Control

God this is a good fricking game

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  1. 10 months ago
    Anonymous

    It's only good the first 6 hours, while ignoring the god awful dialogues. Then it gets super repetitive

  2. 10 months ago
    Anonymous

    it's a cool concept executed OK, the actual story itself is pretty lame though and doesn't utilize the cool SCP-like setting very well at all, the ending sucked

    • 10 months ago
      Anonymous

      I had that same thought when I started playing. Then it kinda wore out its welcome and (kinda real spoilers) the ending was super abrupt and didn't give any amount of closure at all.

      But I hope you have fun with it

      >the ending
      Yeah this. It felt to me like it needed a few more hours and more enemy/location variety. It's like they didn't know how to actually end it and it just ends.

      • 10 months ago
        Anonymous

        it didn't need more hours but a satisfying conclusion with a cool final boss fight, the game is long enough as it is
        they proved they can do boss fights with the one big optional astral plane boss fight

        • 10 months ago
          Anonymous

          The astral plane boss was okay but what was great about the boss was that you could get to it and beat it without levitation. You just had to drag one big box from the previous room to the save point there to have just enough elevation boost to barely make it to the platform and the boss platforms were just exactly far away to make it around with a dash. That's when the game really gained my respect, it felt like deliberate design for those who were willing to experiment and pay attention to the environment.

        • 10 months ago
          Anonymous

          The game is cool, and on the technical side is quite impressive, but it does start to become repetitive by the end, there just isn't a lot of variation, in the beginning you could kind of excuse it, but a few hours in the color coded loot drop and respawning enemies really start to get to you.
          The litmus test for this game is how awesome you think the telekinesis ability is, if you are like me who always gets impressed with that 'whoooosh' sound, the dynamic objects and breakable environments you will be able to get to the end no problem, otherwise well...

          It's funny, basically all the bosses are either DLC or are optional side quests.

  3. 10 months ago
    Anonymous

    I had that same thought when I started playing. Then it kinda wore out its welcome and (kinda real spoilers) the ending was super abrupt and didn't give any amount of closure at all.

    But I hope you have fun with it

    • 10 months ago
      Anonymous

      Same here. But it fell of extremey quickly for me.

      Because the game just feels like a tech demo with extra steps. There's really not much to it.

  4. 10 months ago
    Anonymous

    Did I miss the power up that makes me immune to that mold gas? I beat the main story and that never came up

    • 10 months ago
      Anonymous

      There’s a side quest involving the mold

      • 10 months ago
        Anonymous

        Is it in the apan wake dlc? I did all of the base-game janitor missions already. Got the janitor suit and everything

        • 10 months ago
          Anonymous

          Alan* wake I think I'm having a stroke

        • 10 months ago
          Anonymous

          Alan* wake I think I'm having a stroke

          No, it's some other scientist that is investigating the mold, not the janny.
          If I am not mistaken is in that big hall, with a massive tree in the middle, I think it is in the research sector, go all the way to the bottom till you find a moldy elevator that doesn't work fall down the hole and as you are about to splat in the ground fly and safely land.

          • 10 months ago
            Anonymous

            Oh shit. Thanks anon I had no idea

            You can unlock all suits with hex editor. I did because I couldn't care less doing all of the missions.

            Yeah I did that to get the preorder suits kek

        • 10 months ago
          Anonymous

          You can unlock all suits with hex editor. I did because I couldn't care less doing all of the missions.

  5. 10 months ago
    Anonymous

    How is Quantum Break if I liked Control?

    • 10 months ago
      Anonymous

      The shooting in QB is decent, the story is actually pretty damn good but the FMV cutscenes are dumb, the final boss was awful
      It's worth grabbing on sale or on GamePass. Be prepared for a big big download though, the FMVs bloat up the game massively.

      • 10 months ago
        Anonymous

        Is it connected to the Remedy universe like Control?

        • 10 months ago
          Anonymous

          it has references to Alan Wake but outside of that nothing much that I can remember

  6. 10 months ago
    Anonymous

    It's a bit of a wasted potential but I enjoyed it. I think the destruction model should be mandatory for all AAA games. Also what was the fricking problem of that dude who forgot about the guard on duty of the devouring fridge?

    • 10 months ago
      Anonymous

      I liked him. He's the stereotype of the loser guy working a dead end office job, the funny spin is that said job deals with paranormal cool stuff in a secret facility.

    • 10 months ago
      Anonymous

      he is literally me

    • 10 months ago
      Anonymous

      >Also what was the fricking problem of that dude who forgot about the guard on duty of the devouring fridge?
      My theory is that he's a double agent. From the documents and his reformation proposals you get a sense that he's actually competent. Yet now being disillusioned he's clearly undermining the Bureau in practical matters and being the author of the Tennyson Report he's also organizing a revolt in the Bureau against its leadership, structure, nomenclature and goals. A demonstrable cloak and dagger traitor, who fancies himself a visionary. I wouldn't be surprised if he worked for the Blessed Organization.

      • 10 months ago
        Anonymous

        Interesting take. I didn't read his reports but I liked his "I fricking hate this dead end well paying job" personality. But truly who would send only one agent to watch an SCP that needs constant eye contact?

        • 10 months ago
          Anonymous

          >My theory is that he's a double agent.
          i'm pretty sure he's a just a doofus who forgot about the fridge guy when the invasion happened, it was a funny quest until the end until he was magically killed. i get they wanted to prove the point of objects being dangerous, but it would have fun and funny to rescue the guy and just have him go back to executive with the rest of the survivors and just have him sleeping on a cot for the rest of the game for being up so long and the other survivors chatting about how he was able to stare a fridge for so long.

          If he didn't write the Tennyson Report, I would be inclined to believe, that he was just a 9-5 paycheck worker. (I really liked that by the way.) However because the report shows, that his proclaimed disinterest in the Inner Circle's dealings is fake and he very much tried to actively dethrone them and therefore his bumbling fool act is also just a cover, it means he's either a concerned, underdog Bureau agent rebel, leading a revolution against its leaders to improve and save the Bureau or a subversive, hostile double agent undermining the Bureau itself by destroying its cohesion.

          • 10 months ago
            Anonymous

            Or it's inconsistent writing.

      • 10 months ago
        Anonymous

        >My theory is that he's a double agent.
        i'm pretty sure he's a just a doofus who forgot about the fridge guy when the invasion happened, it was a funny quest until the end until he was magically killed. i get they wanted to prove the point of objects being dangerous, but it would have fun and funny to rescue the guy and just have him go back to executive with the rest of the survivors and just have him sleeping on a cot for the rest of the game for being up so long and the other survivors chatting about how he was able to stare a fridge for so long.

  7. 10 months ago
    Anonymous

    scp setting/notes carry it hard. the gameplay is fine but nothing special and enemies are very samey. still enjoyed the game + dlcs.

  8. 10 months ago
    Anonymous

    So what was the story again?
    >siblings find SCP projector that opens gateways to other dimensions with SCP photos
    >they destroy all but one photo
    >SCP foundation starts experimenting with the projector/photo
    >they open up a dimension of the hiss
    >hiss starts fricking things up
    >the dangerously based researcher realizes what is happening and an hero's
    >the protag girl was connected to an entity she calls polaris but the real polaris is an object of power in the SCP foundation's hangar
    >hiss tries to overtake polaris but she escapes into the body of the protag girl
    >together they close the hiss dimension oh and btw her brother was infected by the hiss but is now saved I guess
    >the last of us mushroom people cameo

    • 10 months ago
      Anonymous

      Darling didn't die, he became a resonance-based lifeform (whatever that means), Polaris did the same thing. Maybe it's a stage of evolution? Who knows. Also Polaris was a real thing, she had a octane form oe something.

      • 10 months ago
        Anonymous

        >Darling didn't die, he became a resonance-based lifeform
        Maybe. I hope he did, he was based as frick. But he had to die to transcend, didn't he? As for polaris, yeah she was a real thing but she "her soul" resided in the object of power, she was what made it an object of power in the first place, right?

        • 10 months ago
          Anonymous

          >But he had to die to transcend, didn't he?
          Why?
          >she was what made it an object of power in the first place, right?
          No, I think she was a real organic entity. They were keeping her in that part of the building. Once she became resonance-based she continued living by resonating with the MC. I think this resonance thing is one of these concepts purposely made hard to understand by our minds.

          • 10 months ago
            Anonymous

            >No, I think she was a real organic entity.
            Wait what? I thought she was in the hedron thing, as in trapped or lodged in the object and she needed a host to escape. When the kids were burning the projector they made contact with her.

            • 10 months ago
              Anonymous

              Yes, there. I remember reading somewhere they found her in the other dimension and created that thing to house her. It's shaped like that because that's how her body looks.

  9. 10 months ago
    Anonymous

    I just got through playing this since its apparently connected to Alan Wake and this is one of the most boring things I have ever played. The writing was terrible for the main story yet the notes and all the recordings of the former director were all interesting. The game play also bored me to tears because every encounter felt the exact same even with the different abilities and gun customization. Alan Wake had a good story to make up for the even shittier gameplay but this ones got nothing except the lore which while great isnt enough to keep most people playing until the end. Ending sucked as well but maybe I just didnt understand it correctly.

    • 10 months ago
      Anonymous

      I think too many of the objects you don't interact with are just some form of "household object that le kills you" and there's only a certain number of times you can do that before all the objects blend together. I can't believe I'm saying this but the game could have used some more that were quirky

  10. 10 months ago
    Anonymous

    Totally overlooked gem in my opinion. The aesthetic is so cool, and the combat is very fun, controls are super tight.

    • 10 months ago
      Anonymous

      This is what Infamous should've been. But we got Mediocre of Tsushima instead.

  11. 10 months ago
    Anonymous

    I am glad they are working on Control 2. I am thinking about getting Quantum Break in the meanwhile.

  12. 10 months ago
    Anonymous

    its odd that i appreciated this game a lot more after i beat it, when i was watching friends play through it for the first time. anyway the combat is at its best when youre fighting multiple enemies at once, its kind of mediocre otherwise

  13. 10 months ago
    Anonymous

    I don't play as woman

    • 10 months ago
      Anonymous

      Good news!

      • 10 months ago
        Anonymous

        Delete this.

        • 10 months ago
          Anonymous

          They did her dirty

  14. 10 months ago
    Anonymous

    Yes it's a good game especially with the expansions. Fun gameplay with lots of explorations and a metroidvania feel, amazing graphics, an interesting story, what's not to love? ( also a hit protagonist if you're not an incel)

  15. 10 months ago
    Anonymous

    I got bored to death playing it. I will never buy a Remedy game ever again.
    The graphics weren't even that good.

    • 10 months ago
      Anonymous

      You're a miserable frick and a liar lol. You didn't even play it troll

      • 10 months ago
        Anonymous

        Who cares if he did. Thank him for the bump.

  16. 10 months ago
    Anonymous

    Threshold Kids was pure fricking kino. Control was an incredible game but these videos were so creepy and hilarious. Also love the conversations Jesse had with her brother. Outstanding dialogue. Huge Remedy fan after playing Control and Quantum Break

    • 10 months ago
      Anonymous

      Were the Treshold Kids secret messages or behavioral manual masked as a weird creepy kids show?

      • 10 months ago
        Anonymous

        I took it as a behavioral manual for the kids who lived at the facility. Great way for the devs to add to the lore of the game. World building

      • 10 months ago
        Anonymous

        I took it as a behavioral manual for the kids who lived at the facility. Great way for the devs to add to the lore of the game. World building

        Yeah I'm pretty sure it was meant to be an actual kids show and was only creepy because everyone at the organisation is really out of touch and didn't realise how unsettling it was. More specifically, since we don't really see mentions of any other kids, it looks like it was made for Dylan specifically.

    • 10 months ago
      Anonymous

      It's no lords and ladies, but it will do

  17. 10 months ago
    Anonymous

    I love Dr. Darling

    Hearing from him in AW2 might be hard since he's the same voice actor as Alan, but damn I'd love it

    • 10 months ago
      Anonymous

      He's by far the best character

    • 10 months ago
      Anonymous
      • 10 months ago
        Anonymous

        You know I liked take control and I thought that was a cool level, but this song is next level amazing and I wound up downloading the original by Mud.

    • 10 months ago
      Anonymous

      I'm replaying it atm, one of my faves in recent years, to be sure.

      King shit. Hope to see a whole lot more of him in the sequel, if not in AW2

    • 10 months ago
      Anonymous

      Fantastic performance.

    • 10 months ago
      Anonymous

      >same VA as alan
      really? I actually didn't catch that. always loved the narration in AW though, remedy games really are carried by their voice actors

  18. 10 months ago
    Anonymous

    I loved the Oceanview Motel a lot, it's a great little setting that I wish they had done even more with. Like more puzzles or mysteries to figure out there or something. It's a great and interesting setting

    I'm glad they've already teased it in the first trailer for Alan Wake 2, hopefully we get to go there again.

  19. 10 months ago
    Anonymous

    >play Control hoping for a SCP based game where you get to explore multiple types of anomalies
    >entire game instead focuses entirely on one anomaly
    I just want ONE (1) game, whether it be SCP or SCP inspired, where you get to experiment with multiple anomalies. Just ONE (1). Why is that such a hard ask?

    • 10 months ago
      Anonymous

      Every single side quest is a different anomaly, are you moronic?

  20. 10 months ago
    Anonymous

    What are some other games with the same brand of horror as Control? I know of Lobotomy Corporation but any other.

    • 10 months ago
      Anonymous

      What do you mean by brand of horror? Ordinary objects are actually powerful artifacts? Paranormal dimensions? Entity trying to devour our world?

      • 10 months ago
        Anonymous

        Like ordinary horror? Horror stuff ingrained into everyday life like office work.

        • 10 months ago
          Anonymous

          Probably not really what you are looking for but in terms of general feel Control gave me, Beyond: Two Souls was very similar. It's a David Cage movie game like Detroit though, but it has cool moments. I liked it. It's about a girl with paranormal powers, including telekinesis, played by late Ellen Page, and Willem Dafoe is her doctor trying to figure her abilities.

  21. 10 months ago
    Anonymous

    I can't play it anymore knowing that I can't can't get the astral dive suit on PS5

    • 10 months ago
      Anonymous

      nice ass

    • 10 months ago
      Anonymous

      Vaultboy looking body.
      Patrolling the astral realms almost makes you wish for a nuclear winter.

    • 10 months ago
      Anonymous

      Who cares, play it on the superior platform and use PS5 controller.

      • 10 months ago
        Anonymous

        I just don't like the idea of an "ultimate edition" when they refuse to actually have everything in it

        • 10 months ago
          Anonymous

          if you mean the ps4 stuff you can unlock that with a simple hex edit

  22. 10 months ago
    Anonymous

    i never got bored of the combat in alan wake, i did in control
    making throwing shit the best damage you can do really reduces combat to running around and looking for shit to throw
    the stories in quantum break and control were good but they need to refine their gameplay, slow hover and miniscule dodging also feels lacking defensively

    • 10 months ago
      Anonymous

      >shit the best damage you can do really reduces combat to running around and looking for shit to throw
      I found it to be one of those games where part of the fun is intentionally making the fights as flashy as possible. I really liked using the gun even with the fully upgraded triple throw, because the gun forms were just cool. I felt rad as frick when I realised you could use the mode that fires explosive charges then use your Telekinesis to grab one of the charges in mid air and throw it at a different target. I agree it was defensively lacking though, the shield looked cool but didn't feel worth using so the best strategy was always offense.

      I really like the setting and presentation.
      Gameplay was okay.
      The story with the fricking cliffhanger ending can suck my dick though. Only played one DLC and it seemed like endless wave defense bullshit so I never tried any of the others.
      I hope it gets a sequel and they improve upon the mediocre stuff while keeping its style.

      I think a sequel's already confirmed. I hope there's a wider variety of abilities, with the in-game logs mentioning people can do things like Clairvoyance and Pyrokinesis I was hoping there'd be a few more powers.

      • 10 months ago
        Anonymous

        >I think a sequel's already confirmed. I hope there's a wider variety of abilities, with the in-game logs mentioning people can do things like Clairvoyance and Pyrokinesis I was hoping there'd be a few more powers.
        Oh yeah. I hope we will get superpowered individuals as bosses. Something like MGS bosses but it's a dude with a House MD crane with flames on it that gives him pyrokinesis or something.

  23. 10 months ago
    Anonymous

    I really like the setting and presentation.
    Gameplay was okay.
    The story with the fricking cliffhanger ending can suck my dick though. Only played one DLC and it seemed like endless wave defense bullshit so I never tried any of the others.
    I hope it gets a sequel and they improve upon the mediocre stuff while keeping its style.

    • 10 months ago
      Anonymous

      >Only played one DLC and it seemed like endless wave defense bullshit so I never tried any of the others.
      The Foundation DLC was literally that. AWE, the second one, is more story focused (and even features Alan Wake)

  24. 10 months ago
    Anonymous

    >I had a dream Ganker
    >I was posting at home lurking this very thread
    >The post count went up but I felt myself more and more disconnected from it
    >Next moment I was on /vrpg/ then Ganker then Ganker
    >I couldn't remember my last post
    >I lost count of the tabs I had open
    >Too many to count and not a single (You)
    >How did I end up back here?

  25. 10 months ago
    Anonymous

    sorry, not playing as a woman

  26. 10 months ago
    Anonymous

    Story is nonsensical and the finale being a theoretical mess is somewhat distracting. But agreed it is mostly a very good game with a lot of things to see and do in it for a Remedy.

    • 10 months ago
      Anonymous

      Is it nonsensical or do you not fully understand it?

  27. 10 months ago
    Anonymous

    Some elements are pretty good, a couple very good even, the ashtray maze is goat too, but god is the whole experience diluted to a B- with all the padding, story that starts dragging along after the firs few hours and repetitive comnbat, the upgrades being unnoticeable is also a major crime that kills a whole aspect of mystery and fantasy on the gameplay front, as after a couple of hours you are reasonably certain you can never be excited about an upgrade reward or think of possible builds as it's all a wash
    i think if this was done by a passionate indie studio centered on SCP and the main character being empowered by one of the items the experience would've been entirely different, but more memorable overall

    • 10 months ago
      Anonymous

      >all the padding

      Lol what? I finished Control in roughly 50 hours and it all felt pretty packed with content and things to find. The only times I got frustrated was getting lost especially around the reactor for some reason I could never read the maps properly

      • 10 months ago
        Anonymous

        fair enough, it was shitty wording and i'm terrible at communicating, I played it a while ago and used padding as the way to summarize the feeling I had towards the end when i just wanted to be done with it, because the thing is while the content is there i found so few of it really engaging, even among the set pieces, so that's why i used padding as a blanket term

      • 10 months ago
        Anonymous

        50 hours? I was done with the story and plenty of side missions at the 22 hour mark.

        • 10 months ago
          Anonymous

          I said roughly it may have been less. Took me roughly a month to finish from 1st purchase because I was playing Nioh at the same time. I liked reading through every bit of lore and sometimes just appreciating the different rooms/areas. I only had a PS4 Pro and 1080p tv at the time but it was still stunning the graphics to me at the time

          • 10 months ago
            Anonymous

            >I only had a PS4 Pro
            My condolences. My PS4 pro turned me into a PC player. I am glad because otherwise I wouldn't play Control on ultra with raytracing at 60 fps. Frick man, Sony used to make good consoles and good games.

            • 10 months ago
              Anonymous

              Yea I sold my PS4 Pro a couple years ago to grab a Series S which I'm more than happy with. I have a decent gaming laptop too. Will give Control a 2nd playthrough at some point I've just been too busy lately barely gaming. Life and work commitments eating up my time. I don't regret getting the PS4 Pro though still got to play a ton of kino like Death Stranding that I wouldn't have otherwise

              Check out Blasphemous and it's very soon to be released sequel if you want another studio that cares. They released so much DLC content completely for free (new bosses, new music, locations, story ending, optional minigames) and fixed all base game issues.

              Thanks anon I'll add it to my list. I'm not a huge "All new games are shit" kind of guy but I get sick of having to try so many just to find a truly great one. I've given up entirely on multiplayer at this point I'm singleplayer only from here

    • 10 months ago
      Anonymous

      >the ashtray maze is goat too
      That ashtray maze was so good.

  28. 10 months ago
    Anonymous

    The gameplay is fine but RPG elements were total garbage.

  29. 10 months ago
    Anonymous

    It's just like Alan Wake in the sense that all the elements and situations are solid but it doesn't stick the landing and just ends up meandering about before fizzling out in the end.

  30. 10 months ago
    Anonymous

    I really liked "devouring the devoted" but I wish they used more guitar instead of that electric drum fill

  31. 10 months ago
    Anonymous

    its up there as one of the best level design of all time. also the DLCs are based

  32. 10 months ago
    Anonymous

    Good, but not great. It still feels janky and the enemies are really boring for the most part.

  33. 10 months ago
    Anonymous

    Yes.
    Yes it is.

  34. 10 months ago
    Anonymous

    >yfw

  35. 10 months ago
    Anonymous

    PLUUUUUUUUUUUUUUUUUUUUUMP

  36. 10 months ago
    Anonymous

    i liked it but
    >wave combat got repetitve
    >loot droops were superfluous, crafting even moreseo
    >the final sequence to dylan was just one red room that gave me a headache
    >being limited to 2 gun shapes at any given time really felt like it defeated the purpose of a shape shifting gun
    >the gun felt mostly situational and ttook a backseat after you upgraded throw
    >one of the optional booses kept crashing the game
    >foundation was beyond underwhelming

    • 10 months ago
      Anonymous

      >foundation was beyond underwhelming

      Agree. I almost never buy DLC maybe 5-10 times in my life but I don't think it was worth it for me. Still I was happy to support Remedy since they're one of the few based devs working atm. Most AA and above studios don't give two fricks these days. Remedy, Warhorse Studios, Supergiant, THQ Nordic and Croteam are the only ones that give me hope for the industry going forward

      • 10 months ago
        Anonymous

        Check out Blasphemous and it's very soon to be released sequel if you want another studio that cares. They released so much DLC content completely for free (new bosses, new music, locations, story ending, optional minigames) and fixed all base game issues.

  37. 10 months ago
    Anonymous

    Apparently there are some really cool uprades hidden with hyperspecific secrets. I wish I knew when I tested the game during the time I bought the gamepass, loved it even if the combat kinda dragged on.

    • 10 months ago
      Anonymous

      I remember one of them being there are various TVs scattered around with a fire symbol on them. If you bring them all to the furnace area you get an upgrade. Didn't even notice there were TVs with unique symbols during my play through, let alone think to collect all of them in the furnace

      • 10 months ago
        Anonymous

        Apparently there are some really cool uprades hidden with hyperspecific secrets. I wish I knew when I tested the game during the time I bought the gamepass, loved it even if the combat kinda dragged on.

        Yeah I got the "100% ammo refund" one from the furnace

      • 10 months ago
        Anonymous

        [...]
        Yeah I got the "100% ammo refund" one from the furnace

        if you mean personal mods most of the neat ones are in the dlcs
        if you mean doing easter egg things for extra skill points there's q quite a few neat ones like the luck room.

        Stuff like that being the main upgrades would have been miles better. I kinda want to replay it, specially since I couldn't do the dlc.

        • 10 months ago
          Anonymous

          there's only neato easter egg upgrade like 100% ammo refund in the base game. there's other ones like porjectile speed, and healtth recovery on evade that are in the second dlc but they are borderline game breaking. you get a cheat menu in the game anyways to adjust some neat stuff as well.

          • 10 months ago
            Anonymous

            I liked the addition of the cheat menu. I had to turn on the "better auto aim" (not the snap aiming) because the shooting feels way too slippery

    • 10 months ago
      Anonymous

      if you mean personal mods most of the neat ones are in the dlcs
      if you mean doing easter egg things for extra skill points there's q quite a few neat ones like the luck room.

    • 10 months ago
      Anonymous

      Yeah I know the unlimited ammo upgrade is really easy to miss and I would enjoy the game a lot less if I didn’t have it

  38. 10 months ago
    Anonymous

    t. fricking woke feminazi moron. Go back eating your Doves

    • 10 months ago
      Anonymous
  39. 10 months ago
    Anonymous

    i think it would have been better if it was less combat focused, every time combat happened i died inside and wanted to go back to the exploration

    • 10 months ago
      Anonymous

      i would have settled for once you clear a zone the first time its clear for good and just have an option in the game to allow respawning and control the frequency of it if you want. it just felt weird to me to claim to control points as polaris and they can still be invaded again.

  40. 10 months ago
    Anonymous

    Is there a PS5 version? I played it on PC before but my pc is a bit dated now

    • 10 months ago
      Anonymous

      Just checked and there is. Seems like there's a 1440p mode+60FPS mode and a 4K mode with Ray Tracing at 30FPS. I don't have a PS5 frick number sony but 60FPS at 1440p sounds great

  41. 10 months ago
    Anonymous

    counterpoint: no it isn't

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