Could your current party survive the Black Lodge?

Could your current party survive the Black Lodge?

  1. 3 weeks ago
    Anonymous

    Fuck off schizo

    • 3 weeks ago
      Anonymous

      top seethe

  2. 3 weeks ago
    Anonymous

    I dunno, the only Lynch project I was ever able to sit through was The Straight Story.

  3. 3 weeks ago
    Anonymous

    The Black Lodge is supposedly being pursued and/or controlled by actual in setting Wizards right?

    I think a high level wizard should in theory be fine.

    • 3 weeks ago
      Anonymous

      eh, they're more like extra-dimensional entities/demons then they are wizards. A high level wizard might struggle just because getting out of the Lodge more or less unscathed has more to do with strength of will and character than anything else and what with the whole "wizards, no sense of right or wrong!" stereotype they kinda lack the latter. A high level cleric/priest/paladin type would probably be fine

      • 3 weeks ago
        Anonymous

        wizards have good will saves though

        • 3 weeks ago
          Anonymous

          but the average wizard is much more prone to fall for the temptations the Black Lodge might offer due simply to their personality, will saves or no

          • 3 weeks ago
            Anonymous

            what if its a lawful good wizard

  4. 3 weeks ago
    Anonymous

    Unlikely. Not to be biased, but most likely the only party member who would even stand a chance is my level 4 LG Paladin, but even he isn't as "good" as Cooper. He'd probably have his soul obliterated in the 3rd room he entered, whereas the rest of the party would likely get fucked in rooms 1 or 2.

  5. 3 weeks ago
    Anonymous

    There's actual mechanics to the black lodge?

    • 3 weeks ago
      Anonymous

      No. Nothing has substance or meaning in a Lynch joint.

    • 3 weeks ago
      Anonymous

      You sometimes can be pulled in through your dreams though can’t be really effected that way. But the big problem is if you enter normally through a portal then you are subjected to a test of will. And if you falter a demon will rip your soul in your body and take it over, trapping you in the black lodge.

      So basically make a high Wis save or die

    • 3 weeks ago
      Anonymous

      Someone once made a pdf with some mechanics for it, hang on

    • 3 weeks ago
      Anonymous

      Someone once made a pdf with some mechanics for it, hang on

      Here bro

      [...]

      • 3 weeks ago
        Anonymous

        >Link is broken.

    • 3 weeks ago
      Anonymous

      What is this and what does it do?

      Okay. So, you have the White Lodge and you have the Black Lodge. The White Lodge is a heavenly place that is the paracausal embodiment of good. The Black Lodge is a dark place that is the paracausal embodiment of evil. They're part of the Twin Peaks mythos, and it's sort of based on Native American and eastern concepts. If you're familiar with the concept of "medicine", the White Lodge embodies good medicine and the Black Lodge embodies bad medicine. Shaman, medicine men, white witches, etc are practitioners of good medicine. Healing power, things to embolden the spiritual and offer safety from the dark. Similarly, the paladin ideal resonates with the White Lodge. But this is all dependent on the actions and intent actually being good. Wickedness is the purview of the Black Lodge. The black witch, the ritual murderer, the skinwalker. These are purveyors attuned to the Black Lodge. And while within the White Lodge exists the promise of serenity, within the Black Lodge exists the promise of power. But this power is, more to reality, a lure. There is no winning to be had with the Black Lodge, for it is a qliphothic maw that devours any who approach.

      • 3 weeks ago
        Anonymous

        To quote Windom Earle, an antagonist from Season 2 of Twin Peaks,
        >Once upon a time, there was a place of great goodness, called the White Lodge. Gentle fawns gamboled there amidst happy, laughing spirits. The sounds of innocence and joy filled the air. And when it rained, it rained sweet nectar that infused one's heart with a desire to live life in truth and beauty. Generally speaking, a ghastly place, reeking of virtue's sour smell. Engorged with the whispered prayers of kneeling mothers, mewling newborns, and fools, young and old, compelled to do good without reason ... But, I am happy to point out that our story does not end in this wretched place of saccharine excess. For there's another place, its opposite: a place of almost unimaginable power, chock full of dark forces and vicious secrets. No prayers dare enter this frightful maw. The spirits there care not for good deeds or priestly invocations, they're as likely to rip the flesh from your bone as greet you with a happy "good day". And if harnessed, these spirits in this hidden land of unmuffled screams and broken hearts would offer up a power so vast that its bearer might reorder the Earth itself to his liking.

      • 3 weeks ago
        Anonymous

        To quote Windom Earle, an antagonist from Season 2 of Twin Peaks,
        >Once upon a time, there was a place of great goodness, called the White Lodge. Gentle fawns gamboled there amidst happy, laughing spirits. The sounds of innocence and joy filled the air. And when it rained, it rained sweet nectar that infused one's heart with a desire to live life in truth and beauty. Generally speaking, a ghastly place, reeking of virtue's sour smell. Engorged with the whispered prayers of kneeling mothers, mewling newborns, and fools, young and old, compelled to do good without reason ... But, I am happy to point out that our story does not end in this wretched place of saccharine excess. For there's another place, its opposite: a place of almost unimaginable power, chock full of dark forces and vicious secrets. No prayers dare enter this frightful maw. The spirits there care not for good deeds or priestly invocations, they're as likely to rip the flesh from your bone as greet you with a happy "good day". And if harnessed, these spirits in this hidden land of unmuffled screams and broken hearts would offer up a power so vast that its bearer might reorder the Earth itself to his liking.

        Very basically, the Black Lodge is a trap where the only way to escape is to be totally disinterested regarding what is behind the curtain. The legend is that one with perfect courage could withstand the Dweller On The Threshold, but the truth of it is simply that even simple curiosity can doom a person. If you are curious what lays beyond and you let that curiosity dwell in your thoughts, the Black Lodge has won via your surrender to the temptation. To have the power and will to defeat the Lodge is to have the mastery of the self to be utterly disinterested with what the Black Lodge promises.
        This isn't stated anywhere. I just made it up.

      • 3 weeks ago
        Anonymous

        To quote Windom Earle, an antagonist from Season 2 of Twin Peaks,
        >Once upon a time, there was a place of great goodness, called the White Lodge. Gentle fawns gamboled there amidst happy, laughing spirits. The sounds of innocence and joy filled the air. And when it rained, it rained sweet nectar that infused one's heart with a desire to live life in truth and beauty. Generally speaking, a ghastly place, reeking of virtue's sour smell. Engorged with the whispered prayers of kneeling mothers, mewling newborns, and fools, young and old, compelled to do good without reason ... But, I am happy to point out that our story does not end in this wretched place of saccharine excess. For there's another place, its opposite: a place of almost unimaginable power, chock full of dark forces and vicious secrets. No prayers dare enter this frightful maw. The spirits there care not for good deeds or priestly invocations, they're as likely to rip the flesh from your bone as greet you with a happy "good day". And if harnessed, these spirits in this hidden land of unmuffled screams and broken hearts would offer up a power so vast that its bearer might reorder the Earth itself to his liking.

        [...]
        Very basically, the Black Lodge is a trap where the only way to escape is to be totally disinterested regarding what is behind the curtain. The legend is that one with perfect courage could withstand the Dweller On The Threshold, but the truth of it is simply that even simple curiosity can doom a person. If you are curious what lays beyond and you let that curiosity dwell in your thoughts, the Black Lodge has won via your surrender to the temptation. To have the power and will to defeat the Lodge is to have the mastery of the self to be utterly disinterested with what the Black Lodge promises.
        This isn't stated anywhere. I just made it up.

        Huh. Pretty cool. Thanks for the write up, anon.

  6. 3 weeks ago
    Anonymous

    What is this and what does it do?

    • 3 weeks ago
      Anonymous
  7. 3 weeks ago
    Anonymous

    Killed by a Mage.

    • 3 weeks ago
      Anonymous

      Vored by a Beast.

  8. 3 weeks ago
    Anonymous

    Out of my past five characters
    >Is trapped there by his nemesis, a dark and foul god, but is shown out by the slightly nicer dark god he befriended while drunk and high. Goes back to his life of benevolent spycraft more confused than ever.
    >Ended the campaign implied to have become the patron of a White Lodge entity completely by accident. He leaves in such a way that it’s impossible to tell whether he was actually there or just hallucinating. Possibly sees a few of the extremely evil people he murdered suffering in there before vanishing.
    >Would be utterly fucked full stop. Was a military leader in the same setting as the White Lodge guy, and I like to think their settlements have become allies. Without help from that guy he’s 99% doomed.
    >Married an extremely powerful fae, she saves him. The Black Lodge is happy to be rid of his delusional Don Quixote ass and slams the forest pit behind him.
    >Ascended to minor godhood. Is in the White Lodge staring at the cinema screen.
    My sanest, most traditionally successful character is doomed. The various crazies and idealistic megalomaniacs are fine.

    • 3 weeks ago
      Anonymous

      >The Black Lodge is happy to be rid of his delusional Don Quixote ass and slams the forest pit behind him.
      Kek

  9. 3 weeks ago
    Anonymous

    I don't remember ANYONE coming out of the lodge in one piece. Cooper got stuck in there for 25 years while his clone went around raping people and then got spat back out as a literal retard. And he did the best of anyone that ever went in there.

    • 3 weeks ago
      Anonymous

      Excuse you, but Dougie Jones is one of the most competent, brilliant, handsome, and lucky insurance agents out there.

  10. 3 weeks ago
    Anonymous

    Yes.

  11. 3 weeks ago
    Anonymous

    Yes.

  12. 3 weeks ago
    Anonymous

    Well you always were a kidder, Steve.

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