Home › Forums › A haunted junk yard › Is this the GOAT metroidvania game?
- This topic has 85 replies, 1 voice, and was last updated 7 months ago by
Anonymous.
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October 14, 2021 at 2:17 pm #413592
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October 14, 2021 at 2:31 pm #413593
Anonymous
GuestNo, it’s not even close to Rabi Ribi.
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October 14, 2021 at 2:47 pm #413594
Anonymous
GuestNo, and you know what I’m going to say is better.
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October 14, 2021 at 2:48 pm #413595
Anonymous
Guesthomo knight?
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October 14, 2021 at 2:53 pm #413597
Anonymous
GuestOf course.
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October 14, 2021 at 4:52 pm #413638
Anonymous
GuestHollow knight doesn’t even have proper animations compared to ori, you just have shit taste.
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October 14, 2021 at 4:58 pm #413642
Anonymous
GuestHollow Knight’s art is more utilitarian but still looks great. It has inspired so much fan art because it’s both simple and evocative. It also allows the devs to fill the their game with a buttload of enjoyable content since it’s so simple to produce.
There’s value in the way Ori does things too, but Hollow Knight is a better video game.
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October 14, 2021 at 5:14 pm #413648
Anonymous
GuestI hate hollowcucks so much bros.
The story isn’t that deep, the lore isn’t that evocative, the atmosphere doesn’t have the taste of the Real Ori’s storytelling does.
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October 14, 2021 at 5:24 pm #413651
Anonymous
GuestOri’s storytelling is only tear jearking though, there is absolutely no substance to it since the characters are as flat as they come.
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October 14, 2021 at 5:38 pm #413653
Anonymous
Guest>muh archetypal characters have no substance
you wouldn’t know substance if it bit you in the taint and tickled your prostate-
October 14, 2021 at 5:52 pm #413658
Anonymous
GuestThat’s a load of bullshit anon, the presentation of Ori is pure kitsch, the sequel even had multiple sad face death scenes with rain, flowers, mourning woodland critters etc. to hammer the point home and what for?
In the end Kuro was just a wasted opportunity and that other tree even more incompetent than Ori’s original one. Why did all it’s children die? Nobody knows but Ori sure has to take their place. That other owl had no real point as well, just a sad backstory, because it was born different or something.-
October 14, 2021 at 5:59 pm #413662
Anonymous
Guestnoooo we need tragic anime backstories and gray morality! pure kitsch pure kitsch pure kitsch!!!!
go fuck yourself you swine, you’re the reason we can’t have elemental, mythic stories about good and evil anymore or why marshmallow r*ddit diverse folk think murderers and rapists just need more hugs
>overwrought music
Are you one of those retards who thought playing as Abby in TLoU2 was "emotionally manipulative"?
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October 14, 2021 at 6:01 pm #413663
Anonymous
Guestlol the tree wasn’t "incompetent" you fucking schmeliel, it’s life cycle had naturally run out, it literally says so itself if you weren’t too busy alt tabbing to ori porn in between lines. fucking melanoid. fucking schmuck. entropy is the main villain of the game, ori is a seed who kickstarts the next cycle or birth of a New Sun, lol "incompetent", fucking animoid shitters man
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October 14, 2021 at 6:03 pm #413664
Anonymous
Guestshriek’s point was precisely that her life had no point you fucking twat, it was born in the void and died in the void, unloved and unwanted, ori 2 had the balls to not go for a cheap redemption arc, a shot of shriek playing hacky sack with ku in the epilogue or some fucking shit, etc.
you’re such a fucking dweeb. literally can’t interface with the reality you’re living in. have a nice day
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October 14, 2021 at 5:42 pm #413656
Anonymous
GuestOf all the things ori has going for it, storytelling is not among them. I’m not particularly hard to please; the ending of a link between worlds made my eyes water. But blind forest at least didn’t do anything for me. It was cute and all but it tried too hard to tell me how to feel instead of actually making me feel that way. You won’t like the comparison, but hollow knight is actually a good example of effective, subtle storytelling that makes you feel things. The change in music in the hollow knight fight alone made me feel more emotions than all of the narration and cooing sounds in all of blind forest.
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October 14, 2021 at 5:44 pm #413657
Anonymous
Guestyou’re a soulless gnat who needs WORLDBUILDING and DEEP LORE and 45 minute video essays to unpack sophomoric grimdark themes like "dude… uh, like, uh… the king gave us free will and like, people dream about evil glowing mushrooms now." come on. ori was a masterpiece. hollow knight just had better writing, that’s all. it wasn’t that impressive.
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October 14, 2021 at 5:55 pm #413660
Anonymous
GuestSounds like just needs evocative music and for the game to get out of the way instead of shoving overwrought bullshit in his face. One of these games is pretentious and it’s not Hollow Knight.
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October 14, 2021 at 5:56 pm #413661
Anonymous
GuestI actually despise the very word "lore" now precisely because of shit like you describe, so try that on someone else. I am the exact type of sentimental person that blind forest’s story should have appealed to, but I didn’t feel anything. Actually, that’s not true. I was really invested in the beginning, and I actively tried to maintain that. But I just couldn’t. And it’s largely because of how bluntly the game hits you over the head with its story. Like I said, I’m not hard to please, I don’t need masterclass writing. But I do need a story to at least try to "earn" its big emotional moments. It felt like ori was taking my emotional investment for granted.
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October 14, 2021 at 5:53 pm #413659
Anonymous
GuestId would have given you points if your example of an emotionally charged moment was sitting with quirrel on the lake instead of a music shift which is not subtle at all
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October 14, 2021 at 6:10 pm #413665
Anonymous
GuestI actually didn’t see that until like my third playthrough or something so it didn’t end up hitting as hard. Also, how is a music shift not subtle? Especially in comparison to ori which relies heavily on outright narration and unambiguously showing exactly what’s happening. Ori doesn’t seem to trust the audience to understand what’s happening, whereas hollow knight is willing to depend on it.
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October 14, 2021 at 6:14 pm #413666
Anonymous
Guest>narration is a failure of storytelling
holy shit there’s a reason why gaming will never produce great critics like ebert. you literally don’t know how to process audiovisual stimuli
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October 14, 2021 at 6:27 pm #413668
Anonymous
GuestWhat are you talking about? I never said narration was bad. I said it’s less subtle than a music shift, which it objectively is. The problem with Ori’s storytelling is not that it uses narration at all. It’s that the game feels like it has to explicitly tell you everything, through narration or otherwise. It doesn’t leave any room for the player to think about things and make connections or realizations on their own. A good story invites you in to explore it and ask questions. But ori feels like someone on the other side of a window telling you about themself. Or at least blind forest. I haven’t played will of the wisps, although I intend to eventually so hopefully it is better in this regard.
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October 14, 2021 at 6:28 pm #413669
Anonymous
Guestyou’re a fucking sped
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October 14, 2021 at 6:43 pm #413670
Anonymous
GuestIm not one of the people praising Ori for its story the only thing i will unabashedly praise it for its the excellent visual presentation
However your example is one of the few things the game beats you over the head with (the vessel is flawed because it has a will) so while impactful it’s very telegraphed and the music shift is very markedhttps://www.youtube.com/watch?v=kxdO8S5ApOE
start of the figth 0:40 vessel starts stabbing himself 2:14 is as subtle as a slap in the face -
October 14, 2021 at 6:53 pm #413671
Anonymous
GuestBut that’s not really what the musical shift is about. You get what you’re talking about from what momma tree says and the path of pain head nod. The music shift is when you find out that the zombie husk you’re fighting is very much still alive and that what you’re doing is a mercy killing. Which then of course leads to you considering what "winning" actually means, all while still fighting the boss. It’s not the most subtle thing ever, particularly the self stabs it is accompanied with, but it does leave enough unsaid for you to have to meet it halfway. Which is more than I can say about blind forest’s story.
Although, I will add to your praise of its visual presentation that the platforming is also great. And there are some standout pieces of music. It’s a good game and that’s precisely why I’m so hard on it for its story. Unrealuzed potential is so much more frustrating than something simply being bad.
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October 14, 2021 at 2:52 pm #413596
Anonymous
Guest>more indie shit shilling
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October 14, 2021 at 2:55 pm #413599
Anonymous
Guestindie shit published and funded by Micro$oft and developed by dozens of people from all over the world
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October 14, 2021 at 2:53 pm #413598
Anonymous
GuestIt’s pretty goddamn amazing, although it’s hard to say it’s all around the best. It’s certainly the most visually attractive, no contest.
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October 14, 2021 at 3:05 pm #413600
Anonymous
GuestIt definitively has the best platforming and visuals of any Metroidvania. And arguably music
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October 14, 2021 at 3:09 pm #413601
Anonymous
Guestthe genre is called hollovania now man
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October 14, 2021 at 3:13 pm #413602
Anonymous
GuestIt’s the GOAT 2D game
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October 14, 2021 at 3:43 pm #413605
Anonymous
GuestIt’s the best single experience I’ve had playing a Metroidvania game yeah
You can argue that the experience wasn’t as good as other games in the genre in the way that a traditional Metroidvania should be but the moment to moment gameplay is really fun and the aesthetic is perfect
Like I probably had 11 hours of fun in Hollow Knight as well, but the other 10 were just me ambling around the map backtracking. Sure, maybe that’s to be expected within the constraints of the genre, but I still prefer the straight stretch of 11 hours of fun that WOTW provided -
October 14, 2021 at 4:06 pm #413606
Anonymous
GuestHow is it compared to the first one? The first one was fun but felt more interested in exploration on the easier side of things than anything else. Then it dumped you in those three sidescroller sections as a substitute for actual boss fights and turned into IWBTG, punishing you for every wrong step.
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October 14, 2021 at 4:09 pm #413609
Anonymous
GuestThe first one is garbage, 2 is much better.
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October 14, 2021 at 4:11 pm #413612
Anonymous
GuestIt actually had bosses to begin with. But there are still some escape sequences. Also they added(i don’t remember 1st one having them, maybe i am wrong) races for unlocks where you had to beat a ghost ori.
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October 14, 2021 at 6:18 pm #413667
Anonymous
GuestThis one has actual combat, boss fights, NPC’s, side quests and it just feels better overall.
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October 14, 2021 at 4:07 pm #413607
Anonymous
GuestMetroid Dread is better. Spaniard nerds are better than your microshit funded and published games
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October 14, 2021 at 4:10 pm #413611
Anonymous
GuestNot imo, but it is good. I don’t know how I feel about all the combat in the game tbh, I kind of liked the fact that the first game was basically just a platformer, and any enemies in it were more like obstacles to make your platforming harder rather than someone to fight.
Adding boss fights felt weird at first as well, but they handled it pretty well. I did miss the timed escape sequences from the first game though. At least they added those timed runs as side things.-
October 14, 2021 at 4:12 pm #413614
Anonymous
Guest>did miss the timed escape sequences from the first game though.
But they were there? You had to escape from the owl, from the temple and some other iirc.-
October 14, 2021 at 4:14 pm #413618
Anonymous
Guestthey were shorter though, and they felt rarer since the entire game was longer
and those were my favourite parts in the first game
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October 14, 2021 at 4:11 pm #413613
Anonymous
GuestI don’t know, but I’m very excited to play it next
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October 14, 2021 at 4:13 pm #413615
Anonymous
GuestComplete package wise, yes. Great art, great OST, good story, good levels and gameplay. HK might do some things better, Metroid too but I think Ori does the most things right and has no real weakness.
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October 14, 2021 at 4:13 pm #413616
Anonymous
GuestIs it actually a metroidvania? Because blind forest is a normal platformer that puts a token effort into being a metroidvania and is worse off for it.
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October 14, 2021 at 4:17 pm #413620
Anonymous
GuestIt’s more of an open world sidescroller
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October 14, 2021 at 4:19 pm #413622
Anonymous
GuestI’m not sure what that means.
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October 14, 2021 at 4:28 pm #413626
Anonymous
GuestNot that anon, the map is somewhat open and you are able to finangle your way into some places that you are supposed to get to once you unlock a skill. Progress is however strictly linear and hard-gated
It’s a metroidvania, the screeching for more specific nomenclature will go on until the end of time -
October 14, 2021 at 4:30 pm #413629
Anonymous
Guestyou progress linearly throughout the world and you can go back and visit places whenever you want and do sidequests and unlock items and stuff. It’s the same as a metroidvania
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October 14, 2021 at 4:25 pm #413624
Anonymous
GuestThis one actually is a Metroidvania
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October 14, 2021 at 4:29 pm #413628
Anonymous
GuestIt’s a little more open, IIRC you have three branching paths that can be done in any order.
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October 14, 2021 at 4:13 pm #413617
Anonymous
Guestmy mom enjoys this game and has over 300 hours between both of the titles so i guess it must be good
are there any other similar titles i should get for her? -
October 14, 2021 at 4:16 pm #413619
Anonymous
Guest>Becomes a tree
What’s the point? -
October 14, 2021 at 4:18 pm #413621
Anonymous
GuestNo but very pretty to look at so its still good
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October 14, 2021 at 4:20 pm #413623
Anonymous
GuestImmaterial, Silksong will be the definitive example
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October 14, 2021 at 4:27 pm #413625
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October 14, 2021 at 4:29 pm #413627
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October 14, 2021 at 4:49 pm #413636
Anonymous
Guestthat fucking stone transformation thing is never explained, also why can it fly just fine?
Ori 2 took the disregarded ending of Ori 1 and made a game about it except it doesn’t make any sense in it’s context.
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October 14, 2021 at 4:31 pm #413630
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October 14, 2021 at 4:35 pm #413631
Anonymous
GuestIt’s one of my favorites but it’s hard to call it the best. There’s a lot of good metroidvanias and it really depends on what type of gameplay mechanics you like to determine what the best is for you.
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October 14, 2021 at 4:36 pm #413632
Anonymous
Guest>Ori : favorite game series
>Hollow Knight : Second favorite game, almost tied
>Crowsworn and Silksong : Most awaited games
Simple as.Kino genre
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October 14, 2021 at 4:46 pm #413635
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October 14, 2021 at 4:51 pm #413637
Anonymous
GuestIts pretty good in all regards except exploration and storytelling which is a bit lackluster
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October 14, 2021 at 4:53 pm #413639
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October 14, 2021 at 4:55 pm #413640
Anonymous
Guest[…]
>realize that people scream LALALA CAN’T HEAR YOU like 4 years old so their favorite piece of shit isn’t shattered?
i did -
October 14, 2021 at 4:58 pm #413643
Anonymous
GuestIt’s not the best, but probably the first metroidvania i would recommend to someone who didn’t really fuck around with the genre yet.
It hits a nice sweetspot between open and accessible and having fun combat & good movement without being too complex and hard to learn -
October 14, 2021 at 5:00 pm #413644
Anonymous
GuestLa-Mulana 1 & 2 are the perfect blend of action, exploration and puzzles. Nothing else comes close and the only people that disagree are people who got filtered.
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October 14, 2021 at 5:01 pm #413645
Anonymous
GuestThe most satisfying movement I’ve ever seen in a videogame. Incredible visuals, incredible music, a short and sweet experience. Ori is also incredibly cute and the lore becoming full circle with the offspring of the creature who took the light, protecting the spirit tree with all her descendants is such an incredible ending for these games.
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October 14, 2021 at 5:09 pm #413647
Anonymous
Guestpost ori’s fat ass
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October 14, 2021 at 5:17 pm #413649
Anonymous
Guest>try Environmental Station Alpha
>expect low effort garbage pixelshit
>get a thousand IQ borderline ARG endgame-
October 14, 2021 at 5:19 pm #413650
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October 14, 2021 at 5:31 pm #413652
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October 14, 2021 at 5:38 pm #413654
Anonymous
GuestProbably for the best, the story got a full arch and did no descend into the "life changing adventures of the week" territory so id call it a win
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October 14, 2021 at 5:42 pm #413655
Anonymous
Guestthis
if we get a new ori game, i’d rather it be another spirit, in another place. Would be a good excuse to add new skills and retire the old ones too. Maybe leave the iconic Bash as a super late game ability.
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October 14, 2021 at 6:54 pm #413672
Anonymous
GuestFor me it’s The Ancient Wellspring.
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October 14, 2021 at 7:00 pm #413673
Anonymous
GuestSpirit Smash chads where you at?
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October 14, 2021 at 7:11 pm #413674
Anonymous
Guest>metroidvania
its not
good game but not metroidvania -
October 14, 2021 at 7:15 pm #413675
Anonymous
GuestIt’s not bad, but I too like HK better. The exploring (you know, the stuff you do when you don’t use guides) was way more satisfying and I found the story, lore way more intriguing and interesting in HK. Also, battles were way more fun in HK and too scripted in Ori. The fluid movement and escape sections were really nice in Ori though. I honestly think the younger you are, the more Ori will appeal to you, the older you are, the more HK will appeal to you. And I’m quite old.
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October 14, 2021 at 7:18 pm #413676
Anonymous
Guest>I honestly think the younger you are, the more Ori will appeal to you, the older you are, the more HK will appeal to you.
Lmao literally the complete opposite. I bet you’re one of those retards who thinks Tolkien is for children and GRRM is for adults who go adulting in their free time
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October 14, 2021 at 7:21 pm #413677
Anonymous
GuestAh, the aggressive energy of bitter youth…
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