>Metroid is a bad game because it doesn’t tell you to shoot the red doors with missiles

Home Forums A haunted junk yard >Metroid is a bad game because it doesn’t tell you to shoot the red doors with missiles

  • This topic has 52 replies, 1 voice, and was last updated 7 months ago by Anonymous.
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    • #434936
      Anonymous
      Guest

      >Metroid is a bad game because it doesn’t tell you to shoot the red doors with missiles
      Are zoomers really this stupid?
      https://www.youtube.com/watch?v=v9FjItVDTPs

    • #434937
      Anonymous
      Guest

      +
      wtf is this crap?
      stop shilling your shitty videos here.
      You looked like a faggot with the zoomer hair puff you turned into a mohawk with the faggy spiked collar. You bleed HIV.

      • #434938
        Anonymous
        Guest

        I’m not the guy in the video. I called him a retard.

      • #434984
        Anonymous
        Guest

        fpbp OP kys

    • #434939
      Anonymous
      Guest

      he has a point though, youre just blinded by nostalgia

      • #434940
        Anonymous
        Guest

        >regular gun doesn’t work on red doors
        >get missiles
        >try them on red doors
        WOW THAT WAS HARD!

        • #434942
          Anonymous
          Guest

          zoomers expect to be hand held. Back during the NES days games did not hand hold you. Even games on PC expected you to figure out the mechanics yourself. without a guide to train you how to play the game or a tutorial. They expected you to learn through trial and error. That is how games were meant to be originally.

          • #434948
            Anonymous
            Guest

            Amusingly there is an enemy in Metroid called a Zoomer

          • #434950
            Anonymous
            Guest

            This isn’t exactly true since the instruction manuals gave you a general idea of how to play each game.

            • #434954
              Anonymous
              Guest

              Metroids owners manual didn’t tell you about anything, you got a little bit of story that was roughly translated, and like 10 monsters they named and listed in the manual, the basic controls and thats it. It may have told you the names of the abilities and a brief summary of what they did but they didn’t tell you stuff like certain attacks opened certain doors or secrets or stuff like that. They used Nintendo power and the 1800 number to get you to pay them for that info. Cause we didn’t have internet yet, the major cities started getting internet in the early late 80s early 90s. Metroid came out in 85/86 in the US.

              • #434965
                Anonymous
                Guest

                >Metroids owners manual didn’t tell you about anything
                Don’t talk about things you don’t know

                • #434970
                  Anonymous
                  Guest

                  You had to use your imagination to make those illustrations go along with the actual game.

                • #434971
                  Anonymous
                  Guest

                  I was going to say, I distinctly remembered the book talking about missiles and doors. God, I miss instruction manuals.

              • #434978
                Anonymous
                Guest

                Holy shit, you just got BTFO.
                Please reply to

                >Metroids owners manual didn’t tell you about anything
                Don’t talk about things you don’t know

                I want to see what other excuses you’re gonna come up with.

                • #434979
                  Anonymous
                  Guest

                  Nintendo used the $20.00 a minute phone line and the outrageously priced nintendo power to give real instructions and tutorials. That is why all the old games are so hard. Hell most were translated WRONG with broken english (Simons Quest) Final Fantasy etc. Can you tell me what you were supposed to do in Gauntlet? And how were you supposed to figure out the "magic words"?

          • #434951
            Anonymous
            Guest

            In relation to the first post, its hilarious because red doors took 5 missiles to open, zoomers would flip shit because of no feedback response after one

      • #434941
        Anonymous
        Guest

        i go back and play the original every few months on emulators. GTFO zoomer there is no reason in this world you should have taste this bad.

    • #434943
      Anonymous
      Guest

      I see the new trend is retrospective videos. How delightfully boring

    • #434944
      Anonymous
      Guest

      >metroid nes is full of lots of cryptic bullshit such as bombing random tiles to progress further
      >playing super metroid has been a smooth experience so far because I’ve just gotten used to it
      ngl its satisfying and fun but man if I played these games at a young age I would have been so lost

      • #434946
        Anonymous
        Guest

        >random tiles
        If you pay attention to contextual and environmental cues you can figure out which ones you’re supposed to hit.

        • #434947
          Anonymous
          Guest

          You’re right. I was hitched on the first few times you had to do it to make hard progress but after that it kinda came naturally.

        • #434988
          Anonymous
          Guest

          There are definitely some random bullshit secrets in the original Metroid, but you do eventually develop a good "Metroid sense" (intuition) for it that’ll let you find most of the secrets without much effort. I found that satisfying when I played through it the first time.
          I also really dig the combat in Metroid 1, and the atmosphere it creates. I wish the series had ended up with a more methodical combat, instead of Samus being so overpowered. Are there any modern Metroidvania games where the character is weak enough that combat with ordinary enemies is tense for most of the game?

      • #434974
        Anonymous
        Guest

        >I would have been so lost
        yeah that was the point

    • #434945
      Anonymous
      Guest

      Wait. There are no manuals in the Switch online games?
      wtf? Nintendo has always included instructions on all their VC releases. Even on WiiU. Why is this $50 a year subscription service missing such a basic feature.

    • #434949
      Anonymous
      Guest

      >Touch spike
      >Die
      >Castlevania, Mega Man, and Ninja Gaiden are all bad games because they didn’t tell you that spikes instantly killed you. One game where that happens, sure. But three? Now that’s where I’m calling bullshit.

    • #434952
      Anonymous
      Guest

      the real issues with OG metroid are the lack of in game map and how fucking gnomish it is with health pickups

      • #434953
        Anonymous
        Guest

        >lack of an in-game map
        Just remember where you went, nigga.
        > how fucking gnomish it is with health pickups
        Play the FDS version.

        • #434956
          Anonymous
          Guest

          >Just remember where you went, nigga.

          >lack of in game map
          that was based and made people draw their own
          pointless today because internet

          it’s fucking tedious. yeah, you can draw your own map like zelda but it’s harder to track where you are since the environments are pretty samey

          • #434957
            Anonymous
            Guest

            This was something children figured out on their own. It’s not impossible.

            • #434960
              Anonymous
              Guest

              no shit. my point is that it’s busy work.

              • #434963
                Anonymous
                Guest

                Only if you can’t remember simple room layouts.

      • #434955
        Anonymous
        Guest

        >lack of in game map
        that was based and made people draw their own
        pointless today because internet

    • #434958
      Anonymous
      Guest

      It clearly states in the Game Manual that the red doors take 5 missles to open. Im looking at it right now

      • #434959
        Anonymous
        Guest

        but most kids never read their manuals back in the day.

        • #434962
          Anonymous
          Guest

          complete lies. reading the manuals was cool. my favorite one was the SMB 2 manual

          • #434964
            Anonymous
            Guest

            birdo was a tranny.
            But no, most kids I knew never opened a manual to a game they had. They got thrown away with the boxes the game came in that is why they are so scarce when you go to buy them now from retro shops.

    • #434961
      Anonymous
      Guest

      some games just aren’t made for certain people
      i might as well bitch about puzzle games not being choreographed

    • #434966
      Anonymous
      Guest

      >THEY DIDN’T TELL ME THERE WAS A RUN BUTTON
      >HOW WAS I SUPPOSED TO KNOW I HAD TO RUN

      • #434967
        Anonymous
        Guest

        This was unironically me.

    • #434968
      Anonymous
      Guest

      >imma just walk around and around the same block forever, and maybe some day I’ll touch some food by accident

      Are zoomers really this stupid?

      • #434975
        Anonymous
        Guest

        🙂

      • #434976
        Anonymous
        Guest

        >Block disappears
        >spins in place for eternity
        zoom zooooooooooooom

    • #434969
      Anonymous
      Guest

      I"d like to curb stomp that pussy

      • #434972
        Anonymous
        Guest

        He will end up turning into a tranny. Just wait, being a "games journalist" will accelerate his metamorphosis into a hideous speedrunning sexual deviant.

    • #434973
      Anonymous
      Guest

      how much is The Escapist paying Yahtzee to keep them relevant?

    • #434977
      Anonymous
      Guest

      Yes, it’s a well-known fact that zoomers are borderline retarded.

    • #434980
      Anonymous
      Guest

      […]

      OK geemer.

    • #434981
      Anonymous
      Guest

      man it just shows how retarded gamers are today, the feeling of experimentation is gone and thats sad because it was my favorite thing about games.

      • #434982
        Anonymous
        Guest

        I blame youtube game reviews and its source AVGN

    • #434983
      Anonymous
      Guest

      Back then you had the manual telling you what to do troughout the first half of the game. With that missing, and if you never interacted with Metroid in any capacity, I can see how someone wouldn’t know what to do. Then again it’s questionable if they’d read the manual if they had one nowadays.

      • #434985
        Anonymous
        Guest

        I played without the manual my first time and figured it out with basic problem solving skills.

        • #434986
          Anonymous
          Guest

          They never put the moves for street fighter or mortal kombat on the arcade cabinets.
          You were expected to figure the button combinations out yourself to do special moves and fatalities.

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