Home › Forums › A haunted junk yard › Is the difficulty of this game overrated? Other than the Matador fight, nothing has come close. And …
- This topic has 70 replies, 1 voice, and was last updated 7 months ago by
Anonymous.
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October 13, 2021 at 10:11 am #383975
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October 13, 2021 at 10:17 am #383976
Anonymous
GuestIt’s a meme. Back then people were used to debuffs being fucking useless against bosses, where in SMT they are king.
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October 13, 2021 at 10:29 am #383988
Anonymous
GuestThis is really the basic gist.
I’m a huge fan but SMT ain’t hard, people just wanna go full attack like most other JRPGs and don’t realize buffs and debuffs are super useful in the series.
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October 13, 2021 at 10:20 am #383977
Anonymous
Guest -
October 13, 2021 at 10:21 am #383978
Anonymous
GuestI got BTFO by Mot and Ongyo-Ki as wel
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October 13, 2021 at 10:23 am #383980
Anonymous
Guest>Ongyo-Ki
What, the guy who duplicates himself? He literally does nothing but buffs himself while you wail on him. Strange fight really.-
October 13, 2021 at 10:24 am #383982
Anonymous
GuestIt’s easy once you notice only the real one casts a shadow.
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October 13, 2021 at 10:25 am #383983
Anonymous
GuestI think you had to fight him on a full moon to see his shadow. I didn’t so I could never tell who was the real one.
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October 13, 2021 at 10:27 am #383986
Anonymous
GuestAh! I had no idea. I think I waited for full moon because I had Bright Might. Guess I made it super easy for myself unknowingly.
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October 13, 2021 at 11:21 am #384008
Anonymous
GuestDoes the game ever hint that? I had to look it up cause he was kicking my ass.
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October 13, 2021 at 10:23 am #383979
Anonymous
GuestGotta understand that during its time it was played by children with no access to guides
I got stuck on Pokemon Mystery Dungeon as a kid and used magazines to walkthrough it. Kids are shit at games.
If you’re an adult with access to the internet, yeah, it’s gonna be easy.-
October 13, 2021 at 10:33 am #383992
Anonymous
Guest>Gotta understand that during its time it was played by children with no access to guides
I beat Morrowind without guides or internet and did fine. P1 as well. I think most people are just bitches in general.
Bitch
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October 13, 2021 at 12:24 pm #384015
Anonymous
Guest>Gotta understand that during its time it was played by children with no access to guides
Motherfucker GAMEFAQs was a thing for nearly a decade before SMT3 game out.
Fuck off.
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October 13, 2021 at 10:26 am #383984
Anonymous
GuestTold you
The game is broken, sluggish and not nealy as fun. It’s the gateway to SMT so a lot of absolute faggots that only played 3 think it’s the best thing ever when it’s almost as bad as 1-2, hell i’d say it’s worse cause at least 1-2 have good music
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October 13, 2021 at 10:26 am #383985
Anonymous
GuestI hate Persona hard difficulty
>you are always out of SP (not a real problem in 3)
>random enemies can easily defeat if you screwed up encounter and their turn is first -
October 13, 2021 at 10:28 am #383987
Anonymous
GuestIt’s less that it’s punishingly difficult and more that it actively tries to casual filter you every few moments so you know the games mechanics. A lot of games you can get through without actually knowing how to play because the hard stuff is saved for post game.
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October 13, 2021 at 10:30 am #383989
Anonymous
GuestIs remaster good way to play this?
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October 13, 2021 at 10:31 am #383990
Anonymous
Guesti’ve heard it’s practically a mod of the ps2 version so not really
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October 13, 2021 at 10:34 am #383993
Anonymous
GuestThere are no real improvements over the PS2 version besides having a functional Raidou option
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October 13, 2021 at 10:35 am #383994
Anonymous
GuestFusing shit lets you choose skills now.
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October 13, 2021 at 10:35 am #383995
Anonymous
Guestoh yeah, there is that
backing out and scrolling back into your desired fusion to reroll skills lost its novelty very quickly-
October 13, 2021 at 10:45 am #383997
Anonymous
GuestVoice acting is also good but other than that it was a lazy port.
Nobody cares if you care. It is an improvement and only autists want to reroll.
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October 13, 2021 at 10:43 am #383996
Anonymous
GuestDon’t care
It’s for casuals.-
October 13, 2021 at 10:46 am #383998
Anonymous
GuestIt really doesn’t make that much of a difference. As long as you get a few key skills when fusing, the rest of them don’t matter much.
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October 13, 2021 at 1:56 pm #384034
Anonymous
GuestThe ability to reroll the old way is still there for absolute retards like you, they even added a shuffle button as an additional way to play with the old method more conveniently as well. HD version is an objective improvement anyway you look at it, now go cope, seethe and dilate.
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October 13, 2021 at 11:16 am #384004
Anonymous
GuestYeah it gives you manual skill inheritance. Also the voice acting is nice.
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October 13, 2021 at 10:31 am #383991
Anonymous
Guest>Is the difficulty of this game overrated?
Yes it’s astroturfed by meme youtube videos -
October 13, 2021 at 10:47 am #383999
Anonymous
GuestYea as you said, if you have hit/evade buffs its pretty easy. So much so it’s been nerfed in every mainline game afterward.
Did Nocturne have the Level affecting hit/avoid thing like SMT4 and 4A?
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October 13, 2021 at 10:53 am #384001
Anonymous
GuestIdk man, i got filtered by naraka in SMT IV compared to matador. It wasnt until much later that I wanted to go back to IV. Maybe it was because IV was my first SMT but ill never know.
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October 13, 2021 at 11:08 am #384002
Anonymous
Guest3 is wrong way to start SMT series.
You should start with first game on NES-
October 13, 2021 at 12:38 pm #384022
Anonymous
GuestJesus, at least tell him to play the Kyuuyaku version. The NES version of MT1 is a nightmare.
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October 13, 2021 at 11:18 am #384005
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October 13, 2021 at 11:18 am #384006
Anonymous
Guestletting you change the difficulty at any time killed discussion of this game.
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October 13, 2021 at 1:58 pm #384035
Anonymous
GuestThankfully SMTV fixes this issue by not letting you go back to hard difficulty on that save file if you lower it in the middle of a playthrough.
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October 13, 2021 at 2:25 pm #384042
Anonymous
Guest>play apocalypse
>hard difficulty
>want to fusion autism
>put difficulty to easy
>prices are super low
>fuse autism
>go back to hard
glad they removed this loophole. based etrian Odyssey director-
October 13, 2021 at 2:28 pm #384043
Anonymous
Guest>im glad they’re incentivizing the purchase of currency DLC wow thanks etrian odyssey director
how about you celebrate fixing the dogshit game design of increasing compendium prices for no reason at higher difficulties instead?
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October 13, 2021 at 11:20 am #384007
Anonymous
GuestIt’s not the hardest JRPG ever, but it’s still pretty decently challenging throughout. There are several battles that will fuck you up if you’re not understanding the mechanics, and you always have to take care to cover your weaknesses or randos can totally wipe you out.
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October 13, 2021 at 11:23 am #384009
Anonymous
Guest>you miss once, you die
>enemy crits once, you die
>difficult bosses
>no real options to grind
It’s hardest jrpg out there, but if you read guides and get a good comp it’s not hard, although you will still die to rng. -
October 13, 2021 at 11:23 am #384010
Anonymous
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October 13, 2021 at 12:30 pm #384018
Anonymous
GuestI don’t know man, after spending nearly 3 hours trying to down Shekinah in SMT Strange Journey Redux, I kinda feel a bit differently. SMT games are almost all manageable so long as you’re not ignoring game mechanics, but some entries just have some truly fucked encounters/bosses. I guess that doesn’t make them overall hard games, but they’re certainly not so easy you can blow through them ignoring the mechanics.
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October 13, 2021 at 12:31 pm #384019
Anonymous
GuestPretty much all of the SMT games have 1 or 2 bosses that act as filters for people not paying attention or not using the actual buffs/debuffs given to you. Other than that though, and outside maybe the very last encounters, they’re generally piss easy.
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October 13, 2021 at 12:35 pm #384021
Anonymous
GuestEh, I still think calling them piss easy is a bit screwy. Compared to some older JRPGs or specific cases yeah, SMT as a whole is pretty forgiving. But considering some of the shit that comes out these days, and even games that existed on the PS2 alongside Nocturne, they still require the player to properly understand mechanics if they want to complete the game. Like, you could sleep through most Final Fantasy entries, even older ones. But take Digital Devil Saga or Nocturne, both of which are highly recommended games for newcomers. Those games will fuck you if you ignore general weakness/strength mechanics and don’t build your characters well for fights.
They’re not terribly difficult, but calling them easy is mostly something you feel only after playing through a couple. I remember starting with SMTIV and it fucking kicked my dick in until maybe Blasted Tokyo.
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October 13, 2021 at 12:26 pm #384016
Anonymous
GuestIt’s absolutely overrated, but that’s only because it’s often the first SMT entry people play when getting into the series. Which, if you have never played an SMT game, the idea of loading up on buffs and properly managing weaknesses/strengths is often only something you worry about in JRPGs during final bosses/optional fights. Add to it that Nocturne can be pretty cryptic in what you should be doing or how fights work (see Ongyo-ki) where most JRPGs at the time, and these days, are pretty linear.
I’d say Persona 3 is only trickier at times due to the inability to directly command your party members or change their overall resistances/weaknesses/abilities. That and there’s often a pretty solid cap on how strong you can get before fights. Nocturne has way harder areas to navigate, general fight mechanics, and party management. But since it gives you plenty of freedom to build the ultimate team/grind as much as you want, it can be mitigated much more than P3’s difficulty.
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October 13, 2021 at 12:29 pm #384017
Anonymous
GuestP3 isn’t even in the same universe, it’s like comparing Pokemon yellow to Nocturne.
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October 13, 2021 at 12:31 pm #384020
Anonymous
GuestI mean, technically all of the SMT shit is in the same universe if I’m gonna be an poopyhole about it. But I get what you mean. The only reason I’m comparing it is because OP noted P3 as being easier. Wasn’t exactly a comparison I came up with, just one I commented on.
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October 13, 2021 at 12:51 pm #384023
Anonymous
Guest>You dont know what to do
Its actually kinda hard. in all other JRPG Buff & Debuffs are doing jackshit so you ignore it in this game too.
You dont know what Demon is good. You just fuse randomly and will finish the game with 50-70% of demon collection>You know what do to
Tarukaja, Sukukaja,
arahabaki & monk until the end -
October 13, 2021 at 1:05 pm #384024
Anonymous
Guest>all you need for the fight is Sakukaja
All you need for almost any boss is sukukaja. This game is buff/debuff to win. SMT4 is way harder, and I will die on that hill.-
October 13, 2021 at 1:14 pm #384025
Anonymous
GuestI beat SMT4 without dying at launch. How can anyone call that game hard?
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October 13, 2021 at 1:17 pm #384026
Anonymous
GuestSMT4 is brutal until you beat Minotaur and then the game becomes Persona 5 levels of easy. I don’t like that it’s balanced around being able to save anywhere.
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October 13, 2021 at 1:18 pm #384027
Anonymous
Guestit’s easy as fuck if you have basic knowledge about how to play SMT. everything is far, far less lethal than in IV. i never died to a random encounter in my entire playthrough
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October 13, 2021 at 1:19 pm #384028
Anonymous
Guest>buffs are useless in other JRPGs!!!
did anyone complete DQVIII without buffs? it’s on the same console. that game is hard too if you don’t grind -
October 13, 2021 at 1:44 pm #384031
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October 13, 2021 at 1:49 pm #384032
Anonymous
GuestJust RNG bullshit. The difficulty in this game is overcome by restarting your save, doing the exact same things in a fight, and getting wildly different results everytime.
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October 13, 2021 at 1:51 pm #384033
Anonymous
GuestPersona 3 is harder
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October 13, 2021 at 2:04 pm #384036
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October 13, 2021 at 2:29 pm #384044
Anonymous
GuestKeep tekisatsu, enter yoshitsune, provoke, jiraia dance, endure, and his pierce skill. Mokoi boomerang and boogie woogie are mostly useless, and the lightning attack is good for pooping on Mot.
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October 13, 2021 at 2:04 pm #384037
Anonymous
GuestThe game is too unbalanced with dodges/nulls/reflects/absorbs eating up turns meaning bosses will just throw away turns while you can essentially double up on turns by exploiting weaknesses/critting and completely dominate fights. Also hama/mudo should just not exist, they’re bullshit.
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October 13, 2021 at 2:16 pm #384039
Anonymous
GuestThe rules apply to both you and the opponent, how is that unbalanced?
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October 13, 2021 at 2:22 pm #384041
Anonymous
Guestno it doesn’t you can evade your way all the way to the endgame, opponents have literally 0 chance of even hitting you.
Mudo is bullshit , getting instakilled before even casting anything is garbage design.
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October 13, 2021 at 2:19 pm #384040
Anonymous
GuestIt’s more "dark souls hard" than difficult
i.e the game is really punishing but if you know what you’re doing you won’t have too bad of a time outside of the start where you have 0 resources -
October 13, 2021 at 2:31 pm #384045
Anonymous
GuestThe game’s "difficulty" comes from you not being able to swap magatama mid fight so if your MC is weak to an attack the boss regularly uses you’re pretty much fucked and have to reload because they’ll just rape you with their extra turns.
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