Darkest Dungeon

>is the coolest class concept in all of rpgs in your path

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  1. 10 months ago
    Anonymous

    final fantasy has the coolest rpg classes

  2. 10 months ago
    Anonymous

    >the randomest rng, epig gay store edition
    frick off

    • 10 months ago
      Anonymous

      >epig gay store edition
      ?

    • 10 months ago
      Anonymous

      >muh rng
      skill issue

    • 10 months ago
      Anonymous

      All RPGs have RNG, I don't understand why Darkest Dungeon is so singled out in this regard.

      • 10 months ago
        Anonymous

        Because moronic shitposters have little to actually grasp onto to criticism these games with, so they need to pull at the flimsiest straws they can.

      • 10 months ago
        Anonymous

        >miss cc
        >crit
        >failed save
        >your run is fricked and now you need to spend 6 hours grinding up another guy
        Even xcom let's you stack the odds with grenades and rockets goddamn

      • 10 months ago
        Anonymous

        >russian roulette and blackjack both jave RNG, what's the issue?
        have a nice day, shill

      • 10 months ago
        Anonymous

        Because that's all DD has. There's nothing else. Once you rig the RNG the game falls apart entirely.

  3. 10 months ago
    Anonymous

    The Darkest Dungeon general is being recorded in front of a live seething audience.

    • 10 months ago
      Anonymous

      What does Maniac do better? Scourge has literally Redeem and Examinate has dps and thick meaty Sepsises in a blight team. Never tried it, but on paper I just don't see it besides Punish adding combo.

      • 10 months ago
        Anonymous

        Knockback on punish is extremely useful if you have sufficient knowledge about the movesets of enemies and understand which position fricks them over. Also Lash's Gift removes debuffs and sepsis applies them to enemies. Exanimate is more of a boss killer path and Scourge has the downside that deathless has a use limit which can frick you over in extended fights which makes it a path more suited for regular fights.
        pic related is how bosses tend to look if they're up against Maniac.

        • 10 months ago
          Anonymous

          >hungry token
          Will the baby eat food?

          • 10 months ago
            Anonymous

            There is no food on the side of the heroes so I'm not sure it can do anything even if it actually is coded in a such a way to work the same on enemies.

            >Knockback on punish is extremely useful if you have sufficient knowledge about the movesets of enemies
            First time i fought death i forgot about punish knockback and sent death back past the tombstones to get trampled a second time in a row.

            well yeah, it can also frick you over if you push them into their preferred position. There aren't that many frontline enemies in the game that benefit from getting pushed back. Ghouls are an example because of skull toss.

        • 10 months ago
          Anonymous

          >Knockback on punish is extremely useful if you have sufficient knowledge about the movesets of enemies
          First time i fought death i forgot about punish knockback and sent death back past the tombstones to get trampled a second time in a row.

        • 10 months ago
          Anonymous

          I find the knockback more of a hindrance than a help. The back line always dies before the front in a good team comp, and too many enemies have good back row hits (or the back AOE's just have cleared everything completely, graves included). Plus you lose out on good back row hits with Flag since it just turns imto weakness tokens. I'd rather just run Exanimate.

          • 10 months ago
            Anonymous

            There are so many frontliners that turn to trash in the back and many backliners that turn to trash at the front. Pushing the front into the back pushes the back into the front. Cultists encounters become a joke with upgraded punish. The evangelists will do nothing but judgement rush while the altar sits helplessly at the front.

  4. 10 months ago
    Anonymous

    No Crusader
    No buy

    • 10 months ago
      Anonymous

      He is very dead unfortunately.

      • 10 months ago
        Anonymous

        >Vestal holding someone's hand
        prostitute

        • 10 months ago
          Anonymous

          I love how they didn't show if she's with a man or another woman.

          BEGONE THOT

        • 10 months ago
          Anonymous

          it's the werewolf guy
          you just know

          • 10 months ago
            Anonymous

            It's the flagellant

      • 10 months ago
        Anonymous

        plague doctor is cute with her big stupid glasses

      • 10 months ago
        Anonymous

        Reynauld confirmed for wholesome marriage with Junia after he finally fricking releases

      • 10 months ago
        Anonymous

        Why is he the only person dead? You needed 2 people to sacrifice on the final boss, so technically there should be 2 people dead.

        • 10 months ago
          Anonymous

          Because it's purely speculation.

        • 10 months ago
          Anonymous

          We have a lot of classes missing, so you can pick your least favourite class as the other sacrifice.
          The crusader is the only character who's implied to be dead because the devs genuinely hate him and don't want to bring back the funny Deus Vult man. They probably will once the interest dries up and they want to release dlc, but at least this gives them the freedom to completely redesign him. I'd bet money that when he inevitably comes back he will not be a religious guy in full armor.

      • 10 months ago
        Anonymous

        he has a kid he could come back to take his father's place

        • 10 months ago
          Anonymous

          Now this would be based lore integration. The Squire

    • 10 months ago
      Anonymous

      He is very dead unfortunately.

      Haven't picked up DD2 yet, but I'm assuming based on this that its canon that Reynauld sacrifices himself at the end of DD1 and Dismas survives?

      • 10 months ago
        Anonymous

        Nothing is canon, as in nothing has been specifically confirmed by either the game or by redhook outside of the game.
        However people have been speculating since we saw a similar helmet in the ground on one of the very first promotional images of the game, the helmet wasn't exactly like Reynauld's but was close enough.
        This one in the ending cinematic however is exactly like Reynauld's so the theory has a bit more weight now; however thats all it remains, a theory.

      • 10 months ago
        Anonymous

        there was never a confirmation of this from Redhook but it can be assumed Yeah. Reynauld and Dismas are the only heroes we know 100% without doubt would've fought the heart. One of the other missing heroes probably also died to the heart unless Redhook says otherwise.

    • 10 months ago
      Anonymous

      He is very dead unfortunately.

      He’ll be the big draw of one of the expansions

    • 10 months ago
      Anonymous

      based

      No quad Leper
      No buy

      giga based

  5. 10 months ago
    Anonymous

    No quad Leper
    No buy

  6. 10 months ago
    Anonymous

    I don't understand this fight and I've beaten all five chapters on Infernal.

    • 10 months ago
      Anonymous

      He's the Hag but in the water.

      • 10 months ago
        Anonymous

        Yeah, except he does insane AoE damage, regularly blinds your entire team and has 155 HP. I just don't get it, I have absolutely zero trouble with all other lair bosses but this one absolutely kicks my ass.

        • 10 months ago
          Anonymous

          >155HP
          pathetic.

          • 10 months ago
            Anonymous

            >Barristan
            I'm still fairly new to the game, are the characters the same for each new run? They don't perma die anymore?

            • 10 months ago
              Anonymous

              You can give heroes memories after a successful run so they keep all their quirks, diseases and so on. If they die they're gone, so losing a valuable hero is just as painful as in DD1.

              • 10 months ago
                Anonymous

                If they die they get rerolled. If you finish an act you can attach a memory to them and they carry over.

                The names are always the same each run, you have to hit the random name button if you want them named something else

                They don't perma die, each run is different.
                However a character that beats and act boss can be saved and a memory (small buff) attached to them.
                That character is saved until they die on a run.
                The game is not about a single stable of characters that you curate and maintain but is made of roguelike runs.

                Sooooo.. canonically they didn't die at all in the game?

              • 10 months ago
                Anonymous

                Yes and no. The Protégé can pull them from all across time and space, and specific quirks imply that they've failed and died before in other timelines.

              • 10 months ago
                Anonymous

                They might, they might have died.
                In dd2 you are pulling them out thin air, they are probably not real at all (until you beat act 5) and are just the shape your mind takes as the tool to try to unfrick reality.

              • 10 months ago
                Anonymous

                no it fricking isn't lmao

              • 10 months ago
                Anonymous

                You're right, it's arguably even more painful since recovering for the Grand Slam takes a lot longer than getting a hero back up to 6 in DD1. Thanks!

              • 10 months ago
                Anonymous

                Is this a joke? Losing a memory or two isn't nearly as much of a setback as losing a level 6 hero.

              • 10 months ago
                Anonymous

                Oh, it isn't? Well I've seen a lot of people complaining about how super duper long the runs in DD2 supposedly are, guess they were wrong?

                Get your act together, contrarians.

              • 10 months ago
                Anonymous

                the runs are long, but memories aren't that big a deal, all told. You can easily clear the game without any.

              • 10 months ago
                Anonymous

                They're minor, minor buffs. 10% extra damage won't even add an extra 1 damage to most attacks AFAIK. If you could stack memories and have up to 50% extra damage, it'd be pretty crazy but you can't so it's just....eh

                What WOULD be crazy if you could carry over at least one or two trinkets per run

              • 10 months ago
                Anonymous

                >Losing a memory or two isn't nearly as much of a setback as losing a level 6 hero.
                True, but losing 3+ memories is a lot more painful.

                would you guys ever support a mod that let you create a class?

                just have a pretty generic guy / gal with feature options, then essentially drag and drop a shitload of cosmetic options on them?

                Sounds like gay shit for women.

            • 10 months ago
              Anonymous

              If they die they get rerolled. If you finish an act you can attach a memory to them and they carry over.

            • 10 months ago
              Anonymous

              The names are always the same each run, you have to hit the random name button if you want them named something else

              • 10 months ago
                Anonymous

                >you have to hit the random name button if you want them named something else
                You're fricking with me. This is one of those shitpost statements like "Crusader was removed because the developers are anti-religion" right? There's no way you can't actually rename your heroes as you please, right?

              • 10 months ago
                Anonymous

                seems to be an error in that anons post, streamers were renaming their characters after donators on release so I believe you can set it to whatever you like.

              • 10 months ago
                Anonymous

                That anon is fricking with you. You can rename them whatever you like.

                Alright, glad I asked. Thanks

              • 10 months ago
                Anonymous

                There is one exception. If you put memories on a character, you can't freely change their name until they die. It stays whatever name you had it as.

              • 10 months ago
                Anonymous

                That anon is fricking with you. You can rename them whatever you like.

            • 10 months ago
              Anonymous

              They don't perma die, each run is different.
              However a character that beats and act boss can be saved and a memory (small buff) attached to them.
              That character is saved until they die on a run.
              The game is not about a single stable of characters that you curate and maintain but is made of roguelike runs.

              • 10 months ago
                Anonymous

                >That character is saved until they die on a run.
                Or if you abandon a run before reaching an inn.
                Or if you press the "Begin a new journey" button while you already have a run open and accidentally press "Yes" instead of "No."

    • 10 months ago
      Anonymous

      God the new artstyle makes the characters look so fricking awful

      • 10 months ago
        Anonymous

        Even the biggest DD2 haters have to admit that the transition to 3D is flawless, get your eyes checked or stop posting, contrarian.

        • 10 months ago
          Anonymous

          >perfect replication of the 2d style into 3d
          >awful
          It appears the buffoon is flummoxed.

          Are you guys just willfully blind or is this a new meme I'm unaware of

          • 10 months ago
            Anonymous

            (You)

          • 10 months ago
            Anonymous

            Nah you're just fricking dumb and blind

      • 10 months ago
        Anonymous

        >perfect replication of the 2d style into 3d
        >awful
        It appears the buffoon is flummoxed.

      • 10 months ago
        Anonymous

        yup

      • 10 months ago
        Anonymous

        Agreed, as soon as I saw it I knew this game was a hard pass

        Even the biggest DD2 haters have to admit that the transition to 3D is flawless, get your eyes checked or stop posting, contrarian.

        zoomer going zoomies

        • 10 months ago
          Anonymous

          >t. DD1 modbeast who thinks his grotesque coomer shit is totally in line with the artstyle

          • 10 months ago
            Anonymous

            Never once installed a single mod, they're all shit. DD2 looks about as bad as most of the shitty anime mods for 1 though. Try again, zoomer

            • 10 months ago
              Anonymous

              >DD2 looks about as bad as most of the shitty anime mods for 1 though
              Use some more ridiculously excessive hyperbole, I'm sure this will convince people.

    • 10 months ago
      Anonymous

      Literally just killed it.
      What the other anon said its true, its the hag of this game (obviously).
      His undertow skill (which drags one of you dudes down) can be resisted by movement resist HOWEVER BEING IMMOBILIZED DOESNT WORK FOR THAT; has to be movement resist.
      Other than that while the hand is up the hand deals a lot of single target dmg to your frontline while the head does aoe attack and aoe debuff.
      So you want to stack movement resist on a taunted frontliner (hopefully) and nuke the hand as soon as possible. Has like 25 hp while nuking the boss that has like 150 hp total.
      I dont know if you were asking for something more big brained than this since the boss is pretty straight forward other than the hand kidnap being movement based.

      • 10 months ago
        Anonymous

        Well yeah, I'm aware of all of that, but I don't see how you could handle all of the debuffs, the (for a lair boss) massive full-party damage and still keep pressure up on the boss when you constantly have to heal and/or hit the hand. It's genuinely harder than some of the chapter bosses imo.

        • 10 months ago
          Anonymous

          Yeah he is all-around the hardest region boss, i mean some other bosses might be harder to a comp that can't handle their gimmick while this dude just deals dmg.
          However if you know you go for it having a mov resist front liner (trinkets/drums from the inn) really makes it much easier as you have the 4 chars to nuke the hand.
          Also i would say its a dps race cause you can't keep up with the dmg he puts out if the fight drags on. I just did him with flagellant tanking/healing (i think it dealt 0 dmg whole fight) jester keeping a blind token graverobber using blight darts if alone or flashing dagger on the hand (since it hits both hand and head) and a pd just spamming blight.

    • 10 months ago
      Anonymous

      I tried him two times, got completely BTFO and now I simply don't do him anymore. The other lair bosses are a complete joke AND give better trophies, so why bother?

    • 10 months ago
      Anonymous

      Easy
      >See Shroud
      "Is the +40% Move Resist drums up?"
      >Yes
      "Nice, free Leviathan kill"
      >No
      "Well do I have Seargeant Man-At-Arms or good Move Resist trinkets?"
      >If no
      Then don't do it.

    • 10 months ago
      Anonymous

      Killed this dude first try, just have highwayman use point blank shot when your frontline gets eaten.

      Now Fixated fault, THAT'S a boss I don't understand at all.

  7. 10 months ago
    Anonymous

    >a masochistic coomer
    cool concept

  8. 10 months ago
    Anonymous

    Flag is literally the only fun character in DD2. Only class that has good ideas and actually executed them decently well

    • 10 months ago
      Anonymous

      Every class in 2, aside from Runaway obviously, is a straight copy/paste from 1 to 2, with new shit added in.

      • 10 months ago
        Anonymous

        If you don't like the classes in DD2 then you didn't like the classes in DD1 either.

        Why are you bringing up DD1 out of nowhere

    • 10 months ago
      Anonymous

      If you don't like the classes in DD2 then you didn't like the classes in DD1 either.

    • 10 months ago
      Anonymous

      I fricking love the pre and post attack animations.

      • 10 months ago
        Anonymous

        Don't forget the kill animation from Sepsis too. Looks so fricking sick.

  9. 10 months ago
    Anonymous

    I will Pirate the game in 12 months when good mod support comes out

  10. 10 months ago
    Anonymous

    My face the first time one of my dudes LITERALLY STABS ANOTHER PARTY MEMBER that he had a bad relationship with.
    I mean i had seen the support screen some times but it also doesn't happen often.
    But had never seen the screen for the reverse of that my flag just straight lashing on the poor helion after she just attacked.

  11. 10 months ago
    Anonymous

    So I just reached the fourth act boss for the first time, what the frick was that bullshit?
    there aren't more than 3 phases, right? ... right?

    • 10 months ago
      Anonymous

      anon it has 60hp you did expect it to have some more meat than that no?

      • 10 months ago
        Anonymous

        >it has 60hp
        I might have loath-buffed him like 3 times because I was going for altars. oops

    • 10 months ago
      Anonymous

      He's the second easiest chapter boss, not sure what to tell you. Even the lung boss at least requires a bit of planning, the fourth boss is just "nuke the boss".

  12. 10 months ago
    Anonymous

    I played DD1 but never really got anywhere since I found the game to be mind numbingly slow, I've just pirated DD2 now and the combat is slightly better but traveling with the stagecoach is really fricking boring.

    • 10 months ago
      Anonymous

      Literally nobody asked for the stagecoach shit, I have no idea why they thought it was a good idea

    • 10 months ago
      Anonymous

      Thats the consensus overall.
      The planning of the route actually has some meat to it but the driving itself is boring as shit.
      However the combat is way better, so for most people is how you feel about the old hamlet progression compared to these longer roguelite runs.

    • 10 months ago
      Anonymous

      Literally nobody asked for the stagecoach shit, I have no idea why they thought it was a good idea

      I like the stagecoach, makes for good pacing after some intense fights. Now that hitting debris is actually worthwhile it's not as bad anymore imo.

  13. 10 months ago
    Anonymous

    Can you mod out the SJW gay shit?

  14. 10 months ago
    Anonymous

    Im not super smart nor savvy on this game but this is kind of broken no?
    50% of an extra turn 50% of a stun that you can resist.
    Im using the trinket right now but if i can buy a couple stun resist consumables on the inn then i will move to a different trinket.
    Im sure this is nowhere broken compared to what other people are doing but it seems powerful.

    • 10 months ago
      Anonymous

      No, it is as good as you think it is. Premium trinket since the only thing you have to do to not frick you over is to get enough stun resist for the downside to not matter. An additional action 50% of the time skews the action economy heavily in your favor on balance.

    • 10 months ago
      Anonymous

      It'd be broken if you could were guaranteed to get those trinkets every single run.

  15. 10 months ago
    Anonymous

    Why is man at arms so bad? Are they going to buff him or will he remain the worst character forever?

  16. 10 months ago
    Anonymous

    Fug

    • 10 months ago
      Anonymous

      Don't hurt Santa, b***h.

  17. 10 months ago
    Anonymous

    Have they fixed the games so I can play it yet. The lag is unplayable. I have everything on low, my specs are more than good enough for this game, and yet I cant play it.

    • 10 months ago
      Anonymous

      Min specs are an rtx 4070ti. What's your rig?

      • 10 months ago
        Anonymous

        You're lying. I have a 1060.

        • 10 months ago
          Anonymous

          Might not be a graphics issue cause outside of slowing down a bit running through road hazards it runs fine for me, full graphics 1080p on a 970.

          • 10 months ago
            Anonymous

            I have a 1060 too and it runs with no issues.

            I dont think its a graphics issue cause plenty of other games work fine. Its just the game has some absurd slowdown especially in the tangle. Im thinking its a processor thing, but even my processor is an i7 7.7k when the game needs an i5 minimum.

        • 10 months ago
          Anonymous

          I have a 1060 too and it runs with no issues.

    • 10 months ago
      Anonymous

      Works on my machine.

    • 10 months ago
      Anonymous

      Just lower the resolution 🙂

  18. 10 months ago
    Anonymous

    >yesterday
    >have a breacher MAA while using the immobilize party general trophy
    >the immobilize kicks in before breacher moves my MAA and messes with my hellion in rank 1
    >today
    >have a trinket to shuffle both my team and the enemy team and the immobilize party general trophy (again)
    >hero team is shuffled first THEN gets immobilized, putting my alchemist PD in rank 1 with 0 abilities she can do
    frick you redhook

    • 10 months ago
      Anonymous

      >surprised that trinkets, trophies, and quirks operate on different priorities
      lmao moron

  19. 10 months ago
    Anonymous

    Best party setup with jester in it? And what is the best party setup overall?

    • 10 months ago
      Anonymous

      Alchemist/Virtuoso/Sharpshooter/Vanguard.

      • 10 months ago
        Anonymous

        probably PD-Jester-HWM-MaA with the paths Alchemist-Virtuoso-Sharpshot and MaA can be whatever path you want him to be depending on your goals besides just winning the run, like Sergeant if you plan to find and fight the leviathan for some reason

        fug i type slow

    • 10 months ago
      Anonymous

      probably PD-Jester-HWM-MaA with the paths Alchemist-Virtuoso-Sharpshot and MaA can be whatever path you want him to be depending on your goals besides just winning the run, like Sergeant if you plan to find and fight the leviathan for some reason

  20. 10 months ago
    Anonymous

    >Academic has mournful, compassionate lines for all of the heroes when they are killed
    >except Damian, he's just glad he finally fricking died.

  21. 10 months ago
    Anonymous

    I'm liking the game so far but it really needs at least double or tiple the amount of content to succeed at being an actual roguelite. Especially when it comes to different areas and enemy variety.

  22. 10 months ago
    Anonymous

    Not playing till you can mod out the gay

  23. 10 months ago
    Anonymous

    What's the best act to farm for candles after finishing the game?

    • 10 months ago
      Anonymous

      Probably 4.

  24. 10 months ago
    Anonymous

    Wanna hear the stupidest decision ever made in the whole vidyagame industry?
    We gonna keep Wayne June but have him voice a different character. Now and he is the trick, Wayne wont even try to make a different voice no, he will just talk with a similar cadence and voice as the ancestor did AND we gonna give this new character also a verbose vocabulary, perhaps not as much as the ancestor but to the point that a lot of normies will assume he is playing the ancestor.
    Frick off Redhook, that was moronic.

    • 10 months ago
      Anonymous

      Anyone playing these games for the "story" is a moron.

    • 10 months ago
      Anonymous

      >wherever I am, I must complain

    • 10 months ago
      Anonymous

      >Wayne 'Darkest Dungeon' June
      A worthy challenger for Sans 'Undertale'

    • 10 months ago
      Anonymous

      >implying the canonically dead and sacrificed to the darkest dungeon academic isn't the ancestor pulling some ebin trick to bring himself back to life through the protégé's reconstruction of the world

      • 10 months ago
        Anonymous

        That would be based but I wouldn't suspect red hook of good writing.

    • 10 months ago
      Anonymous

      I just told myself that it's the Ancestor reading his notes or something along the lines of that.

  25. 10 months ago
    Anonymous

    can negative relationships become positive later

    • 10 months ago
      Anonymous

      Yes, relations last for a region, once at the next inn they will get rolled again, if by then you have gotten the characters to better terms they might roll a positive one.

    • 10 months ago
      Anonymous

      Yeah, it's rerolled with whatever the new relationship value is after the next inn.
      Mouse over the value to see the exact % chance for each relationship

  26. 10 months ago
    Anonymous

    I haven't played this game yet but a thing that kind of saddens me is the fact that even if they managed to do a good job going from 2D to 3D, the new Hellboy game just kind of wipes the floor with DD2 (though in a sense that's for the course, DD1 is just "mignola but shittier)

  27. 10 months ago
    Anonymous

    he cute

    • 10 months ago
      Anonymous

      >for almost every single hero the outfit/weapon combo for the weakest path also looks the coolest
      FRICK!

  28. 10 months ago
    Anonymous

    Okey i know im late to this party but
    The Act 5 boss was incredible, and such a high note to end on.
    Thats all, carry on with the shitposting.

    • 10 months ago
      Anonymous

      I can't lego my hatred for >eyes

  29. 10 months ago
    Anonymous

    this doesn't add fire damage to a regular attack does it? like jester wouldn't be applying fire on his regular attacks
    it would just buff fire skills

    • 10 months ago
      Anonymous

      Correct. It'll add +3 damage and -2 duration to any abilities that inherently apply Burn. For example, (upgraded) Magnesium Rain will do 6 damage over 1 turn instead of 9 damage over 3 turns.

    • 10 months ago
      Anonymous

      If you have a trinket or trophy that adds fire dots to attacks that normally don't have them then it'll work.

  30. 10 months ago
    Anonymous

    Does team composition affect affinity changes in Encounters? Like if I have Leper, Vestal and Man-at-arms will they have similar opinions more often since they (I presume) have similar morals or is it completely random?

    • 10 months ago
      Anonymous

      Random.

  31. 10 months ago
    Anonymous
    • 10 months ago
      Anonymous

      Barristan pls

    • 10 months ago
      Anonymous

      >let's hit those soothing waters!

    • 10 months ago
      Anonymous

      >Vestal agrees

  32. 10 months ago
    Anonymous

    Hell yeah. The Valkyries carried me through chapter 2. Milk-soaked linen the true MVP.

  33. 10 months ago
    Anonymous

    >coolest class concept in all of rpgs
    sorry darkesister, but that would be Leper.
    Flagellant stays alive because he wants to hurt more people and endure more pain.
    Leper stays alive to help people even as his body crumbles, Leper is also the only playable character that dindu nuffin, meaning he is the true best character.
    No need for (you)s, I have already accepted you concession.

  34. 10 months ago
    Anonymous

    For some reason in my current run I just keep finding MaA trinkets. Like 3 of his signature trinkets and a bunch of shit that synergies with him. Right now my tream starts the battle with 1 75% shield and two stacks of normal shields.

  35. 10 months ago
    Anonymous

    I can fix her.

    • 10 months ago
      Anonymous

      I don't want to fix her, I love her just the way she is.

      • 10 months ago
        Anonymous

        i want her to be about 50 pounds chubbier

        • 10 months ago
          Anonymous
          • 10 months ago
            Anonymous

            Guilty as charged.

  36. 10 months ago
    Anonymous

    Variety - superfluous to some, a necessity to others.

    • 10 months ago
      Anonymous

      I would be okay with the lack of variety IF IT WASN'T A FRICKING ROGUELIKE

  37. 10 months ago
    Anonymous

    Passionate gay sex with Leper.

  38. 10 months ago
    Anonymous

    So I just finished the 4th act with a B-Team, basically characters I didn't unlock many skills yet.
    MaA, Grave, Jester, Runaway and beat the Boss, surprisingly, though I have no idea what his fight was about and what his weakness is. Just did damage and ate riposte till the end (unequipped Bellow cause I went in blind), and only Barristan died.
    What is this fight about?

    Also I played this game for 30 hours now and I have not seen the Bounty Poster a SINGLE time and had no chance to encounter the shambler either. What are the fricking odda

    • 10 months ago
      Anonymous

      The 4th and 5th bosses are significantly easier than the 3rd. 4th boss is a dps race, 5th is an endurance test. Every phase on the 4th boss has its own gimmick but you can usually avoid it by bursting it down.
      Also did you unlock the bounty hunter in the memory thing? Do you even know where the poster spawns? I see it at least once in all my runs.

    • 10 months ago
      Anonymous

      Ravenous Reach is a pure DPS race. It has the highest damage in the game, but the lowest health. Obliterate it before it destroys you by fitting you for 80+ damage a turn.

  39. 10 months ago
    Anonymous

    Ok I got the general head, the one that gives you immobilize on combat start. How does it work? Is it permanent? Does it work when you use movement skills like lounge or ballad? Unfortunately I can't experiment as I'm about to face the Act 2 boss.

    • 10 months ago
      Anonymous

      The heroes will be permanently tethered to the position that you put them in before you entered the fight. The only exception to this, from what I've heard, is if one of your heroes carries trinkets that will shuffle your team at combat start which might be a bug about trinkets resolving before stagecoach trophies.

      • 10 months ago
        Anonymous

        Yeah that shit is pretty amazing. Absolutely demolished the Act 2 boss. Then again I had a pretty bonkers team with fully upgraded abilities and quite a few strong trinkets.

  40. 10 months ago
    Anonymous

    >BH becomes a selectable character from the start if you successfully clear a region with him and collected the bounty
    >if BH is part of your starting party, Bounty posters will still randomly spawn, and will allow you to gain random rewards upon collecting the bounty
    There, I fixed it.

    • 10 months ago
      Anonymous

      Have him abandon you if you don't kill the bosses or some shit.

    • 10 months ago
      Anonymous

      >BH becomes a selectable character from the start if you successfully clear a region with him and collected the bounty
      I agree with this being a way to unlock him as a permanent starting member but not something i'd want to do every time I want to play him at the start
      >if BH is part of your starting party, Bounty posters will still randomly spawn, and will allow you to gain random rewards upon collecting the bounty
      It would be pointless since "hero goals" are already a mechanic tho if these actually gave items it would be a lot more useful for end-game characters

    • 10 months ago
      Anonymous

      No, that sounds somewhat fun and like it was thought over for more than 10 seconds.
      Can't have that with the BH.

  41. 10 months ago
    Anonymous

    [...]

    Oof. Enjoy your vacation, stupid.

    • 10 months ago
      Anonymous

      >oof.
      Anon, I suggest you return from whence you came.

    • 10 months ago
      Anonymous

      you first, stinky :^)

  42. 10 months ago
    Anonymous

    How do we make Leper interesting? Using the systems within the game, what could you do to give him a real identity? It's like he's trying to be a mix between MaA, Hellion, and even a big of flagellant but he's not good at either of them. There could be a real argument if he had REALLY good base damage on his attacks and the catch was either coinflipping and praying or building a team to setup removing debuffs and adding combo tokens but his damage is just SO subpar. As it stands, the blind gimmick is fricking awful. Hellion's winded is a similar concept of "debuffing characters that become strong when setup" but actually done better

    • 10 months ago
      Anonymous

      works fine on my machine

      • 10 months ago
        Anonymous

        Activate Windows

        • 10 months ago
          Anonymous

          not until windows 12 comes out

  43. 10 months ago
    Anonymous

    Is it true that DD2 reuses a ton of soundtracks?

    • 10 months ago
      Anonymous

      answer me you fasnkdsakdsads

      • 10 months ago
        Anonymous

        No it doesn't. It has leitmotifs, but only uses one track from 1.

  44. 10 months ago
    Anonymous

    >Leper front line
    >Hellion front line
    >MaA front line
    I sleep.
    >Occultist + Jester front line
    >Runaway + PD front line
    >Jester + Highwayman front line
    Now we're talking.

  45. 10 months ago
    Anonymous

    Does Aspirant Occultist even use Anamnesis or still Stars?

    • 10 months ago
      Anonymous

      To be honest, the correct way to play him is probably just as a safer version of regular Burning Star Occultist that just doesn't use curses.

    • 10 months ago
      Anonymous

      I use either depending on the situation

    • 10 months ago
      Anonymous

      Anamnesis feels so fricking bad to use, it felt weak even after mastery

      • 10 months ago
        Anonymous

        The only way I can see it become good is if you get lucky with some juicy "apply x on hit" trinkets.

  46. 10 months ago
    Anonymous

    Does anyone find it annoying how some paths have clear numeric values to what they change, but others are just vague "This spell is slightly better"?

  47. 10 months ago
    Anonymous
    • 10 months ago
      Anonymous
    • 10 months ago
      Anonymous

      >still taunting

  48. 10 months ago
    Anonymous

    Wish heroes each had completely unique mechanics, instead of just a handful. Wish that had each had some interesting passive that interacted with the universal elements in interesting ways (MaA can have 4 block tokens at once, Flagellant gets 1 damage per 10 health missing, GR ignores 15% of dodge tokens as random examples). Wish paths had more interesting effects, maybe even one exclusive ability.

    Dunno, just don't feel like this game is the best it could be. Should've cooked in early access for longer.

    • 10 months ago
      Anonymous

      >ESG "early access"
      >cooking
      ESG is the opposite of cooking, it is a platform devoid of feedback and review. there's a reason it's called a commercial black hole, because games go there to die in a mire of stagnation

      a system as moronic as DD2's relationshit interactions would have never survived alpha/beta testing anywhere else and it's already the #1 thing people are working to mod out of the game entirely

      • 10 months ago
        Anonymous

        The relationship system was considerably worse in early access. This is what you get AFTER the playtesting.
        Here is what gameplay looked like before. Characters wouldn't just curse each other's moves, they would outright block them or randomly debuff you each turn. Or both.
        https://streamable.com/zqhf4w

  49. 10 months ago
    Anonymous

    Just hit random and go for it

  50. 10 months ago
    Anonymous

    >+50% damage trinket
    I don't think my wiener can get any harder

  51. 10 months ago
    Anonymous

    Runaway is kind of growing on me as a character. She might be low tier, but she's fun. And kinda cute.

    • 10 months ago
      Anonymous

      >And kinda cute.
      runaway looks like a generic homeless californian heroin addict, i hate looking at her

      • 10 months ago
        Anonymous

        Drink your whisky, Abdul

    • 10 months ago
      Anonymous

      >think she's okay
      >do her shrines
      >lose absolutely all respect for her

      • 10 months ago
        Anonymous

        She became a pyromaniac after heavy abuse and then caused an accident, it's not like she planned to kill them.

      • 10 months ago
        Anonymous

        >respecting woman in the first place
        Runaway is cute. CUTE!

  52. 10 months ago
    Anonymous

    Can someone post the tier list of the DD1 character's reactions to being eaten by the final boss? Leper and Houndmaster were pretty cool

  53. 10 months ago
    Anonymous

    I think it's cool that finally a video game character was made with my name

  54. 10 months ago
    Anonymous

    >GR was subpar in DD1
    >she's subpar in DD2
    >Leper was subpar in DD1
    >he's subpar in DD2
    wow it's almost as if these characters have flawed core designs and they did nothing to improve upon them. Hell I'd argue that DD1 Leper is still better than the one in the sequel.

    • 10 months ago
      Anonymous

      Leper is the best tank in the game.

      • 10 months ago
        Anonymous

        Leper is better in 2. He's much more capable as a tank.

        Vestal is a better tank than Leper, never mind actual tanks.

        • 10 months ago
          Anonymous

          t. shitter

        • 10 months ago
          Anonymous

          They're not comparable as tanks; Vestal is a support tank, Leper is a tank in a more general sense and has fantastic self sustain.

      • 10 months ago
        Anonymous

        did we just forget about the existence of MaA? flagellant is better too

    • 10 months ago
      Anonymous

      Leper is better in 2. He's much more capable as a tank.

      • 10 months ago
        Anonymous

        How were their core designs bad enough that they couldn't be saved in DD2. They just barely put in the effort to improve them for 2. Everyone else got a lot of cool additions.

        MaA can
        >rach rank 3 with Crush and heal himself with it
        >move so shuffles don't rape him
        >stress heal himself and his allies
        >taunt with added riposte to remove defensive tokens from the enemy
        >guard
        >shit out blocks
        >two of his trinkets are just nonstop free blocks
        >Vanguard is pretty much a straight upgrade just like Virtuoso for Jester
        Lepere is pretty much stuck in rank 1, can only attacks the first few ranks and on top of that he has the bullshit blind mechanic that requires nonstop babysitting for him to do anything. DD1 Leper just required a couple ACC trinkets and he was good to go.

        • 10 months ago
          Anonymous

          Nobody said MAA isn't a better tank. Leper fits a Tank/Damage role hybrid. He's better at taking out dangerous enemies with large HP pools than MAA, and he's better at self sustain with self healing/stress heal. What you're failing to understand is that Leper fits a different niche, and therefor will have bigger advantages, and disadvantages. MaA was meant to be a general purpose tank, so of course he's going to come off as more desirable. Leper is far from bad.

        • 10 months ago
          Anonymous

          All I said is that Leper isn't by design bad, if we take his DD1 version, it's just that he didn't get the love and care that other heroes did in DD2.

    • 10 months ago
      Anonymous

      How were their core designs bad enough that they couldn't be saved in DD2. They just barely put in the effort to improve them for 2. Everyone else got a lot of cool additions.

    • 10 months ago
      Anonymous

      >Leper
      >subpar
      He's fricking amazing. His only flaw is accuracy, and that can be easily overcome.

  55. 10 months ago
    Anonymous

    Sharpshot is not as good as people claim. The only thing that puts him above a lot of other damage dealers is Highway Robbery.

    • 10 months ago
      Anonymous

      Sharpshot is much more versatile than Rogue because Rogue requires you be in Slot 1 to get any use and the other one is so underwhelming I can't even remember what it is called.

      • 10 months ago
        Anonymous

        Yellowhand is like an attempt at a R1-2 melee role but his melee attacks are pretty underwhelming.
        It's actually pretty moronic though, Sharpshot just increases ranged a bit and reduces melee damage slightly while yellowhand does the inverse for melee...but makes ranged abilities ENTIRELY useless with 75% damage reduction and your payoff is...5 more points of health? and a random positive token when using highway robbery?

  56. 10 months ago
    Anonymous

    I keep going back to chapter 5 because the final boss is just so fricking cool and fun to fight against. I just wish you were able to skip the narration sector just before it.

    • 10 months ago
      Anonymous

      >skipping FACE YOUR DERELICTIONS WITH BLAZING DEFIANCE and THE EQUATION. MUST. BE. BALANCED
      Ngmi

      • 10 months ago
        Anonymous

        epic speech would be warranted if the last boss wasn't a complete joke

        • 10 months ago
          Anonymous

          The last boss is pure spectacle, same as the final boss in DD1. Compared to HoD it's a lot more fun though.

      • 10 months ago
        Anonymous

        It's cool and all but I've done the boss like a dozen times now.

  57. 10 months ago
    Anonymous

    Gonna be honest.
    This game is fricking boring.

    • 10 months ago
      Anonymous

      i'm still having fun with it.

  58. 10 months ago
    Anonymous

    Dev Kit waiting room.

  59. 10 months ago
    Anonymous

    Any tips for the second chapter boss?

    • 10 months ago
      Anonymous

      Bring Hellion and HWM

  60. 10 months ago
    Anonymous

    Once you've played PD-Jester-HWM-MaA it's really hard to go back to any other comp, frick.

  61. 10 months ago
    Anonymous

    The default 4 are really good, right?

    • 10 months ago
      Anonymous

      There's plenty of comps that work, a lot of them are very powerful, it's just that PD, Jester, HWM and MaA stand so high above the rest that it becomes tempting to just stick to them forever.

    • 10 months ago
      Anonymous

      It's a bit unnecessary to have both HWM and GR in the same comp.

      A fool proof comp is basically
      >Tank
      >Damage
      >Healer
      >Buffer/Debuffer

      • 10 months ago
        Anonymous

        HWM arguably doubles as a debuffer due to Highway Robbery.

  62. 10 months ago
    Anonymous

    Alright boys should I drop 40 burgerbucks on this game? I really like roguelit[k]es especially Slay the Spire and FTL. I hear variety isn't the best but is the gameplay/atmosphere good enough to make it a fun time for a good 40-50 hours?

    • 10 months ago
      Anonymous

      >a good 40-50 hours?
      ~15-20 if you aren't bad at games
      replayability is extremely poor for DD2, nearly 40% of your 'gameplay' is watching a carriage lumber along or waiting for overly dramatic chains of samey attack animations to finish

      wait a year or two for DLC i guess

      • 10 months ago
        Anonymous

        >overly dramatic chains of samey attack animations
        Probably the dumbest fricking shit I have ever read in these threads. Contrarians are really getting out of control.

        • 10 months ago
          Anonymous

          man frick you, i specifically avoid creature dens because i don't want to wait through a bunch of attack animations while i peel off 8 individual instances of dodge tokens
          using CE to speed up the game to 200% is one of the best things i ever did in this game, there's a reason speed mods were the most popular shit ever for the first game as well

      • 10 months ago
        Anonymous

        >15-20 if you aren't bad at games
        Well i must be moronic then.

    • 10 months ago
      Anonymous

      The combat is some of the best in the turn-based RPG genre (although the game itself isn't a proper RPG at all). The atmosphere, music and narration is absolutely stellar, a genuine masterpiece. For 40-50 hours you get an absolutely amazing experience, the people complaining about a lack of variety are referring to playtimes above 100h+ hours.

  63. 10 months ago
    Anonymous

    >15% blind round start
    >15% blind round start
    >15% blind when damaged
    > -5% crit chance

    real fricking cool bro

    • 10 months ago
      Anonymous

      >those 15% are actually 95%
      I'm sorry for your loss, man.

      • 10 months ago
        Anonymous

        the run may be over unless i find a field hospital and pay like 50 gold

        • 10 months ago
          Anonymous

          Eh, it's not so bad for Flagellant and Jester, maybe.

          • 10 months ago
            Anonymous

            I just cured it all. Blind is too annoying

            • 10 months ago
              Anonymous

              Keep at it anon, winning a run where all the odds are against you can feel orgasmic.

    • 10 months ago
      Anonymous

      If this were a better game it would be a flat decrease to accuracy that could be countered by buying gear or paying to remove the quirk entirely without needing an RNG location to spawn

  64. 10 months ago
    Anonymous

    convince me that turns being TEAM BASED instead of per character wouldn't make the game better.

    • 10 months ago
      Anonymous

      Would trivialize the game by allowing you to wipe the enemy party before they get to go
      Team turns really don't work in games with no tactical map with movement

      • 10 months ago
        Anonymous

        Would just mean enemies could have more health and be more deadly.
        would be better if the game was AP based too to buff smaller moves and make others more meaningful

        • 10 months ago
          Anonymous

          I think you want a Darkest Dungeon Tactics game, anon. I do too.

          • 10 months ago
            Anonymous

            It's the only way to make the combat actually good. It's unironically extremely flawed in it's current state. It's fine in DD1 for the most part but they mechanics they added to DD2 just don't work imo. A tactics style would just make the mechanics work so much better

            • 10 months ago
              Anonymous

              I disagree, I find the game in a good state with a few flaws. Way better than 1. But you are correct they could go a bit more crazy with gameplay in tactics, but that would go for pretty much any turn based game.

      • 10 months ago
        Anonymous

        I actually played a deck builder/RPG with team based turns for you, but using actions advanced the clock for enemy actions so they still attack you while you're running your degenerate combos. I prefer that over DD2, four actions do not feel like enough to kill enemies in a reasonable timeframe

  65. 10 months ago
    Anonymous

    >enemy advantage also applies to Death
    SH-SHE'S FAST

    This b***h is actually just sitting in the back where my unmaxed leper can't even touch. Do you think the AI actually changes tactics based on your party, or am I giving RH too much credit?

    • 10 months ago
      Anonymous

      RH deserves no credit. There's so much shit in DD2 that makes me realize DD1 was a fluke.

      • 10 months ago
        Anonymous

        DD1 is also a pretty terrible game when you get down to it. Carried hard by artstyle and Wayne June.

        • 10 months ago
          Anonymous

          Shit opinion.

          • 10 months ago
            Anonymous

            the correct opinion

  66. 10 months ago
    Anonymous

    Is Alchemist/Sharp/Vanguard/Ravager a bad comp? I simply cannot get past Act 2 to save my life.

    I've also been trying Seraph in rank 4 but also to no avail. Only reached the final boss twice.

    • 10 months ago
      Anonymous

      that's one of the best teams you could make. you're experiencing user error, or you just don't have enough relevant abilities unlocked
      focus on PD until you get indiscriminate science/magnesium rain, then MAA until you have retribution, then hellion for howling end/toe2toe, highwayman last since he's useful even just spamming take aim/pistol

    • 10 months ago
      Anonymous

      That comp sounds fine, there's very few actually terrible party comps now since paths are a thing. Is there anything in particular you're having trouble with?

    • 10 months ago
      Anonymous

      That comp carried me through the last 3 acts

    • 10 months ago
      Anonymous

      >Is Alchemist/Sharp/Vanguard/Ravager a bad comp?
      >are three of the very best hero/path combos in the game bad?

  67. 10 months ago
    Anonymous

    MADE FOR IMPREGNATION TO REPOPULATE HUMANITY

    • 10 months ago
      Anonymous

      >eyes
      >no glasses

      • 10 months ago
        Anonymous

        That picture was made post-DD1.

        • 10 months ago
          Anonymous

          >eyes

          • 10 months ago
            Anonymous

            Posting another just to help you seethe.

            • 10 months ago
              Anonymous

              MADE FOR IMPREGNATION TO REPOPULATE HUMANITY

              CUTE

  68. 10 months ago
    Anonymous

    >can't unlock the memory skins from the candle mountain
    How long before it's paid dlc?

    • 10 months ago
      Anonymous

      How long before you start slurping my wiener and balls, femboy homosexual?

    • 10 months ago
      Anonymous

      that's one of their post-launch goals and it won't be paid

      • 10 months ago
        Anonymous

        What are the other post launch goals?

        • 10 months ago
          Anonymous

          I can't find the roadmap picture but there was a new surgeon gaunt enemy

        • 10 months ago
          Anonymous

          I can't find the roadmap picture but there was a new surgeon gaunt enemy

          • 10 months ago
            Anonymous

            I'm hype for more bosses, I hope they add some lair boss variations too.

          • 10 months ago
            Anonymous

            >collector is coming
            What will he have this time? Reynauld and Shaggy's heads?

          • 10 months ago
            Anonymous

            So they're basically gonna rely on the community to fix the game? Weird they wouldn't announce anything else here

            • 10 months ago
              Anonymous

              >clearly shows upcoming content with two new bosses
              >"uhhh aren't they doing anything??"
              There's no "fixing" required, the game is a lot better than DD1 was at release. Keep crying about it.

              • 10 months ago
                Anonymous

                Two new bosses being the only thing announced is really underwhelming. Even if they just said "new character summer 2024" would be more exciting.

              • 10 months ago
                Anonymous

                Anon, that roadmap is for stuff that we will get over the course of the next 1-2 months, not next year.

              • 10 months ago
                Anonymous

                >MUH DD1
                Why are you so obsessed with comparing it to that game. DD1 was an indie game with a small team and low budget. DD2 is another beast entirely with more money, tripled dev size, and more experience. Yeah, a sequel should have more content, no shit but if you judge the game on it's own merits, it severely lacks in content and variety.

              • 10 months ago
                Anonymous

                >Why are you so obsessed with comparing it to that game.
                >immediately compares it to DD1 himself
                DD2 has more content than DD1 had at release btw. You people already got BTFO last thread when someone listed all the bosses and compared them.

              • 10 months ago
                Anonymous

                You compared it to DD1 first Black person, I was simply pointing out that your comparison is moronic.
                >UMM YOU CAN'T COMPLAIN ABOUT THE CONTENT IN THE NEW GMAE BECAUSE IT'S BETTER THAN THE FIRST GAME WHEN IT FIRST LAUNCHED
                suck red hooks dick harder, shill
                >You people already got BTFO last thread
                ??? Now you're assuming every poster that says something negative is the same group of people?? the frick is wrong with you

              • 10 months ago
                Anonymous

                Stop shitting up the thread with your flamewars, moron.

              • 10 months ago
                Anonymous

                >brings up BR completely unprompted
                Cope and seethe Black person. DD2 is not a good RPG, roguelike or DD game, it is nothing.

                Unfortunately, i am a new poster. Runs are obscenely long and the wagon shit is not fun. It's a worse version of 1 which wasn't really good to begin with.

                kek
                I accept your concession.
                DD1 is a good game, not perfect, and Red Hook fricked up during development a lot and it is pure dishonesty to say otherwise. At one point they were going to nerf every other character to balance Jester.

                Keep crying, contrarians. DD2 is better than DD1.

              • 10 months ago
                Anonymous

                it has mildly better combat and worse everything else

              • 10 months ago
                Anonymous

                >poop is better than vomit

              • 10 months ago
                Anonymous

                Why are you even in this thread then?

                it's not contrarianism if I just don't fricking like it, get off your high horse

                There's a difference between "I don't like it" and "everything is complete shit and the things that aren't complete shit are just really tiny minor improvements that I barely acknowledge".

              • 10 months ago
                Anonymous

                why are you so violently defensive of this game

              • 10 months ago
                Anonymous

                Not him, but you have no clue what being "violently defensive" actually is. Please remove your head from your ass and get help for your narcissism.

              • 10 months ago
                Anonymous

                >no one is allowed to have any problems with this game or they're a CONTRARIAN WHO THINKS EVERYTHING ABOUT IS COMPLETE SHIT AND ALSO THEY'RE A FRICKING IDIOT AND I HATE THEM

              • 10 months ago
                Anonymous

                >no one is allowed to have any problems
                Never said that. Once again, get help for your narcissism.

              • 10 months ago
                Anonymous

                that's what you mean when you write off any complaint as contrarianism

              • 10 months ago
                Anonymous

                >backpedalling after being called out and resorting to passive aggressive shitposting
                Pathetic.

              • 10 months ago
                Anonymous

                who's backpedaling? I don't like the game and I'm here to tell you about it.

              • 10 months ago
                Anonymous

                There seems to be a guy in these threads that gets legitimately upset at every fricking criticism of the game and tries to come up with some BS on why think you're criticizing is TOTALLY FINE and it's a skill issue if you dislike it. Loves to bring up DD1 and say DD2 is better when that actually doesn't address the criticism towards 2 or he'll claim you're a Black Reliquarygay despite saying nothing about the game at all.

                Very odd fellow, I suspect he does it for free.

              • 10 months ago
                Anonymous

                >criticism
                You mean like this one?

                >Why are you even in this thread then?
                Because anti-fun shit games having threads takes a spot of a thread about something worth discussing. Perhaps plebbit is more your speed. Certainly suits your tastes.

              • 10 months ago
                Anonymous

                Looks valid to me.

              • 10 months ago
                Anonymous

                >"I'm not a contrarian, I just hate both games and want to shitpost!"
                Yeah, much better.

              • 10 months ago
                Anonymous

                >Contrarian
                How is my opinion contrarian? DD 1 and 2 have been largely received lukewarm at best. For me to be a contrarian it would have to be an indisputably good game. 2, especially, is bad as it got rid of a tiny bit of tedium from 1 and just made everything else worse. In addition, not liking games isn't shitposting.

                As said perhaps plebbit is a better site for you so you can repeat edit your posts and downvote anyone who hurts you feelings.

              • 10 months ago
                Anonymous

                >"nofun shit games"
                >lukewarm

              • 10 months ago
                Anonymous

                >it got rid of a tiny bit of tedium from 1 and just made everything else worse
                It made almost everything better.

              • 10 months ago
                Anonymous

                >exploration is worse
                >continuity between runs is worse
                >character development is worse
                >narration is worse
                >length of runs is worse
                >party building variety is worse

              • 10 months ago
                Anonymous

                >exploration is better because you don't just test a curio once or twice and then ignore it for the rest of the game
                >continuity between runs is irrelevant since the runs themselves are longer and thus more relevant
                >character development is better because there's a lot more variety with paths and mastery planning
                >narration is just as good as before
                >lengths of runs is irrelevant since the system is completely different
                >party building variety is ten times better thanks to paths
                See, I can do it too.

              • 10 months ago
                Anonymous

                >exploration doesn't exist anymore
                >runs being longer is a bad thing
                >paths are nice but hero shrines are a downgrade
                >no it isn't
                >runs being longer is a bad thing
                >you figure out a good all-rounder party and that takes you through the entire game
                >and wouldn't you know it three out of the four starting heroes are top-tier all-rounders

              • 10 months ago
                Anonymous

                >continuity between runs is irrelevant since the runs themselves are longer and thus more relevant
                Too much RNG determines whether your run is going to be fun or garbage because the game relies on items so much to make your runs distinguishable from each other
                >character development is better because there's a lot more variety with paths and mastery planning
                lol, this is just a fricking lie. Most paths are shit and mostly come in the form of "better damage with these abilities, worse damage with these". I say most, not all. Flag for examples has a really nice selection of paths that people can have actual debates over which is better
                >lengths of runs is irrelevant since the system is completely different
                lol, no. The game is autistically slow than it needs to be just fricking cuz.
                >party building variety is ten times better thanks to paths
                You can't have multiple of the same characters. Though technically yes variety is better because you have more skills than before and the skills are more varied.

              • 10 months ago
                Anonymous

                >there's too much variety!
                >actually there's not enough variety!
                >the runs are over too quickly!
                >actually the runs are too long!
                Melty melty.

              • 10 months ago
                Anonymous

                See

                Quite literally not an argument, cope harder shillBlack person

              • 10 months ago
                Anonymous

                >well-reasoned and even mildly complimentary criticism
                >LOL MELTY
                this is getting sad, anon

              • 10 months ago
                Anonymous

                >well-reasoned
                >"Most paths are shit because [insert blatant lie here]"
                >"lol, no. The game is autistically slow than it needs to be just fricking cuz."
                ESL melty.

              • 10 months ago
                Anonymous

                >[insert blatant lie here]
                You didn't actually refute it though or say how it's a lie. You just seem super assmad and completely unable to defend the developers poor decisions.

              • 10 months ago
                Anonymous

                It's a lie because most paths do change more than just add damage. This can be easily proven by simply looking at the fricking paths yourself. Do I have to BTFO someone again like last thread, where I had to list every single skill that can deal with tokens in the game after you people endlessly cried about how there's supposedly no way to deal with them, or are you able to just look at the fricking game without excessive bias?

              • 10 months ago
                Anonymous

                You are unironically autistic
                >um actually what you said is a lie because this path that's primary change is a damage boost for ranged skills and a damage reduction on melee skills actually adds an additional effect token effect to one other ability!!!!!
                You are unable to parse the bigger picture nor read between the lines. You claim things are lies because UM ACKSHUALLY and you constantly say you "BTFO" people when you have literally never done that. Many people in these threads will agree with most criticisms said in these threads. You are the only one unable to admit the games faults.

                You know you can still like games even if other people don't right? I'm not criticizing this game because I hate everything about it, i'm criticizing parts I don't like or parts I wish were better because I enjoy the game enough to care about these things. You, however, are really autistic and just constantly sound like a mindbroken shill.

                For your sake, I hope you're just trolling. Very sad otherwise. Last (you) you're getting out of me for as long as I am playing this game and am in these threads.

              • 10 months ago
                Anonymous

                >Many people in these threads will agree with most criticisms said in these threads.
                Many people in these threads have admitted to never having played the game.

              • 10 months ago
                Anonymous

                >say something false
                >y-you're just going UM ACKSHUALLY at me!
                >many people agree with me, thus it's valid!
                Pathetic.

              • 10 months ago
                Anonymous

                but he's right about paths and he's right about the game being weirdly slow

              • 10 months ago
                Anonymous

                is worse
                Anytime I see this one I disregard that post entirely.

              • 10 months ago
                Anonymous

                >exploration doesn't exist anymore
                >runs being longer is a bad thing
                >paths are nice but hero shrines are a downgrade
                >no it isn't
                >runs being longer is a bad thing
                >you figure out a good all-rounder party and that takes you through the entire game
                >and wouldn't you know it three out of the four starting heroes are top-tier all-rounders

                >my subjective opinion is fact
                >"no" is my argument

              • 10 months ago
                Anonymous

                >"but it's good" is my argument

              • 10 months ago
                Anonymous

                He provided actual arguments though for some of his points. They might not be the best arguments, but they're still arguments. For example "character development is better because there's a lot more variety with paths and mastery planning" is a perfectly valid point to make.

              • 10 months ago
                Anonymous

                And I disagree with that, because there are always going to be a few skills that get the first mastery points, and everything else is gravy, and you have to treat it like that because Mastery points are RNG. And yes, paths are nice.

              • 10 months ago
                Anonymous

                That's not what was said here

                >exploration is worse
                >continuity between runs is worse
                >character development is worse
                >narration is worse
                >length of runs is worse
                >party building variety is worse

                or here

                >exploration doesn't exist anymore
                >runs being longer is a bad thing
                >paths are nice but hero shrines are a downgrade
                >no it isn't
                >runs being longer is a bad thing
                >you figure out a good all-rounder party and that takes you through the entire game
                >and wouldn't you know it three out of the four starting heroes are top-tier all-rounders

                though.

              • 10 months ago
                Anonymous

                You have eyes but cannot see the Mountain

              • 10 months ago
                Anonymous

                That's not what he said though. Keep crying.

              • 10 months ago
                Anonymous

                >lies AND sidesteps much more important aspects like the fricking combat

              • 10 months ago
                Anonymous

                combat's fine on a mechanical level but the bosses too often turn into interminable slogs that are effectively DPS races

              • 10 months ago
                Anonymous

                >bosses too often turn into interminable slogs that are effectively DPS races.
                I noticed that too, it seems like all of them are "kill me in x amount of turns or restart", damage checks are cool but they shouldn't all be like that otherwise I am fighting damagecheck(fire) one time and damagecheck(bleed) another. It gets boring.

              • 10 months ago
                Anonymous

                and they're all "know how to counter my gimmick or lose" on top of the DPS races.

              • 10 months ago
                Anonymous

                >bosses too often turn into interminable slogs that are effectively DPS races.
                I noticed that too, it seems like all of them are "kill me in x amount of turns or restart", damage checks are cool but they shouldn't all be like that otherwise I am fighting damagecheck(fire) one time and damagecheck(bleed) another. It gets boring.

                >they're all just DPS races!
                >but they're also gimmicks!
                Get a grip, melty contrarian.

              • 10 months ago
                Anonymous

                melty contrarian?
                I'm not the one having a sperg out, I love the game.

                >I noticed that too, it seems like all of them are "kill me in x amount of turns or restart"
                None of the bosses operate this way.

                Go on then, wait for the Librarian to run out of books, i'm sure it will end well.

              • 10 months ago
                Anonymous

                the book burner guy has a strict timer

                NTA and true, but Librarian is also arguably the easiest lair boss next to the General. If you lose the DPS race with him then you would lose a lot of generic encounters too, not because they're also DPS races, but because you seem to be doing frickall damage in general.

              • 10 months ago
                Anonymous

                they're both, because Red Hook couldn't figure out how to make the bosses consistently challenging for people who have already figured out the gimmick

              • 10 months ago
                Anonymous

                >I noticed that too, it seems like all of them are "kill me in x amount of turns or restart"
                None of the bosses operate this way.

              • 10 months ago
                Anonymous

                the book burner guy has a strict timer

              • 10 months ago
                Anonymous

                >Why are you even in this thread then?
                Because anti-fun shit games having threads takes a spot of a thread about something worth discussing. Perhaps plebbit is more your speed. Certainly suits your tastes.

              • 10 months ago
                Anonymous

                How much did redhook pay you, shillbot? Surely you can't do it for a janny's wage.

              • 10 months ago
                Anonymous

                >new boss
                >it's just a boss from the first game
                This whole thing is just riding the coattails of the first game's success and is shit.

          • 10 months ago
            Anonymous

            >two new bosses
            >THE COLLECTOR
            oh man i want

        • 10 months ago
          Anonymous

          Collector (mini-boss from dd1), some other gaunt themed miniboss, not adding Reynauld

  69. 10 months ago
    Anonymous

    would you guys ever support a mod that let you create a class?

    just have a pretty generic guy / gal with feature options, then essentially drag and drop a shitload of cosmetic options on them?

    • 10 months ago
      Anonymous

      no, that pretty much goes against the game entirely. no real way to balance it, youd be using the meta the entire time

    • 10 months ago
      Anonymous

      you'd run into the 'mii fighter' problem that smash bros had(still has?) for awhile where there's no reason to use the predetermined roster, because you can just create meta-encompassing custom fighters instead

      by design you'd have to make all of the custom-hero's abilities blatantly worse than existing characters or else the entire game just becomes custom hero adventures at the expense of anything else. it would work as its own thing, but in the current model of dd2 it'd just make middle-of-the-road picks like gravejobber and occultist even more pointless

  70. 10 months ago
    Anonymous

    Are they still doing that cringe narrator bit?

    • 10 months ago
      Anonymous
      • 10 months ago
        Anonymous

        I just never found it particularly engaging to have a dude doing "Epic Movie Ad" voice lines every 10 seconds.

      • 10 months ago
        Anonymous

        >hates the narrator
        The carious gut of the shitposter, rife with toxic pusiliminity.

        don't pretend the narration in 2 isn't worse than in 1

        • 10 months ago
          Anonymous

          The only good line in 2 is
          >AN INTERMINABLE CONFLICT

        • 10 months ago
          Anonymous

          It's not. The character itself is weaker, but the voice lines are just as stellar as in the first game.

          Who are the new characters in DD2? I played and love DD1, but over in a general, all they do is shit talk DD2 and makes me not want to even pirate it lest I become bitter about DD1.

          Reminder that moronic fanboys cried and b***hed about every single update, patch and DLC for the first game too. It's a fantastic sequel with a different foundation, but it will take months for some people to realize it because they got (arguably rightfully) upset at the whole EGS shit.

          • 10 months ago
            Anonymous

            >the voice lines are just as stellar as in the first game.
            the frick they are, there's nothing I've encountered that's even close to as memorable as the DD1 lines

            as evidenced by AN INTERMINABLE CONFLICT only getting memed because some fights are insufferably long

            • 10 months ago
              Anonymous

              The past is gone. Let it die.

          • 10 months ago
            Anonymous

            >Reminder that moronic fanboys cried and b***hed about every single update
            I remember. I was one of them :^)
            Most of the updates were fricking dogshit and took multiple patches to make them good. Never forget the corpse update.

            • 10 months ago
              Anonymous

              >contrarian b***h was also filtered by corpses in DD1
              Hahahaha.

              • 10 months ago
                Anonymous

                oh, so you dont actually know what youre talking about? are you seriously going to tell me that when corpses were released, they were done well?

              • 10 months ago
                Anonymous

                Keep crying and play your purist DD1 experience (20+ mods installed of course).

              • 10 months ago
                Anonymous

                kek
                I accept your concession.
                DD1 is a good game, not perfect, and Red Hook fricked up during development a lot and it is pure dishonesty to say otherwise. At one point they were going to nerf every other character to balance Jester.

              • 10 months ago
                Anonymous

                >I accept your concession.
                I always side with the anon this is directed at. Almost never failed me.

            • 10 months ago
              Anonymous

              Hard agree. They learned the wrong lesson from the corpse and the hound, and continue to be shitter devs to this day. They got lucky with DD1 and cling to it as they know they could not produce a new IP that would be anywhere as good.

              • 10 months ago
                Anonymous

                DD2 is a huge success btw.

              • 10 months ago
                Anonymous

                500k sold is hardly a success for a sequel of a game that has sold 2 mil

              • 10 months ago
                Anonymous

                2 mil over almost a decade.

              • 10 months ago
                Anonymous

                7 years is not almost a decade

              • 10 months ago
                Anonymous

                I dunno, that review count on Steam looks a little slim for two weeks out, especially after first game was so popular

              • 10 months ago
                Anonymous

                I keep seeing people claiming DD1 was some super popular and influential game. It was not. It was successful, yes, but it's still a niche game.

              • 10 months ago
                Anonymous

                it was popular enough to spawn several imitators. Maybe not Slay the Spire or Hollow Knight tier but it's still one of the bigger indie games.

              • 10 months ago
                Anonymous

                >it was popular enough to spawn several imitators
                Name 5.

              • 10 months ago
                Anonymous

                This is lethal doses of copium, anon. Please don't OD, you have so much to live for

          • 10 months ago
            Anonymous

            >brings up BR completely unprompted
            Cope and seethe Black person. DD2 is not a good RPG, roguelike or DD game, it is nothing.

        • 10 months ago
          Anonymous

          The only good line in 2 is
          >AN INTERMINABLE CONFLICT

          The buffoon is flummoxed!

        • 10 months ago
          Anonymous

          ARE YOU SHAKEN? THERE IS SO MUCH WORSE IN STORE

        • 10 months ago
          Anonymous

          When the cult came, no orders were shouted, no swords were drawn. There was only stupefying horror, and the catatonic lethargy that follows it.

        • 10 months ago
          Anonymous

          THE ENEMY WEAKENS AND WANES

        • 10 months ago
          Anonymous

          TREAD CAREFULLY A QUICKLY. THIS IS SWINE COUNTRY.

    • 10 months ago
      Anonymous

      >hates the narrator
      The carious gut of the shitposter, rife with toxic pusiliminity.

  71. 10 months ago
    Anonymous

    How are the mods looking for the game?

    • 10 months ago
      Anonymous

      Mod support isn't out yet.

    • 10 months ago
      Anonymous

      Mod tools are coming in a month or so.

      the runs are long, but memories aren't that big a deal, all told. You can easily clear the game without any.

      So you admit that DD2 has a lot less grinding involved compared to DD1?

      • 10 months ago
        Anonymous

        I never claimed otherwise? The grind in 2 is honestly a bit more aggravating with the gacha shit and hero shrines being randomized, though.

  72. 10 months ago
    Anonymous

    Who are the new characters in DD2? I played and love DD1, but over in a general, all they do is shit talk DD2 and makes me not want to even pirate it lest I become bitter about DD1.

    • 10 months ago
      Anonymous

      Only truly new class is the runaway

      • 10 months ago
        Anonymous

        There is a whopping ONE (1) new character, the runaway.
        Most generic shitter you will ever see.
        They made the Bounty Hunter a randomly spawning temporary hero.
        Crusader, Arbalest, Shieldbreaker, Musketeer and Abomination still missing in action.

        >Runaway
        WOw, she really is a generic design. What the frick, man. We had Shieldbreaker, Leper, and Musketeer, and then we get... that? Is that the Hunter woman from the Estate in DD1?

        • 10 months ago
          Anonymous

          In terms of skills she is pretty unique. Her design is a bit lacklustre but not too bad when you change her color scheme and weapon with the unlockables.

          • 10 months ago
            Anonymous

            I'll take your word for it, fren. I'll keep it written down to pirate it some time next month. Currently playing Vintage Story and I'm hooked.

    • 10 months ago
      Anonymous

      There is a whopping ONE (1) new character, the runaway.
      Most generic shitter you will ever see.
      They made the Bounty Hunter a randomly spawning temporary hero.
      Crusader, Arbalest, Shieldbreaker, Musketeer and Abomination still missing in action.

  73. 10 months ago
    Anonymous

    WAR REWARDS ONLY RESIGNATION

  74. 10 months ago
    Anonymous

    >Buy DD2
    >Get tired of it 2 hours in
    >Uninstall
    Stinker.

    • 10 months ago
      Anonymous

      >ID count hasn't changed
      Give it a rest already, contrarian shitter. There's a Black Reliquary containment thread for your kind in the catalogue, where you can enjoy "the true DD2" with everyone else (all 12 of them).

      • 10 months ago
        Anonymous

        but that is a new IP, anon

      • 10 months ago
        Anonymous

        Unfortunately, i am a new poster. Runs are obscenely long and the wagon shit is not fun. It's a worse version of 1 which wasn't really good to begin with.

  75. 10 months ago
    Anonymous

    So whats the story reason for him going all blight instead of bleed? Or is it a retcon to merge the dot stuff together.

    • 10 months ago
      Anonymous

      He's basically a zombie now, he should be dead to the point where death itself is coming to get him, but he doesn't give a frick and keeps going.

    • 10 months ago
      Anonymous

      Death got really, really mad at all of his succeeded death's door checks

  76. 10 months ago
    Anonymous

    >all these Black folk quoting the DD2 narration at me like it means anything
    >meanwhile they can hear this line in their head without even posting it

    • 10 months ago
      Anonymous

      At last, the thing has passed on.

    • 10 months ago
      Anonymous

      Maybe because DD1 is a decade old game and people have played it for thousands of hours? Dumb frick.

      it has mildly better combat and worse everything else

      >mildly better combat
      You guys always have to downplay the strengths of DD2 to such a ridiculous degree that I tend to agree with the other anon. It really is just contrarianism, and this is coming from someone who likes both games.

      • 10 months ago
        Anonymous

        it's not contrarianism if I just don't fricking like it, get off your high horse

      • 10 months ago
        Anonymous

        Things I like in 2 over 1
        >vestal is more interesting
        >more impactful traits (except when PD gets breacher, then it's less cool)
        >hero paths are a good idea for diversifying characters without just making them godlike at everything at no cost
        >battle of the mountain is a really damn good song
        Everything else is pure trash, it's a bad RPG in general and should be labelled as such

    • 10 months ago
      Anonymous

      There's plenty of great lines in DD2 too, I genuinely don't know what your issue is.

    • 10 months ago
      Anonymous

      The detergent rotates?

      • 10 months ago
        Anonymous

        The soap revolves, dipshit.

  77. 10 months ago
    Anonymous

    How long do you think it will take for a mod to retrofit DD2 into a DD1 style game? I feel like it's definitely possible if mod support isn't dogshit.

    • 10 months ago
      Anonymous

      Literally completely impossible.

      • 10 months ago
        Anonymous

        Nah. A town wouldn't need to be 3D. The maps are already designed in a way where they could be made levels of various lengths. It has a similar gear system as the first game.

        It could work.

  78. 10 months ago
    Anonymous

    anyone else use cheatengine for the speedhack? i runt 3x speed. the animations/wagon is way too slow.

  79. 10 months ago
    Anonymous
    • 10 months ago
      Anonymous

      Your asshurt is palpable

  80. 10 months ago
    Anonymous

    Jesus fricking christ man at arms is so fricking worthless just lost 3 heroes with 4/5 memories to fricking boss baby because I made the mistake of bringing the most worthless garbage character in the game moronic Black persontrash at arms with me I am fricking fuming

    • 10 months ago
      Anonymous

      What happened?

      • 10 months ago
        Anonymous

        I brought man at arms instead of a good character, went to fight the harvest child and fricking wiped since the man at arms is fricking worthless

        • 10 months ago
          Anonymous

          But what did your MaA in particular do wrong? He's usually a good pick for the doodoo baby because of Hold the Line and Rampart.

          who's backpedaling? I don't like the game and I'm here to tell you about it.

          So he's correct then.

          • 10 months ago
            Anonymous

            He didn't get a single move off since all he did was eat shit and die, and he didn't do anything in the battles leading up to the boss since he's a fricking worthless character

  81. 10 months ago
    Anonymous
  82. 10 months ago
    Anonymous

    I thought the 2nd game was bad? what happened?

    • 10 months ago
      Anonymous

      it is, but just like the first game, some people really like it so they're running defense for it

    • 10 months ago
      Anonymous

      Give it three years. Current release is significantly better than initial EA, so at this trajectory it'll be a competent game in three years

    • 10 months ago
      Anonymous

      It was bad during early EA but got better, little by little, until it released as a genuinely good game. Some people are very upset that it's not the same game as DD1 anymore, others are still angry because it was held hostage on EGS for a while. It's a good game and a good sequel, just different.

    • 10 months ago
      Anonymous

      I kind of liked it but I don't really feel like grinding shit out after beating act 5

  83. 10 months ago
    Anonymous

    Honestly kind of want into programming just so I can mod this piece of shit to be good. Legitimately wasted potential right now and some of it's problems are core so it's not gonna be fixed throughout any additional development and DLCs

  84. 10 months ago
    Anonymous

    >ID count barely changed for the past 2 hours
    >suddenly everyone going "YEAH IT'S TOTALLY A BAD GAME, BIG TIME DOODOO"
    Uh-huh.

    • 10 months ago
      Anonymous

      >Suddenly

      • 10 months ago
        Anonymous

        The last five threads or so were almost entirely people talking positively about DD2 or at least acted interested in it.

        • 10 months ago
          Anonymous

          nice gaslighting

          • 10 months ago
            Anonymous

            Why are you lying now?

        • 10 months ago
          Anonymous

          You have selective reading then. Most of the threads since launch have mostly been people either just plain discussing the game or saying it's bad then people arguing that it's not.

          Very little out of nowhere praise for the game that was related directly to gameplay and didn't say "compared to/better than DD1"

          • 10 months ago
            Anonymous

            >people either just plain discussing the game or saying it's bad then people arguing that it's not
            >implying the people discussing the game had nothing positive to say about it
            This is exactly what I mean with you contrarians. You simply cannot admit anything genuinely good about the sequel, not even in the community itself. It always has to be downplayed and twisted.

            • 10 months ago
              Anonymous

              >implying the people discussing the game had nothing positive to say about it
              I'm referring to people who are just playing the game and posting stuff that happened in their run or asking questions. It's not the same as just outright unprompted praise for the gameplay.
              Also you're a moron by making the assumption that I think this game doesn't have anything good. This game has a lot of elements that are better than DD1, definitely, but it still pales in comparison to other games in the same genre or with similar elements.

              It's a bad turn based RPG, it's a bad roguelike, and it got rid of most of the most unique elements of DD1. If DD2 was just a straight improvement of DD1 instead of going down the roguelike run based route, it would be really good, but instead we're left with a game that gives little reason to play after beating all the acts. It's design is a very odd mix of keeping many elements from DD1 that clash with and aren't changed to accommodate a roguelike.

              • 10 months ago
                Anonymous

                >nooo stop saying something positive about the game nooo stop having fun
                Nice melty you got going on there.

              • 10 months ago
                Anonymous

                It's funny how you failed to even address my criticisms and devolve into fake greentext shitposting.

              • 10 months ago
                Anonymous

                Your "criticism" is "the game is bad". You're just shitposting.

              • 10 months ago
                Anonymous

                Quite literally not an argument, cope harder shillBlack person

              • 10 months ago
                Anonymous

                >it's a bad roguelike
                we can kinda agree with this one
                >It's a bad turn based RPG
                now you're fricking shitposting. Give me some better examples because the core gameplay is fricking amazing and so is the presentation.

              • 10 months ago
                Anonymous

                >Give me some better examples
                Tactics RPGs, XCOM style games which actually resemble DD more than I thought, SOME CRPGs like Baldur's Gate 3, Slay the Spire and some of it's clones.

                If they really wanted to make DD2 different in more interesting ways, they could've let the 3D take the game to an actual 3D space. The 3D adds practically nothing as far as gameplay goes.

              • 10 months ago
                Anonymous

                DD must always remain a 4 homies in a row game, changing combat for the sake of change is stupid, see Disciples 3/Liberation

                No crusader no buy
                >le ebul Christian imagery is bad for lgbtqi2ap people and minorities

                What will you guys say when they add him back as a playable character?

              • 10 months ago
                Anonymous

                they changed the entire rest of the game for the sake of change, why not the combat too?

              • 10 months ago
                Anonymous

                >changing combat for the sake of change is stupid
                Just like making the game 3D? And making it a roguelike???
                C'mon anon.

              • 10 months ago
                Anonymous

                They already got the troony money and now want more

              • 10 months ago
                Anonymous

                They should have added him since the start, of course.

              • 10 months ago
                Anonymous

                it really is an odd choice, some characters like Arbalest I understand not being in, but Reynauld is different. He is /ourguy/

          • 10 months ago
            Anonymous

            There's been plenty of posts from newcomers to the series, saying that they like the game a lot. Since the vast majority of complains stem from direct comparisons to DD1 it's no wonder that people reply in a similar manner.

            You sound butthurt.

    • 10 months ago
      Anonymous

      >BIG TIME DOODOO
      I don't know why this made me laugh so much just now.

      Don't mind me, just posting the best narrator line in either game.

      https://www.youtube.com/shorts/Uq-bmallCK8
      This one is my favorite from DD2 (apologies for the short garbage, couldn't find it otherwise).

      • 10 months ago
        Anonymous

        I don't know what it is but June's delivery feels off in 2

    • 10 months ago
      Anonymous

      >both shilling the game and schizoposting
      tell me, anon-kun, are the contrarians in the room with us right now?

  85. 10 months ago
    Anonymous

    How do you actually get Courageous Abandon off? MAA's thing is tanking damage for the team, against a full party I never have block on my turn.

    • 10 months ago
      Anonymous

      There's some trinkets that make it quite powerful, I wouldn't use it without those.

  86. 10 months ago
    Anonymous

    Don't mind me, just posting the best narrator line in either game.

    • 10 months ago
      Anonymous

      It's this one

      Plays after you lose a hero and fail/back out of a mission in defeat. The first time I hear that, it really hit me.

  87. 10 months ago
    Anonymous

    is there a dd2 equivalent line to
    >Continue the onslaught! Destroy. Them. All.

  88. 10 months ago
    Anonymous

    yep, threads for this have devolved into the same ~3 unpaid(?) shills autistically defending the game at any cost same as any shitty /vg/ thread
    it was a good ride while it lasted, see you c**ts on the next content drop

    • 10 months ago
      Anonymous

      For me it looks like we had a lot of great threads for the past two weeks but now it's been flooded by people who literally admit that they never liked any of the games to begin with.

  89. 10 months ago
    Anonymous

    >Exploration is where you explore
    >runs are an amount of times
    >paths and hero shrines exist
    >maybe it is
    >play who you think is cool
    >who cares about meta in a single player roguelike
    Did I do it right you two?

  90. 10 months ago
    Anonymous

    >fight the shambler, it doesn't seem that hard
    >decide to fight it again, it kills my flagellant in like 4 turns
    frick

  91. 10 months ago
    Anonymous

    >Resentment
    >Occultist, Jester, Highwayman, MAA
    >Everyone is on good terms, even Amorous for two of them
    >Make it through every region except the last
    >Realize I need a trophy
    >Go and fight the Librarian
    >He resists all but a single debuff
    >I hit for minimum on nearly every shot
    >MAA missing and going blind
    >Diseases keep shuffling my HWM (only found a hospital once, didn't have the cash to cure it)
    >He makes it to the front and can't shoot at the boss
    >Eventually get him down to one hit
    >He gets three turns and kills my Occultist and my Jester
    >Then he gets Death's Door
    >End up killing him but the run is over
    This is one of those losses that saps all of the joy from this game for me. What a pain in the ass.

  92. 10 months ago
    Anonymous

    No crusader no buy
    >le ebul Christian imagery is bad for lgbtqi2ap people and minorities

    • 10 months ago
      Anonymous

      That never happened. Vestal and Flagellant are also in the game. Stop falling for misinfo.

      • 10 months ago
        Anonymous

        That's only because
        >muh wahman and muh disabled
        Crusader is also literally what they fear the most, a religious warrior looking to conquer the lands of le heckin wholesome brown people
        They won't add him because they are afraid people will rally to him as symbol for white power and they can't possibly have that

        • 10 months ago
          Anonymous

          People like you sabotage our cause when we rally against actual woke shit.

  93. 10 months ago
    Anonymous

    >ugh the game is so slow and there's no exploration
    >*spends half his time in the hamlet reading guides on which curios to avoid*

    • 10 months ago
      Anonymous

      Kek, this. Also add a ton of mods that remove or replace all these features that they supposedly love so much.

  94. 10 months ago
    Anonymous

    >obsessively use hellion for 300 hours of dd1
    >complete bloodmoon run with my waifu
    >start dd2
    >get dunked on every time I use hellion over maa
    am i just moronic?

    • 10 months ago
      Anonymous

      She's still top tier, just needs a bit of adjustment because mastery on Toe to Toe is borderline mandatory.

    • 10 months ago
      Anonymous

      no, Hellion's kind of shit. Try Ravager.

  95. 10 months ago
    Anonymous

    This guy is either a troll or severely autistic, right?

    • 10 months ago
      Anonymous

      I agree, people coming into the thread proudly proclaiming that they hate both games seem very autistic.

    • 10 months ago
      Anonymous

      he's just farming (you)s or is severely autistic to the point he can't just ignore a thread of something he doesn't like, although /gif/ and /LULZ/ are the biggest offenders of this.

  96. 10 months ago
    Anonymous

    >I'm shit at these systems, therefore they are flawed
    Every time.

  97. 10 months ago
    Anonymous

    i have no idea how to beat the fricking lung boss
    once it starts doing deep breath every fricking turn if i don't have someone who can hit two spots at once it's over, i'll never get enough damage on the main body

    • 10 months ago
      Anonymous

      Your options are a) having people who can reliably hit the backline, b) tanky heroes who can just take his attacks or c) nuke the fricker before he nukes you.

    • 10 months ago
      Anonymous

      >The key to beating the boss is to just hit something so it doesn't do some bad effect every other turn
      wow, very fun design

      • 10 months ago
        Anonymous

        see

        Your options are a) having people who can reliably hit the backline, b) tanky heroes who can just take his attacks or c) nuke the fricker before he nukes you.

        There are perfectly valid tactics that involve ignoring the lungs almost entirely. They're not even that difficult to pull off, you just need to know what you're doing.

        • 10 months ago
          Anonymous

          Requires good trinket or quirk rng tbh. You're not gonna be beating it that way with base heroes. Wouldn't say just tanking or out DPSing is a particularly fun tactic either

          • 10 months ago
            Anonymous

            Fun is subjective. Facetanking that fricker for the first time was very fun to me.

  98. 10 months ago
    Anonymous

    The altar of hope is lost. Trillions must perish.

  99. 10 months ago
    Anonymous

    When are they adding him to the game?

  100. 10 months ago
    Anonymous

    I like both games and I think DD2 is slightly better.

    • 10 months ago
      Anonymous

      QUICK, ELABORATE ON YOUR STATEMENT YOU HAVE 5 MINUTES

      • 10 months ago
        Anonymous

        It's just a bit more fun. A bit.

  101. 10 months ago
    Anonymous

    The game is good and so far I'm having a blast, my main issue is the roguelite aspect which feels kinda underwhelming right now
    >candles
    a lot of roguelites like TBOI unlock new items by completing various objectives and challenges. That alone forces you to take different paths and try new strategies. In DD2 you can just run to the very first in, collect your 2 candles on repeat and unlock 99% of the items save for the shrine skills if you want.
    >memories
    again a weird mechanic for a roguelite, that and keeping the unlocked items from the altar.
    >variety
    only 4 main areas and a single lair boss for each of them is disappointing. Even DD1 had 3 bosses per dungeon at least.
    Also it feels like 90% of the meaningful choices are made before the run even starts. Once you have you team there is little variety between each run. Rarely you find an item that completely changes your gameplan. You either get slightly stronger or weaker but that's it.

    • 10 months ago
      Anonymous

      You forgot to mention that half the fights in regions are "neutral" mobs that appear in all regions. region specific enemies are ONLY found in resistance encounters and lairs.

    • 10 months ago
      Anonymous

      >In DD2 you can just run to the very first in, collect your 2 candles on repeat and unlock 99% of the items save for the shrine skills if you want.
      That would take dozens of hours.
      >again a weird mechanic for a roguelite
      Memories are mostly for challenge runs, doing chapters 1 to 5 with the same party. First time unlocks being gifted to you is a crutch for new players.
      >only 4 main areas and a single lair boss for each of them is disappointing. Even DD1 had 3 bosses per dungeon at least.
      I want more lair variations too, but DD2 still has overall the same amount of bosses as DD1 had back then.
      >Also it feels like 90% of the meaningful choices are made before the run even starts.
      This I have to vehemently disagree with. It's not only trinkets and trophies that can have a massive impact on your run, but also what resources you prioritize, what nodes you go for and even seemingly small things like the pets can be built around during the run, not before it.

      • 10 months ago
        Anonymous

        >I want more lair variations too, but DD2 still has overall the same amount of bosses as DD1 had back then.
        DD2 is a roguelike, DD1 isn't. DD1 has actual progression of town/characters while DD2's progression is just unlocks for the chance of something to appear in a run, the actual run itself doesn't feel any different.
        If DD2 had the progression systems of 1, the variety would be more acceptable I think.

        • 10 months ago
          Anonymous

          >the actual run itself doesn't feel any different
          I disagree. This is also why the runs are so long in DD2, because you supposed to enjoy the run itself, whereas you seem to not enjoy the actual gameplay of DD1 and see it as some kind of side activity.

          • 10 months ago
            Anonymous

            Runs don't feel that different because the game doesn't have enough variety of enemies and encounters and honestly, most of the equipment you get in a run (counting quirks here) are boring and WAY too many of them are just straight up dogshit.
            A good roguelike has a lot of variance in a single run with things that can completely pivot the playstyle for that run.

            Regarding DD1, while I will admit it's gameplay at a basic level isn't as good as DD2 can be, it's progression systems make it more acceptable. Progressing through the game, building up squads, conquering dungeons is a satisfying gameplay loop. In DD2 the runs don't matter enough both within the run and outside of the run (regarding progression) so I just don't feel that accomplished when a run goes well and I get through it easy, when I lose a run it's just like "well that sucked, eh whatever".

            See, I don't get this. You guys constantly complain about how the runs are too long, but then you turn around and say things that happen in your run don't matter because you can just restart them. Have you considered that they want you to take a run seriously precisely because it's not just a quick 30 min thing?

            I have no clue what you're trying to say here or how it applies to my previous post.

            • 10 months ago
              Anonymous

              I disagree and I think you're blinded by DD1 fanboyism, since your complaint also applies to DD1 but even worse.

              • 10 months ago
                Anonymous

                >since your complaint also applies to DD1 but even worse
                Did you just forget the part where I said it works for DD1 but doesn't for DD2 because of the core progression systems?

              • 10 months ago
                Anonymous

                Sounds to me like it "works in DD1" because you prefer the game, because you spent thousands of hours in it.

              • 10 months ago
                Anonymous

                Tell me where you fail to understand what i'm saying about DD1 vs DD2. You fail to really address it and are resorting to childish insults.

              • 10 months ago
                Anonymous

                I understand perfectly fine, I just think you're being biased.

              • 10 months ago
                Anonymous

                It seems like you don't understand much at all.

                Look at this way, if we break it down, DD2 runs and DD1 dungeons aren't that much different, after a dungeon in DD1 you acquire loot which you can spend on various things to upgrade your characters, buy items, upgrade the hamlet, etc. You're supposed to get some satisfaction from this progression. In DD2 you just unlock more items to appear in a run, that's it, and the item unlocks are AFAIK rng or if they aren't the game doesn't show you the order of unlocks. The only meaningful progression is hero shrines, which are a boring grind, and the individual hero "levels" which you can fill most of with one good run worth's of candles. You don't get to reap any meaningful rewards after completing a run unless it's your first time completing that act or personal gratification for completing a self imposed challenge

              • 10 months ago
                Anonymous

                >DD2 runs and DD1 dungeons aren't that much different
                They're very different and you failing to see this difference is why the rest of your argument falls apart in my eyes.

              • 10 months ago
                Anonymous

                Read the rest of what I said.

                The things you get in the run are the progression. You are hyperfocusing on meta progression, as if that was why people play the game in the first place. You're basically advocating grind for grind's sake.

                >You are hyperfocusing on meta progression, as if that was why people play the game in the first place.
                This is true though. Like I said, it's satisfying to build up your team with trinkets, items, and upgrades. Run progression in DD2 does not have that same feeling at all since if things go bad you can just restart with 0 consequence, you literally even keep all of your acquired candles for abandoning a run. It just makes the games flaws more apparent. The original argument was talking about the variety in DD2 and when someone brought up DD1 I pointed out how it's more okay in DD1 because of it's "meta progression". In DD2 meta progression is primarily just allowing the game to have more variety in items lmfao. It's actually a bigger grind in itself since the cost of item unlocks goes up the further along you are and again, i'm pretty sure the unlocks are random for the items too.

                NTA but I agree with his BOI comparison, that game has a FRICK ton of items to unlock but at least the unlocks for them aren't just a blanket currency system that randomly unlocks items.

              • 10 months ago
                Anonymous

                >Run progression in DD2 does not have that same feeling at all since if things go bad you can just restart with 0 consequence
                Time investment is a consequence.

              • 10 months ago
                Anonymous
              • 10 months ago
                Anonymous

                The things you get in the run are the progression. You are hyperfocusing on meta progression, as if that was why people play the game in the first place. You're basically advocating grind for grind's sake.

              • 10 months ago
                Anonymous

                the things you get in a run are determined by the metaprogression, though

        • 10 months ago
          Anonymous

          See, I don't get this. You guys constantly complain about how the runs are too long, but then you turn around and say things that happen in your run don't matter because you can just restart them. Have you considered that they want you to take a run seriously precisely because it's not just a quick 30 min thing?

      • 10 months ago
        Anonymous

        >That would take dozens of hours
        not everything but I feel it would be a great incentive to lock some specific items behind certain challenges. Again when it comes to roguelite progression TBOI is a great fricking example.
        >This I have to vehemently disagree with
        yes but once you've locked your heroes and masteries that's going to be your main gameplan for the entire run. Stuff like trinkets, items and pets will just make it easier or harder, the core loop is still the exact same. Like getting a cub wolf will just make relationship management easier, it doesn't change it and getting the locket trinket doesn't mean I'm suddenly turning my sharpshooter HWM into a melee only frontliner.
        Don't get me wrong I'm absolutely enjoying DD2 and I prefer it to the first one. But I feel like it still has a ton of potential and the devs need to improve the roguelite aspect and the variety.

        • 10 months ago
          Anonymous

          The only thing you decide at the start is your heroes and their paths. That's it. Even masteries generally only start to *really* matter at the second inn at the earliest. Also I find it increasingly difficult to argue with someone who refers to everything as a "loop". I'm sorry but I simply do not perceive games in this manner, unless it actually applies. You play the game. There is nothing but playing the runs. It's not a "loop".

          • 10 months ago
            Anonymous

            but it's literally a loop. You finish a run and loop back to the start.

          • 10 months ago
            Anonymous

            >There is nothing but playing the runs. It's not a "loop"
            that's LITERALLY the point of a roguelite tho. And this is a fricking roguelite. As I said the core gameplay is fun and so is the presentation. The game just needs more variety when it comes to the roguelite aspects. Right now once you finish Act 5 there is little incentive to keep playing.

            • 10 months ago
              Anonymous

              "Roguelite" isn't a genre.

      • 10 months ago
        Anonymous

        Trinkets are either win-more or inventory clutter in my experience, they're not particularly game-changing within a run since if you get a trinket that doesn't match your path, it's effectively useless.

  102. 10 months ago
    Anonymous

    Mods for DD2 you expect to see soon after mod tools release (1-2 months after mod tools are out, tops)

    >playable Antiquarian
    >playable more balanced BH, there already is a playable BH mod, I just expect a more refined one
    >lots of skin recolor, maybe some coomer skins

    • 10 months ago
      Anonymous

      Things to make the game easier and easier until it's completely broken. Same happened with DD1.

      • 10 months ago
        Anonymous

        Those also already exist.

    • 10 months ago
      Anonymous

      New skills added to all the characters

      Things to make the game easier and easier until it's completely broken. Same happened with DD1.

      You can already do that without mod tools.

    • 10 months ago
      Anonymous

      Leper rebalances

  103. 10 months ago
    Anonymous

    Call me when they release the full game

    • 10 months ago
      Anonymous

      More content than DD1 had at release.

      • 10 months ago
        Anonymous

        >b-but DD1

        • 10 months ago
          Anonymous

          >actually I hate both games!
          Thanks for proving my point.

          • 10 months ago
            Anonymous

            are you autistic?

  104. 10 months ago
    Anonymous

    jester this some nasty ass positioning i hate u so much but the encore ridiculous

  105. 10 months ago
    Anonymous

    Is DD1 actually better? Because I find the enemy encounters to be really boringly designed and bosses are abysmal.

    • 10 months ago
      Anonymous

      DD1 is better because of mods.

    • 10 months ago
      Anonymous

      It has more variety due to almost a decade of updates and DLC, obviously. Most bosses are a lot worse though and people will recommend you mods that make the game into a farce.

    • 10 months ago
      Anonymous

      Yes. There are more bosses and enemies to fight, but if you hate DD2 combat you won't like DD1 as it's mostly the same. The real edge is that once you invest into developing a stable roster of heroes it becomes easy to try new team comps, play with certain trinkets, and experiment. The max is 29, but it basically becomes 41 as heroes who have entered the Darkest Dungeon don't count in the roster. 41 characters for you to do whatever the frick you want with and run at your leisure.

      For example, in DD1 I have a "damage" Crusader who has anti-Undead+Ruins quirks, and I bring him when I want to rape that dungeon. I also have a "tank" Crusader with HP/Prot quirks I bring when I want him to stun and stress heal. I can use them whenever, I can take both, it's fine.

      In DD2, switching between those builds would be cumbersome as frick (require a run clear/fail to change paths). On top of that trinkets are RNG, you're restricted to 1 locked quirk, and it would be a terrible idea to lock in something as niche as an anti-Region quirk anyway. I want to pick one that's beneficial to all 3 paths in all regions which means generalized as frick. And imbalanced paths make this sense of staleness even worse.

      • 10 months ago
        Anonymous

        >In DD2, switching between those builds would be cumbersome as frick (require a run clear/fail to change paths).
        Right, because in DD1 they just hand you these heroes and quirks on a silver platter, it totally doesn't involve going into one boring grind run after another.

        • 10 months ago
          Anonymous

          >41 characters for you to do whatever the frick you want with and run at your leisure.
          And 33 of them are used for soulless grinding to prep up the actual teams.

          >nooo I have to play the game!
          Yeah, I said invest. Takes about the same or less time as getting max candles or a roster of 5 memory heroes in DD2.

          If you think the gameplay itself is a chore then you're going to hate DD1 and hate DD2 even more as it locks you into using the same party for hours straight. Feel free to mod max hamlet/max candles though, what I said is still true.

          • 10 months ago
            Anonymous

            Except you never have to do candles ever again in DD2 once you're done.

      • 10 months ago
        Anonymous

        >41 characters for you to do whatever the frick you want with and run at your leisure.
        And 33 of them are used for soulless grinding to prep up the actual teams.

      • 10 months ago
        Anonymous

        This is why DD1 meta progression is good and DD2s run progression is bad. Not to mention, DD1 lets you have multiples of the same characters which can be fun using 2 or more of the same character but playing them in different ways in the same team.

        • 10 months ago
          Anonymous

          DD2 heroes are a lot deeper and more varied thanks to the new path system. More varied, in fact, than any DD1 comp ever was.

          • 10 months ago
            Anonymous

            In theory, reality is the paths aren't interesting enough for most characters with very little depth.

            • 10 months ago
              Anonymous

              But stacking 2 lepers is super turbo interesting and much much better than any path combination, yeah we get it by now.

  106. 10 months ago
    Anonymous

    i feel like Antiquarian could easily have been a bounty-hunter esque hero.

    hire her for a region, she takes some of your candles, in exchange you get better loot but you have to deal with having a weaker team for a bit.

  107. 10 months ago
    Anonymous

    Thoughts so far:
    DD1:
    +++Mods
    +++Characters
    ++Lore
    ++Battle system
    +Art style
    +Dungeon Crawling
    -Late game
    -RNG

    DD2:
    +++Art style
    +++Battle system
    ++Characters [spoiler[Flagellant carries it alone[/spoiler]
    +Lore
    -Mechanics
    -Rogue lite
    -Gimmicks

    • 10 months ago
      Anonymous

      Ctrl+S anon

    • 10 months ago
      Anonymous

      DD1s late game is when it actually becomes fun though

    • 10 months ago
      Anonymous

      >DD2
      >better artstyle
      When will this meme end?

  108. 10 months ago
    Anonymous

    hitting yourself is not a fighting style

  109. 10 months ago
    Anonymous

    New thread?

    • 10 months ago
      Anonymous

      We can just go into the general, where all discussion has died because the same morons constantly had to talk about how dogshit everything supposedly is.

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