>the main religion of a setting has an all-powerful creator god as the main deity
>his existence is ambiguous
>the main religion of a setting has an all-powerful creator god as the main deity
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>the main religion of a setting has an all-powerful creator god as the main deity
>his existence is ambiguous
Been forever since I played Inquisition. Doesn't the Maker manifest his power in the PC?
Sadly it's revealed to have been elf magic to make people think the Maker was real, which is also revealed to have been the point of the Chantry or at least the Fade.
So wait, the story of Andraste was bullshit all along?
DAI and specifically the Trespasser DLC doesn't outright say it word for word, but it very very very heavily implies the Maker and Andraste are frauds. Not in a "They're frauds" way, but in a "Everything people claim the Maker or Andraste did, they didn't actually do" way.
How did Leliana react? I'd expect a spiral of denial.
Basically. I didn't play the DLC, only read about it, everything after DAO sucks dick and I'm not giving Bioware any money. But basically it ends with her saying something along the lines of "yeah it's all fake but it keeps people together."
she isn't told, the player and two companions find out by listening to shades in the ruins of a elven city in the fade, but never tell anyone else during the dlc
i mean to be fair she could be the pope at the time
can you imagine going up to the pope tell him that "remember that middle eastern garden gnome we hang around with while fighting that time traveling roman fellow? well turns out he is a Sumerian god and that this was the one true religion,- who would have thought... also he wants to kill us all"?
i swear i can't take the entire solas plot seriously
Andraste was probably a powerful mage, possibly an "abomination" (i.e. in a partnership with a spirit).
I don't know what people are on about with the elves doing everything, though. Elves definitely didn't create the universe, though an elf created the Veil. It also seems likely that the elves didn't create the Black City, though in DAI we meet one of the original magisters who entered it and he says it was already black when they arrived.
addendum, they entered the Golden City, saw the throne that the Maker sat on was empty, then the Golden City turned into the Black City.
Basically, the Maker left reality behind to go fuck around somewhere else. Probably in the Astral Plane fighting horrors until another Pantokrator takes the throne of ascension and puts the veil back up.
The city looked Golden in the Fade, then magisters went there and it was black when they arrived. So at some point, it was golden, and at some point something was there before the black/dark.
Within the lore there are two competing theories of religious canon regarding Andraste. The Imperial Chantry believes her to be a mage while the Orlesian Chantry believes her to be divine.
The Imperial Chantry only says she’s a mage to encourage mage social/political dominance in Tevinter though, not because she actually might have been.
And the Orlesian Chantry says she does all these mage-like things but totally isn't a mage for similar reasons. Andrastianism is one of DA's lore highlights just for in depth they go into the politics and factionalism to make it feel like a real religion.
Oh, sure, I’m just commenting because you phrased it in response to a post about how Andraste was a mage, and that the Imperial Chantry takes her to be one. My point was more that the Imperial Chantry isn’t saying it because she might actually have been one, but because it is politically useful for them to do so.
No it is revealed that it's just some shit the bbeg did that hit you accidentally, and the maker is not actually involved in anything. A bit like the prothean beacon in the me1 opening i guess
>until it's revealed elves were actually behind it all lolol
Assuming I ignore the later retardified and pozzy lore, so sticking with Origins pretty much exclusively, is Dragon Age a good RPG setting?
>Assuming I ignore the later retardified and pozzy lore, so sticking with Origins pretty much exclusively, is Dragon Age a good RPG setting?
Personally I think it's very boring as a setting.
I feel like it makes a decent starting point for expanding.
It's mediocre and really generic setting.
Yes, it's a good setting.
It doesn't do anything particularly original or exciting, but what it has is well put-together.
I like the RPG system as well, and there's a few premade adventures which are also quite good.
there is a trpg about it that is set in ferelden and i played it once, but i don't remember if it was good mechanically
No, it's generic edgefantasy. Chinese ripoff Warhammer Fantasy the way Ass Effect is Chinese ripoff Star Trek with Chinese ripoff Force Powers.
mass effect is an objectively great setting
Much like DA, it's uninspired and unoriginal but well-put-together.
DA I could agree, but mass effect uninspired? That codex in the first game was a joy to read with all the races and past conflicts were really interesting.
for chinese perhaps
>Assuming I ignore the later retardified and pozzy lore, so sticking with Origins pretty much exclusively, is Dragon Age a good RPG setting?
It's really generic. Ferelden is just england, orlais is just france, and hurlocks are just orcs. It was kind of a big deal when it released because elves are treated like morons, but that's not as fresh now as it was a decade and a half ago.
The setting might be basic, but the writing for story and characters still holds up imo. Replayed the game beginning of the year adter not having played it for over 10 years and it held up pretty well, i was quite suprised to remember how good bioware used to be.
Yeah, Origins does have the old Bioware schtick of everything being super reactive to the protagonist. You get a lot of those scenes of the companions pretty much gossiping about you and what you've been doing lol. In Inquisition it's more that they expect you to react to their writer pets instead of the other way around.
The setting has always been super bland generic fantasy aside from a few details like the Fade.
The Fade is just the Warp/Realm of Chaos with serial numbers filed off.
Even when it came out it was generic dark fantasy with a few twists here and there. Which is perfectly serviceable as a campaign setting. You don't need to have a setting that defies all the players' other experiences with the genre. You jist need one that will facilitate the kind of story you want to tell and the kind of choices your players want to make.
Use DA if you want a priestly class that is more of a social role rather than a spellcasters' trade union, or if you want a world punctuated with not-orc invasions, or a tight leash on any mage players. Don't let the darkness get so relentless that the players stop caring about the NPCs and their problems, but don't make it easy to be Hero Classic.
>accuse the writers of being eurocentric to force the writers to claim they had always envisioned the religion to be and islamic analog and that of course the creator deity is real
>point out that islam worships the same god as christians and continue playing in full knowledge that your vidya christ is real
to beat the garden gnome. you must out garden gnome the garden gnome.
The Muslims are the Qunari, though.
and hermione wasnt a nappy headed moron either. it wouldnt stop them from calming otherwise though.
you could literally send one of the writers a DM with a reddit style writeup complaining about eurocentrism like i suggested and have a good chance of getting them to claim something like i said
>you could literally send one of the writers a DM with a reddit style writeup complaining about eurocentrism like i suggested and have a good chance of getting them to claim something like i said
Are you actually bragging about some hypothetical owning of the writers that only exists in your head?
Anon there's enough Islamic shit written about how Christianity is bad, wrong and dumb that the culminative ink could turn the great lakes black.
You're out garden gnomeing the garden gnome here, you're giving him ammo.
yeah but do you think that it's the Scholars and cultured people that are complaining about this?
It's the dipshit retard neo-liberal youths on twitter ho make a big fuss abou this, and they don't even know what's the difference between Christians and Catholics
There are two issues here:
1. The rejection of the Holy Trinity is kind of central to Muslim theology. It's even in the damn Qu'ran.
2. We live in an era in which getting this information is trivial. I present I myself as an example. Neither cultured, nor a scholar, and I found these arguments against it in a few seconds fiddling around with a search engine.
>the difference between Christians and Catholics
Tell me you're an American Evangelical Protestant without telling me you're an American Evangelical Protestant
If you play DA2 as a girl, Anders behaves completely straight. DA2 companions aren't actually bisexual; they're monosexual towards whichever gender you are.
Except Isabela, of course. Maker bless.
actually i'm a catholic myself
what i meant to say was that these people probably think that all christians are catholic or some other dumb bullshit
Anders goes Al-Qaeda mode on Chantry because they lobotomized his boyfriend in DA2.
Only if you play as a man. If you play as a woman, Karl is never implied to be anything other than a friend.
Like I said, Anders is firmly playersexual, not actually bisexual.
>magic in the setting is highly dangerous and extreme emotions in mages cause major problems to everyone around them
>people think they should be abused and controlled like animals
Yes, because untrained mages can literally act as unwitting conduits for demons. It sounds harsh but we're shown almost immediately that it's a necessary precaution. The ones who can't handle the training aren't killed, they're just lobotomized, which again, sucks and is awful, but it's more humane than murdering them and they can still be given meaningful, useful work to do
Actually, murder is a more humane option in this instance. Death stops the misery.
hollowed mages don't experience emotion. You find one hanging out in a stock room during the tower chapter and he's not at all perturbed by the demon infestation, and kind of just kept doing his job since he had a heavy door protecting him
It's been years a decade since I played, I just taken your words literally. Well, loss of emotion isn't good, but I see your point.
I looked it up, I was wrong about what they're called, they're called tranquil.
And yeah, it's one of the more insidious aspects of the "dark fantasy setting" that they do that to them. Since I was looking it up anyways, I read the article and the tranquil maintain their memories of their former lives and a vague awareness that their current state would be traumatizing and horrific to their former selves, but again, they're sort of incapable of giving a shit once it's happened
Tranquil seem like a dark but reasonable thing in DA:O. It's not clear how willing they are in the process but it does make them all but immune to demons and the tranquil you meet seem genuinely at peace.
The sequels come along and say that tranquil are actually an I Must Scream situation and are suffering at all times, and demons can still possess them if they want, and the Chantry knows it but tranquilizes them because they become cheap and unquestioning labor, because da churrch iz ebul.
Templars/Seekers also have the Tranquil ritual that they use to give themselves powers that don’t rely on Lyrium.
Man, fuck the Seekers, like half the bullshit we had to deal with in Inquisition was all because they weren't doing their fucking jobs.
Quis custodiet ipsos custodes?
Obviously not the fucking Seekers.
Or the Inquisition, since the canon default world state is Vivienne Divine and the Inquisition becoming her bitch.
>since the canon default world state is Vivienne Divine and the Inquisition becoming her bitch.
No fucking way.
Cassandra has to be the default Divine. She's by far the one that makes the most sense. Having a mage divine would have a giant schism, unless it just dissolved the Chantry in general.
Vivienne as the Divine probably creates the fewest divergences in the base world state going into the next game. Leliana abolishing Circles for example probably has the most.
Will it especially matter? The next game's apparently set in Tevinter, and it's unlikely the Black Divine's policies will reflect those of whoever gets elected.
Who the fuck supported Vivienne as Divine? She only wants to keep the Circle intact because she doesn't think she's young and pretty enough to sleep her way to the top of a new power structure. Cassandra's a much better choice for pro-Circle routes because she at least wants to address the glaring issues raised by recent events.
God, I hate Vivienne.
>Well, I have a great time in the Circle, and anyone who hasn't found independence and finds themselves being exploited and raped by Templars deserves what they get.
She's like a mage Republican.
You utter fucking mongoliod, Vivienne is 100% correct on mages, templars are not just going on rape sprees with circle mages
Vivienne is right to be cautious with everything magical, and is correct about mages needing walls to both keep them in and everyone else out, but her solution to a thousand year old pot finally boiling over is to put the lid right back on and expect that to hold in the mess that just sent half the kitchen crew to the emergency room. Also, we've got at least three dialogues in the game about templars raping mages, and even turning them tranquil to hide and/or enable their crimes. Cole, a tranquil lady talking with Mother Gizelle, and that one random pair of chantry sisters outside the Haven Chantry discuss templar abuses as thinly-veiled rape allegations. Plus, we saw quite a few implied rapist templars in DA2.
But anon, it didn't happen to her so is there really a problem?
>She's like a mage Republican
Pro small government and self-armament?
>She's like a mage Republican.
So, objectively correct?
Except it's not the same because their Tranquility is always intended to be temporary, I think for just a few minutes.
>because da churrch iz ebul
Everyone is retarded and evil in DA2. The mages who want freedom, and aren't stinky blood mages, immediately turn to blood magic and ruin their own cause at the same time the Templars huff red lyrium and turn themselves to retarded murder-machines.
Well, Kirkwall does have a gaping rip of the Fade over, so demons easily cross over. The competition is so fierce that they're even possessing non-mages. Plus, the history of massive sacrifices and blood magic made everyone living there kooky.
in the second game (canonicity may vary according to your tastes) we briefley give back emotions to a lobotomized mage, and he says that every second is a living hell and that he'd rather be killed than not having emotions
The same happens in the novel they published after DA2, which is definitely canon. A Tranquil mage is cured, then commits suicide when he's sentenced to it again.
>Tranquil seem like a dark but reasonable thing in DA:O. It's not clear how willing they are in the process but it does make them all but immune to demons and the tranquil you meet seem genuinely at peace.
In DA:O, there's a character who is so frightened at the prospect of being made Tranquil that he does some pretty horrible things. One of your dialogue options in the Mage origin upon meeting one is "And now you're no longer a person." It's clear from the first that this is Not Okay.
And the Chantry is never stated to be evil anywhere in DA, but the Templars are corrupt (which, again, we see from DA:O when you have that mission from the Mages' Collective to bribe a Templar).
>It's clear from the first that this is Not Okay.
Again, dark but it can be reasonable. It's said the Tranquil are originally the most at-risk people of demonic possession, and for many it's voluntary.
>And the Chantry is never stated to be evil anywhere in DA
That is absolutely the message of DAI, especially with how every dev and writer of it is a Twittermarxist atheist.
>That is absolutely the message of DAI, especially with how every dev and writer of it is a Twittermarxist atheist.
The message is that the Chantry as an institution has a lot of power, and that makes it easily corruptible.
The Chantry as a faith is treated far more kindly: we meet several sympathetic clergy, and three of our four advisors are clearly very devout.
Even the need for mages to be regulated isn't actually said to be bad per se, just it's pointed out that the Templars were a corrupt and cruel organization. Even then, we meet a few sympathetic Templars who only ever wanted to help mages, and a few mages who liked life better in the Circle.
The Chantry is the Catholic Church, and the writers are more Protestants than they are anti-theists.
I'm not saying that Jowan wasn't a shit. I'm saying that even in DA:O we see how scared mages are of being made Tranquil; it's not that Tranquility was originally presented as being questionable but probably okay in DA:O and only later made eBuL.
>and the writers are more Protestants than they are anti-theists.
That'd be the case if DAI didn't scream in your face that their religion (and all religious belief) is wrong.
Religion being wrong is not the same as the Church being evil.
Also, DA:I is very very careful never to say that the Chantry's doctrine is completely wrong. That it's been warped over time to serve the powerful, yes. But the Maker is never shown to not exist, and the hints that Andraste was a powerful mage and/or spirit are only hints. Consider the Urn quest in DA:O, where Oghren will say that there's a bunch of lyrium in the cathedral, but nowhere is it clearly stated that it might not be a miracle, or that the ashes aren't miraculous.
You're arguing with an idealogically possessed halfwit. He isn't going to give you anything but surface level, one sentence responses seething with misplaced outrage. I'm sorry for your loss.
>Consider the Urn quest in DA:O, where Oghren will say that there's a bunch of lyrium in the cathedral, but nowhere is it clearly stated that it might not be a miracle, or that the ashes aren't miraculous.
Yes, DA:O did it well. You had multiple options when it came to Chantry teachings to voice support or denial of them and nothing was obvious. The Urn was never said to not be miraculous, nor was it said to be strictly miraculous. You could draw your own conclusions.
In DAI and Trespasser, confirmed by the writers out of the game themselves, we know factually that titans made the world absent a Maker, we know that the elves made the Veil absent a Maker, and they put Flemeth's symbol in Andraste's Urn room as if the rest wasn't blatant enough. Every option you get regarding faith in the Chantry either makes your character sound delusional, or smart if they take all the anti-Chantry dialogue options.
It's exceedingly clear what the intent was with DAI and Trespasser. Chantry's evil and its theology is wrong, elves did everything, Qunari are BDSM enthusiasts with gender identity studies.
Or it’s another
>we made the maker real because we believed
Which is entirely possible considering it’s just Warhammer stripped down the fade is still basically just the warp
Jesus fucking Christ, I hate when Warhammer fans say that something ripped of Warhammer.
There is literally not a single original thing in Warhammer aside from KINDA their take on ogres.
It's possible that people rip off Warhammer, but in Dragon Age's case it's very clear that they were ripping off the same people Warhammer ripped off, not ripping off Warhammer directly.
You can whine and moan all you want, but it is no exaggeration that the Fade, the supernatural powers it grants those born with the aptitude (mages = psykers), the demons that inhabit it and the way those demons can possess mages (AKA daemons possessing psykers) isn't a fairly obvious and direct ripoff of the Warp and 40k's rules for it. It's not like this is a hot take, everyone knows that the Fade was heavily inspired by 40k's the Warp. It's not a controversial thing to say.
Many things in 40k are homages or references to other stories, but the Warp is pretty unique to it, anon. The way it works is truly novel within space fantasy franchises and is known to be a direct inspiration of Event Horizon as well as other things, like Dragon Age's Fade. You're exposing yourself for someone who thinks he knows much more than he actually does.
>known to be a direct inspiration of Event Horizon as well as other things, like Dragon Age's Fade.
Known by who?
I just spent 10 minutes looking for any scrap of evidence that Event Horizon or Dragon Age's Fade was inspired by Warhammer and came up blank.
Warhammer did not invent the idea of an unformed realm that you shape with your mind and emotions.
Good god man, it's literally on Wikipedia.
>Screenwriter Philip Eisner acknowledged that Warhammer 40,000 influenced the story.
You want to stop being a retarded Dragon Age fanboy gay for a second, pull the Bioware cocks out of your throat, and apologize, dumbshit?
>Warhammer did not invent the idea of an unformed realm that you shape with your mind and emotions.
Warhammer may not have invented the idea, but Event Horizon and Dragon Age are both heavily influenced by Warhammer because Warhammer codified and popularized the concept in a way that is now as famous as Star Wars's the Force. This isn't a complicated concept. I think you're just really seething about the idea that Dragon Age may not be entirely original as a setting. To be absolutely clear, the Fade isn't just "similar" to the Warp, it is downright identical. It's nonsense to suggest that it wasn't heavily inspired by, if not directly ripped off from, 40k.
I don't understand why Warhammer always causes such a seethe from people.
Dragon Age story is completely lifted from ASOIAF. It's EXACTLY this same story about some ancient threat nobody believes in anymore showing up again. And instead of facing it, everyone undermines it's importance and prefers to squabble with each other while politicking. Grey Wardens are identical to Nights Watch, it's this same organization that is no longer respected, recruits from criminals and is undermanned. And that's not to mention Male Noble origin which is a blatant Jon Snow copy, a guy whose family was murdered, but he is supposed to forget about it and focus on being neutral and loyal to his organization forever instead (which he cant do). Organization he must lead despite being young and inexperienced, because it's leader is now dead.
Mage vs Templar conflict, super dangerous and powerful magic and magic users being constantly under threat by Daemons, magic being only given to gifted people, Fade being identical to Warp/Realm of Chaos in look and function, dwarfs having literal 1 to 1 copy of a Slayer cult all of this can't be a coincidence either.
In fairness to it because I find Martin's works to be terribly derivative themselves, things like the story of Noble Origin is lifted basically straight out of Star Wars rather than anything else, minus the familial relationship to the perpetrator (albeit Howe was supposedly an old friend to the Couslands and almost a godfather/stepfather depending on interpretation).
It's called dragon age because in the "era" the games take place in for the setting, it is the slow reemergence of dragons. They had been gone, thought extinct, for centuries or millennia, until they began reappearing, starting and thus naming the new Age.
There's a lot of shit going on with dragons too, from the Old Gods to the use of dragons as immortality, to Alistair's bloodline supposedly being powerful because his ancestors fucked dragons, and things like "the blood of dragons is the blood of the world" plus Solas blowing his stack at the idea of killing dragons wholesale and dragons being able to resist the darkspawn Blight.
Unfortunately, for me the setting is approaching the point where the core questions I am interested in about cosmology, history, and concept (e.g. the nature of the Blight) will never be answered because the writers set up a mystery box that they don't know how to solve. Mage versus Templar is fucking boring, give me the deep lore already.
Unfortunately, the only lore the writers seem to care about is elf lore, and it's pretty boring.
Mage versus Templar is only boring because it's never actually depicted, resolved abruptly, and the resolution follows the logic of a binary video game choice rather than an interesting exploration of how mages and templars handle their freedom and conflict.
Mage versus Templar conflict was ruined in DA2 and was further irredeemably fucked by DAI. This dumb Red Lyrium plot made Templars into easily possessed and manipulated humans with magical superpowers, which made them functionally identical to mages. Twist that Templars are addicts was already enough of a downside to them.
>Qunari are BDSM enthusiasts with gender identity studies
Isn't that just Bull lying through his teeth to dupe rubes into supporting the invasion?
Aside from a couple comments reminding us that Iron Bull's name means "liar", we never get any reason to assume that Bull is other than sincere.
Especially with how the writers seem to say he's honest in out-of-game content.
You know, outside the fact that he's agent of different realm.
>frightened at being made tranquil
And it's perfectly understandable why he feels that way, but Jowan is also irresponsible and after using illegal blood magic to escape and lying about his credentials to get a job training an arl's son rather than submitting him to the circle, Jowan fails to prevent the boy from summoning demons, that spill out into the castle and nearby village and start killing soldiers and villagers alike. When things go to shit, Jowan hides in the dungeon rather than seek out more qualified help. His plot in the game is the perfect example of why mages need to be tightly regulated.
Not really. I forgot the name, but there is a Circle where mages are allowed to come and go and even marry and raise their children. Everything was going fine until the Chantry threw a shitfit. So, no, mages don't need to controlled like animals. Circles are supposed to protect and educate mage.
>So, no, mages don't need to controlled like animals.
Reminder that circles only exist because mages threw a shitfit because they got BORED of not using their powers, and that's what 99% of the problems with circles boil down to boredom.
Maybe mundies should stop being retards and let mages do useful shit like building homes and healing the sick.
Maybe mages should stop having the emotional wherewithal of a pregnant woman and stop getting possed and actually aspire to do useful shit like healing the sick and building houses rather than trying to learn how to make the biggest fireball or effective mind control
This. I'm also 99% sure that the reason elves are kept in alienages is because after Andraste freed them and gave them land they repaid the favor by summoning demons and attacking human traders.
No, it's just folks hating different people.
The Exalted March on the Dales was triggered by something that was ultimately the elves' fault, but it's also pretty clear that the humans were itching to do it.
The elven alienages are gnomish ghettos, and those existed basically because the natural inclination is to kill or expel people who are different from you, but Catholic doctrine said that you weren't supposed to kill all the garden gnomes, and people mostly followed that. Similarly, the alienages exist because humans don't want to kill or expel all the elves, but don't want to let them be full citizens either.
I don't know what game this happens in, I just know Jowan poisons the Arl and the Arl's untrained mage son almost immediately becomes possessed and summons an army of skeletons that runs through the surrounding village killing people. I'm glad to hear it's possible for them to be normal but it strikes me as kind of a big risk
>called Dragon Age
>dragons are actually barely even relevant and are also as smart as dolphins at most
What are you talking about? That one dragon convinced a village she was the messiah for generations.
It's the age of the dragon. It should rather be compared to the age of a zodiac sign.
I always liked a theory I read that the John Cleese Conquerer character from Jade Empire is from the future of Thedas from Dragon Age where they’ve developed firearms and maritime trade.
>homosexuality/bisexuality is seen as normal in the setting
I recently replayed Awakening, and I was surprised to find that Anders spent the entire time talking about girls.
Now you understand the joke that the spirit in him made him gay, in Awakening it wasn’t the case.
It's amazing how hard the fucked his character going from awakening to two.
Anything beyond awakening is non-canon to me
Pretty sure it was one specific writer who took him over and turned him into her weird fujoshi fanfiction romance instead.
>talks about girls all the time
Yeah that's a common thing gays in the closet do to hide/try to blend in, like those homophobic politicians who get caught going to gay orgies
The Qunari did nothing Wrong
If i got Narnia'd in the world of Dragon Age i would do 2 things:
2) Go sign up to the nearest Qun in my location
Enjoy getting brainwashed by the horns, I guess.
i'd rather be that and more if it meant better living conditions
You'll be washing the toilets then. BTW, Qunari are related to dragons, so enjoy sulfuric shit and acidic piss.
in that case, Qunari culture would honor me and my work, and pay me my just dues without looking down on me
i'd probably get more respect as a qunari dung shoveler than as a capable general in a human army
>all discussion in thread is about the videogames
Commander's Keen rule, it's on topic
>MUH OFFTAWPIK ROOL
>DA doesn't even fall under it, being new when the rule was made
>>DA doesn't even fall under it
see the second rule
>"Games Indirectly related to /tg/"
>>MUH OFFTAWPIK ROOL
Yes, pic very related
A cope for offtopic fags
>"/tg/ didn't become the greatest board that ever was"
well whatchugonna do about it? run crying to the janny?
I'll probably just keep mocking you for being such a pathetic nogames you have to talk about vidya on the wrong board just to play pretend at playing pretend since no one wants to TRPG with you.
You know what's more pathetic than a janny? Someone who wants to be a janny.
You know what's more pathetic than a nogames crossboarder?
An entitled nogames crossboarder.
nta, but /tg/'s been like this since forever,
if you don't like it, door's that way
I would say it’s about the setting, which has been deployed and changed via the games. But you’re just baiting anyway.
Make sure you give the party a traveling NPC that accompanies them.
Make sure you describe him in great detail every time the party makes camp.
Make sure to draw all down time attention to him.
Let the party know he has a most urgent quest for them, one that will grant them a bevy of powerful weapons and armor
Then tell your players to pay you 15 IRL dollars each if they want to go on this quest.
If they refuse, keep describing the NPC in great detail and drawing attention to him until they give in
That's how you give your players the proper Dragon Age experience
Are you not the creator god of your own setting?
Brazenly /vg/ shit is welcomed by nu-/tg/'s userbase, while worldbuilding and lewd threads always drown in hostility.
Really makes you think.
Dragon Age does have a released TTRPG, it's not out of place to talk about the setting here.
No one plays that. This is purely a Ganker thread and let's not pretend otherwise.
>Why doesn't /tg/ like shitty coomers and one sentence build my setting for me threads!?
It's a wonder, tourist.
I came in here to shit on it being a vidya thread.
I also shit on coomer threads.
hurf durf feggtz git of mai arpeegee
I kinda like the idea of DA's setting but I'm not sure how much dumb shit I have to cut out. It seems like it takes a lot of beats from Warhammer Fantasy but leaves out the retarded-er parts, which I like. I like not!Warp demons formed by emotions and misdeeds but that aren't an invincible army of edgelords ruled by omnipotent demon gods, for example.
Is Dragon Age Origins a good starting point if I planned to expand the setting? Would there be any dumb/woke content to ignore? From what I've read I should stay away from everything after Awakening, right?
Also, I wish the final aesthetic of DAO matched its concept art.
It's not that retardish, really.
40k is a (inter)-galactic scale setting with long history, it's only natural that with such a mass of emotions entire armies would happen. But it's certainly scary, 40k never ceases to spook.
It's more that the army of demons it has is part of a bigger problem of the setting being totally hopeless and futile, whereas DA:O's ancient evil gods are stuck in physical forms and can be killed.
Play Origins, it's good, maybe one of the best games out there and Awakening (considered by some the PEAK of the saga)
ignore the res
Dragon age 2 is extremley lackluster, incomplete, repetitive and barely an RPG, only play it if you REALLY need a Dragon Age fix
Inquisition is even worse, it just straight up Stinks, stay away from it
It's Asoiaf story in Warhammer setting
>the dwarves of the setting have interesting cultural dynamics
>mary sue tumblrgirl bait dwarf becomes the face of the franchise
What wasted potential Dragon Age is.
Seeing how he failed to save his brother, had his cushy operation destroyed, and his bff can be killed in the worst way possible, how is Varrick a mary sue? His life is miserable.
Because he's annoying as shit and obvious "hehehe nothin personnel" badass.
Granted, Isabela's a bigger sue.
Stop using words you don't understand
Found the BioWare Social Network poster
I'll accept annoying as shit, but Varric is not some amoral edgelord. He constantly keeps tabs on everyone to make sure his friends are happy and healthy, despises Hawke if they actually do anything amoral or evil regularly, commits his brother to an asylum with just a hint of encouragement, and balks at 90 percent of the actual crime and corruption in the city. If anything, he's the most empathetic character in the main roster of DA2, what with the rest of the cast being a:
>demon sympathizer who gets her entire extended family killed digging up a dead past that everyone told her to leave buried
>law and order policewoman who lives to crack skulls, even if those skulls mostly deserve it
>lost Final Fantasy character who wants to genocide mages
>actual, honest-to-god "heh, nothing personnel, kid" pirate that literally teleports behind you
And then there's Sebastian, but he doesn't count as a character so much as a placeholder for an actual goodguy character. He turns into a dickbag later when he decides to invade Kirkwall and genocide everyone who helped the demon-possessed terrorist because he was merely a demon-possessed healer for nearly a decade before he did 9-11.
2's greatest strength is the rivalry system - being able to tell your shitty companions how shitty they are until they realize you make a good point is easily the best part of the game. Otherwise, I'd probably have nothing to do with Anders or Merrill.
For sure. It was a great system, and I wish we had that in the other games. It would have been great to beat Oghren over the head with the warrior's honor he obviously misses until he shapes up and becomes a good man once again, or to force Vivienne to admit that what's best for her and the status quo isn't always best for the world around her. Instead, we got a great companion system with a lackluster group of companions and went right back to telling everyone exactly what they want to hear in Inquisition.
Dragon Age is shit. It's so perplexing that people lap it up.
Glad to see Thomas Winkler bouncing back after the split from Gloryhammer.
I enjoy the dichotomy of mages and templars, I just wish the game didn't keep presuming Templars to always be the assholes in every game though. In inquisition, did you actually know you can side with the templars? you have to go out of your way to do it, vs the mage which is just handed right at the first map... always annoyed me, and I personally liked the templar plot better.
It's easy in 2, given that every mage in Kirkwall is either a psychopath or a drooling moron, with the exception of Bethany.
Yeah, Meredith did nothing wrong.
Asides from mainlining magical plague rock directly into her cock veins, of course.
Clearly. Even not knowing that it's straight-up blighted lyrium, buying a mysterious glowing idol off of a mad dwarf and turning it into a sword was not a smart move.
It was the song anon. You just have to hear the song. It sings. Sings the song of the Blight, replacing the song of the Titans with the song of the Old Gods.
>I am suHispanicious of magic
>let me stick this glowing mystical stone to my sword and carry around
Kirkwall is moron central
>with the exception of Bethany
Who had the good luck of being born and raised outside Kirkwall. Now, correlation ain't causation but...
Anders and Merrill were born and raised outside of Kirkwall, yet they fit in very well.
Anders is possessed by a vengeance hungry spirit/demon. Merrill is autistic about elf history.
And she's cute!
The game wants you to side with mages and clearly put the most plot into it with Alistair’s mother (that you’re supposed to care about from novels), future Redcliffe, but siding with Templars is honestly better for both lore you learn (mages one is pointless after the first go) and motivations of the villain, status/repairing the world going forward (so long term post game rather than in game), and gameplay mechanics.
Always side with Templars. Mages are idiots. Starting a rebellion and then immediately sign yourselves into slavery in Tevinter. 70 IQ strategy right there.
If I recall, one of the writers claimed the magister used blood magic to make them stupid, but yeah, repaying one of the few monarchs willing to extend asylum by ousting the local liege lord (who is practically an uncle to the king) and turning his demesne into an Imperium foothold was a breathtakingly stupid move. Conscription is honestly the least that could happen to them.
That is an even worse reasoning than just them being idiots.
What gets me is that the mages acted as though the magister and his boat's crew of Tevinter courtiers and guardsmen had any standing within Fereldan law for their indentured servitude, let alone the manpower to enforce it. There's literally no reason why the Inquisitor couldn't have just stood up on a table and yelled "everyone who doesn't want to be a slave, just walk outside with me," and reasonably expected a solid two thirds of the Mage Rebellion to take that deal.
Champions of the Just is a main storyline quest and is automatically given to you during The Threat Remains. You literally cannot not get the quest to choose to side with the Templars, and it unlocks before its counterpart for the mages.
>debating cisquisition lore
Even Origins wasn't great.
It's always funny you can talk about video games on any board but Ganker
Much like how you fags can't discuss traditional games on /tg/
>bumpfag is a nogames
Sad. Very sad.
The schizo is back!
yes yes no games. update your script tourist if you're going to fit in.
The “actually, elves (immigrants) were like 10x better mages than dumb human (white) supremacists, and the humans got everything from them” is really, really grating.
It’s like Wakanda “all over again. “We wuz better than you, pay us”.
I was actually enjoying the anti-trope/stereotype elves up until that point. They fucking ruined the charm of the forest hippy elf tribes.
The setting is some garbage anyway. 1 in 3 people are gay.
Trips of truth. Even DAO isn't free from it. You get that retarded Arl's note about magic super elves, and half the NPCs are gay or bi and it's seen as totally normal.
It's balanced out by the old elves being absolute shitbags to the point where one of their own collapsed their entire civilization just to get them to stop being shitbags.
But that was literally the worst part of the story. Also Solas was an annoying character. “Dude I was a god the whole time lmao”. He also doesn’t date humans, the cunt. The sequels also ruined Flemeth.
>god masquerades as mortal
What’s wrong with that? It’s standard MO more or less in stories
It is fucking retarded. Gods should never be characters. It is gay and dumb and you can suck my cock.
is the whole nordic/greek pantheon retarded then?
Wasn't the whole spiel that they were never gods, just powerful blood mages hopped up on their own propaganda? A war, where they were first generals, victorious, famous, and then "gods" because they discovered the secret of immortality?
Yes, for all his claims Solas requires a lot of help to carry out his plans and his most impressive feat of personal magic is petrifying a bunch of people - something we'd already seen out of Sandal.
I still don't like it. Once, just once, I want a good fantasy setting where the obligatory elves aren't divine superbeings just because they're elves and that's what Tolkien did so every fantasy story ever fucking made also has to do it.
To be fair, DnD endlessly pushed the Humans Are Just As Good As Anyone trope to endless lengths. Literally every DnD campaign setting has human magic users outscaling the elves, both on an individual basis and a cultural one.
Also wizards in middle earth are one step above the elves on the racial/spiritual totem pole.
>and half the NPCs are gay or bi and it's seen as totally normal.
The following NPCs are bi:
The following NPCs are either bi or gay:
The following NPCs are definitively gay:
Leliana comes from a country known for their decadence, Zevran is a morally bankrupt assassin, and Isabella is...I dunno, a filthy foreigner. Branks was fucking crazy.
If we're talking just Origins alone a good 1/3 of major characters are bi or gay.
Define major characters. If we're talking companions, that's about 1 in 5, which is still rather high, but mostly due to the constraints of wanting to have romance variety for gay players paired with only having so much time to make a crap load of NPCs that will follow you from levels 6 to 20. It happens. If we're talking friendly characters that impact the story, like, say, First Enchanter Irving or Arl Eamon, that ratio goes down pretty fucking low. No one important but Branka is batting for the other team, and there's dozens of characters that fall into this category, sometimes nearly a dozen just in one story arc like the Landsmeet. If we're talking ALL named NPCs, friendly or not, we add... Isabella, a former flame of Branka's, and I think Marjolane + a jilted gay lover of hers in the chantry from Leliana's backstory quests. That bring the total gay representation in the game up to seven including all the DLCs. Possibly a whopping 2 or 3 percent of all characters, all but two of which are killable in-game. You really mean to tell me this is what you're sperging out about?
Forgot to mention, but the two unkillable gay NPCs are dialogue dispensers that have less than a dozen lines of dialogue combined and only exist in cutscenes.
>The females in the setting are all suHispaniciously buxom
I see nothing wrong with that
DA2 has the excuse that the entire story is a retelling told by Varric, which imo is why the darkspawn look so GAWD DAMN UGLY and why many female characters are very sexy.
>Varric described the Hawke sisters' huge knockers and thick asses in full details to Cassandra
>She has to hear all of this if she wants the truth
>can't be a mage with cute mage sister
Fucking annoying, that was. In the end I just suffered through Carver being a shitheel until he ended up a Warden and finally got better, but it was annoying.
I don't know what they were thinking making Carver both annoying and less useful than Bethany.
>the main religion of a setting has an all powerful christ like god
>satan like evil monster constantly causing natural disasters killing thousands
>god turns out to just be a powerful mage
>satan is just a person trapped in a weapon for the god
>god is actually satan
>main characters all lose their faith by the end of the game
Yes, it's just fantasy Christianity.