Been in love with this game, any recommendations for similar games? ive already played dark messiah and deus ex and really liked those too
Been in love with this game, any recommendations for similar games? ive already played dark messiah and deus ex and really liked those too
blue pilled answer: other VTM based games like Redemption, text-based/CYOAs like VTM: Night Road, Out for Blood and Parliament of Knives. Immersive sims from Arkane Studios.
red pilled answer: there's no other game like it
Who is that smirking qt p2t?
Shizo vampire (literally)
Can I marry her?
sure but she is a he
>Shizo vampire
Is that a type of Kuei-jin?
>Is that a type of Kuei-jin?
No, because the girl in the picture is a Nip, not a chink
And she can only become a vampire by installing a mod
LOL what is this pic related? Why would a Vampire care about age of consent laws?
The fledgling is just taking the piss out of her. You do it a few times during her mission.
It’s called a “joke”
Anon... this is 2023. Vampires care even about inclusion, diversity and trans rights in world of darkness.
I want to vicissitude him.
He wants to play bear someone needs to play monster.
I would flamethrower him just like I did to Pisha and Ming
you get to flirt/pick on her even more than that with the companion mod, and all the lines you can throw at her are absolutely great
you got turned into a vampire like a day ago or some shit
Yukie best girl
>there's no other game like it
its joever. theres just something special about the writing and atmosphere that i feel like i will never get my fix again
All you can do for now is mod it.
Kissable belly button!
>Night road
Does this troony corp cog pay you frickers? Do you honestly get any reward from constantly shilling for these ratfricked ensemble of prozac gobbling mentally ill homosexual men and equally prozac gobbling women?
Pathologic 1 and 2, maybe. It's a storygay schizo simulator so not really an RPG but it somewhat hits the spot, I suppose.
Take the Brigand Oaxaca-pill
Too kinojank for the zoomers. It's really good. True outsider dev's game.
no fov slider no play, it's as simple as that
Rightfully filtered.
>sees based ImSim appreciator thread
>drops the most based underrated ImSim
>leaves
>bloodlines
>underrated
Black person this game is worshipped on reddit and israelitetube just like new vegas is
I don't believe he's talking about bloodlines senpai
we might be onto something here
What gaem?
Reminder that Secreta and Jians are brothers, and that Feds are gays.
HellMOO
Just finished my 4th/5th runthru as Tremere, think I’ll play a Malk next time as I’ve never done that before
Don't forget to do a Nosferatu run, too. Both Malk and Nos change up the game quite significantly.
Nos sounds kinda boring to me, too much running through sewers
Sewers is completely optional, aside from the incentive of rats giving you double points and nightclub blood dolls being unavailable. You can still run around in the street, you just can't stand still right next to an NPC for a second or two. Most of the dialogue where you interact with mortals essentially becomes "whoa dude sick makeup!!"
As far as I know, the only unique things you can get from playing Nos are the safehouse and a unique fetch quest with either Tung or Gary, I forget which.
Listen to the man in the TV, he gives you the best advice.
do you want it specifically to be a first person rpg/immersive sim?
because if not, when it comes to interesting dialogue i can recomment Baldurs Gate 2 and Planescape Torment.
>Baldurs Gate 2
Lmao
elaborate
>ImSim
Since when you guy come up with the idea to elevate this game to a Immersive Sim? I swear to god, is like every 2 weeks or so you guys have some sort of gathering where you decide to start parroting shit like this, to troll me:
>yeah b***h, VTMB is a ImSim, dont you know?
I repeat: since when?
It's a vampire simulator where you immerse yourself into your vampire character.
they are actually trying to frick with tards like you who act like immersive sims are a thing.
theres literally no other genre it could be and it has always been coupled in with stuff like deus ex even before people started throwing this moronic genre name around. you're just a weirdo i guess
Since the code to the sarcophagus is 0451, duh.
S-shut up, i-i-insect!
That number turns me on whenever I see it in a game.
>since when ?
since the day of shitty filenames, duh
Why is the house floating?
>I repeat: since when is VtM:B an immersive sim?
Oh I know the answer to this one. It's because Rock Paper Shotgun writer Alec Meer called it one in 2007, saying:
>Noting that yet another fan-made patch was out for the infamously broken swansong of that RPG/FPS hybrid genre awkwardly known as the immersive sim (unless you count Oblivion, which was a sort of waterered-down, action-only approach to the same concept), I've decided to revisit it.
And people have been repeating that error for the last 16 fricking years now. As you can tell his confusion is from thinking that Immersive Sim meant FPS/RPG hybrid. It doesn't mean that. Here's the link:
https://www.rockpapershotgun.com/bloody-mess
Also if you read the full piece the game he's describing isn't an immersive sim, like at all:
>What I see on this second playthrough, though, is that without them, Vampire is not a great game. Not in terms of bugs and the intellectual entropy of the last few hours, but in terms of not being a great game. Not by a long shot. What strikes me the most is what a collosal waste of space most of its places are. Almost nothing and almost no-one can be interacted with; there are rooms upon rooms that serve no purpose, often entirely empty and certainly with not a thing to press E to use within them. They're too primitive-looking (even by Vampire's 2004 standards) to add to the sense of world, and instead all they achieve is to make you get a bit lost. Outside, 90% of NPCs don't react to your presence, or even to each other's, though in fairness I did witness one street brawl, swiftly sucked into an Oroborous loop when one of the combatants got stuck on a lamp-post.
>And there are so, so many doors. Doors that never open, doors that don't even have handles on them, doors that unlock only after a certain event trigger, doors inexplicably immune to the lock-picking ability I'd ploughed all my experience points into, and all of them always bafflingly protected from the vampiric superpowers that enable me to punch a man into bloody pieces. Purposeless, unopenable doors have always been a pet-hate of mine. Why do so many developers, especially of first-person shooters, persist in adding so many of them? Can they really believe that a flat, non-interactive texture will make a player believe this digital world is bigger than what they can see? In so many games, it adds an artificial, cheerless challenge - Find The Door. Find The Door is no fun. People don't play games because their idea of a good time is looking for a door, the one door amongst dozens that they're allowed to press the Use button on.
Yeah, not very immersive simmy at all.
>alec meer
>co-founder of rock-paper-shotgun
>phenotype
the eternal jyhad goes on
Try Alpha Protocol.... different seeting tho.
And maybe Dishonored 1
The feeling of playing this game and being excited about what kind of gaming experiences there will be in the future, only to jump forward 20 years and realize there's nothing like it hits me like a bag of bricks every time.
>System Shock 2
Also a classic, dark, narrative-driven. I don't know if the remake of System Shock 1 is good. Bioshock is also a valid suggestion if you didn't play it.
>Shadowrun series
>The Wolf Among Us
>Grim Fandango
>Max Payne
If it doesn't need to be an FPS, these games have a noir, gritty feel to them.
test
Arx Fatalis
Gothic 1 & 2
Thief 1 & 2
Arcanum
Falout New Vegas
Kingdom Comes, unironically.
It stands alone. You'll be replaying it before you know it because there's nothing quite like Bloodlines.