Bethesda says most of Starfield's 1000+ planets are dull on purpose

>Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'
>Space is big and, for the most part, kind of dull. The heady thrill of setting foot on planets no human has ever seen aside, most of the celestial bodies in our universe are just big, complicated rocks when you get right down to it. For better or worse, that's a part of reality that Starfield deliberately tries to capture, according to a recent NYT interview (via VG247) with Ashley Cheng, Bethesda's managing director, and Todd Howard, who is Todd Howard.
>"The point of the vastness of space is you should feel small," Cheng told the NYT, "It should feel overwhelming." Addressing fans' worries that Starfield's 1000 planets "are going to be boring," Cheng pointed out that not every planet "is supposed to be Disney World… When the astronauts went to the moon, there was nothing there. They certainly weren't bored."
https://www.pcgamer.com/bethesda-says-most-of-starfields-1000-planets-are-dull-on-purpose-because-when-the-astronauts-went-to-the-moon-there-was-nothing-there-but-they-certainly-werent-bored/

you see? now apologize, and leave positive review on Steam, you chud!

  1. 1 month ago
    Anonymous

    They said this before. You're reposting old news that got repurposed as a hand waive for customer support.

    • 1 month ago
      Anonymous

      >the same copypasted mine with the same dead guy and the same exact loot in every single planet was on purpose
      i belive in todd and i take covid boosters every morning

  2. 1 month ago
    Anonymous

    Your outragebait threads are shit

  3. 1 month ago
    Anonymous

    Elder Scrolls 6 is so fucking doomed.

  4. 1 month ago
    Anonymous

    Didn't they say this same thing for Skyrim and Fallout 76?

  5. 1 month ago
    Anonymous

    >astronauts so bored they play golf on the moon instead of exploring
    >takes too long bouncing everywhere so they bring a vehicle too
    Did Todd seriously think putting the exact same pirate base every 5 km would make exploring an empty planet more fun?

  6. 1 month ago
    Anonymous

    FUCKING LIAR I TRUSTED YOU

  7. 1 month ago
    Anonymous

    I still haven’t played starfield, are modders doing anything to fix it? Some of the discussions I see around make it seem like the foundation of the game is so bad even mods not going to make it better which is pretty wild for a Bethesda game.

    • 1 month ago
      Anonymous

      The Ganker faux-discussions you read and the actual game have very little in common and are simply alternate universes.
      Also mod tools aren't out yet so mods are relatively limited, but people did magic with just console commands.

      • 1 month ago
        Anonymous

        I’m not talking about Ganker, homosexuals here hate everything. Even Reddit is saying not to buy starfield and that’s not even worth pirating. I need to upgrade my pc so I can’t really play it but starfield is definitely not as hyped as other Bethesda games, even fallout 76 seems to have more love than SF and I played 76 and it was pretty shit, might be better now with expansions.

    • 1 month ago
      Anonymous

      I’m not talking about Ganker, homosexuals here hate everything. Even Reddit is saying not to buy starfield and that’s not even worth pirating. I need to upgrade my pc so I can’t really play it but starfield is definitely not as hyped as other Bethesda games, even fallout 76 seems to have more love than SF and I played 76 and it was pretty shit, might be better now with expansions.

      The game seriously just isn't worth your time in my opinion. I bought a month of Game Pass to try it out and had my fill in like two hours. A very long and uninteresting two hours.

      • 1 month ago
        Anonymous

        That's like saying you dropped oblivion after leaving the tutorial dungeon, it means fuckall.

        • 1 month ago
          Anonymous

          Oh, fuck off. Two hours is a very fair chance to give a video game. You're out of the tutorial dungeon in Oblivion in like half an hour or less, also.

          • 1 month ago
            Anonymous

            What starfield did was they took a single game's worth of content and shotgunned it across the galaxy, just like Elden Shit, just like Death Stranding and newest zelda

            this is just the direction the industry has been going for about 8 years and people hate it. The same way that the movie industry has been doing nothing but releasing trash for like 15 years

            • 1 month ago
              Anonymous

              I actually like those new Zelda games. I basically forced myself to play Elden Ring until I couldn't stand it anymore and didn't actually finish it. Tried Death Stranding at launch and wasn't feeling it, but I do plan to give it another try eventually.
              But yes, it's total dogshit that "open world cinematic action game with RPG elements" is just the default video game flavor for the last decade. I was pretty shocked with how little innovation Starfield brought to the table when I played it. It feels like a game that could have come out in 2014.

              • 1 month ago
                Anonymous

                The "innovation" is the procedural generation. NMS sold on its procedural generation. Somebody in Bethesda got the idea that they could do it better and they did, only the problem is procedurally generated worlds are boring and there's not enough effort in the content to warrant it. If every system had a quest on the level of the pirate quest Starfield could probably be around an 8/10 game

              • 1 month ago
                Anonymous

                It's weird how much they push random POIs on you despite them being quite limited and just a tiny fraction of the actual content in the game, they needed to be less common and have 10x more variety than they have now. It seems like a low hanging fruit for future DLC and mods and doesn't seem that hard to do though, it's not like it's some unsurmountable flaw.

              • 1 month ago
                Anonymous

                I think they were trying to show off what random gen content could be like and it was inferior in every way compared to their prior games

                I wonder if they were going for a daggerfall feel but daggerfall had the timeless elder scrolls system

              • 1 month ago
                Anonymous

                Starfield has lots of problems but I don't see this as one of them. You're not supposed to 100% every single planet, if you land on a boring one you can just leave. The majority of planets being barren shitholes makes finding a habitable world with life feel more special - if anything, I'd argue there's actually too many paradise planets in the game already, tbh

                I seriously don't understand why they felt the need to generate POIs every 500 meters. Spawning all the content everywhere just means people see all the content after the first 10-20 hours, things wouldn't feel nearly as repetitive if each planet only had two or three buildings max

                He's unironically right, starfield sucks for other reasons. This feeling of vast emptiness is absolutely missing from no man's sky for instance, which is why it's so lame. I just want Noctis V.

                Absurdly based Noctis enjoyer. NMS's original vision was bascially Noctis V, it's fucking criminal how they abandoned that vision to make Generic Survival Basebuilding Game #4103

    • 1 month ago
      Anonymous

      Creation Kit hasn't been released yet, so no.

    • 1 month ago
      Anonymous

      It’s not fixable. Maybe a mod can fix dialogue so you can still move around and it’s not zoomed in.

    • 1 month ago
      Anonymous

      I think it's possible to fix starfield after the creation kit gets released, and especially if modders decide to totally overhaul this generic boring universe into soi wars or something else. Even at the current state, there are some great features like better ai, better space battles, outposts (even the space outpost mod), shooting around makes npcs flee and guards attack you, better npcs (no fat sheebons), unlimited boost, useful dialogues with npcs etc and also many high quality retextures and meshes such as the star wars/halo armors, weapons, nude mods for coomers etc

      • 1 month ago
        Anonymous

        I think starfield could have been a lot more interesting if it took place during the UC/Freestar war, rather than the dull, quiet postwar period.
        Fucking Emil, that fucking hack.

        • 1 month ago
          Anonymous

          This or start from uneasy peace but depending on player actions the war begins or not.

    • 1 month ago
      Anonymous

      Nothing can fix shartfield

  8. 1 month ago
    Anonymous

    He's right, look at NMS as an example of what not to do.
    >every other planet is some wacky wahoo wonderland with rainbows and everything so ironically it all feels the same

    Starfield has some stunning planets and weather conditions, but they don't shove it in your face every time which makes them feel actually special as they should be.

    • 1 month ago
      Anonymous

      Todd pls

    • 1 month ago
      Anonymous

      NMS planets are a random selection of like 3 themed biomes, one being floating bubbles, endlessly repeated for the entire planet with no content

      it's actually crazy how people are defending nms when it doesn't even have content

    • 1 month ago
      Anonymous

      >he’s right
      I don’t think so anon, no man’s sky seems better received than starfield at this point.

      • 1 month ago
        Anonymous

        Unlike 99% of the fuckwits that post in these threads I actually play videogames and very much enjoy the genre, the games have fundamentally different focus but what they do have in common Starfield simply does better, especially the planets.

        • 1 month ago
          Anonymous

          I AGREE SIR STARFIELD IS VERY GOOD GAME VILLAGE IS NEEDFUL PLEASE DO NOT REDEEM

        • 1 month ago
          Anonymous

          >I actually play videogames and very much enjoy the genre
          What games in this genre do you recommend? I’ll be real I mostly just play freelancer and the X games. Tried to get into elite dangerous but never could.

          • 1 month ago
            Anonymous

            I really love ED's presentation but got turned off by how pointless spaceflight felt, there's little piloting going on so it misses the appeal of a truck simulator and the online multiplayer event bullshit was just distracting, I wish they took more from the original Elite and stopped catering to forum autism, there's just too much to take in and it doesn't do a good job leading you towards the fun stuff. It still feels like a game from the future despite being almost 9 years old at this point though, it's crazy how effective the visuals and audio are.
            Not really space games but Exo One and MirrorMoon are very interesting and appealing if you like exploring alien landscapes. It's wrong to call space a genre anyway, it's too big of a concept to fit neatly into a box and I lean more towards the contemplative type of space game.

    • 1 month ago
      Anonymous

      NMS planets are a random selection of like 3 themed biomes, one being floating bubbles, endlessly repeated for the entire planet with no content

      it's actually crazy how people are defending nms when it doesn't even have content

      Thank you. Finally someone has the guts to call out NMS for being boring and uncreative compared to Starfield.

      Another thing against NMS is they keep putting out new shit to try and "fix" the game. If it's not perfect in the first place just don't release it. Bethesda thankfully knows this.

      • 1 month ago
        Anonymous

        Just saying that NMS's terrain generation is rudimentary compared to Starfield with no bells or whistles. I still think it's stupid to design games around random generation though

      • 1 month ago
        Anonymous

        What I find most flabbergasting is that NMS didn't really change much at all from its initial release but now suddenly everyone "discovered" that it's supposedly good now because some youtuber said so. Their well presented "huge" updates are nothing but short sidequests and more base building bullshit and anyone who likes it now would like the game as it was on release.

        • 1 month ago
          Anonymous

          Once they patched in some lore and puta bunch of gobbledyasiatic on the wikis children picked the game up and started thinking it was good

          It's like dark souls where there's actually no narrative but people make shit up and like the games more despite there being no substance to the games

          like five nights at freddys

    • 1 month ago
      Anonymous

      lmao
      starfield's planets are shit. some of them might look cool, like Mars, but it doesn't make game good.
      they put the same copy pasted volcanos and craters, and that's it. outside of hand-made locations there is nothing good about exploration in this game. copy pasted garbage that gets boring after few minutes. at least they implemented quick travel system that works fine and you can teleport from one place to another in a second, so when you finally get bored of walking straight and jumping like a retard you get back to your ship and repeat same stuff over and over again on different planets. good stuf!!

      there wasn't a single "jaw dropping" moment in the entire game. no single location that would make me think "wow this is so cool and im enjoying walking around this place"
      sigh

      • 1 month ago
        Anonymous

        Planets in Starfield are very varied and have actual biomes. Tall mountains, dense forests, beaches, swamps, canyons, the whole shebang. What are you even comparing it to?

    • 1 month ago
      Anonymous

      They're both boring as shit how about that retard

      • 1 month ago
        Anonymous

        Then you simply don't like the genre, go build a dung hut or something more appropriate for your race.

        • 1 month ago
          Anonymous

          Nignogs are all on playstation now, retard.

  9. 1 month ago
    Anonymous

    >w-we made it boring on purpose! honest!

    Fuck off Todd.

  10. 1 month ago
    Anonymous

    just because its on purpose doesnt mean its not boring

  11. 1 month ago
    Anonymous

    Space is a genre that don't need any more games.
    It's just the most over explorated genre of games ever made, from the first game already being a space game to the trillions of variations we got.
    Making something new with space is insanely hard.

  12. 1 month ago
    Anonymous

    I don't know, it feels hard to feel small in Starfield, even in Elite dangerous, which is a soulless grind procedurally generated game, when I'm on the planet and look at the starts I feel truly small, the scale is amazing

    Starfield just doesn't do scale very well

  13. 1 month ago
    Anonymous

    >Its shit on purpose
    I kneel Todd-sama

  14. 1 month ago
    Anonymous

    this is what we wanted todd

    • 1 month ago
      Anonymous
  15. 1 month ago
    Anonymous

    The point of starfield is to tell a story in space, rather than being an space exploration game.
    However, the story is not as nearly as interesting as for example Mobile suit Gundam (1979), so nobody gave a shit to it and just see the flaws.

  16. 1 month ago
    Anonymous

    The funniest post I saw in a Starfield Ganker thread was someone defending it by saying you need to have imagination to play Todd's passion project. So he greentexted "bro just close your eyes and imagine playing a good game".

    • 1 month ago
      Anonymous

      Why are Hispanics and naggers obsessed with metacritic scores?

    • 1 month ago
      Anonymous

      >

  17. 1 month ago
    Anonymous

    https://www.threads.net/@bethesdagamestudios/post/CzHQtqPOjGv
    >We've been hard at work on @StarfieldGame updates and will be putting our next one into Steam Beta next week.
    >This update will feature Nvidia DLSS support with frame generation, display and HDR controls for supported systems, and other optimizations and improvements. You'll be able to opt-in to try it via the Steam Beta options. We’d love your feedback before it goes live for all PC and Xbox players after that.

    uhhh but Todd told us game was already in perfect state and was optimised well, and that we should just buy new rigs???

    • 1 month ago
      Anonymous

      larian continues to shame them in terms of bug fixes.

      • 1 month ago
        Anonymous

        Aren't most cutscenes in BG3 permanently bugged and will probably never be fixed? Also that "gameplay", lol

    • 1 month ago
      Anonymous

      It just works!

    • 1 month ago
      Anonymous

      >we're patching in nvidia shit we were paid to do

    • 1 month ago
      Anonymous

      Yeah, and he cracked a shiteating grin when he said it, too. Fucking conman garden gnome-lookin piece of shit. Fuck you Todd!!

      • 1 month ago
        Anonymous

        You dare besmirch Todd! I'll gape your naggerhomosexual ass wide open.

    • 1 month ago
      Anonymous

      >guy who lies constantly about every game he makes lies about game he made
      Shocking!

  18. 1 month ago
    Anonymous

    BE
    MAD
    RIGHT
    NOW
    REEEE

  19. 1 month ago
    Anonymous

    >tfw Geoff doesnt call your name at the game awards

  20. 1 month ago
    Anonymous

    It's not the planets I hate. It's the fact weapon crafting is worse. Base building is worse,Resource gathering is worse and combat is worse.

  21. 1 month ago
    Anonymous

    He's unironically right, starfield sucks for other reasons. This feeling of vast emptiness is absolutely missing from no man's sky for instance, which is why it's so lame. I just want Noctis V.

    • 1 month ago
      Anonymous

      Starfield has lots of problems but I don't see this as one of them. You're not supposed to 100% every single planet, if you land on a boring one you can just leave. The majority of planets being barren shitholes makes finding a habitable world with life feel more special - if anything, I'd argue there's actually too many paradise planets in the game already, tbh

      I seriously don't understand why they felt the need to generate POIs every 500 meters. Spawning all the content everywhere just means people see all the content after the first 10-20 hours, things wouldn't feel nearly as repetitive if each planet only had two or three buildings max
      [...]
      Absurdly based Noctis enjoyer. NMS's original vision was bascially Noctis V, it's fucking criminal how they abandoned that vision to make Generic Survival Basebuilding Game #4103

      First time I see a Noctis enjoyer in this shithole, let alone two in the same thread.
      Starfield scratches a similar itch but the invisible wall anxiety bothers me. Fully walkable planets + survival mods will truly make this The Game if it's possible.

  22. 1 month ago
    Anonymous

    todd wins with his flawless rhetoric, Ganker is in shambles

  23. 1 month ago
    Anonymous

    I actually like this as a goal, but it is totally undermined by the copy-paste content everywhere. If it is supposed to be boring, you're just making it worse by putting the same factory or whatever in 50 different locales.

  24. 1 month ago
    Anonymous

    Ever since I played Mass Effect I wanted a game like that, just with better planet exploration. The Mako sucks shit and the procedurally generated terrain on most of the planets is awful, but people still remember it because it was so unique and nothing better has come since.

    Like why not make a game with 20 planets but they're all unique. They don't need to be full of stuff like a theme park but just unique natural structures, features, gravity, etc. It would also unironically make more sense within a space-themed game just because it's likely we would be going to 10-20 planets before we go to 1000.

    • 1 month ago
      Anonymous

      >Like why not make a game with 20 planets but they're all unique. They don't need to be full of stuff like a theme park but just unique natural structures, features, gravity, etc.
      Play Outer Wilds

      • 1 month ago
        Anonymous

        >mystery
        >platformer
        barf

Your email address will not be published. Required fields are marked *