Do people actually buy system-agnostic books or do se3tting, adventure and campaign books HAVE to be linked to a gamesrule system?

Do people actually buy system-agnostic books or do se3tting, adventure and campaign books HAVE to be linked to a gamesrule system?

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  1. 4 weeks ago
    Anonymous

    Fuck off, goyslopper, spam your garbage in your containment thread if you must.

    • 4 weeks ago
      Anonymous

      This is a thread about system agnostic seggints, not AI images.

    • 4 weeks ago
      Anonymous
    • 4 weeks ago
      Anonymous

      Or else what?

  2. 4 weeks ago
    Anonymous

    I know GURPS is a legit meme, but someone reccomended After The End in a post apo thread and it's some good shit even if you ignore the mechanics to use the other stuff in a different system entirely

    I think setting books that are entirely divested of game rules just become, yknow, regular-ass literature
    like the GRRM books where he just talks about the setting instead of telling a story, which have probably sold more than most game books

    • 4 weeks ago
      Anonymous

      I was thinking of including campaigns and adventures too.
      But I wonder if people would even buy that. I think that people who buy adventures and such dont want to do the extra work of statting out the enemies themselves, even if I provide a sort of statlist (physical stats: high, mental stats: low. +motivation etc)

      • 4 weeks ago
        Anonymous

        >I think that people who buy adventures and such dont want to do the extra work of statting out the enemies themselves
        I mean, I'm not buying things, but 90% of my GM prep is reading about stuff on /tg/, filtering out what I like and slapping system-relevant stats on it. If it's good, I'd absolutely read a total "idea guy" book.

        • 4 weeks ago
          Anonymous

          I think anybody who doesn't play DND or adjacent stuff is used to having to stat things on their own out of necessity

          interesting/good points.

          I am also considering looking into this newfangled ACKS 2 thing and maybe hitching my work to that system. I just cant find any data on how big the market is for system-agnostic stuff

      • 4 weeks ago
        Anonymous

        I think anybody who doesn't play DND or adjacent stuff is used to having to stat things on their own out of necessity

      • 4 weeks ago
        Anonymous

        [...]
        interesting/good points.

        I am also considering looking into this newfangled ACKS 2 thing and maybe hitching my work to that system. I just cant find any data on how big the market is for system-agnostic stuff

        The harsh truth is that system-agnostic setting books do not sell and only exist because people who like worldbuilding more than actually writing or designing are hopeful that someone is going to care anyway. As an avid worldbuilder myself, I'm gonna tell you right now that they don't. Creativity is fun but it's a dime a dozen.
        If you include adventures, though, you might appeal to people who play very simple systems. As you say, few people want to spend hours statting everything.

        I know GURPS is a legit meme, but someone reccomended After The End in a post apo thread and it's some good shit even if you ignore the mechanics to use the other stuff in a different system entirely

        I think setting books that are entirely divested of game rules just become, yknow, regular-ass literature
        like the GRRM books where he just talks about the setting instead of telling a story, which have probably sold more than most game books

        The GRRM books only sold because people already liked Game of Thrones.

        >Do people actually buy system-agnostic books
        It's called fantasy literature, Anon.

        Fantasy literature tends to include a plot, flimsy though it might be.

        >I think that people who buy adventures and such dont want to do the extra work of statting out the enemies themselves
        I mean, I'm not buying things, but 90% of my GM prep is reading about stuff on /tg/, filtering out what I like and slapping system-relevant stats on it. If it's good, I'd absolutely read a total "idea guy" book.

        You wouldn't pay for it, though.

        • 4 weeks ago
          Anonymous

          >You wouldn't pay for it, though.
          Of course not, but I don't even pay for the official stuff I use in the setting I'm playing. In my entire life I spend like 4,50 on this hobby, and that was when I bought my 3 d20s.

      • 4 weeks ago
        Terranon

        >Would be interested to buy
        Yes
        >Adventures
        Yes
        >Campaign
        Yes but
        >Setting
        As mentioned, I only ever use my own settings. So, something that I could incorporate within my campaign could work (a city, a region, a planet in a space opera), but not a whole world.

  3. 4 weeks ago
    Anonymous

    >Do people actually buy system-agnostic books
    It's called fantasy literature, Anon.

    • 4 weeks ago
      Anonymous
  4. 4 weeks ago
    Anonymous

    Adventures should be written for systems. Involving the mechanics involves the characters that the PCs created. But it's not very difficult to adapt any adventure to any system. If I want something pre-made, then I want something made for that system. If I want to build something myself, then I usually don't want a "setting agnostic" something to base it around because, again: I wanted to build something myself. I'm not sure "take this and rewrite it into the game you're playing" has any real appeal to me. If I want to write it myself, then I want to do that. If I want to use something premade, it's because I don't want to do that. Halfway between the two would be good practice, I guess.

    • 4 weeks ago
      Anonymous

      That is my personal opinion for my own games also.

  5. 4 weeks ago
    Anonymous

    Tagline: "supports D&D, CoC, and more!"
    Include specific examples of how the proposed mechanics/stories/maps/etc can be implemented in a few different systems
    Sounds like a good marketting scheme

    • 4 weeks ago
      Anonymous

      >Tagline: "supports D&D, CoC, and more!"
      >Include specific examples of how the proposed mechanics/stories/maps/etc can be implemented in a few different systems
      >Sounds like a good marketting scheme
      Hey, this is a pretty good idea.
      Maybe I can write my adventures for market without bowing to WotC entirely.
      I've been a little worried about WotC's whole "reee we own everything" license tantrum but the pinkertons aren't active in my country so it's probably fine

  6. 4 weeks ago
    Anonymous

    >buy

  7. 4 weeks ago
    Anonymous

    Oracles are interesting because they're often system-agnostic but they're also kinda setting agnostic too.
    Their market seems to be people who want to generate more stuff for their own setting rather than play a premade one

  8. 4 weeks ago
    Anonymous

    I use Song of Blades and Heroes for fantasy skirmish games and Hordes of the Things for fantasy army battles. They are setting agnostic, but to generalized for some players. I really like them though.

  9. 4 weeks ago
    Anonymous

    >Do people buy these
    Yes. Go buy the Glorantha Sourcebook and Guide to Glorantha. They're fantastic looks at one of the oldest role playing game settings out there. Greg Stafford was a fucking genius worldbuilder (RIP) and game designer.

  10. 4 weeks ago
    Anonymous

    >Do people actually buy
    Not around here, no.

  11. 4 weeks ago
    Anonymous

    I've toyed around with the idea and considered how you might do it. Like, having generic stat blocks for monster and characters, and then having a translation guide in the book for major systems, so you could translate things to D&D or GURPS or whatever, but it just seems like it would be a massive waste of time. No one would buy it. No one would even know to look for it. Not every system would work for it, and once you get away from D&D, the amount of people going out of their way to find pre-written paint-by-numbers adventures, let alone campaign setting books, drops massively.

  12. 4 weeks ago
    Anonymous

    I don't buy any books, because that's a scam.

  13. 4 weeks ago
    Terranon

    Yes. Yes please.
    I'm a forever GM, but I'm extremely short on time, so any prewritten adventure I can cannibalise is a godsend for me.
    But I only run stuff in homebrew settings (and more often than not: homebrew systems) so books that are easy to adapt are much better for me.

    • 4 weeks ago
      Anonymous

      How much money have you spent on setting books so far?

      • 4 weeks ago
        Terranon

        As mentioned: setting are always my own. Adventures, though, I would say something along the lines of 50€ total, if you include Ultraviolet Grassland (which I half bought as an art book, half bought to cannibalise the traveling system).
        Adventures that can fit my settings aren't very common though.

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