BOTW or TOTK

Now that the dust has settled. Which was better?

Nothing Ever Happens Shirt $21.68

Tip Your Landlord Shirt $21.68

Nothing Ever Happens Shirt $21.68

  1. 2 weeks ago
    Anonymous

    They both sucked

    • 2 weeks ago
      Anonymous

      Fippy bippy, asking somebody if they prefer eating shit or drinking liquid shit is a meaningless comparison

    • 2 weeks ago
      Anonymous

      They're both shit but at least BotW wasn't an asset flip.

      FPBP

    • 2 weeks ago
      Anonymous

      fpbp

    • 2 weeks ago
      Anonymous

      pic related

      https://i.imgur.com/1T9Gupc.jpeg

      Now that the dust has settled. Which was better?

      Its hard to say, BotW was innovative and TotK obviously reused what BotW did.
      BotW the wonder of slowly exploring the world, a survival type of experience, where TotK flipped that around and made exploring fast and varied and made it a raw combat experience, showering you with arrows and materials..
      For one thing TotK has now made BotW obsolete.
      Its really gonna be hard to go back to play BotW after playing TotK.

    • 2 weeks ago
      Anonymous

      /thread

  2. 2 weeks ago
    Anonymous

    They both better than OoT

  3. 2 weeks ago
    Anonymous

    TOTK has so much more going on and is more detailed. BOTW is just a basic open-world game pretty much with only a couple original ideas, meanwhile TOTK has more ideas and more stuff to do with the mechanics given.

    • 2 weeks ago
      Anonymous

      This. I'm for TOTK as it's essentially just BOTW+ anyway.

  4. 2 weeks ago
    Anonymous

    Breath of the Wild had a bigger initial impact for me. It took a while for me to get Tears of the Kingdom but once I did I loved it. I think TotK is better but I would still recommend Breath of the Wild over it if someone asked especially since TotK doesn't make a lot of sense without BotW for context. Both are great so of course Ganker has to pretend to hate them.

    • 2 weeks ago
      Anonymous

      TOTK has so much more going on and is more detailed. BOTW is just a basic open-world game pretty much with only a couple original ideas, meanwhile TOTK has more ideas and more stuff to do with the mechanics given.

      BotW was better: https://youtu.be/jdUXa6lV8A8?si=xJd5yDZmtsmIlJ8l

      • 2 weeks ago
        Anonymous

        Imagine being a sheep that you need some gay YouTube loser to make an opinion for you.

        [...]
        [...]

        ?si=uYcFwZyTBsH_wYWc

        This man just sounds fricking moronic.

    • 2 weeks ago
      Anonymous

      TOTK has so much more going on and is more detailed. BOTW is just a basic open-world game pretty much with only a couple original ideas, meanwhile TOTK has more ideas and more stuff to do with the mechanics given.

      https://i.imgur.com/1T9Gupc.jpeg

      Now that the dust has settled. Which was better?

      ?si=uYcFwZyTBsH_wYWc

  5. 2 weeks ago
    Anonymous

    Frick off nintengays

  6. 2 weeks ago
    Anonymous

    BotW had the "wow" factor of coming out first. I haven't even tried TotK yet because I exhausted all my interest in this kind of game with BotW. And because the new mechanics look really stupid. Maybe it will be good. I'll try it eventually. But I have no real urge to right now.

    • 2 weeks ago
      Anonymous

      I almost didn't try TOTK because I felt like I wouldn't have the patience for it but I ended up putting 120 hours or something into it which is more than I put into BOTW.

  7. 2 weeks ago
    Anonymous

    Is there a board rule that a Zelda thread has to be up at all times?

    • 2 weeks ago
      Anonymous

      yes, unspoken

    • 2 weeks ago
      Anonymous

      Yes. Just like Final Fantasy must have 3-5 threads at all times.

  8. 2 weeks ago
    Anonymous

    BOTW >>>>>>>>>>>>>>>> TOTK
    simply because you spend most of the time scrolling through tedious menus in TOTK

    • 2 weeks ago
      Anonymous

      >spend most of the time
      No you dont.
      I get what you are trying to get at as the fuse stuff can get annoying but you just set your most used at the top and thats it, occasionally you want to try out shit but if anything you8 can just reload your save after you tried wasting a ruby on an arrow.

  9. 2 weeks ago
    Anonymous

    i haven't played botw in recent memory so my memory is fuzy but i would say totk with relative confidence
    the main problem with totk is that it's really bloated with meaningless content and the fuse mechanic is absolutely terrible and makes all the wepaons look very bad and uncool.
    but the shrines are better so i will go with it.

  10. 2 weeks ago
    Anonymous

    BotW EASY.

  11. 2 weeks ago
    Anonymous

    The one that didn't get mogged by BG3

  12. 2 weeks ago
    Anonymous

    Elden Ring.

  13. 2 weeks ago
    Anonymous

    The only thing better about BotW is that it had a stronger atmosphere and more for Paya to do (and Link could have sex with her).

    TotK is better in every other way I can think of.

  14. 2 weeks ago
    Anonymous

    I would say TOTK is overall the better game because of the expanded mechanics, but it didn't give me the same feeling of adventure that exploring the world of BOTW did when I played it for the first time, mostly because the world is full of recycled content and copy pasted busy work.

    The next game needs a world half the size that has more meaningful shit to do, including actual traditional dungeons.

    • 2 weeks ago
      Anonymous

      Whichever one you play 1st. The following game will feel worse/more boring.

      I started with BoTW and had a good time with it. Fun new map to explore, cool abilities, it felt fresh and completely new. I played TotK when that came out and it just felt like the same game with slight changes to the map, different abilities, and more enjoyable side quests. For me, exploring a new world is what gets me hard. TotK doesn't feel different enough from BotW to get me invested. I did just about everything I could up until going back to Hyrule castle for the final fight simply because I lost interest.

      Recycling the Hyrule overworld wouldn't be so bad if they added a new area. Like have a fully interconnected underworld or let us go to the giant Plateau west of Mt Hebra/Gerudo Plateau and do a whole Zelda 2 thing. But all the trailers just showed how there was floating continents and "omg you can use magnets to combine junk together and make new bigger junk!" Neither of which interests me at all. I'm sure it's gonna make that 1% of people who was crying for a Steampunk Zelda all wet. But it's pretty much the opposite of what I want.

      • 2 weeks ago
        Anonymous

        There is an interconnected underworld but it sucks ass, there is nothing to do there besides bokoblin camps, yiga camps and other boring padded content which is boring and repetitive
        They expect you to kill the same ennemies from 2017 using the same limited combat from 2017

      • 2 weeks ago
        Anonymous

        There is an interconnected underworld but it sucks ass, there is nothing to do there besides bokoblin camps, yiga camps and other boring padded content which is boring and repetitive
        They expect you to kill the same ennemies from 2017 using the same limited combat from 2017

        Sky islands were essentially puzzles, puzzles of how to get there and puzzles on top. As well as giving you the loot to tackle the depths, depths giving you the loot to explore the overworld which has caves that give you the tools to see in the depths. Its a nice gameplay loop.
        The game has a ton of content.

  15. 2 weeks ago
    Anonymous

    Whichever one you play 1st. The following game will feel worse/more boring.

    I started with BoTW and had a good time with it. Fun new map to explore, cool abilities, it felt fresh and completely new. I played TotK when that came out and it just felt like the same game with slight changes to the map, different abilities, and more enjoyable side quests. For me, exploring a new world is what gets me hard. TotK doesn't feel different enough from BotW to get me invested. I did just about everything I could up until going back to Hyrule castle for the final fight simply because I lost interest.

  16. 2 weeks ago
    Anonymous

    >play botw
    >get to explore Hyrule and do fun things with my abilities
    >play totk
    >have to stop for 10 minutes to build some gay contraption to do something that doesn't even work how I wanted it to because I didn't fast travel to a gacha machine to get parts to make something
    >or didn't waste time in the Minecraft underground grinding resources so my shit lasts for more than 10 seconds
    anyone who says totk is better than botw is moronic
    I don't even have the motivation to finish it, trying to play it just makes me really annoyed

  17. 2 weeks ago
    Anonymous

    none

  18. 2 weeks ago
    Anonymous

    Either way it's winning the moron olympics.

  19. 2 weeks ago
    Anonymous

    In a vacuum? TotK
    In the context of having already played BotW? BotW was the more enjoyable experience since the sense of discovery is 80% gone in TotK due to the reusing of the map and characters, among other continuity-related issues.

    Both were 7/10 games. TotK should have been better, but they didn't bother addressing most of the weakness of BotW, and added new weaknesses to offset the gains.

    • 2 weeks ago
      Anonymous

      7/10 is a little generous, IMO. I have a hard time considering them 5/10 games. For all the wacky new environmental gimmicks and "innovative physics engine", they just don't do anything with it. The games are just the same boring "rescue princess" schlock since the NES. No deviation or surprises or anything to keep the player interested. It's like BOTW and TOTK wanted to innovate, but refused to touch the areas where the games needed innovation.

      • 2 weeks ago
        Anonymous

        /thread

        I accept your troonycession that you lost and got raped, Eric 😉

  20. 2 weeks ago
    Anonymous

    Take a guess

  21. 2 weeks ago
    Anonymous

    BotW had a tighter focus on its core elements because they had to rush a floundering project to completion by cutting all the cruft.
    TotK was necessarily sloppier because it had to include cut content that they couldn't finish and they never came up with an adequate replacement for the Wii U gamepad as a menu interface.
    They were both awfully mismanaged, if they had any integrity, there would only be one game and it would be a post-mortem Wii U exclusive that would have killed the Switch launch.

    • 2 weeks ago
      Anonymous

      Nice page 10 bump.
      I accept your troonycession that you lost and got raped, Eric 😉

    • 2 weeks ago
      Anonymous

      >they never came up with an adequate replacement for the Wii U gamepad as a menu interface
      I'm still hoping the "geniuses" at Nintendo "discover" a better method of selecting items in a quick menu aside from scrolling through the entirety of your inventory on a single line like when choosing what to attach to your arrow.

      • 2 weeks ago
        Anonymous

        I accept your troonycession that you lost and got raped, Eric

  22. 2 weeks ago
    Anonymous

Your email address will not be published. Required fields are marked *