actually rtx shit did
no solo chip will ever be powerful enough to run actual ray tracing in real time above film camera frame rate
so they cope with shit like frame interpolation and upscaling
while all that had to be done is more job by developers to use machine learning and implement better lighting that would not be as taxing on a chip as rtx shit is
40 series can legitimately handle rt its like a 10 fps drop is cyberpunk, there was a time anisotropic filtering cut your fps in half till ayyyti released their 9000 series cards, even games without goytracing run like shit and look no better than they did in 2017, the difference 2017 games running at 60+ at 4k on a 1080 ti while modern games run at 40 fps 4k on a 4090
gee, who is to blame here? Hardware companies making improvements or parasite gaming goy cattle that keeps giving $60 for stuttering early access AAA turds made by diversity hires?
So what? 1989? 1988? All those 16bit consoles were all beating the graphics drum in comparison to the nes. I'm sure someone even older than I am could talk about the various 8bit consoles/pcs marketing themselves that way too. Certainly arcade game development was already pushing muh graphics by the 80s.
Mid 00's.
We are talking PC games not arcade garbage.
And nothing wrong with having decent graphics, but gameplay should be the focus.
A good game is fun no matter what graphics setting you use.
Modern games are nothing if you take away the graphics.
I didn't get into god of war but I saw a video of the last boss fight ans it looked like a movie with some occasional button pressing. Not my thing but players seem to like that.
That opinion is fricking moronic.
Bigger sprites and more fluid animation is a fundamental reason why Street Fighter 2 works and Street Fighter doesn't.
The line you draw between graphics and gameplay is arbitrary and therefore moronic.
>arbitrary and therefore moronic.
not if you look at the actual types of games pushed before that era and the ones after
as graphics get "better" games have gotten more and more bland and creatively bankrupt and even then
consoles ever getting online gaming and it becoming mainstream was a disaster on the same level of 9/11 that can never ever be reverted
Proof in right, dlss was a mistake good intentions sure, but the result has been disastrous, the normification of pc gaming as well, devs having to prioritize lower end consoles legitimately helped push graphics
No. The goal was vendor lock in to make something that you need to run games with that the competition doesn't have so they can maintain a monopoly and keep control on prices. Never think nvidia has good intentions with anything they do that's fricking moronic.
There's no evidence of that. Games are harder to run because of more computationally-heavy effects, and they have each gen since the dawn of development. DLSS looks better than all other AA save SSAA and gives a perf boost to boot. The rest is just AMDrone cope.
4090 cant run deadspace remake without it, it cannot run cyberpunk without it, it cannot run any new shit without it
why bother optimizing if twitch streamers and youtubers will just push your game and those idiots will buy it and them forget about it.
Let's take a moment to appreciate how well Intel's ARC A770 performs.
sexiest gpu to this date tho.
> silent base 802 in white
Nice case.
You forgot to secure the card with screws btw.
clearly not mine, what would I play on that card?
what cpu cooler is that?
deep cool upside down
ak 620
DLSS Chads, we won. AMD gays seething so hard right now.
stop falling for 1440 and 4k overpriced ~~*nvidia*~~ makerting schemes
24" 1080p kings. I kneel.
Figured as much the minute cyberpunk came out.
actually rtx shit did
no solo chip will ever be powerful enough to run actual ray tracing in real time above film camera frame rate
so they cope with shit like frame interpolation and upscaling
while all that had to be done is more job by developers to use machine learning and implement better lighting that would not be as taxing on a chip as rtx shit is
40 series can legitimately handle rt its like a 10 fps drop is cyberpunk, there was a time anisotropic filtering cut your fps in half till ayyyti released their 9000 series cards, even games without goytracing run like shit and look no better than they did in 2017, the difference 2017 games running at 60+ at 4k on a 1080 ti while modern games run at 40 fps 4k on a 4090
i said real ray tracing not the shitter filter call of duty tier ray tracing
Harsh, but fair
gee, who is to blame here? Hardware companies making improvements or parasite gaming goy cattle that keeps giving $60 for stuttering early access AAA turds made by diversity hires?
Game development was ruined the moment graphics became more important than gameplay.
So what? 1989? 1988? All those 16bit consoles were all beating the graphics drum in comparison to the nes. I'm sure someone even older than I am could talk about the various 8bit consoles/pcs marketing themselves that way too. Certainly arcade game development was already pushing muh graphics by the 80s.
Mid 00's.
We are talking PC games not arcade garbage.
And nothing wrong with having decent graphics, but gameplay should be the focus.
A good game is fun no matter what graphics setting you use.
Modern games are nothing if you take away the graphics.
I didn't get into god of war but I saw a video of the last boss fight ans it looked like a movie with some occasional button pressing. Not my thing but players seem to like that.
That opinion is fricking moronic.
Bigger sprites and more fluid animation is a fundamental reason why Street Fighter 2 works and Street Fighter doesn't.
The line you draw between graphics and gameplay is arbitrary and therefore moronic.
>arbitrary and therefore moronic.
not if you look at the actual types of games pushed before that era and the ones after
as graphics get "better" games have gotten more and more bland and creatively bankrupt and even then
consoles ever getting online gaming and it becoming mainstream was a disaster on the same level of 9/11 that can never ever be reverted
Why are you taking about arcade garbage like street fighter?
Yes, terrible games were always made.
But now almost all games are bad.
Whatever, most AAA games are pozzed shit anyways.
DLSS/FSR is literally better than native in many situations, I love it
>DLSS/FSR is literally better than native in many situations
It's can't be better than original resolution by definition of "better"
I could live with 71 fps. Frick DLSS!
Everything worth playing will play on a potato and any OS of your choice
This
Frick modern gaming industry. I hope it'll fricking die and we'll have something better born on its ashes
In motion it looks like garbage
The new halo is probably just as good as the old halo. Games just run out of stuff to invent like music.
its abou DEIem
>devs will never bother to optimize a game ever again
correct.
Proof in right, dlss was a mistake good intentions sure, but the result has been disastrous, the normification of pc gaming as well, devs having to prioritize lower end consoles legitimately helped push graphics
>good intentions sure
No. The goal was vendor lock in to make something that you need to run games with that the competition doesn't have so they can maintain a monopoly and keep control on prices. Never think nvidia has good intentions with anything they do that's fricking moronic.
wow get fricked. Sad part is gamers are morons who will buy it anyway.
I only play Genshin Impact on my RTX 3080!
I was making a tennis game with big booba players on unreal. Should I keep going or nah?
Focus on character customization. Male sure I can give her centaur-tier hips as well!
Shader compilation will still crash framerate to single digits regardless.
Getting from 70 to 100 fps isn't really a level of optimisation relevant to PC devs nowadays, it's the fricking inconsistency which is the problem.
Dlss is fricking garbage, go native resolution with dlss off or go home
Gamedev started to suck way before DLSS & Raytracing
There's no evidence of that. Games are harder to run because of more computationally-heavy effects, and they have each gen since the dawn of development. DLSS looks better than all other AA save SSAA and gives a perf boost to boot. The rest is just AMDrone cope.