Did Final Fantasy VII Remake really underperform or is that a?

I can understand not liking a whole game set in the Midgar opening portion of the story, but aside from that, I really thought this was excellent

I felt the gameplay was a more refined take on FF13. Not another openworld game. Something with a smaller, more intimate environment and scale

Did it really not sell to expectations?

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  1. 1 year ago
    Anonymous

    it's a Ganker meme
    something like 2% of Ganker consist of regular people, the rest are cynical buttholes that post on reddit and come here to whine about politics because they don't want to get downvoted

  2. 1 year ago
    Anonymous

    it sold 5 million copies before going free on PS+
    that's good numbers for a game, but not for a final fantasy game, let alone the hugely anticipated remake of the most popular game in the franchise

    for comparison, the tomb raider reboot trilogy sold 38 million copies total and squeenix still considered it a flop and ended up selling the franchise for peanuts

    • 1 year ago
      Anonymous

      To provide likely fake numbers, according to the first google result, FF7 cost $40 million to $45 million. First google result for 7 remake claims it cost $200 mil.

    • 1 year ago
      Anonymous

      >that's good numbers for a game, but not for a final fantasy game
      FFXIII trilogy on on platforms sold a total of 11 million units
      FFXV on all platforms sold a total of 10 million units
      FFX after the remaster sold a total of 21 million units on all platforms combined which is the best selling FF game ever

      5 million copies most at full or near full price, a Sony exclusivity deal, an EGS exclusivity deal, and a PS+ deal means it did extremely well for them.
      Each future part is another game they can do another Sony exclusivity deal, an EGS deal and another PS+ deal on too, and each subsequent game in the trilogy will draw interest to the earlier games in the trilogy too.

      • 1 year ago
        Anonymous

        Aren't FF games conventionally launched on singular platforms with the rise of Xbox entries having them sell a near insignificant portion of units? In that sort of case, it would still be a degradation.

        • 1 year ago
          Anonymous

          >Aren't FF games conventionally launched on singular platforms
          That hasn't been the case in like 15 years now.
          Nearly ever game has been rereleased in some way or ported to other platforms. There's GBA releases, PSP releases, DS releases, PS1 releases, PS1 classic rereleases for PSP/PS3, PC ports, smartphone pixel remasters, etc.
          It is true that the games don't sell as well on Xbox as other platforms, but they're still selling millions of copies there.
          That said, FF16 will be PS5 only for 6 months so how it sells will be very interesting for multiple reasons.

          >each subsequent game in the trilogy will draw interest to the earlier games in the trilogy too.
          Or, being reasonable, each subsequent entry will constrain the number of players who feel like they can buy in due to each entry depending on the last narratively in a significant way.

          The third part of a trilogy will always sell worse than the first, but the release of the second will reignite interest in the first, and the release of the third will do the same for the first and second too.
          Also worth keeping in mind some people are waiting for it to be done to even bother with any of them.

          • 1 year ago
            Anonymous

            >The third part of a trilogy will always sell worse than the first, but the release of the second will reignite interest in the first, and the release of the third will do the same for the first and second too.
            >Also worth keeping in mind some people are waiting for it to be done to even bother with any of them.
            Dont forget how asset reuse grows more and more
            This is why the second and third game are being made at the same time

      • 1 year ago
        Anonymous

        >each subsequent game in the trilogy will draw interest to the earlier games in the trilogy too.
        Or, being reasonable, each subsequent entry will constrain the number of players who feel like they can buy in due to each entry depending on the last narratively in a significant way.

  3. 1 year ago
    Anonymous

    It did "well". A game called Final Fantasy VII Remake should do a hell of a lot more than well.

  4. 1 year ago
    Anonymous

    Have you seen them update how much they sold since last time? You'd think they'd say they hit past 10 million if they did.

  5. 1 year ago
    Anonymous

    Sold 3 million in less than a week
    Sold 5 million in 4 months
    Had no sales milestone update since 5 million, which was over two years ago, which most people would interpret as the game not breaking 6 million sales yet

  6. 1 year ago
    Anonymous
  7. 1 year ago
    Anonymous

    it sold at 5 million copies in 4 months.
    I won't call it under performing,

    then again the one frick who claims it is also claims that FFXV sold a metric frickton of copies but never provides any sources

    • 1 year ago
      Anonymous

      The official Japanese twitter account for FFXV shared in May that they passed 10 million units.

  8. 1 year ago
    Anonymous

    FF has literally never stopped printing money no matter how bad the quality of the games dropped after X-2.

    15 has made stupid amounts of money and its one of the worst AAA budget games ever made.

  9. 1 year ago
    Anonymous

    As example
    Persona 5 took 7 years and games like P5,P5R,P5 Strikers and the dancing game on all platforms to sell 8 mil copies
    FF7R sold 3 mil in 3 days and 5 mil in 4 months

    Only the most stupid guys really believe the game flopped

    • 1 year ago
      Anonymous

      Persona probably has a lot lower budget than FF7R since it's half visual novel while FF7R is a movie game

      • 1 year ago
        Anonymous

        Persona for sure isnt cheap because even if it has vn elements it has +100 hours of assets
        Remake is also selling a lot faster so it definitelly paid itself if Callisto protocol that was expensive as frick needed 5 mil copies

  10. 1 year ago
    Anonymous

    Terrible numbers for the Remake of FFVII
    Sony and Epic jail is obvious problem but SE blind to under table moneys

    • 1 year ago
      Anonymous

      I feel like that's not that relevant to the "it underperformed" thing though. Even if you believe it should've sold 10 million copies in 2 hours or whatever it sold 5 million in a single quarter over 2 years ago so likely way more now.

  11. 1 year ago
    Anonymous

    After accepting we’d never get a real remake, I feel this could have gone much worse. They did a pretty good job.

  12. 1 year ago
    Anonymous

    im a fan of ffvii and i didnt even finish bc of all the filler and worse story telling

    • 1 year ago
      Anonymous

      VII is one of my favorites and I didn't even buy this shit, ethic department modifications? episodic? action rpg?
      Nah, frick off with this trash

  13. 1 year ago
    Anonymous

    The gameplay is boring af. It's type0 but everything is damage sponge and your attack did a pittance of damage so you spend more times dancing around showcasing their impressive graphixxxx. Also their Ethics depo censor Tifa and change dialogues.

  14. 1 year ago
    Anonymous

    I enjoyed it, the endgame stuff truly sucked ass though.

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