its the fault of those who use commercial engines. Imagine writing extensions for an engine you don't own. LMAO if you're going to develop "propriety pipeline tools" make your own engine. A free engine is supposed to be TEMPORARY while your teams develops its own engine and tools.
they already reversed the decision to make it apply to completely free games, demos, or retroactively make it apply. you can stop virtue signalling now
If one game engine shoots itself in the foot another will take it's place. There are all sort of incentives to fill such a vaccuum and plenty of people that would be willing to step down on the accelerator to get the cash/time/coding/resources to be the first.
the point is if an engine is a program it's safe.
you own whatever you make with it. and they can't fuck with it.
If an engine is a "service" that connects to a server, they can fuck with you, change shit around on you and do any kind of malicious shit they want. because technically it's not a product you purchased and not subject to the same consumer rights.
that's why every scummy company is trying to make 'services' instead of products. it allows you to violate peoples rights with what otherwise would egregiously illegal shit.
the movement and platforming is fine but the level design bounces between serviceable and actually painful and I think getting to the end required that you play some remixed levels that aren't improved much
it's alright
Unity has confirmed that Beebzdev won't have to worry about these changes, because it would require being a successful product. But LOL if you still consider picking up Unity after 2021.
then make your own engine, leech
all this change does is make devs earn their success instead of leeching off an engine they had no part in developing
less asset flip shovelware and low effort vamp survivor clones the better
get reading
These devs are all pussies, they should just straight up call the unity ceo a garden gnome gay to his face and put his head on a pike for trying to gouge them all so hard.
>Choco confirmed the team won't be affected by this
Carol won.
Of course it won't
Onanism doesn't generate money nor is a big game
I struggle to believe that Demon Turf sells/sold more than Onrism.
It doesn't
The retarded dev doesn't know how to read
It's a multiplat game published by a decently big publisher with actual marketing behind it.
demon turf highest concurrent playercount is 91. onirism's is 28.
that being said, it wont affect either of them.
Because he's remaking the whole game on a new engine for yet another Chroma Falls revamp?
Based goblin Bros keep winning
no one bought this garbage shit anyway, not even pedos, it's literally on humble bundle for pay what you want LMAO
Thanks for the heads up. It's a pretty good bundle for 15 dollars.
np saw it the other day i don't actually know if it was for pay what you want i was just being a shithead
I wish, 15 for all, 9 for all without Hat in Time and Seal the Deal.
You mean 50 cents in key shops because even the people buying the bundle don't want it
True, I just fapped to that animation.
what
its the fault of those who use commercial engines. Imagine writing extensions for an engine you don't own. LMAO if you're going to develop "propriety pipeline tools" make your own engine. A free engine is supposed to be TEMPORARY while your teams develops its own engine and tools.
retard
>Game development should take another +5 years
I don't like the idea of paying for installs but these dev posts make me dislike the devs even more. "Financially devastating," lol, okay.
So just declare bankruptcy and fuck off?
Learn to code.
>after a certain threshold
yeah let's pretend any of these indie unity slops will get anywhere near that threshold
they already reversed the decision to make it apply to completely free games, demos, or retroactively make it apply. you can stop virtue signalling now
So gachas are fine?
What was the point of this then
They have not reversed that, you are misunderstanding the "corrections"
serves you pedofags right
>Good Steam sales will never exist ever again because devs would literally lose money to engine fees
Videogames are dying
>corporate media is dying
The world is healing.
>Indies will now bloat their filesizes to 200GB in an attempt to discourage reinstalling.
yeah man, they're trying to oppress you for being a shitty person.
>yeah man, they're trying to oppress you for being a shitty person.
you could just use gamemaker studio 1 for a game like demon turf.
anything with openGL rendering and a robust programming language will do.
abandon unity. it deserves to die.
Soul
and if gamemaker starts charging fees what then
well this was made in GMS1
GMS1 is a standalone program that will have no further updates. it's offline and preserveable.
GMS2 is a DRM subscription service and is worse in a lot of ways so I wouldn't trust that one.
If one game engine shoots itself in the foot another will take it's place. There are all sort of incentives to fill such a vaccuum and plenty of people that would be willing to step down on the accelerator to get the cash/time/coding/resources to be the first.
the point is if an engine is a program it's safe.
you own whatever you make with it. and they can't fuck with it.
If an engine is a "service" that connects to a server, they can fuck with you, change shit around on you and do any kind of malicious shit they want. because technically it's not a product you purchased and not subject to the same consumer rights.
that's why every scummy company is trying to make 'services' instead of products. it allows you to violate peoples rights with what otherwise would egregiously illegal shit.
So what he's saying is that we're about to enter a reality where I can *actually* ruin a company by pirating games and installing them over and over?
I only know of this game because of that one Rule34 animation. Is it good?
the movement and platforming is fine but the level design bounces between serviceable and actually painful and I think getting to the end required that you play some remixed levels that aren't improved much
it's alright
It's good. Neon Splash is better.
L-Link?
https://rule34.paheal.net/post/view/5168054#search=Demon_Turf
The more of these indie hacks that go under the better. There is way too much trash on Steam these days.
They are fine, no one cares about the game enough for it to reach that state.
Unity has confirmed that Beebzdev won't have to worry about these changes, because it would require being a successful product. But LOL if you still consider picking up Unity after 2021.
How the fuck would this work with pirated versions?
unityratsnitch.exe in the game folder connects to the internet and rats you out
Unity can "phone home" regardless if you bought or not.
Do people no longer block games in their firewall?
I thought you did that to make it so they cant connect to the internet, same with photoshop
garden gnomenity already said bundles and charity are exempted.
If they want to make an announcement, they better get their shit straight first.
Or maybe the consumer should ask themselves why they are earning more than $200.000 every year for this to be a problem?
Uh... didn't ask. This is a commercial relationship. I'm the customer, you're the bitch. Shit the fuck up and bend over.
>I want more money :((
who doesn't
I don't consent to DRM and spyware being tacked on to my game.
then make your own engine, leech
all this change does is make devs earn their success instead of leeching off an engine they had no part in developing
less asset flip shovelware and low effort vamp survivor clones the better
get reading
I am. what I'm saying is:
people shouldn't use unity and unity deserves to go under.
anything that tries to sneak in DRM needs to die.
>complain that indie games are shit
>dude just spend 10 years creating a subpar engine reinventing the wheel so you have no game
lol lmao kek
If true, unity just committed suicide. Unless they have some way to enforce a monopoly and take competition off the market.
>devs cry piracy is stealing for decades
>it finally actually becomes stealing
What is the problem here, exactly?
>>it finally actually becomes stealing
But it doesn't. It's Unity that's stealing from gamedevs.
>Pirate game a million times
>Company loses a million dollars
LMAO BUT IT'S FUCKING REAL
Get woke, go broke
i wish we had a better look at beebz' fat freckled ass
Don't put all your eggs in one basket
.
>Install n reinstall unity games constatly on all my devices
>Holocaust indie devs
Nothing wrong with me
>indie devs
>not actishitzard
you have some messed up priorities.
Another anon dubbed it the Installocaust
6 million installs per unity dev!
These devs are all pussies, they should just straight up call the unity ceo a garden gnome gay to his face and put his head on a pike for trying to gouge them all so hard.
>Californian leftist game dev
o nvm lmao