>bro you just gotta play 200 hours and it will get good
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>bro you just gotta play 200 hours and it will get good
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shit game, shit community
seethe more wowtroony
Have you taken care of the 1000 quests before the 'end-game' anon? Now you can play with humans, well if you want to.
i'm not even very interessted in the MMO in itself, i just wanted to know if the story etc was really so great and fricking no, it's a fetch quests simulator, litteraly all quests are like that
>hey Black person go kill these sings for me please
>Kill 5 mobs (with off course absolutly no difficulty, i can alt+tab during the fight and just wait until the end)
>Hey thank you Black person you effectivly killed these mobs!
>play mmo
>complains about fetch quest
?????
You can make questing fun if you design an actual world that you interact with other people as well and it isnt just a terrain that you use to travel with your mount from point A to point B but devs are just too much of a homosexuals and XIV will never be not ultra casual
Hey bro Mortal Online II is right there and you can play with all 5 people who own it.
>criticism xiv
>gets shit on
Everytime with the cultist
I'M A CRITIC says every BR and shitposter
>MY GAME IS PERFECT PERFEEEECT SHUT UUUUUP
Yes, they're aids
The story is great, not the quest style
I literally don't remember a single kill x of mob quest since the literal first half hour of the game.
It's not like these complainers actual play the game.
Why the frick are your lying? Whether you're a FF14 fan or not, it is literally factually true that there are "kill X of this mob" quests all throughout the MSQ from start to finish, even in Endwalker. There's no point denying this. It's not a big deal, it is what it is, you kill them fast then move on with your life, but why lie and pretend they don't exist? I just clicked a random EW quest for instance
https://ffxiv.consolegameswiki.com/wiki/Strange_Bedfellows
>Survey the designated locations and deal with any enemies that appear. 0/4
And this is far from the only one.
Your example isn't even an example of what you're talking about.
>go hunt 4 boars
vs
>survey these areas, and you might get jumped, or might not
Unless you mean: do # number of tasks.
Are you really telling me you are psychologically weak enough to not consider "Go kill 4 boars" and "go to these 4 places where boars will show up" the same thing? I mean, I guess if FF14 fans are fooled by slight phrasing then that explains why they like the main quest so much.
They're similar, but just different enough to make a difference. The latter has times where no enemies appear, and instead you get some flavor with "You sense no boars, but find tracks and blood leading to the glade north of you."
I'm going to be real with you chief, you are psychologically weak. Kill 4 boars and "kill 3 boars except there's a throwaway line where the 4th doesn't show up" is not meaningfully different. And often times in FF14 there are enemies at all spots regardless. Anyway, I clicked around randomly and got an EW quest which even your easily manipulated mind can't argue against.
https://ffxiv.consolegameswiki.com/wiki/When_All_Hope_Seems_Lost
>Defeat the beasts at Purusa. 0/3
Note, I'm not using this as a smoking gun against FF14, just pointing out it's absurd + dishonest to say there's no "Kill X" quests past ARR. By EW there's certainly more of a story focus and less gameplay, but kill X monster never goes away. (Also, to pre-empt more psychological weakness: It is the case that FF14 "kill X monster" quests never go above 5 in the MSQ, it's always 3-5. So I expect a response like: "Bro it's only 3 monsters." Yeah yeah, it's always 3-5 in the MSQ, never very much.)
>mfw I realize the psychologically weak response will be "but it's integrated into the story so it doesn't count like boars"
>get 0 responses to your moronic opinion
>Try to give more attention to it 6 minutes later to give it more attention
honestly pathetic
Nobody responding is a sign im right because they cant deny what I said is true.
>he's mad his argument got called out before it happened
Cope and seethe.
Calling out a response doesn't debunk the response though. If someone asks you what 2+2 is then goes "Heh I bet this loser is gonna say 4" that doesn't make him wrong or weird for saying 4.
welcome to Ganker, where attention seeking is king and the actual discussion is secondary
That's not a pointless fetch quest at that point. That's moving the plot forward by reclaiming an area.
You wouldn't say killing 0/1 Hades is a fetch quest.
I think XIV accomplishes this is because a lot of the time the "Kill X" quest mobs dont actually spawn there. In WoW, when you kill wolves you go to the designated eternal wolf spawn. In XIV, you go to a location where wolves are reported. Then you get ambushed by said wolves and kill them. Then you never see wolves there again.
>You wouldn't say killing 0/1 Hades is a fetch quest.
It is given the WoL's powerlevel at this point
WoL in XIV is way too powerful indeed
the most powerful being we've taken out without direct assistance from a god, an ancient being of unfathomable power, fantasy dark matter or other ridiculous sources of power is...Shinryu____
Wow how surprising
Yes, FF14 has integrated the kill X quests into the story. You will not find a kill X that isn't integrated into the story, for example
> https://ffxiv.consolegameswiki.com/wiki/Verdict_and_Execution
>Face down the lykaon and its fireballs. 0/3
Yes, by this point killing the 3 Iykaons or whatever for Hermes is a plot thing. If you want to say, "All the Kill X mob quests past ARR are better integrated into the story," that's probably marginally true. However, denying the kill X mob quests exist at all because they have story relevance is absurd.
Basically, yes, FF14 puts a coat of paint over the Kill X Mob quests. They integrate them into the story and do what
says for the ones less well-integrated. All of this is a smokescreen that makes it look more like meaningful gameplay, even when fundamentally it's still killing X mobs. I guess the original poster was just so completely fooled by these surface level tricks that he didn't realize the quests existed at all. Perhaps the key to enjoying FF14 main quest is to be unobservant and be like those people who think "Go to these 4 places and kill anything that shows up" is flavorful and good gameplay.
Ah so you're going for the "Im such an genius I am above these foolish, blind sheep masses in society." angle huh. Everyone who likes the MSQ in the largest MMO is simply being tricked, bamboozled and fooled. But your third eye sees what they cannot.
everybody's a master of the genre, easily sees through such developer ploys, and otherwise types like a yugioh villain monologue in these threads when criticizing this game's approach to questing (that isn't fundamentally different from any MMO's questing all the way back to MUDs)
Its almost as if Kill X quests actually do become a little more compelling when presented alongside a narrative, context and presentation.
Honestly, I could never deny the effectiveness when we can see before us people flocking to pretend they don't exist and defend them.
Could it be more likely that you are wrong, rather than everyone else, Mr. Skinner?
There's nothing to be wrong about. Kill X quests do exist. I think the arguments for like "go to 4 places and kill boars that show up" being meaningfully different from "go kill 4 boars" are very weak and blatantly shallow. Since my position is only "X exists', when X does exist, that's that. I did underestimate the sheer cope though.
But you are incorrect in stating the difference isn't enough to be compelling. Either of us merely stating we are right doesn't actually make us right.
To be clear, I do think integrating them into the plot makes them more compelling, for example the killing 3 of Herme's creations is obviously more compelling than 3 boars. No disagreement there. I wouldn't say all of FF14's Kill X quests are literally on the level of theadbare kill X boars with no context. However, they're still Kill X quests. I should note I specifically chose EW even though the original poster just said "past ARR"; if I were to go to HW or SB the examples would be much worse as you can imagine.
Think more than 1 layer deep, anon. Firstly, a lot of the time in these quests there's a battle at each spot. Secondly, usually it's the same enemy each time, it's very rare (I can't actually think of an example) for an unexpected enemy to spawn. Third, going to 4 random areas and spawning enemies is not more engaging or interesting then going to 1 random area and killing 4 things. It's the same thing framed in a slightly different way; if you shifted your mindset away from "defend it at all costs" then you would see in practice it's the same thing. Do X menial thing Y times in a row.
If you step back enough layers, everything quest is: "Do this"
The target isn't killing a set number of a beast in a certain area.
It's intuitive that, for example, a quest "Go explore these ancient ruins" would not be considered a "Kill 0/3 skeletons" quest even if in the process of exploring an ancient ruins you kill 3/3 skeletons. The problem arises when it mandates the menial task multiple times in a row, and explicitly makes it the focus. If FF14 were more like "Explore Labyrinthos" and less like "talk to NPC, kill 3 plot-relevant boars, talk to NPC, kill 3 plot-relevant boars" in an endless chain of enforced steps then it would feel less mundane and repetitive.
i think my main problem with xiv quests is that they’re never challenging
they were made to individually be short and easy unironically so nobody would get filtered from getting to the endgame, funny how people get “filtered” from it being boring now
there’s a lot of difference between a kill quest where you go kill 3 super easy monsters that barely fight back and are all two yards away from each other, and a kill quest where you go kill ten monsters that can actually put up a fight in an area that you actually have to fight through some things to get to, and who can easily pull other monsters in by proximity if you aren’t careful with your pull and then shit on you
these are fundamentally the same but most people would probably enjoy the second one more, unless their goal in playing the game is to just do as much “ content” as they can as quickly as they can
a quest is more rewarding simply for requiring more thought and effort from the player
Well....this is a thing for the entire game. Anything even close to someone with more than 40IQ is on savage/ultimate, anything else is moronic snooze fest that at this point it isnt even a videogame
that’s just square enix for you
i had a blast doing the data organization fight on critical mode in kh2, but literally everything before that except for roxas and the CoM organization fights they add for final mix was complete dogshit that you could sleepwalk through
and as always it begs the question, why not just make the entire game good?
because no one thinks hard=good
something doesn’t need to be hard to be good, but if something is actually effortless then it isn’t good
mashing x to whack a bunch of heartless that can barely fight back to death isn’t fun
There's a middle ground between that, the Venat fight in Elips was cool.
Probably hard to implement stuff like that constantly with different jobs and the solo nature of the story despite being a MMO though.
Some of the solo trials are pretty good. The group content that got reworked into solo trials (like Westwind) in ARR are fun.
I wish they'd go back and ramp up every solo encounter. Or I dunno, make the not-fetch quests more action packed. Like instead of kill 3 wolves, you get swarmed by like 50 wolves but they all die in like 1 hit. Or you're searching through a storage for an item and a mimic attacks, and its actually somewhat strong.
They could make NG+ mode actually worth it by adding harder difficulties to the solo trials.
Nightmare hot take: They should lock a glamour or mount behind doing each expansion in NG+.
You couldn't pay me to redo post-ARR.
I did the revamped Ultima Weapon and it was pretty cool, doesn't get shitstomped by outgearing it either. If they really intend to keep the game running forever they'll probably keep going back and touching up important fights until they stop doing expansions, I guess.
imagine having Data Xion be your tutorial on the Destiny Islands in KH1
hey if it’s on critical mode the game can safely assume you’ve played it before and you know what you’re doing, so why not have a hard tutorial fight on the highest difficulty?
you ARE a dissidia master aren't you?
Fighting in another body in EW was straight up kino though.
In FFXIV of the “collect ten 50% droprate bandanas” and “kill 20 bugbears” quests are sidequests that nobody does. Also, expansion power creep and combat mechanic redesigns made open world content much easier, same as WoW
i haven’t played wow in a very long time, but i’m assuming it plays pretty similarly to xiv now
Your first example is "Survey areas".
You could (it doesn't happen, but could) survey and nothing happens.
No combat.
It doesn't state boars will spawn each time; could be one boar, later one garlean soldier, etc.
These aren't major differences but they are still distinct enough.
But games like WoW have the narrative and context. Its in the quest text provided by the NPC. But players in WoW choose to not read those, while XIV players read their quests because they're convinced every single chore is necessary or relevant to the overarching plot.
"it's better when i don't read it"
Are you trying to argue that the WoW implementation is better because it's so shitty that no one even tries to care about it?
you can skip cutscenes in xiv so it’s not actually that different from how wow does it
that said i do prefer text boxes to cutscenes because i can read a single long text box much faster than a cutscene with randos talking to each other and using emotes takes to play out
>there's a skip button so it's totally the same
Jesus you're a fricking moron
you’re right, it’s not quite the same
in wow you can not bother reading the quest but you still actually do the quest itself
in xiv you can not bother watching the cutscene, but watching the cutscene usually IS the quest, so you wind up not doing anything at all
A lot of times a cutscene is more valuable than a fetch quest. Yes, gameplay is important, but its not that important in the leveling process of an MMO.
i disagree
maybe a big impactful story cutscene where a bunch of stuff happens every now and then, particularly after accomplishing some difficult task so it feels like a reward, but for the most part i find even mediocre gameplay far preferable to most cutscenes, and the msq is like 80% cutscene so i get sick of it real quickly
WoW doesnt have a MSQ though. Its quest chains are often limited to each zone. The vast majority of WoW quests are one offs. Famer John wants you to kill wolves because wolves eat his sheep. In XIV, you're killing wolves because you're stranded in a tundra because your airship crashed, and you wont survive without those pelts to make it to your next destination.
Quest text isn't the best way to present your narrative and context. Like FFXIV isn't some special and amazing story just from the subject matter, but its presented to you in an entertaining and compelling way that you enjoy it.
Like I don't care what Urianger could be talking about but hearing his voice actor try to convince me that its important and necessary works
90% of the “writing” in ffxiv could be removed without negatively impacting the overall story, in fact i think it would improved
i think it would be better if story quests were much fewer and farther between, but more involved and actually well written, with more typically mmo leveling filling the gaps
i unironically preferred hunting goretusk livers and zhevra hooves in old wow to watching tons of boring cutscenes with irrelevant character saying nothing important or interesting
Just go play a korean mmo ffs
It sounds like you're just not the target demographic then. And theres very few irrelevant one off characters in XIV. XIV had a habit of reusing characters from previous expansions. The guy you though you'd never see again after you brought him potion ingredients in an earlier expansion is now brought into conversation thee expansions later because you need a sleeping potion for the plot.
the gather 10 bear asses quests exist. they're just not mandatory for exp
>90% of the “writing” in ffxiv could be removed without negatively impacting the overall story, in fact i think it would improved
Playing ffxi teach me ffxiv writting have a frickton of text that can be removed in favor of a more concesive message.
Damn ffxi storytelling is just top kino i dont think it can be topped
XI is long-winded too let's not pretend
xi had a smaller number of longer cutscenes that more was happening in, and you had to work to get those story cutscenes for the most part
it’s not comparable to xiv
The dialogue is much more concesive tho like much much more. You can really tell if you play both games currently.
No one isn't saying they COULDN'T do better quest structure. But they use the generic ones.
what is good quest structure
Probably some of Runescape's.
Wouldn't necessarily work in FF though, people would be annoyed by collecting shit to progress the story.
BUT! There does exist one, in the Uldah area. "Great story never told" I think?
>one
there's a good deal more than 1 of those
greatest story never told was a good quest though, until the last step where it turns into mit-level of numbers moronation
Yes, they aren't the same, just similar.
they're not the same no
they even have 100s of those in the yellow quests literally no one does because no one gives 2 shits about bear ass quests
items just dropping on kill and not just being a 10% drop or some shit from monsters is anothe thing
>ffxiv you play from first dungeon wich is like 2 hours in
>weew you are alone no play with people
>ffxi retail you never play with anyone until 100 hours in
>weew masterpiece kinooo. A true mmorpg
ffxiv is the least social mmo by a mile, and no, ERP and afking in Limsa is not being "social"
Why, cause you say so?
Yes.
love a girl with lips
Gaia's lips are hideous. She looks like she had botched botox.
>Gaia has dick sucking lips
>she can't suck dick as Ryne has taken ownership of her
I guess she can suck clit...
she's waiting until Mitron reincarnates
>All that encouragement and love Thancred gave her
>She goes gay for some b***h that initially hates her
The man has no luck lemme tell you
His relationship with Ryne isn't a romantic one anyway.
>Lost his magic
>Lost his first daughter
>Lost suave nature
>Adopted kid turns gay
Thancred had a hard life
Having her go lesbo is the best option. Can't be cucked. Now he has a goth daughter in law. Whom he can frick.
At least he has Urianger?
yea my friend, we shall always have eachother. now if thou wouldst be so kind as to join me for the fitting of mine next astrologian artifact. i just cannot decide betwixt silver threading, or brass
Thancred would never. He wouldn't even frick the normal Minfilia.
Of course. Thancred took care of Minfilia like a daughter cause he feels partly responsible for her dad's tampling by the Gobbue in 1.0
ummm anon?? Ryne is his daughter. He encouraged her to keep going and get herself a hot goth gf.
I like the idea of blowjobs, but the reality is the teeth always get in the way.
Cant have pleasure without some pain i guess...is not even that bad anyway
There are solutions. Many are euphoric.
Man, this shit was way weaker than I thought it'd be. Everyone always went on about how fricking hardcore it was but there wasn't really anything that crazy.
Yea, I think their other works tend be rougher. But for a normie, it would seem 'hardcore'. Rape, scat, and all source of other shit.
>socializing doesnt count .
good one anon
Frick off we're full. Can't fricking finish a Limsa quest because the instance is full gdmi
shadowbringers is kind of good but it peaks early on.
But yeah, you kind of have to stuffer through the base game and most of heavensward before it starts trying anything new.
yeah but seriously who has +200 hours to waste in a boring game
Frick i understand now why i've seen some skip for the early story in their shop
You're right, better to just stay here and not play any video games at all
the MSQ isn't a video game it's a visual novel
And not even a good one.
the issue with the skips is that you toss so much free xp out the window it's kind of a waste. Like you still need to have a character up to the required level the only difference is that you need to do it through the leveling roulette.
So fren do you think i need to force myself a bit?
The reason why people complain about ARR isn't because of the main story, it's the post main story quests.
Those are mandatory, give no meaningful rewards until the very end(IE everything is powercrept super hard) and is even longer than the main story.
Like they've had to patch out a good portion of the filler and it's still unbearably long.
Is post-ARR really that bad or is it just people having their eyes on HW and not caring about it?
It's been years but while I remember myself being giddy to get to HW, the only thing so actively bad I remember it was the Titan questline.
It’s a bit of a slog with having to refight primals and takes a bit to get moving but when dudes in blue outfits start to show up it gets better
Kind of both honestly.
The only meaningful reason to finish post-ARR is for the free fantasia. But the cost to skip is basically the same price as one.
There was a point where I just didn't care and was skipping every cutscene and dialogue because the quest-rewards are total dogshit on top of being tedious. Like if you require a level 50 job then at least give more than 5k xp.
It's a mess of different story lines since it's effectively setting up the next 2 expansions while juggling a bunch of other sub-plots. The ending is good but getting there is such an unfocused, tedious mess. To make matters worse you get frick all exp from it meaning your not making much character progress either
>skipping the best part of the game for autistic "endgame"
MMObrain
if the msq is the best part of the game then the endgame must be the vidya equivalent of stapling your testicles to a plank of wood
No, it's good right away actually. ARR being bad is a meme.
what is good about it? all jobs feel incomplete, every single dungeon and primal fight is braindead easy and forgettable, the story isn't engaging until the last 5-6 quests (if that) and then it grinds to a halt as soon as you start post-ARR.
people still get filtered by the first room of aurum vale and thats ARR
Imagine if Coinkeeper still had non-telegraphed attacks
Meant Coincounter
even when he did it people rarely wiped to him, people would get hit by glower but thats because its hitbox was weird vs its animation
I remember when Amdapor Keep 1st released people were wiping like crazy to Demon wall
I remember that too. And steps of faith being nerfed like 4 fricking times over the years when I cleared it on release pre nerf.
>90% of the “writing” in ffxiv could be removed without negatively impacting the overall story,
10% tops, most of these quests build up to the things that happen in cutscenes
meant for
Agreed, at best its 10%. There are some unnecessary shit quests in all expansions, but no way we can take out 90%.
Yes, now stay out
I played this for 500 hours, I didn't pay attention to the story at all, and I never talked to a single person. Yet I still had fun fishing.
I've also seen that it's not even the worst part, after ARR there will be a string of litteraly 100 fetchquests
That's the trudge. I found ARR to be fine when I first ran it last year, although it has been trimmed down over the years, but the bridge between ARR and HW was painful until the very end once it all came together. Still loved it all, but I can see people burning out there.
FF after 7 was never good
except it never actually gets good and its just a readathon about random shit
baby's first mmorpg?
the grind is the content, you play non-stop for two months then you get to end game content and meet people to continue that monthly grind
you pay for what you get
Why did this game mindbreak so many people?
People cry and piss at the thought of *gasp* READING
Not just that, but I've noticed a lot of ESLs struggle with the English translation
Well no shit Koji is obsessed with his thesaurus
I'm really happy Koji is filtering people with his writing.
Single player game lobby with multiplayer tacked on
>Play for 1hour
>Game gets good
>Play for 200 hours
>Game keeps getting better and better
The most boring 200 hours in any game you will ever play. Literally puts you to sleep
No stay away from FFXIV, I don’t need more of you Black folk being shitty in dungeons not using their skills right.
It's a shame they wasted the best FF story on an MMO and all the downsides that come with it.
I wish they would patch in more of the duty supports. Going in blind is fun.
I don't want to look up guides for certain fights but I'm gonna feel like an butthole if I'm the only sprout and blatantly eating mechanics when other people are just trying to level up quickly and get out of there.
Guide us, O mighty Fury
Guide us to victory!
200 hours is a light estimate. More like 1700 hours
How slow do you read?
The story is what's good. The endgame and raids are fricking trash. It's just pattern memorization.
WoW raids are a gorillion times better.
I kind of like Orbonne. It's Dun Scaith and TaPB that I can't stand because they end up taking 60-70 minutes.
Yeah Orbonne and the other SB Alliance Raids are fun. But a lot of the normal raids and trials are just the same shit over and over again. It has more to do with pattern memorization than actually reacting to what is happening. Unless you start moving BEFORE the attack happens you're fricked at higher difficulties.
They really just need to increase the rewards for the third alliance raids because they are always much longer than the first two. Maybe then people would stop removing all their gear before registering for the roulette.
>Maybe then people would stop removing all their gear before registering for the roulette.
Unironically thanks for this advice. I'll do that from now on.
Hmmm later today I will run Orbonne Monastery a minimum of 4 times.
Yes.
>wait nearly 30 minutes in queue
>Syrcus Tower
>no first timer bonus so it's all ilvl cheesers and the people they've cucked out of any other actually fun raid
FRICK these homosexuals
iLvl cheese is fricking cancer
small japanese company, please understand we can't create a system that checks all your inventories for your total ilevel
What they need to do is change the syncing to work like Bozja, then it doesn't matter what gear you have on at queue time, you're being set to either min or max for the given dungeon and your equipped ilvl is irrelevant, it's set to where it needs to be at the dungeon you're being sent to
Roulette fails to be a roulette if you can influence where the system sends you, this shit needs to change
>>no first timer bonus so it's all ilvl cheesers and the people they've cucked out of any other actually fun raid
the only fun ARs are mhach, scaith, lighthouse, tower, and aglaia
old shitpost just ignore it
>mentor roulette pops
>alliance setup 3/6/15
If it's nier shit I take the 30 minutes, wait and requeue and pray for an extreme because holy frick I'm not doing that garbage 24man series and frick anyone who queues for it.
>200
More like 2-3
It starts getting good the moment you complete the starting city quest
>It starts getting good the moment you complete the starting city quest
Mid-ARR is the worst part of the whole game. The Titan timewasting arc followed by Coerthas timewasting and crystal collection timewasting are such fricking garbage.
It only picks up again when you finally fight Garuda and by then you're nearly at the end of the original game.
>It only picks up again when you finally fight Garuda and by then you're nearly at the end of the original game.
And it only goes downhill from the Ultima Weapon until the Crystal Braves were formed.
Titan is kino, no idea why so many people get filtered by the banquet
HIGHER OH HIGHER
E'ER OUR VOWS ENDURE
AND REMAIN FOREVER STRONG
STANDING TALL IN THE DARKNESS YOU CARRY ON
ON WINGS OF HOPE YOU RISE ON UP THROUGH THE NIGHT
HIGHER, O HIGHER
ARR questing is bog standard MMO questing, but with an actual plot. I dont know why people get so upset over it. Maybe they expected it to have the quality they hear about when people discuss later expansions.
>ARR questing is bog standard MMO questing
Except the part where you can do it with friends
Pretty much the whole MMO part lmao
Who the frick does random leveling quests with friends these days? I can understand dungeons.
people that want to have a fun adventure with their friends, and maybe even make some new ones
What do you mean? Its literally the point of an MMO.
The most social part of the whole leveling experience is standing next to someone who is also in a cutscene
I mean you can do that.
if fun in a video game can be roughly quantified by the number of meaningful decisions you make compared to the amount of time played, the. final fantasy xiv is the least fun game ever made
your approach to every fight is identical, you spam your rotation and sometimes step out of a slow aoe telegraph, boss mechanics are rarely more complex than that
you follow a linear and extremely long and tedious main story quest that chiefly consists of walking to a guy and then watching a cutscene and occasionally face rolling some really easy fight, and your “reward” is a bunch of trite, dull light novel-tier writing
you don’t even play with other people, you play around them at best, but the overwhelming majority of the game is solo, defeating the purpose of being an mmo
even the endgame stuff that’s difficult isn’t difficult because you need to come up with some clever strategy or anything, you just need to follow the exact pattern you’re supposed to or you die to a mechanic, it’s literally rote memorization
there is no planning, no strategy, no character building, almost every ability on every class is just “do damage”, and the handful segments that actually resemble playing a game, like eureka and bozja, are completely optional and the only thing you get for doing them is glams
it is the actual worst AAA game i’ve ever played and i actually think less of anyone that likes it for liking it
and yes, i’m mad, i got tricked into playing this fricking thing for 200+ hours because my friends with bad taste and internet weirdos kept insisting it was god’s gift to video games
TL DR
>even the endgame stuff that’s difficult isn’t difficult because you need to come up with some clever strategy or anything, you just need to follow the exact pattern you’re supposed to or you die to a mechanic, it’s literally rote memorization
Try coming up with the strats without watching a video or reading a guide. You telling me pic related isn't clever? Or what about the person who took this, thought "this could be improved" and came up with the dps uptime version?
>3 baited cleaves from tornados
>2 tank busters
>3 baited cleaves from boss to closest targets
After 1 wipe anyone with a brain will see what you have to do and there is no downtime for anyone. If the tanks take cleave and buster with invuln, you don't even gain much over just doing it the "intended" way.
Blind progging is fun, but let's not pretend like that particular mechanic is particularly difficult
Armchair raiders are only second to armchair generals in being unintentionally hilarious.
>one wipe
That's bull and you know it, anon. The most obvious strat is Elmo, coming up with Myta definitely took more than one wipe, even figuring out nados are proximity vs any other target type is more than one wipe, it's at least 3 for someone who is smart.
And besides that, someone who complains about "rote memorization" is someone who probably doesn't understand the mechanics he's resolving and just does it, like regurgitating answers for exams.
lol pro WoW raiding guilds tried XIV and literally solved savage and ultimates within a half-dozen pulls.
lol pro WoW raiding guilds are 99th percentile players and neither you nor I should be comparing the average player of any mmo to them.
I accept your concession
Not a concession moron-kun, the first anon I replied to is probably too dumb to even figure out P1S. Those are the people who I'm saying should not have an opinion. That's also why I picked a fairly easy one rather than some shit like Light Rampart.
Yeah but none of them are 99th on 14
Yeah but we're losing sight of my original statement. I believe that pro WoW raiders could figure out strats and beat a 14 raid week 1, assuming they're not entirely new to the game. The first moronic anon I replied to complaining about
>muh rote memorization
probably has zero clears, that's a guy who has no right to say shit.
That doesnt make WoW raiding better. WoW raids are designed to have gear checks while XIV doesnt. Many of them have been literally impossible the first week.
I'm not talking about that at all, I have never played WoW in my life, thank God. I am only talking about how you absolutely can and do come up with clever strategies in the endgame XIV content.
FFXIV is only "difficult" because the classes are needlessly complex and the raids are bloated with mechanics. WoW difficulty is more genuine since it's based on gear checks, while FFXIV difficulty is artificial since it's gatekeeped by skill.
>skill
i’m not defending wow raiding, but xiv raiding is a joke
Post clears
>FFXIV difficulty is artificial since it's gatekeeped by skill
>classes are needlessly complex
Which ones?
You are genuinely mentally disabled if you have difficulty with jobs and raid mechanics. The hardest part of the game is avoiding frickwits like you to do basic content with.
>FFXIV Classes
>Complex
Maybe in 2015 but god you are such a moronic stupid homosexual for saying this in current year.
>needlessly complex
just because you press a lot of buttons doesn’t mean it’s complex, you’re pressing the same buttons in the same order every time
you could replace 90% of job abilities with an auto-attack and it would be the amount of decision making
Some mechanics are introduced while leveling, they are not going to beat experienced 14 raiders ever considering most of them boosted. Also take into account most of those guys rely on addons to tell them what to do, they're not used to having to look at the boss/arena for tells
I'm still waiting for a single WoW team to beat DSR
Did echo quit midway? I remember them making it to dragons phase at least.
They said they are coming back to prog it after doing the next Pandaemonium tier
IS that who World 1st WoW raid group Echo got BTFO'd by DSR and quit it?
Yeah Max solved mechanics BEFORE he saw them, guy is cracked. He predicted SoS EX unique interaction with DPS LB not seen anywhere else in the game while clearing the normal mode, nobody can compare to WoW's 5th best team.
Easy to know what happens when you look everything up beforehand.
Still remember when he knew SoS couldn’t be hurt by LBs when that mechanic has never been any part of the game before and it was his first time doing the fight?
>These tornadoes remind me of TEA/pepsiman
>Oh tankbusters tethers from earlier in the fight
>Did you see that? The boss shoots cleaves too
Pretty sure my static said stuff like that after first wipe. We did it the "intended" way with tanks ne/nw, ranged bait n, healers e/w tornadoes and melee/caster baiting cleaves to south. It really wasn't difficult
>boss mechanics are rarely more complex than that
Post logs of your hardest cleared content.
>inb4 it's yet another free trial moron that hasn't even cleared ARR extremes
same thread every day
>once considered the worst game of the series in 2011
>now carries the entire company for a decade
This is easily this generation's most based game, by fricking far and away. I can't even imagine the effort it took to turn that sinking ship around and make it float again.
If you don't like Kingdom Hearts or shounen anime and winning through faith in each other / the power of friendship reaching across time and space, you will not enjoy FFXIV. It is intentionally designed to be digestible by absolutely anyone that makes up a casual playerbase.
Honestly, I was burning out in post ARR, but the Shiva theme transition revitalized my desire to play. It makes me smile to remember, I like when I get Shiva in roulettes. I kind of wish that song would get remastered, but the way it sounds kind of aged compared to the newer OST is charming. It's like listening to a band's very first album.
STARING AT DEATH
I TAKE A BREATH
THERE'S NOTHING LEFT
There's a reimagining of the theme
I know, E8 is my favorite raid theme in the whole game. But I would've quit in ARR if not for Shiva.
This raid tier's music sucks ass btw. "Hic Svnt Leones" is a shitty song, idc what any anon says.
for me its e11...
for me? it's e621
I am not looking forward to the female hrothgar reveal, dear god that is going to suck.
I'm only gonna have sex with this hrothgar anyway so
https://twitter.com/i/status/1554031039852359681
yeah. all that dev time for like 100 people
>even less new gear
Furries ruin games
Eden's verse had some good music, minus E7
>best girl
>dies in the same expansion she was developed in to fit the writer's fujo agenda
HW wasn't written by the fujo.
Unless there's ANOTHER one.
there has been no major protagonist death since HW
moron.
I liked levelling but after reaching max level there was a “this is all there is?” moment and I quit. The idea of FFXIV was more interesting than the reality
This game has more general things to do at max level than most MMOs. But if you're just into dungeons and raiding then WoW is the game to play.
what does that even mean? the content is locked behind story progress. your level is meaningless
The story literally has level requirements and at max level the game is just more quests but no more level ups or character growth unless you like collecting womens clothing. Use your brain before replying next time
No one would have inferred that from your shitty post.
But you have all this shit to do... what does hitting max level have to do with anything?
it’s an mmo designed for people that don’t like or play mmos
it’s just content, no substance to any of it
there’s a new ffxi pserver coming out soon that’ll be CoP with a bunch of job balance tweaks
getting on the ground floor of that and leveling with everyone else will probably be pretty fun
what if i was having fun right away?
Ah, yes, nothing can compare to the exquisitely crafted WoW raiding experience...
http://www.youtubemultiplier.com/60ec621335f4b-the-average-wow-raider-experience.php
underrated post
>2022
>Not using addons in XIV raiding
lmao
>addon tells you exactly where shit is
>people still died
Maybe they're shitters who don't use addons. Probably would have cleared if they were better like the dude from the pov
god THIS SHIT IS SO FRICKING CRINGE
WHY ARE YOU CHEATING LIKE THIS
YOU KNOW YOURSELF YOU CHEATED
HOW CAN YOU FEEL GOOD ABOUT YOURSELF
Which add-on is that?
I kneel wow-sama
You don't. Don't play it, game sucks and you won't like it. Play something else. We are full.
Why shouldn't I just use cactbot or things like it?
Does anyone here use it and was there any downsides?
I don't care about getting better anymore, so I'm wondering what negatives there are.
there some guy on youtube doing these videos where he and his friend do every dungeon in wow without any external gear or leveling with just the two of them being a pair of casters
they had to really get creative with how they dealt with a lot of the pulls, los-ing things, rooting things, managing their aggro, and all i could think was how you’d never be able to do anything like that in ffxiv
THE SAME THREAD,
AGAIN AND AGAIN
A Realm Reborn felt like such a chore, hopefully Heavensward fixes what the last story couldn't.
Only morons start a book from the first page too
just skip to the last chapter lmao
best part is that it doesnt even get that good
>bro you just had to be there 10 years ago when it was good
It was good. Homogenization was in its infancy, but classes still had unique bullshit like Thunderstorm or whatever that let everyone feel good about it. Looking for Raid killed the game, and it's why my friends and I abandoned ship when 3.3.5 made it clear which direction the game was going.
LFR implementation was fricking moronic, it didn't kill the game, laser point focus on raiding over anything and everything else did. LFR didn't need a separate difficulty, all that was needed is keep 10m alive and add matchmaking to normal, you don't fricking need 4 difficulties for raids.
>you don't fricking need 4 difficulties for raids.
You underestimate how fricking bad people are in Raid Finder difficulty
I played wow till first half of bfa, i know full well how dogshit people were, doesn't mean you need a lfr difficulty, or even hard. It should be normal and mythic, that's fricking it. What blizzard should have done is branch content for casuals and not push them into raiding, and they had everything to make it happen, moonfaire alone is such a wasted opportunity it hurts.
This, LFR never had an impact on the raiding community, it's always morons who never raided who b***hed about it. Mythic raiding is what fricked everything up, since instead of raiding with 9 of your buddies you had to raid with 9 of your buddies and whatever 10 buttholes you could wrangle up consistently. I understand their reasoning since all super serious esports homosexuals did 25 man because it was more leniant, but the change fricked up a ton of other non-"pro" guilds. I unironically liked Flex though since you could do meta mount achievements without having to waste your "real" lockout
when people say that it gets good they’re talking about the story
the gameplay never improves
and the story isn’t even anything special either unless you’re easily impressed by the writing in stuff like marvel movies and kingdom hearts games
Whenever I asked about FFXIV, fans always tell me about "tHe GrEaT sToRy" it's never about the game itself.
because it's an mmo the game's going to be shit regardless
if I wanted a good game I'd play a real game and not a skinner box, the only reason 14's playable is it made all the skinner box shit optional for the terminally moronic people who actually want it
It's a tab target mmo. Everyone knows what they play like and you either like them or you don't. Parroting the same shit a million other morons have said on Ganker isn't going to make anyone that isn't also a complete fricking moron have some kind revelation.
SAMbros, am I the only one getting a bit tired of the job and all their moronic changes? Kaiten aside tsubame feels really poorly implemented
Idgaf about kaiten but if they really want to remove button bloating theyre too stupid for stoping at only removing kaiten
They wanted to get rid of Kaiten because they became tired of designing SAM around it
Removing third eye. Consolidating ikkishoten and Shohas.
It just doesn't make sense how much they completely frick up SAM's button management.
Then at least give something new or actually change the job.
Now it feels both odd AND barebones.
I guess YoshiP just wanted to get rid of it early and got surprised by the reaction
I think the funny part is how insane the SAMplayers have gotten
SAM players have always had latent seethe inside of them
They still think only fair world is one where they also top dps charts too
if you want to be top you know what to do
samurai is always going to be second fiddle at best
How do i black mage?
You need to be autistic (this is not an option) and just make your leader make strats around you
BLM autism always surprised me, the strats revolving around them having to move as little as possible and server tick tracking
i don’t understand the question
you just spam your rotation like every other job in the game
i guess blm is marginally different than some other jobs because part of its rotation is responding to procs
the buttons literally light up when you’re supposed to press them, it’s not complicated
>the buttons literally light up when you’re supposed to press them, it’s not complicated
i thought it was hilarious when this happened on other jobs
i also think the concept of a 123 existing at all is beyond hilarity
Playing BLM on casual level is easy af and fun. In the other hand if you wanna do good dps then....
Sometimes its better to hold off on the procs. I only use lightning during ice and i use fire 3 procs to keep my little fire ball friends floating around me when the timer is about to run out.
Imagine being the top dog and getting cucked by DRG/NIN while BLM only gets better.
Also losing the thing that made you dcrit at 100k
Direct crit will not survive for long
to be honest direct hits are a moronic mechanic
No, I will not forfeit my 125k Hyosho dcrits
SAM players are based because their spergout made the devs hold back on fricking up DRG for now.
>please wait for 6.2 for the SAM changes
>no changes
S O O N
Im also impressed that the devs are so moronic for not fixing SAM on 6.18
>Removing third eye
If this happens ill actually kill Yoshi. Rpg elements are ao fricking non existant in this game that i wouldnt be suprised tho
Removing kaiten did not make SAM feel barebones. Literally the only difference is you're pressing shinten instead of kaiten.
FFXIV would be good if they just retooled it into a Guild Wars 1 clone
>zones are already tiny and instanced
>the world is empty anyways with trannies AFKing is Limsa
>modern MMO issue of too many skills/spells that you spam every GCD, so changing skills so you can only take 8-10 max with longer cooldowns and more MP to use would be less spammy and more tactical
Yes we all want changes but thats 100% never happening. Want anything new and experimental? Not happening. Ever. Period.
Yoshi plays safe everytime and wont try shit
>modern MMO issue of too many skills/spells that you spam every GCD, so changing skills so you can only take 8-10 max with longer cooldowns and more MP to use would be less spammy and more tactical
Reminder that giving skill choices just leads to everyone using the same shit anyway. There will always be a meta when given a limited number of skills that you pick and choose. Even then lowering the amount of skills is total brainlet shit and would be horrifically dull. Why do you think basically every job sucks to play before like level 80?
It's been 9 month since the release of endwalker and wow trannies are still seething.
TALES OF LOSS
has to be bait, ff14 is /the/ troony game
never seen any trannies in this game and I play since ARR.
anyone that says they're a girl in an mmo is one
in terms of players yes, in terms of devs wow is the troony game
but complaining about trannies in an mmo is kind of like complaining about black people in an inner city, mmos are THE troony genre
>projecting
Sad!
It gets good 20 minutes in if you start in Limsa, because thats when the best fricking character joins you.
MY WIFE
a cat is fine
Y'shtola is a miracle of the universe.
You know what
Im running puppets bunker
For absolutely no reason but being an butthole
I would take that shit over Syrcus Tower or Labyrinth of the Ancients any day
hey it's better than running ivalice
Ivalice are the best raids I don't understand the hate.
They're exactly as "ok" as every other AR but they have voice lines so people can pretend they're hecking epic.
Math bot and mustadio are the only notable fights in the series, I have no idea why people pretend cid is a good fight when he's less intensive than most of alexander normal even when he was unnerfed.
>I have no idea why people pretend cid is a good fight
I would say it's the voice lines combined with absolute morons wiping the raid with Duskblade and Shadowblade which lead to the perception that it's a grander fight than it is.
Same with Agrias. The fight itself is really dull but her VA absolutely nails the lines.
Fights 2, 7, 8, 9, and 12 in the ivalice series are pretty interesting mechanically. especially phase 2 of Ultima and her gauntlet mechanic
Orbonne Monastery is by far the most cinematic and has excellent spectacle of all the alliance raids. Excepting Paradigm's Tower if you're a huge Yoko Taro fan maybe
The Cid fight is great because of its presentation, all fights in XIV are trivial once you learn the song and dance, there are no complicated mechanics unless you are mentally stunted.
The NieR content is by far the worst content XIV has ever produced. It's unfathomably bad, ugly raid environments, shit-tier music, garbage gear that looks identical across all roles, and boring encounters. And at the end of the day Yoko Taro dick suckers lapped it up because "no bro you don't get it it's SUPPOSED to be bad man haha frickin' Yoko Taro man right?" god I hate NieR
>The NieR content is by far the worst content XIV has ever produced.
*blocks your path*
>Separate leveling that forces you to search fates to do with other people
>market allowed rewards for fates
>the final raid has to be coordinated and requires preparation beforehand
>>>>This is the worst content
Maybe MMOs aren't your thing
no they aren't lmao, mmos are cancerous garbage and the only reason 14 is halfway decent is because they explicitly at all times go out of their way to not be an mmo
get the frick out of my final fantasy game
BA is ok but don't pretend the rest of eureka isn't the worst slog in the game
>shit-tier music
Are you deaf??
>shit tier music
Damn bro, you didn't like the Weight of the World mix at least?
Hated it, felt like it was spitting in the face of Final Fantasy fans by attaching an important piece of fight to an absurd meme boss in a shitty raid. The Torn From the Heavens remix was even worse since that's such an important theme to XIV in general. Frick NieR and frick Yoko Taro.
Blew their load early on that one
Some of the boss fights were cool but I wish we had gotten something original on the first, like a big treasure hunt through some ruined civilization's ruins or some shit. Most of the good stuff we got out of the Nier crossover could've been done in a typical event, the music and outfits.
the 3rd raid had great encounters though it is disappointing they hardly used any of the good music from the franchise
like you're already using all of the nier/dod stuff put in black song/white scales or something
you only have a mediocre version of weight of the world as a ""good"" piece
I loved the 3rd part necause the mechanics were pretty interesting and fun to do. Since in raids we had the same mechanics for a while just played slightly different
>broooo remember limit cut?
The fact that they didn't use blu-bird in the Hansel and Gretel fight is unforgiveable.
Cant agree more with you.
Nier raid are pure garbage and when I'm in one I instant leave dont care about 30min penalty
>shit-tier music
The music was the only good thing of those raids
Just imagine an alternate reality where
>Nier became the crossover event where players just got the 2B and 9S outfit, and 3-4 orchestrions
>Monster Hunter became the raid series with hugely unique fights, unique armor sets for every single job and not 10 pairs of black coats every tier
The worst part about Nier is that it's completely removed from the setting of the game. Every other Alliance Raid has at least made sense in the game world and been referenced in passing at some point. Nier just sits in it's little cuck corner of the game world.
>The worst part about Nier is that it's completely removed from the setting of the game.
This is really the only objective criticism for the nier raids. At this point I'm convinced that people hate the nier raids because other people hate them.
>shit-tier music
ok Black person go away. I fricking HATED the entire raid series from the cutscenes to the actual fights, but the music was pretty great.
I haven't run it since the first few times when they were new and will never run them again. Shittiest part of ShB.
Fights 2, 4, 6, 7, and 11 are really neat mechanically.
of course i'm one of the few people who's actually played drakengard 1 to the point where i recognized what those bells meant when N2 let the light in, so i appreciate the cinematics of fights 5, 8 and 12 as well
Nearly shit my self when I heard those bells
>NO WAY NO FRICKING WAY THE MADMAN ACTUALLY FRICKING DID THE RHYTHM GAME OH FRICK OH FRICK WE'RE GONNA WIPE SO MUCH
Was basically my reaction
was disappointed the black/white thing wasn't harder but ah well
the only time I ever wished for ex/savage ARs
Reminder that taro wanted to have a mechanic that wiped the whole raid if one person messed it up
yea he wanted all the red balls to be insta wipe
For the very last fight this would've been fine. None of the fights are really that hard
And then they gave us the qte in SoS where if one person doesn't mash hard enough or intentionally doesn't press anything the party wipes and there's no way to figure out who did it either, one massive homosexual can completely wienerblock the party from beating the fight
I think for 8 man that’s fine, 24 man has a higher fail chance
Are you talking about the last fight? I was hoping for something much better but we just got worse suzaku
?t=36
we're talking pure spectacle here. drakengard's bosses are notorious for their true bullshit difficulty so anyone who recognized those bells probably had an inkling of what was to come
Drakengard is such a fever dream.
>Hey, Zero?
>Yeah?
>I-AUUUGGGGH
FUUUUUUUUUUUCCCCCCKKKKKKK
You spelled "Ivalice Raids" wrong.
I always found the HW raid that had the Airship deck battle in the beginning filtered more people.
Fun Scaith is the only alliance raid that kills people nowadays. Ridorana and Orbonne have been mostly defanged.
And raids STILL get rawdogged by ThunderCHAD Cid to this day
Had a vote abandon a couple of days ago because of him
the hearts of shitters are black as night and must needs be filtered
>Bro you have to move an aoe to a safe spot and not stand in giant obvious attacks
people pretending over shit like this is always funny
>people so bad that we hit enrage on the first boss
No wonder homosexuals only want to do CT raids, 90% of pugs are stupid
Eh, it's fast enough these days
There's a group of people on my DC who run the nier raids every week in PF for glam.
Its the better Nier raid anyway.
*strips down to 50 ilvl*
heh... nothin personell...
More like you need a time machine to go back before every job was completely raped.
every job besides dark knight has only been improved as time has gone on
and no I don't even play dark knight
just play lost ark
I want an offline version
I'm not playing an mmo square frick off
me too
if there was an offline version of ffxiv people would see it for how shit it is
i want you to really think about this, would you find ffxiv’ as gameplay and questing acceptable in a single player game?
Getting dun scaith with a bunch of first timers is incredible. Watching half the raid die over and over on the first boss is great.
when will they rerelease the original FF XIV or remaster it with the current XIV gameplay?
They should just adapt it into an action rpg. No one would actually want to play 1.0 as an MMO but I think enough people are interested in it from a lore/history aspect.
The boss fights in this game, particularly the ex trials are some of the best video games in general have to offer
Sadly ex fights offer nothing appart for a shitty mount hence no one wants to do them
I know, it's a pain finding people who want to run them purely for the experience without resorting to using discords or a guild. But when I managed, those fights blew me away. The teamwork, the coordination, the godly music, even if the graphics are bit dated, the actual art design is great. It was amazing
>even if the graphics are bit dated
It's amazing how much better the game looks just with a simple shader. The vanilla lighting is washed out and ugly.
Some are insanely fun and you can convince people to do it. People do full blue mage alliance raids. There's always a chance.
Weapon and decoration mats
stormblood ruined the experience for me
what a shit bunch of characters
im not putting more time in some maybe it will get better again
titan was enough
tragic yet understandable, ala mhiggers is far worse than anything arr had to suffer through
>Maybe
It DOES get better.
Keep at it, even SB gets good.
Don't get filtered inches from kino.
I get it bro, I also almost quit when they literally tried to replace best Scion (pic related) with Lyse of all people.
Y'shtola is shit and best Scion is my boy Estinien
I respect your opinion, Estinien is pretty cool, but Shtola will remain my Number 1.
Worst character.
Big b***h and useless.
Then how come she's the main representative to be in crossover Final Fantasy games like Dissidia, if she's so useless to you?
>Then how come she's the main representative to be in crossover Final Fantasy games like Dissidia, if she's so useless to you?
she's the black mage and black mages get top billing in ensembles like this because they're the most iconic job
same reason shantotto is the rep from 11
yshtola is a white mage in dissida though
because they had a mixup of what the two jobs were going to be in 14
which is kind of dumb but whatever, it didn't end up mattering in the end, conjurer was originally closer to "black mage" even though it didn't exist at the time
Snatotoos the Dissodoa rep because she's beened into being the most powerful entity in the FF multiverse
didn't she lose her rift powers real quick or can she pal around with gilgamesh now
there's tiny pieces on the F and J keys to help you align your hands on the keyboard without you having to look at it
That's what I get for trying to phoneposf while eating breakfast
How many phoneposters exist ?
i hated nt
the first two games were actually fun and then they went and hollowed it out and made that downs baby of a game
I am low key proud that Y'shtola sticks around with the other FF main characters. For all the shit she goes through on behalf of the WoL she deserves to be the rep. Also, since she isn't an angsty teenager nor a meme character, she meshes so incredibly well with the cast in the Crossover games. Her basically pulling another Magni when Zidane tries to hit on her was based.
>For all the shit she goes through on behalf of the WoL
Such as?
She once sat on a bench and refused to help me do the ACTUAL fetch quests I was given prior to Titan for the Company of Heroes.
Having to fake death for the 1000th time is hard.
You make her worry all the time
>constantly throws herself in front of way stronger people to protect idiots like lyse
>gets sliced in half by zenos
>loses her eyesight in an attempt to save you, thancred and minfilia, doesn't cry about it, instead makes it work despite it being taxing on her body
>loses her close friend Papalymo, doesn't cry about it, instead throws herself into her work to help the WoL
>the ONLY fricking scion who doesn't want to go along with the 'Let's fill with WoL with LIGHT and see what happens plan', worrying about your health
>never ever becomes mopey, secretive or anything of the like, always has your back 100%
Also
>if you talk to the nights blessed after you got knocked out from absorbing the lightwarden, they tell you they have never seen her being so worried and fearful before
She is just someone who keeps her feelings mostly to herself but cares a lot about the player character.
Because COOMBAIT
>Big b***h
>Big
you are correct xir
Whatever loser.
I agree Estinien is probably the best Scion by far but I don't appreciate you talking shit about my wife pal. I for one am glad it seems thus far to just be the three of us going into the next two patches and hopefully 7.0
I honestly recommend paying for a story skip rather than suffer through Stormblood because Shadowbringers was worth it
Just play Classic for the non-pozzed experienc-
>they kept the "body type" even in classic
come on.
kek it has to be fake, please tell me it's fake.
You know it isn't.
Remember black mage chads rule this game and Yoshi will not allow anyone else to get close.
ShB has way too many raids and trials where you lose control of your character to watch a 2 minute cutscene in the middle of the fricking fight. Tell me they don't do this in EW too?
Mama mia!
AY OH
No one can read that
I want an expansion where the WoL gets sent back in time, to the height of the Allagan empire. No scions. Just us.
MMO's are just a shitty genre to begin with, the concept seems amazing but the actual experience is a tedious souless grindfest.
The worst part is that it is unironically true.
ShB is really a special experience with very few equivalents in the industry, but it does require you to play everything up to it.
>queue for trials
>all I ever get is titan, nabriales or steps of faith
>queue for raids
>all I ever get is alexander (and never the fun ones)
>queue for alliance raids
>all I ever get is crystal tower ones
at this point I just stopped queuing entirely
When I got a Hades trial I was nearly through the roof
Weird. I get Hades and Shinryu all the time.
For alliance, its mainly Crystal tower, true, but sometimes HW. And I even got Orbonne twice this week (for obvious reasons)
Here is my GALAXY BRAIN suggestion for fixing Alliance Raid roulette. Make the Crystal Tower raids part of the Main Scenario Roulette.
Why not just overhaul those raids since they are now mandatory anyway? And then change the queue system to stop exploiting it. Make it so the game doesn't consider what you have equipped, but rather what you have available for the job even if its in your inventory, storage, etc.
Checking for potential ilvl in your Armoury Chest sounds like a lot of unnecessary coding work for something that people could just exploit anyways by putting all their high ilvl items in their retainers when you could just put it in the roulette that's for mandatory content.
You actually believe their bullshit about coding being too difficult? The team is either just being lazy and lying to Yoshida, or are painfully incompetent and all need to be fired for younger people.
I didn't say it would be difficult I just said it would be unnecessary because people will find a way to game the system. Even if you made it so the game checked every type of inventory storage possible people would probably just mail their high level armor to an alt or a friend to get around it.
>people would probably just mail their high level armor to an alt or a friend to get around it.
can't do either of these things
You uh, cant mail bound equipment anon.
Oh yeah....
My dream would be for SE to rework the CT raids and they take so much time, people don't want to do them again Which would result in people spamming Void Ark instead but whatever
Oh.
I don't play short games.
>tfw the WoL spends most of the Eden questline being a third wheel for Ryne and Gaia
I also have a problem with my mini map, the quests only show up when I'm near them, so I have to follow them by constantly opening the map and it's really annoying
I only have 3 in my journal currently and it still doesn't work, even if I select them in the duty log , I don't know if it's normal
If you make the square box next to the quests in your journal filled with yellow, they should stick on your minimap permanently until they are completed
It starts good and gets better.
Nier raid series is a reminder that XIV will never try anything thats not 100% safe. Let this be a lesson
Why didn't they introduce Moen during the ARR .0 story instead of bringing her in just to kill her right away?
>Takes four expansions to get Urianger to finally get to apologizing to her parents
god I just want to be choked between her fat thighs
You will NEVER have an alpha b***h max height femroe dominate and love you
I am 100% convinced they had no idea what to do after pushing base ARR out. They needed someone to sacrifice themself to the Ascians to build up drama and make the red dinner a bit more believable so they came up with Moenbryda.
Because her death allows you to take down Nabriales. He is your legitimate first Ascian kill since Lahabrea survives the events of Realm Reborn to take another host for himself.
I think hes asking "Why didnt they introduce her sooner and give her more screen time, so her death was more impactful than someone we just met 10 minutes ago?"
i dunno why did they try and pretend posessing thancred meant literally anything to you when you knew him for all of 10 minutes if you didn't play 1.0
>he didnt start in UlDah
Oh no no no no no
Unanimously hated by Japanese audience (and rightly so), glad she got axed
let me guess, fujos?
She wasnt really around long enough for me to give a shit.
They had no idea what they were doing or where the story was going in ARR, by their own admission. Ascian Prime in HW is the absolute final vestige of whatever original story existed, and if it were written today it probably would have been Lahabrea turning into a Greek god like Hermes and Hades
>according to the lastest financials XIV is pretty much tne only thing keeping SE afloat again
But Ganker insists daily that the game is dying
If its the only thing giving them money (wich is for sure the gachas but ok dude) why its treat it so badly?
because squeenix is terminally moronic and has been for 15 years (bar minimum, also see: spirits within before)
you should be glad squeenix has largely ignored the game otherwise you get shit like ff13 and ff15
Square Enix is run by the biggest collection of narcissists in the entire video game industry who will burn hundreds of millions on vanity projects that are doomed to fail straight out of the gate for the sake of their "vision".
I'm frankly stunned they even agreed for XIV to get redone the way it happened.
Sounds based to me. The japs seem to be the only ones with an passion left. These morons want their vision so badly they'll ruin their company for it. Better than ugly screaming Black person b***h game #47
They have passion but a complete lack of skill. They're old fashioned. The programmers are terrible, especially when talking about XIV. They are still making excuses about 1.0 ten years later instead of just fixing the game, claiming impossibility left and right. And then a modder fixes the issue in a month.
You're not wrong, but I still dont thing that passion is inherently a bad thing. They just need someone to help turn that passion in to something that works how they want it. Still, I'll take the flawed passion project over the worthless shit that aaa games have become.
>And then a modder fixes the issue in a month.
This reminds me how people found out that hats actually work on Viera/Hrothgar and that theres literally just a toggle to make them all work, and the clipping isnt even that bad.
tbqh it has one of the better early game sections of any mmo I've tried
stopped playing eventually though because I actually bought the game when it was on sale, but found out later if you literally -don't- buy the game you can play indefinitely as a "free trial" until the most recent expansion, but if you've actually bought it you HAVE to pay the subscription even if you're at the beginning of the story, so I said frick that shit and cancelled my subscription.
Hades and Hermes kind of make all the other Ascians look like b***hes for dying without even transforming first
what about the ascian primes
Lahabrea and Igeyhorm or whatever her name was merge into a 1.0 callback at the end of HW
can we get a caster dps that works like invoker?
I would love a caster that combines runes or something like ninja does with mudras. It'll never happen though.
What is ninja
I dont like mmos and I think that makes me unique and cool.
Anyway when is zenless zone zero coming out, I wanma play the furry characters and ignore everything else.
I just got the feeling that they're going to nerf the WoL somehow like some gayass Dragon Ball GT shit.
you mean like when they did that in hw
or when you go back to fighting rats ever killing gods at the end of the previous expansion
They've so far played your phenomenal cosmic power completely straight and you've been along for the ride since Stormblood
>new screenshots on the website show us already having a chat with Zenos Voidsent
I expected them to draw that out a bit more honestly
my husband is coming back anons
I imagine that he'd recognize our presence the instant we entered the 13th. He seemed quite concerned about saviors.
Also, his model's name is Zero in the files
Well that pretty well sets him up to be the final villain of the new arc then.
>spend the next few patches fighting notGolbez and the Four Fiends
>turns out this is what Zero(mus) wanted and turns on everyone at the end, compelling notGolbez to switch sides and help us
It writes itself, really.
well they're pretty good about using old characters, but with a twist. Anima from 10 and 14 for example were about helping their son gain the power he wanted. Just 10 did it willingly.
Of course I could be wrong. Zenos' Avatar may be disappointed that there are no saviors in the 13th because he enjoys killing them
Zenos' Avatar is (You) from the 13th, we're going to end up eating it at the end to regain another shard and as a result the twist for jobs in 7.0 is that all their abilities are going to get a wild n whacky Void flavor to them
I think you're right about the plot element, but good luck with the latter
My real hope is that we get a job based around Creation magic some time in the future that creates all sorts of aetheric weapon constructs to shoot around at the enemy. Weapon is a cosmic cube type thing carried in a similar manner to the Red Mage crystal focus.
>people expected the 13th to be the next expansion
>people expected the 13th to be the new Eureka
>people expected the 13th to be the new raid series
The 13th is going to be a dungeon with a few cutscenes and that's all. Maybe a small lobby area. It's like people never learn.
>new raid series
what?
do you mean trial series? because it IS going to be that
raid is WILD FREAKS and AR is the gods
The 13th is almost guaranteed to be the trial series.
mmorpg expects you to power through unreasonable time of time untill stockholm syndrome and sunk cost fallacy kicks in and you genuinely believe it's good and you're having fun.
more news at 10:30
I agree some do, but FF isn't one.
People legit love moments in the storyline and will watch streamers play through those part. To relive those moments.
As opposite to ...... MMORPG which is great from the start?
>First real MMO
>No friends play it
>Finish ARR alone
>It was alright
>Ended up skipping the cutscenes because they were boring
>Endgame is literally log in, do dailies, log off
>Spending money to do this
Is this what all MMOs are? It's fricking trash
>skip shit
>i'm bored!
no shit
if the fun part of ffxiv is the cutscenes then i’ve got some bad news
what was the last active player count again i haven't checked lucky bancho in ages
>Mcdonalds is popular so its good!
>popular things are automatically bad
This can be cut both ways you know
>you're not REALLY eating
Mcdonalds is objectively good based on popularity. People who trash it are being pretentious and contrarian. Yes obviously better options exist, but the idea that anyone who likes something popular is a sheep is just arrogance.
mcdonald’s isn’t good, it’s easy
nobody goes there when they want a good meal, they go there when they want a fast, cheap meal
xiv is actually kind of similar, it’s fast and easy for people unfamiliar with the genre, or video games in general, to get through
for a lot of people it’s the only rpg they’ve ever played through all the way because the entire story portion of the game is moron-proof
>Mcdonalds is bad because it's popular!
also
>Food analogy
McDonald's fries are a chemical shitstorm that fossilize instead of going stale, I will still happily gorge myself on them
The only dailies are tribal quest and its your own fault if you do that shit
>Skip the game
>Bored
wow!
so you’re admitting the game consists of just watching cutscenes
and you like that?
yes now go shitpost in some other thread, Black person
why even play the game then?
you can just watch some homosexual on youtube play it and it would be no different, or better yet watch those cutscene compilations they have on youtube
now go shitpost in some other thread, Black person
you keep using that word, but i don’t think you know what it means
now go shitpost in some other thread, Black person
bang bang skeet skeet
i will never leave
if it’s triggering you so much why don’t you go play your favorite shitty vn and erp with some like-minded gays pretending to be bunny girls in limsa
now go shitpost in some other thread, Black person
>play cutscenes
>do raids, dungeons, trials with interesting premises
>level up classic jobs and chill with friends
etc
yes
Its a new genre: MMOVN.
And not even a good VN at that.
I can't wait for him to come back as notZenos and join the Scions. Maybe the devs will even have him possess the WoL's body again for maximum seething.
ratio
At best we'll be seeing his voidsent avatar again
Should 7.0’s level cap be 99 or 100?
My autism will be rankled in one way or another no matter what they pick
99, level 100 only for people who have beaten every single Ultimate.
No one cares about your clears
99 for XI parity
I believe AF gear at EW 89 was to beta test the 99 level cap
>XI parity
>when the level cap was 99 in FF3, 4, 5, 6, 7, 8, 9, 11, 12
Those ones aren't MMOs
That was probably so you could get the freebie armor for the final stretch of dungeons instead of only before the very end
established precedent of getting your cap gear at X9
trust the plan
Ew af was 89 but lvl sync you to 90 when you lvl up
99 only makes sense if they don't keep going
99
I fully expect them to have """prestige""" jobs except it's the same shit with class>job so it doesn't actually change anything.
i.e. the last level of 7.0 will be you as a "level 0" (maybe 1) of whatever the new job is but you're just level 100 technically
99 and then implement horizontal gearing.
Presentation matters in video games. You do not have to have the most deep storytelling or unique ideas in a story, as long as you present what you want to tell in something engaging (i.e character dialogue, good voice acting and central themes you call back to)
Guys, this game is getting really fricked up.
Of course. Has rape caves too.
do you wear your FF shirts often in public, Ganker?
they don't look too durable.
no but I do have my giant gaudy black mage job stone israeliteelry
The print on the Alexander shirt I bought I can already tell won't last, but it's a damn nice shirt and tagless so w/e
I want grown up Gaia to sit on my face
Okay guys, check it. Ironmode setting for XIV. But all it does is once locked in for that expansion, you cannot skip any cutscenes, or speed up any dialogue, its auto play or pause only. And at the end of the expansion you get a special title like "Listener".
i think i’d rather cut one of my own fingers off than do that
bros why did Elidibus start forgetting shit?
Apparently when Ascians switch bodies, over time they forget things, go loopy, etc. I assume Emet avoided this by choosing bodies that avoided public attention so he could stay in them for ages at a time.
Unlike emet who actually rests and sleeps a few centuries laha and elidibus worked nonstop
Lived too long, too many lives. He kept taking bodies
worked too much essentially
old, never refreshed his memory
I love XIV, but that is the biggest issue. The pre level cap experience, with incredibly incomplete jobs, most of which don't have an aoe ability till 40 something, is fricking dumb.
Also the story is SUPER hit or miss, I just ran through it all again on a friends server. 2.x is hot garbage, 3.x is pretty good, 4.x is again fricking garbage, SHB has moments of pure kino, and EW has a few good moments, but the story culminating with a tulpa bird that has asspull magic that was near unheard of until the expansion and can't overcome babbies first existential crisis is..............quite possibly the dumbest way they could have written the ending.
yeah, it should have been lavos
That's what I was thinking too honestly...
But I think Nihilism bird was okay. It's a theme that FF did before.
It was basically a sendup to all the SNES FF villains, worked well enough IMO
how did you have the time to play through this entire thing twice?
Every time they go back and redo jobs they push stuff earlier to make up for all the old shit the ARR jobs lost
SMN is basically complete as soon as you have all 3 summons
Chakra on MNK got moved from 56 to like level 15 which helps it a ton early
The only jobs that are really still like 2 buttons for 50 levels are DRG and BRD, and maybe DRK could probably use a weaker pre-upgrade version of some of their very late defensive stuff. Like some kind of super parry to start with that upgrades to Blackest Night.
Nah, they'll just give DRK
ENHANCED UNMEND
earlier.
dark knight will forever be fricked because it's a tank and not a suicidal dps
I can kind of understand making DRK a tank, but making GNB a tank class will always be puzzling to me.
well it's a new job so it doesn't have much job hsitory even if it is "Squall but as a job because gunblades are cool"
They went for the bodyguard angle on it and they probably aren't ever gonna add 2 DPS in one expansion after it fricked up instance queues for half of Stormblood with a flood of people leveling SAM and RDM
To be fair, they did write some cute lore around it that justifies it not having anything to do with actual guns and being a tank.
i could never understand the logic of making the class whose whole thing is killing itself for big damage into a tank
i mean yeah xiv jobs often barely resemble what they’re like in previous games, but that was literally the dark knights whole thing
they at least TRY
like, I personally think red mage is boring as shit but they absolutely tried to keep it in line with "what is a red mage"
the only thing dark knight about 14 dark knight is it's edgy
Should've done more with the Blood Gauge, make it act like a substitute health bar for abilities instead of it getting used for 1 move.
A lot of jobs have a problem of having these resource gauges that only get used for 1 thing
PVP DRK is much closer to the traditional image of what the class should be.
that's why I like new pvp a lot
dragoon and white mage feel a lot more what they should feel like even if black mage feels like ass to play since they made it wrong as a joke, even if it's super buff now
Nihilism bird was a straight slap in the face. The penultimate big bad is literally just a dumbfrick who couldn't cope with her first brush with nihilism during an existential crisis, who also happens to posess magic that was so SPESHUL that even 99% of Ascians had no idea it existed, and when more of them find out they get mind wiped.
Its just a long run on string of overly convenient plot points pulled out of the writers asses its actually unbelievable. Yoshi did ask people to stop paying so much attention to every detail of the story, and I'm not surprised, because its bad.
if she were truly nihilistic she wouldn't have interfered with the natural state anon. also, meteion is not the antagonist, hermes is. is meteor the antagonist of 7? time compression of 8?
Yeah, not a fan of EW. SHB was straight kino, then they end the big overarching story with pure garbage.
And now they'll barely have to bother, because they are only writing oneshots per expansion from now on. Just fanservice.
>during an existential crisis
Meteion didn't have any free thought, she was basically an AI that just parroted the emotions of what she encountered and all she found out in space was dying worlds.
It's a mashup of like three pretty typical scifi plots.
Im gonna fricking laugh if one of the raids eventually has like a Typing of the Dead quicktime event. And you have to type exactly what the boss said a minute ago or you ge a vuln+damage down and he calls you stupid.
>Free kupo nuts (Savage)