i just got bored after 20h, it was immediately after delivering that annoying jap b***h that could barely speak engrish. I enjoyed it up to this point
watched the rest of the cutscenes on israelitetube, too many games to play to waste time on that shit
Nah, anons grievances are real.
That part of the game with the couple is genuinely terrible filler garbage and easily the worst part of the game. I cannot fault anyone for dropping the game after that point.
I have no idea why that part is mandatory and why they put so much effort into that shit.
>implying BTs are hard
Death Stranding is by far the easiest Kojima game. Like, it's unreal just how easy Death Stranding on its hardest difficulty is compared to MGS1-4 even on their normal difficulties.
Cope.
1 year ago
Anonymous
soulsbrain
1 year ago
Anonymous
>Souls outta nowhere
lol, Elden Ring was shit
Cope.
1 year ago
Anonymous
>can''t even t. right
yeah i know why you like this garbage
1 year ago
Anonymous
You can run away from BT and they'll despawn
They're complete non threat, like everything in this "game"
EXACTLY, there's no fricking point to the scumbag junkyard c**t x engrish girl getting married, a couple days later you get an email from both of them telling you they're getting divorced and she went back to her mom's house, what the frick was the point?
1 year ago
Anonymous
Cope. This is completely irredeemable. You have to be a dedicated Kojima wienersucker to think this is good.
Kojima is telling us that Jap b***hes are overrated by White dudes
They put that part in so you could take her to the hot springs and get her naked.
The real filler part of the game was Mountain Knot >Work your way all the way there from Mama >Now go back to Mama >Now bring her back to Mountain Knot >Now we're taking your BB, go connect the whole mountain to get your BB back
>That part of the game with the couple is genuinely terrible filler garbage and easily the worst part of the game
That section is two deliveries long, not really a filler arc is it? Getting the 3 preppers to link up takes twice as many deliveries
i just got bored after 20h, it was immediately after delivering that annoying jap b***h that could barely speak engrish. I enjoyed it up to this point
watched the rest of the cutscenes on israelitetube, too many games to play to waste time on that shit
MULE and gaymen camps are easily spotted and avoided. The worst one is probably at the craggy shithole around the Collector, but once he's on the network you'll have player jump ramps and bridges everywhere.
Even when the camps start getting MG emplacements, they're not that bad.
lou isnt sam, the BB from the cliff flashbacks is sam, lou is a regular bridge baby totally disonnected from the wider backstory of the game; cliff thinks bb is his because bb is attached to sam, he's misunderstood who he is calling into the beach
I've been playing it since I got it from epic for free and I'm confused on why it got such a split reception on release. It's been pretty fun but it's definitely more of a "comfy" game than something challenging or actively engaging.
i've started it today and "played" for an hour and half and gotta say japs are beyond the imaginable levels of being based af >dude cursing at the fricking rainbow (laughed hard about it cuz it wouldn't pass in west cuz LGBT homosexuals would feel offended) >proceeds to die and handles you dead fetus >not an hour in game later some fat ass basically handles you your barely dead mother and tells you to go up mountains and burn her body
fricking kek, i love this shit, too bad gameplayso is boring walking simulator
I just started playing it (only got my new pc last week), completely blind. So far I am having fun, this game evokes the same feelings I had when I played Vangers and Ex Machina as a kid, even though cutscenes are too long and lore dumps were written seemingly for morons. Or by morons. Or both.
I just made it past the lake and visited all 3 prepper bunkers, I have a couple of questions though:
Can I permanently get rid of bts in an area? I haven't killed any, besides the squid boss at the port, do they go away if I nade all of them or will they respawn when I go to sleep?
Are mules gonna be more of a threat later? So far they aren't really a threat, I don't even have my guns equipped, I just waltz into their camps, punch everyone and take their shit. Is this normal?
Also will the homosexuals from the network ever stop calling me, holy shit I just wanna deliver shit in peace
I play offline btw.
Why? It feels much better to me when I see the roads and bridges I built myself, and all the ropes and ladders I installed myself, rather than some other guy. It feels more impactful this way.
A core theme of the game is connecting the cities with the justification being that we are stronger together than alone.
The online elements feed into that theme and have a direct impact on gameplay.
No, I myself was very skeptical of it and yet I honestly think it's one of Kojima's best games, beating out most of the MGS franchise. If anything, I wish it had some sort of NG+ that carries over some of your unlocks/progress especially if I want to experience the story again while retaining my progress.
I would argue that game actually become much slower when you reach lake not city >you now have bike and truck >and on top of that few hundreds pointless deliveries to make >drive on same roads over and over and over again
Vehicles, roads, delivery bloat are worst part.
as someone who only watched the story - its not.
its also the ultimate prove that mgs 4 and 5 were not a product of konami sitting in kojimas neck, controlling his every move, but a lack of somebody who does just that.
he needs a minder to keep his autism in check or else he becomes his alter ego - kojimbo.
the self-referential, washed-up hack, who gets celebrated because he was good at some point, but critics dont play games, so they just assume the new games are good aswell.
and so they celebrate him some more and the cycle continues.
wouldnt recommend. you did not miss out.
It makes me sad to see so many adults lose their sense of wonder at such young age. Game is great and they are only able to see flaws everywhere where there isn't any. I haven't had sex in seven years yet it didn't make me this grumpy. The majority of people are just weaker I guess and have weaker wills.
Anyone who hates Death Stranding hates videogames because Death Stranding embodies everything that is good about videogames. It's one of the best games from the last gen. To me Kojima and Death Stranding embody what videogame development should be all about. Trying new things to bring an interactive story with interesting gameplay, throwing conventions out of the window by letting your creativity run loose and in this regard, Kojima delivered. That panel with Kojima, Mikami and Suda from 2007 aged so well. Both Kojima and Mikami spoke on how they longed for creative liberty as Suda had - to make "games that don't necessarily sell". And look now, Kojima creates Death Stranding, one of the most bold and ambitious games in our recent generation.
>Actually defending a clunky janky game in the year 2023, a game that is unnecessarily difficult without a reason just to appease to neckbeards
Kojima drones deserves to be beaten to death
You tell me. I gave it a 4/10. >great concept for the core mechanic >sloppily implemented, felt unfinished >crappy press x to win and third person shooter sequences that a chore to slog through >atrocious F tier story, characters and world building >pretty art design
Metal Gear, which I liked less, had it's core stealth mechanic pretty tightly wired. Death Stranding had the beginnings of a great hiking/route building simulator, but felt half done because they put so much attention on dead filler, like the stealth/fighting. The hardest part was the lore. I ended up just skipping all cut scenes in the last third. It's a level of pretentious and stupid that not even the worst film Hollywood has shat out can compare to. I find it hilarious that Refn was in the game.
no it's an amazing experience. Most of the earnest criticisms about this game I agree with. The exposition dumps, stupid dialogue, celebrity shoe-ins, etc. It is all retrted kohjimbo autism, but removing all that and you have a very relaxing game. Cut it to ~20-40 hours and you have a 8.5+ game. Still love it because it really is a magical experience with moments like when you first embark on those difficult missions. Every step counts and you feel the weight of the world on your shoulder, but you keep going. Slowly but surely you are closer to your destination and that sigh of relief feels so good.
No, I finished it about a week ago
No I finished it and saw the credits.
6/10, decent but Kojima obviously needs a tard wrangler or a second person beside him.
>No I finished it and saw the credits
You saw one, yes. But what about second credits?
Yes, the real credits.
I got it free and still haven't played it and probably never will. Life is too short to waste it playing Kojima's games.
FILTERED
Nah, anons grievances are real.
That part of the game with the couple is genuinely terrible filler garbage and easily the worst part of the game. I cannot fault anyone for dropping the game after that point.
I have no idea why that part is mandatory and why they put so much effort into that shit.
There was nothing wrong with that delivery. Skill issue.
Cope. This is completely irredeemable. You have to be a dedicated Kojima wienersucker to think this is good.
t. ran into BTs and got blown the frick out
>implying BTs are hard
Death Stranding is by far the easiest Kojima game. Like, it's unreal just how easy Death Stranding on its hardest difficulty is compared to MGS1-4 even on their normal difficulties.
Cope.
soulsbrain
>Souls outta nowhere
lol, Elden Ring was shit
Cope.
>can''t even t. right
yeah i know why you like this garbage
You can run away from BT and they'll despawn
They're complete non threat, like everything in this "game"
Then why did you get owned, scrub?
EXACTLY, there's no fricking point to the scumbag junkyard c**t x engrish girl getting married, a couple days later you get an email from both of them telling you they're getting divorced and she went back to her mom's house, what the frick was the point?
Kojima is telling us that Jap b***hes are overrated by White dudes
They put that part in so you could take her to the hot springs and get her naked.
The real filler part of the game was Mountain Knot
>Work your way all the way there from Mama
>Now go back to Mama
>Now bring her back to Mountain Knot
>Now we're taking your BB, go connect the whole mountain to get your BB back
>That part of the game with the couple is genuinely terrible filler garbage and easily the worst part of the game
That section is two deliveries long, not really a filler arc is it? Getting the 3 preppers to link up takes twice as many deliveries
i just got bored after 20h, it was immediately after delivering that annoying jap b***h that could barely speak engrish. I enjoyed it up to this point
watched the rest of the cutscenes on israelitetube, too many games to play to waste time on that shit
I am currently being filtered. I've spent days building a highway.
You're not contributing to highways in unconnected areas, are you? Though if you're not online, it doesn't really matter.
>days
No I loved it. Top 5 game of the past decade
if by filter you mean walk up and down randomized terrain for 4 hours while watching 15 minute cut scenes then yes absolutely
who enjoys this garbage?
nah i watched the movie on youtube while having feaver.
it was ok. i expected more. then again thats just nu-kojimbo.
CUTE
i got to the second level that was filled with guards everywhere and the comfy walking simulator turned into a janky stealth game that i do not enjoy
>got filtered by MULES
hahahahhah holy shit
MULE and gaymen camps are easily spotted and avoided. The worst one is probably at the craggy shithole around the Collector, but once he's on the network you'll have player jump ramps and bridges everywhere.
Even when the camps start getting MG emplacements, they're not that bad.
It was a good game but doesn’t help that he acts like an AMWF obsessed creep
nope i recently 5 starred all preppers
Not sure I played about 5 minutes, longest 2 hours of my life.
I'm replaying it. I don't know why, but I find the mountains to be the most fun part of the game.
On pause since I pirated it, then got the directors cut on steam sale and failed to transfer my 40 hour save file. I restarted but haven't finished
The whole Lou = Sam seems way too far fetched even by Kojhambo standards.
Lou isn't Sam
Lou is BB-28
Sam was protoBB, child of Cliff
lou isnt sam, the BB from the cliff flashbacks is sam, lou is a regular bridge baby totally disonnected from the wider backstory of the game; cliff thinks bb is his because bb is attached to sam, he's misunderstood who he is calling into the beach
>heterochromia
absolute CRINGE
I finished it on PS4 years ago, but I can't say I enjoyed it that much. So, no. It's just not very fun.
I've been playing it since I got it from epic for free and I'm confused on why it got such a split reception on release. It's been pretty fun but it's definitely more of a "comfy" game than something challenging or actively engaging.
It was a kino experience. Shame I didn't play at launch when servers were full.
Would that really change much? You can only interact with so many people's stuff at a time.
The past month or so has been really good since the game was given away for free
i've started it today and "played" for an hour and half and gotta say japs are beyond the imaginable levels of being based af
>dude cursing at the fricking rainbow (laughed hard about it cuz it wouldn't pass in west cuz LGBT homosexuals would feel offended)
>proceeds to die and handles you dead fetus
>not an hour in game later some fat ass basically handles you your barely dead mother and tells you to go up mountains and burn her body
fricking kek, i love this shit, too bad gameplayso is boring walking simulator
I just started playing it (only got my new pc last week), completely blind. So far I am having fun, this game evokes the same feelings I had when I played Vangers and Ex Machina as a kid, even though cutscenes are too long and lore dumps were written seemingly for morons. Or by morons. Or both.
I just made it past the lake and visited all 3 prepper bunkers, I have a couple of questions though:
Can I permanently get rid of bts in an area? I haven't killed any, besides the squid boss at the port, do they go away if I nade all of them or will they respawn when I go to sleep?
Are mules gonna be more of a threat later? So far they aren't really a threat, I don't even have my guns equipped, I just waltz into their camps, punch everyone and take their shit. Is this normal?
Also will the homosexuals from the network ever stop calling me, holy shit I just wanna deliver shit in peace
I play offline btw.
>I play offline btw.
you are unironically ruining your experience
Why? It feels much better to me when I see the roads and bridges I built myself, and all the ropes and ladders I installed myself, rather than some other guy. It feels more impactful this way.
A core theme of the game is connecting the cities with the justification being that we are stronger together than alone.
The online elements feed into that theme and have a direct impact on gameplay.
Mules get better equipment as the story progresses and will be a much bigger threat as a result.
BTs leave an area if you kill one but they will come back
MULEs are always ez gays
yes, didn't find the story interesting and i hate del toro
No, I myself was very skeptical of it and yet I honestly think it's one of Kojima's best games, beating out most of the MGS franchise. If anything, I wish it had some sort of NG+ that carries over some of your unlocks/progress especially if I want to experience the story again while retaining my progress.
I tried many times but walking around for hours isn't fun. Whatever insane story Kojima came up with isn't worth it for me.
it starts too slow, first area is too long, actual game becomes interesting only in second area
I would argue that game actually become much slower when you reach lake not city
>you now have bike and truck
>and on top of that few hundreds pointless deliveries to make
>drive on same roads over and over and over again
Vehicles, roads, delivery bloat are worst part.
side deliveries are not mandatory
>90% of game is not mandatory
Sound like bad design.
>Waaah it's too long
>Waaah it's too short
We got a BB here boys! Butthurt Baby!
more like a BT, butthurt troon
as someone who only watched the story - its not.
its also the ultimate prove that mgs 4 and 5 were not a product of konami sitting in kojimas neck, controlling his every move, but a lack of somebody who does just that.
he needs a minder to keep his autism in check or else he becomes his alter ego - kojimbo.
the self-referential, washed-up hack, who gets celebrated because he was good at some point, but critics dont play games, so they just assume the new games are good aswell.
and so they celebrate him some more and the cycle continues.
wouldnt recommend. you did not miss out.
first time, second time 50h well spent
It makes me sad to see so many adults lose their sense of wonder at such young age. Game is great and they are only able to see flaws everywhere where there isn't any. I haven't had sex in seven years yet it didn't make me this grumpy. The majority of people are just weaker I guess and have weaker wills.
Anyone who hates Death Stranding hates videogames because Death Stranding embodies everything that is good about videogames. It's one of the best games from the last gen. To me Kojima and Death Stranding embody what videogame development should be all about. Trying new things to bring an interactive story with interesting gameplay, throwing conventions out of the window by letting your creativity run loose and in this regard, Kojima delivered. That panel with Kojima, Mikami and Suda from 2007 aged so well. Both Kojima and Mikami spoke on how they longed for creative liberty as Suda had - to make "games that don't necessarily sell". And look now, Kojima creates Death Stranding, one of the most bold and ambitious games in our recent generation.
>Actually defending a clunky janky game in the year 2023, a game that is unnecessarily difficult without a reason just to appease to neckbeards
Kojima drones deserves to be beaten to death
>a game that is unnecessarily difficult without a reason
BRO
I kind of just stopped playing after the fistfight with Higgs.
You tell me. I gave it a 4/10.
>great concept for the core mechanic
>sloppily implemented, felt unfinished
>crappy press x to win and third person shooter sequences that a chore to slog through
>atrocious F tier story, characters and world building
>pretty art design
sounds like metal gear
metal gear is much worse
Metal Gear, which I liked less, had it's core stealth mechanic pretty tightly wired. Death Stranding had the beginnings of a great hiking/route building simulator, but felt half done because they put so much attention on dead filler, like the stealth/fighting. The hardest part was the lore. I ended up just skipping all cut scenes in the last third. It's a level of pretentious and stupid that not even the worst film Hollywood has shat out can compare to. I find it hilarious that Refn was in the game.
no it was a great game
a bit cringy with dialogues/names but overall great
no it's an amazing experience. Most of the earnest criticisms about this game I agree with. The exposition dumps, stupid dialogue, celebrity shoe-ins, etc. It is all retrted kohjimbo autism, but removing all that and you have a very relaxing game. Cut it to ~20-40 hours and you have a 8.5+ game. Still love it because it really is a magical experience with moments like when you first embark on those difficult missions. Every step counts and you feel the weight of the world on your shoulder, but you keep going. Slowly but surely you are closer to your destination and that sigh of relief feels so good.