Can we agree that this is one of the greatest and most original games ever? It's a near masterp...

Can we agree that this is one of the greatest and most original games ever? It's a near masterpiece of minimalism

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  1. 2 years ago
    Anonymous

    1 is the best classic game due to its sheer originality and novelty. Sequels are just rehashes. They're fun, yet still feel very "been there, done that"

  2. 2 years ago
    Anonymous

    I find myself playing it more than the other genesis games.
    Maybe it being shorter makes it feel like less of a time commitment. 3&K is a superb game, but it's like 3 times longer than 1.

  3. 2 years ago
    Anonymous

    >It's a near masterpiece of minimalism

    AKA it had no content.

    • 2 years ago
      Anonymous

      >world
      >challenging

    • 2 years ago
      Anonymous

      Based.

      Someone who used to be a Sonic fan wrote this. How can I tell? They think the game is too easy. Everyone who doesn't like Sonic struggles with the control and level design, especially people who are conditioned to play Mario games.

    • 2 years ago
      Anonymous

      as someone that loves SMW, it's 96 exits, not 96 levels

  4. 2 years ago
    Anonymous

    I prefer the way Sonic handles in 1. He feels more bulky, not as floaty as the sequels. It's slightly more satisfying

  5. 2 years ago
    Anonymous

    it's fricking shit

    sonic 2 is the real first sanic game

    • 2 years ago
      Anonymous

      Filtered. 1 is a great time from start to finish. Even Labyrinth is not without its moments, like having one of the best classic bosses

      • 2 years ago
        Anonymous

        >only 2 good zones
        >4 shit zones
        >final boss is easy
        it's a 5/10

        • 2 years ago
          Anonymous

          Every zone in Sonic 1 is fun to play, except for Marble Act 1 (too plodding)

        • 2 years ago
          Anonymous

          Frick off, Sonic 2's final boss is a fricking mistake

      • 2 years ago
        Anonymous

        The Labyrinth Zone boss is a staircase

  6. 2 years ago
    Anonymous

    Sonic 2 is the actual game the first one was advertised as

  7. 2 years ago
    Anonymous

    will you hold the same opinion after completing green hill zone?

  8. 2 years ago
    Anonymous

    >most original
    It was literally made to be Mario but faster.

  9. 2 years ago
    Anonymous

    >all these chads finally recognizing Sonic 1

    For years it was overshadowed by the sequels for being slow and platformy, but that's exactly what makes it great.

    • 2 years ago
      Anonymous

      Let's be real here. Sonic 1 is a good gane, but a bad Sonic game.

  10. 2 years ago
    Anonymous

    >here's the fastest platform character ever!
    >lets force him to play most the levels at a snails pace with a lot of awkward jumping

    It was great for the time but it was more like an experiment, Sonic 2 had its faults but improved on the formula a great deal. Sonic 3 and Knuckles was near pefection.

  11. 2 years ago
    Anonymous

    Why does Sonic have so few levels? Mario games have levels out the ass but in Sonic games you either get a handful of decent length levels or a bunch of levels over in less than 2 minutes, which ruins the fun.

    • 2 years ago
      Anonymous

      The levels are generally more detailed with multiple routes. Also Sonic was intended to be completed within one session each time. The point of the game is to replay it and keep getting faster.

      • 2 years ago
        Anonymous

        >the real 96 levels are the multiple playthroughs we do along the way!
        I don't know if I can accept that.

        • 2 years ago
          Anonymous

          Almost every Genesis title was engineered that way

  12. 2 years ago
    Anonymous

    >Yuji Naka, Naoto Oshima, Hirokazu Yasuhara, Jina Ishiwatari and Rieko Kodama
    Gotta love how Sonic 1 was made by a 5 members only team, not counting the music composer and music programmers

  13. 2 years ago
    Anonymous

    Sonic 1 had a more abstract visual design which I enjoyed. See the origami trees of Green Hill Zone compared to the more realistic pines we have in 2's Hill Top. The birds and fish in the psychedelic special stages and the checkerboard dirt. Why they ditched this I can't say but I miss it in the sequels.
    Final boss is shit though.

  14. 2 years ago
    Anonymous

    I like how the bridge waterfalls in Green Hill have a water sound effect, They removed that in Emerald Hill for some reason

    • 2 years ago
      Anonymous

      I didn't even realize it until you said it. That is weird though.

  15. 2 years ago
    Anonymous

    3&K > CD > 1 > 3 > 2&K > S&K >>> 2

  16. 2 years ago
    Anonymous

    I really like how Green Hill and Star Light are the only zones to have loops, so they never become stale. CD did the same (only Palmtree Panic and Stardust Speedway have loops)

    • 2 years ago
      Anonymous

      I hate loops in modern Sonic. At least in classic you have some agency, modern turns them into a pointless cutscene. Not trying to start a classic vs modern argument since I like both, but modern's just feel useless since the "spectacle" isn't impressive in the least and often it comes out of nowhere, like Crisis City's.

  17. 2 years ago
    Anonymous

    Here's something that irks me about Sonic 2 : If Sonic could quickly reach Wing Fortress using the Tornado, then what was the point of going through those previous 8 zones?

    • 2 years ago
      Anonymous

      Did he know it existed before that point? Maybe it didn't launch until later in the game or something.

    • 2 years ago
      Anonymous

      Freeing the animals in capsules.

    • 2 years ago
      Anonymous

      Sonic goes through zones to free the trapped animals at the end of them, I thought that was obvious.

  18. 2 years ago
    Anonymous

    So did Sharktale homosexual get a VPN or was he just larping?

    • 2 years ago
      Anonymous

      Huh?

  19. 2 years ago
    Anonymous

    i prefer sonic 2 & 3 tbh they explore more of the Zoroastrian/Hindu/Buddhist themes set up by 1

    • 2 years ago
      Anonymous

      >Zoroastrian/Hindu/Buddhist themes
      This is why I play fast mouse game.

    • 2 years ago
      Anonymous

      What the frick? I can sorta see it in S3 because of the ancient civilizations

    • 2 years ago
      Anonymous

      Elaborate on that.

      • 2 years ago
        Anonymous

        Not him, but this video sums it up quite nicely

    • 2 years ago
      Anonymous

      based

  20. 2 years ago
    Anonymous

    Love Sonic 1. 2 is poorly paced and has so little challenge to it.

    • 2 years ago
      Anonymous

      Seems to be the case for every sequel.

      2
      SA2
      Advance 2
      Rush Adventure
      Colors
      Forces

    • 2 years ago
      Anonymous

      The only instance of bad pacing in 2 is the third act of Metropolis

      • 2 years ago
        Anonymous

        Not the fact that you breeze through every level by holding right until the game loses all of its steam at Hill Top Zone? Very few of the levels have any real character.

  21. 2 years ago
    Anonymous

    Green Hill and City Escape are some of the best gaming stages ever. Say what you will about what comes after, but those stages are brilliantly designed and leave such a good first impression

  22. 2 years ago
    Anonymous

    Sonic 1 has basically got a perfect soundtrack.

  23. 2 years ago
    Anonymous

    >American Sonic design.

    Cringe.

  24. 2 years ago
    Anonymous

    it sucks tho

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