>there are ""people"" who think SotN is the best Igavania

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    • #414046
      Anonymous
      Guest

      >there are ""people"" who think SotN is the best Igavania

    • #414047
      Anonymous
      Guest

      >Igavania

    • #414048
      Anonymous
      Guest

      No matter how great Aria is, the game is still limited by the GBA’s hardware, nothing beats Alucard’s luscious hair and that amazing uncompressed soundtrack. If Aria of Sorrow was an PS1/Saturn game I would claim as the best in a heartbeat.

    • #414049
      Anonymous
      Guest
    • #414050
      Anonymous
      Guest

      For me, it’s CotM

      • #414052
        Anonymous
        Guest

        This guy gets it

      • #414054
        Anonymous
        Guest

        you dropped this

      • #414062
        Anonymous
        Guest

        Honestly I want to like SotN more because it oozes soul but everytime I replay CotM I just have more fun with it.

      • #414082
        Anonymous
        Guest

        CotM isn’t an igavania

      • #414093
        Anonymous
        Guest

        >zigzagging half staircases:the game
        It’s fine to be masochistic I suppose. Not my ideal level design but you do you.

    • #414051
      Anonymous
      Guest
    • #414053
      Anonymous
      Guest

      this game is so good and challenging I finished it on my phone touchscreen while pooping

    • #414055
      Anonymous
      Guest

      No one thinks that. Only Snoys.

    • #414056
      Anonymous
      Guest

      Ariafags are subhuman
      >worse graphics
      >worse music
      >worse gameplay
      >b-but muh soul system
      It doesn’t matter when 90% of the souls are identical

      • #414057
        Anonymous
        Guest

        Quads of truth

      • #414063
        Anonymous
        Guest

        Ariabros…. it’s over…. he got quads…. how will we recover…..

    • #414060
      Anonymous
      Guest

      For me, it’s Portrait of Ruin

    • #414061
      Anonymous
      Guest

      Dawn would be an excellent game if it weren’t for three crippling faults: grinding for souls (not too bad but still sometimes required), the castle layout is generally dogshit (The Pinnacle especially), and the art style of course. The story is also retarded and pointless but whatever.

      • #414067
        Anonymous
        Guest

        I will always claim that Dawn of Sorrow with the luck-fix, touch screen-remover, and artstyle change (though this point I care the least about, I’m not looking at portraits while playing) is my favorite Igavania.

        • #414071
          Anonymous
          Guest

          got a link for it without having to make an account ?

    • #414064
      Anonymous
      Guest

      AoS > OoE > SotN > DoS > CotM > PoR > HoD

    • #414065
      Anonymous
      Guest

      op is correct

    • #414068
      Anonymous
      Guest

      Aria is far too short to be the best, don’t kid yourself.

    • #414073
      Anonymous
      Guest

      >there are people who think IGAvania is good

      • #414074
        Anonymous
        Guest

        Cope, Classicfag.

        • #414118
          Anonymous
          Guest

          Classicfags are the only true Castlevania fans. Everything else is shitty level design and grinding.

          • #414122
            Anonymous
            Guest
      • #414075
        Anonymous
        Guest

        I like both tbh, I can enjoy Rondo or CV 3 just as much as I can enjoy the post Symphony games. I like how Circle of the Moon and Order of Ecclesia were harder and I do wish more of the metroidvanias were more difficult.

      • #414091
        Anonymous
        Guest

        Based classic chad

    • #414076
      Anonymous
      Guest

      I beat it on emulator while holding the speed button and it wasn’t anything special
      bloodstained was better

      • #414080
        Anonymous
        Guest

        I just played Bloodstained for the first time after replaying Aria of Sorrow. Everything screams that it’s an improvement on Aria of Sorrow because it’s longer, has better platforming and puzzles, and some cool autistic systems for people willing to grind them out. But my retard brain goes "nostalgia good. simple good." to the point where I think I like Aria of Sorrow more.

    • #414078
      Anonymous
      Guest

      does anyone else play SotN sub weapon only and no magic/items?

    • #414079
      Anonymous
      Guest

      I played DoS first and think DoS is better than SotN but the seals due bring it down a few notches. I played DoS before AoS and think Dawn is superior. I actually don’t think AoS is anything special and enjoyed HoD more. But Heart of Fire is a remix of one of my fav ‘vania tracks

    • #414081
      Anonymous
      Guest

      >Castlevania?
      For me, it’s The Adventure: Rebirth

      >that classic konami soundfont my bros
      https://www.youtube.com/watch?v=7AQl49GUclU
      https://www.youtube.com/watch?v=f3fp_mlZfyc

    • #414083
      Anonymous
      Guest

      SotN > DS games > AoS >> rest of GBA games

    • #414084
      Anonymous
      Guest

      SotN is probably the worst Metroidvania of all time from a gameplay perspective. I get the feeling that every new armor I get, previous enemies will only do 1 damage. Alucard is so OP, everything he does kills everything on screen.
      I dislike Metroidvania in general but I don’t remember the later titles being this easy.

      The only reason SotN isn’t as terrible as Super Metroid is because SotN does everything else right.
      The OST is a masterpiece, the graphics are soulful, the story is simple but kino, etc.

      • #414092
        Anonymous
        Guest

        Where’s Half-Life

        • #414105
          Anonymous
          Guest

          its not 2D

        • #414119
          Anonymous
          Guest

          In the top 3 best games of all time

    • #414085
      Anonymous
      Guest

      >>there are people who think
      Stop lying

    • #414086
      Anonymous
      Guest

      They’d be right.

    • #414087
      Anonymous
      Guest

      Portrait is the best. Best protags. Best story. Best music. Best overall castle+painting levels. Kino moment when Jonathan beats Richter. Tons of weapons, subweapons, spells and item crashes. Grind is not nearly as degenerate as Dawn of Sorrow. Many extra game modes that took risks, like Sisters and Old Axe Armor, while still having Richter as a safe and fun bonus.

      OoE is the worst one and I will never understand the people who fellate that piece of shit.

      • #414088
        Anonymous
        Guest

        >Grind is not nearly as degenerate as Dawn of Sorrow
        Wind would like a word with you. If you’re just talking about normal gameplay, sure. You barely have to bother with that.

        • #414089
          Anonymous
          Guest

          I still have nightmares of trying to get the max leveled weapons like gungir in DoS and that’s for every weapon type plus getting 9/9 for most souls. Wind has nothing on that.

          • #414095
            Anonymous
            Guest

            Weren’t those more for completion sake? The Wind quests, specially the very last few, require an evil amount of nothing but grinding otherwise you are missing out on content. Not like the new content is mindblowing or anything but it’s content locked out behind the worst grinding I’ve seen in a game. Even if you cut the grinding in half it’d still be way too fucking much.
            Order also had that problem with side-quests being tied to rare RNG drops.
            >Oh you want to buy a potion?
            >Just get me a rare drop from this one enemy who only shows up in this one area.
            >Just walk in and out of this room for two hours, no biggie
            >Just to buy a fucking mid-tier potion

            • #414096
              Anonymous
              Guest

              The thing I hate the most about grinding in these games is that the exp ends up making you overleveled and makes them even easier. Like you say a lot of grinding is for completion’s sake, but there’s times like in the Sorrow games that require specific soul drops (which isn’t helped by the bugged luck stat in DoS). There should have been an item like the soul eater ring but for drops in general, with the "trade-off" that you don’t gain exp with it equipped.

            • #414097
              Anonymous
              Guest

              >Quest: Get Merman Flesh
              Oh, okay. Like when I had to get Raw Killer Fish, I just need to go farm Mermen.
              >first one only drops meat and a gem
              Huh? Oh, the yellow ones are counted differently. That makes sense, I guess. They must drop it, then.
              >second one only drops the same fucking gem
              >it’s actually a fucking 1% drop, one of the lowest in the game, on this enemy with zero tells whatsoever
              >Bestiary doesn’t even hint at it
              Peak of disingenuous game design. Name anything nearly as bad in any of the other fucking games. Dear lord.

              • #414099
                Anonymous
                Guest

                The thing I hate the most about grinding in these games is that the exp ends up making you overleveled and makes them even easier. Like you say a lot of grinding is for completion’s sake, but there’s times like in the Sorrow games that require specific soul drops (which isn’t helped by the bugged luck stat in DoS). There should have been an item like the soul eater ring but for drops in general, with the "trade-off" that you don’t gain exp with it equipped.

                This is a side of Castlevania’s design that I never could understand. Who finds that fun? Salarymen who are staving off suicide?
                Even Bloodstained didn’t fully address this like tying a necessary shard behind an enemy with no indication this was the solution, or the later side-quests which are also tied to rare drops.

              • #414103
                Anonymous
                Guest

                >Merman Flesh
                That’s just one quest. And you don’t need to do it other than "completion sake" either. There are plenty of alternate healing items you can buy instead like the various food items.

                • #414106
                  Anonymous
                  Guest

                  >like the various food items.
                  Most of which are also tied to quests through enemy drops. Really the only shit thing about these is the wonky RNG. I found Bloodstained to be much more balanced, having to do very little grinding for the sake of a quest.

            • #414100
              Anonymous
              Guest

              Those quests were not that bad.
              >>Just walk in and out of this room for two hours, no biggie
              You needed to do that for any weapon you wanted to upgrade in DoS.
              >Weren’t those more for completion sake?
              Every weapon tree had that grind so you were going to encounter it no matter what. And depending on what soul you wanted to actually use you had to do it there again. I grinded the Rycuda soul to 9/9 in hopes it would be as cool as the lightning doll soul in AoS and even at max level it was shit. And thats just grind for 1 soul. You equip at least 3.

    • #414098
      Anonymous
      Guest

      Aria is better than SotN for the sole reason that Soma doesn’t take it up the ass.

      • #414101
        Anonymous
        Guest

        >Letting glorified fan fiction decide for you what game you prefer
        At least it seems the new Netshit stuff is dead after the main guy got ousted. Soma’s twink ass will stay unravaged.

    • #414107
      Anonymous
      Guest

      >Igavania
      You realise Toru Hagihara made SOTN, right?

      • #414110
        Anonymous
        Guest

        And Iga produced it, alongside the next games. Hence the name, igavanias.

    • #414108
      Anonymous
      Guest

      dos < sotn < cotm < hod < aos < por < ooe
      each game was more refined than the previous, except dos
      all of them are also flawed as hell, with portrait of ruin being the least flawed

      • #414115
        Anonymous
        Guest

        >each game was more refined than the previous
        >OoE more refined than PoR
        What the fuck are you smoking? The physics engine didn’t fit the long, flat levels, the map design was generally worse than PoR’s in every way, Shanoa had less tools than Jonathan and didn’t even get any glyphs beyond basic weapons until after the half way point, the castle was tiny and the bonus mode was a complete joke. OoE is easily the least refined of the DS games and the one where the lack of budget from Konami was the most apparent.

        • #414116
          Anonymous
          Guest

          i disagree, the encounter designs, meaning not just the monsters but their placement and how the player has to deal with them, reached a peak with ooe
          it’s something that wasn’t done well since cotm

    • #414109
      Anonymous
      Guest

      Currently replaying the DS trilogy after 10 years.
      PoR is way better than I remembered and doesn’t seem to get any appreciation nowadays
      Way I remember it from a decade ago is PoR>DoS>OoE. So far it’s looking like it’s still true

    • #414111
      Anonymous
      Guest

      Bloodstained is the best of them. I can play Bloodstained again and again and again and again and…

    • #414114
      Anonymous
      Guest

      I used to think Aria was better than SOTN as well but I don’t anymore after playing them back to back recently.

    • #414117
      Anonymous
      Guest

      No, Rondo is.
      SotN isn’t even that good.

    • #414120
      Anonymous
      Guest

      Rondo of Blood > Bloodlines > 3 > SCV > 1 > 2 >Metroidvania faggotry

    • #414121
      Anonymous
      Guest

      I wish Soma and Mina got more inflation art

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