Christ, you don't even have to battle anymore.

Christ, you don't even have to battle anymore.

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  1. 2 years ago
    Anonymous

    why would you think this is a bad thing

    • 2 years ago
      Anonymous

      Why would you think the game literally playing itself is a good thing?

      • 2 years ago
        Anonymous

        The game can play itself so you can play with yourself while watching the game play with itself

      • 2 years ago
        Anonymous

        This has basically existed since Gen 1’s daycare.

        • 2 years ago
          Anonymous

          >one experience point per step
          >costs money with each level
          >can't have the pokemon in your party
          vs
          >normal exp from battle
          >is free
          >can have the pokemon in your party
          >even gives you items
          moron.

      • 2 years ago
        Anonymous

        The game doesn't play itself, the point of that option is that you can keep playing while your pokemon does its thing.

      • 2 years ago
        Anonymous

        You could always do the exact same thing in Gen 1-6 with the daycare. They just made it more convenient

      • 2 years ago
        Anonymous

        >He thinks grinding is fun
        moron.

        • 2 years ago
          Anonymous

          >needing to grind in pokemon
          >ever

          • 2 years ago
            Anonymous

            EV training

      • 2 years ago
        Anonymous

        I bet you savor every moment trying to get out of a winding cave fighting hoards of level 15 zubat and meticulously choosing whether to pick flamethrower or slash on your level 45 charizard.
        You absolute autismo, I bet the only video games you ever play is Pokemon.
        You will never understand the QoL of having a tactics option where you can set your character to follow orders, auto-battle aggressively, defensively, etc.

        • 2 years ago
          Anonymous

          Have you never heard of repels?

          • 2 years ago
            Anonymous

            >Christ, you don't even have to battle anymore.

            • 2 years ago
              Anonymous

              If you used repels, you didn't get any benefits of battling and that was on you. With this, you get all of the benefits of battling with no downsides.

              • 2 years ago
                Anonymous

                Moving goalposts.
                But I'll reply anyways. There is no benefit to the battles that this let's you skip. This feature is only useful when you're overleveled enough that ANY MOVE your mon could possibly RNG spit out will win. At that point the exp gained is absolutely minimal, completely irrelevant. There's no benefit to this beyond a normal use of repels.

              • 2 years ago
                Anonymous

                sitting through a wild zubat encounter that gives miniscule exp and wastes your time is what I'd hardly call a benefit. that same amount of time could've been better spent.

      • 2 years ago
        Anonymous

        Shit like this makes it clear most people who play Pokemon ONLY play Pokemon and no other game on the fricking planet. Tons of JRPGs have an auto-mode in fights and in Persona 3 you can even split the party in dungeons to have them kill shit on their own or find the exit.

      • 2 years ago
        Anonymous

        >I HAVE TO MINDLESSLY MASH THE A BUTTON MYSELF WHILE WATCHING A TV SHOW

    • 2 years ago
      Anonymous

      The reason this is bad is because we've been here before. A new feature that's going to be largely considered strictly superior to the old ways, optional for now and probably bound to be forced within a gen or two. Maybe less than a gen with it being called "Let's Go!" and all.
      Fool me once (Exp. Share), shame on you.
      Fool me twice (Auto Battle), shame on me.

      • 2 years ago
        Anonymous

        >bound to be forced within a gen or two.
        there is zero chance that "auto-battling" would become mandatory outside of maybe a gimmick spin off game down the line. You're delusional and absolutely mindbroken over exp share.

        • 2 years ago
          Anonymous

          Say that again if/when manual battling proves effectively obsolete outside competitive.

          • 2 years ago
            Anonymous

            Shut the frick up moron, you know as well as I do that it won't even be in the next game at all, this is GameFreak after all.

            • 2 years ago
              Anonymous

              Gimmicks and minigames stay in their game, anon; not things seen as QOL boosters or difficulty reducers.
              Exp. Share stayed and got forced.
              Affection stayed and got forced.
              The portable PC stayed, but hasn't been forced yet.
              Leaks say we have a new portable Pokémon Center as well, so that's staying.
              Now we have auto-battling. It could "just" be the Idle Exp. feature like jobs in SWSH, or it could be effectively a way to run the whole game super easy. Knowing GF, it's likely both.
              So I'm assuming the worst to play it safe.

              • 2 years ago
                Anonymous

                >Gimmicks and minigames stay in their game
                >implying GF won't consider open-world a gimmick

              • 2 years ago
                Anonymous

                PLA's "new standard moving forward" was the open world meme. Core game in name only or not, it showed GF's hand.

              • 2 years ago
                Anonymous

                >Affection stayed and got forced.
                It was abandoned in PLA tho

      • 2 years ago
        Anonymous

        >play USUM with exp share
        >it's still harder than every other pokemon game
        >play PLA with exp share
        >it's still harder than every other pokemon game
        holy shit it's fricking nothing

      • 2 years ago
        Anonymous

        I'd rather compare it with HM removal than Exp.Share.

    • 2 years ago
      Anonymous

      >plug switch
      >turn autobattle on
      >go to sleep
      >wake up
      >lvl100 team

      • 2 years ago
        Anonymous

        And suprise surprise, it won't make the game noticably easier than it already was.

      • 2 years ago
        Anonymous

        >implying it will have good ai or pokemon will ever use anything besides spamming one first move out of four
        Auto battles in literally any JRPG are good only to clear annoying low leveled encounters, and never had said advantages you here imagining

        • 2 years ago
          Anonymous

          >good only to clear annoying low leveled encounters
          Exactly what I said. Just leave autobattle on a place you OHKO everything. At least until it's clarified how the PP usage works but I seriously think it won't be relevant since having to go to the Pokemon Center every 5 minutes to fill up goes against the purpose of letting you do something else while the mon fights. Also it would probably break somehow if you run out of damaging move PPs or not have any damaging moves at all.

          • 2 years ago
            Anonymous

            >Exactly what I said
            You said it somehow let you grind to lvl100 per night. But it’s just plain stupid cause not only because low leveled mons won’t give you enough exp for that even if you let it play itself overnight (maybe if you do so for entire week or something, but that’s also plain stupid) but also because there probably will be lots of more convenient ways to level up such as those exp candies etc
            So, in conclusion this autobattle is nothing but helps you lessen ”spam A” bullshit

            • 2 years ago
              Anonymous

              >maybe if you do so for entire week or something
              Gains will nerf as your mon grinds, so it'd take forever the last 50 or so at a point a pop.

            • 2 years ago
              Anonymous

              100 was too much but it doesn't change the issue of you just levelling your mons for free on your downtime, in the game where even being equal to your opponent's level is already too much.

              • 2 years ago
                Anonymous

                And that is a problem with overall shitty balance.
                Just like forced EXPshare is not a root of a problem, but shit balance clearly is.
                All those features could be completely okay if balance was good.

              • 2 years ago
                Anonymous

                This. The problem is the series has deep combat mechanics but does everything in its power to make it so you don't have to engage with them outside of competitive. The rift between the single player experience and the competitive experience is laughable at this point, literally mash A to win vs. actual 400 IQ combat.

              • 2 years ago
                Anonymous

                >deep combat mechanics
                The only deep thing about Pokemon combat is the type table.

              • 2 years ago
                Anonymous

                Cope. Single player Pokemon is mash A to win. Competitive Pokemon isn't. That's my point. Having to trudge through a 12 hour story just for the privilege to finally enjoy the combat system to its fullest is shit game design.

              • 2 years ago
                Anonymous

                t. low elo

              • 2 years ago
                Anonymous

                >overall shitty balance
                And that will never get fixed at this point so it makes all other things bad by extension.

  2. 2 years ago
    Anonymous

    You never had to battle wild pokemon.

    • 2 years ago
      Anonymous

      Not battling wild Pokemon meant you didn't get any benefit from battling wild Pokemon. Now you get all of the benefits without even having to press a button.

      • 2 years ago
        Anonymous

        Don't try to make into some kind of achivement. Battling wild mons were basically waiting through cutscenes and pressing one button. That's it. Pure fricking autism.

        Chaining in ORAS or SM was more interesting, but that's not what OP is talking about.

      • 2 years ago
        Anonymous

        >you didn't get any benefit from battling wild Pokemon
        And these benefits have long been made irelevant, not to mention that pressing a a couple times to mindlessly blast critters to oblivion has never been engaging content.

        • 2 years ago
          Anonymous

          >And these benefits have long been made irelevant
          Levels and moves don't matter anymore?

        • 2 years ago
          Anonymous

          You now get drops from pokemon

      • 2 years ago
        Anonymous

        >have to press the button to activate auto battle
        >have to move around the field in order for pokemon to encounter pokemon to battle
        >have to press a when text prompt appears for your pokemon discovers an item

        Sounds like you'll be pressing buttons a lot more actually, lol.

  3. 2 years ago
    Anonymous

    Absolutely based btw.

  4. 2 years ago
    Anonymous

    No that's there to keep overworld encounters from knocking into you if you're grabbing items or doing bike laps to hatch your eggs. Which is a good thing.

  5. 2 years ago
    Anonymous

    >NOOO I DON'T NEED TO PRESS A 3 TIMES IN A MENU TO KILL THE HECKING WILD MONRINO GAME IS RUINED

  6. 2 years ago
    Anonymous

    It's good mechanic, if you want your mon reach 100 lv, without battle arena loading and killing wild mons with just oneshoot. New breeding mechanic is actually worse, if you really must wait 1-2 hours for new eggs

    • 2 years ago
      Anonymous

      Breeding is pointless since gen 8 anyway

  7. 2 years ago
    Anonymous

    >you don't have to instigate battle scenes with weak wild Pokemon, you can limit battles to strong or rare Pokemon you wish to capture
    >you also need to remain vigilant so your Pokemon doesn't accidently kill a Shiny Pokemon

    nah, at least on paper, it seems like this mechanic might have been well thought out.

    • 2 years ago
      Anonymous

      >>you don't have to instigate battle scenes with weak wild Pokemon, you can limit battles to strong or rare Pokemon you wish to capture
      You haven't had to do that since the introduction of overworld encounters.

  8. 2 years ago
    Anonymous

    And I like it.
    Pokemon now will feel alive. I love throwing my mons at stuff collecting crafting materials in PLA

  9. 2 years ago
    Anonymous

    >When your Pokemon is out and engaging in Auto Battles, you can do what you want - stay by its side to watch over it, or try looking for items nearby.

    I'm sorry I am failing to see the issue here. This is literally a "two birds with one stone" feature. And to my understanding it only applies to wild battles soooo...?

    • 2 years ago
      Anonymous

      You can do it against the grunt rush in the team star bases too They literally gave an option to skip mindless low-tier timewaste battles and /vp/cries over it, as they think they need to use the feature in their own autistic lives.

  10. 2 years ago
    Anonymous

    >Player choice is bad, because-uh, well it just is, okay!
    Get rekt, homosexual. The main reason people play these games is to collect the mons, only autistic homosexuals like yourself are interested in the dogfighting part of it.

  11. 2 years ago
    MY CAPSLOCK HAS A PROBLEM

    YOUR POKEMON JUST KILLED A SHINY RARE POKEMON AND SHE WANT YOU TO PET HER. WHAT WOULD YOU DO?

    • 2 years ago
      Anonymous

      Pet her anyway, because shinies aren't as rare as piss as they once were.

  12. 2 years ago
    Anonymous

    [...]

    and in a good video game turning on auto-battle during a boss fight is asking to get your ass kicked

  13. 2 years ago
    Anonymous

    [...]

    Yes, that's the point. You are free to waste time killing endless low-level trash if you wish, but please don't pretend the fanbase (of which you and /vp/ is only a TINY fraction of) haven't been asking for ways to avoid trash battles for the last few Gens.

  14. 2 years ago
    Anonymous

    The next gen will literally be a mobile tier gacha with little to no gameplay and /vp/ will defend it somehow

  15. 2 years ago
    Anonymous

    Auto battle has been a thing in JRPGs forever. We don't know much about its implementation in the upcoming games but we know your Pokemon takes damage while it's roaming around and battling, and presumably uses moves and PP as well. Anyone who thinks this is a replacement for normal battling is moronic, especially considering this is entirely optional anyway. If you don't like it then don't use it.

    • 2 years ago
      Anonymous

      /thread.
      OP is purposefully doomposting or actually doesn't understand what the AutoBattle does

  16. 2 years ago
    Anonymous

    i'm glad this thread outs many people who seethes about auto battle and has never played video games outside of pokemon

  17. 2 years ago
    Anonymous

    making a game so tedious you have to add options to skip gameplay says something about the game as a whole

  18. 2 years ago
    Anonymous

    They could release a "skip tutorial" button and this shithole would b***h about it too.

  19. 2 years ago
    Anonymous

    Yeah, if you're severely overleved and able to win every fight by mashing A on moves that aren't even SE, now you can just skip those. But you still have to battle any fight that takes intent and decisions to win. This is exclusively a good thing.

  20. 2 years ago
    Anonymous

    >He thinks auto-battle in jrpgs is new.
    You should be asking why this didn't happen sooner.

  21. 2 years ago
    Anonymous

    >put rubberband on joycon
    >leave switch on and go to sleep
    >wake up next day at the hall of fame
    Nice game, poketards kek

    • 2 years ago
      Anonymous

      As if you couldn't leave a weight on the A button and do that before.

      • 2 years ago
        Anonymous

        You'd have to press it multiple times.

        • 2 years ago
          Anonymous
    • 2 years ago
      Anonymous

      >put rubberband on joycon
      >leave switch on and go to sleep
      >wake up next day with my character running in front of a tree

  22. 2 years ago
    Anonymous

    You still have to route battle trainers, titans, gym leaders, elite four, legendaries, any pokemon you want to catch, the evil team, and any wild pokemon you encounter in any way other than deliberately using this feature. So yes, I would say you do still have to battle

  23. 2 years ago
    Anonymous

    >Pokemon fans when discovering features that have existed for over 20 years in other JRPGs

    • 2 years ago
      Anonymous

      This thread is making me feel fricking insane, people have AGGRESSIVELY defended Gamefreak lacking extremely basic features standard in other JRPGs like difficulty settings, cutscene skip, multiple save files, voiced cutscenes, ways to manage your own experience, and so on. And then suddenly they add one (1) feature you can find in other games and now I'm seeing posts like as if people haven't been begging GF to add certain features standard in other JRPGs for literally 20 years.
      But okay, okay, let's keep up this fricking energy then! Let's get cutscene skip and voiced cutscenes and multiple saves and your party following you in the overworld being the standard and not a goddamn gimmick to drive sales. Except you won't ask for these things and I know why.

      Pokemon fans are the definition of sheep, their default state is defending Gamefreak, if there's a game that doesn't have a feature people want, it was never actually important and you're an entitled shitbaby manchild for wanting it--but if Gamefreak DOES add a feature, it's actually the best shit ever, why would they NOT add it? It's basic to other JRPGs after all! Ignore how it took them 4 Switch games to get a minimap or how PLA's lack of a minimap was also defended by fans, Gamefreak added a minimap NOW so anyone who didn't want one, or anyone who thinks they should've added it sooner is moronic (because minimaps weren't actually needed until GF added one).
      You people are in this perpetual state of doublethink and have no actual standpoints or opinions of your own, you'll just say whatever you need to to make the bad guys bullying the fun Pikachu game go away.

      • 2 years ago
        Anonymous

        That's a lot of words in response to posts that don't exist. So much effort over an imagined enemy.
        >people have AGGRESSIVELY defended Gamefreak lacking extremely basic features standard in other JRPGs like difficulty settings, cutscene skip, multiple save files, voiced cutscenes, ways to manage your own experience, and so on
        Point to one (1) post of this. If you are about to pull from outside this thread, pro tip, there are more than two people on the internet and they don't always agree.

        • 2 years ago
          Anonymous

          then you clearly haven't been on /vp/ long enough. GF shills and contrarian opinions are the a given.

          • 2 years ago
            Anonymous

            Hold up, are you actually saying right here and now you don't believe people have defended the lack of the option to turn EXP share off? Before I say anything else is this the standpoint you're taking?

            Two morons who can't read the entire post and did what I explicitly already got ahead of them to counter before they even said it in the last sentance of my post.

            • 2 years ago
              Anonymous

              still not an imagined enemy moron

              • 2 years ago
                Anonymous

                Yes, it is. You imagine a hypocritical person who defends GFs flaws while praising this. You conflate two different people with different priorities as the same person. This is an imagined enemy, you absolute fricking moron.

              • 2 years ago
                Anonymous

                Wait we're not all the same person? Even though we're all Anonymous?

              • 2 years ago
                Anonymous

                Shocking, I know.

        • 2 years ago
          Anonymous

          Hold up, are you actually saying right here and now you don't believe people have defended the lack of the option to turn EXP share off? Before I say anything else is this the standpoint you're taking?

  24. 2 years ago
    Anonymous

    bump

  25. 2 years ago
    Anonymous

    If you turn this on, one of two things will happen
    >You'll get bodied by a mon better than yours
    >You'll get literally a crumb of exp and nothing will change except you can go do other shit

    So what's the difference? What does it actually do wrong aside from let you choose which pokemon to catch/fight?

    • 2 years ago
      Anonymous

      This. This is purely good and a QoL change that everyone with half a brain is happy with.

  26. 2 years ago
    Anonymous

    >it took them this long to catch up to 1990
    Jesus fricking Christ GF

  27. 2 years ago
    Anonymous

    I wonder how many people emulate the games at a much higher speed in this thread. I know a lot of the "Johto has a bad level curve" crowd is in here hating on auto battles for some reason.

  28. 2 years ago
    Anonymous

    Didn't they originally wanted Pokemon to just be the AI battling rather than giving you the choice of what moves a Pokemon should use?

    • 2 years ago
      Anonymous

      Yes, because the catching was more important than the battles for them.

  29. 2 years ago
    Anonymous

    [...]

    And then one gen later, it's no longer optional.

  30. 2 years ago
    Anonymous

    it's optional, you can still grind manually

  31. 2 years ago
    Anonymous

    Obviously, it's infinitely better to have to manually battle that group of wild pokemon by going into a fight with each one individually and pressing a twice for each one, as opposed to doing one action to have the computer do it

  32. 2 years ago
    Anonymous

    Lots of JRPGs have auto-battle.

    Why is this different in the game where you can just feed lots of candy to your Pokémon to get them up to speed?

    • 2 years ago
      Anonymous

      leave it to pokeautists to cry about standard objectively good JRPG features

      And in most cases, auto-battle is actually detrimental and guaranteed to get you killed.
      Pokemon implementing auto-battle is going to fully expose just how brainless the difficulty is and normalgays will DEMAND it become a staple for ALL battles so they no longer have to press A or think, based on the notion of
      >"mobile games do it and they're fun as hell, why can't Pokemon?"

      • 2 years ago
        Anonymous

        >auto-battle is going to fully expose just how brainless the difficulty is
        >they no longer have to press A or think
        So is it brainless, or do they have to think? You stupid frick doomers can never keep it straight.

  33. 2 years ago
    Anonymous

    This is just Repel but you get EXP and you can lose. Sounds fine to me.

  34. 2 years ago
    Anonymous

    leave it to pokeautists to cry about standard objectively good JRPG features

  35. 2 years ago
    Anonymous

    I actually never use auto battle in other games but I don't know why people are crying about a feature that's in other rpg/jrpg games

  36. 2 years ago
    Anonymous

    >gamefreak inserts another mechanic to make the player see and interact with its own pokémon on the overworld
    >this is somehow a bad thing

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