They should hire artists to make official DnD stl files, help promote certain fan made expansions as somewhat official for a cut etc.
Gut the entire company, they don't need that many people working on DnD, it's like one book that was made years ago you just need a few guys for the big release and then an even smaller crew after that. There is definitely way too many people employed and these bigger projects like their virtual DnD One are going to cause them to need to monetise it heavily to try make their money back which will just push people to other virtual tabletops that have no microtransactions or subscriptions
Basically they need to go back in time and launch their own version of Kickstarter at the perfect moment so they can get a small cut on every single type of tabletop game funded there without imposing restrictions on what people can and can't creat.
>OGL 1.1 SRD okay as static file >Empty smart reader app legal as long as empty >end user just has to press load
No liabilities and you have a beyond clone. I just defeated the purpose of 1.1 OGL.
>They should hire artists to make official DnD stl files, help promote certain fan made expansions as somewhat official for a cut etc.
Nah, as an Intellectual Property that is basically pure "Information," STLs are as terrible for monetization as the Game Rules.
What Hasbro needs is PHYSICAL PRODUCT to sell, and it's honestly baffling that as a Toy Company they don't realize most of your money is still going to come from MERCHANDIZING!!!
I thought they owned HeroClix, with which buildable Hex play terrain could make the perfect niche to exploit the Toy Market, but apparently that's actually Wizkids and NECA!
D&D fans would have subscribed for a ridiculous amount of money just to get "official" files every month. It would be great monetization if the company wasn't ridiculously bloated
What's the deal with the new OGL? If I write a story loosely based in the forgotten realms and reference a character like Sune once, and receive patreon donations, is Hasbro going to try to claim my donations or what?
If you make any money off their system, even if it's like playing another game that uses that system (like Pathfinder) on Youtube, you need to be approved for the OGL 1.1. otherwise you risk getting sued where they can claim damages and the rights to your video...most likely they will just make Youtube take down your video.
Is this even legal? When you buy the resources, surely only the license within that resource counts and when it comes to contracts, one party cannot alter the contract without the other party present and being a signatory.
Probably not, but people can't really afford to fight them. You're looking at six months in court and millions of dollars in court fees, and they can always drag out litigation and make it even more expensive.
Is this even legal? When you buy the resources, surely only the license within that resource counts and when it comes to contracts, one party cannot alter the contract without the other party present and being a signatory.
>thinking it would even make it to the legal system
YouTube will play ball with Hasbro instantly and copyright claim your video with automated, oversightless AI, at which point your choice is to try to make it on another platform or if you're feeling really suicidal try and sue Google. Twitch will probably do the same for streams.
Is this even legal? When you buy the resources, surely only the license within that resource counts and when it comes to contracts, one party cannot alter the contract without the other party present and being a signatory.
Hasisraelite why are you doubling down this hard? We already established ogl isnt even protecting any material that could be considered copyrightable.
Instead of acknowledging that fact you seethed for hours. Now you're making even more drastic and blatantly indefensible statements. Ogl 1.1 is a contract. It doesnt exist for anyone who doesnt play or publish content under it, nor does anyone have to stop publishing ogl 1.0 material, nor even continue to use ogl at all. You cannot use copyright expression to protect ideas.
Do what gw have done and build local stores where you can only play dnd there to increase exposure to the wider public. Ban all 3d printed miniatures at said stores and at official and sanctioned third party events. Cycle miniature and rules releases through seasons to create an artifical scarcity.
>shitposts with an example of what he thinks is a bad use of proprietary dice >ends up posting a vastly superior game to D&D
Alright, I'll bite. What exactly ARE you fa/tg/uys spending all the money you don't waste on physical books, maps, accessories, special dice, and other game enhancements that aren't the one set of poly dice you bought from a bargain bin 10 years ago on?
Genesys is a terrible system. The dice are horrid, the lack of actually meaningful your character progression. Most stuff you get doesn't matter at all. The scene system just breaks up the flow of the game. A lot. Saying it's better than D&D is like saying you prefer eating dirt over shit. It's a low bar.
Neat collection anon, you have a lot of variety in a (relatively speaking) small package.
Here's mine, whatever i bought is something that i utilized and, since i don't really have much occasion to game, is rather narrow. Left side is mostly 3.x (core, monsters/magic/races of ferûn, forgotten realms setting, gods & demogods, book of vile darkness and epic level handbook) plus the core manual for decipher's lotr and the 2e of Warhammer fantasy wargame manual. Right side is gurps realms 4e and 3e, chaosium stormbringer, wfrp 1e and MnM 3e plus one of the folder contains the Merp core and the Spell law manuals that i... *cough* *cough*... printed myself
Yep the 3e one with the seal of "we got raided by feds because of this", never got much chances of using it though, my groups are strictly about fantasy and historical if they feel generous with me
>Alright, I'll bite. What exactly ARE you fa/tg/uys spending all the money you don't waste on physical books, maps, accessories, special dice, and other game enhancements that aren't the one set of poly dice you bought from a bargain bin 10 years ago on?
Battletech books and minis, Palladium and Rifts books and Gameboy Advance games.
Stop buying, and simping for, indie "content creators" who just take someone else's (Wizards') creation and sell it as their own.
Frankly, OGL1.1 is hardly the most restrictive and ridiculous license I've seen attempted on an RPG in the past few years. Go to the runehammer forums. Black folk really think Hank owns exclusive rights to black and white drawings. They actually think that other people using Str/Dex/Con/Int/Wis/Cha in their games is an infringement on HIS copyright.
I'll repeat that. Some dickhead sold Dungeons and Dragons as his own creation, made millions, and actually believes HE HOLDS THE COPYRIGHTS TO DUNGEONS&DRAGONS MECHANICS.
>OGL 1.1 SRD okay as static file >Empty smart reader app legal as long as empty >end user just has to press load
No liabilities and you have a beyond clone. I just defeated the purpose of 1.1 OGL.
Burn their buildings to the ground so they can claim on the insurance?
Tell them to sell DnD to a less moronic company and refuse to buy their products until they do.
Ask not what Wizards of the Coast can do for you but what you can do for Wizards of the Coast's shareholders.
Never stop talking about it, giving them eternal exposure for free.
They should hire artists to make official DnD stl files, help promote certain fan made expansions as somewhat official for a cut etc.
Gut the entire company, they don't need that many people working on DnD, it's like one book that was made years ago you just need a few guys for the big release and then an even smaller crew after that. There is definitely way too many people employed and these bigger projects like their virtual DnD One are going to cause them to need to monetise it heavily to try make their money back which will just push people to other virtual tabletops that have no microtransactions or subscriptions
Basically they need to go back in time and launch their own version of Kickstarter at the perfect moment so they can get a small cut on every single type of tabletop game funded there without imposing restrictions on what people can and can't creat.
They are trying to make their client the only client.
They aren't, though. OGL 1.1 may end up being a net positive for Wizards, but it's 100% certain that it will reduce the market share of D&D.
>OGL 1.1 SRD okay as static file
>Empty smart reader app legal as long as empty
>end user just has to press load
No liabilities and you have a beyond clone. I just defeated the purpose of 1.1 OGL.
>They should hire artists to make official DnD stl files, help promote certain fan made expansions as somewhat official for a cut etc.
Nah, as an Intellectual Property that is basically pure "Information," STLs are as terrible for monetization as the Game Rules.
What Hasbro needs is PHYSICAL PRODUCT to sell, and it's honestly baffling that as a Toy Company they don't realize most of your money is still going to come from MERCHANDIZING!!!
I thought they owned HeroClix, with which buildable Hex play terrain could make the perfect niche to exploit the Toy Market, but apparently that's actually Wizkids and NECA!
D&D fans would have subscribed for a ridiculous amount of money just to get "official" files every month. It would be great monetization if the company wasn't ridiculously bloated
Hasbro hates money
What's funny is that the OGL 1.1 was probably conceived off and worked out even before ONE D&D.
Because the "leak" we got wasn't the legal document or an excerpt thereof, it was commercial statement.
The new OGL only makes sense if there already is an active plan to funnel the player base into a single monetized platform
Hence the new edition must have been conceived of first
What's the deal with the new OGL? If I write a story loosely based in the forgotten realms and reference a character like Sune once, and receive patreon donations, is Hasbro going to try to claim my donations or what?
If you make any money off their system, even if it's like playing another game that uses that system (like Pathfinder) on Youtube, you need to be approved for the OGL 1.1. otherwise you risk getting sued where they can claim damages and the rights to your video...most likely they will just make Youtube take down your video.
Is this even legal? When you buy the resources, surely only the license within that resource counts and when it comes to contracts, one party cannot alter the contract without the other party present and being a signatory.
Probably not, but people can't really afford to fight them. You're looking at six months in court and millions of dollars in court fees, and they can always drag out litigation and make it even more expensive.
>thinking it would even make it to the legal system
YouTube will play ball with Hasbro instantly and copyright claim your video with automated, oversightless AI, at which point your choice is to try to make it on another platform or if you're feeling really suicidal try and sue Google. Twitch will probably do the same for streams.
It's not really a matter of legality with youtube, since they immediately cow to any pressure from large corps.
Hasisraelite why are you doubling down this hard? We already established ogl isnt even protecting any material that could be considered copyrightable.
Instead of acknowledging that fact you seethed for hours. Now you're making even more drastic and blatantly indefensible statements. Ogl 1.1 is a contract. It doesnt exist for anyone who doesnt play or publish content under it, nor does anyone have to stop publishing ogl 1.0 material, nor even continue to use ogl at all. You cannot use copyright expression to protect ideas.
They already tricked Kickstarter into signing it. That was worth it alone.
The OGL covers mechanics, not fluff.
I might add that even if you're not making any money off your content, you still need to agree to the non-commercial OGL 1.1.
Do what gw have done and build local stores where you can only play dnd there to increase exposure to the wider public. Ban all 3d printed miniatures at said stores and at official and sanctioned third party events. Cycle miniature and rules releases through seasons to create an artifical scarcity.
nothing, they should close up shop
We need different dice for each class. Each with different pictures and pips.
NO MORE UNOFFICIAL DICE
YOU VILL BUY ZEE LISENCED DICE
>shitposts with an example of what he thinks is a bad use of proprietary dice
>ends up posting a vastly superior game to D&D
Alright, I'll bite. What exactly ARE you fa/tg/uys spending all the money you don't waste on physical books, maps, accessories, special dice, and other game enhancements that aren't the one set of poly dice you bought from a bargain bin 10 years ago on?
STL files I will definitely print some day
Genesys is a terrible system. The dice are horrid, the lack of actually meaningful your character progression. Most stuff you get doesn't matter at all. The scene system just breaks up the flow of the game. A lot. Saying it's better than D&D is like saying you prefer eating dirt over shit. It's a low bar.
>what do you actually spend money on
Neat collection anon, you have a lot of variety in a (relatively speaking) small package.
Here's mine, whatever i bought is something that i utilized and, since i don't really have much occasion to game, is rather narrow. Left side is mostly 3.x (core, monsters/magic/races of ferûn, forgotten realms setting, gods & demogods, book of vile darkness and epic level handbook) plus the core manual for decipher's lotr and the 2e of Warhammer fantasy wargame manual. Right side is gurps realms 4e and 3e, chaosium stormbringer, wfrp 1e and MnM 3e plus one of the folder contains the Merp core and the Spell law manuals that i... *cough* *cough*... printed myself
I have more but just moved. I'd love physical Warhammer books.
GURPS Cyberpunk is a classic.
Yep the 3e one with the seal of "we got raided by feds because of this", never got much chances of using it though, my groups are strictly about fantasy and historical if they feel generous with me
Nice collection, m8.
The new mutant chronicles rpg good? I just collect the old books for warzone fluff, but not willing to buy the expensive new stuff for just that.
>Alright, I'll bite. What exactly ARE you fa/tg/uys spending all the money you don't waste on physical books, maps, accessories, special dice, and other game enhancements that aren't the one set of poly dice you bought from a bargain bin 10 years ago on?
Battletech books and minis, Palladium and Rifts books and Gameboy Advance games.
brain poison in the air to make everyone moronic
Again?
DARK SUN SETTING BOOK
GREYHAWK
MITHRAS
Stop buying, and simping for, indie "content creators" who just take someone else's (Wizards') creation and sell it as their own.
Frankly, OGL1.1 is hardly the most restrictive and ridiculous license I've seen attempted on an RPG in the past few years. Go to the runehammer forums. Black folk really think Hank owns exclusive rights to black and white drawings. They actually think that other people using Str/Dex/Con/Int/Wis/Cha in their games is an infringement on HIS copyright.
I'll repeat that. Some dickhead sold Dungeons and Dragons as his own creation, made millions, and actually believes HE HOLDS THE COPYRIGHTS TO DUNGEONS&DRAGONS MECHANICS.
Yes those people making content for someone else's game are definitely in it for the money and are all selling it as their own thing
>people who sell shit for another brand are using that brand to make money
Yes?
>OGL 1.1 SRD okay as static file
>Empty smart reader app legal as long as empty
>end user just has to press load
No liabilities and you have a beyond clone. I just defeated the purpose of 1.1 OGL.