since they removed any sort of reference from trope names and Troper Tales got deleted
It must have been boring, I've never heard of this game and Ganker doesn't complain about it.
Someone enlighten me.
first person looter shooter but the guns are these weird magic gauntlet things
If only 'looter' wasn't in there I might be interested
it wasn't a good shooter either, independent of the looter bit
its not a looter shooter
the enemies dont drop itens with random stats. The itens are fixed and tou usually get in chests and bosses.
that retard anon dont know what a looter shooter is
it's a pay2win single player game in which you need to pay for an RTX 4090 in order to win
It's fantasy nu-DOOM, but with retarded looter shooter and color matching mechanics
It's not bad, but also there is nothing unique about it
It looks a lot slower than nu-DOOM
What happened Finkbros? Is the money drying up?
>magical FPS
Yep, it makes half of the workforce dissapear.
>chud devs/ceo
>make shitty game
A tell as old as time...Meanwhile all the "woke" games like Baldurs Gate 3, Diablo 4 and Final Fantasy 16 are bestsellers.
okay daughter, now go take your meds
What an hypocrite statement.
I just posted this image but it's funny how the CEO posted this as well as if these reviews really mean anything (Really goes to show good reviews does not always translate in sales.)
the fact that they had to scrape together a bunch of literally who reviewers to come up with just eight positive reviews should tell you plenty
Hey, if Hobby Consolas says it's a 9/10, it's sure to be a winner.
OMG NOT HOBBY CONSOLAS AND CG MAGAZINE!!!1!!
Who thought this was an acceptable character design?
His armor is overdesigned, yet so boring
What is their new twist on FPS that the reviewer is hailing?
Shoot red enemy with red gun
Blue enemy with blue gun
Green with- You get the idea
Oh but wait you can also slow down time, grab enemies with a whip and pull them to you, and double jump or dash through the air, definitely never before been done in fps
I could swear I've seen that color gimmick in some 3rd person game and it wasn't that good.
Hexen was a great game, we're long overdue for something modern like it.
I'm sorry anon but this IS the modern version of Hexen.
>Hexen was a great game, we're long overdue for something modern like it.
Agreed, well there's Amid Evil and people seem to like it
>I could swear I've seen that color gimmick in some 3rd person game and it wasn't that good.
DmC: Devil May Cry (the reboot)
Soulstice (indie)
What if instead of guns... wait for it.... magic!
Literally just reskinned guns as magic spells
And not even cool magic shit, in heretic you had electrical gauntlets, magic crossbows, skull staves, and a fucking mace cannon, while in this you just have AI looking ass bracelets that look gay ass fuck
>"the best twist on the fps since bioshock"
wouldn't this be more of an insult having to be compared to another game?
good games that are truly unique and innovative don't really tend to be compared to anything to begin with. at least to my knowledge.
>IGN: 8/10
HAHAHAHAHAHA STARFIELD BTFO
Why do these failing studios always have to put out these weepy wall of text statements?
It's comical at this point. Almost feels like they're AI generated.
Probably gets lots of tweets, which is all that they think matters
>while wearing out hearts on our sleeves
So they're proud they mixed business and politics, in other words. Good to see they haven't learned a thing from this.
>incredibly talented, proven artists and engineers
>sadly we have to fire them because the product they made didn't sell
uhm...?
>it's YOUR fault BIGOT not OURS
working for a game studio seems awful. high chance you get laid off if you get unlucky and land on a retarded project.
I would assume theres lots of gig and contract work. A lot of people you don't need on staff until you hit certain stages of development.
game development has insanely high turnover, it's basically a stepping stone for programmers fresh out of college who don't know how shit it is before they move on to other software development jobs that pay 10 times more for a fraction of the work
I wonder if these specs had anything to do with it... RTX 2080 for minimum.
The target audience was woke lefties with top tier gaming PCs which is basically zero since lefties don't like to work.
no one likes to work
First time I see Dual Channel specified.
This is the first time I've even noticed this game. Looks pretty boring.
That's what happens when you use Unreal Engine 5. It's a terrible engine and no computer can run games made in it so no one is going to buy UE5 games.
Can someone explain one thing?
Who and why greenlights projects like this?
No one wants to play a game with mocapped mutts
White dudebro shooter protags stopped being popular 2 console generations ago
>change purpose of EA Originals label to publish soulless AAA games instead
>they flop
Josef will carry EA
This game was announced out of nowhere and was marketed for exactly 0 minutes. Released shortly after smack dab in the middle of big releases.
And it's more pointless than Flopspoken.
These studio shutdown speedruns are getting impressive. Might break a new record
>Ascendant Studio
Who? No seriously I never heard of them. The pic looks like a generic PS4 capeshit superpowers game with
>stretch out hand
>muh cool superpower beams, lightning, force blast
Nothing of value lost.
>Never heard of them
Because this is their first game, kek
>2080 required
>for low
GO OVER GTX 1060; GO BROKE.
lmao this. Your game doesn't even have to look good, it just has to run properly and Steamies WILL make you profit at some point.
>Posts game that sold like absolute dog shit, even by the series standards
lol
imaging spending hundreds of millions to make a game all while outsourcing half of it anyways lmao
where did the budget go? obviously not QA or marketing
>Unreal Engine 5 is so bad it literally kills studios
uhh....Timbros? Our response???
You're not getting response out of UNREALGODS because you're a bitch with false narratives.
>Is this game any good? No? Oh, I'll just skip this one then.
This kills the studio.
like when designing magic cards: a terrible card or an ok card are just as bad because the result will be the same: no player will put them in their decks
Who and what?
Good, fuck any and all people who even speculate on the idea of magic being a sparkly shooter.
Wow maybe nig worshiping developers will start to optimize their games?
The industry finally crashing? Nice!
>The industry finally crashing?
It's still printing money
only mobile games and unity just killed them
>ue5 shit that's so so awfully made it had mandatory upscaling
good riddance
>Poor sales were cited as the reason for the layoffs in a meeting held by Ascendant CEO Bret Robbins, who founded the studio in 2018 with the goal of creating a next-generation "single-player first-person shooter unlike anything the world has seen in decades."
Imagine being the EA exec that cut a check to this guy.
>made a shit game
>lose job
oh no anyway
if it wasn't a job and they were doing it for love . it wouldn't have been shit
It was a horrible fucking game, but that's pretty bad. We're not talking as bad as Forspoken but still pretty bad, and I fucking paid full price for it only to drop it like 2-3 hours later. I was actually really disappointed in it because it looked fun at first.
It literally looked like Forespoken in first person
Wild Hearts support is also ending apparently.
That's a shame because that game is actually good.
Hopefully KT can wrangle the IP out of EA's hands because it's the most fun I've had with a hunting game in a long time. Karakuri and most weapon movesets felt so good to use.
Sayonara, Wild Hearts
Maybe japs shouldn't have sold their asses to westacuck sodomites like common whores? Just a thought...
Literally who?