Animal Crossing

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  1. 1 year ago
    Anonymous

    Modern Nintendo.

  2. 1 year ago
    Anonymous

    Item durability, frick this. The game feels souless anyway, but this is just too much.

  3. 1 year ago
    Anonymous

    nintendo insists on making a soulless game on purpose

  4. 1 year ago
    Anonymous

    Is the DLC worth it?

    • 1 year ago
      Anonymous

      no
      its just more of the same dollhouse crap

    • 1 year ago
      Anonymous

      If you like decorating and getting more stuff to decorate with, yes.

    • 1 year ago
      Anonymous

      if you like paying for content that should have been in the base game and forgot that NL had a way bigger expansion release entirely for free, still no.

  5. 1 year ago
    Anonymous

    content that should've been on-cart from day one was dripfed to players over the course of a year. by the time they finished catching up and actually finished developing their game, people stopped caring and moved on

    it's going to get worse before it gets better, mind. NH was very successful, so that's probably going to go to nintendo's head. next title is already doomed

  6. 1 year ago
    Anonymous

    Item durability, shit furniture sets, removed a bunch of classic furniture sets for no good reason, and worst of all terrible post launch content additions. Still probably the second or third best game in the series behind New Leaf and maybe Wild World though. The game sold like heroin behind a methadone clinic so Nintendo won't learn any lessons here.

    • 1 year ago
      Anonymous

      PG is the best game in the series and nothing else even comes close to its raw soul.

      • 1 year ago
        Anonymous

        PG had the best dialog and the NES games which will sadly probably never come back, but I think Wild World/City Folk improved on a number of things like typing and making custom clothes/tiles.

        • 1 year ago
          Anonymous

          >and the NES games
          Literally all nintendo had to do was just make their own little nes type mini games for animal crossing. They could've been greedy about removing the real nes games, but still given players the same appeal. But nah, no fun allowed, remove the most exciting furniture in the game to work towards and replace it with nothing.

      • 1 year ago
        Anonymous

        Kiki was MY waifu

      • 1 year ago
        Anonymous

        PG but with all the new features New Leaf added and NH graphics, crafting and room design would be pure kino

        But it will never ever happen since the dialogue is considered too “mean” for modern babies

        • 1 year ago
          Anonymous

          >crafting
          It's still shit then

          • 1 year ago
            Anonymous

            Crafting but with no tool durability and special effects for gold/silver tools
            Also I enjoy the cooking mechanic

      • 1 year ago
        Anonymous

        >PG is the best game in the series and nothing else even comes close to its raw soul.
        How about you go back and replay it, so you can take off those nostalgia goggles. New Leaf is better in almost every way, with very few exceptions like PG having a bigger town. I have replayed it recently and damn do you run out of stuff to do real quick.

        • 1 year ago
          Anonymous

          Dude, people STILL play Population Growing. It's not nostalgia. AC entries tend to be variations of one another, which makes the change in design all the more evident. Fans who have a sense of the original experience really, really dislike the shift from community focus to dollhouse simulator. It's a notable difference that doesn't have a basis in linear, direct improvement.

        • 1 year ago
          Anonymous

          >How about you go back and replay it, so you can take off those nostalgia goggles
          Funny you say that because I've been emulating e+ and it's way better than modern animal crossing. God I miss villagers actually being worth talking to.

        • 1 year ago
          Anonymous

          >you run out of stuff to do real quick.
          AC was always about being played for a little bit of time each day to see what had changed, not grinding things out for hours. Its progression was supposed to come over months if not years, not rigging the stalk market so you can fill your house with all the inanimate furniture you want immediately. Women have turned it into a shittier version of the sims and it sucks.

          • 1 year ago
            Anonymous

            Even if you don't time travel, the gamecube version has very little content. It does not take that long to make enough money fishing to pay off your loan, and there's very little to spend money on beyond that. And you can obtain items ridiculously quickly by just talking to villagers over and over, an issue they fixed in all future games.

            • 1 year ago
              Anonymous

              >And you can obtain items ridiculously quickly by just talking to villagers over and over
              Pretty sure they all tell you to frick off if you talk to them a few times too quickly.

              • 1 year ago
                Anonymous

                >Pretty sure they all tell you to frick off if you talk to them a few times too quickly.
                Man I have played the GC game so much. I would basically speedrun the fricking thing, and this was as a kid so it doesn't take a genius. All you do is go to one villager, talk to him until he gets furious, then walk to the next one and do the same. They'll eventually stop being mad and meanwhile you are absolutely drowning in items, even rare items that the villagers hand you for free. I guess the game is probably better if you don't exploit this, but it's pretty hard not to when you know it's there and it's 10x faster than playing the game normally.

                That's why in future games they changed is so that the villagers are much less likely to give you stuff, because it breaks the gameplay loop.

              • 1 year ago
                Anonymous

                Literally playing it wrong.

              • 1 year ago
                Anonymous

                >All you do is go to one villager, talk to him until he gets furious, then walk to the next one and do the same
                I remember playing for hours when I first got the game and they would stay mad the whole time. Either they stay fed up with you the whole day or that cooldown must've been at least an hour and any attempt to talk to them before it was up resets it. And when a typical session is only 30-60 minutes, it may as well be the whole time.

              • 1 year ago
                Anonymous

                To be fair it's been a long time since I've played it but I'm very confident it doesn't last all day. Regardless, it was nonetheless crazy how many items you could get by talking to villagers. It's vastly faster than doing jobs or buying from the shop without timetraveling. And again, this is an issue that was fixed in future games, along with other issues. The gamecube game is by no means perfect, you just remember it that way.

              • 1 year ago
                Anonymous

                I have complaints about PG, but it's mainly the storage limit and having to mail in fossils. A lack of content compared to later entries is to be expected, but I think it still holds up extremely well in spite of that. Villagers will also just take your shit and if they really didn't stay mad and you grinded them out for items every day you must've literally been playing for most of the day every time every day because they don't randomly give you items anywhere near often enough for that to be worthwhile in short sittings. Anyone can check that on an emulator.

              • 1 year ago
                Anonymous

                >but I'm very confident it doesn't last all day
                I'm positive I remember playing in the morning, turning it off, and playing it again at night and they would still be mad.

              • 1 year ago
                Anonymous

                To elaborate, not outright furious like they could get sometimes, but they would still say stop bothering them or go do something else.

              • 1 year ago
                Anonymous

                >All you do is go to one villager, talk to him until he gets furious, then walk to the next one and do the same
                I remember playing for hours when I first got the game and they would stay mad the whole time. Either they stay fed up with you the whole day or that cooldown must've been at least an hour and any attempt to talk to them before it was up resets it. And when a typical session is only 30-60 minutes, it may as well be the whole time.

                I went and performed a quick test and I am right but I can see why you misremembered. What I first did was talk the a villager until exhaustion, and then immediately saved and changed the time 5 hours ahead to see if they were still exhausted. They were. However, after talking to two other villagers they completely reset and I could talk to them again, and that's what I used to do, rotate through my villagers until I exhausted them and switch to the next.

                And it definitely is generous with the furniture too. I talked to two villagers and got two pieces of furniture. I'd say that's a bit lucky but from my memory not *that* lucky. It's crazy that in like 3 minutes I was able to get 2 new pieces of furniture for free, in a game that doesn't even have that much.

              • 1 year ago
                Anonymous

                >I talked to two villagers and got two pieces of furniture
                Are you talking about trades or chores? I really don't remember them just handing out furniture that often.

              • 1 year ago
                Anonymous

                >Are you talking about trades or chores? I really don't remember them just handing out furniture that often.
                Like I said, I probably got a bit lucky I'll be fair and acknowledge that. The first one I was asked to pick out which event did not happen in August and the second one they asked me if it was my item and I said yes. While this is lucky for just two villager exhaustions, it's not that rare that they give you furniture in the original and you can exhaust a villager's dialogue in about 40 seconds or so. Since the game lets you rotate through them, it is vastly more efficient than any other method of obtaining furniture, which is why they fixed it in future games by greatly reducing how often villagers hand out furniture.

              • 1 year ago
                Anonymous

                Yeah, prior entries did have a form of that in a sense.

          • 1 year ago
            Anonymous

            >a little bit of time each day to see what had changed, not grinding things out for hours.
            Yeah, basically. The hunger for endless content and constant stimulation people wanted to indulge in with NH isn't representative of the slow-burn standard play-cycle. It didn't help that NH was a downgrade in terms of the number of items its predecessor had until 2.0 well after launch. It's something that should have made the deficit even clearer considering the heaviest dollhouse lean in this entry, but most new players haven't played an old entry so far as is apparent, and that reality didn't hit them despite that aspect being something some of them enjoy.

          • 1 year ago
            Anonymous

            This doesn't really make any sense when women are the ones who play the game the longest. I always grind ways to make money and it still provides me with enough gameplay to last months.

            • 1 year ago
              Anonymous

              >This doesn't really make any sense when women are the ones who play the game the longest
              Not necessarily or even substantiable so far as I know. Anon's also likely making a point of the latest director and maybe a preconception on the aesthetically driven preferences of women shaping the shift in focus.

    • 1 year ago
      Anonymous

      It's the only animal crossing game I stuck with longer than a week largely due to terraforming and outdoor decorating.

  7. 1 year ago
    Anonymous

    Not much to do after you build everything. npcs are soulless as frick. Nothing can be interacted with outside of a small handful of things that light up for a second. The multiplayer is nothing... like, no interaction, just look at my stuff.

    If they just built in a few mini-games you could play with your friends on the island it would have had infinite more repeatability. There just nothing to fricking do.

  8. 1 year ago
    Anonymous

    It was my first AC game and I thought there was supposed to be a reason for me to keep playing for months and months.
    In reality only the first week or so was captivating, when the town was getting built and I was getting villagers. That was actually fun.
    After that it was just a playhouse simulator where you can decorate your house and the city but it gets old so quickly. Another game the internet tricked me into buying.

    • 1 year ago
      Anonymous

      Yeah that was my experience with the first two games, but I find the online community is what makes it interesting. Around the time New Leaf came out they released DraStic for Android and I spent a lot of my time posting screen caps from the game with the ACNL community. It was pretty fun. Really it's not meant to be a game with any real story progression like Zelda or Pokemon, more like just a relaxing virtual life sim, closer to The Sims or Harvest Moon. Sometimes it's more fun to play it for a while, take a long break (a day or two) then come back to it later. It's also easier to find rare items that way

      • 1 year ago
        Anonymous

        I miss the life sim of previous games. You can have dollhouse. But there's no good interactions with villagers outside repetitive events.

      • 1 year ago
        Anonymous

        We've reached the point anons are avatargayging with AI generated pictures...

  9. 1 year ago
    Anonymous

    crafting

  10. 1 year ago
    Anonymous

    the game wasn't complete on launch it took them like a year to put all of the missing content out

    it also focused on customizing shit rather than being a fun simulator. would be cool if there were mini games to play with your friends online

  11. 1 year ago
    Anonymous

    fricking soulless
    no point in playing over new leaf

  12. 1 year ago
    Anonymous

    i can't believe how much this game sold

    • 1 year ago
      Anonymous

      The switch, normalgays, and this hobby going mainstream were all a mistake.

    • 1 year ago
      Anonymous

      i kept seeing ads on tv for it and all the ads showed generic women sitting on generic couches playing the game with each other. They knew their audience and they sold to it.

  13. 1 year ago
    Anonymous

    Removing Main Street and the RV campers in favor of just shoving random NPCs onto Harvey's island is such a downgrade it screams rushed

    It also means a lot of NPCs just get cut for no reason and some even dont get replacements like Dr Shrunk (despite his dance still being in the data)

    Theres not even any fricking Nintendo sets aside from the mario ones even though New Leaf had fricking splatoon items

  14. 1 year ago
    Anonymous

    This is the only AC game I haven't bought and played the hell out of. Yes, that includes Amiibo Festival and the pretty awful City Folk. I simply could not get behind crafting/durability nonsense. This series wasn't meant for such crappy mechanics. They take it from chill to work.

  15. 1 year ago
    Anonymous

    It's a Nintendo franchise on the Switch. Not a single series which existed prior to the Switch have had good entries on the Switch, much less better ones than their immediate predecessors.

    • 1 year ago
      Anonymous

      Kirby Planet Robobot > Kirby All Star Allies
      Clubhouse Games DS > Clubhouse Games Switch
      Mario 3D World > Mario Odyssey
      Pokemon Snap > New Pokemon Snap
      Pokemon UMUS > Pokemon ShSw
      Picross e > Picross S
      Animal Crossing New Leaf > Animal Crossing NH
      BoxBoy 3 > BoxBoy+BoxGirl
      Tetris DS > Tetris 99
      Brain Age CT > Brain Age Switch
      FE Fates > FE 3 Houses
      Style Savvy Styling Star > having no new Style Savvy game

      • 1 year ago
        Anonymous

        >Kirby Planet Robobot > Kirby All Star Allies
        I like how you intentionally ignore Forgotten Land
        >3D World > Odyssey
        No one believes this, not even you.
        >Pokemon Snap > New Pokemon Snap
        NPS is both 4-5x longer and with more depth to its gameplay
        >Pokemon UMUS > SWSH
        Again, I like how you intentionally ignore Legends Arceus and Scarlet/Violet

        The rest are debatable or irrelevant
        In the first few years of the switch's life you would have had somewhat of an argument but the output has been getting stronger.

        • 1 year ago
          Anonymous

          >No one believes this, not even you
          NTA but I completely believe that, odyssey was garbage with babby tier collectables and hardly any real platforming.

        • 1 year ago
          Anonymous

          >I like how you intentionally ignore Legends Arceus and Scarlet/Violet
          Are you serious? Going by your post I think you just literally have a taste for shit.

        • 1 year ago
          Anonymous

          >I like how you intentionally ignore Forgotten Land
          >Again, I like how you intentionally ignore Legends Arceus and Scarlet/Violet
          You missed the "immediate predecessor" part, I take it. Forgotten Land is the second mainline Kirby after Robobot. PLA isn't even a mainline game, if you want I could compare UMUS against the Gen 1 demakes though obviously that wouldn't be favorable either.

          >NPS is both 4-5x longer and with more depth to its gameplay
          Yeah, it's longer because they turned it into a modern gaming grindfest making you redo the same level 3 to 4 times in a row before you're allowed to unlock the next.

  16. 1 year ago
    Anonymous

    NONE OF THE VILLAGERS ARE SEXY
    YOU MENTALLY ILL DELUSIONAL COOMER FRICKS TRICKED ME

    • 1 year ago
      Anonymous

      lool git rekt furgay

    • 1 year ago
      Anonymous

      judy is pretty sexy

    • 1 year ago
      Anonymous

      >imagination skill issue.

  17. 1 year ago
    Anonymous

    New Horizons is probably the longest I spent playing a game in this series, and I'm still upkeeping my town years later. My only real issues is the lack of batch crafting, you can't batch select clothing you want to buy, and there definitely could've been more in terms of everything.

    Unrelated, but I really do hope the next game introduces biomes because the same island/coastal town is getting old. It'd give a better reason to actually visit people since you and your friend would have different topography if one stuck with the beach and the other chose say some mountain type region.

  18. 1 year ago
    Anonymous

    My only real complaint is how they removed proper item sets and it takes forever to get good items and recipes that aren't just stuff made out of stone wood and metal. Animal Crossing should be about creating your fantasy dream house, not filling it full of your dinky arts and craft furniture.

    • 1 year ago
      Anonymous

      >Animal Crossing should be about creating your fantasy dream house
      It should be about living as just a regular person in a relaxing quirky little village with amusing villagers who aren't afraid to tell you what they think. The women who wanted to turn it into a godmode dollhouse sim for twitter ruined this series.

      • 1 year ago
        Anonymous

        >Animal Crossing should be about creating your fantasy dream house
        It really shouldn't. By the very foundation and impetus behind the series, it shouldn't, and that's what makes the most recent entry so dislike by older fans. Happy Home Designer is a spin-off with that purpose, but AC proper is a communication game that explores family, friends, and community through its mechanics and design with certain elements that help real living mates engage with one another through AC asynchronously. It's a part of the single-village per device design that's been in every entry that secondaries struck up a shitshow about for NH leading up to release.

        I'm not talking about a godmode dollhouse simulator. I spent hundreds of hours playing the game and there was barely any reward for doing so in the form of item variety and themes. It didn't help that interacting with the villagers was absolutely boring after you heard the same thing being said for the nth time.

        In a perfect world Animal Crossing would have the level of soul and interactivity of the first game, but greatly expanded upon interactions with the villagers, plus a wide variety of interesting items as a reward for it. I don't want stuff to just fall in your lap, I just want it to BE there.

    • 1 year ago
      Anonymous

      >Animal Crossing should be about creating your fantasy dream house
      It really shouldn't. By the very foundation and impetus behind the series, it shouldn't, and that's what makes the most recent entry so dislike by older fans. Happy Home Designer is a spin-off with that purpose, but AC proper is a communication game that explores family, friends, and community through its mechanics and design with certain elements that help real living mates engage with one another through AC asynchronously. It's a part of the single-village per device design that's been in every entry that secondaries struck up a shitshow about for NH leading up to release.

      • 1 year ago
        Anonymous

        It's too late to go back to what the series originally was. The new AC fan base wants more doll house, more customization, moreover furniture, more God powers.

        They don't want Shenmue with animals they want the Sims with animals. And the old formula came with Even more tedium that new players don't want to deal with.

        The original game will always be there but the series has been moving in this direction since New Leaf.

        • 1 year ago
          Anonymous

          >They don't want Shenmue with animals they want the Sims with animals.

          Sorry, but the series was NEVER this. Sure villagers had more personality in the first game, but it was still as limited as it ever was. Now I'm not totally disagreeing with this because it's unfortunate that the series can't evolve in meaningful ways in terms of interacting with the villagers, but it's all the same stuff as its ever been.

          • 1 year ago
            Anonymous

            That's what series was INTENDED to be is my point. They just never went further in that direction. If they wanted to they could have developed animal interaction and gave you more stuff to do and build relationships. Of course it would be a completely different game at that point and it would probably sacrifice a lot of customization to do it. I also don't think it would have garnered as much popularity.

            I mean even now the things that people dislike the most about AC is how tedious it can be but tedium is kinda inherently part of the gameplay. Nobody likes having to mail fossils or only having like 10 inventory spots. Moreover stuff like not being able to place where your neighbors move in or Resetti popping up to annoy you.

          • 1 year ago
            Anonymous

            I think anon is trying to imply that the direction of social simulation would lean there if it were continually evolved as the focus, not that that was what it was. Instead, non-core elements were brought to the forefront and built on.

          • 1 year ago
            Anonymous

            I think anon is trying to imply that the direction of social simulation would lean there if it were continually evolved as the focus, not that that was what it was. Instead, non-core elements were brought to the forefront and built on.

            I mean the series was always centered around collecting shit and decorating your house and character and what not, but is was also about immersing yourself in your own little animal village.

            At the moment it seems too lopsided and focused on that aspect and they've neglected the social aspect. Not enough things to do with your villagers.

            I liked the stuff like building a restaurant for them in the DLC. Having more dedicated buildings like that, a library, an arcade, more interactions would help.

            They should've just ported all thay stuff from the phone game too. The mobile game has a ton of cool furniture.

            • 1 year ago
              Anonymous

              >I mean the series was always centered around collecting shit and decorating your house and character and what not
              No, it wasn't. These were supplmentary means of engaging with the communication features of the experience with your villagers, friends, and family.
              >but is was also about immersing yourself in your own little animal village
              This is not what it's about. It's an exploration of family, friends, and community as themes from someone who left their own behind. The village and the inhabitants are a vehicle for that.

              • 1 year ago
                Anonymous

                Dude what? Pretty much EVERYTHING in the game revolves around furniture. You talk to your villagers you get furniture, you do chores you get furniture, all the special events give you even mkre furniture. It's your reward for everything you do. Hoe is it not centered around that?

              • 1 year ago
                Anonymous

                Do some research about the history of the franchise. Particularly Katsuya Eguchi. You're looking at things from a limited perspective and only in terms of a specific aspect of the design. The items supplement the intended purpose of the experience. They are not THE experience.

              • 1 year ago
                Anonymous

                It doesn't really matter now what the original intent of the series was because these elements people are complaining about were in the first game too and that's the direction they chose to take the series in even with Wild World. Keep in mind it's meant to be a pretty simplistic game and not a social simulator. Though hopefully the next game can go back to that sort of idea because there's literally nothing else. I don't really mind NH for what it is, but I don't really want a New Horizons 2.

              • 1 year ago
                Anonymous

                >your brain on consoom

  19. 1 year ago
    Anonymous

    The complaints people have about New Horizons are ridiculous. Basically, people wanted New leaf plus more. But that was not feasible since they couldn't reuse any assets from new leaf and had to remake all the literal thousands of items from scratch. Is there a single game out there with more HD assets than New Horizons? I doubt it. Maybe some MMO, MAYBE. The alternative would have been to leave the game in SD on an HD console, which I doubt people would have received well.

    Still, the next game should be a lot better since they can just reuse everything from this game. The items already look ridiculously realistic for Animal Crossing, no need to remake them.

    • 1 year ago
      Anonymous

      >But that was not feasible since they couldn't reuse any assets from new leaf and had to remake all the literal thousands of items from scratch
      If only a lack of furniture was the only complaint everyone had about the game instead of nearly everything about it.

  20. 1 year ago
    Anonymous

    Item dura was the dumbest decision ever made. If they made the golden tools unable to break it would have been something to work towards that would have been worth it. Crafting in general seemed like it was tacked on and doesn't fit the game it's in.

  21. 1 year ago
    Anonymous

    Just let us date the villagers already we don't even need to frick them(yet) I just want to hold hands with Sydney

  22. 1 year ago
    Anonymous

    what the FRICK is PG? is this a eurobro thing? pls explain

    • 1 year ago
      Anonymous

      Population Growing. The subtitle of the original game's western release on the GC. Which is Gamecube.

      • 1 year ago
        Anonymous

        it ain't a subtitle if it ain't on the side of the box, and it ain't. meanwhile wild world, city folk, and new leaf are all present on the sides of their boxes (i would know because i'm looking at them over on my shelf right now). first ac is just that: ac

        • 1 year ago
          Anonymous

          >arbitrary qualifier
          Tell it to someone who cares about your opinion. You asked a question and got your answer.

    • 1 year ago
      Anonymous

      Population Growing. Some people get REALLY autistic over you calling it that, but I prefer it over saying ACGCN or AC on the gamecube.

  23. 1 year ago
    Anonymous

    i dont know why morons are still asking for more furniture
    the game needs more life sim and less dollhouse
    add more villager interactions, more special villagers and activities related to them, multiplayer minigames and the game immediately becomes the best in the series

    • 1 year ago
      Anonymous

      Because the people playing it now are a very different audience. They just want to be autistic over decorating their house and their island and the rest of the game just gets in the way of them doing that.

    • 1 year ago
      Anonymous

      >i dont know why morons are still asking for more furniture
      It's not so much more furniture but more ways to get it that people want. In New Leaf there were simply more ways to obtain items. After the DLC, there were 3 separate stores to buy items each day. Nooks, the house decoration shop and the campsite. In New Horizons, there's only Nooks, they removed the other two. You could also earn items by playing minigames on the island, they cut that out too. Nintendo would sometimes send out rare items, yeah they cut that out. You could take your 3DS for walks to earn playcoins to spend on special nintendo themed items - also cut out. The gyroids were eventually added back in, but there are less of them and it took like 2 years. People just want all the new leaf shit back.

      • 1 year ago
        Anonymous

        >The gyroids were eventually added back in but there are less of them

        They were really good gyroids though.

        • 1 year ago
          Anonymous

          I will admit the quality is much higher. But it's no excuse to have a fraction of the total and to take 2 years to make it. That shit should have been there on launch, hopefully it will be in the next game. Touching on your comment though, the one thing you can really give new horizons is that the DLC items were all incredibly high quality, much more than the base game. But this stings all the more because by the time they came out, people were bored of the game.

    • 1 year ago
      Anonymous

      In part, it's because it launched with a strikingly low amount and didn't get ahead of its predecessor unto 2.0. There are also people who want the old sets that still aren't there to come back. Yes, the game's focus isn't the way it should be, but there are other deficits including the content. Older fans who like decorating in particular would have probably been quite miffed, but it seems like people who jumped on through NH didn't even notice.

  24. 1 year ago
    Anonymous

    just wait for heartopia

  25. 1 year ago
    Anonymous

    >all focus spent on craftable item, new furniture and terraforming
    >no new villager personalities, the new sub personality and hobby traits are very rudimentary and only adds very superficial changes
    >practically no improvements to villager AI what so ever since new leaf, still just cardboard cutouts that walk around aimlessly with no goals or needs
    >still lots of missing NPC's and features from the previous games, we still have yet to see Gracie or Shrunk or Katie at all.
    >multiplayer is extremely barebones, and unlike New leaf there are no minigames at all to play together
    >the online code sharing to join islands was very easy to grief and caused huge issues for people trying to enjoy multiplayer together
    >for some fricking reason despite that the Switch already had Splatoon 2, the whole animal crossing team is sent to work on Splatoon 3.
    >artists community doesn't draw my squirrel wife enough
    It wasn't completely awful and I certainly got a lot of fun out of it, but it wasn't as good as New Leaf

  26. 1 year ago
    Anonymous

    nothing really, except i can't automate weed pulling. you need over 300 weeds for the dude to pull them for you, and thats more than you have when your island is on day 1.

    the expanded inventory and the easy character customization were great, as well as how easy sharing custom designs is

  27. 1 year ago
    Anonymous

    >remove all the set items
    >make generic shit
    >DIY
    >all this shit to make you play everyday feels like a chore
    This is worse AC and I will not pretend it isn’t

  28. 1 year ago
    Anonymous

    A million things went wrong, and only a very select few were even addressed by the time they finished working on it. Classic furniture sets are still missing, you will never be able to mass-craft shit you need, making bait is a huge chore, the island is bigger than previous towns but feels suffocating because of design decisions. Lifeless as frick, no upgrades to anything. The fact your golden tools can break is one of the worst decisions they ever made.

    On the bright side, I did get Petri. I love my little lab mouse.

    • 1 year ago
      Anonymous

      >Lifeless as frick
      I disagree. I would say visually and detail wise, the game is immaculate. Probably the best looking game on the Switch and the Villagers themselves look great and there are a lot of cute interactions
      And some of the wallpapers and floorings are amazing looking.

      I just think they didn't go as far as they could have with Villagers. The series really needs to make them more interesting. It's cool thay they can sit down and eat and exercise but they need to feel like more than just props.

      which is why dating should be a feature

      • 1 year ago
        Anonymous

        That's basically what I meant. In terms of looks, the games have never been more immaculate. The weather, the seasonal changes, the details. A lot of that stuff is magnificent. The change from cute little stylized blob fish and bugs to realistic ones was incredibly jarring, but I can't deny they are well made. But hardly any of that matters when it feels like you're playing in a box. Villagers can have fun interactions, but they're far and few in between. They still mostly just utter the same shit day in and day out with the player only very sparingly getting some neat dialogue out of them. The main game's location being an island is a huge problem in and of itself, as by nature it has to be cut off from everything. There's only room for so much shit on your island, and the "fix" of having things on Harv's island is just a stupid little band-aid. I guess the game just isn't specifically for me since it's so dead set on being a gigantic dollhouse. I was happier just being a villager who occasionally had power.

        I'd settle for a roomates mechanic.

  29. 1 year ago
    Anonymous

    You whiny little gays will complain about anything.

    • 1 year ago
      Anonymous

      no, my doll house is not perfect and everyone must know!

  30. 1 year ago
    Anonymous

    They designed this game to be playable forever, which I think is a good direction for the series, but they didn't add enough gameplay systems to justify that. If you want someone to put 1000 hours into a game, there needs to be more to do besides fish, catch bugs, collect items and decorate. There need to be a lot of different gameplay systems to engage in and there isn't. Let me go mining, let me play in a virtual arcade to earn prizes, let me go bowling or fight enemies or something. I don't know just something else to do. If I fish in new horizons at this point it makes me feel nauseous.

  31. 1 year ago
    Anonymous

    I want to casually play an animal crossing game again. Am I better off just going with the gamecube game or is the hate this gets unfounded?

    • 1 year ago
      Anonymous

      You could just emulate it and see for yourself unless you insist playing on console

      • 1 year ago
        Anonymous

        I'd prefer to play it on console

        Just play this one. The GameCube game has its charm from longtime fans but I feel like most causal players would enjoy NH more.

        I played the gamecube one back in the day then Wild World on DS. Never touched anything after that

    • 1 year ago
      Anonymous

      Just play this one. The GameCube game has its charm from longtime fans but I feel like most causal players would enjoy NH more.

    • 1 year ago
      Anonymous

      You can emulate PG in 5 minutes and see for yourself. I wish e+ was fully translated. I'd say PG and NL are the peak of the series. PG in terms of pure soul, novelty and villagers and NL in terms of content. Don't bother with NH unless you care more about taking pictures for twitter than playing the game.

  32. 1 year ago
    Anonymous

    >worst game in the series is the most successful instalment by an landslide, ensuring all future games will be like it and the series is ruined forever for people with brain cells and taste

    why are like half of the major titles on Switch like this

    • 1 year ago
      Anonymous

      only examples i can think of have 2 installments each, Hyrule Warriors and Mario Maker. don't think those count

    • 1 year ago
      Anonymous

      What other games does that apply to?

      Also New Horizons is just New Leaf 2, it doesn't do anything that New Leaf didn't already push for.

      • 1 year ago
        Anonymous

        Rune Factory 5, the newest Story of Season remakes. Seems like the sim game market is getting extra fricked by the phenomenon.

    • 1 year ago
      Anonymous

      >half
      I'm struggling to think of any that aren't like that. Smash, maybe.
      It fricking sucks how quickly Nintendo went to shit without Iwata and they got rewarded for it in spades by normalgays just because they were the only handheld on the market.

      • 1 year ago
        Anonymous

        Iwata had nothing to do with anything. The wii U/3DS Era released mountains of trash.

        • 1 year ago
          Anonymous

          When he was dying in a hospital, yeah.

    • 1 year ago
      Anonymous

      It's an unfortunate symptom of the Switch itself. The Switch has so much less effort put into it than Wii U. You can see it everywhere from the UI, to the clunky and slow to respond eShop, to the lack of anything resembling themes or customization, and so on. All of it inferior to Wii U's. But because they didn't market it in a stupid way this time, it sold. I will forever be salty.

      Might even skip the next console. One entry per, but not on the Wii U.

      Only because the system flopped.

      • 1 year ago
        Anonymous

        Nothing indicating that as the reason. If it were a matter of the console itself having them shift gears, we wouldn't have had such a long period to wait before seeing New Horizons, as HD assets would've gotten a head start. Instead, we got a delay and an unfinished release besides that.

        • 1 year ago
          Anonymous

          Considering the AC team is the Splatoon team, and they were scrambling to put Splatoon on the Switch, I'd say it's more or less the same reason. No matter how many HD assets they had, they were diligently working on one game for a long while. I'm not 10)% sure, but I'd assume the NH announcement was sometime after Splatoon 2 had its final updates.

          • 1 year ago
            Anonymous

            Considering it's the same team, the most reasonable position is that the game wasn't planned for the Wii U and that the success or lack thereof of the console was not a deciding factor or measure.

            • 1 year ago
              Anonymous

              Suit yourself, I'm just saying what makes more sense to me.

  33. 1 year ago
    Anonymous

    Your character being the almighty overseer of the island, that can bend everything to his will. Villagers end up feeling like they have zero autonomy.

  34. 1 year ago
    Anonymous

    I like pocket camp

  35. 1 year ago
    Anonymous

    I'm scared to buy this game because what if they announce a sequel in February?

    • 1 year ago
      Anonymous

      There won't be a new game til the next console, Animal Crossing games don't come out often.

      • 1 year ago
        Anonymous

        Might even skip the next console. One entry per, but not on the Wii U.

    • 1 year ago
      Anonymous

      >what if they announce a sequel in February?

  36. 1 year ago
    Anonymous

    Dialogue repeated too much

    • 1 year ago
      Anonymous

      Might even skip the next console. One entry per, but not on the Wii U.

      >what if they announce a sequel in February?

      There won't be a new game til the next console, Animal Crossing games don't come out often.

      Okay sorry sorry

      Okay should I play this game, the DS one or the 3DS one? Or should I just play them in order?

      • 1 year ago
        Anonymous

        >Or should I just play them in order?
        Just pick one that looks good to you and try that. There is absolutely no need to play them all, especially not one right after the other, it'd make you want to have a nice day.

        • 1 year ago
          Anonymous

          >There is absolutely no need to play them all, especially not one right after the other, it'd make you want to have a nice day.

          I got the same reply when I asked that about Sims, EA was giving out 1-4 for free at different points.

          Is it kind of like Rune Factory where you'll basically be doing the same thing every game?

          • 1 year ago
            Anonymous

            >I got the same reply when I asked that about Sims
            Yeah, same deal with the sims. 3 is generally considered the best in the series but 2 is a close contender. 1 for nostalgia, 4 for disappointment and shame, ruined by women like NH is.
            >Is it kind of like Rune Factory where you'll basically be doing the same thing every game?
            Yes, just with varying levels of quality. If you don't like one you can try a different one, but depending on what you didn't like there's a good chance you just won't like the series itself.

  37. 1 year ago
    Anonymous

    It was just another unfortunate victim of Nintendo's recent business practice of releasing unfinished games with the intent on updating it or giving it DLC later. Except this game was already delayed once. Fricking disgusting.

  38. 1 year ago
    Anonymous

    They released it with only 20% of its content and then finished it through half-assed updates

  39. 1 year ago
    Anonymous

    Literally a female director. It went about as well as most expected.

  40. 1 year ago
    Anonymous

    I would like if we got new kinds of interactible furniture. Something like activating it starts a mini game where you play with it like a toy. I also would like vehicles where Capp'n gives you driving lessons.

  41. 1 year ago
    Anonymous

    I somehow have 785 hours in this game. About 90% of that was spent fricking around with other anons, which isn't an option anymore because the game and some of the anons are dead.
    The real New Horizons were the friends we made along the way.

    • 1 year ago
      Anonymous

      What did you guys even do? You literally have nothing to do except walk around each other's islands and trade shit. Even New Leaf had mini games.

      • 1 year ago
        Anonymous

        Terraforming and getting the items you need for what you want to do takes a lot of time. I played nearly 500 hours of the game before I basically done everything I wanted to do.

        • 1 year ago
          Anonymous

          I mean, that sounds like a lot but these games are a big time sink. If you play your cards right, you can get most shit done in less than a year.

          • 1 year ago
            Anonymous

            It helped that it was during the pandemic and not much else to do. Played for a few hours every day for about 6 months.

            • 1 year ago
              Anonymous

              I believe I got it for Christmas that year. Wasn't really too into it like a lot of people were, but it was still nice while it lasted.

      • 1 year ago
        Anonymous

        Mostly just use it as a very shit version of IRC

        • 1 year ago
          Anonymous

          I don't know what answer I could have expected.

    • 1 year ago
      Anonymous

      >the game and some of the anons are dead.
      I'm still here
      Strips, I don't know, Klarmex, Nrub, Mao, my wife Mezza, and I don't know

    • 1 year ago
      Anonymous

      >The real New Horizons were the friends we made along the way.
      I had fun with the Ganker threads until they lasted. Can't say that I made any friends, but I had fun anyway.

      >293/300 active island days
      Never even dipped to the HHA stuff that much. I think the energy was spent at that point.

  42. 1 year ago
    Anonymous

    Terrible UX and barely any content on launch on top of v2.0 giving everything at once making it easier to burn out
    Nonexistent shop upgrades made it too much effort to find and get decent furniture to build with when you could only check out 4 at most every day

  43. 1 year ago
    Anonymous

    Women in creative control of a beloved franchise created out of the feeling of being homesick

  44. 1 year ago
    Anonymous

    >moving into and making a life in a village full of animals with odd personalities
    vs
    >animal dollhouse with extra steps

  45. 1 year ago
    Anonymous

    they realized they didn't have to try anymore

  46. 1 year ago
    Anonymous

    being a random guy in a village was way cooler than being a mayor or whatever and having power

  47. 1 year ago
    Anonymous

    I want more spicy animal villagers

    • 1 year ago
      Anonymous

      Imagine the butthurt on twitter if they still talked like this and not the sterile, safe and soulless props the babies of today want them to be.

  48. 1 year ago
    Anonymous

    even the next game really sucks I'll still have fun drawing with you guys

  49. 1 year ago
    Anonymous
  50. 1 year ago
    Anonymous

    The general finally died on /vg/.
    Rip in piss.

  51. 1 year ago
    Anonymous

    They stopped the content updates? My girl would still be playing.

  52. 1 year ago
    Anonymous

    I wonder how much art exists of "realistic" villagers.

  53. 1 year ago
    Anonymous

    I started an island just to see if it can rekindle inspiration. And the villagers talk like they're written as templates. If it wasn't obvious before it is now.

  54. 1 year ago
    Anonymous

    They lost sight of what made Animal Crossing good. It was never suppose to be a sims game.

  55. 1 year ago
    Anonymous

    science bombshell

  56. 1 year ago
    Anonymous

    >Franchise used to be about moving into a new neighborhood and slowly becoming part of the community
    >Now its a dollhouse simulator
    I fricking hate it.

    • 1 year ago
      Anonymous

      >haven't had Bob in my towns since the GCN days
      I fricking hate it.

  57. 1 year ago
    Anonymous

    Why are you so dead

  58. 1 year ago
    Anonymous

    give me some blathers requests and i'll draw them

    • 1 year ago
      Anonymous

      How about Blathers desperately trying to stay awake during the day using Brewster's coffee?

    • 1 year ago
      Anonymous

      women lol

      blathers wearing sunglasses and that flaming guy fieri shirt from acpg, driving in a convertible at sunset facing the beach

  59. 1 year ago
    Anonymous
  60. 1 year ago
    Anonymous

    What went wrong? The Inability to court, seduce and frick your villagers, that's what went wrong. Where's my Island cult of fanatically devoted animal people, all climbing over each other to worship my BHC?

  61. 1 year ago
    Anonymous

    nintendo choose to appeal to idiots who treat the game like a decor sim instead of treating it as the comfy life simulator it has always been. Result is a solid doll-house game but an absolutely awful animal crossing game

  62. 1 year ago
    Anonymous
  63. 1 year ago
    Anonymous
  64. 1 year ago
    Anonymous
  65. 1 year ago
    Anonymous
  66. 1 year ago
    Anonymous
  67. 1 year ago
    Anonymous

    I'm done

  68. 1 year ago
    Anonymous

    Animal Crossing lost it’s soul when they replaced Pelly/Phyllis with Isabelle

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