Add gyro and add haptics.

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  • This topic has 102 replies, 1 voice, and was last updated 7 months ago by Anonymous.
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    • #469423
      Anonymous
      Guest

      Add gyro and add haptics.

    • #469424
      Anonymous
      Guest

      >Add useless battery draining features that no one uses and charge more for it

      • #469426
        Anonymous
        Guest

        Then call it the "Enhanced Controller" or something and have the associated features be options in games. You can still have your 2001 controller

        • #469448
          Anonymous
          Guest

          >have the associated features be options in games
          lol optional mean 0 game will use it.

      • #469454
        Anonymous
        Guest

        >Useless features
        >Battery isn’t a useless feature for this style of controller
        Battery life is worthless, just leave it plugged in.

        Name 1 (one) relevant game that uses gyro in any meaningful way other than a gimmick.

        It’s suitable as a supplement to camera controls for just about any game.

        any modern controller that doesn’t have gyro and backpaddles is dinosaur bones

        It’s probably standard at this point for the 2 handed controller because it is painfully obvious by now how deficient the right stick is for everything.
        Current controller design is basically stuck with inefficient designs because the designs for the first controllers with analog sticks have stuck quite firmly now and any experimental controller designs that have gotten past the public autism and aversion to change have only left a negative impact and game development on the PC has caused mouselook the default.
        Controllers aren’t going to to further development on lightgun style aiming anytime soon despite it being optimal as a control method when supplemented by additional control methods for controlling not just player movement but also player rotation.

    • #469425
      Anonymous
      Guest

      Name 1 (one) relevant game that uses gyro in any meaningful way other than a gimmick.

      • #469428
        Anonymous
        Guest

        You’re just going to say that every single example is a gimmick or isn’t relevant so why bother?

        • #469470
          Anonymous
          Guest

          BECAUSE IT IS A GIMMICK YOU DUMB FUCKING RETARDED BRAINDEAD FAGGOT

          Who the fuck uses gyro other than Nintenweebs and their retarded ass fucking flicking up and down the remote to exercise those fat burger arms of theirs? IT’S A FUCKING GIMMICK with zero use.
          >but it helps me aim
          So you’re mad that you suck aiming with a stick? Grow the fuck up and stop using a controller if that’s the case.

          • #469472
            Anonymous
            Guest

            >Grow the fuck up and stop using a controller if that’s the case.
            Why are some PC players so insecure that they try to make the argument that Controllers must be intentionally made ineffective compared to mouse? If your only argument is that you want others to be held back so you can feel superior, than you are the one who still has some growing up to do.

            • #469478
              Anonymous
              Guest

              >intentionally made ineffective compared to mouse
              Literally unironically and I mean this with the pureness of my heart anon, literally take this as the best advice from this thread, just get good.

              No one needs or wants gyro. Leave that shit to Nintendo because it attracts the children and also fat fucks to get some exercise done. It’s unnecessary. If you’re still having a hard time aiming even with all those aim assists enabled, I don’t know what to tell you.

              • #469481
                Anonymous
                Guest

                >Literally unironically
                >It’s unnecessary
                >I don’t know what to tell you.

              • #469483
                Anonymous
                Guest

                >No one needs or wants gyro
                speak for yourself.

              • #469485
                Anonymous
                Guest

                >No one needs or wants gyro
                everybody with more then 3 brain cells who can feel and hates the computer assisted auto aim wants gyro to replace auto aim.
                the idea is to use a control method that doesn’t need a computer to aim for you

                it’s funny how you try to spin gyro as some gimmick for kids when the entire point is that without it you need a fucking computer assisted handicap to even play games at all.

                • #469489
                  Anonymous
                  Guest

                  Every single modern game allows you to turn aim assists off. All of it. So if you want a challenge and don’t want to be handy capped, then turn them off. Gyro aim is more of a handicap at the end of the day.

                  >No one needs or wants gyro
                  speak for yourself.

                  Stick to your Wii and Switch faggot.

                  • #469490
                    Anonymous
                    Guest

                    >Every single modern game allows you to turn aim assists off.
                    Who actually does that though? Who the fuck plays CoD or Apex on console and turns aim assist off?

                  • #469491
                    Anonymous
                    Guest

                    It’s not a handicap. It doesn’t actively help you. It just translates your movements directly into the game. It’s simply a more direct way of input, just like the mouse.

                    Also I’ll stick to PC exclusively thank you very much.

                  • #469492
                    Anonymous
                    Guest

                    >Every single modern game allows you to turn aim assists off
                    and then the game is unplayable because nobody can aim adequately without aim assist.
                    >So if you want a challenge and don’t want to be handy capped, then turn them off.
                    but you are handicapped by the control method. Analog sticks are shit pointing devices. It’s like running in steel toe boots as opposed to light sneakers.
                    >Gyro aim is more of a handicap at the end of the day.
                    no lmao. Gyro aim is you having more muscular control over your aim. It’s like a frictionless mouse. It’s good and you hate it because of some kind of childish autistic need to defend analog stick aiming. Probably because you and retards like you have been using them to play shooters for over 20 years now.

                    >Every single modern game allows you to turn aim assists off.
                    Who actually does that though? Who the fuck plays CoD or Apex on console and turns aim assist off?

                    people who are bad at the games turn it off and then get mad when they lose.

              • #469488
                Anonymous
                Guest

                You want me to just get good, but I should also grow up and stop using a controller? That is contradictory and you can’t take both sides at the same time. I don’t think you have thought this through very well.

          • #469474
            Anonymous
            Guest

            But it does making aiming not just easier but better.

          • #469475
            Anonymous
            Guest

            it’s literally a statistical fact that gyro aim is faster and more precise than pure stick aim

          • #469477
            Anonymous
            Guest

            how is more accurate and intuitive aiming a gimmick? Analog sticks are a fucking gimmick since they need computer assisted aid to even work.

          • #469480
            Anonymous
            Guest

            >you suck aiming with a stick?
            literally every human being on earth sucks at aiming with a stick. Not one person is good without auto aim doing half the work for them.

            The Aimlab controller work record is owned by somebody using gyro controls.

      • #469431
        Anonymous
        Guest

        only thing that comes to mind is splatoon but thats not on xbox so i got nothin

      • #469432
        Anonymous
        Guest

        Monster hunter. Keyboard is ass for movement but the analog stick is ass for aiming.

      • #469443
        Anonymous
        Guest

        Gears 5 on xcloud

      • #469445
        Anonymous
        Guest

        There aren’t many games that use it fully now, but if Xbox were to adopt it I think there would be a lot of games that would be willing to take the leap and take advantage of it. Shooters in particular would benefit a lot from having gyro that you can use to fine tune your aiming alongside the stick for bigger movements. Splatoon plays brilliantly in that regard once you get used to it.

      • #469447
        Anonymous
        Guest

        literally every shooter

        • #469514
          Anonymous
          Guest

          why not use kb + m?

          • #469515
            Anonymous
            Guest

            Don’t feel like it.

          • #469516
            Anonymous
            Guest

            because keyboard is really bad for games where you have more than two possible movement speeds, since you need multiple buttons to modify your speed. whereas with a stick, you just push it more or less. so with gyro, you can have access to that speed control, and still aim decently.

      • #469449
        Anonymous
        Guest

        Monster Hunter World: Iceborne
        Monster Hunter Rise
        Splatoon

      • #469473
        Anonymous
        Guest

        Sin and Punishment: Star Succesor

      • #469476
        Anonymous
        Guest

        literally every single game I play on steam

      • #469511
        Anonymous
        Guest

        It’s good for aiming, but only with contextual activation e.g. third person games where you only raise your weapon when a trigger is held, or ADS in an FPS. It allows for far more precise input than is possible with sticks alone. It’s not gimmicky when used that way, it’s just a high-precision multi-axis rotary input.
        I don’t like it when it’s always-on, because that means you can’t just hold the controller how you want and move freely. The slightest shift in your seat causes the viewpoint to spaz around wildly. It feels strangely stressful and tiring.

        • #469512
          Anonymous
          Guest

          That’s why the touchpads on the steam controller or the capacitive sticks on the steamdeck are great for gyro. You can only have it activate when you touch them. I can’t figure out how to play normal FPS games with any other controllers’ gyro myself because of the lack of this.

      • #469520
        Anonymous
        Guest

        Splatoon

    • #469427
      Anonymous
      Guest

      It has haptic. It doesn’t need gyro.

    • #469429
      Anonymous
      Guest

      how about something useful like back buttons?

    • #469430
      Anonymous
      Guest

      No. There is no need for motion controls in games neither there is for haptics.
      Motion controls add nothing to games and triggers with haptics have no real gameplay relevance.

      All the motion controls, touch pads on the controller, haptics and the sorts do nothing but raise the prices. That is why a controller is now just as expensive as a game.

      • #469453
        Anonymous
        Guest

        Get a load of this dumb melanoid

    • #469433
      Anonymous
      Guest

      what do you guys think about this d-pad? haven’t tried fighting games yet but it seems like a big improvement on the 360 and bone d-pads

      • #469437
        Anonymous
        Guest

        It’s the 2nd best dpad of all time behind the Saturn.

    • #469434
      Anonymous
      Guest

      I opened up my red xbox one controller and guess what removes the vibration motor triggers it now looks like this

    • #469435
      Anonymous
      Guest

      Also add tension triggers, pedals and add a rechargeable battery pack in the box. Then it’d be perfect.

    • #469436
      Anonymous
      Guest

      It doesn’t need them
      >t. PS5 owner

    • #469438
      Anonymous
      Guest

      Does anyone have the pic of that Alien Resurrection review complaining about the controls?
      It belongs in this thread.

      • #469439
        Anonymous
        Guest

        Always keep it handy

        • #469440
          Anonymous
          Guest

          Yes, thank you.

    • #469441
      Anonymous
      Guest

      any modern controller that doesn’t have gyro and backpaddles is dinosaur bones

      • #469444
        Anonymous
        Guest

        Based. Also mushy buttons can fuck off and never return.

    • #469442
      Anonymous
      Guest

      gamepads suck

    • #469446
      Anonymous
      Guest

      Honestly, it’d be the best pad on the market then. but alas we’re stuck with PS5 pad as the best now. Switch isn’t far off, but the fucking dpad sucks.

    • #469450
      Anonymous
      Guest

      >gyro
      marginally more usefull than the touchpad (which is a complete gimmick and the only reason ps5 still has it is sony’s pride)
      >haptics
      for movie games maybe, but it seems to me that in tense moments you’d want precise conttol rather than ”””immersive””” gimmicks

    • #469451
      Anonymous
      Guest
    • #469452
      Anonymous
      Guest

      game options can toss in a toggle function. you’re not being forced to convert to gyro

      • #469479
        Anonymous
        Guest

        They know that they’d eventually be forced to convert in order to compete because they know what they’re currently using is vastly inferior. That’s why they’re so vehemently against it.
        The stick cuck fears the gyro.

    • #469455
      Anonymous
      Guest

      Add real bluetooth support for PC. Shit disconnects and reconnects like every 20 minutes. No I’m not buying your $40 dongle.

      • #469456
        Anonymous
        Guest

        Buy a USB-A to micro USB/USB-C cable retard

      • #469458
        Anonymous
        Guest

        My motherboard comes with built-in Bluetooth and I’ve never had issues with it.

      • #469464
        Anonymous
        Guest

        Blame your faulty bluetooth adapter you retard, never had issues with it

    • #469457
      Anonymous
      Guest

      Had a xbone controller I used for PC but it stopped working because the micro port is dogshit and won’t hold a cable properly anymore. Are they all like this?

      • #469459
        Anonymous
        Guest

        Yes, micro-b sucks ass

    • #469460
      Anonymous
      Guest

      Any dual sticking subhuman who still thinks it’s sufficient is just an aimbotfag who has no idea how inadequate a config it is.

      • #469467
        Anonymous
        Guest

        lmao look at this little mouse and keyboard fag mad that he keeps getting his shit pushed in by real gamer chads gripping their controllers win pizza roll greased up hands while half paying attention to the screen.

      • #469519
        Anonymous
        Guest
    • #469461
      Anonymous
      Guest

      >gyro
      Sure
      >haptics
      Why? It’s a giant fucking meme.

    • #469462
      Anonymous
      Guest

      How about add a fucking dpad that doesn’t suck donkey dick? The XB1 controller already fixed that, why the fuck did they go back to the shit dpad? I’d buy XB1 controllers, but now they’re expensive as fuck, and they’re made of fucking paper mache, a single fall and they stop working. Absolutely 0 fucking quality control on them.

      • #469463
        Anonymous
        Guest

        Don’t forget the propensity to drift.

    • #469465
      Anonymous
      Guest

      >add gyro
      fuck no. that shit is so annoying to play with. i absolutely despise gyro thanks to playing the switch. shitty fucking useless feature that fucks with your aim.
      >add haptics
      also no. shitty new gimmick that does nothing more than a standard rumble pack already does. the xbox controller is perfect as is.

      • #469466
        Anonymous
        Guest

        >fuck no. that shit is so annoying to play with. i absolutely despise gyro thanks to playing the switch. shitty fucking useless feature that fucks with your aim.
        Then turn it off? What game has gyro where it isn’t an option?

        • #469468
          Anonymous
          Guest

          >then turn it off?
          i do.
          >what game has gyro where it isn’t an option?
          i don’t know but i hope to god that there never is one. gyro is complete fucking ass.

      • #469469
        Anonymous
        Guest

        >i absolutely despise gyro thanks to playing the switch
        which game did you play that made you hate gyro so much? the first time I tried it I thought it was very fun and a lot easier to aim with than the sticks

        • #469471
          Anonymous
          Guest

          arms, mario kart 8, and splatoon 2 specifically. i unconsciously move my hands/controller around a lot when i console game so whenever i was playing shit that required precision it always fucked with me wondering why my aim was moving without me moving the sticks and i had to turn it off. fucked with my brain too much. idk why it’s a thing in the first place when regular twin sticks work just fine.

    • #469482
      Anonymous
      Guest

      Fix the fucking face buttons first.

    • #469484
      Anonymous
      Guest

      Gyro is a meme and haptics is an advanced-level meme.

    • #469486
      Anonymous
      Guest

      >add things that break easy while driving up the price and lowering the quality

      How about no. It took them a decade to fix the D-pad.

    • #469487
      Anonymous
      Guest

      The fear of being forced to play a shooter without the game doing the aiming for them is palatable in this thread

      • #469493
        Anonymous
        Guest

        it literally is fear. They need their xbox mommy to aim for them.

    • #469494
      Anonymous
      Guest

      My shithole really jacked up the prices for Dualsenses/Xbone/XSEX gamepads.
      When I was looking for cheaper options I came across this thing. People say good things about it but I was wondering if some fellow Gankertards had an experience with this shit and have something more to say.
      Should I do the needful and bite the bullet?

      • #469497
        Anonymous
        Guest

        >gamesir

      • #469513
        Anonymous
        Guest

        >Should I do the needful and bite the bullet?
        I had one. The plastic feels really cheap, if you have sweaty hands, it gets dirty real quick. Other than that, it’s fine for the price, have gyro/wireless/back buttons and shit.

        But most people should tell you to save for 1st party controllers. These chinks pads, even from reliable brands always have one or two intriguing flaws.

    • #469495
      Anonymous
      Guest

      i would like gyro, i hate playing shooters with stick but i could get used to gyro. i want back buttons/paddles the most though. i like my elite 2 controller but my right trigger is creaky and i like the way series controller feels in the hand

      • #469499
        Anonymous
        Guest

        Xim Nexus

        I have the Elite Series 2 + Brook adapter for Gyro, the Switch Pro, the 8bitdo SN30 Pro+, and a steam controller. The only one ergonomically viable enough for me to aim with motion controls is the switch pro. I have to forfeit back buttons but being able to use the left face button to enable gyro and remap shit to dpad or the screenshot button is enough for me. The Xim Nexus should be a good solution for PC and Console gaming as well as gyro configuration will be localized to the device and it will output as Xinput or PS4 natively to the consoles.

    • #469496
      Anonymous
      Guest

      How do I get good with gyro? Readjusting in your seat even a little throws my aim off every time.

      • #469498
        Anonymous
        Guest

        Have an easy way to disable the gyro when necessary. Steam Controller is still king at this.
        Don’t readjust when you’re aiming lol

        • #469503
          Anonymous
          Guest

          Only enable gyro when needed for fine tune aim. You need some button to trigger gyro.

          I would say play a game actually designed for it like Breath of the Wild. Then figure out what about the control scheme and sensitivity you like and mimic that for other games.

          I’m a retard and just realized Steam does have a toggle function for gyro, thanks. Do most people just use it for micro-adjusting their aim or do they ignore the analog stick entirely?

          • #469504
            Anonymous
            Guest

            >Do most people just use it for micro-adjusting their aim or do they ignore the analog stick entirely?
            the former. Ignoring analog sticks or the steam controller pad for aiming entirely would have you unironically 360 spinning in your room kek.

            • #469507
              Anonymous
              Guest

              Makes sense. Guess I’ll fiddle with the sensitivity a bit more until I’m comfortable.

          • #469506
            Anonymous
            Guest

            There’s different approaches. You gotta figure out how you like to use it. Most people seem to have gyro at very low sens only for adjustments though, seems like that’s more suitable for people coming from sticks. As someone that never really used stick aiming I have my aiming far more gyro focused with higher sensitivity. The right stick or on my case touchpad also only controls the horizontal axis.

            • #469522
              Anonymous
              Guest

              >Most people seem to have gyro at very low sens only for adjustments though, seems like that’s more suitable for people coming from sticks.
              That’s how I use it too

      • #469501
        Anonymous
        Guest

        Only enable gyro when needed for fine tune aim. You need some button to trigger gyro.

        I would say play a game actually designed for it like Breath of the Wild. Then figure out what about the control scheme and sensitivity you like and mimic that for other games.

      • #469502
        Anonymous
        Guest

        Usually in a shooter with ADS, it’s best to keep stick aiming for running around, and then gyro when ADSing. Or set a dummy button to the left trigger or shoulder and use that to enable/disable gyro.

        • #469505
          Anonymous
          Guest

          for me, the best dummy button is left face button. Gets my thumb a good grip to aim properly.

      • #469525
        Anonymous
        Guest

        The way I usually have it set up on my Steam controller is so the gyro is only active when my finger is on the right touchpad (which also controls aim). If I lift my thumb from the touchpad the gyro is turned off/resets.

    • #469500
      Anonymous
      Guest

      how do I fix the USB micro disconnecting the controller every 5 seconds I’m going insane

      • #469521
        Anonymous
        Guest

        buy a new cable

    • #469508
      Anonymous
      Guest

      I just got a one recently but the extremely clicky d-pad is annoying. It feels good, but the noise is really distracting when I’m playing 2D games that use it to move.

    • #469509
      Anonymous
      Guest

      switch pro and xbone are the two best pads i’ve ever used, and each of them has exactly what the other is missing

      pro dpad is fucking garbage while xbone’s is great, and xbone has no gyro while pro has it
      also i wish pro had the concave sticks xbone has and that xbone had the super easy to press buttons that pro has

      • #469510
        Anonymous
        Guest

        Only two gripes I have with the Xbone controller are lack of gyro and the shit micro usb port. The SeX controller at least fixed the latter.

      • #469523
        Anonymous
        Guest

        I feel the exact same way, and that’s why I keep both

    • #469517
      Anonymous
      Guest

      Xbox one controllers from the start had more haptics with rumble motors in the triggers. Used in forza and I recall bf4 also using it but only on console not pc. Death stranding uses the trigger haptics too.

    • #469518
      Anonymous
      Guest

      It is a shame Xbox controller doesn’t have gyro yet, I would love to play Halo Infinite being able to aim on a controller.

    • #469524
      Anonymous
      Guest

      Anyone here tried inverting gyro instead of enabling/disabling it? I’ve seen some people try it and apparently it’s viable. Just seems like it would take a lot of getting used to.

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