Do you think we will get a traditional Zelda game ever again or will Nintendo just make BotW sequels forever the way they churn out Pokmon sequels?

Do you think we will get a traditional Zelda game ever again or will Nintendo just make BotW sequels forever the way they churn out Pokémon sequels?

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  1. 11 months ago
    Anonymous

    Maybe in ten years

    • 11 months ago
      Anonymous

      >10 years

  2. 11 months ago
    Anonymous

    I just want a Zelda game that is only dungeons with a menu to select which one to play, frick the overworld.

    • 11 months ago
      Anonymous

      Four Swords Adventures is close to that.

    • 11 months ago
      Anonymous

      youre a fricking sicko. die b***h

    • 11 months ago
      Anonymous

      dungeons are the punctuation, the world the prose
      remove either and you are left with neither game nor art

      • 11 months ago
        Anonymous
    • 11 months ago
      Anonymous

      a few super long dungeons, a few large cities/plains

    • 11 months ago
      Anonymous

      I just want a Zelda game that's all overworld. Frick the dungeons.
      Not shitposting. I would always procrastinate on going to the next dungeon in LttP because I just wanted to frick around in Kakariko instead. Majora's Mask is my favorite Zelda.

      • 11 months ago
        Anonymous

        Yeah, I don't at all understand dungeongays who aren't specifically fans of the NES or gameboy games, where they are actually the highlights.

        The 'formula' of finding the map, then going to rooms adjacent to empty rooms, then using the compass to locate remaining chests, then finally using the dungeon item to do the thing you wanted is just so lame compared to how open and creative the games otherwise are.

        • 11 months ago
          Anonymous

          I'm not really aware of dungeongays that prefer 3D over 2D. I love OOT and MM but I don't put them above ALTTP, LA, and the oracle games. 3D games have the benefit of creating a more immersive and atmospheric environment but I don't think they ever realized that potential and they certainly never lived up to the 2D games in terms of dungeon complexity.

          From my perspective I think for a first and second try at 3D Zelda, OOT and MM were some great fricking games. I expected it to only be uphill from there where better 3D tools would be made, devs would become more talented at handling 3D programming and complexity would just naturally increase. The fact that this didn't happen, not just for Zelda but for all game series after the early 2000s, is just a very unfortunate thing for gaming as a whole.

        • 11 months ago
          Anonymous

          >the NES dungeons are the highlights compared to the 3D games' dungeons
          Jesus christ this is reaching insane levels of contrarianism and autism.

          • 11 months ago
            Anonymous

            >challenging dungeons full of fighting tough monsters and bosses, forcing you to stay on your toes and manage your supplies
            vs
            >My First Sokoban with obnoxious helper to tell you how to solve every "puzzle"

            • 11 months ago
              Anonymous

              Your "supplies" are 16 bombs in a dungeon with 5 dodongos.

      • 11 months ago
        Anonymous

        Yeah, I don't at all understand dungeongays who aren't specifically fans of the NES or gameboy games, where they are actually the highlights.

        The 'formula' of finding the map, then going to rooms adjacent to empty rooms, then using the compass to locate remaining chests, then finally using the dungeon item to do the thing you wanted is just so lame compared to how open and creative the games otherwise are.

        the overworld is the best but you need the dungeons or the game feels like it's not going anywhere.

      • 11 months ago
        Anonymous

        go back to roblox and never come back

      • 11 months ago
        Anonymous

        You already have that with BotW/TotK

    • 11 months ago
      Anonymous

      frick off with your autism

    • 11 months ago
      Anonymous

      I just want a Zelda game that's all overworld. Frick the dungeons.
      Not shitposting. I would always procrastinate on going to the next dungeon in LttP because I just wanted to frick around in Kakariko instead. Majora's Mask is my favorite Zelda.

      Why not both?

    • 11 months ago
      Anonymous

      dopamine detox. NOW

      • 11 months ago
        Anonymous

        NTA but how do I do that?

    • 11 months ago
      Anonymous

      While this is a bad idea, an extra time attack mode where you could pick the dungeons could be nice. 3DS titles already had a boss rush which was nice.

    • 11 months ago
      Anonymous

      Why is this getting shit? The content outside of dungeons in 3D Zelda has always been trash

      Skyward Sword made everything a dungeon and you practically level selected from the sky and it made for a better experience than roaming through empty Hyrule Field again

      (not saying SS is good, just that its approach to the overworld was an improvement)

      • 11 months ago
        Anonymous

        Also the original concept for OoT was literally that you would level select dungeons by going through paintings from a hub ala SM64

      • 11 months ago
        Anonymous

        Because Zelda is an adventure game, take out the adventure and it isn't Zelda

      • 11 months ago
        Anonymous

        >The content inside of dungeons in 3D Zelda has always been trash
        FTFY. 3D Zelda has the best quests in all gaming, so it's unfortunate that its dungeons are so weak.

    • 11 months ago
      Anonymous

      Kinda this but not a level select. I just want a linear game. My fav bits of the game so far were the linear intro with Link and Zelda and then the Wind Dungeon. I wish it was just a linear game with dungeons and cut scenes.

    • 11 months ago
      Anonymous

      Based (though there should still be town as well)

    • 11 months ago
      Anonymous

      >I WANT TO SELECT LEVELS LIKE IN MOBILE GATCHA GAMES

    • 11 months ago
      Anonymous

      Don't care, as long as it continues to triggers you autists.

      Sounds like shit tbhwyf.

    • 11 months ago
      Anonymous

      This dungeon obsession didn't exist until BotW became the best selling game in the series.

      • 11 months ago
        Anonymous

        Bullshit dungeon discussion has been a thing since before you were a sperm

  3. 11 months ago
    Anonymous

    never fricking ever. Expect to maybe and just maybe get another low budget Indie game like Cadence or a Link Between Worlds.

    • 11 months ago
      Anonymous

      A Link Between Worlds is unidonically the best game in the franchise.

      • 11 months ago
        Anonymous

        My brother.

      • 11 months ago
        Anonymous

        It's ALTTP for zoomers

      • 11 months ago
        Anonymous

        ALBW is fricking horrible. What an incredible disappointment.

        • 11 months ago
          Anonymous

          I never got a chance to play it yet. That's unfortunate, it's really that bad? I loved ALttP

          • 11 months ago
            Anonymous

            Ignore him. It's great. It's actually pretty different from ALttP despite the obvious similarities. But they're both my favorite zelda games.

          • 11 months ago
            Anonymous

            It's just ALTTP with a shitty rental system and a 2.5D wall gimmick

          • 11 months ago
            Anonymous

            The progression system is absolutely bone-headed. They wanted to make a game with a more non-linear approach to progression, so their solution was to make a shop where you rent every single key item in the game

            • 11 months ago
              Anonymous

              >you rent every single key item in the game
              There is still some normal item gating with the flippers and gloves. And you can't rent the sand rod right away, either. It manages to to open up the dungeon order without completely throwing out any sense of progression like botw.

          • 11 months ago
            Anonymous

            you can buy the items in the midgame on top of getting upgraded forms don't pay attention to shitposters hat don't play games

      • 11 months ago
        Anonymous

        Agreed.

  4. 11 months ago
    Anonymous

    The answer is no, sadly. We'll probably get a few more decent 2D games, but the 3D games will only be ubisoft tier open world games now.

  5. 11 months ago
    Anonymous

    they're just going to reshuffle BotW for the foreseeable future. maybe in a decade if normalgays start to get tired of it they'll do another revamp. classic zelda is dead though, you should accept that and move on. I know there nothing really to fill the void but hopefully some indies start taking that on soon.

    • 11 months ago
      Anonymous

      Ookami was supposed to fill the void and clover fricking died.

      Darksiders was supposed to fill the void and they turned it into a diablo autism looter and a RTS, needless to say it also fricking died.

      Real Zelda is dead, 5ever, nothing lasts forever. Just be happy we might be out of the hobby once they turn it into a gacha/fornite aberration type of game.

      • 11 months ago
        Anonymous

        Never ever.

        Clover literally just rebran

    • 11 months ago
      Anonymous

      Ookami was supposed to fill the void and clover fricking died.

      Darksiders was supposed to fill the void and they turned it into a diablo autism looter and a RTS, needless to say it also fricking died.

      Real Zelda is dead, 5ever, nothing lasts forever. Just be happy we might be out of the hobby once they turn it into a gacha/fornite aberration type of game.

      Ghost of Tsushima is worth a look. Some people might think it's a little more Ass Creed than Zelda, but it definitely scratched the Zelda itch for me.

      • 11 months ago
        Anonymous

        Ghost of Tsushima was a great game for a Snoy IP. Hope they make a sequel.

  6. 11 months ago
    Anonymous

    The next two minimum will be BotW again and take 12 years to make each. They might revisit the traditional zelda idea when most people here now are 80+.

  7. 11 months ago
    Anonymous

    twilight princess and skyward killed the style

  8. 11 months ago
    Anonymous

    what does traditional zelda even mean?
    oot was radically different than its predecessors

    • 11 months ago
      Anonymous

      Traditional Zeldas (assuming you mean "OoT-style Zeldas, which is different than the original 3 zeldas) are done, unless they make a side game. No zelda game ever sold the kind of numbers that BotW sold, not even close.

      traditional just means "not an ubisoft game with some gmod shit thrown in" in the context of zelda, this isn't hard.

      • 11 months ago
        Anonymous

        then just say "not BotW-style" zeldas, because the original zeldas were not like the OoT-style Zeldas. There needs to be an actual tradition among them to be traditional.

        • 11 months ago
          Anonymous

          >the original zeldas were not like the OoT-style Zeldas
          They absolutely were, especially LttP.

          • 11 months ago
            Anonymous

            How to prove you never played the original Zeldas
            discarded

            • 11 months ago
              Anonymous

              I'm playing Zelda II right now and it's a whole lot closer to OoT than BotW is. So is Link's Awaking. The OoT-ness is item-based progression, which is in pretty much every Zelda game (some rare exceptions like ALBW). The first isn't too heavy on it, but like I already said it became standard by the second game in the series. BotW doesn't have that because they give you all of the items you need at the start and let you loose in any direction, which means you're just dicking around instead of feeling like you're advancing and growing along your quest.

              • 11 months ago
                Anonymous

                >I'm playing Zelda II right now and it's a whole lot closer to OoT than BotW is
                Zelda 2 is nothing like OoT. It's more akin to the overhead Zelda 1, but as a sidescroller and RPG elements (with the experience gain for stats, etc).
                Both Zelda 1 and Zelda 2 were based off a different series, Dragon Slayer. Zelda 2 is specifically based on a spin off of the Dragon Slayer series, Xanadu. That's why Faxanadu on the NES (Famicom + Xanadu. It was specifically made for the Famicom/NES) is so extremely similar to Zelda 2, they're both based on Xanadu.

                The only one you could really say is sorta similar to OoT is Link to the Past.

              • 11 months ago
                Anonymous

                >Zelda 2 is nothing like OoT.
                It is though, it's literally built into OoT's blueprints.

              • 11 months ago
                Anonymous

                it's obviously not, not sure what you're on
                have a good one anon

              • 11 months ago
                Anonymous

                You're full of shit but alright walk into traffic

              • 11 months ago
                Anonymous

                Zelda II and OoT both have an overworld which isn't the center of the gameplay, but is something you traverse and fight enemies on along your way to towns or dungeons. The dungeons are mazes you explore for keys to open up further areas of the dungeons, culminating in a boss at the end. Along the way in these dungeons or sometimes in caves or towns you'll find items, which allow you to traverse new areas in the overworld that lead to new dungeons, keeping you on a set path. The RPG elements are light, but allow you to upgrade your health and magic meter to give you a better chance in fights. The combat is based on your sword that you use for the entire game, dodging or blocking attacks then striking when you have an opening. You can also use items or magic to help out in battle, but they're really just aids to the main combat mechanic rather than totally changing how you fight.
                They sound pretty similar to me.

              • 11 months ago
                Anonymous

                >you use a sword and dodge and block
                >there is an overworld
                >magic is used
                >dungeons exist
                Dungeon and Dragons is a Zelda game, holy frick! Oh god, like 25% of video games are Zelda games!

              • 11 months ago
                Anonymous

                some moronic posts get on Ganker, but this is one of the more moronic posts today

        • 11 months ago
          Anonymous

          The only games that weren't traditional Zelda were the first two on the NES and maybe the multiplayer games (not counting actual spinoffs, of course).

    • 11 months ago
      Anonymous

      Metroidvania-like design where you progress by obtaining items.

    • 11 months ago
      Anonymous

      it was pretty much alttp 3d

    • 11 months ago
      Anonymous

      was it tho? I mean besides the jump to 3d obviously, but the structure wasn't really that different. I'd say it was much less of a departure from its 2d predecessors than say, Mario 64 was

    • 11 months ago
      Anonymous

      It was not that different at all.

      Yeah, probably not. Maybe every 2 or 3 years. 6 is way too long though.

      >6 is way too long though.
      It'd be one thing if we actually got 6 years of work but they keep pumping out empty sandboxes that feel less finished than games like MM finished in 1 year or Persona 4 finished in 2.

    • 11 months ago
      Anonymous

      it was pretty much alttp 3d

      >it was pretty much alttp 3d

      Even the story and overall switching between times was similar.

    • 11 months ago
      Anonymous
      • 11 months ago
        Anonymous

        Can't believe its been almost 20 years since Twilight Princess, the last actual traditional 3D Zelda.

        • 11 months ago
          Anonymous

          Skyward Sword had the same structure, just with a gay glorified level select instead of an actual hubworld

    • 11 months ago
      Anonymous

      It literally wasn't, only zelda 2 was, and even then it wasn't that different

    • 11 months ago
      Anonymous

      Zelda 1, 2, and ALttP are all very different games. But ALttP’s structure is what people mean when they say “traditional” Zelda. The core difference between OoT and ALttP is that one is in 3D, but the base structure is largely the same

      • 11 months ago
        Anonymous

        Alttp was just a return back to zelda 1, with the top down view, the overworld, dungeons with tools that unlock more shit in the overworld. It just fleshed it out a lot more. I don't think you really need to distinguish alttp from zelda 1 there

    • 11 months ago
      Anonymous

      It was literally just LttP but with an extra dimension. That's what all 5th gen sequels were. Some games made the transition to 3D well, like Mario and Zelda. Some games like Bubsy did not.

      • 11 months ago
        Anonymous

        >That's what all 5th gen sequels were.
        mario 64 wasnt

  9. 11 months ago
    Anonymous

    Traditional Zeldas (assuming you mean "OoT-style Zeldas, which is different than the original 3 zeldas) are done, unless they make a side game. No zelda game ever sold the kind of numbers that BotW sold, not even close.

    • 11 months ago
      Anonymous

      >assuming you mean "OoT-style Zeldas, which is different than the original 3 zeldas
      ALttP and OoT are the same formula. All OoT did was add a plot and a third dimension.

  10. 11 months ago
    Anonymous

    >or will Nintendo just make BotW sequels forever the way they churn out Pokémon sequels
    Damn I wish we could get a new Zelda game every year.
    The "do 3 dungeons, get the Master Sword, do 5 more dungeons" format isn't coming back ever again. The sooner you stop expecting it to the sooner you'll stop being disappointed.

    • 11 months ago
      Anonymous

      >Damn I wish we could get a new Zelda game every year.
      No you don't.

      • 11 months ago
        Anonymous

        I do, it would make the BotW formula die faster.

      • 11 months ago
        Anonymous

        Yeah, probably not. Maybe every 2 or 3 years. 6 is way too long though.

        • 11 months ago
          Anonymous

          >6 is way too long though
          especially when the new entry is just a glorified expansion pack

        • 11 months ago
          Anonymous

          ToTK dev time was horrendous. I'm very curious to see how time will treat the game. I think it's great but the degree to which BotW was expanded upon reflects a game that should have released by 2020, and that kills a lot of my praise. Future players won't have that issue.

      • 11 months ago
        Anonymous

        If rushing Zelda games means we get more kino like MM then i'm down for it

        • 11 months ago
          Anonymous

          Rushed games are unironically the most soulful kind of games because of how due to time constraints they have no choice but to stick as close as possible to the original visions since there’s barely any time to make “adjustments” that only serve to further distance it from it

    • 11 months ago
      Anonymous

      >damn I wish I we could get a huge shitposting war every year
      I mean, I understand Ganker basically already is that, but there's no need to make it even worse

  11. 11 months ago
    Anonymous

    I don't have the slightest bit of faith we'll ever go back and it makes me sad. I hate durability and open world so much.

  12. 11 months ago
    Anonymous

    The next game will be either a remaster or remake of OoT, followed by another open world one. The OoT interstice is just to prevent burnout.

    • 11 months ago
      Anonymous

      They wouldn't make a remake of OoT. The 4 main console Zeldas after it were all iterations of OoT, there isn't enough unique about OoT anymore for it to be anything interesting in a remake.

      Whatever form the next one takes, even if not BotW-style, it certainly won't be OoT-style anymore. It'll be something in their attempt to recapture the new audience BotW made.

      • 11 months ago
        Anonymous

        >They wouldn't make a remake of OoT
        They already did moron.

        • 11 months ago
          Anonymous

          not a remake.
          it's literally the same game with a slight graphical facelift. it's a remaster.

          • 11 months ago
            Anonymous

            If the code is new, it's a remake.

            • 11 months ago
              Anonymous

              It's not new code, its literally the same rom

            • 11 months ago
              Anonymous

              It literally retains glitches and exploits on purpose from the original dumbfrick

            • 11 months ago
              Anonymous

              >If the code is new, it's a remake.
              It was literally datamined, you fricking moron.

          • 11 months ago
            Anonymous

            >They already did moron.
            >posts a remaster
            anon...

            It's a remake because they had to make the game AGAIN for the 3DS, it's not the original with better graphics, it's a brand new game. You can see this better with Majora's Mask 3D.

        • 11 months ago
          Anonymous

          >They already did moron.
          >posts a remaster
          anon...

        • 11 months ago
          Anonymous

          >posts decade old remaster
          An OOT remake is definitely happening on the next console

      • 11 months ago
        Anonymous

        None of those games were close to OoT, and all had remasters in the last decade, so being similar wouldn’t even matter.

        • 11 months ago
          Anonymous

          >None of those games were close to OoT
          The exact same controls, ideas, and puzzle types were built up off the backbone of what OoT started. You're not going to be successfully using what was used as the DNA for all the following games for a remake, it won't feel interesting at all.

  13. 11 months ago
    Anonymous

    Next game you play as Zelda and Link turns into an evil incel

    • 11 months ago
      Anonymous

      turning Link into an evil incel would be franchise suicide. female fans like him being a perfect little simp too much.

    • 11 months ago
      Anonymous

      Better be called The Legend of Link

  14. 11 months ago
    Anonymous

    What are the best Zelda hacks to fill the void? Off the top of my head I've played
    >Master of Time
    >Missing Link
    >Dawn & Dusk
    >Nimpize Adventure
    >Sealed Palace

    • 11 months ago
      Anonymous

      Banjo & Kazooie: Jiggies of Time

    • 11 months ago
      Anonymous

      I never played a single OoT romhack. Are any of them actually good? How long are they normally?

      • 11 months ago
        Anonymous

        Depends on how good your are, but not more than 10 hours. Missing Link is the single best one.

    • 11 months ago
      Anonymous

      Indigo

    • 11 months ago
      Anonymous

      The one I'm working on.

      • 11 months ago
        Anonymous

        I don’t presume it’s the star fox conquest one, right?

        • 11 months ago
          Anonymous

          No but I now just realized that I had actually just been helping someone who is working on that, which I had no idea even existed before you just mentioned it

          • 11 months ago
            Anonymous

            I hope that romhack comes out eventually. It’s been ages since any update was posted

    • 11 months ago
      Anonymous

      That's pretty much all of the good ones. You might wanna check out Parallel Worlds if you're into alttp. I didn't love that hack, though, mainly due to the backtracking issues and overreliance on the Cane of Byrna. Otherwise, it's a pretty good romhack.

    • 11 months ago
      Anonymous

      Dawn & Dusk feels the most faithful to the original 64 games

      • 11 months ago
        Anonymous

        Master of Time is the least 'faithful' to the vibe of the N64 games, given how bonkers it is, but it's the best of them because it's the most true to the spirit of Zelda on the whole and the sense of discovering the unknown that represents.

  15. 11 months ago
    Anonymous

    OOT-style games will happen again.
    Not by Nintendo hopefully but they will continue to be made.
    Just gotta wait for Zelda Classic 3D.

  16. 11 months ago
    Anonymous

    I don't care anymore

  17. 11 months ago
    Anonymous

    Even if they tried it wouldn't be good

  18. 11 months ago
    Anonymous

    Zelda and Animal Crossing are both fricking dead. The games sold 30 million copies. They're never going back to how they were.

    • 11 months ago
      Anonymous

      What a dumb take. Animal Crossing has always removed features from previous games and added new ones into their place. New Horizons is better than City Folk and is still Animal Crossing at its core. The same cannot be said for BotW/TotK.

  19. 11 months ago
    Anonymous

    Black person

  20. 11 months ago
    Anonymous

    The really strange thing is, I remember a Ganker pre-2010 where nearly every post would shit on open world and the asscreed/far cry style of game design. Like it was almost ubiquitous how much everyone here hated it. Now it feels like a majority of people praise it. I don't understand where these new people come from and why they want this type of thing in Zelda of all series.

    • 11 months ago
      Anonymous

      They're called drones for a reason.

      • 11 months ago
        Anonymous

        It still cracks me up that the drones one for valve is still to this day the only one that gets automatically censored on Ganker. It's the only company mods don't want you criticizing.

        • 11 months ago
          Anonymous

          If you remember the first set of Steam Deck threads it's almost funny how openly Valve employees shilled it here. I'd bet my entire life savings that Valve has people actively shilling here. Other companies do too of course, but Valve is definitely the most open about it.

          • 11 months ago
            Anonymous

            Any company who wants money would be stupid not to
            >pay pajeet $1 to post the game everywhere
            >get return of $5000 per pajeet employed

    • 11 months ago
      Anonymous

      they're zoom zooms, they've probably never played a zelda game before this, or really any games at all besides whatever has been popular for the past 10 years.

    • 11 months ago
      Anonymous

      A lot of people think Zelda is the first game to do open world "right" for whatever reason.

  21. 11 months ago
    Anonymous

    Zoomers are witnessing their first zelda releases and think nintendo will just recycle botw over and over and over when for bad or for worse they ALWAYS radically change one aspect of the franchise and/or discard everything and think of something different

    • 11 months ago
      Anonymous

      That was before they accidentally made a Zelda that sold almost 30 million copies, anon. Why do you think TotK is a direct sequel?

  22. 11 months ago
    Anonymous

    Nope.
    You people gotta understand that Botw sold MORE THAN DOUBLE all of OoT versions put together over 20+ years.
    We are never going back to traditional Zelda.

    • 11 months ago
      Anonymous

      Normies got tired of capeshit, they'll get tired of open world """"""""""""design""""""""""

      • 11 months ago
        Anonymous

        They got tired of capeshit after 15 years of it and with Marvel churning out movies a year until the pandemic, where they upped it to 3 movies a year to make up for lost time. If Nintendo keep taking 6 years to make a new romhack Zelda fans will never get sick from oversaturation.

    • 11 months ago
      Anonymous

      If ToTK sells half of what BOTW did, it'd still be the second best selling Zelda by a mile, and it'll probably sell more than that. It's over.

      • 11 months ago
        Anonymous

        That's small brain thinking. If it were to sell less than botw by any amount nintendo would take it as a bad sign. It would mean that there are switch owners that bought botw that are not interested in totk, which is potential money that was lost.

        • 11 months ago
          Anonymous

          I'm just saying that ToTK would still be a massive success relative to all previous entries besides BOTW even if it only sold half of it. I think it'll manage to sell more, tiktok and twitter will be full of videos within days.

          • 11 months ago
            Anonymous

            But that's not true. Vidya is more popular than ever. Merely selling more than games with an audience a fraction the size would not be a success, it would be missing out on tons of potential profit.

            • 11 months ago
              Anonymous

              SS originally sold like 10% of what BOTW did and the wii install base was very good. BOTW is a massive outlier as far as commercial success goes for the series. It may be what Nintendo expects going forward, but so far BOTW is lightning in a bottle.

              • 11 months ago
                Anonymous

                Botw is not "lightning in a bottle", it's just what happens when a series goes open world, it's not random, it's not pure coincidence, it's just the way things are

              • 11 months ago
                Anonymous

                This. The same way that Souls games going OW with ER just Brookhaven in an entire player base that just cares fir video games if they’re open world

              • 11 months ago
                Anonymous

                pretty much this. BotW with almost 30 million copies sold is Call of Duty numbers. Best selling CoD of all time was something like 32 mil copies.

              • 11 months ago
                Anonymous

                And SS was seen as such an abysmal failure that the next 3d zelda went full blown open world, optional dungeons, fight ganon right from the start in order to be the opposite of SS's linearity. Although, you could also argue that a disproportionate amount of wii owners were not the kind of people to play zelda as compared to other consoles, including even the switch. Loads of old people had them for nothing other than wii sports. In any case, selling better than something like OoT that was released when video games were significantly less popular isn't necessarily a sign that a game is doing as well as it could be and that its formula is the best route for the series in the future.

          • 11 months ago
            Anonymous

            It won’t break 20 million copies, screencap this post

        • 11 months ago
          Anonymous

          they lost virtually no money making totk, it's literally botw dlc

  23. 11 months ago
    Anonymous

    totk is better than oot, i played both when they were new. get fricked nostalgic nerds

  24. 11 months ago
    Anonymous

    I want OoT on BoTW's map and engine with extra quests and more dungeons
    And make the Triforce a relic you can actually get by the end of the game and beat the actual final boss with
    OoT's Lost Woods were the comfiest

    • 11 months ago
      Anonymous

      I want dungeons, a somewhat-small world that is highly detailed, like Majora's Mask, and also unbreakable weapons, because pausing two or three times mid-fight to equip new weapons is annoying.

      • 11 months ago
        Anonymous

        Large open world is fine but get rid of durability or at least make them stronger than glass

        • 11 months ago
          Anonymous

          >Large open world is fine
          Other than Fallout New Vegas has any open-world game ever managed to not feel devoid of things to find/do?

          • 11 months ago
            Anonymous

            I dislike Bethesda and the direction they've taken with Fallout and to a lesser extent Elder Scrolls but Morrowind, Oblivion, and Skyrim managed fine regarding open game worlds with things to do too. I think their formula is great and has a lot of potential but modern Bethesda doesn't have it in them to make something truly great with it any more and no other developer is really trying to do what they do.

            • 11 months ago
              Anonymous

              Skyrim has a lot going for it, sure, but after playing it for several hours I realized every other quest involved going through some samey boring cave to get some shitty reward. In this regard, BotW/TotK are better since not only are shrines shorter and more entertaining than your average skyrim cave, but the orbs you get from them are far more useful than the rewards you get from most skyrim quests. That said, the quests in BotW/TotK are severely lacking from a narrative standpoint, which is where Skyrim quests shine, I’d argue that the real reward you get from them are the narratives that accompany them. Another thing skyrim has over BotW/TotK is how densely populated the world feels, in that there’s a point of interest around every corner, as opposed to the new Zeldas in which there are massive expanses of nothingness between every landmark

      • 11 months ago
        Anonymous

        >a somewhat-small world that is highly detailed, like Majora's Mask
        MM is the most magical world in any game I've ever played. The "going into games machine" schizo had the right idea. It's my favorite game to boot up and just run around in, talking to NPC's, doing a temple to clear an area and see how the npc interactions change, replaying minigames. Games are getting way too big and at this point I don't even want to see massive maps, I just want worlds that I feel attached to. I'd rather pore over every tiny detail in a world built for 64-bit hardware than spend 100 hours getting lost and fast-traveling around a game the size of a country.

    • 11 months ago
      Anonymous

      >I want OoT on BoTW's map and engine with extra quests and more dungeons
      My man fricking have a nice day

      • 11 months ago
        Anonymous

        should not have laughed as hard

    • 11 months ago
      Anonymous

      >BoTW's map
      God no. The first complaint I had about this game upon seeing the first trailer was that the environment was trying way too hard to be realistic and not being fantastical enough. OOT had a much more interesting map, and part of that is because they were okay with instancing off areas so that dungeon geometry could exist without fitting in with the rest of the world so they were unconstrained to design complex labyrinths without conforming to realistic expectations.

      • 11 months ago
        Anonymous

        >the environment was trying way too hard to be realistic and not being fantastical enough
        It's a nice mix of both

    • 11 months ago
      Anonymous

      >on BoTW's map
      Why?

      • 11 months ago
        Anonymous

        OoT Hyrule is kino
        Big OoT Hyrule is more kino

        • 11 months ago
          Anonymous

          The gigaleak already had that, we don't need BotW's shitty map

          • 11 months ago
            Anonymous

            No
            OoT Hyrule but bigger would be the best version of it.
            >but it's empty!
            Fill it with chests and smaller villages. Problem solved.

            • 11 months ago
              Anonymous

              You look you tard

              The beta already had the size and that shit in it originally in the working build, you can see it in screenshots

    • 11 months ago
      Anonymous

      >BoTW's map and engine

      No thanks, it looks dated as shit and the art direction & foggy piss filters are generally awful.

      • 11 months ago
        Anonymous

        It's dated to you because your playing this, right?

  25. 11 months ago
    Anonymous

    No 🙁

  26. 11 months ago
    Anonymous

    [...]

    >ack no mommy they're pushing my interracial shitposts off the catalog

    • 11 months ago
      Anonymous

      Excuse me?

  27. 11 months ago
    Anonymous

    Why is botw so popular?

    • 11 months ago
      Anonymous

      Because it's unironically good

    • 11 months ago
      Anonymous

      switch launch title
      critical darling, creates FOMO
      open world meme
      games are just more popular in general

  28. 11 months ago
    Anonymous

    the oracles were the best

    • 11 months ago
      Anonymous

      >bloated LA minus the charm
      no thanks

      • 11 months ago
        Anonymous

        Seasons was good because it was originally a Zelda 1 remake. Ages is flawed.

    • 11 months ago
      Anonymous

      Seasons was good because it was originally a Zelda 1 remake. Ages is flawed.

      I only like LTTP, LA, OOT, MM, WW, Ages, Seasons and LBW. The rest of the Zelda games I found boring. I played all of them. Dunno what exactly it is that makes me like these ones and dislike the rest.

      > They are the Ghirahim.
      > Neither living nor dead.
      > They will never stop hunting you.

  29. 11 months ago
    Anonymous

    zelda power rankings

    1. OoT
    2. LTTP
    3. majora's mask

    POWER GAP

    4. wind waker
    5. link's awakening remake
    6. zelda 1

    POWER GAP

    7. link's awakening (horrible fricking controls, too ambitious for the gameboy)
    8. BOTW
    9. twilight princess
    10. zelda 2
    11. skyward sword
    12. a link between worlds
    13. minish cap (this game seriously sucks)

    haven't played the rest, but it only sounds like I'm really missing out on the oracles

    • 11 months ago
      Anonymous

      troony post

    • 11 months ago
      Anonymous

      >1. OoT
      opinion discarded by the 2nd line

      • 11 months ago
        Anonymous

        OoT rules

        lick my nuts

    • 11 months ago
      Anonymous

      >nd waker
      >WW that high
      Were you raised by a single mother?

    • 11 months ago
      Anonymous

      >Minish Cap that low
      >LA that low
      don't play the Oracles, your taste is shit and you won't enjoy them.

      • 11 months ago
        Anonymous

        Minish Cap is good, but it is a very very short game. Despite being on the more powerful GBA it's shorter than all the GB games. Most of Minish Cap's length comes from running around doing the kinstones and that atrocious shell gambling trophy house for 100%

    • 11 months ago
      Anonymous

      How can you put Zelda 2 above literally anything else?

      • 11 months ago
        Anonymous

        Zelda 2 is actually pretty good. It's ridiculously hard (especially Death Mountain) and very different to the rest of the series but it's by no means a bad game.

      • 11 months ago
        Anonymous

        Besides the fact that it ain't that bad of a game, it was competing with Skyward Sword. By process of elimination, it will never be at the bottom.

      • 11 months ago
        Anonymous

        Zelda 2 is actually great. Bet you haven't even played it.

    • 11 months ago
      Anonymous

      Minish cap somehow manages to be soulful and soulless at the same time, I don’t know how they did it

    • 11 months ago
      Anonymous

      Wrong.

  30. 11 months ago
    Anonymous

    When you say 'traditional Zelda', you're literally only talking about Ocarina.
    Play the very original Legend of Zelda, and you will understand that you're talking out of your own ass.

    • 11 months ago
      Anonymous

      Zelda 1 has more in common with OoT than BOTW

    • 11 months ago
      Anonymous

      The Zelda series changed immediately after the first game. That's like saying Mothra vs. Godzilla isn't a 'traditional Godzilla' because there's more than one monster even though Godzilla started fighting other monsters in literally the second movie.

    • 11 months ago
      Anonymous

      frick the original zelda we're not talking about the boring nes games

  31. 11 months ago
    Anonymous

    Maybe a top down, I don't think it costs a lot to make those and they have the LA remake engine. But we'll probably get remakes of OoX/Minish instead.

  32. 11 months ago
    Anonymous

    They will make either Oracle remakes with the Awakening Remake treatment, or a new one in that style to milk Awakening Remake nostalgia for the kids that played that first (so in 10 years or so)

    • 11 months ago
      Anonymous

      Oh, I could actually see that, and that'd be dope

  33. 11 months ago
    Anonymous

    >Do you think we will get a traditional Mario game ever again or will Nintendo just make Mario 64 sequels forever the way they churn out Pokémon sequels?

    I honestly think you will as long as that piece of shit miyamoto retires.

    • 11 months ago
      Anonymous

      Miyamoto doesn't work on Zelda.

      • 11 months ago
        Anonymous

        Miyamoto doesnt work on anything

    • 11 months ago
      Anonymous

      The NSMB games are proof that Nintendo's constant talk of innovation is just posturing

      • 11 months ago
        Anonymous

        There hasn't been a new NSMB game in over a decade.

        • 11 months ago
          Anonymous

          3D Land / World is basically the same shit but in 3D.

          • 11 months ago
            Anonymous

            3D World came out only 1 year after the last NSMB game, so that's not much of a difference.

  34. 11 months ago
    Anonymous

    Breath of the Wild Normies Ruined Zelda Forever

    • 11 months ago
      Anonymous

      no, you're thinking of Aonuma.

    • 11 months ago
      Anonymous

      Normies became super-curious about lore and actual dungeons for the sequel, but of course Nintendo fricked that up in ToTK, in typical Nintendo fashion.

  35. 11 months ago
    Anonymous

    >traditional Zelda game
    >Posts game that is not traditional a traditional Zelda game
    Fricking morons

    • 11 months ago
      Anonymous

      Cope Ocarina and A Link to the Past are still Superior than Tears of the Kingdom

    • 11 months ago
      Anonymous

      OoT is basically aLttP

  36. 11 months ago
    Anonymous

    First: Botw is traditional zelda. OoT is nu zelda.
    Second: Will nintendo keep something that is populair and build upon it? No.
    They do 2 true sequels max, only prime had 3

    • 11 months ago
      Anonymous

      >First: Botw is traditional zelda. OoT is nu zelda.

      I'm tired of this meme, fisher price shrines are not classic zelda. The NES zelda had dungeons and items like the raft and the bow.

      Go get a real opinion instead of parroting what you read on the internet.

    • 11 months ago
      Anonymous

      >they do 2 true sequels max
      possibly. sort of in an unprecedented situation at the moment for Zelda, they never sold these kinds of numbers before with the IP.

    • 11 months ago
      Anonymous

      >First: Botw is traditional zelda
      The frick is this zoomer narrative?
      >muh Zelda 1 open world
      You couldnt rush to the final battle on that one, theres a structure to progression. Also, it was an experiment, I could say the same either way about Zelda 2

      • 11 months ago
        Anonymous

        >The frick is this zoomer narrative?
        Nintendo created a proof of concept demo of BotW in a mock up engine of Zelda 1 and ever since they've been preaching that Zelda 1 is what BotW was meant to be. It's fricking moronic.

        • 11 months ago
          Anonymous

          Nintendo also made the timelines bullshit official, you cant take them seriously

          • 11 months ago
            Anonymous

            The difference being that the whole BotW was what they originally envisioned Zelda 1 to be is pure made up bullshit while the other was intentionally since ALTTP

          • 11 months ago
            Anonymous

            Split timelines with concurrent stories had been a concrete thing since Wind Waker's opening. The big thing is that Nintendo never actually cared about how it all tied in together, going so far as to merge the timelines back together for BotW.

      • 11 months ago
        Anonymous

        >You couldnt rush to the final battle on that one,
        yes you can

    • 11 months ago
      Anonymous

      >Botw is traditional zelda. OoT is nu zelda.
      Lol, OOT came out 25 years ago.

    • 11 months ago
      Anonymous

      zoomie zoomie

  37. 11 months ago
    Anonymous

    I really wish this game hadn't felt the need to deepthroat Dark Souls' wiener and just made it strictly like classic Zelda.

    • 11 months ago
      Anonymous

      That's what makes botw and totk being the way they are so annoying. If proper zelda clones were somewhat common then you would at least have somewhere else to turn to when nintendo fricks up the series.

  38. 11 months ago
    Anonymous

    TWO MORE WEEKS

    • 11 months ago
      Anonymous

      >May 28
      Yeah, cant wait for another sunday

  39. 11 months ago
    Anonymous

    I'm surprised they haven't tried to make a game that reprises MM's time gimick.

    They've basically remade LTTP multiple times now. The MM groundhog's day mechanic has not been redone, despite the game's immense popularity.

    Depending on how ambitious they wanted to be... Imagine a larger world with a week long reset. The amount of detail and stories and interactions could be immense.

    • 11 months ago
      Anonymous

      >despite the game's immense popularity
      Its popular but it also alienates a lot of people because "muh time mechanics gives me anxiety", compare that to BotW/TotK "go anywhere and take your time" philosophy

      • 11 months ago
        Anonymous

        Mejora Mask is Anti BOTW and TOTK lol

    • 11 months ago
      Anonymous

      Is there any other game aside from Outer Wilds that made that gimmick work as well as MM did? That's the only one I'm aware of.

  40. 11 months ago
    Anonymous

    >traditional zelda game
    >OoT
    this is honestly an incredible example of both literal AND dramatic irony, can I steal this?

  41. 11 months ago
    Anonymous

    How do you un-open world a series? It's not something you can really come back from without damaging the brand. BOTW was not just a sequel, it was Nintendo's most expensive and ambitious game ever up to that point (still probably is) and in terms of production value is now Nintendo's closest thing to a premiere title on par with something from Rockstar or Bethesda. BOTW was simply too successful and too critical for the Switch's success for Nintendo to back down from.

    • 11 months ago
      Anonymous

      Use the money you gain from selling the open world game to fund games smaller in scope that can fill the gaps between the open world releases, since they take a lot of time to make

      • 11 months ago
        Anonymous

        I'd love to see more smaller stuff like the Link's Awakening remake.

    • 11 months ago
      Anonymous

      I don't think anyone has done it yet, so who knows. It's definitely going to have to happen at some point, though. Open world games are too much of a time and money sink to be sustainable. They're even worse than graphics chasing.
      Zelda at least has the theoretical benefit of being able to release 2d games without startling open world gays. Although, nintendo doesn't seem willing to exploit that option.

      • 11 months ago
        Anonymous

        Nintendo doesn't fricking care because their audience has always been the casual normalgay who buys into hype of the current month. That's every big brand. The actual fans were never the intended audience despite them literally keeping Nintendo afloat allthrough the Wii U era. Pokemon has been doing the same shit for years, neglecting its actual fans in favor of chasing fleeting normalgay money and trends. They still can't replicate the Pokemon craze of the 90s because those people are adults now that at least want to be treated like they were when the games first came out, no hand holding, let the player explore and build, and let the rival be an unapologetic dickhead that makes you want to fricking beat him, not some homosexual yes man in a world where everybody is a winner.

        • 11 months ago
          Anonymous

          But as you alluded to with the wii u, the normalgay is a fickle beast. Open world stuff has been the popular thing for a while, but the winds can shift in a moment such that continuing to spend years and loads of money on them is no longer sound. But can that cliff be backed down from gracefully? It's easy to sell a game as the biggest one yet. How do you sell a game as smaller?
          Also, I don't think pokemon rivals necessarily need to be dickheads. They definitely shouldn't be wimpy b***hes that let you walk all over them. But you can have a rival that's really proud and competitive without them being a jerk. And you can really want to beat someone for reasons other than not liking them as a person. Although most of those reasons do require them to actually be hard to beat.

          • 11 months ago
            Anonymous

            Nintendo went on to make Galaxy 1 and 2 and 3D Land and World after 64 and Sunshine and those did well enough and then they went back to the 64/Sunshine style with Oddysey

    • 11 months ago
      Anonymous

      We don’t know what the future will bring as far as trends are concerned.

    • 11 months ago
      Anonymous

      Do what happened to Zelda. It started as an open world game and then it became a linear baby tier game where you were handheld like an infant through a shitty story.

      • 11 months ago
        Anonymous

        Go play zelda 1.

  42. 11 months ago
    Anonymous

    I never played Skyward Sword. Is it alright? Best way to play it?

    • 11 months ago
      Anonymous

      Switch port

  43. 11 months ago
    Anonymous

    No one knows the answer to that question, not even Nintendo.

  44. 11 months ago
    Anonymous

    Did Capcom ever make a traditional Resident Evil after 4?

    • 11 months ago
      Anonymous

      No.

    • 11 months ago
      Anonymous

      RE2make is the closest but no

      • 11 months ago
        Anonymous

        grim as frick

    • 11 months ago
      Anonymous

      RE7 is pretty traditional.

      • 11 months ago
        Anonymous

        >fps
        imageoflaughter.webp

        • 11 months ago
          Anonymous

          It retains the feel of RE despite being a first person game, just like Metroid Prime does a good job of recreating Metroid in first person.

          • 11 months ago
            Anonymous

            I did not enjoy prime

            • 11 months ago
              Anonymous

              Prime is overrated, but it's definitely a 3D FPS Metroid at its core.

              • 11 months ago
                Anonymous

                Prime is a 3D FPS Zelda at its core.

          • 11 months ago
            Anonymous

            >no tank controls
            wrong

  45. 11 months ago
    Anonymous

    “Traditional” Zelda games were fricking boring. There I said it.

    • 11 months ago
      Anonymous

      BOTW is fricking boring. Literally miles of empty space with a few pointless enemy camps and shrines.

  46. 11 months ago
    Anonymous

    I won't play zelda again until Link goes back to being left-handed.

    • 11 months ago
      Anonymous

      Really sucks that you're never going to play a Zelda game ever again.

      • 11 months ago
        Anonymous

        He's right, though. They don't even have the motion control excuse anymore.

        • 11 months ago
          Anonymous

          I'm right, though. Left-handed Link isn't coming back.

          • 11 months ago
            Anonymous

            totk starts with Link losing his right arm. Someone at Nintendo knows what is true and proper and is trying to set things right.

            • 11 months ago
              Anonymous

              If that were true then shouldn't he have lost his left arm?

              • 11 months ago
                Anonymous

                No? His right arm being lost/crippled could logically lead to him having to use his left. I suspect that whoever came up with the arm stuff was trying to nudge things towards him using his left for swords and bows and stuff. Just like with the green toga it would be a symbolic return to zelda tradition. But then it seems like development went in a weird direction with the nuts and bolts shit and the return to tradition stuff got sidelined. But the desire is there, at least among someone or probably multiple someones, to go back to a green clad, left handed hero.

              • 11 months ago
                Anonymous

                If that were true then shouldn't he have lost his left arm?

                you idiots do realize link gets replaced in most games right? the only reason we play as the same one in this game is cause its a BOTW sequel

              • 11 months ago
                Anonymous

                Yes, we realize that. We're talking about the tradition of the Links being left handed until SS and now botw/totk and whether or not future Links will continue to be right handed.

            • 11 months ago
              Anonymous

              If that were true then shouldn't he have lost his left arm?

              >left handed
              >sick of Nintendo making Link a rightie
              >Link loses his right hand
              >oh cool so now Link can be left handed and he'll be weak until he trains his arm which is a better excuse for resetting all your stats than Dorf's magic
              >lolno Link is the God Hand now
              Gimme a break.

  47. 11 months ago
    Anonymous

    Not a zelda fan but i agree with you, they should have made a traditional zelda game, and invest this physics engineering and attention to details in a new ip with character creator, traditional medieval high fantasy theme, with real story.
    I'm desperate for a game like that.

  48. 11 months ago
    Anonymous

    How have people not gotten tired of open world shit yet? I want real level design again.

    • 11 months ago
      Anonymous

      Sorry anon but linearity is a bad thing

    • 11 months ago
      Anonymous

      a zelda overworld should be open world the dungeons on the other hand should be linear

  49. 11 months ago
    Anonymous

    do you mean a traditional zelda like this game?

    • 11 months ago
      Anonymous

      7 hours later and no replies, what do you think stupid b***h

  50. 11 months ago
    Anonymous

    Nah it's over. We'll always have OoT though.

    • 11 months ago
      Anonymous

      there where zelda games before OOT anon

  51. 11 months ago
    Anonymous

    Nintendo is fricking moronic so we will get the latter forever instead of the OOT - SW formula

  52. 11 months ago
    Anonymous
  53. 11 months ago
    Anonymous

    Yes, if only because it took SIX years on existing hardware to reuse the same map and core mechanics/gameplay. I think the main team won't make it, but they could easily do another 2D game or a smaller scale 3D game.

  54. 11 months ago
    Anonymous

    someone else should just copy the formula.

  55. 11 months ago
    Anonymous

    Honestly - call me delusional if you want, but I think it ultimately depends on what Nintendo has in-store for the inevitable theme park attraction and movie series and/or streaming series, and which game they adapt first (if they even adapt any mainline title at all.)

    • 11 months ago
      Anonymous

      If they go with BotW aesthetics instead of classic Zelda aesthetics for the theme park I’ll be livid, that said, I think both BotW and TotK are easier to adapt into movies since they’re lighter on story, though their overall weirdness might be a hard sell for mainstream audiences as a first installment, so a more generic medieval fantasy style like the old games might be more appropriate for a theme park and first movie

  56. 11 months ago
    Anonymous

    Not with a moronic homosexual butthole like this Aonuma loser around

    >Link may look a bit feminine in Breath of the Wild – or at least slightly less masculine compared to how he looks in Twilight Princess. However, his appearance is intentional. Aonuma explained to TIME that he “wanted Link to be gender neutral” going all the way back to Ocarina of Time.

    Now that America has taken over Japan gaming culturally Zelda will be a troony homosexual game going forwards.

  57. 11 months ago
    Anonymous

    Oh boy can't wait for BotW 3 with the same map AGAIN

    • 11 months ago
      Anonymous

      Frick. It's over, for real. And ToTK's success is sure to set some shitty new standards for the industry as well. Hope you're all looking forward to other triple-A studios recycling maps for their "sequels."

      • 11 months ago
        Anonymous

        I never thought of that. I wonder if the same people who defend it here would defend it if the Elder Scrolls VI came out in Skyrim again with the same map?

    • 11 months ago
      Anonymous

      I tried to warn them. But noooo.
      >"hurr I'll buy 10 copies just to spite you"

  58. 11 months ago
    Anonymous

    I don't really care if they return to traditional Zelda. I just want a physical version of OoT and MM on Switch, as they did with 3D Mario. Preferably the updated versions that came out on 3DS. It's a crime that those are stuck on handheld.

  59. 11 months ago
    Anonymous

    After finishing the whole series I realized only AlttP, OoT, MM, WW and ALBW were really good

    • 11 months ago
      Anonymous

      TP is better than all of those except MM

      • 11 months ago
        Anonymous

        Not really, TP is just not the worst because Zelda II and the DS games are a thing

    • 11 months ago
      Anonymous

      Haven’t played ALBW yet but that’s pretty much how I feel

  60. 11 months ago
    Anonymous

    hopefully. something like the oracle games would be kind of nice

  61. 11 months ago
    Anonymous

    only if the next system can actually keep up with industry standards

    • 11 months ago
      Anonymous

      That died with Gamecube. Best Nintendo system ever. Favorite gen.

    • 11 months ago
      Anonymous

      Nintendo doesn't care about keeping up with the standards. Not that it matters, most devs are shit at optimising and can't work with the the power they're given.

  62. 11 months ago
    GreatnessAwaits

    >early reports are all saying sales are massively under the estimates
    Oh no no no no no, tendiebros, did we get too wienery?

    • 11 months ago
      Anonymous

      Source? I hope this is the case, but I'm guessing you're just a bot.

  63. 11 months ago
    Anonymous

    BOTW/TOTK is a traditional Zelda game, with the overworld being like big giant dungeon with its own puzzles. You're just bad at the game.

    • 11 months ago
      Anonymous

      Yeah running through empty fields and killing the same trash mobs recolored is an epic big dungeon puzzle

    • 11 months ago
      Anonymous

      Zoomie zoomie

  64. 11 months ago
    Anonymous

    yes I do, totk is THE SEQUEL TO BOTW

    • 11 months ago
      Anonymous

      you mean its third DLC pack?

  65. 11 months ago
    Anonymous

    I wouldn't be surprised if we got a new 2D style game down the road.

    • 11 months ago
      Anonymous

      It's inevitable, really. A traditional 3d game is harder to see happening anytime soon.

  66. 11 months ago
    Anonymous

    I only like LTTP, LA, OOT, MM, WW, Ages, Seasons and LBW. The rest of the Zelda games I found boring. I played all of them. Dunno what exactly it is that makes me like these ones and dislike the rest.

    • 11 months ago
      Anonymous

      >Dunno what exactly it is that makes me like these ones and dislike the rest

      Most likely a result of being gay.

  67. 11 months ago
    Anonymous

    Seeing stuff like this made me realize Zelda isn't for me anymore. Fusing and crafting doesn't interest me.

    • 11 months ago
      Anonymous

      This looks more like something out of Beseige than Zelda.

    • 11 months ago
      Anonymous

      Lmao.

      Imagine playing Ocarina of Time in 1998, going into a coma, then waking up and seeing this.

  68. 11 months ago
    Anonymous

    I wonder how many disgruntled Zeldafans had to jump ship to other franchises, like anything FROMsoft pumps out for more structured worlds. Of course that does mean saying goodbye to traditional dungeons for pure combat focused games but beggars can't be choosers.

    • 11 months ago
      Anonymous

      why does Ys have such godtier art and music?

      • 11 months ago
        Anonymous

        They like to draw things that the final product will disappoint you on so the music has to carry that weight.

    • 11 months ago
      Anonymous

      i started getting into dark cloud

  69. 11 months ago
    Anonymous

    Why are OOT and MM so much better than the rest of the series?

    • 11 months ago
      Anonymous

      I’m still trying to figure that out, those are definitley the best 3-D entries. Overall, 2-D Zelda is much more consistent.

      Wind Waker, Twilight Princess, Skyward and the Ubiclones are a fricking mess overall, too much filler.

      • 11 months ago
        Anonymous

        If anything wind waker is lacking content

        • 11 months ago
          Anonymous

          True, and they put grindy filler in the game like treasure charts and 49 fricking mini islands (where only 3 or 4 had s considerate size) to compensate the lack of more dungeons. The reefs in special were really bad.

        • 11 months ago
          Anonymous

          Wind waker needed more ship battles. Should have an island fortress that was insanely difficult to get into and was filled with every enemy in the game

    • 11 months ago
      Anonymous

      Koizumi, unironically

    • 11 months ago
      Anonymous

      Shiggy and Koizumi mesh really well. Despite what Aonuma would have you believe, he was just the dungeon jockey prior to MM.

  70. 11 months ago
    Anonymous

    From Software should trying making an old school Zelda game. Dungeons and gadgets and puzzles.

    • 11 months ago
      Anonymous

      That was the Dark Souls 2 DLC like, I'm legit not kidding

      • 11 months ago
        Anonymous

        I've actually never played any of the dlcs in their games despite playing each of the souls games day 1

    • 11 months ago
      Anonymous

      One of my dream Zelda games is a Zelda II remake made by From Software. Also, is it me or did that game go HAM on the greek aesthetics? Because those could be kino the likes of which the world has never seen if translated to 3D

  71. 11 months ago
    Anonymous

    i can see them doing another hyrule warriors in the same map again

  72. 11 months ago
    Anonymous

    Development costs are too high. It took them 6 years to make an asset flip with zero graphical improvements.

  73. 11 months ago
    Anonymous

    Applying BotW to NES Zelda is peak zoomer revisionism, nobody wanted to play those boring ass non linear games when we started getting cinematic linear stories on 64.

  74. 11 months ago
    Anonymous

    Zelda is never coming back because the average videogame player is a mouthbreather
    TotK has even more handholding than BOTW yet idiots are still getting filtered
    People like that would explode if they tried to play traditional zelda

  75. 11 months ago
    Anonymous

    No. It's dead. And I hate it. BotW/TotK is so fricking boring it's Unreal.

  76. 11 months ago
    Anonymous

    >"traditional" Zelda game
    I'm glad the OoT style is dead. The 2D Zeldas are great, but the 3D ones consistently sucked up until BotW.

    • 11 months ago
      Anonymous

      BOTW sucked harder than any 3D game before it.

  77. 11 months ago
    Anonymous

    Pic related is your answer. It's dead anon, all good things come to an end eventually. Just go back and replay the old games you may have forgotten.

  78. 11 months ago
    Anonymous

    Do you think the snoys will ever recover?

  79. 11 months ago
    Anonymous

    I just want another game like A Link Between Worlds, god damn it!

  80. 11 months ago
    Anonymous

    >Botw/TotK are so popular that preferring Oot is no longer a normie take.

    This is actually a good thing.

  81. 11 months ago
    Anonymous

    Tbh, Breath of the Wild's format will be untenable for Team Zelda, as Ubisoft has already shown us firsthand that open worlds can easily become oversaturated and repetitive.
    In addition to creating such a large Hyrule in each iteration would take them years of development and they would be forced to recycle everything until people are fed up with it.

    Nintendo will go back to the trusty ALttP/OoT scheme because it's cheaper and faster to produce, and so they'll have better time to develop new ideas and gimmicks instead of focusing on modeling miles of empty ground.
    Zelda will not become a sandbox saga like GTA and it would be stupid to think about it.

    The problem with sandbox sagas is that the claim they always have from the public is to be bigger, better and bigger, a privilege that only a few companies can afford. Semi-linear games don't need to be bigger and just focus on new playable ideas.

    • 11 months ago
      Anonymous

      Pass me some of that copium man, I really need it

  82. 11 months ago
    Anonymous

    lol it's hilarious how many manchildren there are that are so emotionally-attached to and jerk off shit for 7 year olds so much as the pinnacle of game design and so sacred. Nostalgia is a powerful thing. Especially for Nintendo stuff. It's as hilarious as grown adults pretending Pokemon hasn't always been braindead, for kids, and crying it doesn't cater to them anymore.

    • 11 months ago
      Anonymous

      Nice cherrypick. Savage Labyrinth >>> anything in Tears of the Empty

      • 11 months ago
        Anonymous

        >cherrypick

        99% of the series is that level of baby-shit. You just love it because it's what you experienced as a child. You suffer from arrested-development.

  83. 11 months ago
    Anonymous

    Who cares, game companies are dead. What we need is the ability to mod the games. Fans will make harder and longer dungeons than Nintendo will

  84. 11 months ago
    Anonymous

    >OoT circlejerk thread

    • 11 months ago
      Anonymous

      >ACgay shilling

  85. 11 months ago
    Anonymous

    Zelda II sequel
    Underground tunnel dungeons like in FallOut 3 in-between overworld areas the size of Hyrule field from OOT

    • 11 months ago
      Anonymous

      Soul Calibur II battle system Zelda II remake

    • 11 months ago
      Anonymous

      Not a bad idea actually

  86. 11 months ago
    Anonymous

    burp of the wombat 2 just came out homosexual

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