pretty accurate, it's crazy how shit the runaway is and even worse that we lost the crusader for it. schizophrenic awful host of abilities with no synergy to itself
just dragged her through act 4 with orphan build just sitting in the back spamming firefly and smokebomb, none of her abilities felt worthwhile at all
also flagellant wanderer and exanimate should be S++ tier, they're literally broken and become functionally unkillable when you add relatively easy to acquire trinkets to them
Occultists everything is d tier, you want double healing and his healing is god awful. To make shit worse his damage is not worth self-harm which steals healer turns which can be used for damage.
Man I run vestal-pd-man at arms + 1 and its straight up unkillable comp. Its fucking crazy how shit occultist is compared to both vestal or pd. Abyssal artillery and pull are the only 2 good skills on him. He needs his entire token system removed to be on the level of pd which is just most broken shit atm.
>Monarch in S over Tempest
Why? Monarch is a literal cripple for most of the game and only marginally better than tempest against mountain bosses since you still get the regular penalties.
Because of Intimidate. Intimidate is currently one of the strongest skills in the game and putting a vulnerability token on it makes it extremely potent for damage dealers. You have full rank coverage, it's spammable and still allows leper to fulfill his function as a tank and now it also allows you to contribute to the damage output of your damage dealers. It also eats through armor tokens so any armor based encounter gets absolutely crushed by a monarch leper. I actually contemplated putting it in S+ but the issue is that the leper chasis is still very vulnerable to situations in which he gets shuffled away from rank 1 which a MaM can recover from fairly easily.
The high threat fights in the came tend to be cosmic in which case the Monarch Leper is just Leper+ with no downsides.
I can't stress enough how good Monarch is. It's my absolute favorite tank in comps that aren't dot based.
Also, I forgot to add that this requires zero mastery point investments. The skill is so good on monarch at baseline that this will be 80% of his action economy all the way to mountain. The only skill I tend to upgrade for him before I swim in excess mastery points is solemnity.
Deadeye graverobber is well above C tier. In trivial encounters she just spams poison dagger and is fine, even self-sustaining with Dead of Night, and its when things go south that she shines. She is one of the best characters at unfucking a party shuffle while still being active with lunge and pirouette (or she just keeps spamming dagger because it works in most ranks), and when everything really goes to shit she can just drink absinthe and suddenly she's out of danger and your healer and tank can work on saving other people.
The reason things go often south is because she's just not a good dot spammer. If I want to do that kind of thing I just get a PD or Runaway. Her self-reliance doesn't help the team. If you compare that to something like Leper for example he is pretty self-sustaining but still generates taunt tokens. The only thing Graverobber does with Absinthe is protect herself. If you want a character that can unfuck shuffles then Jester is a much better rank 3 and rank 4 character because he has other skills that are generally useful for the team.
She could be a pretty decent dodge tank if she got easier access to stealth.
I just beat the second confess boss and I'm already mentally exhausted of this game.
Should I keep going, hoping the new levels are interesting, or just call it quits
>want to have a "fun" run with a leper and little dot >act 4 boss annihilates him in a couple of hits and takes virtually no damage by spamming the shit out of blocks
It's totally my fault for not having a meta comp
Yeah it sucks if you're not cheating, but I did beat the chapter 4 boss with Leper. I lost to him before so I knew he did that knockback and stored up those +40% move resist drums and a trinket and my leper never budged while whaling on him.
"fuck thee" you fucking anglo mutt retard. The case system was beautiful and the retarded anglos just had to get rid of it because their population was too moronic to get it, unlike us superior germans who still preserve our ancestral tongue
>hey what our lovecraftian inspired, dark game needs? >i know! GAY FUCKING gay ROMANCES, THATS WHAT! >btw if you try to do any fun or high success rate build or tactic, we will patch it out, our games are supposed to be a grim lovecraftian experience!
Red Hook are gays and deserve KyoAni treatment
relations really should have an on/off toggle in the menu somewhere
good relations are literal easymode, bad relations punish you for unlocking skills by locking you into random bullshit
whole system is retarded idea-guy garbage
Is it better to go to the end of the run and probably die in the third region or to end the expedition early at an inn? not sure if "dying" will cause a candle reduction or something
If you end your run at an inn you get to keep all candles that you've got up to that point. You also ensure that every character survives in case some of them have good quirks and memories. The only exception to the candle reduction rule of dying outside of an inn is if you die at the act boss. I don't know whether the same applies to the oblivion's ingress encounters after the last inn and the act boss.
If you end your run at an inn you get to keep all candles that you've got up to that point. You also ensure that every character survives in case some of them have good quirks and memories. The only exception to the candle reduction rule of dying outside of an inn is if you die at the act boss. I don't know whether the same applies to the oblivion's ingress encounters after the last inn and the act boss.
How the fuck does a fire go from full bore to guttering to out within minutes? Vestal could have blasted herself and covered the floors in ejaculate and still had the time to pile logs on.
They're tainted glass, probably depicting a version of the Garden of Eden.
I thought this was obvious when I first saw it, but apparently there's people who think there's actually naked people having sex outside of a church.
DD's lore or lack thereof is stupid as fuck and mainly just exists to do a double 'religion le bad' and 'you saw a tentacle and go insane' thing. Pretentious.
Everyone involved with the church of light is evil or crazy. The light has no power and the ending is a lametastic "ummmmmmmm humans ARE le darkest dungeon...." as the world gets exploded by space tentacles. Religion and the concept of a god in DD is meaningless and only ever shown to be ineffectual and/or evil.
That's not true, the Light is the source of the magic Vestal uses to heal you up and a few other spells. It's not ineffectual but pretty much outmatched, although y'know you still end up killing all these eldricht gods soooo
>game literally ends with cartoon space tentacles extinguishing the light and eating the world
Wow, such a good game.
That's not true, the Light is the source of the magic Vestal uses to heal you up and a few other spells. It's not ineffectual but pretty much outmatched, although y'know you still end up killing all these eldricht gods soooo
It's showing pretty heavily that DD was all design and no thought. Look at how different the newer content gets after the core bosses and designs. They also never really go anywhere meaningfully with it.
Binding of Isaac is anti-christian, yes. >spend multiple games saying god, religion, and christian people are stoopid >5 seconds of an ending shows a relatively normal christian dad >"see guys, this game's not anti-religion!"
>lose a member in the last region >decide to push onto the mountain >game throws a random runaway into my group >everyone hates her >the original 3 friends are all respectful with each other >the runaway gets a resentful relationship with my highwayman >its on their core abilities
now i know why that other anon meant that good relationships are optional, but bad ones will end runs
>take the only black character >make a DLC version of her with the same functionality that turns her into a white woman
Unironically, how DID Red Hook get away with this one?
Yeah, the backers had a vote of who to get and went to musketeer. The other options was a occultist reskin who was a witch, and a crusader reskin was was an edgy dark knight. Maybe we will get dark knight crusader in dlc?
Seeing everyone play 2 makes me wanna revisit 1 and finally finish it.
How fucked is the balance now? Last I played was when that infinite battle mode with the crystals or whatever was added.
There should be some item you can buy to change paths mid run.
Getting one of the golden trinklets that is completely useless because of the path you picked for the hero feels super bad.
> fight the fish boss right before the Mountain > slow but steady, dots take it to the death's door and party is overall fine > crit sends Flag to death's door as well > it is ok, no dots on him and I gave him the trinket to resist death > dies right away to the first boss' aoe
Anyone knows how to get to the Baron on the first game? I spent 5 weeks going in the court and I keep getting cucked by some locked gates. Do I really have to buy 10 keys and backtrack to every chest I left?
>PD, MaA. Flag, HWM >get the Generals trinket early (party can't EVER reshuffle) >Put Dismas in 1st rank and spam Pointblank Shot >crap all over every encounter >get to the act 3 Mountain >it's the oculus gay >3 party members keep coping&roping to stay off of DD while Dismas spams Pointblank >I win when he's the only dude standing and at DD as well >mfw
That trinket is so fucking good.
Yeah, they did a good job with these trophies. My previous win (act 2 lung fella) was with the cornucopia baby's head: +50% max hp, -50% DD resistance. I didn't get to DD once since my dudes were so tanky.
Btw, anyone knows what does the coast boss' trophy do? It's a region I go to the least.
+100% bleed*
like slice off applies 6 instead of 3
I guess it could somehow work if you stack lots of bleed res but there's very few heroes who actually inflict bleed. Making flag a zombie was a mistake - he'd be better off as a bleeder or a holy human torch with burn.
Yeah it's by afar the best trophy.
His other one is also really good.
Makes you wonder why the best trophies are on the easiest boss, while the leviathan trophies both kinda suck big time.
>About how long is the average run?
1-1,5h >Does progress carry over between runs?
yes
I don't get it
Vestal's coven was all about keeping some holy flame burning. She neglected her duties and let it go out when she saw sexy people outside because of her repressed libido.
In terms of how easy they are
Librarian >>>>> General > Leviathan > Harvest Child
It's pretty wild how librarian has next to no danger potential so long as you can deal a lot of backline damage
Harvest>general>librarian>leviathan, not debatable
>harvest
its free, impossible to die >general
also free, you only need to break root once per turn (3 goes to 1 in 1 root hit) >librarian
needs damage ranks 3-4 to kill him before he kills you >leviathan
mobs prior to his encounter alone are harder than rest of the bosses
Leviathan's undertow also doesn't force target taunts. I don't know whether this was changed but I'm pretty sure the default strategy here used to be that you would just stack move resist on your rank 1 character, taunt them up and the mechanic of the boss gets trivialized. I recently got gigafucked in that encounter when he dragged a damage dealer into the water and I had to get through the hand with dots instead of nuking it.
Alternatively considering the ending gives everyone a happy ending the helmet could imply the dude just finally stopped fighting and went back home, same sort of deal with Flag not showing up
Which is kinda awkward considering in DD1 he was unaware Dismas murked his family
I just like the idea after DD1 he just died on a nameless battlefield, of all the characters in DD he always screamed to me as an absolutely generic, standard soldier with nothing to his him.
But it was a good sort of generic, they could've given him some insane standout design but nope, just a regular ass knight. I won't be against him returning but I'm honestly not too bummed about him not being in 1.0. Now Houndmaster on the other hand....
>Which is kinda awkward considering in DD1 he was unaware Dismas murked his family
What the fuck. I thought his wife just moved on from him because he was too much of a battleautist?
Dismas did not kill Crusader's family, Crusader's family was peasantry, while Dismas killed some rich aristocrat and her son.
It's probably the locket of the woman and child who he unintentionally killed, and he's probably reflecting on whether his efforts to stop the end of the world was enough atone for killing them.
>Which is kinda awkward considering in DD1 he was unaware Dismas murked his family
What the fuck. I thought his wife just moved on from him because he was too much of a battleautist?
Dead. This is a pretty terrible too, because you might have noticed in every composition they are using Baristan, because there is no alternative for dedicated tank, which wouldve been a role for Crusader, at least if DD1 was anything to go by.
I am going to call it now, the Cusader is going to be "replaced" with a new character that carries crusaders helmet around and has all the same moves, where their story is that they got Crusader killed or something, maybe its their child we see in that one comic, but it wont be crusader himself and wont have his drip, probably summons him as an attacking/defending spirit etc.
First I speed buffed the shit out of him in the previous inn so he would always be able to go before any of the eyes.
I put him at rank 3 before the fight. In his first turn I guard vestal so the eye that targets her also targets him. After the eyes on rank 3 and 4 put focus on him I get him to rank 2. Runaway has Firefly so she can move back to rank 3 and move MaM forward. So after the first turn he should be at rank 2. At this point I kill the second eye so the token on runaway disappears. Then I move him to rank 1 with a pointblank from highwayman and then guard the highwayman with MaM. So when the eyes on rank 1 and rank 2 come back they will both inevitably target the MaM.
if you get the mark from the eye, you will keep the mark until the big eye spawn
you can also remove the mark if you manage to kill the corresponding eye
so you just use MAA to guard/shuffle positions while the rest of the party manages heals/stress/kill eyes that have not yet marked MAA
you can also do it without MAA and his guard skill by just shuffling/killing eyes that have not marked the right guy but guard trivializes this process
>Stan carrying the entire fight on his back while the rest of the gang doesn't even get scratched >they don't even have the decency to heal him off death's door >AGAIN
Holy shit, grandpa needs a rest.
I played DD1 back before even the first dlc came out. Got to the part in the endgame where the entire game started becoming a dance on maintaining sanity and just dropped out.
Does DD2 suffer the same thing?
DD1 was always about working towards the endgame as efficiently as possible. I'm not sure what you mean by maintaining sanity. It gets pretty straightforward towards the end save for the final quests.
I mostly just got there by finishing the bosses and doing a few runs for money and the heirlooms.
Actually the leveling is sometimes too quick that I barely can keep up with upgrades. I'm replaying and I'm getting into champion while there's nobody left to do the last apprentice quests any more. Looking at things I'll probably get to a point of having maxed enough teams by week 60-70. It's not much of a grind unless you wipe multiple times.
nothing in DD2 comes close to the absolute assrape that was the murder scorpion quest in the darkest dungeon itself so I'm disappointed
that shit was the absolute peak of the series for how comically bullshit it got
>the murder scorpion quest in the darkest dungeon itself >comically bullshit
i honestly found it perfectly reasonable
i have yet to lose any darkest dungeon quest
>Can't even beat Resentment
God I fucking suck. I need to grind out candles and hero shrines, just bodied Denial with Man at Arms, Flagellent, Jester and Vestal, but it feels impossible to do anything past the third zone in Resentment. Plus the fact a trophy is required to even access the Mountain? God I need more candles, gear and perks.
>Consider buying the game >Remember they still haven't added Reynauld
Yup, I think I will not be purchasing this game. Crazy how they've not added a fan favorite character yet, and even crazier that he seems to be canonically dead.
How would you put the crusader in the game when most of his kit got yoinked by MAA? Crus was the invincible brick shithouse with a taunt who doesn't afraid of anything and only cares about his team when he has to Deus vult their stress away, while MAA was all about working with the team and dying to stress like a bitch.
Now MAA also gets to be the stress healer, can shuffle better than holy lance and can even steal the solo bruiser role with the vanguard path. There's really no room for a second knight character, so bringing the crusader back would require some serious reworks and not just palette swapping him like the flag. I don't trust red hook to "redesign" him without turning him into a fedora tipper or a cultist, so him staying dead is probably for the best.
>"redesign" him without turning him into a fedora tipper or a cultist
Now he heals all the stress from a member with a single skill. This skill is literally a sword attack with the same damage as against enemies.
>Abilities have a Consecrated effect: extra Deahtblow bypass like Highwayman, remove corpse upon death >Stunning Blow dazes and inflicts damage down when upgraded >Can heal on ranks 1 and 4 >Can stress heal without threshold and torch boost on rank 4, twice per battle with a long CD >Holy Lance dazes or knocks back, but doesn't immobilize like MaA >Having a positive defensive token stripped away gives him Righteousness stacks, can be spent on a big fuck off attack that blinds the enemy with the ur a faget decree, nukes an enemy in another, or passively boosts his resists on the tanky path and can be spent on a strong self heal >Ability that redirects all stress damage to him, stress heal at the end of the round
You could turn him into a tanky guy who burns enemies with righteous fire who can lean into tanking, stress and healing or consecrating your enemies with each path, since fire is currently underutilzied as fuck.
I also think it was originally tainted glass of not-Adam and not-Eve and Vestal was just fantasizing since she's horny af - that's why their postures change.
3 weeks ago
Anonymous
I'm 50/50 on it tbh, considering the window remains even after the churchdude noticed her and she was startled to realise she had forgotten the flame.
also there are buterflies and stuff in the air ,and the vines go in through the window itself.
none of them are really retconned but the comic back stories are short and to the point whereas the in-game stories had to have 5 chapters so they end up giving you more info than was really necessary half the time
3 weeks ago
Anonymous
>none of them are really retconned
PD's is different, she neither poisoned her professor nor wanted to hack a corpse to pieces in DD2 story
3 weeks ago
Anonymous
when was it ever implied she poisoned him and wasn't just taking advantage of a favorable situation?
3 weeks ago
Anonymous
>nor wanted to hack a corpse to pieces
did you actually look at the frankenstein professor? every part of him is stitched or re-attached in some way, dude was taken apart and put back together like a lego kit
3 weeks ago
Anonymous
PD's is 100% identical to her Hero Shrine story. The comic does not, in any way, shape, or form imply she poisoned him and the professor in the Hero Shrine is stitched together like Frankenstein's monster, ie she chopped him up.
3 weeks ago
Anonymous
I never got the impression she killed the professor herself. I always assumed she just got fascinated in whatever was killing him and started cutting apart his corpse in her obsession.
Some they changed or they just added more to. Hellion still hides from the battle for instance, instead you just also see her being thrown out of her home for her cowardice while crying to be let back in. Vestal you still see her fingering herself to a couple and being punished, only I guess god thought it was fine for her to let the flame die and gave her those powers to escape, and all her fellow vestals were killed along with her.
3 weeks ago
Anonymous
The Light is super nice and really doesn't give a shit about what you do so long as you're a good person overall or are actively trying to heal the world's ills.
Which ones got retconned? From what ones I've seen they seem basically the same, the only difference is they expand them out a bit.
3 weeks ago
Anonymous
Graverobber, Vestal but only a little bit
3 weeks ago
Anonymous
GR isn't retconned.
3 weeks ago
Anonymous
Nowhere in her comic is it implied she killed her husband. In fact, that'd make little sense since the punchline is set up in such a way that her graverobbing is supposed to be something shocking - it's her "fall". Who would give a fuck if a literal murderer robbed some graves?
3 weeks ago
Anonymous
The comic doesn't tell you anything about how the husband died, therefore any addition later on is not a retcon.
>pd is going to school >begins her own experiments >prof coughs blood into a rag >she takes it and uses it for more experiments >she stumbles across him dead >she saws him up for more experiments
Absolutely nothing implies that Stop being stupid.
3 weeks ago
Anonymous
There's nothing that implies that. The only thing that potentially could is the panel where she has the bloody rag next to her, but that's after he starts dying.
Why else would she take the rag though unless she was perfecting her poison.
Keep in mind PD is an alchemist first and foremost
3 weeks ago
Anonymous
Or she was just fascinated by the disease killing him, even if she wasn't doing it herself.
3 weeks ago
Anonymous
>huh, my teacher is dying and coughed up blood all over his kerchief >oh, he left it in the classroom >I'll just take that and study what I can
3 weeks ago
Anonymous
something to look at when her conviction falters, makes her work with renewed vigor to find a cure
There's nothing that implies that. The only thing that potentially could is the panel where she has the bloody rag next to her, but that's after he starts dying.
>crusader comes back and realises that sometimes good people must do bad things for good causes >gets back with his family
personal headcanon. or they're re-united in the afterlife
>runs on my potato laptop take twice as long as on my puter because of how slow the cart moves >fights are totally fine >the only graphics option is the funny slider that barely does anything and probably just disables like two post processing effects
I love modern optimization, is the mod that lets you skip the shitty temple run minigame out yet?
Seems to be the same case as of 1 where even people that like the game are annoyed by some of its mechanics. Do you think stuff will get patched out? And maybe for the worse?
Well they completely changed how relationships work, if you played the launch it was fucking insuferable with that shit.
This is fundamentally a different game and even if they fix some "annoying" mechanics it will still not hold a candle to DD1. For better or worse this is a different kind of game, and DD1 still holds up, so making DD2 with the intention of replacing it wouldve probably been a horrible misstep.
New players complaining about the new blessed/cursed ability mechanic make me laugh. Oh, you hate having your ability cause some negative effects on your team members? You do? How about just not getting to fucking use the ability at all at random intervals when you needed them. And then the cunt of a PD would insult your Highwayman from the back in a turn in which he needed to kill a high threat target and suddenly he has a blinded token and you fucking miss the enemy. It was awful.
It was a mistake that they removed that mechanic for denial. In early access you had to get a trophy regardless of the act. Newbies are going to play through denial without clearing a lair, then get all way to the mountain in resentment and notice that the rules changed.
>Newbies are going to play through denial without clearing a lair, then get all way to the mountain in resentment and notice that the rules changed.
the tutorial pop up tells you to get the trophy in act 2, it's the player's fault if they don't read
so i just got assraped by act2 boss
what am i supposed to do when he does deep breath?
i tried hitting both the lungs but my fucking highwayman didnt do enough damage to the back one and my fucking man at arms missed the front one
afterwards i just got raped in a few short turns
>MAA is clearly the best tank >HWM is clearly the best DPS >Vestal is probably the best healer
Why not take the same team every time? Unless you get memed on by quirks, I don't see why you'd ever switch things up.
The paths are also somewhat ordered in terms of strength within the tier itself. So whatever is at the top far left of a tier is something I consider strongest within that tier. I don't like that I don't have the flexibility to use Noxious Blast and Plague grenade on Surgeon and Physician for example so I consider them weaker than the basic Plague Doctor path.
Man at Arms, Yester, PD, Leper, HWM
In their defence, i still haven’t tried all the heroes but after seeing how shit my thrown dagger critting angel is in this game; i’m seething.
dodgetank, she actually cant die. ive beaten 3 of the 5 bosses with her being the only character left in the end
also her damage isnt too bad either for a support and can bypass blocks
Pure tier >Musketeer just has haunting oracle visions and nightmares >Houndmaster was a excop who learns his force are corrupt rapists >Arbalest witnessed her dad killed by lynch mob >MAA has a deathwish after failing to command his now dead troops.
Accident tier >Runaway's pyromania causes her foster parents death. >Hellion's cowardice gets clan killed.
Paved with good intent tier >Leper murders backstabbing advisors because he helped a sick begger. >Fieldmedician/santarium heals the sick with all the worst medieval medicine has to offer. >Bounty hunter is a Punisher clone
Unhinged tier >Doctor reanimated her own professor >Crusader loved battle more than the peace it was supposedly for >Vestal is a horny repressed nympho >Caretaker/Hoarder so buckbroken he just hoards shit no matter the chaos.
Evil for survival tier >Abom forced into a monster >Highwayman being a murderer for food >Shieldbreaker a concubine who murdered for freedom
Actual psychopath tier >Occultist sacrifices people and almost brings in the shambler for power. >Jester murders court after one bad day >Flagellant so sadomasochistic he tortured too hard for the church and cheats death. >Grave robber enjoys stealing and murder after murdering abusive husband.
Ancestor tier >Ancestor
People who boil Crusader's story down to "Lul he liked killing more than family" always make me laugh. Soldiers being unable to return home and live a normal life after murdering other humans out on the battlefield is a very common thing, and it isn't because the soldier loved killing people.
He made a tremendous mistake brought on by hubris, and he tries to repent for it. He's the same tier as Hellion in that regard, although I'd argue that her being a coward that got shown what battle means isn't as bad as someone trying to lead a battalion with no idea how. Boudica's tribesmen most likely would've died even if a competent warrior took her place, while Barristan's battalion would've had a chance to survive if they had proper leadership.
>MAA in pure
MAA absolutely isn't pure - he rose through the ranks via nepotism and literally lying, then got all the people under his authority viciously slaughtered whilst he fled.
And Sarmenti absolutely should be in pure tier. The dude was treated like actual garbage by the court of decadent corrupt nobility he was playing entertainer to, because they didn't want someone of actual talent, they wanted a clown to shit on. His only mistake was using demon magic to do so.
Sarmenti slaughtered a court.
Demon or not, hes not good. If MAA aint good because he was corrupt initially but had a change of heart after cowardice, jester would be evil as shit.
He made a tremendous mistake brought on by hubris, and he tries to repent for it. He's the same tier as Hellion in that regard, although I'd argue that her being a coward that got shown what battle means isn't as bad as someone trying to lead a battalion with no idea how. Boudica's tribesmen most likely would've died even if a competent warrior took her place, while Barristan's battalion would've had a chance to survive if they had proper leadership.
They both were effectively armchair warriors that broke when they learnt what war entails. Thats not evil, its incompetance.
in the case of MAA you can call it evil. he knew he wasnt fit for the job and did it anyway
Its intent and rationality.
Claiming inability and incompetance to do what is needed of someone as evil implies every soul that will ever exist is black as sin. Its a dead end logic with no meaning or purpose other than contrarian nihilism.
Man-At-Arms wanted to live, it was scared, it broke rationality. Thats not evil, its the human condition. its an action that led to deaths unintended. He was an idiot and a fool.
Jester actively wanted to kill them for mocking him and even resorted to taboo magic to do it. Sure the courts are assholes far more evil, but its just one murdering its own kind at this point. Its an evil that feels karmic but evil nonetheless
A court of vile as fuck nobles. Yeah, sure it's brutal - but I'm not going to judge him over what he did since nobles in DD are consistently shown to be monsters outside of Baldwin.
If you're bad at the game, its your fault. You are running a bad team. The game is literally broken. Half the classes are worthless and a few are so strong the game simply folds under them
Are you using a healer? >Yes
That's fucking stupid. Stop doing that >What do
Run damage >But then how do I heal
By killing everything
>Plague doctor >Flagelant >Runaway (only arsonist, everything else is garbage) >MAny arms >MAYBE jester, MAYBE
Are the only classes worth using. Anything else is making the game harder on yourself. All of those burst down the game or are unkillable.
aspirant occultist in a dance dance revolution party with jester/highwayman/grave robber feels pretty good though?
highwayman can mark with point blank shot, jester can mark with fade to black, graverobber can frontline with absinthe and self heal/peel with dead of night
with upgraded occult stab if you kill a single enemy you get enough to get off a crit heal or a stunning abyssal artillery
starts with an upgraded block token every fight too
Hot take, but the Ancestor sounds forced for most of his lines. He's not that good.
I'm convinced he just got popular because his lines are what a brainlet thinks sounds cool.
You're right, that IS a hot take. I'm so unconvinced of what you just said that I'm not even offended. What would you say IS a good actor/narrator/one liner?
All of Legacy of Kain/soul reaver has incredible (and hammy) voice acting.
MGS (even if I dislike most of the games)
Soma's MC had an amazing voice actor.
Ratchet and Clank, especially Jim Ward as Captain Qwark. But all of it is good.
Crash Bandicoot had great voice acting.
A lot of the Armored Core games, surprisingly, and some of the Ace Combat games, especially The Unsung War.
The oneliner thing isn't done much, so I'm struggling coming up with an example. Soul Calibur and Mortal Kombat I guess have some good ones.
There's Leslie Philips as Gex.
So many examples of superior voice acting.
All this to say, that like Bastion (wow look at that another hot take), a deep voiced narrator that preys on zoomer daddy issues combined with what a 12 year old fanfiction writer thinks sounds cool, does not make good voice acting.
If it were possible I'd love to get my hands on the voice acting of Wayne without the over the top modulation. It would probably sound pretty bad.
To be fair the writing is decent enough, but the delivery is mediocre.
3 weeks ago
Anonymous
>Soma's MC had an amazing voice actor. >Crash Bandicoot had great voice acting.
Man, I'm sorry but I really don't think you are equipped to recognise good voice acting or good writing.
>play this game when it's early access >enjoy it, leave it for about 6 months >come back to it, the game has changed >I've lost some of my progress or something but I've been awarded quite a lot of some form of token currency >there's some new place to spend the tokens >spend them all on random fucking bullshit because I have no idea what's good, what's shit, etc. >absolutely max out a mercenary guy character who looks bad ass >start a new run after spending the tokens >get absolutely BTFO >wow, that was harder than I remember it >keep trying >KEEP getting absolutely BTFO, hopelessly so >go online >why am I dying so much, anons? >them: "did you spend all your tokens?" >me: "yes" >them: "on good shit?" >me: "no, on a mercenary I have still yet to see in any run" >them: LOL gl >learn that the game's difficulty scales with how many things you've unlocked >realise that the game thinks I'm really overpowered because I've unlocked loads of shit but I'm actually underpowered because I unlocked something that seems worthless >I have still never completed a single run in this game >MFW
bullshit game
that the game's difficulty scales with how many things you've unlocked
thats not true i dont think...at least it doesnt have a significant impact. the path you choose (1-5) is the real difficulty selection
It's not really worthless but how do you expect to profit from a maxxed out merc you didn't even hire yet? And he only sticks around for 1 region too. BH is so good right from the start that I'm leaving his candles stuff for last.
>My King these people are at death's door with no hope for them, perhaps it's for the best for you to stay away and brainstorm a solution for them >AYO WE WUZ DICKWASHAS N' SHIET
Bravo Red Hook.
>My King these people are at death's door with no hope for them, perhaps it's for the best for you to stay away and brainstorm a solution for them >AYO WE WUZ DICKWASHAS N' SHIET
Bravo Red Hook.
At least the final bit was good and according to the comic:
>Be chad awesome and beloved ruler even supporting the sick >Aristocrat fags being pussies and plotting to ruin shit after taking over >No sell sickness and kill their bitch asses before setting things up nice and abdicating >Everyone fucking loves you >Disease still doesn't mean jack shit as you go on to punch eldritch gods in the face multiple times
>have a great team >full wipe on final boss anyway >repeat 20 times >still get absolutely lock'd
I know overconfidence is a slow and insidious killer, but what about underconfidence?
Depends on your team and what you want to accomplish, Owlet is good for Leper debuff resist for instance. Shambler Spawn, Muciligenous Slime and Wolf Cub are all round solid picks though.
I remember on beta ppl mentioning that running over shit on the coach for loot would increase negative barks/relationships and that you should avoid those.
That was just nonsense right? i should be running over every pile of leaves and whatever to pick some extra minor loot/food
>increase negative barks/relationships and that you should avoid those
no that's retarded. You should keep their stress down however. 3 pips max if you can help it. I bring a destresser every run to do it occasionally when they aren't doing their role.
everyone agrees act 3 boss is the hardest because it's the most retarded and basically rng based, you can mitigate it a bit with specific parties but overall it's just not fun because when you lose to it, it feels like it isnt your fault and that's the worst kind of game design
see it often where the hardest boss is the penultimate one because it feels anticlimactic/fucks with the story's climax to re-do the final boss 25 times
or the harder ones are optional sidequests/ superbosses
does -speed really matter if the entire enemy team is +15 speed while your dudes average 2-5 anyway? i noticed most 'slow enemies' are already default 0 speed, and the 'fast' ones are like 8+ every time.. then there's the hasted enemy whatever-the-topleft-buff-icon-shit-is that gives them all +5 speed anyway
trying to fight against speed in this feels like a rigged game this time around, embrace slowness
I didnt write any of them down but I think the academic's quotes whenever you max out a hero's candle upgrades are supposed to hint at what happens to them after the game's ending.
I have been trying to run hellion, flagellant, jester, and vestal a couple times. the front line just gets chewed up so bad. seems like a decent party on paper, but I seem to not put it to use when in a fight. What do you guys think? Just a bad team or skill issue. I am open to advice.
Use Scourge on Flagellant so his heal is busted. Use More, More! to make him tank. Swap between Ministrations and single target heal on Vestal depending on overall party health and especially Jester since he won't be getting Consecration, otherwise just heal with Mantra.
Spam Howling and Toe with hell, Flag does whatever, Vestal seraph path fot God tier buffs, and Jester for 2 turns stress, and unshuffling party with his stabs.
feels like the opposite to me
i dont think ive played many (if any) roguelites following this progression formula where ive gotten to the final boss every single time
fish is bullshit and is easily my last choice for a lair boss to kill
2nd final boss is about dealing just enough damage to the lungs to stop the big attacks but not actually killing them because that makes the main boss's attacks stronger
so you need someone that can deal good backline damage which usually ends up being a highwayman spamming take aim or a hellion using iron swan
>Only one boss per level >you have a choice where to go but levels are very few in variation and really streamlined >Enemy variation is still pretty limited
Is it me or is their new design mentality "people want quick and sloppy playthroughs so they'll drop the game after a month" ?
>Mountain at Level 2 with the full party with Memories >They all fucking hate each other and debuff all essential skills >Fight goes so well that all are over half health while both lungs have >20 hp left >Backline gets RNG'd to death from crits and misses from hating the fuck out of the party >Entire thing falls into shambles with the boss very nearly dead with everyone alive
Man negative relationship traits really suck fucking ass
He's bad, simple as, never used him beyond unlocking all the skills and dropping him after as he was extremely shit
Vanguard retribution is really strong and bolster is a reliable stress heal
Didn't get to choose path, he's wanderer
3 weeks ago
Anonymous
>He's bad, simple as >never actually tried playing with him
lol, lmao
this post sums up Ganker so well
3 weeks ago
Anonymous
I played with him when I unlocked his skills, they were all trash just like he is
3 weeks ago
Anonymous
if you never looked into the paths you havent played him
3 weeks ago
Anonymous
>if you haven't played him in this specific way you haven't really played him
I take that as confirmation he's trash
3 weeks ago
Anonymous
>straw man when faced with the fact that you never explored the character
classic vee
3 weeks ago
Anonymous
As opposed to your no-true-man-at-arms strawman? I accept your concession, thanks for admitting man at arms is trash
3 weeks ago
Anonymous
when everyone tells you maa is great it might be you who has the problem
just something to think about buddy
3 weeks ago
Anonymous
I trust my experience over the word of strangers who are incapable of telling me why or how something provably trash is actually good
3 weeks ago
Anonymous
i bet youre like that other anon crying about grave robber, all you can think about is damage and if low damage and no healing = must be bad
3 weeks ago
Anonymous
Go on then, tell me why and how he's good, but since you haven't already I am certain that you can't >stress heal
Jester is better, and stress is barely an issue in this game, getting to max is not only rare but far less detrimental than DD1 >can tank
Leper spamming intimidate/withstand is better, not that tanks are needed, a good damage dealer for frontline is much better as dead enemies deal no damage >buffs
Great, I can bring a hero that does nothing so my other guy can be 50% stronger, if only I could have a 4th hero instead >riposte
Highwayman is vastly superior and actually deals damage
I can't think of a single hero I wouldn't rather bring, man at arms is so fucking worthless and you know it
>Vestal was ACKTUALLY a girlboss that was so good god himself defended her from the hecking ebil church
Between this, removing Crusader, gimping Bounty Hunter and the gay shit I have zero interest in this game. They've added a total of ONE new character and they fucking suck.
>Vestal was ACKTUALLY a girlboss that was so good god himself defended her from the hecking ebil church
The fuck are you talking about? She fucked up, got tortured, and was responsible for her sisters' being trapped in their room until they died. God I fucking hate you lying gays so much.
The Light is a collective belief in something. It exists because people like Crusader or Vestal think it's real. Therefore, she wasn't granted powers by God or a higher being.
Crusader being the last villain would've been fucking kino
Now they're probably just going to add him in some update later to drum up interest and probably sell you a DLC, although I don't think they'll actively sell old heroes as DLC.
You can spruce it up a little, maybe he's only part of the final boss, maybe he actually indirectly help you during the final fight buty you still need to hurt him to proceed, or maybe the game keeps it unclear whether he's the real Crusader that's been mindraped into an abomination (not that one) barely aware of what he's become or just a crud imitation to further break your mind.
>Why is antiquarian an enemy now anyway.
Read her comic + barks from DD1 - she was always in it for money and occult knowledge. Oh, and she's also a remorseless killer. Her joining the pillagers (who are greedy fucks but still human) makes perfect sense.
>Bounty Hunter isn't a real hero anymore, you can just hire him briefly for some fucking reason >No Abomination >No Crusader >No Antiquarian >No Houndmaster >No Shieldbreaker >No Arbalest/Musketeer >Only one new character to show for it, and they suck
Why?
I fucking hate the bounty hunters hiring mechanic. Also yeah, games been in early access for what, 2 years? And all they managed to do is make one new character and bring back two old ones they had missing from the initial roster, Vestal and Flagellant.
Am I the only one who actually likes the new graphics, if nothing else for the animations? Man at Arms dragging his mace along the ground as it lets out sparks is satisfying as fuck.
the only people who genuinely hate them are contrarians or people upset that their favorite coomer artists probably won't bother with modding this one because they don't know how to model/rig/animate
ill fully admit that i was not on board with the 3D graphics when i first saw a trailer year(s?) ago
but the animations are by far the best thing about this game, i love the feel of combat which is quite an accomplishment for a turn-based game
then again the whole overworld feels amateurish as fuck and i dont understand just what the fuck they were thinking
traversing the dungeons on foot in DD1 is fine. travelling with the cart looks fucking stupid and encounters even more so. like cmon you just drive straight into roadblocks and have to stop when theres a building. does not look good and i wouldve preferred if all we got was the map, no visuals for travelling
It all looks a bit wonky. Frankly I don't see the point of 3D since it just tries to replicate 2D, or especially the shitty stagecoach mechanic.
I'm wondering if they made this game to fund a DD3 which will use the character models from DD2. It makes a lot more sense than saying their life's goal was to make yet another shitty roguelite amalgamation.
Yeah, the models and animations are great. My only minor gripe is how some characters like the Occultist are now towering chads with arms broader than someone swinging a massive claymore all day long.
Yeah as far as I know DD1 is still canon, world's in some sort of cosmic time-loop involving outer gods, you canonically beat them back as the Descendant of the Ancestor and halted the tide, but like, mere mortals can't stop Outer Gods for long. So they came back.
I kinda want to know how they justify everyone coming back to life since you're supposed to fail all the fucking time and stuff though, but it's a video game so whatever
I wish words could do justice to how terrible I think Lovecraft's writing is and how dumb the "super strong all powerful outer gods" de-power fantasy is to me.
Yes. They go all in on the stupid "deep" metaplot about humans being evil or something, and it ends with the world being destroyed no matter what you do in the game.
It also canonizes the "time loop" shit from the first one so each subsequent playthrough you go to the random mountain for no particular reason so that particular timeline gets destroyed.
It's a pretty accurate depiction of mobile games, soulless cash grabs where you keep venturing to an arbitrary, meaningless destination that doesn't matter because all of it's wiped at the end anyway.
>spoil
The ending's been discussed multiple times already and there are plenty of videos on it. >your retarded interpretation
I'm actually correcting the wrong interpretation some people have, saying it's a happy ending where you beat the stain or w/e it's called, when in actuality it clearly shows that nothing you did mattered because space tentacles eat the world anyway.
Because something something we're the real darkest dungeon *sniffs own farts*
So if I'm autistic and wanna complete all bosses for all characters I just have to rely on my memory? Nowhere in the game it tells you which specific bosses each character has defeated outside of the altar of hope?
>claims to be autistic >wants to track something in vidya >comes to Ganker to ask for advice instead of already having a spreadsheet made
I don't believe that you are autistic
how do you make leper good
having to fight for payout on him to get a 12 damage swing on the frontline (which regularly has 60+ effective hp) feels terrible
leper enjoyers what is your fucking secret, this guy feels useless
he needs his paths to be decent
tempest: upgrade reflection and stack debuff resistance so he never gets blind tokens
poet: just press withstand and spam intimidate
monarch: just press withstand and spam intimidate (except against cultists/the final bosses)
>Hellion gets a negative relationship on a skill that isn't equipped >Game forces her to equip it with no indication that this has happened >Unequips Wicked Hack to do so >Walk into fight with a Hellion that can't hit frontline
I have no evidence to back this up as i've not opened the tutorial menu but it probably tells you that somewhere in there. Like every other mechanic important enough it should probably be made more clear
ok
https://tiermaker.com/create/darkest-dungeon-2-characters-and-paths-15783931
pretty accurate, it's crazy how shit the runaway is and even worse that we lost the crusader for it. schizophrenic awful host of abilities with no synergy to itself
just dragged her through act 4 with orphan build just sitting in the back spamming firefly and smokebomb, none of her abilities felt worthwhile at all
also flagellant wanderer and exanimate should be S++ tier, they're literally broken and become functionally unkillable when you add relatively easy to acquire trinkets to them
runaway orphan gets 7 dot fire attacks with guaranteed crits to make sure they get applied after one upgrade
I run venomdrop GR in my blight team, the 2+3 hit with 4 blight is pretty good
Occultists everything is d tier, you want double healing and his healing is god awful. To make shit worse his damage is not worth self-harm which steals healer turns which can be used for damage.
Warlock Occultist patches up his action economy issues.
Man I run vestal-pd-man at arms + 1 and its straight up unkillable comp. Its fucking crazy how shit occultist is compared to both vestal or pd. Abyssal artillery and pull are the only 2 good skills on him. He needs his entire token system removed to be on the level of pd which is just most broken shit atm.
I like maniac flag, haven't tested the others tho
his melee hit pushes back 2 and combos after you upgrade it so you can bully evangelists for days
man at arms is so busted in dd2
>Monarch in S over Tempest
Why? Monarch is a literal cripple for most of the game and only marginally better than tempest against mountain bosses since you still get the regular penalties.
Because of Intimidate. Intimidate is currently one of the strongest skills in the game and putting a vulnerability token on it makes it extremely potent for damage dealers. You have full rank coverage, it's spammable and still allows leper to fulfill his function as a tank and now it also allows you to contribute to the damage output of your damage dealers. It also eats through armor tokens so any armor based encounter gets absolutely crushed by a monarch leper. I actually contemplated putting it in S+ but the issue is that the leper chasis is still very vulnerable to situations in which he gets shuffled away from rank 1 which a MaM can recover from fairly easily.
The high threat fights in the came tend to be cosmic in which case the Monarch Leper is just Leper+ with no downsides.
I can't stress enough how good Monarch is. It's my absolute favorite tank in comps that aren't dot based.
Also, I forgot to add that this requires zero mastery point investments. The skill is so good on monarch at baseline that this will be 80% of his action economy all the way to mountain. The only skill I tend to upgrade for him before I swim in excess mastery points is solemnity.
Deadeye graverobber is well above C tier. In trivial encounters she just spams poison dagger and is fine, even self-sustaining with Dead of Night, and its when things go south that she shines. She is one of the best characters at unfucking a party shuffle while still being active with lunge and pirouette (or she just keeps spamming dagger because it works in most ranks), and when everything really goes to shit she can just drink absinthe and suddenly she's out of danger and your healer and tank can work on saving other people.
The reason things go often south is because she's just not a good dot spammer. If I want to do that kind of thing I just get a PD or Runaway. Her self-reliance doesn't help the team. If you compare that to something like Leper for example he is pretty self-sustaining but still generates taunt tokens. The only thing Graverobber does with Absinthe is protect herself. If you want a character that can unfuck shuffles then Jester is a much better rank 3 and rank 4 character because he has other skills that are generally useful for the team.
She could be a pretty decent dodge tank if she got easier access to stealth.
She did everything wrong. She didn't become an Ironc Crown adherent instead.
I just beat the second confess boss and I'm already mentally exhausted of this game.
Should I keep going, hoping the new levels are interesting, or just call it quits
Take a break, anon. Try again if you feel like doing it later.
>want to have a "fun" run with a leper and little dot
>act 4 boss annihilates him in a couple of hits and takes virtually no damage by spamming the shit out of blocks
It's totally my fault for not having a meta comp
leper is a fine choice for act 4, you just have to pile like 3 move resistance inn items on him
Yeah it sucks if you're not cheating, but I did beat the chapter 4 boss with Leper. I lost to him before so I knew he did that knockback and stored up those +40% move resist drums and a trinket and my leper never budged while whaling on him.
ok i killed them all in one go
now im unistalling this until the eventual shitty DLC with shitty gimmicks
>t. cheat engine user
i thought about using the cheat engine's speedhack, but i didn't
it took pretty much an entire day to beat them all in one go
Class and path balance is already so fucked. Even with GR being kinda lame, PD/HWM/MAA are so busted they carry her effortlessly.
"fuck thee" you fucking anglo mutt retard. The case system was beautiful and the retarded anglos just had to get rid of it because their population was too moronic to get it, unlike us superior germans who still preserve our ancestral tongue
graverobber spamming lunge is good
>hey what our lovecraftian inspired, dark game needs?
>i know! GAY FUCKING gay ROMANCES, THATS WHAT!
>btw if you try to do any fun or high success rate build or tactic, we will patch it out, our games are supposed to be a grim lovecraftian experience!
Red Hook are gays and deserve KyoAni treatment
relations really should have an on/off toggle in the menu somewhere
good relations are literal easymode, bad relations punish you for unlocking skills by locking you into random bullshit
whole system is retarded idea-guy garbage
>antiquarian is a miniboss
>knight is dead
My favorites are gone 🙁
You forgot
>arbalest not even mentioned
Given how she was in DD1's finale she probably just fucked off
too busy getting plowed by the BH whenever he gets back from work
Who the fuck liked the Arbalest? Musketeer was a reskin of her and still miles better.
Man. Fuck you.
Unlucky
Is it better to go to the end of the run and probably die in the third region or to end the expedition early at an inn? not sure if "dying" will cause a candle reduction or something
you get less candles for losing between inns unless you die at the mountain, there's no penalty there
thanks homies, will try to push through
If you end your run at an inn you get to keep all candles that you've got up to that point. You also ensure that every character survives in case some of them have good quirks and memories. The only exception to the candle reduction rule of dying outside of an inn is if you die at the act boss. I don't know whether the same applies to the oblivion's ingress encounters after the last inn and the act boss.
WHORE
How the fuck does a fire go from full bore to guttering to out within minutes? Vestal could have blasted herself and covered the floors in ejaculate and still had the time to pile logs on.
I don't get it
Vestral is lewd! LEWD ! ! !
>Chad and Stacie ERPing as Adam & Eve and getting freaky right next to a Fantasy catholic church
What the fuck
They're murals/paintings on the walls of the church, retard.
Then why is she looking out a window? You dumbo!
They're tainted glass, probably depicting a version of the Garden of Eden.
I thought this was obvious when I first saw it, but apparently there's people who think there's actually naked people having sex outside of a church.
It is clearly a window when you play that scene in DD2
Only thing obvious is that you're retarded
oh shit now I get it
DD's lore or lack thereof is stupid as fuck and mainly just exists to do a double 'religion le bad' and 'you saw a tentacle and go insane' thing. Pretentious.
Never once has the series implied that religion was bad.
The Ancestor's jabs at the fanatic are pretty funny.
He's shitting on the Fanatic's fanaticism. Besides, the Ancestor is evil as fuck.
Everyone involved with the church of light is evil or crazy. The light has no power and the ending is a lametastic "ummmmmmmm humans ARE le darkest dungeon...." as the world gets exploded by space tentacles. Religion and the concept of a god in DD is meaningless and only ever shown to be ineffectual and/or evil.
Leper and Vestal are straight up good. Crusader is bloodthirsty but repentant. Flagman is a zealot but not evil.
>The light has no power
>game literally ends with cartoon space tentacles extinguishing the light and eating the world
Wow, such a good game.
>post includes the word le
>is absolute garbage
many such cases!
That's not true, the Light is the source of the magic Vestal uses to heal you up and a few other spells. It's not ineffectual but pretty much outmatched, although y'know you still end up killing all these eldricht gods soooo
vestal uses the light to fire thundebolts and beams of holy light and heal people with holy magic
It's showing pretty heavily that DD was all design and no thought. Look at how different the newer content gets after the core bosses and designs. They also never really go anywhere meaningfully with it.
>'religion le bad'
is this the new "binding of isaac is anti-christian"?
Binding of Isaac is anti-christian, yes.
>spend multiple games saying god, religion, and christian people are stoopid
>5 seconds of an ending shows a relatively normal christian dad
>"see guys, this game's not anti-religion!"
>lose a member in the last region
>decide to push onto the mountain
>game throws a random runaway into my group
>everyone hates her
>the original 3 friends are all respectful with each other
>the runaway gets a resentful relationship with my highwayman
>its on their core abilities
now i know why that other anon meant that good relationships are optional, but bad ones will end runs
>take the only black character
>make a DLC version of her with the same functionality that turns her into a white woman
Unironically, how DID Red Hook get away with this one?
>only black character
Leper and MaA are both Black though.
Is that supposed to be a meme or are you actually colorblind?
MAA can be black depending on the outfit you select
MaA is an old man who's been toasted by the sun dumb fuck.
Leper is greenish grey.
Wasn't it just a backer reward reskin?
They later released it for everyone, and the musketeer has a couple of modified skills.
Yeah, the backers had a vote of who to get and went to musketeer. The other options was a occultist reskin who was a witch, and a crusader reskin was was an edgy dark knight. Maybe we will get dark knight crusader in dlc?
is there any concept art of the other 2?
>and a crusader reskin was was an edgy dark knight
>Maybe we will get dark knight crusader in dlc?
That sounds very gay.
Sounds like the backer made the right choice.
Seeing everyone play 2 makes me wanna revisit 1 and finally finish it.
How fucked is the balance now? Last I played was when that infinite battle mode with the crystals or whatever was added.
Getting this on a run against the eye feels like cheating.
You will kill every old hero and you will like it.
>wilbur
>hero
Wilbur was a menace, not a hero.
He was a true hero.
They grow up so fast!
There should be some item you can buy to change paths mid run.
Getting one of the golden trinklets that is completely useless because of the path you picked for the hero feels super bad.
Well the final boss was very blatant with its inspiration
Gotta appreciate that he works in Vector's industrial aspects and himself into his amalgam of the Warring Triad's magicks.
> fight the fish boss right before the Mountain
> slow but steady, dots take it to the death's door and party is overall fine
> crit sends Flag to death's door as well
> it is ok, no dots on him and I gave him the trinket to resist death
> dies right away to the first boss' aoe
fuck me I guess
death resist caps out at 90% and flag can usually take 2 hits before it drops below that even without a trinket
>flag on death's door
>use an attack
>he dies
I should've figured that the self damage was lethal as well
>no sepsis
NGMI
I learned this the hard way when Flag killed himself and Death simultaneously
Anyone knows how to get to the Baron on the first game? I spent 5 weeks going in the court and I keep getting cucked by some locked gates. Do I really have to buy 10 keys and backtrack to every chest I left?
You find the keys in the dungeon
>PD, MaA. Flag, HWM
>get the Generals trinket early (party can't EVER reshuffle)
>Put Dismas in 1st rank and spam Pointblank Shot
>crap all over every encounter
>get to the act 3 Mountain
>it's the oculus gay
>3 party members keep coping&roping to stay off of DD while Dismas spams Pointblank
>I win when he's the only dude standing and at DD as well
>mfw
That trinket is so fucking good.
the other trophy (-75% trinket cost) is broken too but not as exciting
Yeah, they did a good job with these trophies. My previous win (act 2 lung fella) was with the cornucopia baby's head: +50% max hp, -50% DD resistance. I didn't get to DD once since my dudes were so tanky.
Btw, anyone knows what does the coast boss' trophy do? It's a region I go to the least.
>increases stacking of combat items by 2
>100% bleed for both your team and all enemies
trash
+100% bleed*
like slice off applies 6 instead of 3
>backline gets bled once by the trumpet dudes in cultist fights
>immediately obliterated from existence
epic trophy
while evangelists apply like 8 per hit to your front 2
Just take the runaway with cauterize bro
Just take some bandages bro
I guess it could somehow work if you stack lots of bleed res but there's very few heroes who actually inflict bleed. Making flag a zombie was a mistake - he'd be better off as a bleeder or a holy human torch with burn.
houndmaster will save bleed teams, trust the plan
Yeah it's by afar the best trophy.
His other one is also really good.
Makes you wonder why the best trophies are on the easiest boss, while the leviathan trophies both kinda suck big time.
So how exactly does the roguelite structure work in this game? About how long is the average run? Does progress carry over between runs?
>About how long is the average run?
1-1,5h
>Does progress carry over between runs?
yes
Vestal's coven was all about keeping some holy flame burning. She neglected her duties and let it go out when she saw sexy people outside because of her repressed libido.
the final zone before the mountain alone can be like 2 hours long if you get a lot of fights
In terms of how easy they are
Librarian >>>>> General > Leviathan > Harvest Child
It's pretty wild how librarian has next to no danger potential so long as you can deal a lot of backline damage
>Harvest Child higher than Leviathan
General and child are the easiest by far
Harvest>general>librarian>leviathan, not debatable
>harvest
its free, impossible to die
>general
also free, you only need to break root once per turn (3 goes to 1 in 1 root hit)
>librarian
needs damage ranks 3-4 to kill him before he kills you
>leviathan
mobs prior to his encounter alone are harder than rest of the bosses
Leviathan's undertow also doesn't force target taunts. I don't know whether this was changed but I'm pretty sure the default strategy here used to be that you would just stack move resist on your rank 1 character, taunt them up and the mechanic of the boss gets trivialized. I recently got gigafucked in that encounter when he dragged a damage dealer into the water and I had to get through the hand with dots instead of nuking it.
I equip Temptation every time i get it and that hero always dies, no i will not learn my lesson.
But anon, lesson taught is a leason learnt, no?
Wheres my boy Crusader?
during the ending cutscene you can see his helmet with a bunch of candles stacked on it, he is probably dead
Alternatively considering the ending gives everyone a happy ending the helmet could imply the dude just finally stopped fighting and went back home, same sort of deal with Flag not showing up
Which is kinda awkward considering in DD1 he was unaware Dismas murked his family
I just like the idea after DD1 he just died on a nameless battlefield, of all the characters in DD he always screamed to me as an absolutely generic, standard soldier with nothing to his him.
But it was a good sort of generic, they could've given him some insane standout design but nope, just a regular ass knight. I won't be against him returning but I'm honestly not too bummed about him not being in 1.0.
Now Houndmaster on the other hand....
I'm pretty sure the implication is that he sacrificed himself during the ancestor fight.
Dismas did not kill Crusader's family, Crusader's family was peasantry, while Dismas killed some rich aristocrat and her son.
>Dismas wistfully looking at a pendant (probably from Reynauld) leaning next to his alter
B-Bros...
It's probably the locket of the woman and child who he unintentionally killed, and he's probably reflecting on whether his efforts to stop the end of the world was enough atone for killing them.
How much of a secondary are you?
>Which is kinda awkward considering in DD1 he was unaware Dismas murked his family
What the fuck. I thought his wife just moved on from him because he was too much of a battleautist?
Other way around, he decided not to go back to them because they weren't a muddy field full of bodies.
Dead. This is a pretty terrible too, because you might have noticed in every composition they are using Baristan, because there is no alternative for dedicated tank, which wouldve been a role for Crusader, at least if DD1 was anything to go by.
I am going to call it now, the Cusader is going to be "replaced" with a new character that carries crusaders helmet around and has all the same moves, where their story is that they got Crusader killed or something, maybe its their child we see in that one comic, but it wont be crusader himself and wont have his drip, probably summons him as an attacking/defending spirit etc.
A crazed battle pilgrim that treats every remnant of Reynauld as a holy relic
Based, as long as it's a cute girl.
Doubly based if it's Arbalest considering her daddy issues
>because there is no alternative for dedicated tank
Flagellant and Leper dumb fuck, hell even Vestal can make for a surprisingly competent tank.
Who's even a good partner for Leper? Most combo appliers tend to be for the backline
Man at Arms, Jester
Jester
why do you need combo tokens for him? just stack debuff resist and he never goes blind
What are the best trophies?
The generals dream just for the immobalise is deceptively overpowered.
Probably a toss up between the immobilize trophy and the harvest child's +50% max hp trophy, both real good
When's the mods coming for DD2?
>le eye is hard
easiest fight in the game
what was the process for getting all four on barristan? I could only get 3 max before the eyes became unmanageable
First I speed buffed the shit out of him in the previous inn so he would always be able to go before any of the eyes.
I put him at rank 3 before the fight. In his first turn I guard vestal so the eye that targets her also targets him. After the eyes on rank 3 and 4 put focus on him I get him to rank 2. Runaway has Firefly so she can move back to rank 3 and move MaM forward. So after the first turn he should be at rank 2. At this point I kill the second eye so the token on runaway disappears. Then I move him to rank 1 with a pointblank from highwayman and then guard the highwayman with MaM. So when the eyes on rank 1 and rank 2 come back they will both inevitably target the MaM.
if you get the mark from the eye, you will keep the mark until the big eye spawn
you can also remove the mark if you manage to kill the corresponding eye
so you just use MAA to guard/shuffle positions while the rest of the party manages heals/stress/kill eyes that have not yet marked MAA
you can also do it without MAA and his guard skill by just shuffling/killing eyes that have not marked the right guy but guard trivializes this process
>that fucking glare from the Fault
You made it mad.
>Stan carrying the entire fight on his back while the rest of the gang doesn't even get scratched
>they don't even have the decency to heal him off death's door
>AGAIN
Holy shit, grandpa needs a rest.
I played DD1 back before even the first dlc came out. Got to the part in the endgame where the entire game started becoming a dance on maintaining sanity and just dropped out.
Does DD2 suffer the same thing?
No, the only sanity you need to maintain is your own.
DD1 was always about working towards the endgame as efficiently as possible. I'm not sure what you mean by maintaining sanity. It gets pretty straightforward towards the end save for the final quests.
Once youve built up the town in DD1 and unlock the mansion you end up having to grind multiple teams up to max level which was just taxxing
I mostly just got there by finishing the bosses and doing a few runs for money and the heirlooms.
Actually the leveling is sometimes too quick that I barely can keep up with upgrades. I'm replaying and I'm getting into champion while there's nobody left to do the last apprentice quests any more. Looking at things I'll probably get to a point of having maxed enough teams by week 60-70. It's not much of a grind unless you wipe multiple times.
>kill off white man to make space for moron woman
kys
nothing in DD2 comes close to the absolute assrape that was the murder scorpion quest in the darkest dungeon itself so I'm disappointed
that shit was the absolute peak of the series for how comically bullshit it got
>mindbroke baertaffy on 1.0 release day
good times
>the murder scorpion quest in the darkest dungeon itself
>comically bullshit
i honestly found it perfectly reasonable
i have yet to lose any darkest dungeon quest
What was his problem?
Too much pondering
Literally gets power to make anything he wishes real, makes a shithole infested with filth.
Well, fuck him, I guess.
>gigaincel gets smashed by repressed whore
The Iron Crown grants powers that many would consider...unnatural.
>Can't even beat Resentment
God I fucking suck. I need to grind out candles and hero shrines, just bodied Denial with Man at Arms, Flagellent, Jester and Vestal, but it feels impossible to do anything past the third zone in Resentment. Plus the fact a trophy is required to even access the Mountain? God I need more candles, gear and perks.
billions must blight
That trinket is basically an easy win if you save some stun resist inn items before the act boss.
>Consider buying the game
>Remember they still haven't added Reynauld
Yup, I think I will not be purchasing this game. Crazy how they've not added a fan favorite character yet, and even crazier that he seems to be canonically dead.
How would you put the crusader in the game when most of his kit got yoinked by MAA? Crus was the invincible brick shithouse with a taunt who doesn't afraid of anything and only cares about his team when he has to Deus vult their stress away, while MAA was all about working with the team and dying to stress like a bitch.
Now MAA also gets to be the stress healer, can shuffle better than holy lance and can even steal the solo bruiser role with the vanguard path. There's really no room for a second knight character, so bringing the crusader back would require some serious reworks and not just palette swapping him like the flag. I don't trust red hook to "redesign" him without turning him into a fedora tipper or a cultist, so him staying dead is probably for the best.
>"redesign" him without turning him into a fedora tipper or a cultist
Now he heals all the stress from a member with a single skill. This skill is literally a sword attack with the same damage as against enemies.
>Abilities have a Consecrated effect: extra Deahtblow bypass like Highwayman, remove corpse upon death
>Stunning Blow dazes and inflicts damage down when upgraded
>Can heal on ranks 1 and 4
>Can stress heal without threshold and torch boost on rank 4, twice per battle with a long CD
>Holy Lance dazes or knocks back, but doesn't immobilize like MaA
>Having a positive defensive token stripped away gives him Righteousness stacks, can be spent on a big fuck off attack that blinds the enemy with the ur a faget decree, nukes an enemy in another, or passively boosts his resists on the tanky path and can be spent on a strong self heal
>Ability that redirects all stress damage to him, stress heal at the end of the round
You could turn him into a tanky guy who burns enemies with righteous fire who can lean into tanking, stress and healing or consecrating your enemies with each path, since fire is currently underutilzied as fuck.
>making original character less unique
Um no. You WILL play runaway and you will like her.
It's over.
>This caused Darkest Dungeon 1 players to scream about white genocide
WHERE IS REYNAULD, WHAT DID THEY DID WITH MY MANS?
Manly last stand with the heart.
>unmasked PD
>she's actually cute as heck
What the fuck, why would red hook do this?
Pd fags have known she's a cutie for years
This isn't at all how the story goes in DD2
Yes, I thought her back story rewrite was one of the tackiest.
it is.
PD's story is mostly that just it reveals what she did with the dissected parts; trying to reanimate the dead.
redhook doesn't care, they're retconning stuff left and right in the sequel
Retcon. It's tainted glass
I also think it was originally tainted glass of not-Adam and not-Eve and Vestal was just fantasizing since she's horny af - that's why their postures change.
I'm 50/50 on it tbh, considering the window remains even after the churchdude noticed her and she was startled to realise she had forgotten the flame.
also there are buterflies and stuff in the air ,and the vines go in through the window itself.
Hold on, did they retcon everyone's backstories from what those comics showed?
Idk, jester's story is still the same as in the comic
none of them are really retconned but the comic back stories are short and to the point whereas the in-game stories had to have 5 chapters so they end up giving you more info than was really necessary half the time
>none of them are really retconned
PD's is different, she neither poisoned her professor nor wanted to hack a corpse to pieces in DD2 story
when was it ever implied she poisoned him and wasn't just taking advantage of a favorable situation?
>nor wanted to hack a corpse to pieces
did you actually look at the frankenstein professor? every part of him is stitched or re-attached in some way, dude was taken apart and put back together like a lego kit
PD's is 100% identical to her Hero Shrine story. The comic does not, in any way, shape, or form imply she poisoned him and the professor in the Hero Shrine is stitched together like Frankenstein's monster, ie she chopped him up.
I never got the impression she killed the professor herself. I always assumed she just got fascinated in whatever was killing him and started cutting apart his corpse in her obsession.
Some they changed or they just added more to. Hellion still hides from the battle for instance, instead you just also see her being thrown out of her home for her cowardice while crying to be let back in. Vestal you still see her fingering herself to a couple and being punished, only I guess god thought it was fine for her to let the flame die and gave her those powers to escape, and all her fellow vestals were killed along with her.
The Light is super nice and really doesn't give a shit about what you do so long as you're a good person overall or are actively trying to heal the world's ills.
Not all of them but some got retconned, yes
Which ones got retconned? From what ones I've seen they seem basically the same, the only difference is they expand them out a bit.
Graverobber, Vestal but only a little bit
GR isn't retconned.
Nowhere in her comic is it implied she killed her husband. In fact, that'd make little sense since the punchline is set up in such a way that her graverobbing is supposed to be something shocking - it's her "fall". Who would give a fuck if a literal murderer robbed some graves?
The comic doesn't tell you anything about how the husband died, therefore any addition later on is not a retcon.
They never mentioned she had glasses though. That makes her way more of a qt.
>pd is going to school
>begins her own experiments
>prof coughs blood into a rag
>she takes it and uses it for more experiments
>she stumbles across him dead
>she saws him up for more experiments
She's totally the one making him cough up blood
Absolutely nothing implies that Stop being stupid.
Why else would she take the rag though unless she was perfecting her poison.
Keep in mind PD is an alchemist first and foremost
Or she was just fascinated by the disease killing him, even if she wasn't doing it herself.
>huh, my teacher is dying and coughed up blood all over his kerchief
>oh, he left it in the classroom
>I'll just take that and study what I can
something to look at when her conviction falters, makes her work with renewed vigor to find a cure
There's nothing that implies that. The only thing that potentially could is the panel where she has the bloody rag next to her, but that's after he starts dying.
DD ending
>Everything is fucked, everybody sucks
DD2 ending
>Mistakes. Into. Miracles!
They're really just both the same kind of pseud nihilist wankery.
DD2 might actually be worse because it shows the world end outright.
>A simple tan makes basement dwellers think of blacks
>Highwayman getting some measure of redemption over what happened with the robbery via saving the fucking world
>Man At Arms getting to train/lead new soldiers against threats
>Grave Robber learning to be more giving and kinder
>Plague Doctor applying her medical knowledge to help people
>Hellion getting accepted back home
>Runaway opening up
>Jester finding joy in music again and just having fun
>Leper finding beauty in life again
>Occultist flexing over how he cucked eldritch beings again
>Vestal finally getting to score
>Flagellant probably off jerking off and trolling Death some more
>Bounty Hunter SNORTing with content somewhere.
That was nice. Now we just need Crusader to come back juiced by The Light to save the day in Darkest Dungeon 3
>crusader comes back and realises that sometimes good people must do bad things for good causes
>gets back with his family
personal headcanon. or they're re-united in the afterlife
WHO IS THAT BESOTTED HARLOT HOLDING HANDS WITH??????!!!!
musketeer
>no houndsman
>no crusader
>no abomination
fuck this game
Is Vestel the most innocent and pure character on the roster?
That'd be Leper
>runs on my potato laptop take twice as long as on my puter because of how slow the cart moves
>fights are totally fine
>the only graphics option is the funny slider that barely does anything and probably just disables like two post processing effects
I love modern optimization, is the mod that lets you skip the shitty temple run minigame out yet?
I hate how this game is so heavily screwed in favor of dot damage over single large hits.
>Magnesium rain + firestarter+ corrupted bile gland and maybe eye of shambler if you have some balls
Seems to be the same case as of 1 where even people that like the game are annoyed by some of its mechanics. Do you think stuff will get patched out? And maybe for the worse?
Well they completely changed how relationships work, if you played the launch it was fucking insuferable with that shit.
This is fundamentally a different game and even if they fix some "annoying" mechanics it will still not hold a candle to DD1. For better or worse this is a different kind of game, and DD1 still holds up, so making DD2 with the intention of replacing it wouldve probably been a horrible misstep.
https://streamable.com/zqhf4w
I honestly have PTSD from the fucking action blocking in early access.
New players complaining about the new blessed/cursed ability mechanic make me laugh. Oh, you hate having your ability cause some negative effects on your team members? You do? How about just not getting to fucking use the ability at all at random intervals when you needed them. And then the cunt of a PD would insult your Highwayman from the back in a turn in which he needed to kill a high threat target and suddenly he has a blinded token and you fucking miss the enemy. It was awful.
Even a positive relationship was annoying as shit.
https://streamable.com/e551kr
They nerfed enemy death's door across the board 2 days after launch
>get to the final inn
>can only end expedition
????
>need to beat a lair boss to proceed
can this shitty game get any fucking worse
It was a mistake that they removed that mechanic for denial. In early access you had to get a trophy regardless of the act. Newbies are going to play through denial without clearing a lair, then get all way to the mountain in resentment and notice that the rules changed.
>Newbies are going to play through denial without clearing a lair, then get all way to the mountain in resentment and notice that the rules changed.
the tutorial pop up tells you to get the trophy in act 2, it's the player's fault if they don't read
This amount of shilling is hideous
And it´s even sadder trying to maintain a dead thread since 12:00 am lmao
LMAO
SHIT GAME
LMAO
so i just got assraped by act2 boss
what am i supposed to do when he does deep breath?
i tried hitting both the lungs but my fucking highwayman didnt do enough damage to the back one and my fucking man at arms missed the front one
afterwards i just got raped in a few short turns
You need to destroy one of the two lungs. He's forced to use Shallow Breaths from then on.
>MAA is clearly the best tank
>HWM is clearly the best DPS
>Vestal is probably the best healer
Why not take the same team every time? Unless you get memed on by quirks, I don't see why you'd ever switch things up.
is probably the best healer
Nah, best healer is by far plague doctor.
But yes the game is unfortunately very unbalanced.
This. Im beginning to fall into a pattern of using the same heroes, mainly due to the hero shrines locking skills.
Who’s idea was this.
Is there any way to check what bosses the characters haven't beaten yet?
You can tell by the memory slots they unlocked.
Thanks
It's great design that you can't access that menu on the crossroads so can't check while choosing characters
updated template
https://tiermaker.com/create/darkest-dungeon-2-heroes-and-paths-15783931
The paths are also somewhat ordered in terms of strength within the tier itself. So whatever is at the top far left of a tier is something I consider strongest within that tier. I don't like that I don't have the flexibility to use Noxious Blast and Plague grenade on Surgeon and Physician for example so I consider them weaker than the basic Plague Doctor path.
Graverobber feels like complete dogshit. She never crits and she does hardly any damage.
In case you didn't notice, her role is to be a tank.
...what? Are you memeing on me? Explain yourself or stand down.
Also picrel.
These two skills combined make her invulnerable.
But if she's cloaked, she isn't tanking anything?
stealth enables for you to taunt
Her role is to strip off positive tokens while still fucking their HP up with bypass or blight.
does anyone else feel like this game lacks solid 4th position characters? almost everyone is better off being 3rd than 4th
The PD always occupies my 4th slot because no one else fills the slot quite as well. I miss having solid backline damage with Arbalest.
BALANCE YOUR GAME RED KEK
IM SICK OF USING THE SAME 5 HEROES
YOU HAD 18 MONTHS
Which heroes?
Man at Arms, Yester, PD, Leper, HWM
In their defence, i still haven’t tried all the heroes but after seeing how shit my thrown dagger critting angel is in this game; i’m seething.
grave robber is literally my mvp every run shes in
how? i only see much success with her as a backline dodgetank / blight dealer alongside PD or Flag
dodgetank, she actually cant die. ive beaten 3 of the 5 bosses with her being the only character left in the end
also her damage isnt too bad either for a support and can bypass blocks
Thanks, fellow gamer!
The next patch will nerf those 5 heroes to death.
Pure tier
>Musketeer just has haunting oracle visions and nightmares
>Houndmaster was a excop who learns his force are corrupt rapists
>Arbalest witnessed her dad killed by lynch mob
>MAA has a deathwish after failing to command his now dead troops.
Accident tier
>Runaway's pyromania causes her foster parents death.
>Hellion's cowardice gets clan killed.
Paved with good intent tier
>Leper murders backstabbing advisors because he helped a sick begger.
>Fieldmedician/santarium heals the sick with all the worst medieval medicine has to offer.
>Bounty hunter is a Punisher clone
Unhinged tier
>Doctor reanimated her own professor
>Crusader loved battle more than the peace it was supposedly for
>Vestal is a horny repressed nympho
>Caretaker/Hoarder so buckbroken he just hoards shit no matter the chaos.
Evil for survival tier
>Abom forced into a monster
>Highwayman being a murderer for food
>Shieldbreaker a concubine who murdered for freedom
Actual psychopath tier
>Occultist sacrifices people and almost brings in the shambler for power.
>Jester murders court after one bad day
>Flagellant so sadomasochistic he tortured too hard for the church and cheats death.
>Grave robber enjoys stealing and murder after murdering abusive husband.
Ancestor tier
>Ancestor
People who boil Crusader's story down to "Lul he liked killing more than family" always make me laugh. Soldiers being unable to return home and live a normal life after murdering other humans out on the battlefield is a very common thing, and it isn't because the soldier loved killing people.
Thats why hes in unhinged and not evil. Hes a decent man hes not normal anymore.
You're correct about post-war soldiers in general but that's not how his comic goes.
>MAA
>pure
He rose through the ranks through ass kissing and lies, and when tested it cost the lives of all his men while he ran away.
Right but he went out to appease their ghosts afterward. He's not evil just formerly greedy and largely incompetant.
He made a tremendous mistake brought on by hubris, and he tries to repent for it. He's the same tier as Hellion in that regard, although I'd argue that her being a coward that got shown what battle means isn't as bad as someone trying to lead a battalion with no idea how. Boudica's tribesmen most likely would've died even if a competent warrior took her place, while Barristan's battalion would've had a chance to survive if they had proper leadership.
>MAA in pure
MAA absolutely isn't pure - he rose through the ranks via nepotism and literally lying, then got all the people under his authority viciously slaughtered whilst he fled.
And Sarmenti absolutely should be in pure tier. The dude was treated like actual garbage by the court of decadent corrupt nobility he was playing entertainer to, because they didn't want someone of actual talent, they wanted a clown to shit on. His only mistake was using demon magic to do so.
Sarmenti slaughtered a court.
Demon or not, hes not good. If MAA aint good because he was corrupt initially but had a change of heart after cowardice, jester would be evil as shit.
They both were effectively armchair warriors that broke when they learnt what war entails. Thats not evil, its incompetance.
>killing bad
>causing the deaths of others through incompetence? who cares
Anon, I really do not understand your moral compass here.
Its intent and rationality.
Claiming inability and incompetance to do what is needed of someone as evil implies every soul that will ever exist is black as sin. Its a dead end logic with no meaning or purpose other than contrarian nihilism.
Man-At-Arms wanted to live, it was scared, it broke rationality. Thats not evil, its the human condition. its an action that led to deaths unintended. He was an idiot and a fool.
Jester actively wanted to kill them for mocking him and even resorted to taboo magic to do it. Sure the courts are assholes far more evil, but its just one murdering its own kind at this point. Its an evil that feels karmic but evil nonetheless
A court of vile as fuck nobles. Yeah, sure it's brutal - but I'm not going to judge him over what he did since nobles in DD are consistently shown to be monsters outside of Baldwin.
in the case of MAA you can call it evil. he knew he wasnt fit for the job and did it anyway
>after one bad day
Yeah, "one"
>YOU GET WHAT YOU FUCKING DESERVE!
>*lute solo*
>Leper being anything but pure tier
loved battle more than the peace it was supposedly for
Neither his comic nor his afflicted barks reflect this.
If you're bad at the game, its your fault. You are running a bad team. The game is literally broken. Half the classes are worthless and a few are so strong the game simply folds under them
Are you using a healer?
>Yes
That's fucking stupid. Stop doing that
>What do
Run damage
>But then how do I heal
By killing everything
>Plague doctor
>Flagelant
>Runaway (only arsonist, everything else is garbage)
>MAny arms
>MAYBE jester, MAYBE
Are the only classes worth using. Anything else is making the game harder on yourself. All of those burst down the game or are unkillable.
>Calling DD toons by their """""lore""""" name
You're the reason we got this retarded relationship system. Fuck you.
What kind of numbers are considered good damage? Like 15+?
30 with crit is good damage.
As a hellion enjoyer anything below 30 is actually garbage
>pick a tempest leper for once
>get uncommon seashell and clenching claws from the first boss
>he gets the jinx at the second inn
Abomination and Bounty Hunter were my favorite characters...It's not fair bros...
>Favorite characters are Crusader, Shieldbreaker and Occultist
I'm cursed, hope they can UNJUST Occultist sometime soon.
Warlock Occultist is pretty viable. I did some infernal runs with him.
aspirant occultist in a dance dance revolution party with jester/highwayman/grave robber feels pretty good though?
highwayman can mark with point blank shot, jester can mark with fade to black, graverobber can frontline with absinthe and self heal/peel with dead of night
with upgraded occult stab if you kill a single enemy you get enough to get off a crit heal or a stunning abyssal artillery
starts with an upgraded block token every fight too
My favourite was (and still is) Grave Robber.
But for some reason Red Hook decided to make her absolutely shit for no reason.
Grave robber is top tier, stop using her as damage
Name 1 (one) good team comp with grave robber
Hard mode: Not MaA, HWM and PD
>they buffed her damage across the board
Ok, but that doesn't make her good.
>Name 1 (one) good team comp with grave robber
>except using my arbitrary rules
What was even the point of your post
Every fucking character is viable if you put them with 3 top tier heroes in their respective role.
>Name 1 (one) good team comp with grave robber
Hellion, Flagellant, Occultist.
Why yes, I would like to spend a turn doing absolutely fucking nothing so my next attack does 50% more damage. How did you know?
they buffed her damage across the board she ws garbage before release.
her main issue is shes dependant on rng crit or rng trinket
Grave Robber is like mid-tier, she's perfectly usable if Jester's quirks are utter garbage that run.
I wish I could lock in "negative" quirks
Uhhhhhh what's loathing?
Top right. The 4 slots fill up with it which gives you debuffs and if you max it out the act boss gets harder.
It whispers
The more loathing you get the more your vote will lean left, beware.
Hit past the max and good things happen
it abates
THE LOATHING WHISPERS THE LOATHING HOWLS THE LOATHING WHISPERS THE LOATHING HOWLS THE LOATHING CONSUMES THE LOATHING ABATES
THE LOATHING HOWLS
God the narrator is so fucking good.
Hot take, but the Ancestor sounds forced for most of his lines. He's not that good.
I'm convinced he just got popular because his lines are what a brainlet thinks sounds cool.
You're right, that IS a hot take. I'm so unconvinced of what you just said that I'm not even offended. What would you say IS a good actor/narrator/one liner?
All of Legacy of Kain/soul reaver has incredible (and hammy) voice acting.
MGS (even if I dislike most of the games)
Soma's MC had an amazing voice actor.
Ratchet and Clank, especially Jim Ward as Captain Qwark. But all of it is good.
Crash Bandicoot had great voice acting.
A lot of the Armored Core games, surprisingly, and some of the Ace Combat games, especially The Unsung War.
The oneliner thing isn't done much, so I'm struggling coming up with an example. Soul Calibur and Mortal Kombat I guess have some good ones.
There's Leslie Philips as Gex.
So many examples of superior voice acting.
All this to say, that like Bastion (wow look at that another hot take), a deep voiced narrator that preys on zoomer daddy issues combined with what a 12 year old fanfiction writer thinks sounds cool, does not make good voice acting.
If it were possible I'd love to get my hands on the voice acting of Wayne without the over the top modulation. It would probably sound pretty bad.
To be fair the writing is decent enough, but the delivery is mediocre.
>Soma's MC had an amazing voice actor.
>Crash Bandicoot had great voice acting.
Man, I'm sorry but I really don't think you are equipped to recognise good voice acting or good writing.
He's meant to sound cool, dumb retard. It has no pretension to be anything else.
>play this game when it's early access
>enjoy it, leave it for about 6 months
>come back to it, the game has changed
>I've lost some of my progress or something but I've been awarded quite a lot of some form of token currency
>there's some new place to spend the tokens
>spend them all on random fucking bullshit because I have no idea what's good, what's shit, etc.
>absolutely max out a mercenary guy character who looks bad ass
>start a new run after spending the tokens
>get absolutely BTFO
>wow, that was harder than I remember it
>keep trying
>KEEP getting absolutely BTFO, hopelessly so
>go online
>why am I dying so much, anons?
>them: "did you spend all your tokens?"
>me: "yes"
>them: "on good shit?"
>me: "no, on a mercenary I have still yet to see in any run"
>them: LOL gl
>learn that the game's difficulty scales with how many things you've unlocked
>realise that the game thinks I'm really overpowered because I've unlocked loads of shit but I'm actually underpowered because I unlocked something that seems worthless
>I have still never completed a single run in this game
>MFW
bullshit game
that the game's difficulty scales with how many things you've unlocked
thats not true i dont think...at least it doesnt have a significant impact. the path you choose (1-5) is the real difficulty selection
So I'm just bad then? I played this game solidly for about a week and always died near the end.
guess youre bad
i mean maxing out a character doesnt cost that many candles anyway, ive used wayy more than that and chapter 1 is always just as easy
It's not really worthless but how do you expect to profit from a maxxed out merc you didn't even hire yet? And he only sticks around for 1 region too. BH is so good right from the start that I'm leaving his candles stuff for last.
At least youre willing to admit it, thats better than most poeple
>learn that the game's difficulty scales with how many things you've unlocked
huh?
Needless to say, I could fix PD.
>only one boss per area
When are they adding the second bosses?
Your Lair bosses, anon?
theres only one lair boss per zone which im pretty sure hes talking about
>man rich people are boring so I'll make out with lepers until they infect me
sick backstory, Leper. awesome.
>My King these people are at death's door with no hope for them, perhaps it's for the best for you to stay away and brainstorm a solution for them
>AYO WE WUZ DICKWASHAS N' SHIET
Bravo Red Hook.
At least the final bit was good and according to the comic:
>Be chad awesome and beloved ruler even supporting the sick
>Aristocrat fags being pussies and plotting to ruin shit after taking over
>No sell sickness and kill their bitch asses before setting things up nice and abdicating
>Everyone fucking loves you
>Disease still doesn't mean jack shit as you go on to punch eldritch gods in the face multiple times
Leper is the chaddest hero
>have a great team
>full wipe on final boss anyway
>repeat 20 times
>still get absolutely lock'd
I know overconfidence is a slow and insidious killer, but what about underconfidence?
is... that lute making the sound of an electric guitar?
AAAAAAA IM GOING INSANE
>turns your gypsie into a school shooter clown
Best pet?
Depends on your team and what you want to accomplish, Owlet is good for Leper debuff resist for instance. Shambler Spawn, Muciligenous Slime and Wolf Cub are all round solid picks though.
Darkest Dungeon animation shorts/series when? Who should voice who?
SNORT
Dismas voiced by Yuri Lowenthal.
Vestal and Man at arms are genuinely trash and I'm sick of pretending otherwise
Can you kick out a guy for the Bounty Hunter at an inn?
Yeah but he comes back next inn.
Yes, you select a dude and he'll replace that one for 1 region (and takes the trinkets too I believe)
>takes the trinkets too
Pretty sure he left them. But that was before release.
I meant that he takes the trinkets after the dude he replaces so you don't need to re-equip stuff.
>why yes i never change the hero's default name
>how did you know?
I remember on beta ppl mentioning that running over shit on the coach for loot would increase negative barks/relationships and that you should avoid those.
That was just nonsense right? i should be running over every pile of leaves and whatever to pick some extra minor loot/food
>increase negative barks/relationships and that you should avoid those
no that's retarded. You should keep their stress down however. 3 pips max if you can help it. I bring a destresser every run to do it occasionally when they aren't doing their role.
>increase negative barks/relationships
I had a feeling it did but I can't confirm.
I just got a negative bark after running the coach through something. Didn't change the relationship though.
They must've changed it for release because I also remember getting penalties for running over the debris.
Wow the final boss was super easy wtf?
Didn't even need to use all of the exulations
Overall boss difficulty 3 > 1 > 2 > 4 > 5
Act 5 is mostly an endurance test.
everyone agrees act 3 boss is the hardest because it's the most retarded and basically rng based, you can mitigate it a bit with specific parties but overall it's just not fun because when you lose to it, it feels like it isnt your fault and that's the worst kind of game design
much like the first game, the final fight is supposed to feel cool more than it is supposed to be ball-busting
see it often where the hardest boss is the penultimate one because it feels anticlimactic/fucks with the story's climax to re-do the final boss 25 times
or the harder ones are optional sidequests/ superbosses
You used Man at Arms and Plague Doctor? You didn't beat the game, simple as.
Man at arms is trash though
You are wrong.
No
I love the shambler spawn
How the fuck do you have both of them equipped? Cheating?
I think the combat item is stained
Baby shambler per has the "stained" tag, allowing anyone in the party to equip cultist trinkets
Holy crap
>Occultist/Jester/Flagellant/Leper
going to try this comp to beat all 5 bosses
Leper with any combo bot is kino.
I have tried this comp several times and it just doesn't work.
Leper is too reliant on tokens, as is Occuktist. You end up too slow to deal with a lot of fights, and they whittle you down too hard.
hmm
ok
i will try jester/vestal/hellion/leper then
This is my wife
All of you stay FAR away
I already called dibs. You can have the Runaway chick.
I HATE this flaming gay
He's ended my run 5 times now. I'm not fighting him anymore
I just fought him with a Leper and a Runaway in the party on zone 1 and won lmao.
bro, just don't go in the library if you can't hit ranks 3 or 4.
Pictures taken moments before disaster.
I love how his riposte consists of him punching you.
All the best ones are.
>lovecraft inspired game
>no moon enemies or bosses
It has moronman and that's all that matters.
No Rher gays allowed.
he cute
What should I throw away?
weed
Done. Never liked slowdown anyway.
they made the weed give you speed penalties so I pretty much never use it
Weed is ass now that it gives -speed
does -speed really matter if the entire enemy team is +15 speed while your dudes average 2-5 anyway? i noticed most 'slow enemies' are already default 0 speed, and the 'fast' ones are like 8+ every time.. then there's the hasted enemy whatever-the-topleft-buff-icon-shit-is that gives them all +5 speed anyway
trying to fight against speed in this feels like a rigged game this time around, embrace slowness
>the entire enemy team is +15 speed
What a gross exaggeration.
last time i glanced at the speed icon, the fucking fishpeople that do 'sucker punch' had fucking 16 blips of it anon
enemy stats get retarded in act 5
>use upgraded bellow once
>in most cases where enemies don't resist the debuff your entire party now goes first
the green knight faction is bretty cool
>gear up for a war against the cult
>just fall over and die without fighting
They got mindbroken.
All the new enemy factions have top tier designs, except the fisherfolk who are just lame.
I like the fisherfolk. They are a huge improvement on the previous games fisherdudes.
Fuck drummers.
love this guy like you wouldn’t believe
Hello, fellow atrophic cut enjoyer.
>defensive formation
fuck you
>specializes in dying last
>if he's the sole survivor, he explodes and stresses the entire party
I like to imagine he somehow kills himself with the drumsticks
>[laughter intensifies]
>the stumble when he's hit
>how he covers his eyes when at death's door
Love this guy
I like his shoulder penises
What does the Shrine of Reflection give you once you have unlocked everything?
Is it a skippable stop?
I doubt they'd let you skip it, it would still have a purpose for reapplying memories whenever someone dies.
They don't even appear iirc
Obligatory Moutain 3 boss in utter bullshit post
I didnt write any of them down but I think the academic's quotes whenever you max out a hero's candle upgrades are supposed to hint at what happens to them after the game's ending.
im going to fuck a cactinoid
I have been trying to run hellion, flagellant, jester, and vestal a couple times. the front line just gets chewed up so bad. seems like a decent party on paper, but I seem to not put it to use when in a fight. What do you guys think? Just a bad team or skill issue. I am open to advice.
Use Scourge on Flagellant so his heal is busted. Use More, More! to make him tank. Swap between Ministrations and single target heal on Vestal depending on overall party health and especially Jester since he won't be getting Consecration, otherwise just heal with Mantra.
Ah, that may be the missing component, I'll need to get the Flagellant to another shrine.
Spam Howling and Toe with hell, Flag does whatever, Vestal seraph path fot God tier buffs, and Jester for 2 turns stress, and unshuffling party with his stabs.
>exulting unspeakable cosmic forces
what does this actually do?
lets the little ones worship the big ones which heals them
when the big ones have a couple it lets them use their big hurty attacks
Allows the big guy to use special abilities.
if they get enough tokens they can do a big attack. it also fucking heals the shit out of them. like 10-15 heals
>leviathan grabs leper on death's door
>kill leviathan next turn
>leper comes back
>fucking dies
Fuck you fishmoron
love DD1
don't even want to pirate this game
zero hype
If you truly loved DD1 you'd want to at least try the sequel to see what they improved/changed/fucked up.
idk if im just fucking trash at this game, but DD2 seems way more difficult than DD1.
it gets easy once you unlock hero paths and some items
feels like the opposite to me
i dont think ive played many (if any) roguelites following this progression formula where ive gotten to the final boss every single time
>DD2 seems way more difficult than DD1.
It is but only at the start when you've got no good trinkets, inn items, paths etc.
I suck, spoonfeed me please on how to easily beat the fishman lair boss and the 2nd act boss. Please.
fish is bullshit and is easily my last choice for a lair boss to kill
2nd final boss is about dealing just enough damage to the lungs to stop the big attacks but not actually killing them because that makes the main boss's attacks stronger
so you need someone that can deal good backline damage which usually ends up being a highwayman spamming take aim or a hellion using iron swan
big thanks
buff your tank with movement resist or bring leper or man at arms with the movement resist buffing path
I wish the Valley was a full area; I love the dead autumn forest feel.
Shit game
nuff said
>Only one boss per level
>you have a choice where to go but levels are very few in variation and really streamlined
>Enemy variation is still pretty limited
Is it me or is their new design mentality "people want quick and sloppy playthroughs so they'll drop the game after a month" ?
the new design mentality is "slay the spire made this kind of non-meta roguelite progression popular"
i dont hate it but DD1 was more unique than that
>you have to do a bunch of Butcher's Circus shit to 100% DD1
Why?
>wanting to 100% DD1
Why?
Oh that's hot
>BURP
>amorous cleared
>people read it as they fucked
>not that he burped when they were feeling hot and bothered and shit cooled off after that
Fucking NERD he BLEW IT
>Mountain at Level 2 with the full party with Memories
>They all fucking hate each other and debuff all essential skills
>Fight goes so well that all are over half health while both lungs have >20 hp left
>Backline gets RNG'd to death from crits and misses from hating the fuck out of the party
>Entire thing falls into shambles with the boss very nearly dead with everyone alive
Man negative relationship traits really suck fucking ass
About to enter the inn with my frontliner dead, who am I gonna get to replace him?
RNG
Got the man at arms
congratulations, your run is now better off.
What do I even use on him? He's so fucking trash
wat
He's bad, simple as, never used him beyond unlocking all the skills and dropping him after as he was extremely shit
Didn't get to choose path, he's wanderer
>He's bad, simple as
>never actually tried playing with him
lol, lmao
this post sums up Ganker so well
I played with him when I unlocked his skills, they were all trash just like he is
if you never looked into the paths you havent played him
>if you haven't played him in this specific way you haven't really played him
I take that as confirmation he's trash
>straw man when faced with the fact that you never explored the character
classic vee
As opposed to your no-true-man-at-arms strawman? I accept your concession, thanks for admitting man at arms is trash
when everyone tells you maa is great it might be you who has the problem
just something to think about buddy
I trust my experience over the word of strangers who are incapable of telling me why or how something provably trash is actually good
i bet youre like that other anon crying about grave robber, all you can think about is damage and if low damage and no healing = must be bad
Go on then, tell me why and how he's good, but since you haven't already I am certain that you can't
>stress heal
Jester is better, and stress is barely an issue in this game, getting to max is not only rare but far less detrimental than DD1
>can tank
Leper spamming intimidate/withstand is better, not that tanks are needed, a good damage dealer for frontline is much better as dead enemies deal no damage
>buffs
Great, I can bring a hero that does nothing so my other guy can be 50% stronger, if only I could have a 4th hero instead
>riposte
Highwayman is vastly superior and actually deals damage
I can't think of a single hero I wouldn't rather bring, man at arms is so fucking worthless and you know it
Vanguard retribution is really strong and bolster is a reliable stress heal
>man at arms is trash
Lucky bastard
>Vestal was ACKTUALLY a girlboss that was so good god himself defended her from the hecking ebil church
Between this, removing Crusader, gimping Bounty Hunter and the gay shit I have zero interest in this game. They've added a total of ONE new character and they fucking suck.
>gimping Bounty Hunter
What? He's fucking strong as shit in this game.
his hiring mechanic is cringe
>Vestal was ACKTUALLY a girlboss that was so good god himself defended her from the hecking ebil church
The fuck are you talking about? She fucked up, got tortured, and was responsible for her sisters' being trapped in their room until they died. God I fucking hate you lying gays so much.
And God thought she dindu nuffin so he gave her powers so she could fight back against her torturers, condemning the ebil church.
The Light is a collective belief in something. It exists because people like Crusader or Vestal think it's real. Therefore, she wasn't granted powers by God or a higher being.
Crusader being the last villain would've been fucking kino
Now they're probably just going to add him in some update later to drum up interest and probably sell you a DLC, although I don't think they'll actively sell old heroes as DLC.
No, it'd be fucking gay. Crusader managing to hold back the Abyss and aiding you against the final villain is the real kino.
You can spruce it up a little, maybe he's only part of the final boss, maybe he actually indirectly help you during the final fight buty you still need to hurt him to proceed, or maybe the game keeps it unclear whether he's the real Crusader that's been mindraped into an abomination (not that one) barely aware of what he's become or just a crud imitation to further break your mind.
Just a little special attention for our lad.
my occultist just said "Remember - Live, love, laugh"
My HWM also said that today
What the fuck happened to Flagellent? Why is he a zombie with blight skills now when everyone is the same, besides Antiquarian?
He told death itself that he's not done cooming yet
I guess it sticks out more since he's the only one who dramatically changed between games, besides Antiquarian becoming a enemy now.
turns out flogging yourself and almost dying over and over against is bad for your health
He literally flogged himself into lichdom.
Why is antiquarian an enemy now anyway. I hope he becomes recruitable in a dlc or something so I can further justify not giving the devs any money
>he
Anon..?
Who gives a fuck
here is your antiquarian bro
>Why is antiquarian an enemy now anyway.
Read her comic + barks from DD1 - she was always in it for money and occult knowledge. Oh, and she's also a remorseless killer. Her joining the pillagers (who are greedy fucks but still human) makes perfect sense.
>tfw there will never be a "town gets attacked" mission in 2
>Bounty Hunter isn't a real hero anymore, you can just hire him briefly for some fucking reason
>No Abomination
>No Crusader
>No Antiquarian
>No Houndmaster
>No Shieldbreaker
>No Arbalest/Musketeer
>Only one new character to show for it, and they suck
Why?
>laziness
>greed
>retardation
pick up to 3
I fucking hate the bounty hunters hiring mechanic. Also yeah, games been in early access for what, 2 years? And all they managed to do is make one new character and bring back two old ones they had missing from the initial roster, Vestal and Flagellant.
>people are still giving him attention
stop it
Am I the only one who actually likes the new graphics, if nothing else for the animations? Man at Arms dragging his mace along the ground as it lets out sparks is satisfying as fuck.
the only people who genuinely hate them are contrarians or people upset that their favorite coomer artists probably won't bother with modding this one because they don't know how to model/rig/animate
Almost everybody thinks the graphics are great.
ill fully admit that i was not on board with the 3D graphics when i first saw a trailer year(s?) ago
but the animations are by far the best thing about this game, i love the feel of combat which is quite an accomplishment for a turn-based game
then again the whole overworld feels amateurish as fuck and i dont understand just what the fuck they were thinking
I'm not exactly sure what you expected considering the state of the fucking dungeons in the previous game.
traversing the dungeons on foot in DD1 is fine. travelling with the cart looks fucking stupid and encounters even more so. like cmon you just drive straight into roadblocks and have to stop when theres a building. does not look good and i wouldve preferred if all we got was the map, no visuals for travelling
It all looks a bit wonky. Frankly I don't see the point of 3D since it just tries to replicate 2D, or especially the shitty stagecoach mechanic.
I'm wondering if they made this game to fund a DD3 which will use the character models from DD2. It makes a lot more sense than saying their life's goal was to make yet another shitty roguelite amalgamation.
the art is the best thing about the game
the gameplay is mid tier
the gay amorous trash tier
the gameplay is still the combat which is still very good turn based combat.
Yeah, the models and animations are great. My only minor gripe is how some characters like the Occultist are now towering chads with arms broader than someone swinging a massive claymore all day long.
At least Paracelsus learned from her mistake tampering with life and death and didn't keep trying it over and over until the real bad shit happens
I don't get it.
kek
there's a stagecoach kitchen that has a % to give you flapjacks. I guess he either ate too many or has some food related quirk.
people complain about coom mods being nerfed now but wait until one guy adds jiggle physics to grave robber's thighs
>jiggle physics to grave robber's thighs
It's more just it'll be harder for modders to make coom mods. They'll still be just as good, but you won't get as many.
How did they manage to make the cart control so fucking bad?
Is this an actual sequel to DD1? Like, the Darkest Dungeon happened?
Yes.
Dismas refers to the events of the first game like they were something out of a dream, but then Reynauld's helmet is present at the end
Yeah as far as I know DD1 is still canon, world's in some sort of cosmic time-loop involving outer gods, you canonically beat them back as the Descendant of the Ancestor and halted the tide, but like, mere mortals can't stop Outer Gods for long. So they came back.
I kinda want to know how they justify everyone coming back to life since you're supposed to fail all the fucking time and stuff though, but it's a video game so whatever
Haven't played the game but apparently they use the ol' your-mind-makes-it-real cope
I wish words could do justice to how terrible I think Lovecraft's writing is and how dumb the "super strong all powerful outer gods" de-power fantasy is to me.
Yes. They go all in on the stupid "deep" metaplot about humans being evil or something, and it ends with the world being destroyed no matter what you do in the game.
It also canonizes the "time loop" shit from the first one so each subsequent playthrough you go to the random mountain for no particular reason so that particular timeline gets destroyed.
It's a pretty accurate depiction of mobile games, soulless cash grabs where you keep venturing to an arbitrary, meaningless destination that doesn't matter because all of it's wiped at the end anyway.
it's funny that your attempts to spoil the ending are so obfuscated by your retarded interpretation that it's not actually spoiling anything
>spoil
The ending's been discussed multiple times already and there are plenty of videos on it.
>your retarded interpretation
I'm actually correcting the wrong interpretation some people have, saying it's a happy ending where you beat the stain or w/e it's called, when in actuality it clearly shows that nothing you did mattered because space tentacles eat the world anyway.
Because something something we're the real darkest dungeon *sniffs own farts*
He's right about the last part simply because red hook are a bunch of greedy red hooknosed fuckers
the bigger question is if baiting dd2 threads with the same shitposts is more fun than playing dd2
So if I'm autistic and wanna complete all bosses for all characters I just have to rely on my memory? Nowhere in the game it tells you which specific bosses each character has defeated outside of the altar of hope?
>claims to be autistic
>wants to track something in vidya
>comes to Ganker to ask for advice instead of already having a spreadsheet made
I don't believe that you are autistic
I'm a modern consoomer I have to have the game tell me what I want to know without keeping track outside of it
how do you make leper good
having to fight for payout on him to get a 12 damage swing on the frontline (which regularly has 60+ effective hp) feels terrible
leper enjoyers what is your fucking secret, this guy feels useless
pick monarch or poet and use him as a tank/debuffing tank
he needs his paths to be decent
tempest: upgrade reflection and stack debuff resistance so he never gets blind tokens
poet: just press withstand and spam intimidate
monarch: just press withstand and spam intimidate (except against cultists/the final bosses)
Pair with Jester for combo and MaA for damage tokens, and get lucky with trinkets
>Hellion gets a negative relationship on a skill that isn't equipped
>Game forces her to equip it with no indication that this has happened
>Unequips Wicked Hack to do so
>Walk into fight with a Hellion that can't hit frontline
I have no evidence to back this up as i've not opened the tutorial menu but it probably tells you that somewhere in there. Like every other mechanic important enough it should probably be made more clear