DMC 3 SE Devil Trigger design much better than DMC 5's

  1. 2 weeks ago
    Anonymous
    • 2 weeks ago
      Anonymous

      what the fuck even are they

      • 2 weeks ago
        Anonymous

        Demon cockroaches in 3.

  2. 2 weeks ago
    Anonymous

    So what's the in-game reason they can't just stay in DT from indefinitely and steamroll everything even harder?

    • 2 weeks ago
      Anonymous

      I assume because DT drains certain power? In DMC 3 , one item did give Dante infinite amount of certain power (but drained his health)

    • 2 weeks ago
      Anonymous

      It drains devil juice out of them? Or whatever crystal semen the white orbs are made of.

    • 2 weeks ago
      Anonymous

      gameplay reasons most likely (as devil form increases your speed and damage and heals you)
      dante and vergil could probaly stay in devil form all the time if they wanted.
      acording to dmc5 files if dante stays in devil form for a long time (lets say years) his aging would greatly slow down to the point of him not aging at all.

    • 2 weeks ago
      Anonymous

      It's not good to maintain an erection for more than 4 hours right? It's like that.

    • 2 weeks ago
      Anonymous

      Having never played a devil may cry, the theory I just came up with is they'd be giving in to their Devil side, and lose touch with the humanity they have.
      Could be a cool sequel. If one had to use it so long they needed the other to pull em out. Through violence.

      • 2 weeks ago
        Anonymous

        >Having never played a devil may cry
        But why and why are you here

        • 2 weeks ago
          Anonymous

          It looks like fun.

          • 2 weeks ago
            Anonymous

            It is. 3(se) and 5 are the best.

            • 2 weeks ago
              Anonymous

              I got the 1-3 collection so imma go through them in order

              • 2 weeks ago
                Anonymous

                You can skip 2(or just drop it after playing Dante’s campaign on normal). 2 had the shittest development cycle.

              • 2 weeks ago
                Anonymous

                Okey doke. Maybe I'll just scream through it on easy then

              • 2 weeks ago
                Anonymous

                Normal mode is already easy in 2 but do what you want man and make up your own opinions on it.

              • 2 weeks ago
                Anonymous

                I look at 2 as playing cutscene dante

      • 2 weeks ago
        Anonymous

        >Having never played
        AverageGanker poster

      • 2 weeks ago
        Anonymous

        for having not played the games, i imagine the canon reason actually is something to this effect, but only really for Dante, who is more in tune with his human half. Vergil would likely wish to stay a devil forever though and actively tries abandoning his humanity, which makes me think his reasoning for limited DT is that it's his human side that's "holding him back" from true power, and otherwise he'd stay a devil forever

    • 2 weeks ago
      Anonymous

      It unleashes their demonic tendencies, and if they left it on they would slowly go mad and feral. They have to stay mostly human to stay sane.

    • 2 weeks ago
      Anonymous

      I thought it was like Goku going Super Saiyan. Technically it drains their demonic energy, but for the sake of the plot they'll be able to channel it whenever the story demands. Which is still not very often; it's rare Dante needs to get serious about a fight.

    • 2 weeks ago
      Anonymous

      They are only half devils. Their Father always looked like he was in DT, because that's just what he looked like.
      Nero being quarter devil meant that he didn't even have a DT at all until he got a bit of his father's power. Pretty simple to put together to be tbh

      • 2 weeks ago
        Anonymous

        >Their Father always looked like he was in DT, because that's just what he looked like.
        Sparda has a human form and presented as such when he met Eva.

        • 2 weeks ago
          Anonymous

          You mean in the reboot?

          • 2 weeks ago
            Anonymous

            No, as in he's in concept in 4 and has lore with his human form.

            • 2 weeks ago
              Anonymous

              On that: the "Legendary Dark Knight" costume that has become a defacto human form for Sparda was originally either Tony or Paul (I forget which) if they took Spencer's offer of a long life and took charge of Umbrella. It's a sort of fancy pants old money outfit and nothing more. But they put it in there as a bonus outfit, then did a different version of it for Corrupt Vergil in 3.
              And even cooler was that there's a specific family portrait featuring Spencer that they referenced in 5 to show what Sparda's actual human form was like.

              I've always wondered if the orbs some of the bosses in DMC1 have as weakpoints weren't originally derived from the Birkin eyeball.

              They don't actually appear in the concept art for Nightmare, Griffin or Shadow (who was originally called "Witch" and was more like a house cat with wormy tentacles it could project from its body). Nobody's very much have Birkin eyeballs though.

            • 2 weeks ago
              Anonymous

              That's canon? Fuck me then, always thought it was just a little bonus "what if" thing.

              • 2 weeks ago
                Anonymous

                There's portraits of him in that suave belmont form in 5 as another anon pointed out as well.

    • 2 weeks ago
      Anonymous

      im pretty sure dante can do that effortlessly, its just that its overkill since he never really had to go all out since fighting mundus.

    • 2 weeks ago
      Anonymous

      Proto-DMC1/Resident Evil 4: Tony Redgrave's nanomachines literally needed to be charged with electricity and/or feed off his own metabolism. It seems like they had a sort of biological armour they could grow for brief periods, but this again would require further electricity.
      DMC1 actual: it's sorta similar, but replace electricity with mana/magic meter. It's implied that his Devil Trigger is actually changing him on a cellular level, with the appearance of his weapons on top like they're possessing him.
      DMC2: that's Dante's "true" form, with Majin DT being his true true form he only dips into when he's really desperate. If he stays like that too long he can lose his mind. 4 is pretty much the same, only they never actually got around to including Majin form.
      DMC3: a mix of the two. Dante has an inner demon he represses that breaks free when he's pushed to the limit. Is reshapes itself to fit the various weapons he holds, the implication being that he hasn't reached his "true" self yet and is piggybacking off the weapons' souls. He's not possessed by them like in 1, but is just sort of "flavoured" by them.
      DMC5: Majin DT is now called Sin DT and has been retconned to be a fully "boosted" form of his own Devil Trigger form, caused by absorbing Sparda and the raw demonic energy within. Vergil achieves the same effect by absorbing the power of the Qliphoth fruit.

      Source: interviews with Kamiya and details from the 3142 Artbook/further dev notes in 5's book.

      • 2 weeks ago
        Anonymous

        So Dante could only be killed by a literal omnipresent god,right?,the dude is capable to move faster than the fucking speed of light if he wants to.

        • 2 weeks ago
          Anonymous

          Nah, you just need to wear him down. He eventually runs out of juice and dies like any demon does. Vergil and Mundus got close. I think that any time Dante's wounds don't close instantly or his clothes don't repair he's on the ropes, but that only really happens visibly in 3. Otherwise you have to sustain damage to his body with shit like fire or energy (Ifrit trying to burn him alive, Mundus' red eye beam spear things).

          Correction: It was never called majin DT. That name comes from majinka which is the regular name of DT in Japanese and simply mean "devil-man form." Sin DT is just shin majinka i.e. "true devil-man form."

          >Tony Redgrave's nanomachines literally needed to be charged with electricity and/or feed off his own metabolism. It seems like they had a sort of biological armour they could grow for brief periods, but this again would require further electricity.
          Do you have a more specific source for this? This sounds really similar to what Gilver goes through in the novel. And funnily enough Cavaliere.

          >specific source
          Unfortunately I didn't bookmark it, but there was an old Resident Evil php forum where they'd manage to correspond with Kamiya and he gave a lot of details on Resi May Cry's premise in one go. Most of it is repeated in official Capcom artbooks like the 3142 one. You can infer a lot of it from the artwork and what appeared in the Resident Evils before it anyway. That and the fact the final game is actually pretty damn close to the original, only anything that was designed to merely look like a devil was literally a devil by the end. The only enemies that were designed from scratch for the final game (who also have no concept art) were the Sin and Death Scissors/Scythes, Sargasos (which are just skulls) and Nelo Angelo.
          Odds are some of those concepts made it into the novel because they never say them outright in the game.

      • 2 weeks ago
        Anonymous

        Correction: It was never called majin DT. That name comes from majinka which is the regular name of DT in Japanese and simply mean "devil-man form." Sin DT is just shin majinka i.e. "true devil-man form."

        >Tony Redgrave's nanomachines literally needed to be charged with electricity and/or feed off his own metabolism. It seems like they had a sort of biological armour they could grow for brief periods, but this again would require further electricity.
        Do you have a more specific source for this? This sounds really similar to what Gilver goes through in the novel. And funnily enough Cavaliere.

    • 2 weeks ago
      Anonymous

      gameplay reasons really only few seconds of devil form is pretty bs imho at least make it a minute with hoards of enemies to slash and have fun with

    • 2 weeks ago
      Anonymous

      It's exhausting. Dante collapses the first time he pops his DT.

    • 2 weeks ago
      Anonymous

      There's simply no reason to they're already steam rolling everything other than final bosses, hell in DMC4 Dante joked and fucked around with the Savior and didn't even bother transforming once

      • 2 weeks ago
        Anonymous

        I mean, even in DMC3 he wasn't taking anything seriously except maybe... I dunno Beowulf?

        Even Nero in DMC4 doesn't take the bosses seriously, which is kinda weird considering he's never seen demons that big before. I guess Nero is just that cocky.

        • 2 weeks ago
          Anonymous

          >I guess Nero is just that cocky.
          If you had a motorcycle sword and a demon arm and a really cool katana, you'd be cocky too.

  3. 2 weeks ago
    Anonymous

    5 is retarded overall

  4. 2 weeks ago
    Anonymous

    5 is my favorite. SDT and Nero DT is the best.

  5. 2 weeks ago
    Anonymous

    what could've been...

    • 2 weeks ago
      Anonymous

      I feel like I am the only one who doesn't use doppelgänger in 5.

    • 2 weeks ago
      Anonymous

      Has to be the same designer / artist for the Ryu D-Dive dragon in dragon quarter.

      • 2 weeks ago
        Anonymous

        Tatsuya Yoshikawa worked on both, yes.

        • 2 weeks ago
          Anonymous

          I love DQ's art, the hate for it really is unwarranted.

          • 2 weeks ago
            Anonymous

            DQ is great. It's just way too different to be called a BoF game. I guess capcom wanted to try something new but didn't want to risk making a new IP and recycled the BoF name. It didn't work out.

  6. 2 weeks ago
    Anonymous
  7. 2 weeks ago
    Anonymous

    is nero stronger than 3 dante?
    assuming they are around the same age, nero has more human blood than devil blood so he is more juiced up but cant be in DT longer than dante

    • 2 weeks ago
      Anonymous

      DMC5 Nero? Yeah

    • 2 weeks ago
      Anonymous

      Power level tiers get all kinds of fucked in 5. Nero gets his hand chopped off and replaced with the prosthetic, and somehow that canonically made him stronger than base Dante.

      • 2 weeks ago
        Anonymous

        I think NOT being a cripple made him plenty strong and Dante was maybe out of practice. I mean if he can barely afford to keep the water and electric bills paid then I doubt he was actually working regularly up to that point.

        • 2 weeks ago
          Anonymous

          >he can barely afford to keep the water and electric bills paid then I doubt he was actually working regularly up to that point.
          A good amount of his money also goes to Lady because she owes him money.

        • 2 weeks ago
          Anonymous

          >he can barely afford to keep the water and electric bills paid then I doubt he was actually working regularly up to that point.
          A good amount of his money also goes to Lady because she owes him money.

          Dante IIRC actually does a lot of freebies for people who can't pay. Large portions of his cash also go to Enzo, who I think was crippled years back, and the surviving family of a deceased friend. Knowing this, he probably also donates cash to victims of demon attacks anonymously.
          Demon hunting can be quite lucrative but Dante gives most of it away. He still takes plenty of work. Keep in mind Nero works for DMC's mobile branch, so presumably many of Nero's leads are fed to him from Dante, who's using Morrison's network. If there was a local job he could just take that.

    • 2 weeks ago
      Anonymous

      DMC5 Nero is like five years older than DMC3 Dante. But the answer is still yes. Nero can now maintain a DT on his own which Dante technically couldn't do until DMC4. In fact none of his weapons use demon power at all, so he's doing all he does with pure human weaponry.

      >nero has more human blood than devil blood so he is more juiced up
      That's not how it works. Human blood is precious because is carries humans' wills/desires which demons don't have, but it doesn't make you strong on itself. Dante and Vergil are still stronger by default.

    • 2 weeks ago
      Anonymous

      Don't look too much at power levels in DMC, the series thrives on power of the heart/soul stuff

  8. 2 weeks ago
    Anonymous

    Kaneko is an overrated hack

    • 2 weeks ago
      Anonymous

      why?

    • 2 weeks ago
      Anonymous

      Underrated post, Dante looks like some gay SMT reject in a suit in DMC3

      • 2 weeks ago
        Anonymous

        Is this a high level 5D chess quadruple layered shitpost by calling him an SMT reject

        • 2 weeks ago
          Anonymous

          Well for starters, he didn't have to use his SMT style if he was drawing a character for another game. Granted he doesn't have much style from what I've seen so I'm expecting too much of him

  9. 2 weeks ago
    Anonymous

    How did V get the money to hire dante

    • 2 weeks ago
      Anonymous

      he robbed robbers

    • 2 weeks ago
      Anonymous

      I think he stole. Don't remember, manga explains it. He did steal a thug's clothes for sure.

    • 2 weeks ago
      Anonymous

      When do we ever see Dante taking money, or even wanting it?
      Pretty sure he didn't even get any money for protecting Patty

      • 2 weeks ago
        Anonymous

        In dmc5?
        Are you stupid or something?

        • 2 weeks ago
          Anonymous

          When did he get money?

          • 2 weeks ago
            Anonymous
            • 2 weeks ago
              Anonymous

              Notice how you don't see the money

              • 2 weeks ago
                Anonymous

                Morrison literally throws it on his desk

              • 2 weeks ago
                Anonymous

                It's an envelope.

              • 2 weeks ago
                Anonymous

                Merely pretending

              • 2 weeks ago
                Anonymous

                It's an envelope mate, looks closely.

              • 2 weeks ago
                Anonymous

                >where is Dante's dick?
                notice how you don't see Dante's dick

              • 2 weeks ago
                Anonymous

                I don't see an issue with this line of thought

    • 2 weeks ago
      Anonymous

      he robbed morons,thats how you gert money in da street

  10. 2 weeks ago
    Anonymous

    Nope
    SDT is kino

    • 2 weeks ago
      Anonymous

      why doesn't vergils sword have a cooler name?

      • 2 weeks ago
        Anonymous

        Yamato is a cool name for the Japanese because it's their invincible battleship. Doesn't mean as much to us.

  11. 2 weeks ago
    Anonymous

    When Dante says he's surprised the house is still standing he doesn't mean that because he hasn't seen it recently.

    • 2 weeks ago
      Anonymous

      Also here's a callback to Mundus and Nelo or Sparda during the Angelo squad fight.

      • 2 weeks ago
        Anonymous

        Oh wow! That's a fucking minute detail. Glad someone found it.

        Did you know about the mouths on the roses near/in the Geryon arena?

        When Dante says he's surprised the house is still standing he doesn't mean that because he hasn't seen it recently.

        I think he's surprised it's still in decent shape given all the growing the tree did. Everything around it is in pieces.

        • 2 weeks ago
          Anonymous

          the amount of detail they put in this game is amazing,DMC5 is fucking great

          https://twitter.com/discarding_imgs/status/896447770671943680

          Here's the tentatively craziest reference in the game.

          • 2 weeks ago
            Anonymous
      • 2 weeks ago
        Anonymous

        the amount of detail they put in this game is amazing,DMC5 is fucking great

  12. 2 weeks ago
    Anonymous

    5 sucks ass and invited way too many nufags into this series

  13. 2 weeks ago
    Anonymous

    dmc3's DT designs are the best in the series because they were designed by someone at Atlus, maybe Kaneko himself.

    • 2 weeks ago
      Anonymous

      My favorite DTs were in DMC2.

  14. 2 weeks ago
    Anonymous

    DMC2's Devil Trigger.
    I kneel.

  15. 2 weeks ago
    Anonymous

    Actually not sure if everyone knows the story for the Resi May Cry, but from what I've pieced together:

    >Oswald Spencer was a 16th century alchemist from Mallet Island who, after discovering the bodies of an ancient proto-human mutant race under the foundations of his castle (Nobodies), achieved a degree of immortality/vastly expanded his life and vitality. Pic related is his Tyrant form, which suitably looks like a classical statue given his habit of "sculpting" himself
    >all of Umbrella's viruses and processes derived from his experiments, versions of which he applied to himself. His penchant for alchemy and occultism is why so many of them appear to be demons or reference mythology.
    >however, he was finally reaching the end of his life and thus decided to grow himself an heir. To hedge his bets or perhaps try a Dawinist experiment to made sure he REALLY had the best heir possible, he artificially inseminated his wife (whose name I've never read, so lets just call her Eva) with twins: Tony and Paul
    >both twins are bio engineered to be peak human specimens, but are also fitted with nanomachines that give them further abilities a la Devil Trigger

    >it's never clear how it happens exactly, but Tony Redgrave (an alias) drifts away and starts a new life as a mercenary, often hired by SWAT teams to breach and clear out drug dens or similar would-be-suicide missions. He canonically wrecks multiple guns this way (he has fast trigger fingers I guess), hence Ebony and Ivory
    >when the time comes, Trish (who I assume is a clone of his mother in that universe too) calls him back to the island where he is forced to face Spencer's trials and defeat Paul for rights to the family throne

    I don't know if Tony ever had amnesia or anything like that, so I don't know where the plot would have went from there or what his motivation would have been. It's pretty much the final game we got with the names changed. Kinda cool how Spencer = Sparda + Mundus though.

    • 2 weeks ago
      Anonymous

      Tony and Paul.

      • 2 weeks ago
        Anonymous

        Nobodies. Haven't played it, but pretty sure they reused their concept in Resi 5. Rather than tribal masks and garden gnomeellery, they had more art masks in the final game, but then they gave Blades (who are just Hunters, but sleeker) gladiator masks and shields where they originally had none. But what's cool is that you can see Nobodies retained their angular tattoos in the final game. I'd imagine they used ancient Iberian art as reference for them.

        • 2 weeks ago
          Anonymous

          I've always wondered if the orbs some of the bosses in DMC1 have as weakpoints weren't originally derived from the Birkin eyeball.

    • 2 weeks ago
      Anonymous

      From the 20th anniversary stream with Drew Coombs we know there was a bit more to Tony's childhood where he got adopted into a family and had a sister/love interest like Nero did, and probably lost them sorta like Dante does his family in the final product.

    • 2 weeks ago
      Anonymous

      >Kinda cool how Spencer = Sparda + Mundus though.
      You can kind of see similarities between Sparda and Mundus's statue. I think there was a fan theory that Sparda and Mundus were the same person as well.

      It's interesting that the nobodys were originally much more crucial to the plot. I guess that makes sense given how in the lore there's no real explanation for their existence, they're just relics from a game that never was, dumped in a world where they don't belong.

  16. 2 weeks ago
    Anonymous

    The spiral is a recurring motif in DMC5, likely signifying the idea of origin or roots.

    • 2 weeks ago
      Anonymous

      You know, I really don't give 5's environment enough credit. Still, the tree should have been more gothic.

      • 2 weeks ago
        Anonymous

        A bunch of the game's detail is simply missed on people because there's so damn much of it and it's in weird places. It's just not presented in the typical way most people are used to either. A lot of it is in textures, or models, or even things like effects you can easily miss because they show up for one hallway in the game.

        • 2 weeks ago
          Anonymous

          Okay but what the hell is that? A head from gilgamesh?

        • 2 weeks ago
          Anonymous

          This in 4 but I'm literally the only person I know of who spotted it: the statue from the central hall in 1 is in Fortuna Castle. You can only see it by going to the gyro blade hallways, walking towards one of the doors towards the main section, then turning the camera to the side. It's through a window in one of the snowy interior gardens.

          >Uroboros: a giant chameleon who could blast heat from his back.
          I like the sound of this

          For you. Capcom never let an idea go to waste. They keep a big archive of unused concepts, as I imagine DMC5 fans have realised. Pretty sure the original Red Queen was a Monster Hunter weapon.

          Night night.

          • 2 weeks ago
            Anonymous

            >the statue from the central hall in 1 is in Fortuna Castle.
            Never knew that, pretty cool, although I don't know how they would've gotten that seeing as the island crumbled into bits at the end of DMC1
            >Uroboros
            Looked like it would've been a pretty cool boss. Wonder if it got merged into Phantom.

            >Kraken, who would have attacked the pirate ship.
            Huh so Griffon was retrofitted for that fight.

            Makes sense in retrospect seeing as Griffon 2 is an absolute clusterfuck of a fight

  17. 2 weeks ago
    Anonymous

    HD, PCSX2 or PS2 real hardware for the 1st and 3rd game?

    • 2 weeks ago
      Anonymous

      hd is good

  18. 2 weeks ago
    Anonymous

    Both SDTs needed less spikes if you ask me.

  19. 2 weeks ago
    Anonymous

    I gotta go to bed now, but you can find the Resi May Cry artwork fairly easily online these days . Here's some quick fun shit that got cut:

    >enemies and bosses
    >Kraken, who would have attacked the pirate ship.
    >Uroboros: a giant chameleon who could blast heat from his back. Seems like he was supposed to appear in a cave, so likely where you have the final fight with Nightmare
    >Nightmare itself was actually supposed to be a collection of snails/slugs who could reshape it's fragmented shell
    >there were Griffon chicks, actually sorta look like what Malphas is riding in 5, only smaller and not as threatening
    >there was a bat enemy that seems to have been reused as one of Plasma's shapes
    >there's a really strange enemy called a Macrophage that was like a, idk, eyeball slug that would cling to ceilings and drop on you. Doesn't look very intimidating so my guess is they were annoyance enemies like Sargassos
    >Marionettes were originally all flesh, made from multiple island inhabitants Frankensteined together
    >Phantom was basically the same, only it had fleshy bits were the lava is now
    >there's an enemy called a Red Shell that is just a red trilobite, maybe something Spencer brought back to life from a fossil? There's also concept art of a coelacanth.
    >there was a really nasty dog enemy that looks like 3 zombie dogs melted together and covered in eyes and the weird white fleshy "virus form" wrapped through them that a lot of mutants have. Gonna assume it was called "Cerberus"
    >similarly there was a snake enemy that is multiple snakes entwined, which may have been a reference to Hermes' staff

    >Paul/Vergil originally had a commander's sabre instead of a katana
    >there were plans for quicktime events. The only remainder of them are the special death animations
    >you originally couldn't jump, but the team convinced Kamiya otherwise....then he wanted a double jump...then the ability to fly. By this point the levels were already designed, hence being able to jump out of frame

    • 2 weeks ago
      Anonymous

      >Uroboros: a giant chameleon who could blast heat from his back.
      I like the sound of this

    • 2 weeks ago
      Anonymous

      >Kraken, who would have attacked the pirate ship.
      Huh so Griffon was retrofitted for that fight.

  20. 2 weeks ago
    Anonymous

    I've played 1, 3 and 5, installing 4 right now

    • 2 weeks ago
      Anonymous

      4 or 4SE? Reminder, Dante's half is just Nero's half but backtracking.

      • 2 weeks ago
        Anonymous

        4SE

        • 2 weeks ago
          Anonymous

          Cool. Vergil gets both Dante's and Nero's levels while Trish and lady share. Enjoy.

  21. 2 weeks ago
    Anonymous

    i used to like DMC games but going back to them and dealing with the lock on and camera angles and all the related bullshit is incredibly jarring, i can't believe it's been 20 years and the games still works like this

    you tell dante to do x move which requires y input but in that time enemy z has moved which changes the required input and makes dante do a different move putting you in an completely different position than you expected. who actually wants to play a game like this? i can count the amount of times that something "out of my control" has happened to me in bayonetta or MGR in 1 hand but in DMC5 it's happening multiple times per fight

    • 2 weeks ago
      Anonymous

      >directional inputs are literally too difficult for zooms

      • 2 weeks ago
        Anonymous

        difficulty has nothing to do with it because i'm not controlling the camera and i'm not controlling the lock on so when i input commands assuming that those things will work a certain way but then they do something else it's literally not my fault (i could do back-to-forward inputs 100 times back to back from every angle without failing once, the execution is not the issue)

        the flipside of this is the general loss of precision and control. to put it another way, if it's not my fault when i get put into a unpredictable position and get hit or drop a juggle or whatever, then can i really claim ownership of any s ranks or cool combos i pull off? the games are not only frustrating to play but fundamentally they're unsatisfying because you input commands and hope it all works out, this gets more true the more enemies you add into the mix which is why skillful showcases are usually against bosses or in the void, because at least then you minimise the chance of lock on fucking up

        • 2 weeks ago
          Anonymous

          >wahh why isn't every game like god of bore 4
          >why do i have to actually play

        • 2 weeks ago
          Anonymous

          Turn off auto, use the lock on

          • 2 weeks ago
            Anonymous

            >wahh why isn't every game like god of bore 4
            >why do i have to actually play

            i honestly wonder if dmc "fans" even play the games because these issues are so noticable once you cross a certain skill threshold and it feels like the game is getting in the way and preventing you from playing it properly

            literally any encounter with more than 1 enemies in these games is an absolute clusterfuck yet you never see a single person complaining about it

            • 2 weeks ago
              Anonymous

              Start a stream for us and show us how you deal with crowds in DMC

            • 2 weeks ago
              Anonymous

              >yet you never see a single person complaining about it
              Because when you're at the point where you're fighting crowds, the game expects you to have gotten good by then. With the exception of you, players would have gotten good.

            • 2 weeks ago
              Anonymous

              Its almost as if you are the one who has the problem with the game, just YOU

        • 2 weeks ago
          Anonymous

          >which is why skillful showcases are usually against bosses
          No, it's because it's way easier to grind a single enemy than three or five, and bosses are flashy by design. The camera has nothing to do with it, some of the worst camera failures in the franchise are against bosses (Nightmare, A&R, Cavaliere off the top of my head).

        • 2 weeks ago
          Anonymous

          So many words to say you are bad at the game, anon.

          • 2 weeks ago
            Anonymous

            That sounds like skill issue, maybe dial a combos are more your speed, those don't require good positioning so who cares if you are bad at it, right? Lmao

            >yet you never see a single person complaining about it
            Because when you're at the point where you're fighting crowds, the game expects you to have gotten good by then. With the exception of you, players would have gotten good.

            why are you bringing up skill when i'm criticising parts of the games that you effectively have no control over?

            if im juggling an enemy in the air with nero and i release lock on to use his devil breaker then press lock on again and suddenly a different enemy has been picked out and the camera has changed position then where does skill factor into this when the game handled both of those things by itself?

            you could make the argument that i should wait and switch lock on targets back to the enemy i'm juggling manually but that's not in my control and theres a timing element at play because i have to wait assess if the lock on has worked correctly before entering inputs then switch targets if not by which point the window to do what i want may have passed

            you could also say "just adapt and go for the new enemy" which would be kind of fair but that goes back to my original point of who actually wants to play a game like this when the entire appeal of action games is the sense of control and mastery of the game but this one is playing itself?

            • 2 weeks ago
              Anonymous

              Start a stream for us and show us how you deal with crowds in DMC

            • 2 weeks ago
              Anonymous

              >if im juggling an enemy in the air with nero and i release lock on to use his devil breaker then press lock on again and suddenly a different enemy has been picked out
              I'm pretty sure this doesn't happen.

              • 2 weeks ago
                Anonymous

                yeah it doesn't happen to you because you don't play the game

                This attack is very fucking annoying with how well it blends in.
                [...]
                >suddenly a different enemy has been picked out
                That means the one in the air is dead.

                nice reading comprehension

                [...]

                idk how to stream

              • 2 weeks ago
                Anonymous

                Then just record a video of this crowd lockon issue in OBS and upload it to catbox or something

              • 2 weeks ago
                Anonymous

                Turn off auto

    • 2 weeks ago
      Anonymous

      That sounds like skill issue, maybe dial a combos are more your speed, those don't require good positioning so who cares if you are bad at it, right? Lmao

  22. 2 weeks ago
    Anonymous

    I always thought King Cerberus didn't have a special animation for Punch Line, but after I checked more carefully, it turns out it actually does, though it's pretty subtle. I guess it goes to show the title isn't only for show since Urizen is the only other of the BP bosses which doesn't get launched by Punch Line (he doesn't have any special animations either). A few enemies have special interactions with Punch Line too: Malphas will auto knock down the chicken, while Behemoths get their armor broken even when damage is turned off in the Void.

    On that note, you might have noticed that some of the bosses share the same punching Buster, and as it turns out there's a few perks to how it works. Gilgamesh gets a finisher with a punch, and Nero gets teleported to where he does the attack; Urizen and Goliath in his first two phases get one with a kick finisher; lastly Cavaliere gets a kick if you do it on the ground, but a punch if you do it in the air. And these Busters get extended by mashing, it gives it quite a bit of extra damage.

    • 2 weeks ago
      Anonymous

      >And these Busters get extended by mashing, it gives it quite a bit of extra damage.
      I did not know that. I'm retarded.

  23. 2 weeks ago
    Anonymous

    5 on steam or PS5?

    • 2 weeks ago
      Anonymous

      5SE is the best version of the game unless you intend to use mods.

    • 2 weeks ago
      Anonymous

      Steam. Only thing 5SE on ps5 have is LDK, turbo and gay tracing. Steam one you can mod in outfits, character selector for all missions, ldk, turbo, etc.

  24. 2 weeks ago
    Anonymous

    In case you've ever wondered, Urizen's tentacles don't actually come out of nowhere. During his second phase there's three pairs of healthy tentacles (on the back of his shoulders, on the back of his hit and connected to his elbow spikes), and he extends these to attack you with them. The barbs are grown from some kind of turquoise liquid.

    • 2 weeks ago
      Anonymous

      This attack is very fucking annoying with how well it blends in.

      [...]
      [...]
      why are you bringing up skill when i'm criticising parts of the games that you effectively have no control over?

      if im juggling an enemy in the air with nero and i release lock on to use his devil breaker then press lock on again and suddenly a different enemy has been picked out and the camera has changed position then where does skill factor into this when the game handled both of those things by itself?

      you could make the argument that i should wait and switch lock on targets back to the enemy i'm juggling manually but that's not in my control and theres a timing element at play because i have to wait assess if the lock on has worked correctly before entering inputs then switch targets if not by which point the window to do what i want may have passed

      you could also say "just adapt and go for the new enemy" which would be kind of fair but that goes back to my original point of who actually wants to play a game like this when the entire appeal of action games is the sense of control and mastery of the game but this one is playing itself?

      >suddenly a different enemy has been picked out
      That means the one in the air is dead.

  25. 2 weeks ago
    Anonymous

    I kinda wanna call 5 over the top with Vergil's SDT design but Its DMC. Its supposed to be over the top and ridiculous.

    • 2 weeks ago
      Anonymous

      I wouldn't call it over the top personally. It might look busy but it's meant to look like Japanese armor.

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