Home › Forums › A haunted junk yard › It’s shit.
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Anonymous.
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October 17, 2021 at 9:26 am #464205
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October 17, 2021 at 9:32 am #464206
Anonymous
GuestI disagree, but okay.
What didn’t you like?
Were you a big fan of the base game?
Because it was a bit of departure and I could understand if some of the new mechanics weren’t to your liking, but I personally felt the sense of discovery was almost as good as the base game. -
October 17, 2021 at 9:35 am #464208
Anonymous
GuestThis is probably the most adored game currently on Ganker. You’ll be bombarded by at least fifty cultists for such a comment.
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October 17, 2021 at 9:39 am #464210
Anonymous
GuestAgreed, how do you fly the ship? Why does it have to be so difficult?
I could not even leave the starting solar system. It like my ship was not even moving.
This game is too difficult for me.
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October 17, 2021 at 10:39 am #464258
Anonymous
GuestYou have to find Blimpo inside the sealab at the bottom of giants deep (if you have the dive skill unlocked) he will sell you the warp engine part for 400 dongles (easiest way to farm them is off of timber tigers inside the southern cave on timber hearth). *DO NOT* talk to him before you’ve beaten the Quantum Fish boss though, or he will become enraged and lock you out of dialogue and it wont be accesable until NG+
Hopes this helps anon!
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October 17, 2021 at 9:40 am #464211
Anonymous
Guest>base game
>wake up
>autopilot to the planet
>do some basic flying around (there’s even a shortcut for the Sunless City)
>you’re at the spot where you were during the last cycle>echoes
>wake up
>fly to the stranger
>find the hull breach
>run to the VR tower
>juke the owls
>you’re at the spot where you were during the last cycleThis gets extremely old extremely fast.
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October 17, 2021 at 9:42 am #464212
Anonymous
Guest>This gets extremely old extremely fast.
You don’t have to repeat those sections anon, unless you literally ran out of time right as you finished it-
October 17, 2021 at 9:47 am #464214
Anonymous
GuestThere’s absolutely far too much running around in the dark trying to find whatever it is that you need to do before you find out about the glitches.
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October 17, 2021 at 9:49 am #464215
Anonymous
GuestAnon, the owl sections are literally a one and done thing, once you’ve gotten past them and gotten the information you don’t need to mess with them anymore. You don’t do them over and over every cycle like you’re saying
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October 17, 2021 at 9:52 am #464216
Anonymous
Guest>find the hull breach
why are you going to the hull breach? you can save time going to the main entry facing the sun which drops you below the dam closer to the ghost matter building which has an artefact you can grab inside and you’re walking distance from VR room 1.-
October 17, 2021 at 2:36 pm #464333
Anonymous
GuestThe correct thing is to go onto the Stranger the normal way and activate the short cut in the first VR room so you can then go out and in through the hull breach and get access to more time in the sim by using the last campfire.
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October 17, 2021 at 10:59 am #464290
Anonymous
Guest>there’s even a shortcut for the Sunless City
sunless city and hanging city have shortcuts
you knew that right?
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October 17, 2021 at 9:44 am #464213
Anonymous
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October 17, 2021 at 10:21 am #464226
Anonymous
GuestThat’s actually a good point
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October 17, 2021 at 10:25 am #464234
Anonymous
GuestIsn’t there some note about how the cannon has to warm up/power up? The time loop starts right as it fires, would it even be possible to “tap the brakes” on the process at that point?
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October 17, 2021 at 9:57 am #464218
Anonymous
GuestNOOOOOOO YOU ARE ONLY ALLOWED TO SAY POSITIVES ABOUT THIS HECKIN EPIK AND WHOLESOME WALKING SIM DELETE THIS DELETE DELETE DELETE
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October 17, 2021 at 11:44 am #464304
Anonymous
Guest>walking sim
>half the people in the thread are getting filtered by ship controls, owl stealth, or dark bramble
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October 17, 2021 at 9:58 am #464220
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October 17, 2021 at 10:24 am #464233
Anonymous
GuestHey now, the prisoner was an alright dude.
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October 17, 2021 at 10:18 am #464222
Anonymous
GuestGuys. I like it but I’ve come to the stealth sections and eh. I’m really not feeling it. It feels really tedious to do. Is there something I’m missing?
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October 17, 2021 at 10:19 am #464224
Anonymous
Guest>Is there something I’m missing?
Yes -
October 17, 2021 at 10:22 am #464228
Anonymous
Guest>Is there something I’m missing?
skill as a gamer -
October 17, 2021 at 10:23 am #464230
Anonymous
GuestStealth section 1 is extremely easy once you know
Stealth 2 is the only annoying one
Stealth 3 is fine. -
October 17, 2021 at 10:24 am #464232
Anonymous
Guesti think the best way to do it is
[spoiler]starting with the third tower, familiarize yourself with the area and then just make a run for it instead of stealththe first tower has a trick to it
the second tower was the most annoying one for me, but its easier to do once you did the third one[/spoiler]
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October 17, 2021 at 10:55 am #464285
Anonymous
Guestnah you are past the good parts of the dlc, it’s only tedium from now on
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October 17, 2021 at 1:04 pm #464318
Anonymous
GuestI felt the same, then I realized it still is a puzzle game, not a stealth game.
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October 17, 2021 at 10:27 am #464236
Anonymous
GuestI remember getting blown up by the star or something.
>"Cool, I’ll restart"
>10-15 minutes later
>Get blown up again
>quit game and uninstall
fuck that game-
October 17, 2021 at 2:35 pm #464332
Anonymous
Guestwhat a retard
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October 17, 2021 at 10:28 am #464238
Anonymous
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October 17, 2021 at 11:41 am #464302
Anonymous
GuestI don’t know if it’ll help you too much, but you can change the two-tone color pallete in the options menu.
I found the brown one to be the easiest on the eyes.
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October 17, 2021 at 10:29 am #464240
Anonymous
GuestI don’t get people saying the second tower is hard, once you’re down the well just bait the owl in the center, run back up the stairs and let him follow you, then just jump down the railing and sprint to the end, it’s easy
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October 17, 2021 at 10:33 am #464243
Anonymous
Guestyes, however it’s hard to know there is an "owl in the center" unless you have found bug report 3
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October 17, 2021 at 10:35 am #464246
Anonymous
Guestyou have a flashlight, use it. and also there are tons of audio cues when thy see you. You aren’t supposed to just stumble around in the dark.
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October 17, 2021 at 10:32 am #464242
Anonymous
GuestIt was as good as the base game for me until I got to the dreamworld. The pseudo-horror and the amount of directionless wandering with a 3 foot light radius they expect you to do until you work out the solution there is just mindnumbing. I’ll beat it with a walkthrough at some point, but fuck man, what were they thinking. Maybe I’m stupid, let me know.
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October 17, 2021 at 10:37 am #464250
Anonymous
GuestStealth segments are a low point and the extremely limited visibility is definitely a big part of why. Power through, though, it’s worth it in the end
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October 17, 2021 at 10:38 am #464252
Anonymous
Guest>and the extremely limited visibility
Press R1-
October 17, 2021 at 10:39 am #464256
Anonymous
GuestSo instead of only being able to see 2 feet in front of you, you can see a normal distance away with a radius of 3 inches? While being forced to move at molasses walking speed?
Killer solution
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October 17, 2021 at 2:37 pm #464334
Anonymous
Guestuse even fucking two seconds of object permanence dude… do you still cry when you mum walks into a different room?
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October 17, 2021 at 10:40 am #464260
Anonymous
GuestHere’s a tip: Out of the 3 Dreamworld sections total, 1 solution doesn’t involve stealth at all, 1 has stealth but can be skipped entirely with some out-of-the-box thinking, and 1 forces stealth but becomes easier using something you learn from the previously mentioned section. To navigate stealth, scout ahead with focus always with an escape route in mind. When you inevitably run into a confused/pissed bird, close your light periodically flash it open for a quick moment to assist visibility. The birds have a hard time pinning you down from a distance if you don’t keep the light on for more than a quick moment.
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October 17, 2021 at 10:34 am #464245
Anonymous
Guest>was on the verge of buying this game based on opinions from other threads here saying its amazing and to go in as blind as possible
>more threads start to show up
>people calling this game tedious as shit as apparently its based on some trial and error groundhog day bullshitWew that was close! Ganker autists almost make me waste 20 bucks + dlc
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October 17, 2021 at 10:37 am #464248
Anonymous
Guestthe base game is pretty good, and the DLC would be too if it didn’t have that "other" part
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October 17, 2021 at 10:38 am #464254
Anonymous
GuestJust pirate it, dude. It can take a half hour to get into, but it might click for you.
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October 17, 2021 at 10:41 am #464262
Anonymous
Guestpick up the base game, if you like that then consider the DLC. Base game is fantastic, DLC is half good half questionable.
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October 17, 2021 at 2:40 pm #464336
Anonymous
GuestThe good thing about the DLC is there is an option to turn off the tedious part if you want.
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October 17, 2021 at 10:45 am #464266
Anonymous
GuestI’m getting a whole lot of “mad cuz bad” from this thread, the stealth sections weren’t that bad, in fact they’re very exploitable, they’re kind of like puzzles in that regard and not so different from the base game.
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October 17, 2021 at 10:46 am #464268
Anonymous
GuestThey’re the weakest part of the DLC BY FAR and a major break from the rest of the game. You can tell they were just trying to recapture the magic of Dark Bramble again.
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October 17, 2021 at 10:46 am #464270
Anonymous
Gueststealth sections in games are always, without exception, a major detriment
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October 17, 2021 at 10:54 am #464281
Anonymous
GuestIf you turn your brain off sure, but you can solve these sections the same way you solve everything else in the game
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October 17, 2021 at 10:49 am #464272
Anonymous
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October 17, 2021 at 10:50 am #464277
Anonymous
GuestWhat’s that trick you mentioned? I got there, felt that I got somewhere, but it doesn’t seem like I actually learned or did anything.
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October 17, 2021 at 10:51 am #464278
Anonymous
GuestTelling you how to bypass it spoils what you learn for beating it normally
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October 17, 2021 at 10:56 am #464287
Anonymous
GuestAt some point in that section, the owlks die. Find out how to use that to your advantage.
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October 17, 2021 at 11:03 am #464291
Anonymous
Guest>spoonfeeding retards
i guess they never would have figured it out on their own though, it is pretty complex-
October 17, 2021 at 11:09 am #464292
Anonymous
GuestTo be fair, I only realised after a bunch of trial and error. I didn’t even realise about setting the lantern down for way too long.
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October 17, 2021 at 11:12 am #464293
Anonymous
GuestI found it by accident early on, thought dropping my lantern would help me cross the alarm bell bridge
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October 17, 2021 at 10:49 am #464274
Anonymous
GuestStarlit Cove is super fucking AIDS
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October 17, 2021 at 10:58 am #464289
Anonymous
GuestIt’s a shame the literal object called "artifact" doesn’t work for the "bring an artifact back to the museum" achievement.
They updated some other minor base game content so I thought it was worth a try
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October 17, 2021 at 11:19 am #464294
Anonymous
Guest>bait threads get this many replies
No wonder they never stop. -
October 17, 2021 at 11:21 am #464295
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October 17, 2021 at 11:28 am #464297
Anonymous
GuestThat Eye is giving out all sorts of signals. I’m gonna study it.
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October 17, 2021 at 11:30 am #464299
Anonymous
Guestoh fuck i looked at it
is this bad?-
October 17, 2021 at 12:35 pm #464315
Anonymous
Guesta conscious observer has entered the eye
https://files.catbox.moe/mxs2f8.png-
October 17, 2021 at 1:04 pm #464319
Anonymous
Guesti hope this fills up the next universe
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October 17, 2021 at 12:13 pm #464309
Anonymous
Guestwould berry my dick in her eye so far you’d have to start a new universe to pull it out
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October 17, 2021 at 11:26 am #464296
Anonymous
GuestThe stealth sections are BAD. Does any other part of the game even allow you to think for a moment you have to do something tedious to get by when there’s a better solution? I can’t remember a single instance of this outside of the DLC.
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October 17, 2021 at 11:28 am #464298
Anonymous
GuestDark bramble
Thing is, dark bramble works the first time around because you dont expect it and it’s so memorable
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October 17, 2021 at 11:44 am #464305
Anonymous
GuestYou can fully explore dark bramble from the beginning, not sure what you mean.
If that’s the one I’m thinking of, it’s the only acceptable one
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October 17, 2021 at 11:31 am #464300
Anonymous
GuestStarlit Cove is the only bad one
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October 17, 2021 at 11:39 am #464301
Anonymous
GuestMy biggest problem with the game is that the writing is shit. The gameplay elements of discovery are great, but I don’t care about any of it because the concepts behind them are all shallow and presented on a dry, uninteresting manner. I got the same feeling about Return of the Obra Dinn.
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October 17, 2021 at 11:46 am #464306
Anonymous
GuestDoes the DLC imply the universe SHOULD have been reset much earlier?
Interesting that in the base game you’re essentially making up for the owls fucking up -
October 17, 2021 at 11:51 am #464307
Anonymous
GuestThe DLC should have been spread throughout the existing planets instead of closed off in its own little area. They’re targeting people who already beat the base game, but are forgetting how the DLC will play to people that bought the game+DLC as a bundle.
Also, having the stranger be literally invisible unless seen at a certain angle is such a fucking cop out it’s unreal. They should have just made it black. Seeing it against the sun should be the easiest way to find it, but there’s no reason it shouldn’t block out the light from stars.
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October 17, 2021 at 12:06 pm #464308
Anonymous
Guest>Seeing it against the sun should be the easiest way to find it, but there’s no reason it shouldn’t block out the light from stars.
I stopped questioning the world’s functional logic as soon as I found out a pair of planets that swap sand in giant gravity-defying streams exist. And a planet with a black hole in the center that only conveniently started to fall apart during gameplay (due to "increased solar activity" from Hollow’s Lantern). It’s just something you come to accept, plus the devs wanted to sell the illusion of the Stranger "always being there, but never seen."
Also, I thought of it as cloaking technology that uses that system’s sun as solar power, but bends all other light around it as to not be seen. Had it been noticeable from inside the system’s normal orbits, the hearthians could’ve noticed stars disappearing in the sky earlier. The nomai could’ve noticed it. You ever seen that "bug" where you can see the dark sphere of Dark Bramble’s terrain being rendered against the stars? That shit’s noticeable. -
October 17, 2021 at 12:27 pm #464312
Anonymous
Guest>The DLC should have been spread throughout the existing planets instead of closed off in its own little area
You really want them to ruin the flow and elegant simplicity of the base game by adding in another scavenger hunt to areas people have already been? Might have been fine for new players still, but it would probably be tedious for returning ones.
I think having it isolated from the rest was probably the right call, though I do miss the interactivity of puzzles with solutions hidden on other places that the DLC lacks. You can tell they TRIED to do it between the real world and the dream one a bit, but they’re just way too similar and it doesn’t have the same feel.-
October 17, 2021 at 12:31 pm #464314
Anonymous
GuestI think this could have worked better if it was just a straight sequel instead of expansion. Have us play someone who somehow gets caught in the loop while on the stranger so we don’t have to travel to it every time. There could be a nice reveal at some point where we realize we’re in the same system as the base game.
I just hated so much about how they handled the DLC, elements with promise were ruined for no reason.
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October 17, 2021 at 12:59 pm #464316
Anonymous
GuestThe game is good but i think a couple more planets in the same style of giants deep and dark bramble (crazy hostile enviroments) would have been great. I know it would risk feeling redundant but i cant help but feel like only those two feel like real alien worlds while the rest are not much more than glorified space stations and asteroids
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October 17, 2021 at 1:09 pm #464321
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October 17, 2021 at 1:00 pm #464317
Anonymous
GuestWhat do you guys hope to see next from Moebius? Sequel set in the new universe? Prequel focussed on the Nomai? Personally I’d love to see a "sequel" but set in an entirely different toy-box solar system, doing away with the time loop. It was a good gimmick, but the DLC made me realise that when the time loop wasn’t an essential part to the story it just became annoying and tedious to deal with.
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October 17, 2021 at 1:06 pm #464320
Anonymous
GuestSpiritual successor in a new setting using their "Truth in Systems" design philosophy applied to whatever inspires half as much passion in them as space exploration.
Honestly, it could just be space exploration again and I’d be fine with that. Save them a bunch of dev time too. There are still so many incredible dynamic systems they could create to explore and sprinkle with tasty lore breadcrumbs to find and discover.
My dream is that they might inspire other indie studios to try to create games like this too. They’re really a small team but full of great talent and passion and ideas the likes of which are rarely seen.
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October 17, 2021 at 1:30 pm #464322
Anonymous
GuestThe DLC was alright but I miss a couple things from the main game.
Like there’s almost no ship content once you’ve found the Stranger.
I also missed using the freedom of tools you had in the base game, most notably with the scout.And also when all is said and done the ending of the DLC sucks and a lot of people are confused about it being the actual end because it’s so underwhelming (yeah you can go back to the Eye but getting the Prisoner out is underwhelming).
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October 17, 2021 at 1:39 pm #464323
Anonymous
GuestScout is used in a couple places to open doors, read stuff on the other side of one, and measure the integrity of crumbling wood but yeah… It is a shame that you don’t get to use your gear more considering how many creative uses they came up with for it in the base game.
And I do miss playing with the ship and gravity changes too.
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October 17, 2021 at 1:44 pm #464324
Anonymous
Guest>Like there’s almost no ship content once you’ve found the Stranger.
Agreed, I thoughrouly missed using the ship.>I also missed using the freedom of tools you had in the base game, most notably with the scout.
Definitely agreed here too.>the ending of the DLC sucks…it’s so underwhelming
Really? Did people think that? I avoided the threads in the first week because I hadn’t played it yet but I really liked the ending. Finding out that it was the Prisoner who let out the Eye signal just long enough for the Nomai to detect it was elating. And having an explanation as to why the Eye signal came and went so fast settled a huge story gripe I had with the base game. Then riding off in to the sunset to both die (as you’re both dead in the real world at this point) was a bittersweet ending on par with the base game. In any case I thought it was great. Not perfect, but great.-
October 17, 2021 at 1:59 pm #464325
Anonymous
GuestNot him, but a lot of people really didn’t like the original ending and seemed to be hoping for a way to save everyone from the end if everything. I personally thought it was both a poignant revelation and managed to not overshadow the ending to the base game, even adding to it well.
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October 17, 2021 at 2:16 pm #464326
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October 17, 2021 at 2:19 pm #464327
Anonymous
GuestIt shouldn’t come as a surprise that a lot of people missed the whole point of the game but hey
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October 17, 2021 at 2:24 pm #464329
Anonymous
GuestI mean in a way you kind of do save everyone from the end of everything by starting a new universe, instead of letting everything fade, and succumb to entropy.
It shouldn’t come as a surprise that a lot of people missed the whole point of the game but hey
Fair point.
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October 17, 2021 at 2:21 pm #464328
Anonymous
Guesthow do you die in IRL while in the dream world?
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October 17, 2021 at 2:24 pm #464330
Anonymous
Guestyou don’t, you just have to die IRL to enter the simulation
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October 17, 2021 at 2:29 pm #464331
Anonymous
GuestStarlit Cove is fucking me off
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October 17, 2021 at 3:04 pm #464342
Anonymous
GuestJust be a little bitch like me and wait outside the well for the tower to fall and then rush in during the final 60 secs. It takes 2-3 loops to explore everything that way though
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October 17, 2021 at 2:39 pm #464335
Anonymous
Guesthas anyone tried bringing a lantern from the stranger to a regular campfire on timber hearth and taking a nap?
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October 17, 2021 at 2:41 pm #464337
Anonymous
GuestThe base game is shit as well because the mechanics are so fucking basic
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October 17, 2021 at 2:47 pm #464338
Anonymous
Guestit lost a lot of what made the base game so elegant and perfectly crafted.
The lack of ship logs for the stranger content made it very frustrating and tedious to navigate and i personally got stuck because i misunderstood a bunch of things and missed others. It sucks because i know other people didnt go through the game the same way and loved it, but having to hunt the damn slide shows twice just made it a bad experience to me even if i love the lore and the post-dream puzzles.
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October 17, 2021 at 2:49 pm #464339
Anonymous
Guest>The lack of ship logs for the stranger content made it very frustrating and tedious to navigate
You… realize that there are ship logs for that stuff right? And the slide shows all get a text explanation in the log after you see them. You unfortunately don’t go back to your ship very often to get an excuse to check though.
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October 17, 2021 at 2:54 pm #464340
Anonymous
GuestThe Sun has fallen out of orbit and is going to crash into Timber Hearth. Hearthian society has randomly chosen people to enter an underground nuclear shelter with enough food and provisions for the next 50 years until Timber Hearth is habitable again, luckily you were picked, what 3 slide reels do you take with you?
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October 17, 2021 at 2:59 pm #464341
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October 17, 2021 at 3:26 pm #464343
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