Do you like challenging games?
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Do you like challenging games?
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Never heard of I Wanna Kill Kamilia, give me a QRD on how bullshit it gets.
There's 3 of them, they're medley games that take random maps from other I Wanna Be The Guy Fangames and make them harder usually.
1 is bad, not bullshit but not very fun.
2 is ok. Becomes bullshit at stage 6 boss (it's 5 very ugly, drawn out and annoying bosses.)
3 is much harder than 2 and is not worth playing after stage 4. The boss in stage 4 is 5 bosses again but they're even more bullshit bullethell and super long.
None of them are worth playing if you aren't good at platformers and have a lot of patience.
>LOOK AT ME I AM A HARDCORE GAMER PAY ME ATTENTION AAAAAA
Kys troony. A game must be enjoyable first before being difficult.
literally just put any nes or snes game on there wtf why do games pre-2000 not exist.
>mfw it's literally all singleplayer games
You can't measure how difficult a multiplayer game is, because it's entirely reliant on who you're playing with
Put in literally any fighting game and it would be an instant Supercomputer Funzone tier for the average Ganker gay.
Doctor said I'm not supposed to strain my sides please contain yourself
What do you lads think the most difficult competitive vidya game in the world is?
I'm thinking Brood War. Decades of strategy built up, skilled players who have grinded out for that long, and still active players after all this time.
It's also worth noting that a lot of "ultra difficult" singleplayer games are set in stone, especially precision platformers, making them more a matter of autistic memorization and tedious repetition to win more than anything else, since you literally just need to do a specific predetermined set of inputs like a robot to win. Games that are dynamic in their difficulty are superior as a test of skill, such as roguelikes or of course competitive games.
>asiaticclick
I'm not saying asiaticclick is a good game or worth playing, I'm just saying it's the most high level and developed competitive videogame in existance, and that's just a fact.
Name a pvp videogame with a more developed meta and more skilled players than the shut-in asiatics that play Brood War 20 hours a day. You can't.
>I'm just saying it's the most high level
No.
AoE 2 easily beats SC, simply because of the higher complexity.
More factions, more units and non symmetric random map generation. It's almost as old and might have a fanbase of similar size.
I would agree though that the top 100 SC player play on a higher level closer to perfection then the top 100 AoE2 players, because it is less complex
>every doubleplusgood difficult game is some indie pixelshit trash for redditors and children
I'm sure you'll get plenty of dopamine from your (You)s.
>m-muh multiplayer
nobody cares
I was looking forward to finding some challenging games here but I all I got was some moron's moronic ranking of platformer and bullet hell difficulty modes
Win a smash bross Melee major and stfu homosexual
you waste yur time with "le autism diffiuclty troony difficulty" single player games
>troony obsessed chud acts like fricking smash is the best example of a competitive multiplayer game
Play a real fighting game then talk. Singleplayer games aren't difficult in the long run but they can provide a great challenge with a kino aesthetic well worth playing. Kys
Read
>chud
>acts like smash is hard
lol. lmfao even
Smash Melee at top level is much harder than your Souls garbage.
Reaching challenger in LoL is unironically more difficult than all those games
huh? why is the end is nigh considered difficult? is it just referring to the optional shit?
I recently played through hollow knight and got to the godmaster DLC. It was the most comprehensive boss rush mode I ever seen in a game so I got pretty into it.
Later I saw that there's a visual flair for completing it with all bindings which would probably take a few hundreds hour of training already and later still I read online that there's a visual marker for doing it hitless which would probably take thousands of hours over years to train for.
I feel bad for completionist in that game, kek, what the frick was team cherry thinking?
galien? really?
What about it?
What is the single game at the bottom? That shit is unreadable
I Wanna Kill the Happil 2
I like playing games for the experience and don't like any obstacles or stopgaps. I cheat or look up a walkthrough for anything that troubles me for more 2 minutes. I also abuse quick save whenever possible.
>deathless
Op is gay Black person cattle
every multiplayer game shits on everything you put on very hard and above, because there is always one guy more autistic and obsessed enough to beat you.
TAS bots are not playing games, they pre-record saved scrummed gameplay
Elden Ring is much harder than Celeste.
>Splatoon
>Moderatly challenging
Huh? I got S+ in 3 on release month where all the X rank players from 2 were hanging around. I suck at games like Fire Emblem though, why is it easy? Also Genocide Undertale is WAY easier than hollow knight godmaster or sekiro. Lot of weird choices overall on this list.
Anyway hardest thing's on this list I've beaten are Dead Cells 5bc and DMC1 Dante must Die. For dead cells put cursed sword 5bc in under 100 club. Currently doing elden ring RL1 and enjoying it.
Where is ToME4?
Jesus OP that's some shitty picture.
But yes, I enjoy some challenging games.
>fricking love lasers
>game becomes ridiculously hard with too many options
It's not fair.
Weapon edit is cool but I always prefer playing with Type B. Coverage is just that good.
easy games arent worth playing
Donkey kong country (entire series) is probably how difficult I wish most games were.
You also forgot to include modded factorio under autistic difficulty, that shit is insane.
i don't know where to start nor will i start any argument because it's late, but ninja gaiden hardest difficulty on the same level as ER lvl1
what a fricking joke of a list