Ashes of Creation

What do you think Ganker? Is it possible for an open world semi-full loot PvP to work in 2022, given what we know about the playerbase of these games, and how Ultima Online, EVE Online, Lineage 2, Archeage, Mortal Online 2, and all other games like that have ended up?

  1. 1 month ago
    Anonymous

    Not a fucking chance. The PvP playerbase is toxic as shit and if they can't gank people they'll screech and cry about "muh carebears"

    • 1 month ago
      Anonymous

      It just seems it's pointless to make a fully realized world with all the stuff they're describing when it will end up like an average AA fresh start server after a few months.

  2. 1 month ago
    Anonymous

    This is not an anime. And therefore it is inherently not fun to play a game where 2 players can gank you and take away days or even weeks worth of work from you. Even eve online is not like that since a lot of that game is setting things up such that your wealth is safe from thieves.

    • 1 month ago
      Anonymous

      >Even eve online is not like that
      You haven't played in a while have you, nowadays gankers are multiboxing 50 disposable ships to gank you in safe space with practically no cost.

      • 1 month ago
        Anonymous

        While that is true, the multibox ganker is spending way more resources running those accounts than the person getting ganked, so the multiboxer can't do that forever since he'll run out of money.

        • 1 month ago
          Anonymous

          Why would he run out of money, that's like $1k/month, crypto druggies can do this for the next 1000 years.

  3. 1 month ago
    Anonymous

    >mmo
    >some sperg plays 14 hours a day and minmaxes character
    >after minmaxing spends 14 hours a day killing you and preventing you from playing the game

    Wow what a complex issue

  4. 1 month ago
    Anonymous

    >Full loot open world pvp
    Dead game tbh

    • 1 month ago
      Anonymous

      >Full loot open world pvp
      based

      This image is from Josh Strife Hayes's video

      >Josh Strife Hayes
      Why does Ganker like this fag so much?

  5. 1 month ago
    Anonymous

    >It has to be a mental narcissist disorder to feed off an fuel off of another humans misery. These humans ruin the maximize profits the company wants and needs to stay alive. I think gamers need to seek therapy if all you want to do is make someone's time miserable, if in reality you get harassed as much as you harass others you would cry pout break your controllers and monitors take it out on your loved ones an hr or day later. Listening to any chat in any mmo is disappointing af due to the lack of intelligents and bigotry and flat out dumb child like mindsets from kid and adult and everything in-between. Gamers seem to be the most weak minded an easily puppeted especially if they have more then 4 friends on the same mental mindset or state. To many shit egos and ghetto personas that feel like they are entitled and thinking they are some kind of god...when in reality they are sad hurting depression riddled babies who seek control because reality life has chewed and spit them out because they aren't good humans deep down. Karma always hits these humans hard. Games should be made only as single player if self absorbed narcissist want a game they can make there own and play by themselves. Take the food away they will starve and will be left with change for the better or cry an complain an ultimately wast time doing so. I honestly think they should be shiped to go play real war and see what suffering can do to the mind and see what happens if you stay a turd human all your life....once you die your queue is going to be miserable due to your actions... peace and love grow the mind and grow the heart. If your life is shit guess what someone always has it worse and someone always has it better. Being a better human is best for everyone put in the work because the default perosnas and egos are disappointing af and gross

    LMFAO look at this Christfag chud retard lmfao dilate cope seethe eat shit

  6. 1 month ago
    Anonymous

    This image is from Josh Strife Hayes's video

  7. 1 month ago
    Anonymous

    Stop catering to casual PvE scrubs, that's the downfall of any game, if you want a casual PvE game there are plenty out there. If anything the corrupted status system needs to go.

    Gaming is ruined thanks to fake gamers like you.

    • 1 month ago
      Anonymous

      shut the fuck up retard. the pvp v pve debate is a fake one. developers just dont want to spend money making content, the entire industry has been hiding the shallowness of their products for almost 2 decades behind daily quests, weekly quests, and untradable bound resources. some developers even use pvp as the content ie turning other players into the content. AA is actually a really good example of this. World bosses have brain dead retarded mechanics. You can literally kill 99% of all world bosses with 1 or 2 people, and the ones that need more can be done with 10 or so. But uh oh, here comes the enemy raid. Better fight in the water for an hour, resetting the boss over and over, wow so much content. No, its not content at all. Its both sides jerking each other off for scraps while xlgames makes 3 different games to milk new players with.

      fuck i hate archeage. game is 10 years old with less than 2 years worth of actual content patches.

  8. 1 month ago
    Anonymous

    Steven Sharif our Lord and Savior replied to the shit video in the OP already.

    >Greetings brother, awesome video!

    >Just a few points I’d love to add.

    >Much of the Ashes corruption system has taken into account these concerns. In my experience with similar flagging systems, such as that of L2’s, there were very apparent flaws in implementation.

    >Some of the adjustments that have been made for Ashes’ approach to open world flagging system is as follows;

    >- Abilities with CC effects do not apply to non-combatants. The target of a cc ability must be flagged in order to suffer the CC effects. This prevents players from opening attacks that stun players during a pull for example.

    >- Corruption gain also takes into account level disparity between the player killed and the corrupted. The greater the disparity the higher the corruption accrued.

    >- PK alts would be highly ineffective, since acquiring corruption will apply dampening effects on skill dmg for PvP the higher your corruption score becomes.

    >- Working corruption off through exp grinding also takes significantly longer than L2, and during that time we’ve created a bounty system that reveals corrupt player locations on the map.

    >It is true that Ashes is a PvX game. And that means it won’t be for everyone. And that’s ok.

    >Testing will further refine our approach for corruption, but as a system it is core to introducing risk vs reward in Ashes, while disincentivizing griefing.

    Personally I can't wait to have to "work corruption off through exp grinding" from having to flag on a bunch of people who killed me and stole my shit with their non-flagged alt. Very immersive!

  9. 1 month ago
    Anonymous

    >trying to build an entire mmo around a minigame concept that appeals to a fraction of people
    yeah, i wonder why pvp mmos never last

  10. 1 month ago
    Anonymous

    If I want to PvP, I want to PvP on even ground. I don't want to fight some autismo that's fucking decked out with the best gear because he no lifes the game. If he's just better, that's fine. But it needs to be purely skill based, not because of grind or hours dumped.

    • 1 month ago
      Anonymous

      You're in luck then, because in these games you don't just fight the autismo, you fight the autismo and his bored 50 man RMT exploiter hacker doxer griefer "PvPer" sweaty autismo guild.

    • 1 month ago
      Anonymous

      then go play a fighting game and quit after losing ten rounds in a row like everyone else who thinks they want fair fights

      • 1 month ago
        Anonymous

        >then go play a fighting game and quit after losing ten rounds in a row like everyone else
        Lmao at this random projection.
        >thinks they want fair fights
        Yes? Lol.

  11. 1 month ago
    Anonymous

    Archeage died not because of in-game issues, it died because of the extremely garbage companies behind it, the game itself was a masterpiece

    • 1 month ago
      Anonymous

      Yeah having no access to any endgame bosses and no way to defeat the people freefarming them is great, chef's kiss.

  12. 1 month ago
    Anonymous

    ESL here. I'm pretty sure that plural of MMO is MMOs and not MMO's.

  13. 1 month ago
    Anonymous

    out of those, ultima online was the only one that was fun specifically because it was just as full of people who wanted nothing to do with the pvp and clueless retards as it was with edgelords and tryhards. Edgelords and tryhards alone make for an absolutely cancer community, see mortal online or any of those other HARDCORE PVP focused MMOs.

    • 1 month ago
      Anonymous

      >out of those, ultima online was the only one that was fun specifically because it was just as full of people who wanted nothing to do with the pvp and clueless retards as it was with edgelords and tryhards.
      And even that failed miserably because the majority of normal people couldn't build a functional in-game society and keep the PKers out.

      https://www.raphkoster.com/games/snippets/a-uo-postmortem-of-sorts/

      >I can’t think of any better experience to have in ANY game of ANY sort than for real people to work together against antisocial activity, selfish people, and other forms of creeping insidious evil, and WIN, and build something lasting and good. To work together and have fun together with types of people they never would have considered worth speaking to otherwise. And yes, to convert a few selfish jerks into better people along the way. If having this experience in a game means that they are more likely to dare to do it in real life instead of living in passivity, then I’ll feel like something really important has been accomplished.

      >My greatest worry is that instead, we’ve inadvertantly taught people to be bad as far as they can get away with.

      Koster was extremely naive as to the nature of humanity.

      • 1 month ago
        Anonymous

        His post mortem is simply a justification for devs bowing to suits who only wanted to make WoW clones.

        • 1 month ago
          Anonymous

          Yeah, all those WoW clones 5 years before WoW was released.

          • 1 month ago
            Anonymous
    • 1 month ago
      Anonymous

      Wrong, it's because UO wasn't built around PvP, had consequences for being a PKer and had a lot of fun shit to do that wasn't PvP. After EQ and especially WoW killed sandbox MMOs the "PvP MMO" was born. These were low budget and focused almost entirely on PvP, so no shit the only people playing them will be PvPers. Archeage was the only post-WoW MMO that broke that mold and it did for a time satisfy all kinds of players until the monetization ruined it. AOC is the first time a sufficiently funded Western MMO with a large enough scope is trying this. I think it will succeed.

  14. 1 month ago
    Anonymous

    >PvP MMO
    DoA or major PvE overhaul within a year.

  15. 1 month ago
    Anonymous

    The shittest thing WoW ever did was war mode. All I did with my WoW subscription was corpse camp low levels and spit on them and they took that away from me.

    • 1 month ago
      Anonymous

      Good. You deserved it. Go fight people in your level and stop bothering others.

  16. 1 month ago
    Anonymous

    No. Everybody wants to be the hero, godking, jedi... etc.
    Nobody wants to live the mundane life required for such economies to function.

    • 1 month ago
      Anonymous

      >Nobody wants to live the mundane life required for such economies to function.
      Literally millions of people do, they just don't want to get killed 20 times on their way to work.

  17. 1 month ago
    Anonymous

    You can't have high stakes pvp in 2022. Everyone has scripts, everyone has 10k hours available, everyone has 100 people on discord. Of course, everyone that is not you.

  18. 1 month ago
    Anonymous

    mmos die because the developers abandon them in favor of developing the cash shop and then trying to pretend a game is attached to it. Pvp just makes the problems of this concept come out faster because you have a portion of the population effectively stopping everyone else from doing the tiny amount of content that is available.

  19. 1 month ago
    Anonymous

    Every full loot PvP "MMO" eventually boils down to the people who are really good at pvp driving off everyone and complaining that PvP MMOs always die because nobody plays them.

  20. 1 month ago
    Anonymous

    Since we have a lot of armchair experts on this thread, what should a person that wants to get into pve mmo's do?

    • 1 month ago
      Anonymous

      Download one and start playing? I don't get the question.

  21. 1 month ago
    Anonymous

    The ones crying and begging for a full loot PvP centered MMO will never play one. Not even PvP centered or hardcore elite pve spastics want to play the game they are asking for. There are already options for each that are all untouched and dead. Fuck these gays, they like the idea more about it than actually playing a game. It's a waste of time to cater to these freaks.

  22. 1 month ago
    Anonymous

    Didn't know it was full loot pvp. Not buying now.

    I got a life. No point investing into a game where no lifers gank all my progress.

    Is it so hard to make a daoc pvp style game? Some risk (not personal, but guild/realm), some reward, some tactics.

    Played em all. Even in L2 we got the first castle etc etc. But L2 sucks, even in a winning guild most of the 300+ guild quit after a few months cause farmers and gankers.

    • 1 month ago
      Anonymous

      Yeah, nobody has time and energy for that. Not even neet friends go for games where you can lose everything at the will of some turbo basement dweller.

      • 1 month ago
        Anonymous

        Didn't know it was full loot pvp. Not buying now.

        I got a life. No point investing into a game where no lifers gank all my progress.

        Is it so hard to make a daoc pvp style game? Some risk (not personal, but guild/realm), some reward, some tactics.

        Played em all. Even in L2 we got the first castle etc etc. But L2 sucks, even in a winning guild most of the 300+ guild quit after a few months cause farmers and gankers.

        Actually AoC is not fully full loot, it's a weird combination where basically you can gank gatherers and crafters and get their mats, but then you get corrupted if they don't fight back, but if they fight back, you get no penalties, everyone who's played a MMO where you could flag on your own faction can see how this basically favors gankers and top/endgame guilds/alliances and hurts everyone else, but AoC fans are living in some kind of a fucking pipe haze 24/7.

        • 1 month ago
          Anonymous

          >if someone fights back (which will happens because nobody is going to just give up their crafting mats) they don't get penalized
          Hahahaha oh wow, AoC will actually be dead within 6 months.

          • 1 month ago
            Anonymous

            The main draw of it is that you will only lose 50% of your stuff if you fight back, and this is supposed to promote PvP according to Steven. Can you imagine the retarded mental gymnastics in which you have to entice someone who clearly doesn't want to PvP, to cuck himself and fight back in order to only lose half of their mats but also give zero penalties to the attacker which will only make that guy gank more people, I can't even wrap my mind around the thought process, you're admitting that it's not real PvP in the first place (because being ganked is 99% of the time a guaranteed loss), and then you're adding insult to injury for the victim basically.

            • 1 month ago
              Anonymous

              Holy shit, this will happen once or twice to someone and they will uninstall the game forever. The game will get review bombed and trash talked until the end of days.
              What a retarded system.

        • 1 month ago
          Anonymous

          Aye. Even in L2 there was a flagging system. Finding flagged gankers was no problem (only so many places someone can go to work off the red). And hunting gankers was actually kind of fun. But what happened too was guilds would protect the gankers while they worked off their red. Then players ended up going red trying to get the ganker. It was a snowball affect and everyone starts loosing shit they spent hours or days getting. Servers basically turned into players vs gold farmers, and the farmers won because they didn't care and worked in shifts 24/7. They out powered even the most hardcore no lifers. Or they'd log in/out sporadically to avoid retribution.

          There's so many ways to exploit these pk systems, and to think gamers, or worse gold farmers won't, is stupid.

          Even dropping mats. Just mats isn't going to make anything better. Fucking chop trees for an hour so some dickhead can take your digital sticks. Fuck that.

          • 1 month ago
            Anonymous

            Also on the gold farmers. The more fun/popular a game is the more farmers. The more farmers the faster the pk game dies. The only way to stop farmers is to disable all player-to-player trading which makes the game crap. The only way to solve all these problems is have pvp servers and pve servers. Then the gankers/whales can go wank each other off, and the care bears and ppl with real lifes can experience the game without that grief.

        • 1 month ago
          Anonymous

          >if someone fights back (which will happens because nobody is going to just give up their crafting mats) they don't get penalized
          Hahahaha oh wow, AoC will actually be dead within 6 months.

          The main draw of it is that you will only lose 50% of your stuff if you fight back, and this is supposed to promote PvP according to Steven. Can you imagine the retarded mental gymnastics in which you have to entice someone who clearly doesn't want to PvP, to cuck himself and fight back in order to only lose half of their mats but also give zero penalties to the attacker which will only make that guy gank more people, I can't even wrap my mind around the thought process, you're admitting that it's not real PvP in the first place (because being ganked is 99% of the time a guaranteed loss), and then you're adding insult to injury for the victim basically.

          Holy shit, this will happen once or twice to someone and they will uninstall the game forever. The game will get review bombed and trash talked until the end of days.
          What a retarded system.

          It's just gonna be like in Archeage with criminals. It worked very well in that game both for the criminals and for the non-criminals.

          • 1 month ago
            Anonymous

            Which AA patch did you play and how did it work well?

            • 1 month ago
              Anonymous

              The original launch. I was a criminal who constantly killed people and stole their trees and those funny trucks. Made tons of gold, but eventually I got my ass handed to me and got thrown in jail. Then I served my time and did it all again. Great system that provided tons of funny moments and actually made all the materials feel like they were truly valuable.

              • 1 month ago
                Anonymous

                So you just fucked around a bit and then quit before you even got to the endgame, right?

              • 1 month ago
                Anonymous

                No, I got to endgame, unfortunately. I quit a couple of weeks after it became apparent how pay2win the endgame was. There was a guild leader on my server who straight up bought a full gear set with real life money by RMTing and just went around dominating everything.

                The dude could unironically 1v15 in those GvG battles, it was actually fucking disgusting how pay2win that game was.

                >Then I served my time and did it all again.
                Definitely sounds like it worked like a disincentive... lmfao retard.

                There was a gigantic disincentive. You could literally be sentenced to spend a few days in the jail if you didn't game the system properly. The trick was to only do X amount of criminal things so that you could at max get like 8-10 hours, and then time it so that you'd be serving your prison time in prison while sleeping while having a coin jammed into some of your WASD keys to prevent AFK kicking.

              • 1 month ago
                Anonymous

                >There was a guild leader on my server who straight up bought a full gear set with real life money by RMTing and just went around dominating everything.
                Sounds like Steven Sharif, the lead designer of AoC, that's what he did in ArcheAge.

                >You could literally be sentenced to spend a few days in the jail if you didn't game the system properly. The trick was to only do X amount of criminal things so that you could at max get like 8-10 hours, and then time it so that you'd be serving your prison time in prison while sleeping while having a coin jammed into some of your WASD keys to prevent AFK kicking.
                They removed this almost immediately due to "PvPers" whining about it, nowadays you just spend a little bit of labor and you're out of jail instantly.

              • 1 month ago
                Anonymous

                >Then I served my time and did it all again.
                Definitely sounds like it worked like a disincentive... lmfao retard.

  23. 1 month ago
    Anonymous

    that subgenre is dead for the same reason fighting games are dead

  24. 1 month ago
    Anonymous

    The only group of people that unironically love full loot pvp games are slavs and third worlders (Brazilians, Poos, SEAmonkeys) because they can steal shit without getting summarily executed by local police.

  25. 1 month ago
    Anonymous

    the problem is simple
    if you want full loot, then there needs to be meaningful choice and chance for the players who actually get and risk this loot, but none of these games are ever designed like that, the time to kill is always extremely quick, and even if its not people just gank
    why not have open world deaths result in a loss of resources, such as potentially armour repair materials or other such things, and have some sort of forced duel you can challenge people to, if they decline, its as if they died an open world death, if they accept, you duel to the death 1v1 and its full loot
    guarantee for the highest risk you have a fair fight, but for your general pvp its just a smaller risk

    no one wants to play a game where u need to sweat for 20 hours to get some basic shit and then u get up to piss and lose all that, or 5 people walk over and it was wasted, the only people who play shit like this are no life losers who want to organize to gank people, so that ends up being the only people who actually play it
    having high risk pvp is available in a lot of games, they just aren't stupid enough to make it encourage gank squads

  26. 1 month ago
    Anonymous

    Not in an MMO. It works well in short stints like a Battle Royale game, where players are put back on the same footing on a regular basis.

  27. 1 month ago
    Anonymous

    My best mmo experiences were while playing Lineage 2, which incidentally had world PVP with towns being the only "safe zones"
    People are just soft as fuck these days, old internet had thicker skin

  28. 1 month ago
    Anonymous

    This game is gonna be Lineage 2 + Archeage + Ultima Online all in one, and it's going to be fucking glorious.

    • 1 month ago
      Anonymous

      All those games died. That doesn't inspire hope for the future of the game

  29. 1 month ago
    Anonymous

    >100k youtuber i've never heard of taking every single marketing deal offered to him thinks he is responsible for killing or saving games

    who is this bro. why are youtubers like this.

  30. 1 month ago
    Anonymous

    The constituency of people that even SAY they want full PvP is a small minority, and on top of that 9/10 people that say it actually would never play a f2p version much less pay for it because it's the easy tough guy self-image opinion.
    MMORPGs are just a dead genre with almost all approaches to the idea definitively failed. Pack it up.

    • 1 month ago
      Anonymous

      I really don't get how they plan on making people pay an actual monthly subscription to be ganked and gatekept out of any endgame content by people who will dox them and harass them out of game if they dare to speak up (like in EVE, AA, etc.). I'd understand if they made it free for the plebs so that they can focus on some random PvE part of the game or something, but there's no way people are going to pay to be abused.

      • 1 month ago
        Anonymous

        Fuck man, now comes a memory from an ultima online private server with a self-made map that had exactly that. A ganking guild that locked everyone out of huge sections of the game and starter dungeon. People quit in droves.

        • 1 month ago
          Anonymous

          The thing is that you didn't even *need* to do that in UO since it wasn't the point of the game, meanwhile in Ashes of Creation just like Archeage, the endgame bosses will be in PvP zones so the entire point of the game for endgame guilds is to prevent everyone else from doing this content.

          • 1 month ago
            Anonymous

            Based

            • 1 month ago
              Anonymous

              And of course the endgame bosses will drop the best gear so whoever controls them at the beginning will control the server forever.

  31. 1 month ago
    Anonymous

    >why pvp mmo's die
    They don't carebears are always pathethic.

    • 1 month ago
      Anonymous

      >they don't carebears are always pathetic

      • 1 month ago
        Anonymous

        >pathetic mmo
        >dies
        Imbecile carebear don't make me post how many pathetic pve mmos has been dying.

      • 1 month ago
        Anonymous

        Your point?

  32. 1 month ago
    Anonymous

    Ashes of Creation clearly isn't going to be doing half the stuff it promised at launch, and I don't know why people are deluding themselves into thinking it will.
    It's Star Citizen all over again.

  33. 1 month ago
    Anonymous

    I think Ashes of Creation is a complete scam and will never actually come out

    • 1 month ago
      Anonymous

      This, its looking more like star citizen with each passing year. Its never coming out.

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