blaming everything strange that happens in companies on interns is a reddit meme and you should remove it from your vocabulary. consider this a recommendation from heaven.
Most of their appeal was a short lived novelty at the time. The Pokemon available, particularly in Colosseum, weren't readily available at the time they came out, so it felt like you were catching rare exclusive Pokemon left and right. Nabbing the Johto starters and Ho Oh felt particularly special. That added a pseudo special feel to the game. Further, using them as hubs to battle in 3D was another great feature. But that novelty has worn off entirely, especially now that you can tell most of the Pokemon available are utter shitmons. I don't think these games were really meant to "last", I viewed them as Pkmn Stadium but with a short campaign as the focus.
I wouldn't call them a beacon of quality like the other anon's making them out to be, but having a limited selection and small campaign can be to its benefit. Having a billion shadow Pokemon to purify would drag the fuck on, and while the Pokemon available are largely shitty, the games balanced around them so they dont feel terrible to use. Also the music is great.
They don't. Also, while iirc a hand full may have been missing, FRLG and Emerald nearly all Gen 2 mons available. In fact, even base RS had some available like Marill and Skarmory, so it wasn't ever an all-or-nothing thing.
They are and there's no reason they wouldn't be, but I think some of their features would be poorly adapted to the mainline games like the really lengthy battle animations. It works for Colosseum and XD, but picturing the same pacing in something like S/V makes me want to kill myself, especially with how long the Tera animation feels and the constant chugging.
This sums up their novelty really well. A game focused around using whatever you can get your hands on was and is a good idea, it just wouldn't work for a main game. It's really the perfect spinoff.
>A game focused around using whatever you can get your hands on was and is a good idea, it just wouldn't work for a main game. It's really the perfect spinoff.
Agreed. It's also nice seeing a Pokemon game that didnt stick so insanely rigidly to the established formula. We're seeing more divergence now with PLA and SV, but back then and up until Gen 8, Pokemon was intensely formulaic. Even something as small as starting the game with evolved, lvl 20-some Pokemon, or choosing your "starter" at mid stage via stealing them felt refreshing. Let alone the whole playing as a rogue enemy team character and stealing Pokemon schtick.
And, like you mentioned, a lot of the ideas wouldn't work as well in a mainline game.
Plus Colosseum and XD came out in that odd early to mid 2000's "everything has to be all cool, dark and edgy" shadow the hedgehog style phase that a lot of media and games went through at the time hence the games having you play as an edgy teenager who is a former member of a terrorist group which is not exactly somethng I can image the mainline games doing
Will give them credit for trying something different though
not really, with much the battle presentation in the main series went off a cliff after Gen5, I still replay or watch footage of XD just to experience a much more exciting battle system.
It was a different time. Having a 3D Pokemon game that was an RPG instead of just a battle sim was a big deal back then. Having said that, I was pissed as a kid because "Coliseum" sounded like a step up from "Stadium" so I thought it was going to be basically Stadium 3 but with a story mode. Missed opportunity honestly.
I mean, "canon" is so fucking loose in Pokemon to the point where even the mainline games dont give much of a shit for consistency. Pokemon's better viewed as an overall "mythos", or general concept than any nitty gritty listing of what timeline is what, etc...
But to answer your question, Pokemon are tradeable to and from these games, have consistent mechanics, and modern games even have the ribbon from purification still available, so I don't see why they wouldn't be "canon".
Yes, you need to trade with them to complete Pokedex.
I've always thought that the storylines of these series are always better than the mainstream series. Unfortunately, fans often consider spin-offs as non-existent
In the montage before the SV reveal (or was it before PLA’s?) they showed .5 seconds of a Ludicolo from Colosseum, so they at least acknowledge that they exist.
You’d think they’d be prime options for a shitty upscaled port, but maybe they’re waiting for the eventual NSO GameCube release to bring them back.
No. They're retarded fanfics.
>Map featuring Orre in AS/OR
Oh no no you're coping
>a GF intern googled “pokemon world map” and slapped it into the game as a texture so my cringe fanfics are validated bros!!
Also funny when they find shit on "the cutting room floor" and claim it's canon despite you know, being cut.
>interns having control of game assets
Ohmori was literally Masuda's intern
Yeah, 26 years ago. Pokemon wasn't the highest-grossing franchise in the world at that time.
blaming everything strange that happens in companies on interns is a reddit meme and you should remove it from your vocabulary. consider this a recommendation from heaven.
Shiny was something only the fandom said and game freak now call them shiny so this isn't that strange to happen tbh
>published by TPC
Get educated dumbass
no.
Yes, and they are. You can literally trade and battle with the main line games.
they came from a timeline where pokemon is good and somehow landed in ours
>these games that are the same thing as GF games but with drastically fewer features and a drastically shorter campaign is good guys trust me!
I will never understand colosseumtards
It's Gamecubetards
They're alright. Playing through them now.
Most of their appeal was a short lived novelty at the time. The Pokemon available, particularly in Colosseum, weren't readily available at the time they came out, so it felt like you were catching rare exclusive Pokemon left and right. Nabbing the Johto starters and Ho Oh felt particularly special. That added a pseudo special feel to the game. Further, using them as hubs to battle in 3D was another great feature. But that novelty has worn off entirely, especially now that you can tell most of the Pokemon available are utter shitmons. I don't think these games were really meant to "last", I viewed them as Pkmn Stadium but with a short campaign as the focus.
I wouldn't call them a beacon of quality like the other anon's making them out to be, but having a limited selection and small campaign can be to its benefit. Having a billion shadow Pokemon to purify would drag the fuck on, and while the Pokemon available are largely shitty, the games balanced around them so they dont feel terrible to use. Also the music is great.
Always amusing how prior to Heartgold and soulsilver the only way to get Johto mons into gen3 was via Colosseum
how does HGSS let you get "johto mons" into gen 3 (A: zoomer who never played the games detected)
They don't. Also, while iirc a hand full may have been missing, FRLG and Emerald nearly all Gen 2 mons available. In fact, even base RS had some available like Marill and Skarmory, so it wasn't ever an all-or-nothing thing.
Reading comprehension
no u
>the only way to get Johto mons into gen3
You can find Johtomons in literally every gen 3 game, fucking zoomer retard
NTA but when Colosseum came out lots of mons were exclusive to it it was extremely gnomish
They are and there's no reason they wouldn't be, but I think some of their features would be poorly adapted to the mainline games like the really lengthy battle animations. It works for Colosseum and XD, but picturing the same pacing in something like S/V makes me want to kill myself, especially with how long the Tera animation feels and the constant chugging.
This sums up their novelty really well. A game focused around using whatever you can get your hands on was and is a good idea, it just wouldn't work for a main game. It's really the perfect spinoff.
>A game focused around using whatever you can get your hands on was and is a good idea, it just wouldn't work for a main game. It's really the perfect spinoff.
Agreed. It's also nice seeing a Pokemon game that didnt stick so insanely rigidly to the established formula. We're seeing more divergence now with PLA and SV, but back then and up until Gen 8, Pokemon was intensely formulaic. Even something as small as starting the game with evolved, lvl 20-some Pokemon, or choosing your "starter" at mid stage via stealing them felt refreshing. Let alone the whole playing as a rogue enemy team character and stealing Pokemon schtick.
And, like you mentioned, a lot of the ideas wouldn't work as well in a mainline game.
Plus Colosseum and XD came out in that odd early to mid 2000's "everything has to be all cool, dark and edgy" shadow the hedgehog style phase that a lot of media and games went through at the time hence the games having you play as an edgy teenager who is a former member of a terrorist group which is not exactly somethng I can image the mainline games doing
Will give them credit for trying something different though
> most of their appeal was a short lived novelty
not really, with much the battle presentation in the main series went off a cliff after Gen5, I still replay or watch footage of XD just to experience a much more exciting battle system.
It was a different time. Having a 3D Pokemon game that was an RPG instead of just a battle sim was a big deal back then. Having said that, I was pissed as a kid because "Coliseum" sounded like a step up from "Stadium" so I thought it was going to be basically Stadium 3 but with a story mode. Missed opportunity honestly.
Retarded boring fanfiction
I mean, "canon" is so fucking loose in Pokemon to the point where even the mainline games dont give much of a shit for consistency. Pokemon's better viewed as an overall "mythos", or general concept than any nitty gritty listing of what timeline is what, etc...
But to answer your question, Pokemon are tradeable to and from these games, have consistent mechanics, and modern games even have the ribbon from purification still available, so I don't see why they wouldn't be "canon".
they are canon in the way that vatican city is a country so yeah
>Canon
Yes
>Same universe
Not necessary
Yes and more so than Gamefreak's >Herp derp dey shrink
Yes, you need to trade with them to complete Pokedex.
I've always thought that the storylines of these series are always better than the mainstream series. Unfortunately, fans often consider spin-offs as non-existent
i do and mine is the only opinion that matters.
Didn't some tpci / nintendo page show them with the rest of the mainline games?
In the montage before the SV reveal (or was it before PLA’s?) they showed .5 seconds of a Ludicolo from Colosseum, so they at least acknowledge that they exist.
You’d think they’d be prime options for a shitty upscaled port, but maybe they’re waiting for the eventual NSO GameCube release to bring them back.
Orre exists but it's a shithole region so not many people talk about it. Just like real life countries
My headcanon is that Team Rocket sold to Cipher from their more remote outposts like Five Island.