Dark Souls

Who was the kinoest final boss?

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  1. 1 year ago
    Anonymous

    Orphan of Kos

    • 1 year ago
      Anonymous

      soul of cinder
      nobody thinks nashandra is good
      gwyn is too easy to parry

      not a final boss

      • 1 year ago
        Anonymous

        >gwyn is too easy to parry
        He's a burnt out husk, that makes it a more powerful climax since you're putting him out of his misery. It perfectly lines up with the story. Soul of Cinder makes way less sense as to why he's that strong when we're told the flame is on the verge of dying over and over.
        Sometimes a challenging finale isn't the most appropriate.

    • 1 year ago
      Anonymous

      Orphan of Kosm

      if we count bloodborne then gherman wins, but if we mean actual final boss then not bb since moon p is piss easy

    • 1 year ago
      Anonymous

      1, 2, 3

      Most underwhelming hyped up boss I've ever seen kys for shit taste

      • 1 year ago
        Anonymous

        >Most underwhelming hyped up boss I've ever seen kys for shit taste
        >Puts Gwyn as best boss

    • 1 year ago
      Anonymous

      Nah. From Software really dropped the ball with Orphan. It's a fine fight - it's exciting enough, the second phase transformation is cool, the lightning across the water is cool, but the orphan should have actually been a baby, and the boss fight should have been against Mother Kos or just Kos. We kill Kos, the baby slithers out, and then we stomp its lights out. Not a full grown baby adult that is born with the fundamentals of close quarters combat. I just really don't know what they were thinking.

      • 1 year ago
        Anonymous

        It's Gherman, you rube. In real life (whatever that means in BB), Gherman and the hunters caused Kos's baby to be stillborn, so Kos cursed him to be the surrogate in the nightmare. After you defeat Orphan Gherman starts sleeping peacefully again.

        • 1 year ago
          Anonymous

          The orphan is Gurman?

          • 1 year ago
            Anonymous

            They have the same face. The "Hunter's" Nightmare.

        • 1 year ago
          Anonymous

          All Great Ones are doomed to lose their children/ be unable to conceive. That's why Arianna is impregnated, and why Queen Yharnam was chosen to bear Mergo.

      • 1 year ago
        Anonymous

        Mercy for the poor wizened child..

  2. 1 year ago
    Anonymous

    Gwyn obviously

    • 1 year ago
      Anonymous

      >Gwyn obviously
      Spbp it's not even a debate close this thread anyone who disagrees is barely functional.

  3. 1 year ago
    Anonymous

    Orphan of Kosm

  4. 1 year ago
    Anonymous

    I consider Gael to be the real final boss of III.

    • 1 year ago
      Anonymous

      This. Gael was a slave to the end until he found the girl. He just wanted his daughterfu to paint her drawing.

    • 1 year ago
      Anonymous

      This. Soul of Cinder is just a "thank you for playing!" in boss form.

      • 1 year ago
        Anonymous

        Yes.

        >two morons fighting over nothing at the end of the world
        absolutely kino

        Precisely.

        The lightning during the final phase being non-yellow is such a great detail.

        The fight takes place in the distant future after even the Gwyn's presence is entirely gone.

        >pygmy
        >pigment
        Miyazaki... I kneel....

        Hooooooly shiiiiiiiiit

    • 1 year ago
      Anonymous

      >two morons fighting over nothing at the end of the world
      absolutely kino

      • 1 year ago
        Anonymous

        at least once a year I will play through the entirety of DS3 just to fight Gael again, astoundingly good ending

        • 1 year ago
          Anonymous

          Why don't you just export a save file from just before the boss fight onto a usb stick so you can fight them whenever you want

          • 1 year ago
            Anonymous

            because I don't have a USB on-hand and I like DS3 anyway

      • 1 year ago
        Anonymous

        Besides the thematic, the fight itself and the arena is great. Fricking love Gael, god I have to do another Dark Souls 3 run

      • 1 year ago
        Anonymous

        Yes. It's symbolic that it's the final great battle of everything.

    • 1 year ago
      Anonymous

      >pygmy
      >pigment
      Miyazaki... I kneel....

    • 1 year ago
      Anonymous

      Gael isn't just the final boss of 3, he's the final boss of the entire franchise. Absolutely S tier fight, mechanically & visually.

      Objectively one of the best boss fights in the history of vidya.

      • 1 year ago
        Anonymous

        >Ganker: Gael the one of the best boss fights in the history of vidya
        >Elden Ring improves on gael with dozens of inspirations each with unique abilities
        >also Ganker: THEY'RE TOO FAST AND THEIR COMBOS ARE TOO LONG AND THEY JUMP AROUND TOO MUCH AND THEY DO TOO MUCH DAMAGE AND THEY-

        • 1 year ago
          Anonymous

          >Elden Ring improves on gael
          But it hasn't, none a single boss is on par. Maybe the DLC will change that but I doubt it.

          • 1 year ago
            Anonymous

            He was pretty close

            • 1 year ago
              Anonymous

              Yeah I was just gonna say I loved this fight a lot. I think more than Gael because Mohg's last phase is harder than Gael's. Gael's last phase has a lot of flashy, but easily avoidable attacks because obviously the developers wanted it to feel climactic. Mohg has one attack in his second phase that is similar (when he leaps back, throws blood on you and then flies down. Just run forward and you will not get hit by either attack), but it's just one attack.

            • 1 year ago
              Anonymous

              >Elden Ring improves on gael
              But it hasn't, none a single boss is on par. Maybe the DLC will change that but I doubt it.

              What about this fight?
              Unlike a lot of other bosses he feels very fair, if that makes any sense

              • 1 year ago
                Anonymous

                phase 2 is bullshit

              • 1 year ago
                Anonymous

                how come? I found most of his attacks in phase 2 are easy to dodge once you get the timing right

              • 1 year ago
                Anonymous

                Roll back

          • 1 year ago
            Anonymous

            Radagon is the best designed boss in any Fromsoft game. All his attack strings are fast and extremely variable (fricking dodgeoffset what a great powerup for the final boss of an action game) but they're also short and you can counter each other with every build and evey move. It creates a zen back and forth like a Sekiro boss but with all the crazy powers of a souls game boss.

            • 1 year ago
              Anonymous

              stockholm syndrome

            • 1 year ago
              Anonymous

              cope

            • 1 year ago
              Anonymous

              worst post itt and there are some shitty posts itt

        • 1 year ago
          Anonymous

          Gael isn't just about anime jumping and shooting Guts' crossbow, anon.

        • 1 year ago
          Anonymous

          Elden Ring bosses suck, everybody agrees on that except youtube homosexuals

        • 1 year ago
          Anonymous

          Based.

          Frick this Black person filled shithole that got filtered by masterfully crafted encounters. Soloing Elden Ring bosses is way harder and way more entertaining than in DS3 and Sekiro combined. Filtered redditors malding over difficulty is good enough reason to celebrate when globohomosexual finally shuts down this pedophile sewer.

        • 1 year ago
          Anonymous

          It didn't change much on bosses but Elden Ring improved the mechanics

        • 1 year ago
          Anonymous

          >THEY'RE TOO FAST AND THEIR COMBOS ARE TOO LONG AND THEY JUMP AROUND TOO MUCH AND THEY DO TOO MUCH DAMAGE AND THEY
          Yes. I just got done with Commander Niall in Castle Sol and this mother fricker has some of the fanciest moves in the game. Meanwhile as a quality build I have to be content with my wrinky dink weapon arts, rolling, and guard counters. Not to mention unless you're spamming the shit out of certain ashes of war, most bosses or tough enemies have nigh infinite stance so good luck stunning them if you decide you look a fist weapon.
          tl;dr the animations and attacks of enemies are gorgeous, and player capabilities didn't catch up in Elden Ring. Maybe for casters it's different, there are some fancy spells I see in co-op/pvp.

          • 1 year ago
            Anonymous

            jumping/charged RT attack deals tons of poise damage with any weapon

            • 1 year ago
              Anonymous

              I don't find that fun man. In this same fight, Commander Niall summons two banished knights. One with a shield and greatsword, one with two greatswords. The two greatsword wielding guy? Sick as SHIT combos and movements with those swords holy frick. When I dual wield two greatswords? A measly three hit combo that doesn't even true combo into strong attack or light attack, and apparently I can jump whoopty fricking do. And the sword and shield guy has fancy ass moves too. I'm not giving you shit, just From Software.

              • 1 year ago
                Anonymous

                his summons die from few hits and while they're alive boss does almost nothing. you can kill them pretty consistently after few tries.

              • 1 year ago
                Anonymous

                Am I speaking in tongues here? I don't like how fancy the bosses and enemies are but we're still playing Dark Souls III but with guard counters and an objectively worse implementation of Dark Souls II dual wielding.

              • 1 year ago
                Anonymous

                >an objectively worse implementation of Dark Souls II dual wielding.
                BULLSHIT, I'll take ashes of war over meme muh specular moveset

              • 1 year ago
                Anonymous

                Not bullshit.
                >Can turn power stance on and off
                >You can true combo in and out of the power stance moveset
                >Can dual-wield different weapon types i.e. rapier and longsword and have them true combo into one another
                >Can use left hand strong attack
                >Can use left hand running attack
                >Can jump attack left hand
                Elden Ring's implementation is a step backwards in every single way. All they had to do was pull DSII's system wholesale, and let you configure at the grace whether or not you WANTED an ash of war, or wanted to replace the L1 with a block so the player could guard counter.

              • 1 year ago
                Anonymous

                >>Can turn power stance on and off
                Pointless
                >>You can true combo in and out of the power stance moveset
                Memw
                >>Can dual-wield different weapon types i.e. rapier and longsword and have them true combo into one another
                And the movesets were vastly downgraded into more generic animations for that to happen, see twinblades/swords powerstanced
                >>Can use left hand strong attack
                >>Can use left hand running attack
                >>Can jump attack left hand
                Doesn't matter, Ashes of War on your equipment makes it relevant and worth

              • 1 year ago
                Anonymous

                >Pointless
                Not if I like options.
                >Memw
                Wat.
                >And the movesets were vastly downgraded into more generic animations for that to happen, see twinblades/swords powerstanced
                I didn't say otherwise. All Elden Ring would have to do is give them more bespoke animations between dual wielding separate weapon types.
                >Doesn't matter, Ashes of War on your equipment makes it relevant and worth
                It matters if you like options. Ultimately it doesn't matter, it's true, because From Soft saw things differently and they made a bajillion dollars with ER. But every time I dual wield in ER I feel the limitations instead of feeling good.

              • 1 year ago
                Anonymous

                I've done allboses with Ultra Greatswords build and didn't have any problem. Looks like you are just whiny little b***h here. If you don't like figuring out bosses FROM games are not for you.

              • 1 year ago
                Anonymous

                Dude this isn't about difficulty. Read my posts.
                >Ultra Greatswords build and didn't have any problem
                That's literally figuratively completely emphatically not the problem. The problem is with two colossal greatswords I only have a measly three hit combo while the bosses get to be fancy as frick.

              • 1 year ago
                Anonymous

                why are they dancing like Black folk?

              • 1 year ago
                Anonymous

                yeah why aren't they doing the hokey pokey or the waltz

              • 1 year ago
                Anonymous

                Its OK anon I understand.
                FromSoft perfected their gameplay with Sekiro and BloodBorne yet regressed hard with typical roll spam gameplay. Bosses don’t play by the same rules that you do, and what ends up happening is that Jumping Heavy attacks becomes the only viable move for heavier set weapons because bosses will rip you to shreds during their 15-hit combo, and all you can do is roll

              • 1 year ago
                Anonymous

                Souls game are inherently made to frick around with you. All the 'fair but challenging' memes come from reddit. Do not mistake elegance for some good intention on dev's part for player to feel 'gee man, It is intended to be dodged!'. There is no 'objectivity' to why something is good or bad, It's just FROM's own thing to make games like this.

              • 1 year ago
                Anonymous

                BB and Sekiro are better because you aren’t actively fighting the game at every point whether it be through controls or whatever bullshit the devs throw in your way

              • 1 year ago
                Anonymous

                take 1 and you have the most broken frickign attack in the game (crouch poke) or with 2 you have the moronic jump

                either spam one of those or spam your ashes to trivialize the game, its how elden shit is meant to be played.

          • 1 year ago
            Anonymous

            That boss is literally fishing you to parry him

            • 1 year ago
              Anonymous

              Were you aware you can parry everything but the really huge or weird enemies in Elden Ring? Even most of the big bosses your parry still deflects their attacks and deals tons of posture damage.

              The timing to parry in Elden Ring is fricking weird and it really feels like it's just not working, am I supposed to get the best parry ashes or something? I tried to do a run with a shield but I just gave up, Sekiro nailed that fricking system

              • 1 year ago
                Anonymous

                Deflecting in Sekiro isn't the same as a Souls parry, because you're meant to be able to do it very consistently and reactively, which is why it has something like a half second window of execution. It's very lenient, and it's also why you don't get a crit pretty much immediately after hitting one (or 3 in the case of bosses now).
                if you're struggling with parries in Elden Ring, try using a Buckler or the Golden Parry AoW, they have much more lenient windows.

          • 1 year ago
            Anonymous

            Were you aware you can parry everything but the really huge or weird enemies in Elden Ring? Even most of the big bosses your parry still deflects their attacks and deals tons of posture damage.

          • 1 year ago
            Anonymous

            > and player capabilities didn't catch up in Elden Ring
            Nah that's bullshit and I don't understand why its parroted.
            The only thing ER does is expect players to find their own punishes rather than just let the boss sit around taking hits after a string.
            The player has the capabilities even on a melee only build for the game.

            • 1 year ago
              Anonymous

              >The player has the capabilities even on a melee only build for the game.
              yes by dodging everything perfectly, having a shitton of vigor if you frick up and then hitting the boss once every 10 minutes because endless combos

              • 1 year ago
                Anonymous

                Except that's all completely wrong.
                There is no 10 minute wait between attacks you can always hold a consistent offence that most bosses stagger twice, you just have to find opening during attacks not expect the boss to give you your turn.
                You need vigor but not really that much more, I leveled it to 30 just like I did in prior games and didn't really find it that much worse, just equip appropriate defences for boses.
                There's also no need to 'dodge' perfectly even if you roll through attacks you can clearly just side step, you have time. Damn if you want just block everything because big shields take so little stamina to block when you build for it.

        • 1 year ago
          Anonymous

          >He things the le ard meme is the most important part of a Fromsoft boss.

      • 1 year ago
        Anonymous

        >Objectively one of the best boss fights in the history of vidya
        Lmao

        • 1 year ago
          Anonymous

          he is just a 2006 zoomer who played it in his 10th birthday, no need to get mad at him

    • 1 year ago
      Anonymous

      >"I guess it really was a DARK SOUL"
      >turns into guts who was basically the entire inspiration for souls
      yeah he was basically the final sendoff to the series

    • 1 year ago
      Anonymous

      >God tier moveset
      >God tier soundtrack
      >God tier story
      >God tier arena
      He's honestly top 3 greatest bosses i've ever faced, fricking love Gael.

      • 1 year ago
        Anonymous

        play more games, zoomer

        • 1 year ago
          Anonymous

          Go back to playing The Goonies on your NES granpa

    • 1 year ago
      Anonymous

      the final boss of the final dlc of every soul is the true final boss, always has been

      • 1 year ago
        Anonymous

        hit a nerve

      • 1 year ago
        Anonymous

        Does the game end when you kill Gael? No.
        Hence Gael isn't a final boss.

        • 1 year ago
          Anonymous

          The game doesn't end when you kill SoC either

    • 1 year ago
      Anonymous

      Considering the only thing you can do after Gael is go give the painting girl the blood of the dark soul to make a new world, he is definitely the final boss.

      I love Midir but person-versus-person boss fights will always feel the best

    • 1 year ago
      Anonymous

      I'm this close to buying Dark Souls III full price just to experience this fight, it hasn't been in sale since ER came out and it's riving me crazy

      • 1 year ago
        Anonymous

        >He didn't have it beforehand
        Hopefully next sale they'll just give up on fixing them

        • 1 year ago
          Anonymous

          Well I finally decided to give Souls games a try after I tried Elden Ring because I loved it so much, so far I have only been able to play Sekiro which isn't even an actual Souls game but man it was an absolute masterpiece

        • 1 year ago
          Anonymous

          >Use the Artorias greatswords
          >Use weapon art for the air attack to dodge and strike
          >Hit the head
          >Gael recoils and staggers with a special animation, confused as the Darkness isn't controlling him anymore for one second
          >Riposte him

          I was screaming kino at the screen the whole time

  5. 1 year ago
    Anonymous

    OP didn't include Sekiro because everyone knows the best is Isshin

    • 1 year ago
      Anonymous

      I'm so fricking sick the Isshin wienersuckery, he was a good boss but his reputation exceeds him.

      • 1 year ago
        Anonymous

        I thought Isshin was a really good boss and sometimes I load up Sekiro just to fight him a couple times and then go do something else, but I beat him on my third attempt; I couldn't understand the 'I was stuck on Isshin for days' meme the whole fight just clicked in my head

  6. 1 year ago
    Anonymous

    gwyn = gael

  7. 1 year ago
    Anonymous

    Out of those? SoC.

    Gwyn is honestly a glorified cinematic fight while Nashandra is a poorly designed piece of shit.

  8. 1 year ago
    Anonymous

    >lore + buildup + music
    gwyn
    >design + uniqueness
    nashandra
    >actual gameplay
    soul of cinder

  9. 1 year ago
    Anonymous

    Aldia.

  10. 1 year ago
    Anonymous

    >trilogy

    SoC>Gwyn

    [...]

    >Nashandra

    >Series

    Isshin>Gherman>>>SoC>Old King Allant>Gwyn

    [...]

    Beast

    [...]

    >Nashandra

    • 1 year ago
      Anonymous

      Old King Allant isn't the final boss. That would be like counting Radagon instead of the Elden Beast as final boss

  11. 1 year ago
    Anonymous

    Nashandra
    >kinda spoiled the game for myself by accidentally looking it up
    >reused arena so it didn't feel special
    >was sort of easy
    >i didnt even remember she was the final boss
    >i remember the throne watcher and defender more than her

    Soul of cider
    >just looks like a knight
    >were they even talking about this guy through the story?
    >literally have no clue who the frick he is and can't remember
    >attacks feel pretty pattern based. they're hard but not impossible
    >roll to win
    >no seriously who?
    >is he supposed to be you from dark souls 1 who brought back the age of fire?

    Gywn
    >they literally talk about him through the whole fricking game
    >he's in the intro and one of the major players of the lore
    >every part of the world has clues about his legacy
    >he's a fricking king
    >everything leads up to his boss fight
    >you have to light a fricking flam to get to see him
    >his new castle is in ruins and melted because flame

    Gywn is by far the most iconic.

    • 1 year ago
      Anonymous

      >is he supposed to be you from dark souls 1 who brought back the age of fire?
      Yes, and also everyone who linked the fire, including bearer of the curse and Gwyn.

      • 1 year ago
        Anonymous

        What? So he's supposed to be multiple people? That's dumb.
        That's like when you get a kid says "I have a dollar" and the next kid says "I have a billion dollars" like they're just trying to exaggerate his importance.

        • 1 year ago
          Anonymous

          Not multiple people, rather combination of their souls and memories. As you may remember, he switches between str/dex/mage

        • 1 year ago
          Anonymous

          >That's like when you get a kid says "I have a dollar" and the next kid says "I have a billion dollars" like they're just trying to exaggerate his importance.
          you just summed up every piece of soul lore
          >"I am very evil from the beginning of the world"
          >"oh yeah? well I was evil BEFORE and HARDER"

          • 1 year ago
            Anonymous

            different anon here
            this is not a bad thing, necessarily. It's ok
            the bad thing is
            >We need a FINAL BOSS FOR ALL DARK SOULS!!
            >And he looks like...?????
            >...
            Idk. A knight
            >And his lore is...???
            The franchise is ending so the cycle of fire is ending lmao
            >And his gameplay is?
            mish mash of everything lmao

    • 1 year ago
      Anonymous

      What? So he's supposed to be multiple people? That's dumb.
      That's like when you get a kid says "I have a dollar" and the next kid says "I have a billion dollars" like they're just trying to exaggerate his importance.

      Just read the soul's description

      • 1 year ago
        Anonymous

        >reading
        there's no way he'll be able to

      • 1 year ago
        Anonymous

        >reading
        there's no way he'll be able to

        He's right. I don't know how to read nor do i want to learn. frick read.
        Also dark souls games need more boobs. where the frick are the boobs?

        • 1 year ago
          Anonymous

          frick off gachahomosexual

      • 1 year ago
        Anonymous

        Absolute KINO

    • 1 year ago
      Anonymous

      this anon gets it
      Is there a single person on this planet who cares about soul of cinder?
      If they replaced him with another villain, would anyone go "Oh no!!!! Not soul of cinder please!!!!"

      • 1 year ago
        Anonymous

        >If they replaced him with another villain, would anyone go "Oh no!!!! Not soul of cinder please!!!!"
        Pontiff Sulyvahn was supposed to be the final boss, and Soul of cinder was in theory added pretty late in development. This explains why pontiff is so challenging and one of the 'walls' noobs tend to give up climbing.

      • 1 year ago
        Anonymous

        I don't think they even really build up to him unlike Gwyn, who was essential to the story like the other anon already described. Cinder just exists because you have to fight someone at the end of the game.

        >If they replaced him with another villain, would anyone go "Oh no!!!! Not soul of cinder please!!!!"
        Pontiff Sulyvahn was supposed to be the final boss, and Soul of cinder was in theory added pretty late in development. This explains why pontiff is so challenging and one of the 'walls' noobs tend to give up climbing.

        This would have been so much better because he is actually an essential part of the world and the lore in the game, the story would have been building up to him.

  12. 1 year ago
    Anonymous

    Gael, it's not close

  13. 1 year ago
    Anonymous

    Gwyn but he was too easy

    • 1 year ago
      Anonymous

      Gwyn is probably the best overall, but Soul of cinder is just so much better in the gameplay department. Which almost makes cinder my favorite.

      • 1 year ago
        Anonymous

        He is basically manus during the first phase and during the second phase he becomes gwyn wich is the easiest fricking boss in the first game

  14. 1 year ago
    Anonymous

    As final bosses I found them all kind of boring and anticlimactic.

  15. 1 year ago
    Anonymous

    Not the DS2 one for sure.

  16. 1 year ago
    Anonymous

    the run up to gwyn every time you died was so annoying

  17. 1 year ago
    Anonymous

    I only beat DS1. Didn’t even realize this was the final boss. Just some dude I was happy I could parry 10 times then he died. Was massively disappointed when I was then told I won.

    2 I got stuck at some gay ass fire dragon like 10-20% in that’s not even a boss and got sick of having to fight 6 guys who would follow me to the dragon every time I died (at half health). Forget where I quit on 3, think it was near the end, but at least that was from pure lack of skill not because of a horrible game.

    • 1 year ago
      Anonymous

      I feel dumb because I was afraid to parry since I thought the window would be small and getting the timing right would take more deaths than just not trying

      • 1 year ago
        Anonymous

        I’m horrible and I killed him first try without failing once just bc a message on his stoop said to parry.

        • 1 year ago
          Anonymous

          On the one hand it is sick that he is one of the few bosses you can actually parry. But on the other it completely trivializes the fight, since you can just wait for him to attack.
          But that's a general problem with the Souls games as a whole. Too few bosses can be parried so you just roll, and even blocking is a bad idea most of the time so yeah.

  18. 1 year ago
    Anonymous

    Obviously Gwyn

  19. 1 year ago
    Anonymous

    gwyn. nashandra has the best theme but she dies in 5 second. soul of cinder is just gwyn again but with less charisma. and the lance form in the first phase is harder than the final phase. aldia is cool too.

  20. 1 year ago
    Anonymous

    Dark Souls 1 is the only good game in the trilogy. 2 and 3 bastardized it way too much.

    • 1 year ago
      Anonymous

      But 2 and 3 are objectively better than 1 no matter how you look at it.
      The one thing 1 has going for it is an interconnected world, and even that lasts for 1/3 of the game.
      The sequels do everything better

  21. 1 year ago
    Anonymous

    I don't even consider Nashandra o be the final boss. It's Burnt Ivory King in my head. Now that was kino.

  22. 1 year ago
    Anonymous

    this mother fricker

    • 1 year ago
      Anonymous

      Hello Otzdarva.
      But he is based. Fair ruler, got that abyss pussy under control and contained the chaos.

    • 1 year ago
      Anonymous

      Why is DaS2s art direciton so off?
      It looks like they outsourced the 3D assets to some low tier korean mmo studio or something.
      That screenshot alone looks goofy as frick but the whole game looks like this, from models to environments to skyboxes.

      • 1 year ago
        Anonymous

        It had a rough development... really rough.

      • 1 year ago
        Anonymous

        It had a rough development... really rough.

        Come on, now. We all know you want to post your saved essay. Just do it.

        • 1 year ago
          Anonymous
      • 1 year ago
        Anonymous

        It has its moments.

        They have the same face. The "Hunter's" Nightmare.

        That's actually fascinating if it's true. I'll look around for this information elsewhere. If it's true you just made the game 10000% better. It's way better than if Gherman were the orphan's father, which I've seen over the years.

      • 1 year ago
        Anonymous

        Miyazaki is a gigantic Berserk fanboy and Miura, Berserk's mangaka, actually knew how some historical stuff looked, including armour. You can see that influence in Dark Souls 1, 3 and Elden Ring having a lot more armour which was based off of historical examples from the middle ages and early modern period. Similarly though Miura (and most medieval media) cannot into medieval costume other than armour and so all the dresses and fancy costumes look way more like something out of the 17th and 18th centuries, and this is reflected in most of the dresses and clothing sets in the Souls games.
        Without Miyazaki's leaning over everyone's shoulders and saying 'make it look more like Berserk', B-Team presumably relied a lot more heavily on the regular Asian fantasy style you see in shit like Final Fantasy and however many Korean MMOs. They obviously had at least one person on the art or direction team who did have appreciation for a historic basis because there's a few sets like Royal Swordsman, Falconer, Alva's and even the Eleum Loyce knights (whose incredibly tall, thin, frog-mouth helmets look ridiculous but are actually based onand exagerated something out of history), but compared to the other two games in the trilogy they're a minority compared to the shitty generic fantasy plate sets.

        • 1 year ago
          Anonymous

          Armor sets are one of the few things done better in ds2 compared to the other games

      • 1 year ago
        Anonymous

        why do you have trash taste?

        • 1 year ago
          Anonymous

          I like DS2 as well but honestly, using Majula is a bit disingenuous because it's head and shoulders above the majority of the game visually.

          • 1 year ago
            Anonymous

            the ever shifting goalpost

        • 1 year ago
          Anonymous

          >Water looks more detailed when you're closer to it
          Woah...

        • 1 year ago
          Anonymous

          LOL

      • 1 year ago
        Anonymous

        It's mostly the lighting. They gutted it out right at the end of development. There are mods in development to re-implement the original lighting system and the game shoots up in visual quality.

    • 1 year ago
      Anonymous

      His dlc is stuck at the end of a shit game unfortunately

  23. 1 year ago
    Anonymous

    Aldia>cinder>gwyn

  24. 1 year ago
    Anonymous

    DS3's final boss was lame as frick. Literally a last minute addition after Miyahacki ruined the game.

  25. 1 year ago
    Anonymous

    I started crying when I heard the piano vs cinder

    • 1 year ago
      Anonymous

      As a player of 2 before 1, I am spared this Reddit weakness.

  26. 1 year ago
    Anonymous

    On levels of KINO Gherman still hasn't been beaten. On fight itself i guess Isshin.

  27. 1 year ago
    Anonymous

    Soul of Cinder is an actual boss. Gwyn is ok, but kind of a goofball.

  28. 1 year ago
    Anonymous

    >Who was the kinoest final boss?
    Literally (You)

    • 1 year ago
      Anonymous

      >Inb4 Tarnished becomes the Red Knight equivalent of Elden Ring 2 (which is Dark Souls 3 2 episode 2)

      • 1 year ago
        Anonymous

        >Defeat Miquella the Unalloyed
        >Tarnished as the final Elden Lord
        >Grows wings of gold or glintstone depending on Elden Ring 1 ending
        Kino

    • 1 year ago
      Anonymous

      did he grow a couple feet or is the DS3 protag an even smaller manlet

      • 1 year ago
        Anonymous

        No, he should have mutated with the Dark Soul like Gael did in the DLC

    • 1 year ago
      Anonymous

      Reminder that in the original draft of DS3 Soul Of Cinder was the Red Knight who was originally Anri.

      • 1 year ago
        Anonymous

        Anri was recycled from the Red Knight, anon.
        Red Knight was literally (You) from Dark Souls 1 and changed gender depending on your own

        • 1 year ago
          Anonymous

          >Red Knight was literally (You) from Dark Souls 1 and changed gender
          Wasn't that supposed to be Oscar of Astora? He'd start off as our companion but turned out to go for the opposite side/faction at the end.

          • 1 year ago
            Anonymous

            Yes, I expect Elden Ring sequels to finally have this

          • 1 year ago
            Anonymous

            Yes, but in this case I'm pretty sure Dark Souls 3 had a lot more time traveling stuff. I suspect he was Dark Souls 1 protagonist AND the Ashen One was himself the Dark Souls 1 protagonist resurrected in his ash form after burning. Just like with Gael, the final encounter happens after the Eclipse when the diverging world and times come back together in a linear flow as the Age of Dark starts so they finally face each other to choose the ending, which is why in the files he/she was an exact copy of the player.

    • 1 year ago
      Anonymous

      DaS3 gets way too much shit. This game fricking rocks. Kino in so many ways.

      • 1 year ago
        Anonymous

        I hate DS3 because I can't play as a caster.
        I mean, I can - but only after 20 hours. Getting the stuff from ashes is the dumbest fricking thing ever.

        • 1 year ago
          Anonymous

          Yeah, that's fair enough. Certain builds take way too long to get into, but you can always NG+

        • 1 year ago
          Anonymous

          >I can't play as a caster.
          You can, it's just not as braindead OP as it used to be. 3 is the most balanced game by far and magic is actually fun because of all the spells

    • 1 year ago
      Anonymous

      (dark) SOUL

  29. 1 year ago
    Anonymous

    Aldia, b***h

    • 1 year ago
      Anonymous

      This.
      People are still talking about Nashandra. Makes me wonder if they even play the game.

    • 1 year ago
      Anonymous

      The real final boss is the ivory king

      • 1 year ago
        Anonymous

        >Asura's Wrath gets shat on for locking the true final boss behind DLC
        >Dark Souls 2 is considered based for doing the same thing
        souls homosexuals should rope

      • 1 year ago
        Anonymous

        Nah, narratively Aldia comes last. Makes more sense to face him with Vendrick's blessing post-DLC.

  30. 1 year ago
    Anonymous

    design and lorewise, I really like 2's

  31. 1 year ago
    Anonymous

    Gwyn had the most "impact" in terms of the story. He's just this shell of his former self barely hanging on. You beat his ass while somber music plays. Good stuff.

    Soul of cinder is by far the best fight gameplay wise. The best challenge and pretty good in terms of theme of the game. Soul of cinder is a legitimately badass name, and implicates he is the combined soul of all the firekeepers. Raw.

    Queen in DaS2(Don't remember her name) is an okay fight. Not very impressive mechanically, visually or story wise. It's fine.

  32. 1 year ago
    Anonymous

    Gwyn and Gael

  33. 1 year ago
    Anonymous

    Nashandra wich coincidently is the final boss of the best game in the trilogy

  34. 1 year ago
    Anonymous

    Gwynn was a good example of ludonarrative harmony
    if he was ultra giga badass based chad defener of the flame your entire reason for leaving the asylum would be moot. I wonder how intentional making him pathetically easy with parries was

    Soul of Cinder was a whale of a time to fight and the phase two callback to Gwynn was great. I know that 90% of you homosexuals made the onions face as soon as you figured out it was his OST + moveset.

    Nashandra... lol

  35. 1 year ago
    Anonymous

    gael obviously

  36. 1 year ago
    Anonymous

    My top favorites are
    >Gael
    >Gherman
    >Ludwig
    >SandO
    >raime

  37. 1 year ago
    Anonymous

    false king if you don’t count real king allant

  38. 1 year ago
    Anonymous

    >being able to parry Gwyn ruined what would've been a great boss fight
    parrying in ds1 was busted in general

  39. 1 year ago
    Anonymous

    3 is pretty cool if you bring the two summons. He has tons of health and it's hard to keep them alive.

    • 1 year ago
      Anonymous

      Some bosses in 3 are genuinely more difficult if you use summons.

    • 1 year ago
      Anonymous

      Yeah I love ganging on him with Yuria and Londor-kun

  40. 1 year ago
    Billy

    Gwyn, even when not getting parried to hell, is predictable, but has cool lore and aot of meaning behind his fight. b***h from 2 isn't even the real final Boss, and if she were, it'd be a pretty shitty one. Soul of Cinder is fanservice, but the best kind of fanservice. Fight is fun and varied, has cool lore and the setting is perfect

  41. 1 year ago
    Anonymous

    As someone who really likes DaS 2, Nashandra fricking blows. She's the worst daughter of Manus.

  42. 1 year ago
    Anonymous

    Honestly, what the frick were they thinking when organizing Dark souls 3?
    Just think about how the map, gameplay and lore is distributed. It's so fricking moronic

    • 1 year ago
      Anonymous

      Couldn't meet the publisher deadlines so the game had to be rewritten.

    • 1 year ago
      Anonymous

      It was literally remade in less than a year, they scrapped their original concepts entirely.
      Still better than DS2.

    • 1 year ago
      Anonymous

      What's wrong with it?
      Lore is great and wraps up the trilogy perfectly and the levels are fricking phenomenal, just not interconnected

      • 1 year ago
        Anonymous

        ahhhh yes such phenomenal classics as the road of sacrifices + farron keep
        or the literal desktop wallpaper that is irithyll, followed by copy pasted 10% of anor londo
        hold on! I forgot cathedral of the deep! and profaned capital!
        All of them 10/10 phenomenal, nothing wrong!!

        • 1 year ago
          Anonymous

          Cathedral of the Deep is great and the first half of Irithyll is good too, the enemies are just fricking annoying.

        • 1 year ago
          Anonymous

          Farron is one of my favorite parts of the game (it is literally Oolacile sinking into a swamp) and the amount of people it makes seethe always makes me laugh. And it has my favorite ds3 boss. Road of sacrifices is literally a brief hub area, I have no idea why people cry about it so much. Because it has some difficult enemy encounters and the paths forward are kind of hard to find on your first playthrough?

          • 1 year ago
            Anonymous

            >And it has my favorite ds3 boss.
            I really wished the abyss watchers were harder, easily one of the best bosses in the base game but they go down too quickly

            • 1 year ago
              Anonymous

              Yeah I replayed recently and going two-handed strength against them they just get DPSed down too fast. It is unfortunate. Definitely works better as a dex fight. If I could add health to any boss in a final ds3 fix patch it would be them for sure

  43. 1 year ago
    Anonymous

    >kinoest
    I hate you homosexuals

  44. 1 year ago
    Anonymous

    Gwyn has best build up the fight is okay at best.
    They tried to same with Radagon Elden Beast but there should have been level inside erdtree before the boss.

  45. 1 year ago
    Anonymous

    Gwyn is the only cool one. Nashandra was boring. Soul of Cinder was so remarkably soulless and uninspired. What a lazy, trash idea for a final boss.

  46. 1 year ago
    Anonymous

    Soul of Cinder > False King Allant = Gwyn > Nashandra + Aldia

    I love Ds2 but its last bosses aren't great. DLC's are top tier.

  47. 1 year ago
    Anonymous

    IMHO even if the boss fight itself is really shitty Aldia is the best final boss. He's doing whataver he wants and tells the bearer that he can do whataver he wants, he doesn't have to link the flame and all that gay shit.

  48. 1 year ago
    Anonymous

    Kinoest?
    True King Allant>Gehrman>Gwyn>Aldia>Soul of Cinder/Nashandra

    What was Nashandra's plan anyway? I can't beat the four lords and every other strong guy out there to become monarch myself so I'm going to find someone who can and then kill him in a straight-up 1v1? Yeah, great idea.

    • 1 year ago
      Anonymous

      Did you forget the part where Vendrick went out of his way to prevent her from accessing the throne when he realised what she is?

      • 1 year ago
        Anonymous

        No, but she knew she couldn't just kill Vendrick or else she probably would've done, so I wonder why she thought she'd have a better chance with someone who'd done the run through Vendrick's gauntlet to make sure the next person to take the throne would be on the same level as himself. Maybe she was just chilling in Drangleic Castle and wasn't all that aware of what the Bearer of the Curse was up to, but you think she'd have looked into what was actually required to get into the throne room.

        • 1 year ago
          Anonymous

          Kinoest?
          True King Allant>Gehrman>Gwyn>Aldia>Soul of Cinder/Nashandra

          What was Nashandra's plan anyway? I can't beat the four lords and every other strong guy out there to become monarch myself so I'm going to find someone who can and then kill him in a straight-up 1v1? Yeah, great idea.

          >What was Nashandra's plan anyway? I can't beat the four lords and every other strong guy out there to become monarch myself so I'm going to find someone who can and then kill him in a straight-up 1v1? Yeah, great idea.

          Vendrick set up obstacles Nashandra couldn't overcome because she isn't an undead. Her plan is to wait for a capable undead to come along and manipulate them into removing them all. After that it's a 50/50 if you will let her absorb the first flame or challenge her for it. It's got nothing to do with her being foolish, it has everything to do with her having no choice. Personally the only thing Fromsoft fricked up on is not giving the player an option to give the first flame throne to her.

          • 1 year ago
            Anonymous

            >Personally the only thing Fromsoft fricked up on is not giving the player an option to give the first flame throne to her.
            Nah, the whole game is about you seizing shit. Whatever your intentions might be, it doesn't make sense to give up anything to her under any circumstances. It's not a game about choosing sides, the only side you are on is your own. How you will go about it is another matter.

            • 1 year ago
              Anonymous

              [...]
              >What was Nashandra's plan anyway? I can't beat the four lords and every other strong guy out there to become monarch myself so I'm going to find someone who can and then kill him in a straight-up 1v1? Yeah, great idea.

              Vendrick set up obstacles Nashandra couldn't overcome because she isn't an undead. Her plan is to wait for a capable undead to come along and manipulate them into removing them all. After that it's a 50/50 if you will let her absorb the first flame or challenge her for it. It's got nothing to do with her being foolish, it has everything to do with her having no choice. Personally the only thing Fromsoft fricked up on is not giving the player an option to give the first flame throne to her.

              I think you're both wrong she fricking attacks first so she has to go.

              • 1 year ago
                Anonymous

                >Personally the only thing Fromsoft fricked up on is not giving the player an option to give the first flame throne to her.
                Nah, the whole game is about you seizing shit. Whatever your intentions might be, it doesn't make sense to give up anything to her under any circumstances. It's not a game about choosing sides, the only side you are on is your own. How you will go about it is another matter.

                Perhaps Nashandra has that issue rather than you, so attacks you instead of giving you a choice. Make sense from that perspective, she is after all the Wanting shard of Manus.

  49. 1 year ago
    Anonymous

    There is no path.
    Beyond the scope of light, beyond the reach or Dark...
    ...what could possibly await us?
    And yet, we seek it, insatiably...
    Such is our fate.

  50. 1 year ago
    Anonymous

    Radagon

  51. 1 year ago
    Anonymous

    Gwyn but if we go by all bosses finding Vendrick as an aimless husk, basically an upscaled fricking hollow meandering around was beyond Gwyn tier in kino.

  52. 1 year ago
    Anonymous

    Bloodborne > Sekiro > Elden Ring > Dark Souls > DS3 > DS2

    • 1 year ago
      Anonymous

      Radagon/Elden Beast>Jobichiro/Isshin>Gherman/Moon Presence>Soul of Cindere>False/True Allant>Gwyn>>>

      [...]

      • 1 year ago
        Anonymous

        Radagon and Elden Beast do not belong that high up. FromSoft tried to replicate Genichiro/Isshin and failed spectacularly with Elden Beast to the point that Radagon’s fight is worse off since he’s reduced to being a speed bump.
        Elden Beast shouldnt have been the final boss. Frick your lore, that’s some Dark Souls tier cope. It’s a bad fight

        • 1 year ago
          Anonymous

          Radagon is fricking immaculate, the perfect back and forth with an enemy with cool abilities. Also Radagon is the final boss, Elden Beast is literally afraid of you and is just trying to defend itself now that its champion is bested, it's only because Radagon is so hard that Elden Beast not being a complete pushover is dangerous.

    • 1 year ago
      Anonymous

      Scholar > DS1 > Demon's > Bloodborne > Ninja Blade > Elden Ring > DS3 / Sekiro

    • 1 year ago
      Anonymous

      >DaS above 2 and 3
      Lol, lmao even

      • 1 year ago
        Anonymous

        DS1 controls like hot ass water but exploration is fun.
        DS2 controls like hot ass water, has shit exploration.
        DS3 has actual responsive controls with exploration neutered thanks to linear level designs.

        Bloodborne is FromSoft perfected

        • 1 year ago
          Anonymous

          Chalice Dungeons and blood vials ruined the game

        • 1 year ago
          Anonymous

          Bloodborne is the most linear FROM game. DS2 mogs it hard with exploration and individual level design. Also Bloodborne is the most reddit FROM game.

        • 1 year ago
          Anonymous

          >Bloodborne is FromSoft perfe
          Lmao
          Shit bosses
          Shit ARPG mechanics
          No viable shield
          Gun parry
          Bloodborne shot itself in the foot in many ways more than any Souls

        • 1 year ago
          Anonymous

          I love Bb and bought a ps4 2 times just to replay it, but it's full of issues.
          Garbage bosses except a few, few weapons until the dlc, meh soundtracks compared to 3, good level design but weaker than 3, and performance issues but that's due to the console

          • 1 year ago
            Anonymous

            >meh soundtracks compared to 3
            >good level design but weaker than 3
            b8

            • 1 year ago
              Anonymous

              >generic medieval fantasy chants
              >memorable
              cringe

              • 1 year ago
                Anonymous

                >DS3 has better levels because they're pwettier and I remember them
                not b8 then, just moronic

            • 1 year ago
              Anonymous

              Yes anon, the level design in BB is good, but doesn't come close to areas like lothric castle, archdragon peak, cotd or undead settlement
              And the music in 3 is beyond god tier

              • 1 year ago
                Anonymous

                Archdragon Peak fricking sucks.

              • 1 year ago
                Anonymous

                The aesthetic and lore alone are amazing, come on now

              • 1 year ago
                Anonymous

                Could not give less of a frick about lore, the place was ass to play through.

              • 1 year ago
                Anonymous

                Dark Souls shitters would eat a plate of smelly diarrhea it had an "interesting" backstory to it

              • 1 year ago
                Anonymous

                Didn't you like the setting? The first part with the dragon? The level design? The havel? The nameless king?

              • 1 year ago
                Anonymous

                The nameless king saves that area, pure kino fight (expect the first phase)

              • 1 year ago
                Anonymous

                In those bosses defense I definitely think some bosses were meant to be fought without camera lock on (King of the Storm, Demon in Pain/from Below)

              • 1 year ago
                Anonymous

                Not him but I agree, Archdragon Peak sucks, not just in level design but aesthetics. It has the same problem the rest of DS3 has in that it's too damn grey.

  53. 1 year ago
    Anonymous

    How do I overcome the 10 character slot limit in DS1? I like to make "themed" characters and limit myself on how I play the game but now I'm forced to delete chars.

    • 1 year ago
      Anonymous

      If you're on Steam just make a separate account and family share it. I don't even think you need to do that anymore, I think you can just borrow the game since it'd be an account on the same computer.

      • 1 year ago
        Anonymous

        is there character limit in remastered though?

        • 1 year ago
          Anonymous

          yeah, it's the same; I filled the char limit in both Ptde and Remastered

      • 1 year ago
        Anonymous

        That sounds like an ok compromise but are there any mods or something similar that simply expands the char limit?

        • 1 year ago
          Anonymous

          A cursory google search shows me that no such mod exists. Soz anon.

  54. 1 year ago
    Anonymous

    I don't want to quote users above, but they started an interesting conversation. So, my question for you:
    >Why do you need more characters slots, and what do you do with them?
    To explain my question - DS2 is my most played Souls game and I enjoy doing runs (like---pyro only, crossbow only etc.) and for that reason I like having more slots. I actually enjoy more playing the game from beginning with nothing than doing NG+ over and over. How 'bout you anons?

    (never done runs with weapons longer than spear lol)

  55. 1 year ago
    Anonymous

    Real King Allant by far, not even a contest.

  56. 1 year ago
    Anonymous

    Gwyn obviously. I really love DS2 but Nashandra isn't particularly good. I like her as a character and her role in the story for the most part, but as a final boss she feels inadequate. Her boss design also isn't good either. Throne Watcher and Throne Defender before her, as well as Aldia after her, at least add some interesting gameplay and lore gravity respectively, so it makes up for it s bit. But Nashandra herself isn't any good.

  57. 1 year ago
    Anonymous

    Soul of Cinder.
    Themeing, gameplay and spectacle all in one.

  58. 1 year ago
    Anonymous

    I think it has to be Gwyn. In many ways, it's mostly the luck of circumstance, but it still counts. As the first DaS game, the atmosphere and theming of the game was still fresh, the whole feel of collecting the macguffins to open the way to Gwyn was still fresh, the recycled Miyazaki story/lore was still fresh, everything leading up to that moment still had that sense of wonder. Gwyn wasn't necessarily a callback to anything (his story was different to Allant's too), the moment when you stepped through that gate was relying on any low hanging fruit to create that sense of impact.
    Maybe I romanticise things a bit too much, but I really do think the music for that encounter does so much more than just reflect the tone of Gwyn and the world's story, I felt it really reflected the player's emotions too. There's something about reaching the end of a great journey like that that feels inherently sombre and bittersweet. I know this was absolutely not something the developers considered, but there was something quite fitting about Gwyn being a character whose entire tragedy revolved around desperately trying to maintain a golden age, when as a player I felt sad that this journey was coming to an end, also wanting to hold onto whatever scraps of it there were left.
    The later games just couldn't replicate this, and also relied a lot on "hey, remember that time and this place and this character?" On top of that, they went all guns blazing with wailing choirs, bombastic orchestras (in 3's case), forgetting that Dark Souls' most impactful element was its more desolate, sombre, and understated aspects.

    • 1 year ago
      Anonymous

      sounds like you need to play Bloodborne

    • 1 year ago
      Anonymous

      It should be noted that Gwyn the whole game was repeatedly mentioned to be "THE" guy. And when you find him, he is little more than a walking corpse. The fight wasn't hard but it also never meant to be. You are not finding the Lord of Sunlight after all. The whole fight was very much in tune with what you already mentioned. It's a bitter somber end for a bitter somber story.

    • 1 year ago
      Anonymous

      It should be noted that Gwyn the whole game was repeatedly mentioned to be "THE" guy. And when you find him, he is little more than a walking corpse. The fight wasn't hard but it also never meant to be. You are not finding the Lord of Sunlight after all. The whole fight was very much in tune with what you already mentioned. It's a bitter somber end for a bitter somber story.

      Shut the frick up you worthless contrarian memehomosexuals
      The man himself said that Gwyn was meant to be the ultimate test of challenge. Having him be a moronic parry puppet and riposte pinata CLEARLY wasn't what they had planned
      Jesus fricking Christ the bullshit morons here will type to justify their nostalgia homosexualry

      • 1 year ago
        Anonymous
      • 1 year ago
        Anonymous

        >nostalgia homosexualry
        they have been defending that shit since 2011
        one of my fav games is Ratchet and Clank Going Commando and I have been saying since 2003 the final boss sucks, don't know why Soulscucks can't accept the truth, they always have an excuse for everything
        the amount of cope Elden Ring caused is surreal

        • 1 year ago
          Anonymous

          OP didn't ask for the best boss gameplay-wise.

          • 1 year ago
            Anonymous

            DS3 newbies always end up making the discussion about that since it's the only thing they know or can understand. It's not even a meme, they always give it away because it's the only factor they can process or consider.

            • 1 year ago
              Anonymous

              Embarrassing post

          • 1 year ago
            Anonymous

            but gameplay is the only thing that matters

      • 1 year ago
        Anonymous

        I don't know what your post has to do with what I said anon.

    • 1 year ago
      Anonymous

      Gwyn was a sad little being who enslaved humanity because afraid of them.
      He ruined his family by grooming his son, casting away his first born for not wanting to genocide a race and abusing her daughter and dynasty for being descendant of the dragons
      Die, you and all the Age of Fire israelites. Day of the Eclipse soon

  59. 1 year ago
    Anonymous

    Why don't dark souls fans know what a sequel is? Why do you call recurring elements from the past games "fan service" when it's actual plot and thematics that are built upon?

    • 1 year ago
      Anonymous

      >fan service
      I'm pretty sure only 2 anons mentioned that phrase here. You, and me in this post.
      If you want to bait, go somewhere else.

    • 1 year ago
      Anonymous

      DS2 had recurring elements, DS3 had the inability to even stand on its own two legs without leaning on its predecessor. It's not even an argument for everyone that isn't a newbie that started off with 3. Not to mention Dark Souls was never the kind of game that needed or even should have a direct narrative continuation.

      • 1 year ago
        Anonymous

        >I can't believe a sequel is a sequel!

        MatthewMathosis truly ruined Dark Souls discussion forever

        • 1 year ago
          Anonymous

          The Irish are a pestilence.

          • 1 year ago
            Anonymous

            We need another cromwell

        • 1 year ago
          Anonymous

          I have no idea who you are talking about dude, I assume some eceleb. I know it's hard to believe, but not all of us are slaves to an opinion leader like you. Your inability to understand the very nature of dark souls is the reason why you have such a hard time understanding what I am saying, and why you think what DS3 did is fine. Basically you should lurk more.

          • 1 year ago
            Anonymous

            That's a cute rant for someone just spitting the most generic cookie-cutter Ganker opinion I have ever seen. I can almost hear you say "DeS is secretly le best, DS1 best souls (but it's le bad after anor londo), Ds2 is le bad, Ds3 is le derivative".

            You are a swine, and a drone, and you should have a nice day

            • 1 year ago
              Anonymous

              Here is my list homosexual

              • 1 year ago
                Anonymous

                >le ds1 is the le best because my favorite heckin wholesome e-celeb said so
                >snoy

                Commit suicide

              • 1 year ago
                Anonymous

                >Ecelebgay
                How does it feel to have the very people you hate live rent free in your head? Reflecting any opinion you don't like to your imaginary Boogeyman is embarrassing anon, you need to grow up.

              • 1 year ago
                Anonymous

                The amount of buzzwords you use makes him right.
                The bosses in DS1 are dogshit

      • 1 year ago
        Anonymous

        >DS3 had the inability to even stand on its own two legs without leaning on its predecessor.
        What the frick are you talking about? It improved in on it's predecessors in many ways, most notably the gameplay mechanics.

        • 1 year ago
          Anonymous

          But you see anon, Ds3 does not have the heckin poise for le Giantdad shenanigans. I actually have to play the game instead of facetanking everything

        • 1 year ago
          Anonymous

          >many ways, most notably the gameplay mechanics
          Believing something doesn't make it true you know. And infinite stamina and spam dodge is definitely not an improvement.

          • 1 year ago
            Anonymous

            The improvements to directional control over your character and attacks ALONE make it a more worthy sequel than DaS2. Have you even played DaS1, dumb frick?

            • 1 year ago
              Anonymous

              >directional control ALONE makes it a better game
              DS3gays are so fricking soulless holy shit

              • 1 year ago
                Anonymous

                I guess you really haven't played both, the difference is enormous.
                Have fun with your shit opinions.

    • 1 year ago
      Anonymous

      DS2 had recurring elements, DS3 had the inability to even stand on its own two legs without leaning on its predecessor. It's not even an argument for everyone that isn't a newbie that started off with 3. Not to mention Dark Souls was never the kind of game that needed or even should have a direct narrative continuation.

      The greatest problem with DS3 is that Miyazaki himself cannot do sequels. Miyazaki excels when Fromsoft gives him a few pieces of blank paper, a box of crayons and lets him come up with something new. When they dragged him back for Dark 3 and said 'people were b***hing about 2 being too dissimilar, so please make a more direct sequel to 1' he quite clearly didn't know what to do. Everyone knows Dark Souls is infamous for the way it handed out its lore and story piecemeal and had massive gaps, hence why loregayging is such a gigantic aspect for some of the community, but naturally that way of telling a story does not lend itself well to a sequel. I don't like 2 but what it did right was deciding to extrapolate the cycle presented in the first game out into the far far future, giving itself a clean slate while showing that the world will just keep falling and recovering endlessly and some people realise that and have decided to break away.
      If Miyazaki had been allowed to do that with 3 then maybe the result would have been a lot better, but either he decided or corporate pressure meant that 3 had to be a more direct sequel full of I CLAPPED WHEN I SAW IT content. The metaphysics of the world had already been neatly set up in 1 and AotA, while the new elements introduced in 3 are often inconclusive and rarely have solid answers (The Deep and Profaned Flame being two big offenders) because Miyazaki didn't bother or maybe couldn't properly fit them onto a setting he was already done with, so he just half-assedly did his usual 'telling half the story' thing but not having actual answers behind the scenes. In terms of wrapping up the story and the setting 3 does a fine job but at the expense of the setting's integrity, as its reliance on 'remember DS1?' makes the DS2 elements feel more confused and out of place by completely fricking up what little there was of a timeline. The completely new stuff like Lothric is, appropriately, the most interesting.

      • 1 year ago
        Anonymous

        >while the new elements introduced in 3 are often inconclusive and rarely have solid answers (The Deep and Profaned Flame being two big offenders)
        I’m pretty sure this is due to the massive story changes that took place way too late into the games development cycle. It’s crazy reading about how the original story would have planned out, and how certain characters such as Sulyvahn and Aldrich had vastly different roles

        • 1 year ago
          Anonymous

          > It’s crazy reading about how the original story would have planned out
          Has this been completely laid out somewhere? I know there's various bits and pieces hanging around like Sulyvahn originally having a larger role, Gwyn's ghost hanging out and the whole setting originally being the ash world you see in Gael's fight.

      • 1 year ago
        Anonymous

        >while the new elements introduced in 3 are often inconclusive and rarely have solid answers (The Deep and Profaned Flame being two big offenders)
        I’m pretty sure this is due to the massive story changes that took place way too late into the games development cycle. It’s crazy reading about how the original story would have planned out, and how certain characters such as Sulyvahn and Aldrich had vastly different roles

        Miyazaki is very much to blame, people need to stop trying to make out corporate as the big Boogeyman that their idol was forced to work under. Miyazaki tried too hard to bring too many Bloodborne elements into the game, including the story. But not only those elements didn't really fit, but he did even spend nearly enough time on them as he should. Just look at how fast after Bloodborne DS3 released. He went full pretensious with the story, trying to have it look as deep as DS1 and Bloodborne, but that's all it had. It tried to look and sound like those games, but there were no answers behind a lot of shit, no essence behind the fancy words and mysterious storytelling. Just random cool looking stuff that tries to pretend to be more than it is.

        • 1 year ago
          Anonymous

          >bandai fricks over all 3 souls games
          >miyazaki's work on bb and sekiro has gone way smoother
          >uhhh ds3 bad because miyazaki pretentious

          • 1 year ago
            Anonymous

            ER pretty much proves that Miyazaki and the bloodborne guy are the only people who should be allowed to touch these games.

            Everything Tanimura touches turns to soulless garbage and has no logic or fun contained within it

            • 1 year ago
              Anonymous

              Uhhhh Tanimura worked on ER and in fact his fingerprint (lol get it please laugh) on that game is his biggest yet since DS2

              • 1 year ago
                Anonymous

                >fact his fingerprint (lol get it please laugh) on that game is his biggest yet since DS2
                Yes and that is exactly why it is ungodly shitty like DaS2

              • 1 year ago
                Anonymous

                I realized what you mean so yeah we agree. Tanimura is a hack.

      • 1 year ago
        Anonymous

        >while the new elements introduced in 3 are often inconclusive and rarely have solid answers (The Deep and Profaned Flame being two big offenders)

        My understand of them is this:

        The Deep is just an evolution of the Abyss. Humans are basically the sediment of the world and it has piled up that much that it has become an ocean.

        The Profaned Flame is a perfected Chaos Flame. This is obfuscated by the fact Profaned Flame is called Sin Flame in Japanese. The witches managed to create an Ouroboros of Dark and Light feeding off one another in perfect sync.

        Both represent world orders outside of the age of fire and the age of dark.

        • 1 year ago
          Anonymous

          >My understand of them is this:
          >Vague headcanon with once again no explanation
          So basically more of what anon said

          • 1 year ago
            Anonymous

            It is well established that human souls are dark, heavy, rotting and births eating like creatures and behaviors, everything that is associated with sediment which is also associated with still water.

            Sin in the Dark Souls universe is greed. The witches were able to use the greed in the Capital of Sin (hence all the excessive treasure hoarding) to have Dark and Light feed off one another. Greed is never ending, you will always want more and considering things come into existence through emotions (Aldia created those invading phantoms in DS2 through his obsession emotion explained in the Japanese text), it is not surprising an everlasting flame finally came into existence. Again, it's a perfected Chaos Flame, Izalith's ambition got there in the end.

            • 1 year ago
              Anonymous

              >it is not surprising an everlasting flame finally came into existence.
              You can believe it as a headcanon, but don't pretend any of this makes any sense narrative wise. The connections are about as loose as it gets and the assumptions to end up where you did are numerous. It simply wasn't well thought out. The deep is MUH BLOODBORNE and the profane flame is MUH CHURCH BAD with flame elements because flame is a huge thing in dark souls and he was sure the player will do his own job and find some way to connect it to the existing world.

              • 1 year ago
                Anonymous

                It is really not that hard to understand. I don't get why everyone gets confused by the simplicity. Almost everything is an evolution of the concepts in DaS1 because much time has past now and different people have power. The Profaned Flame is just a part of the Chaos/Life Lord Soul that Izalith once possessed. The one that made the demons. The Deep is synonymous with the Abyss and those who align themselves with the Dark and the Dark Soul, which is why people who dickride Gwyn (owner of the light lord soul) are so afraid of the deep/abyss. They want to prolong an age of light not let transform to dark. And yeah water being a theme is a bloodborne reference, nothing wrong with that. Most places are sinking into rivers, ravines, or swamps if you have not noticed.

                Ds3 has some of the least confusing lore of all fromsoft games if you played Ds1

              • 1 year ago
                Anonymous

                Anon, why don't you at least try to wrap your head around the points I'm making instead of dismissing them. The problem with you is that you're reading everything at face value instead of figuring out what the text says. No one, and I mean no one has ever tried to understand what sin is in Dark Souls. I spent ages trying to figure it out, why Gwyn is labeled as the first sinner, why Izalith is labeled the lost sinner and why we have a sin meter when we invade or attack non hostile characters. Sin is all about taking more than what you need which is why you can lift your sin when you give something back like souls (which is the most desirable commodity). It didn't help that the English translation changed Capital of Sin to Profaned Capital. It sounds cooler (much like The Gutter being changed from At The Bottom Of The Rubbish) but it obfuscates the logic of Dark Souls' universe.

        • 1 year ago
          Anonymous

          It is well established that human souls are dark, heavy, rotting and births eating like creatures and behaviors, everything that is associated with sediment which is also associated with still water.

          Sin in the Dark Souls universe is greed. The witches were able to use the greed in the Capital of Sin (hence all the excessive treasure hoarding) to have Dark and Light feed off one another. Greed is never ending, you will always want more and considering things come into existence through emotions (Aldia created those invading phantoms in DS2 through his obsession emotion explained in the Japanese text), it is not surprising an everlasting flame finally came into existence. Again, it's a perfected Chaos Flame, Izalith's ambition got there in the end.

          I think the most interesting thing The Deep could have been would be to make it a rogue version of Death, like what the Abyss is to Dark and Chaos is to Life
          >Was once a peaceful place but got all fricked up and corrupted because no one in Dark Souls fricking stays dead
          >Infinitely reviving corpses outside the Cathedral are different from regular Hollows
          >Association with dirt, maggots, rot and water (versus Life being associated with Fire)
          >Deep spiders inflict Curse which is insta-death
          But instead it's just another variation of Dark. I get Dark is the more looming threat in Dark Souls but I feel like it gets way too much focus compared to anything else in the world when it's only one of four 'elements.'

          It is really not that hard to understand. I don't get why everyone gets confused by the simplicity. Almost everything is an evolution of the concepts in DaS1 because much time has past now and different people have power. The Profaned Flame is just a part of the Chaos/Life Lord Soul that Izalith once possessed. The one that made the demons. The Deep is synonymous with the Abyss and those who align themselves with the Dark and the Dark Soul, which is why people who dickride Gwyn (owner of the light lord soul) are so afraid of the deep/abyss. They want to prolong an age of light not let transform to dark. And yeah water being a theme is a bloodborne reference, nothing wrong with that. Most places are sinking into rivers, ravines, or swamps if you have not noticed.

          Ds3 has some of the least confusing lore of all fromsoft games if you played Ds1

          >The Deep is synonymous with the Abyss
          The Abyss is more like Dark raging out of control or being used to its fullest extent. The Deep is an embodiment of the more general, encroaching Age of Dark, but one that's been fricked up by how frequently it's been delayed. If the cycle of flame linking just keeps going on and on then the Age of the Deep becomes inevitable, a world where everything is stagnant and decayed, hence why the future seen in the Ringed City has the Murkmen starting to encroach into the world. It's not the same as the Abyss or the Dark being pushed by Kaathe and Londor.

          >The Profaned Flame is just a part of the Chaos/Life Lord Soul
          How so? The Profaned Flame is linked to the Abyss, not to Life. Andre says it's got the Abyss in it, Yhorm hoped that linking the fire would weaken it, and its association with strong emotion (i.e. Sulyvahn being possessed by ruthless ambition when he came across it) is more of a Dark thing, and the Monstrosities of Sin are effected more by anti-Abyss weapons. How exactly it works or what it does is never really elaborated on but its a product of the Dark, there's no apparent link to Life or Light like you're claiming.

          • 1 year ago
            Anonymous

            >I think the most interesting thing The Deep could have been would be to make it a rogue version of Death,
            The thing about Death is that it's a core proponent of Gwyn's age of fire. Nito puts the undead into such a deep sleep that it can be equated to being dead, hence why Agdayne tells you not to bring the light to the coffins he's next to as it agitates the undead deep in death sleep.

            >How so? The Profaned Flame is linked to the Abyss, not to Life. Andre says it's got the Abyss in it

            It's linked to both. If you think about the Abyssal pocket realms across the games like DS1 and DS2 they are ever corroding/eating the existence of the world, but the Profaned Flame has both aspects that appear to be in equilibrium. We see this with the Profaned coal, flame in an icy skull and we know Izalith's goal was all about creating new life outside of the first flame. It's why I say her ambition was a success in the end even though it was done through her witch descendants long after her end.

  60. 1 year ago
    Anonymous

    sucks that the best FromSoft games are either exclusive on Playstation or filter most who try. morons eat up Dark Souls mediocrity

  61. 1 year ago
    Anonymous

    Gwyn sets the baseline for a well delivered boss through the story and world building. Fight hasn't aged well but was decent at the time.

    Nashandra is some dickhead who gets like two lines and is just "muh evil wife" frick off.

    SoC was and is a decent fight but since Sekiro and onwards isn't nearly as tough as it used to be. HOWEVER. The fight is absolute fricking kino. Swapping the movesets of different characters archetypes, representing all the playstyles and players in both design and attacks is fricking dope. And then that smooth piano transition into Gwyn's theme while he adopts his stance? Fricking goosebumps.

    Gael is some literal fricking who created in a DLC that goes from a nobody to the final fricking boss. Who just acquires the dark soul because of "muh daughter" or whatever, who fricking cares, he has no buildup and feels like a cop-out.

  62. 1 year ago
    Anonymous

    I'm gonna have to go with gwyn

  63. 1 year ago
    Anonymous

    How come the only time FromSoft got a final boss just right was in the least soul-like game in recent times?

    • 1 year ago
      Anonymous

      Sekiro actually had a coherently delivered story.

    • 1 year ago
      Anonymous

      pic unrelated btw

    • 1 year ago
      Anonymous

      "least souls-like" is still souls-like.
      Seethe and cope, Sekirtroony.

    • 1 year ago
      Anonymous

      better combat that didn't rely on iframe cancer and just one build, the same for everyone, that allowed them to create something good and well thought out

    • 1 year ago
      Anonymous

      >Have to fight Gen as warm-up every time
      >Final phase is just bonking him with lightning reversal

    • 1 year ago
      Anonymous

      Because his persona and chemistry with Wolf is excellent that can't be replicated in a depressed and rotting universe.

  64. 1 year ago
    Anonymous

    Nashandra fricking sucks, how did B-Team think it was ok?
    Should have patched her during the DLCs or in Scholar to have a different moveset

  65. 1 year ago
    Anonymous

    pinwheel

  66. 1 year ago
    Anonymous

    Malenia > Radagon > Gael > Gwyn > Ivory King > Soul of Cinder > Scholar dude > Nashandra

    • 1 year ago
      Anonymous

      mohg's fight mohgs the shit out of malenia's

  67. 1 year ago
    Anonymous

    I think the idea of should of cinder is really cool but when I reached him in the game I didn't realize what he was supposed to be so it didn't have much impact. I knew who Gwyn was so that had a proper final boss impact.

  68. 1 year ago
    Anonymous

    do I need to say more?

  69. 1 year ago
    Anonymous

    It’s Aldia

  70. 1 year ago
    Anonymous

    Bloodborne=DS3>Sekiro>DS1>DeS>>>>>>>>>>>>>DS2>ER>DS2sotfs

    Not giving my opinion just stating the truth

    • 1 year ago
      Anonymous

      >ER that low
      Most bosses in ER shits on anything in DS1/DeS/DS2

      • 1 year ago
        Anonymous

        Godrick, Godfrey phase 1, Radagon, arguably pre-patch Radahn (if you had a few dozen hours to spend sprinting to the desert to memorize his confusing, exhaustive movesets) are the only boss fights that are well-designed and enjoyable

        That is a total of 4 good boss fights…out of 238. Making the boss fight aspect of this game a 1.6/100 score.

        • 1 year ago
          Anonymous

          >not mentioning one of the best bosses FS has ever made
          Shit taste, anon

          • 1 year ago
            Anonymous

            The Shardbearers are the best main boss group of any Fromsoft game. Every one of them feels like they could be the final boss of their own game.

          • 1 year ago
            Anonymous

            >I hope you like not being able to walk on the arena floor because there is shit literally everywhere!
            Yeah, I'll pass

            • 1 year ago
              Anonymous

              Then stay out of the blood, moron

              • 1 year ago
                Anonymous

                >the game doesn't NEED to not have mechanics that slow down the fight and make it annoying as frick to enjoy
                No thanks. I am not going to recraft myself to account for devs making moron decisions

              • 1 year ago
                Anonymous

                >dumbass moron can't beat mohg
                Sad! Must suck being filtered by pure kino

        • 1 year ago
          Anonymous

          radagon was shit
          just a wolf skin edit with projectiles

  71. 1 year ago
    Anonymous

    gwyn is a shit boss from a gameplay perspective but he's so good otherwise that it barely even matters, he wins

  72. 1 year ago
    Anonymous

    Gwyn has the most soul.
    SoC feels like a big homage to that fight

  73. 1 year ago
    Anonymous

    You all frickers playing on PC should download Champion's Ashes and try the game with guard counters and expanded moveset

  74. 1 year ago
    Anonymous

    While Gwyn is easy to parry, I think it's also an unfortunate consequence of everyone looking up guides and videos that leads people to think of that as the general consensus of him being too easy.
    Let's be honest, very few people would think to attempt parrying Gwyn considering it doesn't work on pretty much any other boss. It does trivialise the encounter once you get the timing, which is unfortunate, but if that's how you actually beat him on your first attempt, you are very likely a guidegay and don't deserve to actually have an opinion. Gwyn isn't a pushover without parrying. The range, aggression, damage output, and stunlocking ability that he has is quite a bit more pronounced than the non DLC bosses. The easiest way to deal with him is probably with something like a club where you can stagger him quite reliably, but again how many players were actually in a position to do that the first time? Gwyn is only a pushover when you have access to very specific knowledge of the encounter, which you'd either get from looking things up or through experimenting over many encounters. We all know where the majority lie in this regard.

    • 1 year ago
      Anonymous

      >While Gwyn is easy to parry, I think it's also an unfortunate consequence of everyone looking up guides and videos that leads people to think of that as the general consensus of him being too easy.
      This, never parried Gwyn and I refuse to do so to this day. In the first place why would you need to parry him? He is no particularly difficult, I have finished the game many time and not once did I die to him. Although that's maybe another consequence of homosexuals looking up guides and relying on the drake sword for half the game and cheapening the game.

    • 1 year ago
      Anonymous

      Gwyn is a horrible fight, you either deal with his sword swings which are very clunky and difficult to dodge because they forgot to give him a starting animation, or you parry him to death in five seconds. Or you use a black knight shield which feels the most correct and normal way.

      They actually fixed that problem with Gwyn in soul of cinder

  75. 1 year ago
    Anonymous

    Man of Manus or whatever the frick he is called is the true final boss, the big fiery lump was the final boss of ds2 and father red hood was the boss of ds3. IDK thier fricking stoopid names but you get the idea.
    In that case --> Gwyn
    he epitomizes the entire series going forth.

  76. 1 year ago
    Anonymous

    soul of cinder no doubt, though gael is the better 'final boss'

  77. 1 year ago
    Anonymous

    I FRICKING LOVE ELDEN RING

  78. 1 year ago
    Anonymous

    >member gwyn
    >member soc
    >oh yeeeee he tha best I member
    What’s with this nostalgia homosexualry?
    SoC isn’t even that good
    Oh woooow he can change form from other lords and… OH SHIT THE FOREST DWELLERS DODGE HE DOES FOR ONE FRICKING TIME?!?! AND HOLY POG IS T-THAT GWYNS THEME?!?!?!
    Fricking Christ you have shit taste

    • 1 year ago
      Anonymous

      >he doesnt enjoy the fanservice
      ngmi

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