Which MMORPG has the best dungeons?
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January 5, 2021 at 12:31 am #51874
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January 5, 2021 at 1:35 am #51875
Anonymous
GuestFor its time, Everquest had some pretty cool dungeons.
Estate of Unrest was the horror equivalent of comfy to me. There’s still a small but dedicated playerbase and I still log on every few months and enjoy some zone I’ve never been to before.
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January 5, 2021 at 8:36 pm #51888
Anonymous
Guest>Everquest
Yeah, playing on p99 now, Unrest is so much fun. Crazy when you realize how small it actually is compared to somewhere like Guk (which I also enjoy) that’s so large and easy to get lost in.
Eq dungeons are tense, too. Nightmare doing CR in some of them.
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January 5, 2021 at 8:47 pm #51889
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January 6, 2021 at 6:49 pm #51911
Anonymous
GuestI really hate the nameplates of EverQuest enemies, like they just cut them out of sentence and put them over the mob
"a death beetle" instead of "Death Beetle"
Triggers me more than it should-
January 6, 2021 at 6:55 pm #51912
Anonymous
Guestthis was standard practice in the MUDs that inspired it
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January 6, 2021 at 6:57 pm #51914
Anonymous
GuestI respect the stylistic holdover, it just looks really weird to me
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January 6, 2021 at 6:58 pm #51915
Anonymous
Guestyeah, I agree with you, it looks dumb. the MUDs do it because the monster names actually are parts of sentences, but that’s not the case for a graphical game.
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January 6, 2021 at 6:57 pm #51913
Anonymous
Guest>I really hate the nameplates of EverQuest enemies
I agree.
An orc warrior
A orc warrior (yes they both are in game)Sometimes one is a placeholder spawns (lioness vs. a lioness) so devs could keep track of so much shit but it’s stupid.
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January 5, 2021 at 1:46 am #51876
Anonymous
GuestXIV’s dungeons often aren’t that great, but Aumarot still gives me chills
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January 5, 2021 at 1:48 am #51877
Anonymous
Guesti’m a big fan of Classic’s dungeons, same with WoTLK.
Otherwise Guild Wars 1 (even if Missions are a bit different)
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January 5, 2021 at 2:31 am #51879
Anonymous
GuestThis, GW2 has some good Rifts or whatever theyre called. I havent played it in a long time, MMOs take up too much time I don’t have
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January 5, 2021 at 2:45 am #51880
Anonymous
Guest>Partying up with random ass people trying to climb thanatos tower
Good times
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January 5, 2021 at 2:07 am #51878
Anonymous
GuestRagnarok Online had really great dungeons.
Not corridor-tier shit, but actual mazes where you could go with your friends and unironically have a great adventure.
Vanilla WoW has really well designed dungeons too. -
January 5, 2021 at 6:05 am #51881
Anonymous
GuestWildstar, even moreso if you count raids.
Too bad everything outside of the group content needed work, and 95% of the MMO playerbase despises any kind of challenge.
rip torghast-
January 5, 2021 at 6:12 am #51882
Anonymous
GuestNevermind, OP said "has".
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January 5, 2021 at 6:15 am #51883
Anonymous
GuestEternal Ring
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January 5, 2021 at 8:04 am #51884
Anonymous
Guestu mean that old from soft rpg?
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January 5, 2021 at 3:02 pm #51885
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January 5, 2021 at 3:17 pm #51887
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January 5, 2021 at 3:03 pm #51886
Anonymous
GuestEverquest
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January 5, 2021 at 9:29 pm #51890
Anonymous
GuestVanilla WoW with dungeons like Wailing Caverns, Blackrock Depths and Shadowfang Keep. No game, old or modern, even comes close design-wise.
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January 5, 2021 at 9:57 pm #51891
Anonymous
GuestThose dungeons were horrible and not fun at all, though.
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January 5, 2021 at 9:58 pm #51892
Anonymous
GuestCry more XIVranny
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January 5, 2021 at 10:22 pm #51894
Anonymous
Guest>Blackrock Depths and Shadowfang Keep
Sure.>Wailing Caverns
Awful, boring and too long with few enemy variety. Same goes for BFD, RFK or, Gnomeregan, the worst dungeon in the game. You must be mentally challenged to use WC as example of a good dungeon.-
January 5, 2021 at 10:36 pm #51896
Anonymous
Guest>Gnomeregan, the worst dungeon in the game.
Good meme my friendo -
January 6, 2021 at 10:06 am #51900
Anonymous
Guest>boring
>too long
You are just casual filtered. The exact type who whines about the Deep Roads in DA. So, get filtered.-
January 6, 2021 at 12:28 pm #51901
Anonymous
GuestI like BRD which is longer so guess you got "le filtered" by basic reading comprehension.
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January 6, 2021 at 2:02 pm #51902
Anonymous
GuestThink you misunderstood. WC was too long for what it is, a gently caressing bland cave system.
BRD is way longer and justified in being so. It’s a great dungeon.
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January 6, 2021 at 2:05 pm #51903
Anonymous
GuestThere is more variety in WC than in BRD which is essentially a dwarf-golem fest.
I like BRD which is longer so guess you got "le filtered" by basic reading comprehension.
You need education.
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January 6, 2021 at 3:14 pm #51910
Anonymous
Guest>There is more variety in WC than in BRD
The key to pretending to be retarded is leaving some room to credibility. Going full retard only makes you look like a complete and legit retard.
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January 5, 2021 at 10:27 pm #51895
Anonymous
Guest>Wailing Caverns, Blackrock Depths and Shadowfang Keep
did just play classic and havent gotten passed level 30 or something? wailing caverns sucks gently caressing ass-
January 6, 2021 at 10:05 am #51899
Anonymous
GuestWailing Caverns has a great location, the entrance dungeon adds to the mystique, the dungeon itself has variety when it comes to enemies, visuals and map-design, the place feels like an adventure. If the dungeon is a cave, WC is a great example of how to do a cave dungeon right.
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January 6, 2021 at 6:20 am #51898
Anonymous
Guest>Blackrock Depths and Shadowfang Keep
Sure.>Wailing Caverns
Awful, boring and too long with few enemy variety. Same goes for BFD, RFK or, Gnomeregan, the worst dungeon in the game. You must be mentally challenged to use WC as example of a good dungeon.wailing caverns wasnt even designed as a dungeon. one of the design guys was a big autist for caves and designed that + ragefire chasm and they were turned into dungeons
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January 5, 2021 at 10:11 pm #51893
Anonymous
GuestDAoC for not making them endgame.
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January 5, 2021 at 10:52 pm #51897
Anonymous
GuestWoW has really good dungeon design overall. They all fit the generic fantasy theme and feel like dungeons. Bosses get bland and boring fast with one or two stand outs.
FF14 dungeons feel more like hallways leading to bosses with a coat of paint for the setting. Their bosses make up for this though. The designs get wild and they throw in some weird fun mechanics now and then.
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January 6, 2021 at 2:13 pm #51904
Anonymous
GuestEverquest has the most labyrinth-like dungeons by far – navigating through that shit in 2000 while trying to find a group, knowing full well every time you die you lose all your shit (if you don’t recover it) and lose exp was intense.
Dungeons and Dragons online has a dungeon master narrator, which is kind of unique to the genre and awesome
Dungeons as we know them now in MMOs are just instances that have a pretty straightforward paths usually
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January 6, 2021 at 2:16 pm #51905
Anonymous
GuestTo add to this – back in 99 Everquest didn’t have in game maps so you had to navigate through the tunnels with player made maps
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January 6, 2021 at 2:16 pm #51906
Anonymous
GuestI mean most of that map consists of pseudo-labyrinthism. Instead of a straight line, they just make you choose whether you want to reach C through A or B. If you streamlined the corridor parts, the map’s simplicity would be exposed. But the map is still alright, I give you that. But that’s not a genuine labyrinth.
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