A Link Between Worlds did open world Zelda first, and did it better.
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Anonymous.
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December 3, 2020 at 12:07 am #44326
Anonymous
GuestA Link Between Worlds did open world Zelda first, and did it better.
>Actual full dungeons with unique themes, that can be done in any order the player wants
>World is smaller, but more dense with things to find
>A larger library of items to use, and you have to work harder to truly earn them all for keeps
>Every dungeon has a different, fun upgrade for you hidden in it, and if you know what they are, you have to consider which ones are important to get first -
December 3, 2020 at 12:09 am #44327
Anonymous
Guestthe first zelda was open world retard.
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December 3, 2020 at 12:10 am #44328
Anonymous
GuestStill pales in comparison to the chad ALBW
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December 3, 2020 at 1:21 am #44362
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December 3, 2020 at 1:54 am #44379
Anonymous
GuestOnly kind of. It’s not that much more open than ALttP. The game gates your progress pretty often, which is one of many reasons why I find it bizarre when people act like BotW is the sole heir to it.
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December 3, 2020 at 2:00 am #44381
Anonymous
Guest>which is one of many reasons why I find it bizarre when people act like BotW is the sole heir to it.
Because they want to defend BotW and pretend it’s a Zelda game. That’s what the marketing told them. They don’t actually care about LoZ1 and many don’t care about the series at all prior to BotW.-
December 3, 2020 at 2:03 am #44382
Anonymous
Guest>pretend it’s a Zelda game
Not just a Zelda game, but the only Zelda game after 30+ years. As if everything after the first game was a fluke until BotW swooped in and made Zelda Zelda again. It’s obnoxious as gently caress.-
December 3, 2020 at 2:07 am #44384
Anonymous
GuestYeah I hate this too. Like, I loved BOTW and shit, and I’m all for a new and more open direction, but I hate this stupid mentality that "everything else was shit prior to this point" because it comes across as blatant contrarianism when the series obviously has merit if it’s lasted this long and garnered as much acclaim as it has in that time span.
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December 3, 2020 at 2:04 am #44383
Anonymous
GuestChances are they’ve never played the first Zelda which does gate you with dungeon item progression, just not as severally as most other installments. But being able to Link BotW to the first Zelda gives it more, I dunno, legitimacy in peoples minds, which is useful given the it’s radical change in the philosophy of it’s game design. I still like BotW, and I’m pretty excited for BotW2, but it really is it’s own beast. BotW gives you literally every tool you’ll need to complete the game by the end of the tutorial. Not just in the sense you can speed run your way to Calamity Ganon and whack him with 3 hearts, but the Sheika Runes are all you need other than weapon ammo. No other Zelda does that.
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December 3, 2020 at 2:12 am #44385
Anonymous
Guest>but the Sheika Runes are all you need
What’s funny is you don’t actually need the runes either. Same with the glider You can get to and beat ganon perfectly fine without them. There was no need for them to frontload the game so hard and muck up the sense of progression.
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December 3, 2020 at 12:10 am #44329
Anonymous
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December 3, 2020 at 12:15 am #44331
Anonymous
GuestWhile I definitely don’t agree with this list 100%, I agree with you in that BotW could have taken way more notes from ALBW. I’m surprised it didn’t, because I really thought ALBW was them testing the waters for this format on a smaller scale.
I agree, and I think it’s downright criminal that it doesn’t get talked about more.
I also kinda liked TFH a lot too, it’s a shame it’s so hard to play -
December 3, 2020 at 12:16 am #44332
Anonymous
GuestDecent list but having LoZ (original) at S screams contrarian try hard. I would drop it and switch seasons with WW. Would also drop TP one or two ranks.
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December 3, 2020 at 12:17 am #44333
Anonymous
Guest>LoZ (original) at S screams contrarian
why do you hate the OG anon? it’s amazing and we need a new one taking directly after its design motifs, secrets being secret, open world, non-linear from time to time, riddles
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December 3, 2020 at 12:26 am #44342
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December 3, 2020 at 12:30 am #44344
Anonymous
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December 3, 2020 at 12:35 am #44347
Anonymous
Guestthey’re pretty good, they’re short
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December 3, 2020 at 12:14 am #44330
Anonymous
GuestALBW is probably the best 2D Zelda fullstop, maybe only challenged somewhat for that position by LA Switch until Zelda 1 gets a remake.
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December 3, 2020 at 12:18 am #44334
Anonymous
GuestI know this post is ironic, but I actually do agree. I prefer exploration games like this that are more focused than BOTW is.
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December 3, 2020 at 12:20 am #44335
Anonymous
GuestI’m not even being ironic, I really do think ALBW had the right idea sooner
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December 3, 2020 at 12:25 am #44339
Anonymous
GuestI agree. I get that people enjoy BOTW’s style of gently caressing about with stuff in different combinations, but I generally prefer games that set up particular obstacles and tight puzzles in the way that ALBW does. Honestly, the plot is also pretty alright for what it is.
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December 3, 2020 at 12:20 am #44336
Anonymous
Guest>Link Between Worlds doing anything first
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December 3, 2020 at 12:21 am #44337
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December 3, 2020 at 12:25 am #44338
Anonymous
GuestI loved ALttP but dropped ALBW within two hours, so I’d have to disagree there chief
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December 3, 2020 at 12:26 am #44341
Anonymous
GuestI’m the opposite. Couldn’t get into LttP, but got right into ALBW, which is part of why it’s so weird for me to hear people rag on it as just a clone of LttP.
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December 3, 2020 at 12:29 am #44343
Anonymous
GuestI honestly like them both, when you really get into it ALBW has enough different for both games to stand on their own
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December 3, 2020 at 12:25 am #44340
Anonymous
Guest>did open world Zelda first
That’s not the Zelda 1, but I agree with the rest of your post. -
December 3, 2020 at 12:32 am #44345
Anonymous
Guest>anything beating out LTTP
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December 3, 2020 at 12:35 am #44348
Anonymous
GuestI thought BotW was gonna be like a full scale ALBW because Aonuma was saying it was an experiment for their open world game.
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December 3, 2020 at 12:37 am #44349
Anonymous
GuestIf only
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December 3, 2020 at 12:53 am #44358
Anonymous
GuestWould have loved it so much more if that was the case, but oh well
[…]
Yeah I prefer it to BOTW as well. I don’t dislike that game but it is unfortunate that it tossed out a lot of what I enjoyed about past games, ALBW had all of it though.
For years I’d said Skyward Sword was my favorite Zelda game (and I do still like it more than most people but if you had me at gunpoint there’s a good chance I would say my favorite is ALBW, I’m always in the mood to replay it, and I can’t say that about pretty much any other game in the series that I’ve played so far.
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December 3, 2020 at 12:39 am #44350
Anonymous
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December 3, 2020 at 12:41 am #44352
Anonymous
GuestBeen saying it for years, ALBW is the true return to classic Zelda form instead of BotW.
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December 3, 2020 at 12:42 am #44354
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December 3, 2020 at 1:05 am #44359
Anonymous
GuestOnly problem I have with the game is that you buy the major items in a shop now and to me, that destroys the excitement I get when finding a new item in a dungeon.
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December 3, 2020 at 1:12 am #44360
Anonymous
GuestYeah I kind of agree, but I think they made a nice compromise in the Lorule dungeons each having additional equipment to help you get a similar sense of progression, whether it be the stamina and armor upgrades, the Master Ore to upgrade the Master Sword, or the Hylian Shield and Titan’s Mitt
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December 3, 2020 at 1:36 am #44366
Anonymous
GuestI haven’t played ALBW, but I got the impression that it doesn’t have a satisfying sense of progression on account of having everything available from the start. Is this not true?
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December 3, 2020 at 1:37 am #44367
Anonymous
GuestIt does have a sense of progression because while each item is available to you, you really have to decide what items you want to take with you first, because just getting everything at once can be expensive as gently caress, so you have to pick and choose, and over time you work your way to getting everything
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December 3, 2020 at 1:40 am #44368
Anonymous
GuestThat actually does sound cool. What about difficulty?
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December 3, 2020 at 1:46 am #44372
Anonymous
GuestI would say it’s one of the easier Zeldas, the puzzles aren’t usually hard, however they’re all very creative and the answers aren’t spoonfed to you either, and the dungeons always continue to find creative ways to use the items you get
The enemies are mostly easy, there are a few tough ones, however knowing the right items to use can let you curbstomp them anyway
The game is only hard if you ever forget about one of your items or something like that, however it makes up for it by just being fun in general -
December 3, 2020 at 1:48 am #44374
Anonymous
GuestALBW is sadly quite easy, but you unlock Hero Mode after beating it once. The game is so fun to play that it being easy doesn’t really bother me too much because it’s a nice relaxing game.
>A Link Between Worlds did open world Zelda first
I think what OP means is that it encouraged nonlinear progression and harkened back to Zelda 1’s idea of exploring the world at your leisure and sequence breaking prior to BOTW doing so.
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December 3, 2020 at 1:53 am #44378
Anonymous
Guestit’s easy
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December 3, 2020 at 1:51 am #44376
Anonymous
GuestIt has progression, but the dungeons do suffer from needing to use only one item and the main 2D gimmick to solve all the puzzles.
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December 3, 2020 at 2:15 am #44387
Anonymous
GuestI actually kind of like the gimmick, because while it seems silly and pointless at first, so many puzzles in the game make actually clever usage of it that it starts to feel very natural and inspired
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December 3, 2020 at 1:42 am #44370
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December 3, 2020 at 1:48 am #44373
Anonymous
GuestZelda 1 did open world before it
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December 3, 2020 at 2:48 am #44389
Anonymous
GuestFour Swords Adventure was the chaddest Zelda game
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