WoTLK was good when it released in 2008.
By todays standards, its a slog and a chore to play and a solved game.
Retail at the moment is a mess of complex arbitrary game systems to endlessly grind and is anti fun.
It was always bad, but the game was made for noobies that couldn't handle more complicated games. This was before movie games became more common and pushed the industry into a true casual cesspit. WoW was a good entry to that trash since most of the game is just walk, talk, stand still to attack trash, repeat until endgame. It's a mind numbing experience like most casual games, but modern trash at least had more spectacle
Are we on 3.3.5 ? I thought we were on 3.0 or whatever version it was when wotlk released and they would update classic like the old game patch by patch
only issue i have is that the leveling experience under 70 is now 100% questing or getting someone to clear dungeons for you. could have used dungeon finder for that, but we gotta sell them subs
Blizzard fricked up by not adding blockades if you don't kill bosses in dungeons. Can't do my fricking quests because of this and can't make a quest group because blizzard says I have prepaid phone so I can't write into the group info.
Part of why WotLK was good because
1. Everyone was excited to see the "conclusion" to Frozen Throne
2. People were excited to return to Azeroth after a space goats expac
3. Wrath was really good at providing a lot of content to casuals, but in a way where the tryhards generally didn't resent the casuals being in the mix. Sure there were the obligatory sperglords, but overwhelmingly everyone got along and it hasn't really been the case since with the exception of Legion.
4. Achievements, which ultimately were part of the cancer that killed WoW, at the time gave people a lot of random shit to track down in the old world and during holidays.
None of that is interesting or enticing in the form of Wrath Classic, and I think most peoples reactions to WoW Classic has been
1. "Holy frick, this is insanely fricking easy."
2. "Oh shit, despite how good the content is Wrath really was the first step on WoW's massive decline."
>1. "Holy frick, this is insanely fricking easy."
The best wotlk private servers turned the damage and health of bosses up like 500% and it was still too easy.
Are we seriously still pretending Legion wasn't absolute liquid dogshit and responsible for birthing every failed system that plagues retail to this day?
>Achievements, which ultimately were part of the cancer that killed WoW
Ah yes. Because filling a bar that says I did 1500 dailies or killed a level 65 dungeon boss killed WoW. Right
>be me >back in original wrath of the lich king >guild officer >group takes stupid wipe on DBS even though we have it on farm. >while resituating guy responsible for wipe whispers me to shoot the shit about how the content is too easy >now have direct insight into people who constantly mewl about how the game is too easy on forums- surprise it's pure projection. >Difficulty creep absolutely destroys guild after guild, expansion after expansion >Wow is now fricking dead >Even bringing back the "pinnacle" of wow can't save it.
You homosexuals did this to yourselves. Glad I don't play this shitheap anymore.
You know what the appeal was? It's a game where if you're a high IQ individual you can get absolutely shitfaced drunk and still impress all the reddit midwits who struggle with what is essentially just a fancy game of simon says.
WoTLK was good when it released in 2008.
By todays standards, its a slog and a chore to play and a solved game.
Retail at the moment is a mess of complex arbitrary game systems to endlessly grind and is anti fun.
It was always bad, but the game was made for noobies that couldn't handle more complicated games. This was before movie games became more common and pushed the industry into a true casual cesspit. WoW was a good entry to that trash since most of the game is just walk, talk, stand still to attack trash, repeat until endgame. It's a mind numbing experience like most casual games, but modern trash at least had more spectacle
i'm playing it right now and enjoying it. WOTLK DKs are the most amazing thing ever holy shit are they fun.
Jesus if you think 3.3.5 DK is good then you clearly missed 3.0/3.1 DK. That shit was pure gold
Are we on 3.3.5 ? I thought we were on 3.0 or whatever version it was when wotlk released and they would update classic like the old game patch by patch
It's on 3.3.5 and they're staggering raid releases
If it were 3.0 then Death and Decay would cause an AoE fear to everything in it
only issue i have is that the leveling experience under 70 is now 100% questing or getting someone to clear dungeons for you. could have used dungeon finder for that, but we gotta sell them subs
*sell them boosts
sorry
didn’t dungeon runs with higher levels get nerfed
raw exp from monsters yes. but you can still get your quests done in there
>LFM BIG PUMPERS XP FARM SKIP BOSSES
Blizzard fricked up by not adding blockades if you don't kill bosses in dungeons. Can't do my fricking quests because of this and can't make a quest group because blizzard says I have prepaid phone so I can't write into the group info.
Part of why WotLK was good because
1. Everyone was excited to see the "conclusion" to Frozen Throne
2. People were excited to return to Azeroth after a space goats expac
3. Wrath was really good at providing a lot of content to casuals, but in a way where the tryhards generally didn't resent the casuals being in the mix. Sure there were the obligatory sperglords, but overwhelmingly everyone got along and it hasn't really been the case since with the exception of Legion.
4. Achievements, which ultimately were part of the cancer that killed WoW, at the time gave people a lot of random shit to track down in the old world and during holidays.
None of that is interesting or enticing in the form of Wrath Classic, and I think most peoples reactions to WoW Classic has been
1. "Holy frick, this is insanely fricking easy."
2. "Oh shit, despite how good the content is Wrath really was the first step on WoW's massive decline."
>1. "Holy frick, this is insanely fricking easy."
The best wotlk private servers turned the damage and health of bosses up like 500% and it was still too easy.
Are we seriously still pretending Legion wasn't absolute liquid dogshit and responsible for birthing every failed system that plagues retail to this day?
when people say legion is good they're referring to 7.3.5 when we had the mage tower, legendary vendor and artifcat power was no longer a grind
Legion was fun but only because good players who were fun to play with stuck around for the entire expansion
>Achievements, which ultimately were part of the cancer that killed WoW
Ah yes. Because filling a bar that says I did 1500 dailies or killed a level 65 dungeon boss killed WoW. Right
link me your AOTC
Not him but why not ask for his CE?
>this is insanely easy
No fricking shit everyone's been playing WoW for 2 decades
damn what a shitty thread
No u
Retail is a button mashing slot, machine eyesore that leaves you feeling empty.
>be me
>back in original wrath of the lich king
>guild officer
>group takes stupid wipe on DBS even though we have it on farm.
>while resituating guy responsible for wipe whispers me to shoot the shit about how the content is too easy
>now have direct insight into people who constantly mewl about how the game is too easy on forums- surprise it's pure projection.
>Difficulty creep absolutely destroys guild after guild, expansion after expansion
>Wow is now fricking dead
>Even bringing back the "pinnacle" of wow can't save it.
You homosexuals did this to yourselves. Glad I don't play this shitheap anymore.
mmos were never good
i can't believe tbc is my second most played game ever.
You know what the appeal was? It's a game where if you're a high IQ individual you can get absolutely shitfaced drunk and still impress all the reddit midwits who struggle with what is essentially just a fancy game of simon says.
Vanilla is still the only good version of WoW