Atlus is suing the owners of the SMT Imagine private server for copyright infringement
https://www.courtlistener.com/docket/61647201/atlus-co-ltd-v-john-doe-1/
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Atlus is suing the owners of the SMT Imagine private server for copyright infringement
https://www.courtlistener.com/docket/61647201/atlus-co-ltd-v-john-doe-1/
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set the server in russia
The 10 players will be devastated
Is there any precedence for this on a game that has no official servers running
yes
Blizzard could still sue the shit out of vanilla private servers since the emulators infringe on their copyrights
Is this even legal?
no, private servers are legally a repair since they fix online playability, even if they get money from it
Yes. Usually the only cases where they aren't is because code was stolen or because they require payments of some kind and even then, payment doesn't necessarily mean illegal especially in the cases of dead software.
Everything from writing a replacement server to providing binary patch files is 100% legal.
I mean the lawsuit, not the private server.
Farmer's Lobby made it legal to make and run private servers
they dont give a shit about private servers unless you monetize them.
are they profiting from it? if yes, its illegal, if not atlus is just doing to give them hell, cause there is no case
It was F2P. All premium content was made available free in-game to get on a rotation system to encourage use of the in-game player marketplace. Custom content including abilities, area's, dungeons and mechanics were added for free as well by the current devs of Re:Imagine. There were frequent seasonal events, XP boosts, active marketplace, dungeoneering together, demon gifts ect. The game was shoddy and half translated but the community was really nice and active. There was quite literally no reason for Atlus to go after them as the game had been shut down for 8 years and left to rot. It's just bizarre that the lawsuit comes out of nowhere now, unless someone was profiteering behind closed doors and it got leaked.
it'll get thrown out for being frivolous.
Is there any developer/publisher that actively hates its own fanbase as much as Atlus?
tales of devs and bandai scamco.
Are they? The guys in charge of Tekken seems to love shitposting
>Released two genuine P2W DLC characters in a row that completely dominated tournaments for like a full year
>Also charged to unlock a framedata display ingame
>Started temporarily banning people for unlocking DLC before release while people have been complaining for years about players blatantly and provably cheating and resetting their losses in ranked
>Released a balance update so reviled that people were pissed about their mains getting buffed because it just dumbed them down and even literal shills started saying they didn't know what they're doing
>New producer then locked his account after the entire community roasted him for asking why you would sidestep in a game all about movement and I think he also referred to the people roasting him as roaches at one point
>They ended up reverting the moves people were talking to him about
>Harada also started complaining about people throwing out 'buzzwords' like rollback and netcode when the game's online is dogshit and everything else started getting rollback
Don't ask me for shit got really old real quick. That being said, I certainly wouldn't say they outright hate their fanbase. They're just incompetent and want money more than they care about their fans, like most devs.
sega
oh wait atlus is sega now
Nintendo.
Have you never heard of Nintendo before?
nintendo and sega
seems to be a japanese thing
Gamefreak despises its fans. Atlus cannot even compete.
GameFreak, it's like they want me to no longer buy their games, and it's working.
You know how japs dont acknowledge themselves doing anything bad in ww2
The same attitude spill over to the gaming companies there, anything thats in your power to do is fine, because you have the power.
Atlus West is filing the lawsuit. Apparently Atlus JP has nothing to do with it.
Japan literally did nothing wrong other than losing
Morality doesn't exist in Asian countries the same way as it does elsewhere
When we think of whether or not we SHOULD do something, an Asian thinks of whether or not they CAN do it
This also applies to actions taken against them; if someone can frick you over within the limits of Asian social acceptability, it is moral for them to do it
Asians' understanding of morality is just the recognition of social authority.
>You know how japs dont acknowledge themselves doing anything bad in ww2
They acknowledged it about billion times but chinks and asiatics just whine about it yearly because: 1. nationalism is easy way to drum up support for government; 2. they want free money.
MAH WAWA2
you're joking right? the dev and publisher of the game in your picture
nisa are trying pretty hard lately
That's not even remotely comparable. NISA shut down a group translating officially licensed games and making free patches for Chinese PC versions of the games. That does real damage. Hosting a private server for a dead game harms no one.
>real damage
lmao
>dead mmo no one gives a frick about
>game officially coming out next year that can already be played fully in english because someone made a patch while it was officially licensed
moron
>oh no think of the corporations
You'd have to be a complete and total moron not to be able to think rationally and objectively for even a second.
it would probably be easier to list the ones that dont
i appreciate that team ninja still listens to feedback they receive in the demos and will make drastic changes if need be. wish more devs were like them.
atlus fans 100% deserve it
SEGA, SQUARE ENIX and CAPCOM
Blizzard
GGG
Bethesda
343i
everyone has just gone for the obvious, but...
EA
GGG
Square Enix
the entirety of Sega, Atlus is just a part of it
Nintendo
and FRICKING NIGSA
Rockstar Games and Take Two.
Nintendo hates Smashgays, but can you blame them at this point?
Also basically every politically vocal dev, but thats because theyre just spineless b***hes.
343 Industries doesn't exactly hate its own fanbase directly, but it clearly despises Halo with a passion.
Bonnie Ross stated that the Halo fanbase was an obstacle in growing the series but she's gone now
Anyone who's stupid enough to publicly say that the fans are the problem deserves to be summarily fired.
>Be Atlus
>Make no good megaten games since 2009
>Sue a private server server of a game they don't maintain anymore
holy cow
>Make no good games since 2009
Cope, Xenogay. If anything none of the games they made before that time period were good.
Devil Survivor 2 was good frick you
that was so long ago
I bet no one is left at atlus from that game
>SMT Imagine private server
There's an SMT MMO? It's probably godawful like every other MMO huh.
Worse. I remember playing it for a while back in highschool, kMMO-style grind mobs forever bullshit.
Apparently this is these are the files you can use to build your own server for the game.
https://github.com/comphack/comp_hack
I have no plans to play it, but I downloaded it anyway just because Atlus doesn't want me to have it.
Also, from the legal complaint document
>Atlus is a major developer, publisher and distributor of video games. This action
arises out of Defendants’ blatant infringement of Atlus’ copyright in its incredibly successful
video game titled Shin Megami Tensei: Imagine (the “Imagine Game”)
>incredibly successful
lol
I would grab these ASAP as they are also demanding Github to delete these files in the lawsuit
Atlus doesn't even make good games anymore
SMTV was half baked, Catherine Full Body was an abomination, Nocturne HD was a cashgrab, and Soul Lackers was a flop
Sad but true
I was hopeful for SMT V but it was a letdown
quite a sad thing, the peeps involved in that game sound really interested in it.
i still dont see any reason, even business wise, to seek out people maintaining these old games.
I checked out some gameplay of the game, and yeah, id try to shut down the servers too so no one could play this heap of shit
>buy multiplayer game
>official servers shut down
>money stolen
>make private servers
>get sued
>money stolen
wowwwwwwwwww
How could they justify this in court? They left a game for dead, they can't claim to be protecting it.
Because they still own the IP. The problem is that if they reverse engineered things properly, Atlus doesn't have a legal leg to stand on.
Even if they own the IP, they would not be able to claim they would be making money off this game if not for the private servers.
But what damages are they suing for if the original no longer exists?
The current rumour is that someone paid staff somewhere an exorbitant amount of money for something in-game, and they tried to hush it up. Whether that's true or not will be seen as the court case continues as there's multiple DMCA infringements noted in the lawsuit
>The current rumour is that someone paid staff somewhere an exorbitant amount of money for something in-game
>be Atlas
>get private server to provide item for $1,000
>proceed to sue private server for hundreds of thousands of dollars, if not millions
:^)
>Brazilian team has $30 to their name and the 1000 they got was immediately thrown away on sopa de macaco
Lmao
who? what?
This was a SMT MMORPG that was popular in JPN but mediocre in the west that got shut down 8 years ago in both regions. Someone grabbed the server files before it died and turned it into a Github called COMP_HACK which anyone could host their own server on. The most popular fan server that took its place based on COMP_HACK was called SMT re:Imagine which has lasted for about 5 years until this lawsuit, which has shut down the server for seemingly no reason other than Atlus having an ego as far as we can tell.
well, huh.
Atlus literally make fun of this game for being dead in PERSONA 3. I really hope that comes up in court.
Why would Atlus do this while Sega (who owns Atlus) pretty openly expects people to play PSO1 private servers if they want to experience that game today.
Only explanation would be someone was either profiteering off of it, or they're planning their own MMO which this would directly compete with
SEGA does what Nintendoes
>Be such a huge fan of a series that you're willing to acknowledge a sub-par MMO from eras ago
>Get sued for trying to preserve media that would literally be erased without you
I played Imagine, but holy shit this is fricked up. This both feels like taking a huge shot at the livelihood of diehard fans, and just feels like another nail in the coffin for media preservation.
copyright should be abolished
Yeah, give corporations even more power.
Fricking moron.
Copyright should only apply for 25 years then it should be public domain
kill disney
Yes
Also, copyright should be non-inheritable so bullshit like the Martin Luther King Jr Estate demanding money every time someone quotes the "I have a dream..." speech isn't a thing anymore.
You're an actual imbecile if you think this would benefit anyone BUT big corporations.
As opposed to now?
copyright is not protecting anyone except corporations moron. individuals dont have the money to bring copyright cases
>copyright is not protecting anyone except corporations
Copyright literally protects everyone who owns copyrighted material you moron. That includes anything indie if they went through the correct channels.
Abolishing copyright now would only give corporations free reign to take what they choose and expand their reach even further for literally nothing, and the company with the most money would be able to frick over anyone else who dares to do the same.
>individuals dont have the money to bring copyright cases
That's not even how it works you dipshit. If it's a clear cut case, which it is if a company is caught infringing copyright, then they either are forced to pay for the court fees or it comes out of your winnings.
Christ, it's like you people have no idea what you're talking about
Name 10 cases where big corpo lost a copyright case
Can you name one case where a one infringed a copyright? They avoid it for a reason.
Sony vs Bleem
Oh wow, it took you 30 seconds to fail.
Do you even know what Sony v Bleem was about?
To be fair, it was about copyright infringement. Namely the use Sony produced screenshots to advertise Bleem. That's because it was the only avenue of attack they had. It didn't really have anything to do with copyright. They just wanted Bleem gone.
>it was about copyright infringement
The point was to find a company that used copyright material getting away with it. Sony V Bleem is not one of those cases.
Did someone hurl a brick at you as a baby or something?
Sony was infringing on Bleem's copyright to reverse engineering and emulation.
>copyright
>on an emulator
>on an emulator Sony never used
????
>Sony vs Bleem
>Bleem makes an emulator and wins case
>Sony makes another case against Bleem because they used footage of their game without permission on the box and win
>this is Sony taking material from bleem
Wut
No he's right, the lax copyright laws allowed Disney to become the behemoth it is today. If it worked the same way back then then Disney would have been fricked.
Yes the lax copyright laws allowed Disney to succeed by giving them access to classic works they could adapt. Then they pulled the ladder up behind them by advocating for life of the author + 1000 years copyright so that their own original works could never be used as a basis for a different group of artists who upstage them.
It should be 10 years or less, an actually limited time that would have creators wanting to create somewhat soon. As it is, there's really no argument for greater than 10 years. Most video games aren't even supported that long, much less kept to any standard for quality.
Ok Chang
lol
>Henry VI, Part 2, Act IV, Scene 2, Line 40
>Cade. For our enemies shall fall before us,
inspired with the spirit of putting down kings
and princes,—Command silence.
I don't know if cringe or based. I'm actually tending toward cringe. Very cringe. But it could become based, I guess. It's all about what actually happen. If people die, it's based. If not, it's cringe.
Based, too often redditors are so obsessed with calling for calm
Here's part of the complaint, sounds like bullshit to me.
I hope atlus doesnt sue me.
>incredibly successful
>"The Imagine Game enjoyed enormous success and amassed a large player following worldwide"
this can't be real, right?
>incredibly successful
Then why was it shut down? Don't they feel any shame for lying so blatantly?
This statement is blatantly false. How can it be in a legal document?
enough shit to warrant immediate trash bin relocation
copyright should last a year at most
Copyright should last forever with the caveat that an owner should produce something new with a property every five years.
That way you don't have Disney controlling everything in a lawless, copyright free nightmare and IPs don't stagnate
thats seriously one of the worst ways for copyright to work. i dont know how could possibly thinks thats how it SHOULD work ideally. it just encourages cheap low effort trash and is terrible for the consumer.
>. it just encourages cheap low effort trash and is terrible for the consumer
You realise that we're already getting cheap low effort trash right?
If anything that idea would produce low budget but high quality games.
Games often being garbage doesn't make producing more games necessarily resulting. CoD is made every year and has had maybe 1 or 2 above-5/10 competitive multiplayer experiences.
No, the amount of people that produce quality products is so few that a leaderboard screen could plausibly be set up somewhere.
Shooters still usually have hipspread RNG, laser-esque recoil, slowed ADS, limited action combinations and with running, and basic mobility; they should center the shot accuracy, have bouncy recoil, allow realistic movement while interacting with aiming, reloading, and interacting with equipment, and have Call of Duty: Advanced Warfare mobility.
MOBAs are still top-down, click-move, characters with 4 abilities, approximately one map games.
>No, the amount of people that produce quality products is so few that a leaderboard screen could plausibly be set up somewhere.
Hence why you put them in a situation where they're forced to improve.
Access to an IP is more motivational than having to make a product (did you mean specifically a video game?) every 5 years. Having to make a product isn't a compelling situation; having to make something worth remembering is.
We have already seen from the dragon ball licence needing a new game every year to be retained that that road leads to some utter garbage. Breakers is really fun though shame about the gacha
>We have already seen from the dragon ball licence needing a new game every year to be retained that that road leads to some utter garbage
You say that but the dragon ball franchise is more consistent than most AAA series with the only misstep in recent years being Kakarot.
>Copyright should last forever with the caveat that an owner should produce something new with a property every five years.
It basically already works like that minus the "last forever" part. All it leads to is lazy dogshit products to keep the license alive. There needs to be a limit to how long copyright can hold.
Damn, I was just thinking last night if there was a private server for this game so I could check it out.
Haven't WoW private servers been shut down? Or is that simply a case of the developers stopping when threatened?
Vanilla WoW and then Blizzard went out of their way to monetize with their own servers.
They have but those rely on leaked/stolen code
EA was really anal about people trying to revive the free to play battlefield heroes years after it was shut down but completely ignored the same people giving out BF2 and 2142 for free. I wonder if they'll eventually go after The Sims Online stuff.
I hope Persona 6 and SMT 6 bomb
Frick Atlus
nothing gonna happen you morons, the server is in some third world shithole, Fatlus can't touch them
Strange that they would go directly directly for a lawsuit instead of just sending a takedown request first.
So this is how they're making back the money they lost from Flop Hackers 2? Lmao
Is Atlus West worse than NISA? Remember that they had to completely redo the dub for P5 because it was apparently so shit and now this
If Atlus had a chance of winning all the Jagex lawsuits over Runescape private servers would have won by now.
>Take someone else's product, assets and IP to rehost it
>Why is ATLUS being mean??
>product
Reverse engineered
>assets
Open source recreations
>ip
Ya got me.
Japanese companies are notorious for being mega israelites and copyright hawks looking for anything to take down. Look at Nintendo. They take down everything fan made that comes out, because the fan games usually always trump Nintendo's new game coming out. Pokemon especially. Nintendo just has an omega defense force. Only Sega is cool about fan shit
What the frick was Reikuemu? I thought ReImagine was the only relevant server.
Reiku had custom content and new dungeons/demons instead of being vanilla.
Yeah I meant Rekui. I can't find anything about the server, but what did comp_hack do monetarily to get caught up in this?
Nothing. Comp hack disengaged after they got the game playable, and hasn't been seen since. So they're going after the server owners or chasing a ghost. Either way, who cares. The files are out there now. The game is literally feature complete with comp hack pack.
None of the updated content/code with re:Imagine are on the Github I believe, that's 5 years of dev down the drain if there's no backup somewhere
Re imagine doesn't have any. It's as pure an experience as it gets. They've been claiming for 5 years that they would have hardcore servers set up with adjusted balance but never did.
And speaking of, jap jank unceasing, all of the monsters info, hp? Damage, drop rates, etc are stored in excel sheets.
By memory they added additional dungeons and Smirk to the game, plus had their own balance system
>was finally about to get around to playing imagine
>this happens
FRICK
.
really can't blame them when Atlus is moronic enough to go from 0 to "the court case is tomorrow see you there"
>be asiatic private server
>start charging mtx/accepting bribes under the table
>directly rip the archived SMT Imagine website and add your own fricking copyright onto it
>random raging autist leaks this to Atlus
>Atlus rightfully sues but takes everything else out as collateral, including the largest server (re:Imagine) that hasn't done anything wrong since its inception 5 years ago
>random raging autist leaks this to Atlus
Literally can’t make this up
>Insufficient Patron Tier
Fatlus had to remind people that they're giant c**ts.
It's kinda funny that Atlus thinks they're big shots because of P5. You'd think with the way they treat it and think of themselves as developers that it had Pokemon tier sales. Then you look up the figures and it only sold about 5 million, and that was with an enhanced rerelease.
Meanwhile the only other games they've made that cracked one million are P4G and SMT V, and the latter is considered mediocre by many fans. Their latest game, Soul Hackers 2, straight up flopped. I think it's all going to start unravelling for Atlus soon enough. They're rapidly pissing away the good will of their fans and are basically only surviving off their games being Twitter FOTMs.
So just play the other SM(u)TI server that isn't functional copying Atlus' website and trying to pass themselves off as Atlus themselves.
>pretend you're big corpo
>big corpo b***hslaps you with 5000 page lawsuit
>whine that big corpo is bullying you
whoops
>PANIK
There is no rule of law, and no justice. Corporations can steal from you, spy on you, blatantly lie to you, and face no punishment. They can do anything they want. There is no point in worrying about the legality of things.
Laws are for poor people.
>irreversible damage
>20 year mmo server that was shut down ages ago
I really wish there was a law that made it legal to preserve any online game regardless of origin just so this israeli shit never happens again