Home › Forums › A haunted junk yard › Best ps2 emulator? I tried pic related but it runs like shit, please help me Ganker
- This topic has 128 replies, 1 voice, and was last updated 7 months ago by
Anonymous.
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AuthorPosts
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October 13, 2021 at 8:25 am #442737
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October 13, 2021 at 8:29 am #442738
Anonymous
GuestSomebody needs to start building a DuckStation 2 already
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October 13, 2021 at 2:40 pm #442759
Anonymous
GuestThat IS the best PS2 emulator, sadly. At least as far as I’m aware of. If you put the right settings on you can get some pretty good results, but it still has a lot of really weird issues. For 20 year old games, you’d think they’d be a lot less intensive. At least Dolphin works.
What game are you trying to run, OP?
I really cannot wait for some real competition to come in and make an actually decent emulator. The potential is there for something cool.
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October 13, 2021 at 6:56 pm #442783
Anonymous
GuestIronically the author of DuckStation is contributing to the PCSX2 project. He’s currently making the new QT GUI.
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October 13, 2021 at 7:00 pm #442787
Anonymous
Guestif duckstation dev isnt a tranny then this is based
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October 13, 2021 at 7:04 pm #442791
Anonymous
GuestDuckStation is trash, I don’t know why people like it so much. Constant crashing, poor performance, poor compatibility for most of the enhancements, global run-ahead breaks it, and internal run-ahead is way more demanding than on Beetle PSX.
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October 13, 2021 at 7:08 pm #442794
Anonymous
GuestWhat? I’ve played like 100 games on DuckStation. No crashes at all and pretty good performance with some enhancement settings, considering I have a shitty $300 laptop
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October 13, 2021 at 7:11 pm #442795
Anonymous
Guestduckstation is my dream come true, PGXP and widescreen are just a click away and you get the bonus of near mednafen accuracy, wish there was some way to increase frame too though
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October 13, 2021 at 7:26 pm #442798
Anonymous
GuestBeetle PSX does everything DuckStation does with much better performance, way less crashes, and can actually utilize run-ahead with a much smaller performance impact
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October 13, 2021 at 7:35 pm #442799
Anonymous
Guest>Beetle PSX does everything DuckStation does with much better performance
Nope
>way less crashes
I’ve had retrotranny crash on me multiple times.
>and can actually utilize run-ahead with a much smaller performance impact
runahead is a retarded meme, input delay fags are like FLACfags of the audiophile space, they pretend to notice a difference when there is none-
October 13, 2021 at 7:57 pm #442801
Anonymous
Guest>runahead is a retarded meme, input delay fags are like FLACfags of the audiophile space, they pretend to notice a difference when there is none
lmao what. this is an absolutely retarded comparison. People don’t notice any difference at all in audio quality without good equipment above a certain point, and even with good equipment, vast majority of people still can’t tell the difference when compared to lossless. Each improvement of input latency meanwhile is basically directly improving your reaction time by that many ms.>Nope
Right, you can use ebin emulation hacks and PGXP bullshit that breaks the games.>I’ve had retrotranny crash on me multiple times.
yes, only with DuckStation and Mupen64 thoughAlso for some reason the stupid fucking core resizes the video to 16:9 even with options set to PAR 1:1, so I have to manually set a core override for 4:3. Beetle PSX doesn’t have this issue. DuckStation is just inaccurate, buggy garbage that constantly crashes.
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October 13, 2021 at 7:59 pm #442802
Anonymous
GuestOh also the screenshot function just straight up doesn’t work on DuckStation even though it works fine on every other core. Probably the worst popular core aside from Mupen64.
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October 13, 2021 at 8:00 pm #442803
Anonymous
Guest>using duckstation on retrotranny
oh it makes sense now, you’re retarded -
October 13, 2021 at 8:01 pm #442804
Anonymous
Guest>Right, you can use ebin emulation hacks and PGXP bullshit that breaks the games.
You only think it’s bad because you’re so used to Beetle HW’s terrible implementation of it. Duckstation actually does a good job of upscaling, and it looks pretty good in some full-3D games.-
October 13, 2021 at 8:07 pm #442806
Anonymous
GuestI’m literally talking about on DuckStation. It looks like utter garbage and you have to manually configure it per-game and usually it looks worse than just disabling everything.
>the human eye can’t see below 32ms bro!
kek -
October 13, 2021 at 8:23 pm #442809
Anonymous
Guest>the human eye can’t see below 32ms bro!
It can’t. Which is why everyone uses a slowmotion camera to "prove" their point. Yeah no shit bro, let me just open up audacity and show you the bitrate of that FLAC file compared to OPUS bro, look, big number good! -
October 13, 2021 at 8:48 pm #442811
Anonymous
GuestDo you not understand that any reduction in input latency is an improvement in your reaction time? You literally see the information sooner and can react quicker. It’s something where you may not consciously perceive minor changes, but even just like 10ms can be pretty significant. If you’ve ever played a racing game or done time trials or anything like that, you’d realize how when trying for a time you can consistently be within just a few ms of that time consistently.
Literally just coping.
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October 13, 2021 at 8:51 pm #442812
Anonymous
Guest>Literally just coping.
Well if you can do that elsewhere we’d appreciate it, we’re trying to have a serious discussion in this thread -
October 13, 2021 at 8:59 pm #442815
Anonymous
Guest>Do you not understand that any reduction in input latency is an improvement in your reaction time?
It doesn’t improve your reaction time. I know you love RA so much you think it’s literally the second coming of Christ, but changing a setting on RA doesn’t change things inherent to your body.
>You literally see the information sooner and can react quicker.
See above
>It’s something where you may not consciously perceive minor changes, but even just like 10ms can be pretty significant.
10 ms is not significant at all. What the fuck? Literally imperceptible without a high refreshrate camera.
>If you’ve ever played a racing game or done time trials or anything like that, you’d realize how when trying for a time you can consistently be within just a few ms of that time consistently.
Literally no racing game in history requires you to have <1 ms reaction speeds to beat it.Fuck off with your snakeoil bullshit. I’m not going to say that input lag doesn’t exist, but most modern emulators do not have significant input delay issues, this is an issue of the past. There are more effective ways of reducing input delay (exclusive fullscreen, variable refresh rate, reducing buffering, operating system etc.) that don’t require you to use something as intensive as runahead.
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October 13, 2021 at 9:09 pm #442816
Anonymous
Guest>It doesn’t improve your reaction time. I know you love RA so much you think it’s literally the second coming of Christ, but changing a setting on RA doesn’t change things inherent to your body.
Do you understand how input latency works? Like at all? It does not physically improve your reaction time you retard, but it gives you information sooner and effectively makes your window to dynamically react larger.>Literally no racing game in history requires you to have <1 ms reaction speeds to beat it.
what the actual fuck are you even talking about you braindead retard? When did I ever say that or anything remotely close to that? The average human reaction time for visual stimuli is like 175-250ms>There are more effective ways of reducing input delay (exclusive fullscreen, variable refresh rate, reducing buffering, operating system etc.)
lmao these are the actual snake-oil. Exclusive fullscreen does essentially nothing and hasn’t for years, variable refresh rate is only an improvement over V-Sync, OS really doesn’t make a difference (no, linux is not faster you autist).Framerate and GPU utilization are the primary factors affecting it. Anything besides a PC seems to always have much worse input latency (console, RetroPie, handhelds, etc.) Display and controller can make a difference, but generally if you buy a decent controller and monitor, the differences between them are fairly small. Disabling V-Sync and buffering helps, but depends a lot on the game.
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October 13, 2021 at 9:13 pm #442817
Anonymous
Guest>175 to 250ms
That’s plain wrong. People can see (but not act) up to 50ms or maybe a bit lessseeing and reacting can be as low as 100ms>t. Make people do rapid reaction stuff for a living
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October 13, 2021 at 9:19 pm #442819
Anonymous
GuestI’m talking about on-screen change to human reaction. Show me someone who can get 100ms on human benchmark, I’ll wait.
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October 13, 2021 at 9:23 pm #442823
Anonymous
Guesthuman benchmark isn’t an accurate gauge of reaction time, if you’re using that as your point of reference then your perception input lag is warped
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October 13, 2021 at 9:26 pm #442825
Anonymous
GuestIt’s an accurate gauge of reaction time in the context of a videogame. The only issue would be input lag in browser, as Windows only tends to optimize for input latency in games/full-screen application afaik
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October 13, 2021 at 9:15 pm #442818
Anonymous
Guest>OS really doesn’t make a difference (no, linux is not faster you autist).
OK good job outing yourself as a tech illiterate retard I guess. No point in arguing with you anymore. I hope you’re not running your emulators on a drive or partition you care about. -
October 13, 2021 at 9:21 pm #442820
Anonymous
GuestMy drive is literally at 99% health, and I get next frame response in retroarch on Windows 10 as tested filming a button presses with a slow-motion camera. seethe and dilate linux tranny
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October 13, 2021 at 9:23 pm #442822
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October 13, 2021 at 8:04 pm #442805
Anonymous
Guest>Each improvement of input latency meanwhile is basically directly improving your reaction time by that many ms.
Runahead literally makes no discernible difference outside of constantly read/writing on your SSD and slowly killing it. -
October 13, 2021 at 8:15 pm #442807
Anonymous
GuestOh yeah and integer scaling completely breaks DuckStation and causes it to actually stretch the image to sides of the screen, and adjusting the aspect ratio through RetroArch or in core settings doesn’t fix this, all you can do is disable integer scaling and save that as a core override.
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October 13, 2021 at 7:57 pm #442800
Anonymous
GuestWorks on my machine.
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October 14, 2021 at 2:04 am #442846
Anonymous
GuestThe only shitty aspect of DuckStation are the shaders. They suck ass.
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October 13, 2021 at 7:04 pm #442792
Anonymous
Guesthttps://github.com/valters-tomsons/Spectabis
Never heard of it, but this looks promising. I’ll try it later.
[…]
Damn. Programmer/UI bros coming in clutch.HOPE RENEWED
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October 14, 2021 at 3:44 am #442848
Anonymous
Guestfantastic
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October 13, 2021 at 8:38 am #442739
Anonymous
Guestmore like only ps2 emulator.
It does run like shit its not very good
Look up the best way to configure the emulator for whichever game you’re playing and if its actually playable. -
October 13, 2021 at 8:43 am #442740
Anonymous
Guesthave your (you) i guess
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October 13, 2021 at 8:59 am #442741
Anonymous
GuestPCSX2 is the only worthwhile PS2 emulator, OP. Either learn to make it work better or softmod a real PS2.
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October 13, 2021 at 9:02 am #442742
Anonymous
GuestI repect the effort but this shit need to become obsolete, they don’t give a shit about accuraci and you need to hack the games in different ways to make them work. Atm it’s better to just get a PS2 and mod it (You can install a hard drive or even solder a SD card reader in the memory card slot) or get a backwards compatible PS3.
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October 13, 2021 at 9:17 am #442743
Anonymous
Guesthave you tried not running it on a toaster pc?
my i9 10th gen runs it fine
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October 13, 2021 at 9:36 pm #442831
Anonymous
GuestBro idk I’ve had games run in pcsx2 and it would run like trash. Then I’d try the same exact game in dolphin and it would run 60 fps the entire time.
Like I tried to play def jam fight for NY. That ran at 20 fps in pcsx2 dolphin same exact game 60 fps.-
October 13, 2021 at 9:43 pm #442834
Anonymous
GuestDolphin emulation is just much better than PS2 or Xbox. For pretty much any game that has a GCN version just play it on Dolphin instead.
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October 13, 2021 at 9:45 pm #442835
Anonymous
Guestbut thats soulless. i have a gamecube
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October 13, 2021 at 9:46 pm #442836
Anonymous
GuestEmulation is better than original hardware in every way.
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October 13, 2021 at 9:48 pm #442837
Anonymous
GuestBeing able to have Discord open on your second monitor doesn’t make emulation an improvement, tranny.
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October 13, 2021 at 9:58 pm #442839
Anonymous
GuestNo, but the numerous settings, features, and customization of both RetroArch and Dolphin, input latency reduction, support for any controller plus full rebinding/turbo/sets, shaders, upscaling, AA, save states, fast forward, retro achievements, screenshot/record/stream, and being able to save all these settings, features, and rebindings on a per-game, directory, core, or global basis.
Stay mad retard
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October 13, 2021 at 10:02 pm #442840
Anonymous
Guest>input latency reduction
Sugar pill
>support for any controller
Use the intended controller
>plus full rebinding/turbo/sets
Use the intended control scheme instead of cheating.
>shaders
Will never look as good as the real thing.
>upscaling
have a nice day zoomer
>AA
have a nice day zoomer.
>save states
If you used save states, you never beat the game.
>fast forward
If you used fast forward, you never beat the game.
>retro achievements
have a nice day zoomer.
>screenshot/record/stream
have a nice day zoomer.-
October 13, 2021 at 11:23 pm #442841
Anonymous
GuestTriggered.
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October 13, 2021 at 11:24 pm #442842
Anonymous
Guestim 32 and you’re gay
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October 13, 2021 at 11:26 pm #442844
Anonymous
GuestI love how he made you mad bro! But to some extend I agree with you. There is just something about real hardware…..I just can’t describe it.
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October 13, 2021 at 11:54 pm #442845
Anonymous
GuestTurbo based.
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October 13, 2021 at 9:50 pm #442838
Anonymous
GuestVery true very true
Same here I started emulating the cube for games I couldnt afford. Then I got a wii and nintendont but if one doesnt have it and wants to play a multiplat six gen game on their pc. Gamecube version is the one that’ll run good even on a semi shitty pc.
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October 13, 2021 at 9:19 am #442744
Anonymous
Guest-
October 13, 2021 at 12:13 pm #442748
Anonymous
Guest>interlaced video
Getting and modding a PS Two isn’t the issue.
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October 13, 2021 at 12:17 pm #442749
Anonymous
Guestif you want a modern display there are upscalers that handle interlacing well now
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October 13, 2021 at 8:57 pm #442813
Anonymous
Guestget a CRT or a GBS-Control, it has near identical performance to the mike chink retrotink but cost less than 40$. You can even build it yourself.
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October 14, 2021 at 10:34 am #442850
Anonymous
GuestThis is Ganker and you don’t even have a CRT?
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October 13, 2021 at 4:34 pm #442767
Anonymous
GuestI’ve never earnestly looked into modding my PS2 because I want to still play disc games, but that’s only lost if you do hard modding, right?
I know I can look this up but I need another person to push me. -
October 13, 2021 at 9:22 pm #442821
Anonymous
Guestsoftmodding is too hard. i dont understand what to do at all. Nobody gives a clear direction on what to do so i just buy ps2 games still
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October 13, 2021 at 9:33 am #442745
Anonymous
GuestYou probably tried this, but do not use OpenGL in Windows. Even with an Nvidia card.
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October 13, 2021 at 2:35 pm #442758
Anonymous
GuestWhy is that?
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October 13, 2021 at 2:55 pm #442764
Anonymous
GuestThe OpenGL plugin on PCSX2 has shit compatibility with Windows and was only designed to be used on Linux.
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October 13, 2021 at 3:05 pm #442765
Anonymous
GuestOk thanks, I just tried it on MGS2, first playable scene on the back of the Tanker, with the hard rain, and yes I get severe slowdowns with opengl but 60 fps with d3d.
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October 13, 2021 at 5:53 pm #442771
Anonymous
GuestYeah, best to stick with it. If you have exceptionally-powerful hardware though OpenGL is indeed better for a handful of games like Red Dead Revolver due to graphical bugs that can’t be fixed on Direct3D.
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October 13, 2021 at 6:51 pm #442782
Anonymous
Guestgl in RetroArch works great for anything pre N64, but for modern systems I find glcore or DX11 works best. Some people find success with Vulkan but I don’t really like it
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October 13, 2021 at 9:47 am #442746
Anonymous
Guest"In summary, it is not possible to achieve close-to-perfection PS2 emulation with actual PC hardware, and even if it was possible, the results would most likely be unplayable. The PS2 is simply a very complex machine that even game developers struggled to work with."
>Oh no my ocd is flaring up again
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October 13, 2021 at 2:51 pm #442763
Anonymous
GuestPretty sure I remember seeing this exact same post about the SNES before
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October 13, 2021 at 12:11 pm #442747
Anonymous
Guest>waaaah waaaah ps2 too complex pcsx2 is never going to be better
Meanwhile, the play! dev keeps ginding fuck ups in pcsx2. Even major fuck ups like totally different bus timings between hardware components in pcsx2 compared to real hardware.Basically pcsx2 was a work of guessing and throwing shit at the wall to see what stuck. Then for the cases that it didn’t work, literally put "if" conditions in the code to force hacks for specific games.
Totally retarded design.-
October 13, 2021 at 12:18 pm #442750
Anonymous
Guest>Meanwhile, the play! dev keeps ginding fuck ups in pcsx2.
>PCSX2 game compatibility = 98%
>Play! game compatibility = literally 0%
Hmm…-
October 13, 2021 at 4:31 pm #442766
Anonymous
GuestThat’s what happens when you’re searching for accuracy. Things are very slow to start, but then games start being 100% playable really fast.
Also, it’s a one man project. He’s never going to get it finished because of that.
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October 13, 2021 at 12:31 pm #442751
Anonymous
GuestIt’s a good idea to not use the stable release and use a nightly/dev build instead. Fixes a lot of problems that you might have.
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October 13, 2021 at 12:57 pm #442752
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October 13, 2021 at 1:45 pm #442753
Anonymous
GuestIt emulated King’s Field 4 without a flaw, so I’m okay with it
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October 13, 2021 at 2:41 pm #442760
Anonymous
Guestthe best PS2 emulator is a fat PS3 if you can find a working one of those. Otherwise you’re stuck with PCSX2 or softmodding actual hardware (which I did after giving up on emulation)
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October 13, 2021 at 2:48 pm #442761
Anonymous
GuestPCSX2 sucks, but it’s the only one that really works right now. Cope, make sure the settings are correct, and use an older version if you’re on less-powerful hardware or use software mode more frequently if you have a strong CPU.
>Play!
Only being developed by one man and has seen virtually no progress in years. Pretty much a dead-end but I commend the dev for not giving up on it and doing what he can considering how much of a clusterfuck the PS2’s hardware is.>DobieStation
Only started development within the last few years and the dev has multiple other projects in the pipeline so don’t count on this replacing PCSX2 anytime soon.>hpsx64
Another dead-end like Play!, not even sure if this one’s still in development.>DamonPS2
A spyware-riddled chink bootleg Android port of PCSX2, not even worth mentioning. -
October 13, 2021 at 2:48 pm #442762
Anonymous
GuestOn my 4500U laptop I can run pretty much anything on 720p
It ain’t much but I hardly need anything more -
October 13, 2021 at 4:57 pm #442768
Anonymous
Guest>PCSX2 is the only worthwhile PS2 emulator, OP. Either learn to make it work better or softmod a real PS2.
>spend $3,000 on top of the line PC
>can’t even play ps2 games
PC bros, tell me its gonna be ok-
October 13, 2021 at 5:02 pm #442769
Anonymous
GuestIf you have a top of the line PC then it should run everything in SW mod with no slowdown. SW mode is basically hardware-accurate so HW rendering is mostly just a bonus for he games it plays well with.
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October 13, 2021 at 5:05 pm #442770
Anonymous
Guesti can play most games fullspeed with a 500 dollar prebuilt pc that i bought from walmart
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October 13, 2021 at 6:05 pm #442772
Anonymous
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October 13, 2021 at 6:10 pm #442773
Anonymous
Guestit’ll be a while. you’re better off buying a ps2 than continuing to use pcsx2
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October 13, 2021 at 6:11 pm #442774
Anonymous
GuestPlay! hasn’t made any real progress in years, it’s not really a viable alternative unfortunately.
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October 13, 2021 at 6:14 pm #442777
Anonymous
GuestDidn’t Play! had a couple of updates these last few months? Or it was just meaningless things?
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October 13, 2021 at 6:33 pm #442779
Anonymous
GuestNot necessarily meaningless things, but very minor improvements that don’t really make significant differences to game compatibility in the grand scheme of things, and anytime I’ve tried it myself or seen demonstration videos on YouTube games are either slow as Hell or have more severe graphical glitches than even PCSX2 does. Keep in mind that emulator’s being developed by just one guy.
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October 13, 2021 at 6:43 pm #442780
Anonymous
GuestI see. I know it’s just one guy, which is sad. PS2 would be one of the best consoles to emulate, but it looks like buying a PS2 will be the best choice for a long time.
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October 13, 2021 at 6:50 pm #442781
Anonymous
GuestI think PCSX2 would be tolerable with a better UI like
Something I’ve observed as a user of both PCSX2 and RPCS3:
RPCS3 would be a fucking nightmare to use if not for its UI/UX, which allows the user to right-click on a game in their library and "change custom configuration" so they can adjust the emulator’s settings according to what’s best for that particular game instead of having to redo the whole fucking thing every time you want to play a different game.
This is the big problem with PCSX2. It’s a complex emulator for a complex machine that demands specific settings depending on the game you want to play, but there’s no way to set custom configs for each individual game because its UI design is based-on ancient emulators like ePSXe where you pretty much just adjust the settings once according to what your machine can handle and then you rarely ever have to touch it again, but with PCSX2 you’re ALWAYS having to make adjustments to what hacks you’re using and what GPU plugin settings so the game looks and plays optimally. This wouldn’t be such a huge fucking asspain and a detriment to the emulator if it had a similar option to RPCS3. I would argue hat "right-click to change custom config" feature is absolutely crucial to a complex emulator like PCSX2- it is in DESPERATE need of a UI overhaul but that doesn’t appear to be a high priority to the emu devs currently.
This begs the question: How difficult would it be to program a frontend of sorts- (like Mednaffe for Mednafen) to overcome PCSX2’s dogshit UI and add features like per-game configs and automatic updates like Dolphin and RPCS3? Because I highly doubt it’s going to be on any of the main builds anytime soon and as far to my knowledge no such thing currently exists for PCSX2, if this were available I doubt we’d see so many anons pooping on the emulator because they’re frustrated they have to keep fucking with the settings to play a new game, then try to go back to the other game they were playing only to find that it was fucked.
said. Quite a few games would still look and play like shit but at-least you’d only have to set hacks and shit for the game only once based-on what the Wiki or other anons recommend and then not have to worry about tinkering with them again for the remainder of your playthrough, just like Duckstation.
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October 14, 2021 at 10:52 pm #442862
Anonymous
GuestWhy haven’t more devs started working on Play?
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October 14, 2021 at 11:07 pm #442863
Anonymous
GuestNot sure. the only 2 pull requests are for things unrelated to the actual emulation
https://github.com/jpd002/Play-Compatibility/pulls?q=is%3Apr+is%3Aclosed
and both were approved.
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October 13, 2021 at 6:12 pm #442775
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October 13, 2021 at 6:13 pm #442776
Anonymous
GuestDoes it play the ratchet and clank games now? If so, I like it.
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October 13, 2021 at 7:17 pm #442796
Anonymous
GuestYes, I recently played the first one in PCSX2 with 3x resolution without issues. I assume the others will work too.
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October 13, 2021 at 7:25 pm #442797
Anonymous
GuestWell almost without issues. I remember on Orxon I had major texture glitches but the other planets worked fine.
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October 13, 2021 at 6:30 pm #442778
Anonymous
GuestSomething I’ve observed as a user of both PCSX2 and RPCS3:
RPCS3 would be a fucking nightmare to use if not for its UI/UX, which allows the user to right-click on a game in their library and "change custom configuration" so they can adjust the emulator’s settings according to what’s best for that particular game instead of having to redo the whole fucking thing every time you want to play a different game.
This is the big problem with PCSX2. It’s a complex emulator for a complex machine that demands specific settings depending on the game you want to play, but there’s no way to set custom configs for each individual game because its UI design is based-on ancient emulators like ePSXe where you pretty much just adjust the settings once according to what your machine can handle and then you rarely ever have to touch it again, but with PCSX2 you’re ALWAYS having to make adjustments to what hacks you’re using and what GPU plugin settings so the game looks and plays optimally. This wouldn’t be such a huge fucking asspain and a detriment to the emulator if it had a similar option to RPCS3. I would argue hat "right-click to change custom config" feature is absolutely crucial to a complex emulator like PCSX2- it is in DESPERATE need of a UI overhaul but that doesn’t appear to be a high priority to the emu devs currently.
This begs the question: How difficult would it be to program a frontend of sorts- (like Mednaffe for Mednafen) to overcome PCSX2’s dogshit UI and add features like per-game configs and automatic updates like Dolphin and RPCS3? Because I highly doubt it’s going to be on any of the main builds anytime soon and as far to my knowledge no such thing currently exists for PCSX2, if this were available I doubt we’d see so many anons pooping on the emulator because they’re frustrated they have to keep fucking with the settings to play a new game, then try to go back to the other game they were playing only to find that it was fucked.
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October 13, 2021 at 6:56 pm #442784
Anonymous
Guesthttps://github.com/valters-tomsons/Spectabis
Never heard of it, but this looks promising. I’ll try it later.
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October 14, 2021 at 7:42 am #442849
Anonymous
GuestI’ve been tinkering with this frontend for a bit, it’s not great and the boxart fetching barely fucking works but being able to set custom configs for each game in your library is a revelation and should make the emulator a lot less trouble to use for the time being, but I’m sure the QT GUI overhaul will make it obsolete if it’s true that DuckStation dev is making one and it doesn’t end up taking years to implement in the main build.
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October 14, 2021 at 1:29 pm #442851
Anonymous
GuestSpectabis is the best we have right now but it hasn’t been updated to take advantage of the newer PCSX2 builds which dropped plugins and has a fair amount of issues on top of that
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October 14, 2021 at 4:03 pm #442855
Anonymous
GuestI’ve noticed that during my testing. That kind of sucks but that’s how it goes with PCSX2.
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October 13, 2021 at 6:59 pm #442785
Anonymous
Guestbro, just download a portable installer for PCSX2 and make a separate folder for each game. having multiple copies of the emulator takes up barely any space and you’ll be able to customize each game’s settings individually and if you’re a real badass you’ll make a shortcut for each game to launch PCSX2 without menu and boot directly to full screen for a classic experience.
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October 13, 2021 at 6:59 pm #442786
Anonymous
Guesthttps://github.com/valters-tomsons/Spectabis
Never heard of it, but this looks promising. I’ll try it later.
Damn. Programmer/UI bros coming in clutch.
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October 13, 2021 at 7:01 pm #442788
Anonymous
GuestI don’t mind fiddling with pcsx2 or even playing in software mode, but even in software mode I get the odd artefacting and missing effects, nvm hardware mode because then you can never get everything to work properly
I also think it adds input lag, at least in Yakuza 1 everything takes like 0.5 seconds after key input, maybe that’s how it was on ps2 too but I doubt it
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October 13, 2021 at 7:03 pm #442789
Anonymous
Guest>I also think it adds input lag, at least in Yakuza 1 everything takes like 0.5 seconds after key input, maybe that’s how it was on ps2 too but I doubt it
it does. i’ve compared the same game on pcsx2 and hardware. the input lag is massive and it really fucks with some complex action games. -
October 13, 2021 at 7:03 pm #442790
Anonymous
Guestlike I said, make a folder for a game, put a copy of PCSX2 in it, set the iso you want, configure, make shortcut to the exe with target options for the iso and fullscreen and you now have a one click game.
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October 13, 2021 at 7:06 pm #442793
Anonymous
Guest>This is the big problem with PCSX2. It’s a complex emulator for a complex machine that demands specific settings depending on the game you want to play, but there’s no way to set custom configs for each individual game
RetroArch does this except with much more features and global settings beyond just those offered by the emulator/core. You can save options, global settings, shaders, or controller rebindings on a per-game, directory, or core basis.-
October 13, 2021 at 11:26 pm #442843
Anonymous
Guestit’s a shame that retroarch sucks as a frontend. the interface and user experience are shit.
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October 13, 2021 at 8:16 pm #442808
Anonymous
Guestpcsx2 used to ran every game I threw at it, as long as I used gsdx in software mode. In D3D mode it had some bugs in some games, but none at all in software mode.
Yeah, you won’t be able to upscale games to 4k but who fucking cares.
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October 13, 2021 at 8:48 pm #442810
Anonymous
GuestPS2 has issues even on the original hardware, such a bizarre machine.
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October 13, 2021 at 8:58 pm #442814
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October 13, 2021 at 9:26 pm #442824
Anonymous
Guestwhy would you ever need your games to have lower input lag than real hardware? the difference is insignificant, emufag are so retarded
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October 13, 2021 at 9:28 pm #442826
Anonymous
Guest>NOOO YOU NEED TO HAVE THE 15 FRAMES OF INPUT LAG OR IT’S NOT ACCURATE EMULATION!!
mental illness-
October 13, 2021 at 9:29 pm #442827
Anonymous
Guestspending your time making this webm instead of playing video games already signals your intentions in this thread
also not retro, have a nice day
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October 13, 2021 at 9:36 pm #442832
Anonymous
GuestInput lag so undetectable you have to slow the video down at a rate below the eyes normally can see, nice, guess emulation really does work well
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October 13, 2021 at 9:35 pm #442830
Anonymous
Guesti have a full tower pc and it has a lot of 5.25 drive space so i just shoved my ps2 in there. it works fine and seamlessly.
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October 14, 2021 at 3:21 am #442847
Anonymous
Guest[…]
if this were the genesis or PS1 or something we were talking about this might be apt, but we’re not. PS2 emulation sucks and real PS2’s are cheap, plentiful, and extremely easy to softmod. whether you want to burn discs, have an internal HDD, or stream games from your pc/nas/etc the options are well developed and versatile. and playing on a CRT will look better than some gay 16:9 hack upscale on a shitty IPS monitor 10 times out of 10. so to conclude, it is in fact you that is the s0ijak
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October 14, 2021 at 1:32 pm #442852
Anonymous
GuestPCSX2 is best and only option. Shit been in development for almost 20 years and still a bitch to run due to how the PS2 works.
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October 14, 2021 at 3:45 pm #442853
Anonymous
Guest>PCSX2 is best and only option
Best sure but not only, there’s Play! which is a fair way off PCSX2 but is actively developed. About 18% of all tested games are classed as playable in it.
There is also DobieStation but that hasn’t had any updates in a few months, which is a shame because the dev worked really hard to comprehend some bizarre PS2 behaviours which led to him blogging the finds and solutions and sometimes even pushing code to PCSX2.-
October 14, 2021 at 4:02 pm #442854
Anonymous
Guest>There is also DobieStation but that hasn’t had any updates in a few months, which is a shame
PSI-Rockin’s a busy man, he has a couple of DS emulators he’s been working on which iirc have also contributed nicely to MelonDS and Citra.
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October 14, 2021 at 4:25 pm #442856
Anonymous
GuestIs he still doing stuff outside of DobieStation?
I hope so, in one of his latest blog entries for that he said he doesn’t feel any motivation any more.
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October 14, 2021 at 8:25 pm #442859
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October 14, 2021 at 8:31 pm #442860
Anonymous
GuestAccording to its compatibility list you can, yeah. As you can in Play! (not excited about it, just that’s what it’s called).
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October 14, 2021 at 5:55 pm #442857
Anonymous
GuestRuns my games fine. Stop running it on a toaster
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October 14, 2021 at 6:00 pm #442858
Anonymous
Guest>my games
here’s the problem
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October 15, 2021 at 8:07 pm #442864
Anonymous
GuestBump
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October 15, 2021 at 8:17 pm #442865
Anonymous
GuestWhat’s left to talk about really?
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