ur a zoomer beta male attention prostitute. you might as well transition because you act like a woman
Honest Hearts was an incredibly boring slog. Old World Blues aged horribly. Lonesome Road is just the dev stroking his ego/wiener, low IQ dlc.
Fallout 3 while a lesser game compared to New Vegas had actual FUN dlcs.
Pitt > Lookout but I respect your opinion. Lookout's swampfolk were so good, Bethesda should have expanded on the concept and put them into the base game with raiders and ghouls. Would have worked flawlessly.
you're objectively wrong. I'm not even going to attempt to explain it to you either, because the knowledge would glance right off your smooth, wrinkle-free brain like water hitting a car window.
I’m a fnv gay but this is kinda true.
Point lookout is backwater america kino.
The pitt is the most enjoyable part of fallout 3.
Zeta and Anchorage are irredeemable dogshit.
i remember hating it the first time around but i opened up to it when i didn't immediately try playing it at level 10 or whatever the low level recommendation was
Taking all your shit and invalidating many builds is the least of Dead Money's problems and a pathetic strawman. The clouds and collar are obnoxious, tedious and oppressive in the worst way. It's just fricking dull.
If they're "obnoxious, tedious and oppressive in the worst way" enough to drive people to quit before they get alleviated, they are the opposite of "barely impedes your progress," you moronic homosexual.
Shoot radio when collar beeps, run quickly through fog. I've not died a single fricking time to these things, but I died to fricking enemies throwing explosives, fricking tripwires and fricking broken oblivion stealth.
Traps are more obnoxious and numerous than clouds. Clouds are literal non issue and radios just need to be shot with your pistol. It's babby's first vidya challenge.
actually, fun fact - the ghost people are coded to have a negative one to their perception but it's bugged so that it shoots their perception up to 10 or infinite or something so they'll always spot you. i don't remember if the big unofficial patch ever fixed it since i always had to grab a standalone mod to fix their perception but never really could tell if it made a difference
dead money kino as frick though and anyone else that thinks otherwise is just plain moronic
Love the atmosphere, love the characters, love the lore, love the story, love the survival horror gameplay.
Hate that it ruined the other dlcs for me because they were awful in comparison
i wish you were right. If fallout 3 took place like 40 years after the war like it was originally planned to be, then it would be the perfect fallout game. Bethesda realized 3 years into development that they had to explain why the brotherhood were on the east coast, and decided to move the story 150 years or so into the future, instead of giving them a reason of being there. consequences be damned. That’s why pre war food is edible 200 years later, that’s why everyone lives in metal poop huts, and that’s why fawkes is wearing a vault 87 jumpsuit.
How did he get that rich and powerful without becoming aware of the Enclave or not joining it
(It is possible he turned them down because his ego was just that big. He has exactly the same ultimate plan to leave Earth. Fallout 4 mentions the US had a manned Mars mission almost ready to go months before the war...)
It played like shit. Stupid speakers, stupid fart cloud, stupid goddamn holograms. I couldnt appreciate any of the dialogue or story because I was so miserable playing it. Oh boy I got to steal gold bars worth a shitton of caps, not like I wasnt already rich as frick from selling the weapons the legion hit squads were feeding me.
I didnt enjoy playing it, and I didnt appreciate the loot I got out of it.
I think the game in general gives you too much XP... by the time you finish your first DLC you might be lvl 40 or something assuming you got in at the recommended level.
Love it, I enjoy feeling actually threatened and having to use shitty scavenged weapons instead of my Black personkiller5000 or whatever I'm rocking
Extremely cool DLC
>open world game about player freedom and choice >make an extremely linear DLC that kills you if you don’t play it exactly like the developer wants you to >make some lame “dilemma” about taken the gold that tries to cheat but can still be broken if stubborn or smart enough
Frick Dead Money.
I got all 30-something bars of gold slow walking stealthing past that old b***h after 2 hours of quickloading and still think that DLC was shit
HH > DM > OWB > LR
I dont get why people dislike honest hearts. Theyre all good dlcs unlike 3 which had that terrible simulation one and mothership zeta.
It's the only good dlc in that game lol. Fallout 3 has better DLC.
Sirs thank you for doing the needful
Honest Hearts was an incredibly boring slog. Old World Blues aged horribly. Lonesome Road is just the dev stroking his ego/wiener, low IQ dlc.
Fallout 3 while a lesser game compared to New Vegas had actual FUN dlcs.
here’s your (you) sir. do the needful
ur a zoomer beta male attention prostitute. you might as well transition because you act like a woman
fallout 3 dlc RANKED
Broken Steel > Point Lookout > The Pitt = Mothership Zeta >>> Operation Anchorage
Pitt > Lookout but I respect your opinion. Lookout's swampfolk were so good, Bethesda should have expanded on the concept and put them into the base game with raiders and ghouls. Would have worked flawlessly.
It's okay.
You're a dumb gay.
Lonesome Road > Broken Steel > The Pitt > Honest Hearts > Point Look out > Dead Money > Old World Blues > Operation Anchorage > Mothership Zeta
This is objectively correct. Do not @ me, you know I am right.
you're objectively wrong. I'm not even going to attempt to explain it to you either, because the knowledge would glance right off your smooth, wrinkle-free brain like water hitting a car window.
I’m a fnv gay but this is kinda true.
Point lookout is backwater america kino.
The pitt is the most enjoyable part of fallout 3.
Zeta and Anchorage are irredeemable dogshit.
Yes. Its basically the temple of trials on steroids
Writing and voice work was really good. Ended up being pretty touching. But the unique-to-dead-money mechanics with the collar were bad.
I think it has a pretty good plot and chara-
>BEEP BEEP BEEP
oh wait no frick this one
I liked stealing all the gold and buying everything from the robot gun salesman.
i love it as long as I'm not currently playing it, in which case I am just irritated and anxious for it to be over
it's okay
great story, great characters, annoying gameplay. I liked it
I think its pretty good never understood, don't think New Vegas has any weak dlc tbqh
>never understood
*never understood the hate
i remember getting all the fricking gold bard out
its the best nv dlc
>dm
>owb
>lr
>hh
3
>pl
>pitt
>bs
>mz
>oa
4
>fh
>nw
>mech
>vault
How do you like Dead Money but not like Mothership Zeta when they’re the same thing conceptually? Holy shit this board is so fricking moronic
Haven't played it.
The only part I enjoyed was limping out of the Sierra Madre with every last bar of gold
I liked Honest Hearts more. Haven't finished LR or OWB so I have no opinion on em
basically this
i remember hating it the first time around but i opened up to it when i didn't immediately try playing it at level 10 or whatever the low level recommendation was
>hey how can we be subtle about the theme of this dlc
>lets write a song about letting go
still like avellone more than that other pedo though
I like killing everyone with that fire axe.
I hate mines.
Hate ugly outside level.
Taking all your shit and invalidating many builds is the least of Dead Money's problems and a pathetic strawman. The clouds and collar are obnoxious, tedious and oppressive in the worst way. It's just fricking dull.
>The clouds and collar
If you actually played the game, you would know that these barely impede your progress.
If they're "obnoxious, tedious and oppressive in the worst way" enough to drive people to quit before they get alleviated, they are the opposite of "barely impedes your progress," you moronic homosexual.
Shoot radio when collar beeps, run quickly through fog. I've not died a single fricking time to these things, but I died to fricking enemies throwing explosives, fricking tripwires and fricking broken oblivion stealth.
>died
That is not what "obnoxious, tedious and oppressive in the worst way" means, you moronic homosexual.
Traps are more obnoxious and numerous than clouds. Clouds are literal non issue and radios just need to be shot with your pistol. It's babby's first vidya challenge.
actually, fun fact - the ghost people are coded to have a negative one to their perception but it's bugged so that it shoots their perception up to 10 or infinite or something so they'll always spot you. i don't remember if the big unofficial patch ever fixed it since i always had to grab a standalone mod to fix their perception but never really could tell if it made a difference
dead money kino as frick though and anyone else that thinks otherwise is just plain moronic
Love the atmosphere, love the characters, love the lore, love the story, love the survival horror gameplay.
Hate that it ruined the other dlcs for me because they were awful in comparison
Finding it though.... that's not the hard part....
I like it
>dude haha just use console commands to give yourself infinite chips haha I defeat the DLC ecks dee lmao
I did not care for Dead Money. If you happen to not be a melee weapons build you're fricked and it doesn't give you any good rewards.
You don't need build to pick up fire axe and swing it. It just stunlocks enemies if you get close.
I thought it was too hard.
>If you want to see the results of democracy, just look out the window.
Was he moronic? The Mothership Zeta DLC clearly showed that aliens caused WW3, not humans and not democracy.
fallout 3 is not canon
yes it is
i wish you were right. If fallout 3 took place like 40 years after the war like it was originally planned to be, then it would be the perfect fallout game. Bethesda realized 3 years into development that they had to explain why the brotherhood were on the east coast, and decided to move the story 150 years or so into the future, instead of giving them a reason of being there. consequences be damned. That’s why pre war food is edible 200 years later, that’s why everyone lives in metal poop huts, and that’s why fawkes is wearing a vault 87 jumpsuit.
And why Little Lamplight exists at all, there's no way the Wasteland produces enough orphans to keep them going for 200 years
There's no way anything in any of Bethesda's games produces enough of anything to keep anything going.
Bandits in Skyrim, raiders in FO4, you name it.
How did he get that rich and powerful without becoming aware of the Enclave or not joining it
(It is possible he turned them down because his ego was just that big. He has exactly the same ultimate plan to leave Earth. Fallout 4 mentions the US had a manned Mars mission almost ready to go months before the war...)
It played like shit. Stupid speakers, stupid fart cloud, stupid goddamn holograms. I couldnt appreciate any of the dialogue or story because I was so miserable playing it. Oh boy I got to steal gold bars worth a shitton of caps, not like I wasnt already rich as frick from selling the weapons the legion hit squads were feeding me.
I didnt enjoy playing it, and I didnt appreciate the loot I got out of it.
Absolutely pleb tier
I think the game in general gives you too much XP... by the time you finish your first DLC you might be lvl 40 or something assuming you got in at the recommended level.
Love it, I enjoy feeling actually threatened and having to use shitty scavenged weapons instead of my Black personkiller5000 or whatever I'm rocking
Extremely cool DLC
>open world game about player freedom and choice
>make an extremely linear DLC that kills you if you don’t play it exactly like the developer wants you to
>make some lame “dilemma” about taken the gold that tries to cheat but can still be broken if stubborn or smart enough
Frick Dead Money.
I got all 30-something bars of gold slow walking stealthing past that old b***h after 2 hours of quickloading and still think that DLC was shit
One of the best dlc
I hated it first
2nd playthrough and its fricking great
it's good. worst DLC, but the rest of the DLC is a 9/10 minimum, so a solid 7 is fine.
plus it's like 25 cents now that you can buy a GOTY key for like $4
It was...ok but no new vegas DLC ever measured up to the base game
https://voca.ro/195mL8Xybyhg
dogshit
FNV is my third favorite game ever but frick me I hate Dead Money
>FNV is my third favorite game ever
What's your top 5?
It’s the best dlc in any fallout game
HH > DM > OWB > LR
I dont get why people dislike honest hearts. Theyre all good dlcs unlike 3 which had that terrible simulation one and mothership zeta.
I respect it. I found it miserable the first time I played it when I was much younger, it was fine when I replayed it recently.