CapGOD

This game will sell a FRICK TON and get major positive reviews everywhere. This is Capcom's most expensive game of all time. It literally cannot fail.

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  1. 10 months ago
    Anonymous

    there is a way it can fail
    if they don't include this

    • 10 months ago
      Anonymous

      >original came out over a decade ago
      >they might seriously take this from us

    • 10 months ago
      Anonymous

      Capcom invested heavily in a state of the art mocap studio just to capture e-girls for pragmata and dd2

      • 10 months ago
        Anonymous

        they've been known to do that in the past

      • 10 months ago
        Anonymous

        >invested heavily
        for what? smaller mocap suits? is there some kinda of physical or mental e-girl barrier that needs to be penetrated first before they can be mocapped? i'm pretty sure they already had mocap studios.

        • 10 months ago
          Anonymous

          >physical or mental e-girl barrier that needs to be penetrated
          settle down, anon

    • 10 months ago
      Anonymous

      Don't get your hopes up.

      Best we could get is keeping sexy armors but lose the ability to make e-girls in the character creator.

    • 10 months ago
      Anonymous
      • 10 months ago
        Anonymous

        I wonder what exactly he meant by that

    • 10 months ago
      Anonymous

      face is moronic in cutscenes

    • 10 months ago
      Anonymous

      homosexual they just announced that the character creator now will include breasts and bulge sliders, we can make something much better than e-girls now
      and it's not like they'll remove it anyway, maybe tone it down

      • 10 months ago
        Anonymous

        >they announced it
        Where? I thought they were going to use a slighty better version of SF6's character creator.

  2. 10 months ago
    Anonymous

    I will be mad until the heat death of the universe if they don't give ItsuKINO full reign over the game.

  3. 10 months ago
    Anonymous

    >most expensive game of all time. It literally cannot fail.
    do I need to name examples of when this has failed spectacularly time and time again? I'm a huge Dogmagay but you need to temper your expectations, lest you potentially be sorely disappointed
    >removing pawns in favor of co-op, or neutering pawn effectiveness to encourage co-op
    >adding mounts
    >no e-girl pawns
    >ugly RE Engine faces
    >convenient fast travel everywhere from start
    >combat turned into Souls garbage with lock-on and rolling
    >light / lantern mattering way less, if at all
    >removal / streamlining of weight system and other "problematic" mechanics like food spoiling etc
    >not reworking healing
    >no subtle book and scroll aesthetic for the UI
    >lacking the myriad attention to detail
    >RE Engine signature lack of contrast and color, heavy atmospheric fog
    it's unlikely all of these will happen, but I can see at least one, maybe two or more, plus other flaws I can't predict
    I'll remain cautiously optimistic and be very happy if proven wrong. Dogma 2 being a disappointment would hurt my spirit

    • 10 months ago
      Anonymous

      How the frick is lock-on and rolling a negative you contrarian homosexual? Oh nooo it will play better and smoother and have shit that DMC3 had (same Director) the horror!

      • 10 months ago
        Anonymous

        I don't have to explain myself to you

        • 10 months ago
          Anonymous

          1983 was 40 years ago.

      • 10 months ago
        Anonymous

        >will play better and smoother
        you know nothing about game design if you think lock-on and dodge rolling are mechanics you can slap onto any game and have them improve it

      • 10 months ago
        Anonymous

        I want Soulsdrones to prolong the age of fire with their fat fricking bodies.

      • 10 months ago
        Anonymous

        Not every game needs lock on(Monster Hunter pulls it off extremely well) and not every game needs dodging(every vocation has a different defensive toolkit and having a baseline dodge would shit on that design.)

        It's fine if you prefer having these things but there's nothing contrarian about saying they're not needed or that they would fundamentally change the Dragon's Dogma experience. This is a fact.

        • 10 months ago
          Anonymous

          >lock on
          >Monster Hunter

          • 10 months ago
            Anonymous

            >reading comprehension

          • 10 months ago
            Anonymous

            I'm not a total monster hunter autist but from what I recall the only thing I ever used the lock on for is the center my camera back on the monster when things get really hectic. It's different from most other TPP games in that you still control and attack completely relative to your characters facing and NOT the creature you've locked onto.

  4. 10 months ago
    Anonymous

    The original was wonderful, but the sequel needs like four of five things to make it better.
    >more weapons
    Axes, polearms (halberds, glaives, pikes, spears, and billhooks), crossbows, whips (including flails), and bombs, guns
    >more classes
    We need druids, warlocks, duelists, gunslingers, monks, and artificiers
    >more towns/cities
    At least two human towns and one big human city are necessary, but a Dwarven mountain keep/city and an Elven forest city would be great additions
    >more monsters
    Slimes, frogmen, snakemen, demons, take old monsters and change them so that they're not just a reskin of another monster, but have their own quirks and abilities, etc.
    >more ways to travel
    Horseback riding (and horseback combat), swimming, and sailing would all be nice
    >more stuff to interact with in the world
    More travellers, more merchants, theaters with plays going on, brothels, fishing, farming, random adventurers that occasionally help you out with monsters, etc.
    >more clothing options
    Change clothing/armor so that it's not restricted by class anymore. If I want to play as a heavily armored sorcerer, I should be able to.

    • 10 months ago
      Anonymous

      I just want a pugilist class with sick gauntlets and shit. Throw in a God Hand reference or two and I'd piss and shit myself on the spot.

      • 10 months ago
        Anonymous

        Wasn't the Alchemist in DDO a fistfighter?

        • 10 months ago
          Anonymous

          Not really

        • 10 months ago
          Anonymous

          No, it was magical finger snapping golden michael jackson man, and pilebunkers

    • 10 months ago
      Anonymous

      >Horseback riding (and horseback combat)
      this sounds good on paper, but a big part of what makes Dogma feel like such an adventure is being grounded, having to travel slowly and move on-foot with your companions
      it makes the world feel a lot bigger since you can't just speed past everything

      • 10 months ago
        Anonymous

        I understand what you mean, but there are certain points in DD1 when you think to yourself "what the hell, I have to March all the way out to there?" The game should feel like a long journey, but it should also be clear that the devs respect your time. Maybe horses and carriages could be locked behind new game plus? Maybe each time you beat the game, you could unlock a new portion of the towns and cities that gives you new items, abilities and ways to travel?

        • 10 months ago
          Anonymous

          Portcrystals exist and the world isn't even that huge.

  5. 10 months ago
    Anonymous

    I just hope they have some cooler-looking helmets. A lot of the ones in the first game were pretty lame.

  6. 10 months ago
    Anonymous

    Just some crumb of news... Please, Itsumo-sama...

    • 10 months ago
      Anonymous

      im sure capcom has some big media tour planned. they're just waiting for the time everyone else does their announcements.

  7. 10 months ago
    Anonymous

    I hope they keep the vertical exploration in. It's insane how much extra treasure you can find with all the movement abilities, like the tall ledge above the BBI's entrance.

  8. 10 months ago
    Anonymous

    The first one looked like a low budget mobile game with that generic fantasy setting.
    Hope they improve at least the art direction for the new one.

    • 10 months ago
      Anonymous

      No it didn't. Why do people keep throwing around that term when they don't understand why people use it? "Mobile" doesn't mean "bad graphics." It refers to a specific type of design meant to cater to the lowest common denominator. The fact that night time in Dragon's Dogma makes the game almost pitch black already exempts it from mobile design.

      • 10 months ago
        Anonymous

        it's kind of like how people use "looks like a PS2 game" as an insukt as if the PS2 didn't have some of the best looking games ever made (as long as you aren't a braindead moron obsessed with polygon count and photorealism)

      • 10 months ago
        Anonymous

        it's kind of like how people use "looks like a PS2 game" as an insukt as if the PS2 didn't have some of the best looking games ever made (as long as you aren't a braindead moron obsessed with polygon count and photorealism)

        It's not about the graphics. The game is just soulless.
        Every environment looks uninspired, the bosses are boring, both in design and mechanics, the only exeception is the final boss, which is okay.
        The game doesn't have a proper art direction. They just took a bunch of generic fantasy stuff and put in the game. Just like those mobile games.

  9. 10 months ago
    Anonymous

    The one type of class I really feel should be added is a priest/clericit would complete the classic adventure party quartet of str/fighter, agi/rogue int/wizard and wis/cleric.
    Then again, religion in dragons dogma is really weird, so its not like priests would get spells from divine favor.

    • 10 months ago
      Anonymous

      That existed in DDO. A ton of different vocations existed.

  10. 10 months ago
    Anonymous

    DD2 can cannibalize a ton of assets from monster hunter team. I don't think the budget is gonna have to be blown out.

  11. 10 months ago
    Anonymous

    Body type 1/2
    Watered down customization
    Seasons
    No shota/e-girl pawns
    Unlimited fast travel
    No interesting sidequests
    No RPG mechanics

    • 10 months ago
      Anonymous

      What's wrong with seasons? It'd be cool if areas change based on weather patterns.

      • 10 months ago
        Anonymous

        No, season passes.
        Weather seasons would be too based, the only thing ESG rewards regarding climate is if they include permanent global warming, which specifically means NO WEATHER SEASONS. ESG is all about denying reality with flowery language, it's like a kabbalah ritual.

  12. 10 months ago
    Anonymous

    >pivots and shows his hand
    Not getting another (You)

  13. 10 months ago
    Anonymous

    Needs coop.

    Even though I have no friends to play it with 🙁

    • 10 months ago
      Anonymous

      if capcom doesnt put it in modders will.

  14. 10 months ago
    Anonymous

    I’m gonna give the first game a try on console. I’m guessing none of those versions hit 60fps?

    Any tips for playing?

    • 10 months ago
      Anonymous

      >Any tips for playing?
      Absolutely DO NOT start as a mage, shit is fricking torture and the tutorial hydra alone will make you want to have a nice day. Also never forgetti you can kick the shit out of the buffalo to make it run faster, bonus points if you have a mage pawn to heal it too.

  15. 10 months ago
    Anonymous

    >we have dark souls at home

  16. 10 months ago
    Anonymous

    [...]

    Sorry replied to the wrong guy

    [...]

    directed at

    [...]
    It's not about the graphics. The game is just soulless.
    Every environment looks uninspired, the bosses are boring, both in design and mechanics, the only exeception is the final boss, which is okay.
    The game doesn't have a proper art direction. They just took a bunch of generic fantasy stuff and put in the game. Just like those mobile games.

  17. 10 months ago
    Anonymous

    Two things :
    Type A
    Type B
    LOLOLOLOLOLOL ESG prostitute

    • 10 months ago
      Anonymous

      name one single game that doesn't have this these days
      it's free publicity from ameritards

      • 10 months ago
        Anonymous

        It's instant sale losses from their core audience and a missed opportunity for free publicity that they would get if they said "Sex : Male | Sex : Female" if they went and ditched the confusing word "gender". Nobody is going to buy a game because they made their menus more confusing you fricking morono.

        • 10 months ago
          Anonymous

          >It's instant sale losses from their core audience
          Has this ever happened before?

        • 10 months ago
          Anonymous

          I agree that replacing sex/gender with type a/b is beyond fricking moronic, ignoring context, but I think someone not playing a game because of that is infinitely more moronic.
          The context is that it's just a text swap to get brownie points because of a current fad. Nothing else is changed or pozzed.
          If I was making a big budget game I'd do the same shit just so I can avoid the headache of dealing with twitter trannies.

          • 10 months ago
            Anonymous

            You deal with twitter trannies by ignoring the frick out of them. And seeing that Type 1 Type 2 bullshit is pozzed It tells me that they are willing to adopt that brainrot mindset and can adopt even more of it to poison the well in the long run.

          • 10 months ago
            Anonymous

            >Nothing else is changed or pozzed.
            Then why is the text pozzed HOLY FRICK what is wrong with you? Type 1/Type 2 is sign of infection, what else it could be? It's never a chance occurrence, it's always a sign of being infected by 'that' crowd.

            • 10 months ago
              Anonymous

              >what else it could be?
              something that's easy to do, changes basically nothing and earns you more money

        • 10 months ago
          Anonymous

          >It's instant sale losses from their core audience
          evidently not since the only people that either get mad about it or praise it to high heavens don't play videogames, the people who do play videogames don't care

      • 10 months ago
        Anonymous

        Dark Souls 1, the GOAT.

      • 10 months ago
        Anonymous

        Final Fantasy, ironically.

  18. 10 months ago
    Anonymous

    It will probably sell around the same amount as DMCV, likely a little more since it'll be easier to get into (this is still very good). Just don't expect RE or MH numbers.

    • 10 months ago
      Anonymous

      If they actually put money into marketing and the multiplayer is actual multiplayer this time instead of just pawn rentals I'm expecting close to 10 million.

      • 10 months ago
        Anonymous

        >the multiplayer is actual multiplayer
        frick no.

        • 10 months ago
          Anonymous

          We must prepare for it. There is a very real chance Capcom will want to try and get ER success out of DD2. That means things like co-op.

          • 10 months ago
            Anonymous

            >That means things like co-op.
            If it has co-op I'm definitely shilling it to friends and playing it with them so that's already 4 copies instead of 1 purchased for Capcom.

          • 10 months ago
            Anonymous

            Why not just make it a thing for superbosses like the Ur-Dragon?

          • 10 months ago
            Anonymous

            There's nothing wrong with co-op since it wouldn't change anything about the game.

            • 10 months ago
              Anonymous

              Anyone that says this has a fundamental misunderstanding about the first game.

              • 10 months ago
                Anonymous

                Give an objective reasoning as to why. You could still have Pawns, all choices could remain intact, nothing about the game would actually change except less sifting through trash pawns assuming you're autistic enough to actually do that since nothing in the game requires min/maxing. Including multiplayer would not require sacrificing the Pawn system.

  19. 10 months ago
    Anonymous

    It's gonna be an 7/10 and fail to compare to MHW. Fanboys will cope saying its ok that journalists don't like it, but type A/type B pawns will make most threads unusable for months.

  20. 10 months ago
    Anonymous

    It is gonna flop like the original one

    • 10 months ago
      Anonymous

      dragon's dogma sold decently well, which is why it even got an expansion

  21. 10 months ago
    Anonymous

    I hope it sells really well so that it can get regular sequels like DMC and Monster Hunter do.
    In theory it should sell really well considering Capcom is on a roll, their games are fun and run well so people see Capcom games as "safe" purchases now and Elden Ring was fricking massive so it might capitalize on that a lot because it'll be very similar.
    I don't think it'll fail unless they fail to market it or it turns out really shit.

    • 10 months ago
      Anonymous

      >regular sequels like DMC

    • 10 months ago
      Anonymous

      >regular sequels like DMC

  22. 10 months ago
    Anonymous

    >This game will sell a FRICK TON
    just like the first game didn't?

  23. 10 months ago
    Anonymous

    Want to replay it, but I've already did it with all classes. The modding scene seems pretty dead (guess the engine might have to do with it). Hope DD2 comes out next year at the very least.

  24. 10 months ago
    Anonymous

    have you guys not seen sfv there is no way i would trust capcom to not mess up dragons dogma 2 in fact i hope they never make it

  25. 10 months ago
    Anonymous

    Dragons dogma 2 will be what dragon age inquisition was to Origins.

  26. 10 months ago
    Anonymous

    Working DDO private server when?

    • 10 months ago
      Anonymous

      They're on the way. Decent strides recently.

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