Home › Forums › General video game discussion & off topic › Why did general audiences hate these two games so strongly?
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Anonymous.
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October 17, 2021 at 9:08 pm #475222
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October 17, 2021 at 9:10 pm #475224
Anonymous
Guest>inferior product nets inferior results
Whatโs the question?-
October 17, 2021 at 9:11 pm #475229
Anonymous
GuestBut both games massively improve over their predecessors.
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October 17, 2021 at 9:14 pm #475233
Anonymous
GuestBased and true
TLOU2 may be bad but TLOU1 was worse -
October 17, 2021 at 10:10 pm #475268
Anonymous
Guestthey are inferior in a sense that they delivered a lesser experience on what people actually liked about these games.
TLOU2 is better gameplay wise but people only cared about the franchise because of the story and the second game fucked that up.
In HM case the first game had small rooms that you could go on a killing spree at your hearts content, basically a power trip, hm2 though it would be cool to have open fields and enemies being able to notice you from ranges you can’t see even after zooming in and a few other things. it is a collection of dlcs put together and it shows.-
October 17, 2021 at 10:18 pm #475270
Anonymous
Guest>LOU2 is. Enter gameplay wise
You mean all three hours of it that’s not walking and talking?
2 hours if your good at the combat sections according to speed runners -
October 17, 2021 at 10:31 pm #475277
Anonymous
Guest-
October 17, 2021 at 10:50 pm #475289
Anonymous
Guest>Sequel fundamentally fucks up what was good about the first game
>"Filtered"
Every time.-
October 17, 2021 at 10:51 pm #475291
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October 17, 2021 at 10:54 pm #475292
Anonymous
GuestI’ll take that over being shot off-screen in the mall over and over again until I autistically learned the placement of enemies I couldn’t even see.
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October 17, 2021 at 9:10 pm #475225
Anonymous
GuestWhat’s the point in making these threads when you can just read what people have already said?
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October 17, 2021 at 9:14 pm #475234
Anonymous
GuestI’ve barely seen anyone draw comparison between these two controversial sequels that subvert audience expectations while being hyperviolent murder sprees.
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October 17, 2021 at 9:10 pm #475226
Anonymous
GuestHM2 had a better soundtrack than the first one
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October 17, 2021 at 10:50 pm #475288
Anonymous
GuestTerrible taste
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October 18, 2021 at 12:37 am #475309
Anonymous
GuestHotline 1’s soundtrack was may more cohesive than 2’s which was basically just a greatest synthwave hits album
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October 18, 2021 at 12:39 am #475311
Anonymous
GuestBEEP BOOP BOOP BAP BEEP BOOOB BEEB BOOB BAB BAB
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October 18, 2021 at 12:51 am #475328
Anonymous
GuestTrue and based
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October 17, 2021 at 9:11 pm #475228
Anonymous
Guest>general audiences
only Ganker -
October 17, 2021 at 9:13 pm #475231
Anonymous
GuestTLoU2 was actual dogshit which tried to do the whole LE SUBVERT EXPECTATIONS incredibly poorly and HLM2 was an amazing game with shitty sections which did LE SUBVERT EXPECTATIONS with actual class, it saw the flaws of the first game narratively/gameplay wise and switched it up enough to actually be engaging and memorable, it wasn’t just changing shit or doing dumb narrative bullshit for the sake of WOW BETCHA DIDN’T EXPECT THAT ONE EHHHH CHIEF???
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October 17, 2021 at 9:26 pm #475254
Anonymous
GuestTake your meds schizo.
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October 17, 2021 at 9:33 pm #475255
Anonymous
Guest>I have no argument and am absolutely upset by what was said
>better cry like a fag
lmao pathetic-
October 17, 2021 at 9:36 pm #475257
Anonymous
Guesttlou1’s trash, cope
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October 17, 2021 at 9:43 pm #475260
Anonymous
Guestagreed, and 2 is embarrassingly bad compared to that, how the fuck did you possibly get ANY indication of me saying otherwise you fucking retard
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October 17, 2021 at 9:47 pm #475266
Anonymous
Guest2 was better, just skip cutscenes and turn off sound
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October 17, 2021 at 10:07 pm #475267
Anonymous
Guesteven as far as movie games go it still wasn’t "better" you’re fucking delusional
also the sound design is one of the only highlights of TLoU series next to the graphics -
October 17, 2021 at 10:21 pm #475271
Anonymous
Guest>just skip cutscenes
You’d still have to deal with the walky talky sections though, which is half the game. -
October 17, 2021 at 10:49 pm #475287
Anonymous
Guest>Skip cutscene
>almost 2 minutes of loading
>Turn off sound
>Still have to slowly walk while the characters chat about random shit I don’t care about
It’s still shit
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October 17, 2021 at 9:15 pm #475236
Anonymous
Guest>general audiences
Funny because "general audiences" bought millions and millions of copies of TLOU2 -
October 17, 2021 at 9:18 pm #475239
Anonymous
GuestPretentiousness.
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October 17, 2021 at 9:19 pm #475242
Anonymous
GuestTLOU2 pulled an MGS2 and had similar results. People wanted a new adventure with the old characters they liked. Not a new game with the creators totally awesome perfect new character. HM2 was great, but people had issues with the fact you could get sniped from off screen on almost every map.
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October 17, 2021 at 9:19 pm #475243
Anonymous
GuestBecause they’re shit.
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October 17, 2021 at 9:19 pm #475244
Anonymous
GuestHLM2 is better than the first in every way Tbh
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October 17, 2021 at 9:20 pm #475246
Anonymous
Guest>rape is… LE BAD
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October 17, 2021 at 9:20 pm #475248
Anonymous
GuestBecause the shitch has no games
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October 17, 2021 at 9:22 pm #475249
Anonymous
GuestOne is a movie with shit gameplay, the other have good gameplay downed by bad game designs choices (like offscreen snipers). Very good soundtrack, love roller mobster.
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October 17, 2021 at 9:23 pm #475251
Anonymous
GuestPeople hate HM2? Why tho
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October 17, 2021 at 9:24 pm #475252
Anonymous
GuestI don’t know, but Hotline Miami 2 is severely underrated
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October 17, 2021 at 9:44 pm #475263
Anonymous
Guest>Hotline Miami 2
Was it really hated? I personally loved it. -
October 17, 2021 at 9:45 pm #475265
Anonymous
GuestHotline Miami 2s levels were incredibly long each one was about 30mins, especially towards the end.
This ruined the pick up and play nature of the game and also took away risky behaviour because the checkpoints were further away.
The Last of Us 2 was pretty much a copy of Last of Us 1 but they focused way to hard on the lesbein story, looked good though
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October 17, 2021 at 10:14 pm #475269
Anonymous
Guestlots of people like HLM2, its just not as consistent as the first
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October 17, 2021 at 10:22 pm #475272
Anonymous
GuestI think LoU2 triggered a shift to move on from movie games. There will be plenty of attempted movie game later on, but the clamoring for them has already peaked and other trends will come along.
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October 17, 2021 at 10:26 pm #475273
Anonymous
Guest>There will be plenty of attempted movie game later on
mainly from a certain company which leads the market sadly, then retard philly spence will try and keep pace which will just lead to absolute dogshit games while nintendo pumps out the most low effort shit out there ever 1/4 of a year -
October 17, 2021 at 11:13 pm #475297
Anonymous
GuestI hope you’re right, I think it will be most telling what Naughty Dog’s next project will be after Factions 2. I’m just hoping that Druckmann fucks off out of the industry after the HBO show.
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October 17, 2021 at 10:26 pm #475274
Anonymous
GuestPeople hated Hotline Miami 2 because the level design is way worse and filled with open areas where the CPU can easily see and kill you. This led to a ton of bullshit offscreen deaths and making the player feel less like a quick and dirty killer but a scared little man hiding around corners trying to kite people out.
People hate The Last of Us 2 because they watched the cutscene where Joel dies and never got over that initial hurdle. The game is an improvement on The Last of Us 1 in literally every department except for the story, and 2’s story is only worse because it’s way less concise.
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October 17, 2021 at 10:30 pm #475276
Anonymous
Guest>People hated Hotline Miami 2
*Tony twinks hated Hotline Miami 2 -
October 17, 2021 at 10:33 pm #475278
Anonymous
Guest>This led to a ton of bullshit offscreen deaths and making the player feel less like a quick and dirty killer but a scared little man hiding around corners trying to kite people out.
uhhh DUDE it’s LUDONARRATIVE METAPHOR to… uhhhh… -
October 17, 2021 at 10:42 pm #475283
Anonymous
Guest>2’s story is only worse because it’s way less concise.
That’s an understatement, it was a bloated mess that overstayed its welcome.
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October 17, 2021 at 10:27 pm #475275
Anonymous
GuestWas it ever explained how Abby in the TLOU2 was so buff? Like was it confirmed she was a tranny or on hormones or what?
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October 17, 2021 at 10:37 pm #475280
Anonymous
Guest>Seattle Seahawks training camp combined with military training regimen
>Tons of protein and shit from food gathered in the surrounding area
>Anabolic steroids
Combine that with the fact that most people out in the world haven’t eaten anything but a can of beans and probably spend no time training, along with the backing of whatever her group was named, it’s not impossible that she could’ve gotten that ripped in the post apocalypse. -
October 17, 2021 at 10:41 pm #475282
Anonymous
GuestShe has roid acne so she’s on steroids, like her model. However, it’s kinda weird to imagine that her people have the time to procure and make anabolic steroids for a teenage girl who is mad about her dad.
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October 17, 2021 at 10:46 pm #475285
Anonymous
GuestYes, badly, with a daily burrito and bi-weekly gym visits, now if only they would explain why nobody else was as buff as her.
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October 17, 2021 at 10:36 pm #475279
Anonymous
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October 17, 2021 at 11:29 pm #475298
Anonymous
Guest>Both games were extremely unpleasant deconstructions of themselves.
yes
>People don’t like that, see: The Last Jedi
yes
>However, unlike The Last Jedi, TLOU2 and HM2 actually have redeeming qualities.
and only one of them is good.-
October 17, 2021 at 11:36 pm #475299
Anonymous
GuestYeah, Hotline Miami 2. TLOU2 actually has fine "gameplay" but there’s only a couple of hours of it in total throughout the 20+ hour experience.
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October 17, 2021 at 10:40 pm #475281
Anonymous
GuestHM2 is much harder than HM1 and much more dependent on guns. It feels like half the time you die in HM2, you got shot through a window you weren’t paying attention to, and often times it’s from enemies that weren’t even on screen. I’ll admit I thought this was bullshit on my first playthrough but since getting good, the game has been addictive to me and I find HM1 painfully simplistic in comparison. Also people complained that HM2 somehow ruined HM1’s oh so mysterious atmosphere by explaining everything but HM1’s story just feels half done without the context HM2 provides.
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October 17, 2021 at 10:43 pm #475284
Anonymous
Guest>TLOU2
>Revenge bad! Are you sad yet! We don’t use the word fun! Take our movie game seriously!!!
>HM2
>Revenge bad but damn is it fun. Here, have a flamethrower. -
October 17, 2021 at 10:49 pm #475286
Anonymous
GuestHotline Miami 2 had multiple levels where it felt like you were compelled to use a gun or you’d just get off-screen shot down by enemies.
HL1 was very close quarters, all about chaining melee attacks, finishers and throwing weapons in quick succession, with guns often being rare bonus items. This felt way more satisfying to play.
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October 18, 2021 at 12:25 am #475301
Anonymous
Guest>tony using beta male detected
you’re an absolute pussy, stop kidding yourself
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October 17, 2021 at 10:50 pm #475290
Anonymous
Guestrooms were too big in hotline miami 2. dont mind it being harder but being shot off screen just isnt fun man
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October 17, 2021 at 11:05 pm #475296
Anonymous
GuestHotline Miami is one of the current peaks of narrative achievement in vidya and uses it’s level design, pacing of said levels, a kaleidoscopic lens of characters murdering across decades to build and expand it’s narrative to end up at what is the only conclusion that is possible between the constant escalation of violence.
TLOU is a movie that uses it’s level design to give a chest high wall shoot out sometimes, it uses it’s non-linear timeline for "oh what innocence our leads have lost", it’s multiple characters is interesting but neither of them killing the other is insane and makes all the prior murder completely fucking pointless. One might say that was the point but Abby’s existence implies any random npc could have a family member go on a revenge quest for them and Ellie did murder hundreds of people for nothing. She doesn’t even have a self defence, kill or be killed defence of her actions like Joel, Ellie just walked into a warzone for a conflict she had no connection too, started in discriminately murdering, and spent the game wondering why she was sad.
Hotline Miami is one of the the best vidya storytelling up to this point as it uses what makes the medium unique, TLOU is a shit movie.
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October 18, 2021 at 12:00 am #475300
Anonymous
Guestcan’t speak for shitty movie game, but HM2 had a worse campaign than 1 and didn’t launch with the level editor to compensate. I think if people could have done custom levels from the start, the shitty campaign would have gotten more of a pass. look at ass games like Skyrim where people don’t even care about the have itself because all they do is mod the engine to do dumb shit.
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October 18, 2021 at 12:28 am #475303
Anonymous
GuestNever played TLOU2. HM2 is a game that looks and feels like a fuck you from the devs to the fans.
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October 18, 2021 at 12:33 am #475305
Anonymous
Guestif you’re actually a fan and not a faggot secondary then it actually feels like a love letter outside of the whole off screen window shooting bullshit
thanks for outing yourself-
October 18, 2021 at 12:34 am #475306
Anonymous
GuestThe game literally ends in an drug-crazed trip where you kill the trippy manifestations of fans (and fan expectations). It’s based.
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October 18, 2021 at 12:40 am #475313
Anonymous
Guest‘fan expectations’ died in Act 3, as for the reprise of "killing fans" in the finale I’m still unsure what to take from it. I always took that level as a tongue in cheek but nightmarish take on the sentiment:
>whoa hotline miami is just murder and drugs
and making it literal.not him but HM2 delivers not just "more of the thing you like" via The Fans, but also expands Hotline Miami in various interesting narrative and gameplay styles before ending perfectly.
t. liked the hawaii levels.-
October 18, 2021 at 12:44 am #475316
Anonymous
Guest>expands Hotline Miami in various interesting narrative and gameplay styles
I did like how each character had a different play style. I didn’t enjoy all of them, but it did shake things up.
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October 18, 2021 at 12:35 am #475307
Anonymous
Guest>it actually feels like a love letter
Elaborate
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October 18, 2021 at 12:36 am #475308
Anonymous
Guest>HM2 is a game that looks and feels like a fuck you from the devs to the fans.
Why do people here always say this like this? Hell why does this sentiment exist for a lot of popular media on this site? If a "fuck you fans!!" looks like End of Eva and Hotline Miami 2, according to Ganker that is, I hope more creators tell fans to fuck off.-
October 18, 2021 at 12:41 am #475314
Anonymous
Guest>Why do people here always say this like this?
Because the devs said they didn’t want to do a sequel, but fans kept pressuring them into doing it, so they added an overly complex story and many shitty combat situations and literally blew everything up so they’d never have to make another one after it.-
October 18, 2021 at 12:46 am #475320
Anonymous
Guest>Because the devs said they didn’t want to do a sequel, but fans kept pressuring them into doing it
they themselves started work on the DLC which became HM2 immediately after HM1.
>so they added an overly complex story
Devs said themselves they knew the Beard/Jacket relationship while making HM1 and I believe I saw pre-HM1 art of Alex
>many shitty combat situations
either you can’t change playstyle or you got filtered.
>and literally blew everything up so they’d never have to make another one after it.
and it was fucking based, Trilogies are overrated. HM2 did everything the series could have done.-
October 18, 2021 at 12:49 am #475325
Anonymous
Guest>Trilogies are overrated.
Never asked for a trilogy. In fact, if Hotline Miami was one and done, it would have been perfectly fine. Sequels are overrated.
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October 18, 2021 at 12:38 am #475310
Anonymous
GuestDude what? HLM2 takes everything that made HLM1 good and cranks it up to 11. The first game feels like a fucking tutorial in comparison.
Don’t tell me you actually got filtered because you have the spatial awareness of a potato? Just utilize your peek and understand basic concepts like long lines of sight and object permanence. That’s literally all you need to not get filtered.
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October 18, 2021 at 12:39 am #475312
Anonymous
GuestTo be fair, one issue with HM2’s (and the first game to a lesser degree) presentation is that telling which objects you can shoot through can sometimes prove problematic. As in, you can shoot through/over cars but not trucks. It’s messy.
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October 18, 2021 at 12:42 am #475315
Anonymous
Guest>As in, you can shoot through/over cars but not trucks. It’s messy.
That… makes sense though…. Even if you wouldn’t know how the game would approach something like that, it literally just takes one death (at most) to find out..-
October 18, 2021 at 12:45 am #475319
Anonymous
GuestThat’s just a clear example. Sometimes things that look like tables aren’t, and others it’s hard to tell in the middle of combat. It just takes a death to learn, sure, but it’s still a flaw that requires memorization to get used to regardless.
Though a lot of HM2 levels really play on the whole rote memorization side of things. I don’t mind it, but I can see how the actual thought process would bother people that enjoyed the first.
There’s a reason why a lot of people hate the Hawaii levels, even though I think that’s HM at its peak.
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October 18, 2021 at 12:45 am #475317
Anonymous
Guest>filtered
I still beat the game, unless the definition of filtered has changed.
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October 18, 2021 at 12:32 am #475304
Anonymous
Guestpeople who got filtered by HM2’s gameplay are subhumans and not worth talking to.
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October 18, 2021 at 12:48 am #475322
Anonymous
GuestI played the entirety of 1 and 2 up to stronghold without knowing you could look forward. People who complain about muh unseen enemies are kidding themselves.
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October 18, 2021 at 12:48 am #475323
Anonymous
GuestHM2 is pure shit.
One of the greatest appeals of HM1 is the juxtaposition of the omniscience you have as a player against the brutal difficulty of the game. You have perfect information – you can see everything that goes on in the building from a bird’s eye view. To even the odds, you’re up against a ton of guys who are all better equipped and can 1-shot you. The challenge is to figure out and execute the perfect plan that lets you kill everything safely without being harmed. You can choose your route through a building, decide which doors to slam through, and if you fuck up and die it’s your own fault for making a bad plan when you have perfect information.
In HM2, you’re still against an army of guys who can 1 shot you, but you no longer have the benefit of perfect information. Instead of skulking through cramped buildings and being able to set the pace based on the order of rooms you go through, you instead have to travel through open areas while snipers fire at you from offscreen. The only way to find out what tactics will get you killed is now trial & error. You can’t come up with a plan and refine it anymore, your only option is to throw shit at the wall and see what sticks. The game fundamentally misunderstands what made the first one good.
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October 18, 2021 at 12:50 am #475326
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October 18, 2021 at 1:03 am #475330
Anonymous
Guestcant speak for HLM, but for TLoU2 it was
1) They killed big zaddy Joel
2) unconventionally attractive female lead
3) making gamers see things from another perspective -
October 18, 2021 at 1:04 am #475331
Anonymous
GuestI don’t understand people who complain about Hotline Miami 2’s levels, most of the game is more HM1.
Act 1 was wall to wall HM1 level design with only Pardo’s level breaking away with larger sightlines because he literally starting shooting up a 7/11
Act 2 is similar but has Evan as a pace and thematic changer that slows down the pace to force you into a slightly more deliberate playstyle that matches his character or (you) can choose give up on that, and The Henchman as glass canon among glass canons since the russian mafia is in a delicate position post HM1.
Act 3 has the first war level which is another new playstyle but matches the setting of being in a warzone, Pardo’s 2nd level is another case of him shooting up a place with little thought, both fans levels here are great (except the Bear’s floor in Death Wish imo)
Act 4 is 2 war levels, 1 Evan level, 1 Jake level. So two ‘normal’ levels if you want.
Act 5 is fantastic the whole way through.
Act 6 + Apocalypse is closer to HM1 except Son uses more guns since he is the head of a mafia, of course he has more guns available too him.>3 war levels that change your playstyle or "break pace"
>2 Pardo levels where he shoots up in a bad spot, only 1 of which being hard. Pardo’s 3rd level is great.
>Evan’s levels you can play like HM1 if you really want too.Seems to me people just got filtered by the game being harder, the only levels I remember have difficulty with windows was all 3 war levels, Pardo level 2, and Death Wish Bear.
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