Home › Forums › A haunted junk yard › Why a whip?
- This topic has 55 replies, 1 voice, and was last updated 7 months ago by
Anonymous.
-
AuthorPosts
-
-
October 16, 2021 at 5:02 pm #444789
-
October 16, 2021 at 5:05 pm #444790
Anonymous
Guestit looks cool
-
October 16, 2021 at 5:07 pm #444791
Anonymous
GuestIt is a magical whip to defeat magical Dracula. Non-magical weapons don’t work as well.
But it’s not like anyone has tried nukes.
-
October 16, 2021 at 5:46 pm #444826
Anonymous
Guest>Non-magical weapons don’t work as well
but can they do it? if it’s only a matter of dealing enough damage then nukes would probably work just fine, provided you manage to actually hit him. -
October 16, 2021 at 5:48 pm #444830
-
October 16, 2021 at 5:49 pm #444831
Anonymous
Guestin SotN you could conceivably knife Dracula to death
-
October 16, 2021 at 5:50 pm #444834
Anonymous
Guest>Non-magical weapons don’t work as well
Within Castlevania canon Quincy Morris killed Dracula with a stake in the heart
Several characters in the series also fight monsters with normal weapons (as do the protagonists of SotN, AoS, DoS and PoR with most available weapons).
Magical weapons are not necessary to kill Dracula and his minions, but they’re extremely effective at it. -
October 16, 2021 at 5:58 pm #444841
Anonymous
Guest>But it’s not like anyone has tried nukes.
Could have happened. We know literally nothing about the vampire war of 1999.
-
-
October 16, 2021 at 5:08 pm #444792
Anonymous
GuestThose things hurt like hell. Plus he puts a fucking spiked ball at the end of it when it’s upgraded.
-
October 16, 2021 at 5:08 pm #444793
Anonymous
Guestsupposedly the dev though Indiana Jones was cool
-
October 16, 2021 at 5:09 pm #444794
Anonymous
GuestBDSM
-
October 16, 2021 at 5:09 pm #444795
Anonymous
Guestthey hurt like hell
also it’s a blessed whip passed down through generations -
October 16, 2021 at 5:10 pm #444796
Anonymous
GuestIt has a weighted tip, making it more like a really long flail than a whip.
Unbelievably difficult to wield but the Belmonts are just cool like that. -
October 16, 2021 at 5:10 pm #444797
Anonymous
GuestIt has a morning star on the end in most versions.
-
October 16, 2021 at 5:13 pm #444798
Anonymous
Guest>many many games with whip wielding character
>Never ever used as a mobility tool to move around the castle-
October 16, 2021 at 5:17 pm #444801
Anonymous
GuestDidn’t Bloodlines do this? I remember swinging.
-
October 16, 2021 at 5:18 pm #444803
Anonymous
GuestI remember Julius could swing with his whip in Harmony of Despair.
-
October 16, 2021 at 5:19 pm #444804
Anonymous
GuestSuper Castlevania 4 and Bloodlines use it for mobility, the former more so than the latter.
Lords of Shadow 1 as well.-
October 16, 2021 at 5:28 pm #444810
Anonymous
Guest>Lords of Shadow
Not a castlevania game,let’s be honest
You can’t just put a few name in and pretend people to be retarded and fall for it
I did,nice game,but not a Castlevania-
October 16, 2021 at 5:30 pm #444813
Anonymous
GuestIf I can pretend Dawn of Sorrow doesn’t exist, I sure as hell can say that LoS is a Castlevania game
-
October 16, 2021 at 5:36 pm #444817
Anonymous
GuestIt’s litterally a totally different game,they just had little faith in it and decided "if we write "castlevania" someone may buy it"
>If I can pretend Dawn of Sorrow doesn’t exist
lol a couple of anime mugshots and a minigame you need to do few times in the whole game doesn’t make the game much worse,I don’t get you
-
-
-
-
October 16, 2021 at 5:19 pm #444805
Anonymous
Guest -
October 16, 2021 at 5:26 pm #444807
Anonymous
Guest4 used it as a mandatory platforming tool
-
October 16, 2021 at 5:28 pm #444811
Anonymous
Guest -
October 16, 2021 at 5:54 pm #444840
Anonymous
GuestIndiana Jones games usually use the whip to swing over pits or climb over obstacles.
-
-
October 16, 2021 at 5:16 pm #444799
Anonymous
Guest>Doesn’t seem very practical in fighting monsters and vampires
Worked for Jesus.-
October 16, 2021 at 5:50 pm #444835
Anonymous
Guestunderrated post
-
-
October 16, 2021 at 5:16 pm #444800
Anonymous
Guest>extremely effective in skilled hands
>allows you to avoid melee combat
>looks cool
Makes sense to me. -
October 16, 2021 at 5:17 pm #444802
Anonymous
GuestThe genesis of Castlemania boils down to Indiana Jones + Conan + Universal Monsters
-
October 16, 2021 at 5:23 pm #444806
Anonymous
GuestIts only impractical if you suck with it. Of course if you’re close quarters you’re screwed.
-
October 16, 2021 at 5:27 pm #444808
Anonymous
Guest -
October 16, 2021 at 5:27 pm #444809
Anonymous
GuestIt’s a magical whip that makes bastards explode.
-
October 16, 2021 at 5:29 pm #444812
Anonymous
GuestThe creator liked Indiana Jones, confirmed in an interview. That’s pretty much the only reason.
-
October 16, 2021 at 5:32 pm #444814
Anonymous
GuestIt’s based on Jesus using a whip to clear out the garden gnomes in his temple. (((Dracula))) is basically the king of the garden gnomes.
>confirmed in an interview
Yeah, and Anno ‘confirmed’ that all the Christian symbolism in Eva was just ’cause it looked cool. Read between the lines. -
October 16, 2021 at 5:34 pm #444816
Anonymous
Guest-
October 16, 2021 at 5:38 pm #444821
Anonymous
Guest>Castlevania was directed and programmed by Hitoshi Akamatsu for the Family Computer Disk System in 1986.[64][1] The game’s staff roll features names taken from famous horror movie icons, with Akamatsu being credited as ‘Trans Fishers’, a reference to film director Terence Fisher.[65] This is possibly because Konami did not allow the use of real names at the time in order to prevent other companies from hiring people who worked for them.[65][66] An admirer of cinema, Akamatsu approached projects with a "film director’s eye", and said the visuals and music for Castlevania were "made by people who consciously wanted to do something cinematic".[1] The protagonist Simon Belmont uses a whip because Akamatsu liked Raiders of the Lost Ark, and it also matched the world he wanted to create.[1]
-
October 16, 2021 at 5:39 pm #444822
Anonymous
Guest>Hitoshi Akamatsu, the creator of the legendary Castlevania, was my boss when I first joined the gaming industry. 1 I asked him then, “Why do the Belmonts fight with whips?” He replied, “It matched the world of the game I wanted to create, and as far as weapons go, whips are great at repelling enemies. Also… because I love Raiders of the Lost Ark! (laughs)” He told me a lot of the developers at Konami back then were really into Western movies, too.
-
-
-
October 16, 2021 at 5:32 pm #444815
Anonymous
GuestThat is exactly the point. The devs wanted a non-standard weapon because swords’n’shit were overrated and overused at the time.
-
October 16, 2021 at 5:36 pm #444818
Anonymous
GuestKokoro is the best Belmont, prove me wrong.
-
October 16, 2021 at 5:37 pm #444819
Anonymous
Guesti’m replaying SOTN right now and it’s so damn good
-
October 16, 2021 at 5:37 pm #444820
Anonymous
Guest>Hitoshi Akamatsu, the creator of the legendary Castlevania, was my boss when I first joined the gaming industry. I asked him then, “Why do the Belmonts fight with whips?” He replied, “It matched the world of the game I wanted to create, and as far as weapons go, whips are great at repelling enemies. Also… because I love Raiders of the Lost Ark! (laughs)” He told me a lot of the developers at Konami back then were really into Western movies, too.
-
October 16, 2021 at 5:46 pm #444825
-
October 16, 2021 at 5:47 pm #444828
Anonymous
Guestweird dog
-
October 16, 2021 at 5:47 pm #444829
Anonymous
GuestThe sewers area and Adramelech are the true filters of the game. Be patient and focus more on dodging than attacking.
-
October 16, 2021 at 6:00 pm #444842
Anonymous
Guestslide under the bubbles
-
-
October 16, 2021 at 5:49 pm #444832
Anonymous
GuestHe clearly has a sword too
-
October 16, 2021 at 5:50 pm #444833
Anonymous
GuestContrary to popular belief, it wasn’t this game that killed Castlevania, it was the proto-Treasure staff involved on Castlevania 4’s team that did, by fucking with and dumbing down the core 8-bit Castlevania gameplay which Akamatsu had envisioned for the series as seen in great CVs such as 1 and 3. If Treasure had respected his wishes and stayed true to authentic Castlevania gameplay, the series would have never lost its way, degenerating over the years after the snowball started rolling with 4.
In summary: Fuck Trashure for ruining Castlevania.
-
October 16, 2021 at 5:54 pm #444839
Anonymous
GuestTreasure worked on 4? No wonder that game is so awesome.
Yes. Instead of going bigger and badder all the time they instead stripped everything back down to the essentials for that game. It’s great.
-
October 16, 2021 at 6:00 pm #444843
Anonymous
Guest>Treasure worked on 4? No wonder that game is so awesome.
Stfu Treasuredrone. 4 is the easiest, gimmickiest, most boring, most laggy Classicvania of all time, fuck that game.
-
-
-
October 16, 2021 at 5:52 pm #444836
Anonymous
GuestIf I like Classicvania and am not really fond of Metroidvanias, will I like OoE? I see people comparing it to Classicvania a lot.
-
October 16, 2021 at 5:53 pm #444837
Anonymous
GuestIIRC in multiple interviews a dude mentioned the Indiana Jones thing. But in a few he also mentioned the punishing aspect of a whip. Belmonts want Dracula to feel the holy bite.
-
-
AuthorPosts
- The forum ‘A haunted junk yard’ is closed to new topics and replies.