Do you guys hate party Ys because it's genuinely bad or because it's popular?

Do you guys hate party Ys because it's genuinely bad or because it's popular?

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  1. 3 weeks ago
    Anonymous

    I dunno, but 8 is one of my favorites.

  2. 3 weeks ago
    Anonymous

    It's not popular but it's still bad. No one gives a frick about these games. Party Ys is just fundamentally badly designed and the only people who think it's great are people who don't care about gameplay and just want to mash buttons.

    • 3 weeks ago
      Anonymous

      >Party Ys is just fundamentally badly designed and the only people who think it's great are people who don't care about gameplay and just want to mash buttons
      Which youtube said that?

      It misses the point. Ys isn't a deep enough series to masquerade as a full length action RPG, it's always been best as a fast paced hack n' slash with 20% of the length, a window dressing story and great bosses. Shit like the weapon triangles and flash mechanics don't actually prop the series up to some higher standard. The series is punching above its weight when it doesn't need to - it was always really good at being where it humbly sat.

      >Shit like the weapon triangles and flash mechanics don't actually prop the series up to some higher standard. The series is punching above its weight when it doesn't need to - it was always really good at being where it humbly sat.
      Spoken like a person who played on Casual. Of course they are fun mechanics and switch up your playstyle.

      yeah i never gave a frick about adol having a party or there being other playable characters its the way everything is designed that i take issue with. flash guard/dodge is just an inherently bad system and the game doesn't actually feel like it was designed to compensate for you being able to use it and the timing on it was so incredibly generous and they even give you an optional item that makes it even more generous which is silly. every boss should have had a mix of moves that are flashable and are un-flashable so you really have to pay attention to the bosses movesets. instead you just flash once and then spam a million flashes and go to town and you're incentivzed to do this because the game slows down time and makes all your abilities do more damage when you do it. it's just so stale and makes every boss fight and combat encounter an utter snoozefest. the skills also don't really feel like they matter the majority of the time because they don't really combine in interesting or satisfying ways so you just end up spamming whatever one has the most damage or biggest radius. it's just bad design through and through.

      You just don't give a frick about games in general. This is why you get Slopma and Rereleasebirth. Go back to playing Genshin.

      I hate them because they are soulless
      Dana sucks
      Nox sucks even more
      Celceta and Seven are meh

      >soulless
      Incredible moron.

      • 3 weeks ago
        Anonymous

        >not a single argument
        kek, as expected of a partyslop defender

      • 3 weeks ago
        Anonymous

        I play on the max difficulty in every game, bosses in 8 and 9 especially devolve instantaneously into standing in the same spot and mashing flash guard and flash dodge and then spamming your strongest skills available. This works on everything in the game, there is no switching up your playstyle.

  3. 3 weeks ago
    Anonymous

    It's literally just Ganker contrarianism

  4. 3 weeks ago
    Anonymous

    Ys 8 is easily my favourite Ys game

  5. 3 weeks ago
    Anonymous

    I had a pretty bad kneejerk reaction to Ys SEVEN and never tried the other ones after that. I had played all of the previous games up to that point so it was just too different. I'll give it a second chance some time down the road.
    We need more bump combat games. Ys is great, Xak was great, I even had fun with Hydlide (MSX2, not NES) and that game is incredibly basic.

    • 3 weeks ago
      Anonymous

      You might enjoy the Fairune games for what they're worth.

      • 3 weeks ago
        Anonymous

        Call me crazy but I enjoyed Hydlide more than Fairune 1. I did play a tiny bit of the second one and it definitely seems like a much better game than the first.

  6. 3 weeks ago
    Anonymous

    I like ys 8 and 9, even kinda like celceta, but i hate 7 and think its the worst game in the series

  7. 3 weeks ago
    Anonymous

    It misses the point. Ys isn't a deep enough series to masquerade as a full length action RPG, it's always been best as a fast paced hack n' slash with 20% of the length, a window dressing story and great bosses. Shit like the weapon triangles and flash mechanics don't actually prop the series up to some higher standard. The series is punching above its weight when it doesn't need to - it was always really good at being where it humbly sat.

    • 3 weeks ago
      Anonymous

      This is a big thing for me too. The modern games got longer but never really got mechanically interesting enough to justify it and the boss design became completely quantity over quality so they all just felt like slogs to play. They were 10x more enjoyable as short and sweet games.

    • 3 weeks ago
      Anonymous

      this but with less purple prose and mixed metaphors

    • 3 weeks ago
      Anonymous

      I beat Ys 8 4 times. I don't think it's too long.

    • 3 weeks ago
      Anonymous

      Its neither popular nor bad and I dont hate it.
      Its all about execution. 8 has some flaws but its a gem of a game. 9 was mid as shit and has some serious pacing issues, becomes a slog very early and very fast.
      Im not particularly interested in Nordics, but it seems to be the closest to an astral chain style of game and that already makes it look better than 9 despite how dated it looks in general, worse than 8

      >it's always been best as a fast paced hack n' slash
      What part of the bump meta of early games is an actual hack n slash?
      I dont see whats wrong with having a new formula just to try and cook something else unless you're too autistically fixated in one type of game. And if they did a solo adol game, you can be sure they're gonna replace the party mechanic with some other shit like items or mobs that do certain moves on command

      • 3 weeks ago
        Anonymous

        >I dont see whats wrong with having a new formula
        the new formula sucks is whats wrong

  8. 3 weeks ago
    Anonymous

    I hope Ys 10 has that same feel of adventure and exploration 8 had.

  9. 3 weeks ago
    Anonymous

    8 is my favourite game in the series. No other game matches it's comfy vibes and adventure kino.

  10. 3 weeks ago
    Anonymous

    i only ever played ys for the gameplay (well and the music) because frankly everything else about them is mediocre so yes i find party ys bad because it has bad gameplay

  11. 3 weeks ago
    Anonymous

    It's not the party that makes party based Ys shitty. It's flash guard/dodge making an absolute butt monkey out of all the combat mechanics and boss movesets.
    This is why 7 is the best party based one because flash guard is not as obscenely overpowered yet and flash dodge doesn't exist yet.
    9 is the worst about it because this shit became so spammable the entire combat system turns into you staying inside an invincibility bubble spamming your highest DPS move non stop.
    Thankfully X has significantly depowered defensive options from what i've seen.

    • 3 weeks ago
      Anonymous

      >Thankfully X has significantly depowered defensive options from what i've seen.
      It actually hasn't you're as defensively overpowered as ever.

      • 3 weeks ago
        Anonymous

        At the very least it doesn't seem to create an invincibility bubble afterward.

    • 3 weeks ago
      Anonymous

      yeah i never gave a frick about adol having a party or there being other playable characters its the way everything is designed that i take issue with. flash guard/dodge is just an inherently bad system and the game doesn't actually feel like it was designed to compensate for you being able to use it and the timing on it was so incredibly generous and they even give you an optional item that makes it even more generous which is silly. every boss should have had a mix of moves that are flashable and are un-flashable so you really have to pay attention to the bosses movesets. instead you just flash once and then spam a million flashes and go to town and you're incentivzed to do this because the game slows down time and makes all your abilities do more damage when you do it. it's just so stale and makes every boss fight and combat encounter an utter snoozefest. the skills also don't really feel like they matter the majority of the time because they don't really combine in interesting or satisfying ways so you just end up spamming whatever one has the most damage or biggest radius. it's just bad design through and through.

    • 3 weeks ago
      Anonymous

      >not as obscenely overpowered

  12. 3 weeks ago
    Anonymous

    Ys II and OiF are the only good Ys games

    • 3 weeks ago
      Anonymous

      Origin is good too. I'm ready to die on this hill.

      • 3 weeks ago
        Anonymous

        I actually did forget that one, Origin is pretty damn good too
        6 just felt like a tech demo for Origin and Oath.

      • 3 weeks ago
        Anonymous

        Origin is the only game in the franchise that's not completely derivative shit

    • 3 weeks ago
      Anonymous

      secret knowledge:
      Ys 1 is better than Ys 2, it's the best game in the series

      • 3 weeks ago
        Anonymous

        yeah ys 2 fricking blows every boss requires the shitty fire spell instead of being bumpkino

        • 3 weeks ago
          Anonymous

          I don't think that's a secret. 1 isn't fireball spam and Tower of Darm is much better than Solomon Shrine.

          >fireball spam
          Who cares the bullet hell bosses are more fun
          Bump is novel but the bosses themselves are less interesting than in 2

          • 3 weeks ago
            Anonymous

            Ys 8 is good but I didn't like the leveling system in that game. Origin is my favourite in the series but I haven't played that many

            The final boss of 2 is insane, much harder than the final boss of 1, at least on the PCE version.

      • 3 weeks ago
        Anonymous

        I don't think that's a secret. 1 isn't fireball spam and Tower of Darm is much better than Solomon Shrine.

      • 3 weeks ago
        Anonymous

        Ys I has a fricked up difficulty curve and a leveling system that might as well not exist after a certain point. Both games have serious problems. I should get around to playing Dawn some time to see if it fixed any of them.

    • 3 weeks ago
      Anonymous

      Call me a psycho but 6 is my favourite

      • 3 weeks ago
        Anonymous

        6 got shitty ass bosses but i like it because its slightly more open and you can go into the cave early to get late game gear earlier than youre supposed to

  13. 3 weeks ago
    Anonymous

    My biggest issue with Ys is that the customization is so basic that the basic combat really gets old. I don't get why they didn't take some from Kiseki like Tokyo Xanadu did and give you more out of combat customization options to at least give some semblance of gameplay diversity.

  14. 3 weeks ago
    Anonymous

    How many more threads are you gonna make, Falcomspammer? Your games are not relevant.

    • 3 weeks ago
      Anonymous

      >Ganker is one person

  15. 3 weeks ago
    Anonymous

    I've played nearly every version of every Ys game and Seven, VIII, and The Dawn of Ys are my favorites.

  16. 3 weeks ago
    Anonymous

    I liked 8

  17. 3 weeks ago
    Anonymous

    I only played VIII and IX, both last year.
    Ys IX was meh, but VIII is easily one of the best RPGs I played.

    I'm thinking about getting Origins, it's currently 6 euros on eShop.

    • 3 weeks ago
      Anonymous

      >Doing the survivors quests
      >Reach little paro's quest
      >Final cutscene where it tells Adol that it dreams about the survivors and is sad that they will be leaving the island soon
      I was beyong mad when they revealed that Little Paro was actually the Deus Ex of the goddess of reality, which was only using them all to destroy the very incarnation of revolution because of... reasons. They should've left little paro as a regular parrot.

    • 3 weeks ago
      Anonymous

      It's actually amazing how much of a downgrade 9 was over 8 despite being so similar in gameplay. I hate to use it cause it's such a buzzword but 9 really was completely soulless.

  18. 3 weeks ago
    Anonymous

    I hate them because they are soulless
    Dana sucks
    Nox sucks even more
    Celceta and Seven are meh

  19. 3 weeks ago
    Anonymous

    I liked all Ys games.

  20. 3 weeks ago
    Anonymous

    The 3D action combat is badly designed and it's way too janky to call it good. They already mastered the isometric action combat but this didn't translate well into full 3D.
    And it's a shame because nowadays games like POE and vampire Survivors(and it's clones)are popular because of that, but Ys can't capitalize on this since they changed everything and added way too many anime tropes and waifu shit.

  21. 3 weeks ago
    Anonymous

    You would have to be incredibly new to not remember when people were shitting on Party Ys way before VIII came out and gained above average traction. Not that anyone could call any Ys game particularly popular.

  22. 3 weeks ago
    Anonymous

    I liked them prior to 7 onwards becoming skill-mash games.

    • 3 weeks ago
      Anonymous

      Seven at least gets points for novelty. That they kept going afterwards baffles me.

      • 3 weeks ago
        Anonymous

        I was fine with 7 until they went "oh btw, now backtrack through all of the game with no changes in field enemies just to retread to four lazier-looking dungeons where the previous four were at".

  23. 3 weeks ago
    Anonymous

    >duuuuude it was all le dream LMAO
    And people actually jerk off the shitty plot of this game.

  24. 3 weeks ago
    Anonymous

    8 was great but just as fluke.

  25. 3 weeks ago
    Anonymous

    Another thing I liked about Classic Y's was levels and equipment felt like it matter more. Just gaining 1 level felt like a huge difference or that next piece of equipment. There would be only 4 or 5 pieces of equipment for each slot but you felt godly when you got that next piece. I remember when I missed a chest and went straight for the next boss, in Origin I think, and had a hard time beating him. I went back and collected that piece of equipment and made that boss a cake walk.

    Generic equipment you can buy from shops really killed the soul of this series for me.

  26. 3 weeks ago
    Anonymous

    i loved ys 8, but my problem is the party system makes the combat easy and pretty bad. I much prefer combat like ark of napishtim or Xanadu Next and even the older Aldo only ones than the new ones that are just spam skills. Needs to be challenging and it is easier to haev that, if it is build around single character combat.

  27. 3 weeks ago
    Anonymous

    I wanna frick her bros...

    • 3 weeks ago
      Anonymous

      Those are some ugly as shit character models. Did this game come out in 2001?

      • 3 weeks ago
        Anonymous

        It's a vita game

  28. 3 weeks ago
    Anonymous

    People only hate it because Falcom started it on PSP game (Ys Seven) and shitting on PSP games was hip & cool back then.

  29. 3 weeks ago
    Anonymous

    >zoom zoom
    >am playing 1
    it's...not that bad, but I do get lost a bit with the flag points for progression nudging through everything and then respecting boss patterns is cool. It's like if Hylide were good.
    I will do my best to complete 2 as well (maybe go for platinums on 1), but does Y's 'advance' in gameplay (my friend says Oath is the next leap in quality but I want other opinions as well, I love the music and art but I would like to see what goes beyond the nudge system).

    • 3 weeks ago
      Anonymous

      >1, 2 and Dawn
      bump system
      >Ark, Oath and Origin
      a different gameplay system
      >7 and Celceta
      a different gameplay system
      >8 and 9
      like 7 and celceta but with jumps

      So yes, Ys advances in gameplay more than most series

    • 3 weeks ago
      Anonymous

      >Y's 'advance' in gameplay
      it absolutely does. bump combat gets dropped completely after 2, and even then bossfights in 2 are centered around spell casting instead of bumping.
      3 is a sidescroller and 4 has bump combat but was never ported to english. I haven't played either of them
      Oath in Felghana and Origins are critically acclaimed and on the Ys 5/6 isometric action combat that is about twitch response and combos and figuring out how to dodge boss abilities.
      Ys 7 onward are "party Ys" which plays more like other 3D JRPGs with action combat akin to something like Tales Of.
      My favorites are 8 and 1. Oath was pretty darn good. I've never played 3/4/5/6

  30. 3 weeks ago
    Anonymous

    its bad and generic and mostly for reasons unrelated to the party
    you no long have to position because you have flash mechanics and a dodge that takes you to the other side of the screen. this boils combat down to getting a flash off then spamming your abilities that are all just "do damage".
    what the party does add is too much generic jrpg dialogue but it would be ignorable if the gameplay didnt suck.

  31. 3 weeks ago
    Anonymous

    Ys 8 is great if you want to play trials of mana with an invincibility button instead of Ys

  32. 3 weeks ago
    Anonymous

    I used to be able to stab things until they died, now I have to wait until one of the AI party members jumps in to be able to deal more than frickall damage (via the stabbing).
    You can see how this would break the flow of crash a boat, explore, and stab what you find.

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