Does anyone feel like Larian kind of regressed in BG3?

Does anyone feel like Larian kind of regressed in BG3? I like the game, but compared to D:OS2 it didn't really do much better.
The only thing that's really different is the motion capture and cutscenes and all that stuff, but strip those off and I can't really see any innovation. Every cool mechanic that is in BG3 was pretty much already done in D:OS2, and personally I feel like it was done better in it, though that might be just because I prefer the combat.

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  1. 4 weeks ago
    Anonymous

    actual clown take

  2. 4 weeks ago
    Anonymous

    The combat is much better in dos 2, This dice roll rng shit is not fun.

  3. 4 weeks ago
    Anonymous

    because they didn't went full reddit with the writing, dice roll and homosexualry
    BG3 overall is just a worse Divnity+ roll+ homosexualry

  4. 4 weeks ago
    Anonymous

    Been saying this since BG3 came out. DOS2 is better in every way except for the dialogue. D&D 5th edition just sucks honestly, using it was bad for the game. The DOS2 system and the spells were a lot better.
    Plus, there are a lot of D&D mechanics that you just can't really make use of in a video game. Arcane Lock? When the frick would you use this? Great in tabletop, terrible in vidya.
    But yeah overall DOS2 is just better

    • 4 weeks ago
      Anonymous

      >Plus, there are a lot of D&D mechanics that you just can't really make use of in a video game. Arcane Lock?

      Because that's what makes it an RPG instead of just some fricking vampire survivors dpsmaxxing big number simulator

      • 4 weeks ago
        Anonymous

        Right, which is why video games are often bad media for non-combat aspects of RPGs. Automating combat mechanics is what video games are good at. Determining outcomes of roleplaying thousands of different unpredictable problem-solving options is not.

    • 4 weeks ago
      Anonymous

      >Arcane Lock? When the frick would you use this?
      there is at least one enemy that tries to sneak through a door that you can lock and then gank for an easier fight than if you let it go to its preferred battleground
      granted, it's not the sort of thing you can really do without knowing the fight beforehand, so it's a bit of meta-gaming bullshit

    • 4 weeks ago
      Anonymous

      Been also saying this ever since DOS2 came out. DOS2 is a regression on DOS1 and BG3 is a regression on DOS. The games just keep getting more and more dumbed down it's insane.

      DoS2 is good but it's no DoS1, the armor system really hurt the gameplay, and adding the highground mechanic just made every fight into a cheese factory.

      BG3 is so fricking pathetic on every front aside from storytelling and art direction in comparison to both games, which are NOT the features I'm looking for in a crpg. It's still in top 3 of the games I played in 2023.

  5. 4 weeks ago
    Anonymous

    >jumping
    >throwing
    >fun levelling instead of "two-handed attacks do 5% more damage"
    >actual valuable classes and perks, a lot more playstyles
    i like DOS2 but your post is stupid

    • 4 weeks ago
      Anonymous

      Problem is not classes perks and all the good stuff,Problem is the dice roll rng.lilbro

      • 4 weeks ago
        Anonymous

        rng will never make or break an encounter unless you're being stupid with your levels/playstyle

    • 4 weeks ago
      Anonymous

      >leveling up in bg3
      >fun
      bro

    • 4 weeks ago
      Anonymous

      >A lot more playstyles
      I still love the game too but his is simply not true

      • 4 weeks ago
        Anonymous

        Yeah it is and the way skill points are distributed in DOS leads to some pretty boring homogenization.

        • 4 weeks ago
          Anonymous

          You're stuck with what the class gives you and multiclassing is highly discouraged thanks to 5e. I had made so many multiple unique build with the freedom D:OS2 gave you.

          • 4 weeks ago
            Anonymous

            Multiclassing in bg3 is insanely powerful due to how frontloaded 5E archtypes are. Games like DOS where you're rewards for spreading points around just wind up supplanting classes with roles, which are obviously less plentiful and unique than many classes with unique attributes.

            • 4 weeks ago
              Anonymous

              And yet you're limited to simply attack with all martials.

  6. 4 weeks ago
    Anonymous

    I'll take dice roll rng over shitty armor systems and surface autism any day of the week.

    • 4 weeks ago
      Anonymous

      I agree armour system in dos 2 was not fun,best combat was in dos 1

  7. 4 weeks ago
    Anonymous

    DOS2 was pure SOVL, BG3 is pure pozz.

  8. 4 weeks ago
    Anonymous

    I never finished DOS2 because of the moronic shield system that took the fun out of every build.

  9. 4 weeks ago
    Anonymous

    >Larian kind of regressed
    was larian making any progress?

  10. 4 weeks ago
    Anonymous

    BG3 improved everything except combat
    Going lone wolf with just me and my elfu, good times.

    • 4 weeks ago
      Anonymous

      this post is correct. anyone who played both games would agree. to suggest anything else is laughable.

      • 4 weeks ago
        Anonymous

        Nah, bg3 has better combat too, honor mode bosses are much more fun and memorable than anything in DOS, and even the regular encounters are better designed.

        • 4 weeks ago
          Anonymous

          >bosses are more memorable
          true.
          >better designed fights
          debatable? but I wouldn't fuss about someone who thinks that.

          the combat is infinitely worse in bg3. full stop. literally everything else is two to seven times better.

          • 4 weeks ago
            Anonymous

            >the combat is infinitely worse in bg3
            >the encounters are better but the combat is worse
            Yeah you're totally not a complete moron.

            • 4 weeks ago
              Anonymous

              the combat is the gameplay. divinity has more options, more things to do, flashier effects, more buttons to press, more variety, more strategy required. it's better in every single way (I'd argue even the encounter design but it's really neither here nor there in the grand scheme).

              divinity has better combat, full stop. everything else is massively (and I mean MASSIVELY) improved in bg3.

              5e is incredibly stale for a videogame. that's all there is to it.

              • 4 weeks ago
                Anonymous

                You keep repeating yourself and not adding anything new. Discussion doesn't work like that, Pedro, and it makes you look like an autistic moron who can't think rationally.

              • 4 weeks ago
                Anonymous

                >I swing for 5 damage and end my turn.

  11. 4 weeks ago
    Anonymous

    currently in act 2 in DOS2, not really having fun 🙁

  12. 4 weeks ago
    Anonymous

    I prefer Dos2 cause it let me bone the lizard people.
    Multiple lizard people in fact.
    No frickable dragonborn in bg3 is a travesty.

  13. 4 weeks ago
    Anonymous

    true.
    bg3 combat is much worse than dos2. it's just fact.

  14. 4 weeks ago
    Anonymous

    i like the deeper roleplaying of BG3 more, even things like limited casting and point pools / skill uses between rests adds a fun layer of immersion by forcing you to economize the way limited ammo does in games, but I miss being able to spam magic like in DOS2

    • 4 weeks ago
      Anonymous

      Imagine unironically liking long rests. I have three casters and there's nothing more annoying than having to long rest often. In DoS2 you could use a god damn bedroll anywhere and heal the whole team before or after a fight.
      Frick DND

  15. 4 weeks ago
    Anonymous

    I prefer the old D:OS2 combat yes, this dice role feels archaic in video game format

    • 4 weeks ago
      Anonymous

      dice roll is more realistic, there's a wild amount of variables in combat that makes the outcome much like rolling the dice. You have to settle for not reliably smashing your enemies. It's more interesting. But you have to commit to the larp. It's hard for gaming addicts who are control freaks and savescum for missing a spell.

      • 4 weeks ago
        Anonymous

        I don't care id it's more/less realistic, it might work great at a table but here, it's just not as fun

  16. 4 weeks ago
    Anonymous

    5e is a pretty basic system, so you get pretty basic play. Even then they had to strip out dispel because it shuts down a ton of shit given how magic dense that edition is. A good DM has every other swinging dick have a wand of dispel in their kit like a pocket knife just to shit on caster supremacy in a setting where everyone farts magic.
    D&D isn't even a GOOD system to copy, it just is familiar and has recognition. Same with Magic the Gathering being a frankly outright bad game but people know it.

    • 4 weeks ago
      Anonymous

      >D&D isn't even a GOOD system to copy
      DnD is the best rpg ruleset by several hundred magnitudes and you have no idea what you're talking about.

      • 4 weeks ago
        Anonymous

        Oh no, you have triggered the pathfinder homosexual.

        • 4 weeks ago
          Anonymous

          Pathfinder is just 3e D&D. PF2 is different but shit.
          Shadow of the Demon Lord is better.
          B/X D&D is better
          Savage Worlds is better for pulpy bullshit.
          Genesys is better all around
          MAID is better if you want stuff to get bananas fast
          GURPS is cancer (frick GURPS homosexuals)
          Bunkers and Badasses is better (which surprised the hell out of me)

  17. 4 weeks ago
    Anonymous

    >Does anyone feel like Larian kind of regressed in BG3?
    No, in fact I almost didn't play bg3 because DOS2 was so bad. Glad I did though.

    • 4 weeks ago
      Anonymous

      DOS fans are dumbasses that will genuinely call someone less of an rpg fan for liking dnd. It's almost like it's projection.

  18. 4 weeks ago
    Anonymous

    The dos2 combat is much more fun but everything else is worse

  19. 4 weeks ago
    Anonymous

    >Does anyone feel like Larian kind of regressed in BG3
    Yes, we do. They will never beat their bg3 sales ever.
    /thread

    • 4 weeks ago
      Anonymous

      You can't /thread your own post you absolute Black person.

      • 4 weeks ago
        Anonymous

        Just joined the thread, believe it or not.
        Genuinely surprised that so many see it like me.
        Guess the bg3 shis play Palworld now.

  20. 4 weeks ago
    Anonymous

    Divinity OS 1 was better than OS 2. Instead of refining the awesome co-op dialogue system, they canned it in 2, and focused on the gay Origin story bullshit instead, i.e., they started pandering to homosexual losers with no friends. BG3 is just more in this shitty anti-RPG direction.

  21. 4 weeks ago
    Anonymous

    BG3 excels in storytelling and graphics, it's worse in Combat, character development, depth and fun.

    • 4 weeks ago
      Anonymous

      yes, telling a really bad story with terrible characters

  22. 4 weeks ago
    Anonymous

    I feel like BG3 is basically DOS2 but on a bigger scale/production value, which results in certain things not getting enough attention

    As much as people b***h about the roaring fires any time a fight happened, and having the entire floor be riddled with several deadly elements, I feel like each encounter felt more memorable and the areas they happened in reflect that
    Like, I can name every major battle in DOS2, even a lot of the minor ones, with BG3 I feel like outside of a handful (especially the more annoying/broken ones)

    I also feel like BG3 had a harder time making me interested in its world and characters (but it did get there), while DOS2 did so pretty early on, like right around as I entered Fort Joy

    DOS2 levelling was more fun too, and I found DOS2 classes to be more interesting than the BG3 ones

  23. 4 weeks ago
    Anonymous

    i'll throw my own worthless opinion in too, one of the major reasons i liked dos2 way more than bg3 is i thought the characters/companions were way more interesting. i'm probably in the minority on this but i liked the 6 origin characters from divinity (i played as ifan ben mezd) a lot more than the 6 origin characters and later companions (i played as durge)

    • 4 weeks ago
      Anonymous

      I honestly only focused on 3 companions in BG3, being Gale, Shadowheart and Lae'Zel, so I can't speak much for Wyll, Astarion and Karlach, but my issue with those three is that their individual stories only really got interesting like 15-20 hours in

      While a "wienery red lizard who aims to be treated like royalty", "a schizophrenic sourcerer who hears demons" and a "talking skeleton who heals from poison" are instantly interesting, as a result they end up being more memorable

      Pretty much I think the real issue is that the game is too long and scaling their scope down would have done wonders in making their character and world more interesting from the getgo

  24. 4 weeks ago
    Anonymous

    The armor system in OS2 was dogshit
    OS1 was better in every conceivable way

  25. 4 weeks ago
    Anonymous

    Is it even possible to have as many friends as the man with many cheeses????

  26. 4 weeks ago
    Anonymous

    Itemization: DoS2 - You could find much better items generally around the world than you could with bg3 (no luck skill)
    Bg3 literally has useless items like gems and ingots because they were going to add crafting. There a few items in the game that you actually forge and only ONE of them is actually good.

    Combat: DoS2 - bg3 combat is so limited. A lot more environment play with skills and being all based on action points is better than an action and bonus action. DoS has more build variety and more complexity as well.

    Story telling: BG3 Obviously with fully realized and voiced cutscenes and memorable moments. Overall had better companions even though some had much more content than others. Negative is it's pozzed

    • 4 weeks ago
      Anonymous

      >Itemization: DoS2 - You could find much better items generally around the world than you could with bg3 (no luck skill)
      DOS has abhorrent diablo itemization where you have entirely vertical progression where weapons do like 150 base damage a swing, whereas BG3 has horizontal item progression where your options expand as you level. Someone deadly with a good sword in dnd is equally deadly with bad sword, picking up an enchanted sword doesn't automatically make you a weaponmaster. DOS itemization is just awful console kiddie stuff and you should feel really bad for typing this out. You are a casual toddler.

  27. 4 weeks ago
    Anonymous

    combat encounters and combat in general is better in divinity 2. Everything else bg3 is better at

  28. 4 weeks ago
    Anonymous

    Remember when BG3 made a big deal about Mol getting captured? Whole scene showing her get carried away, the entire inn having voice lines about her disappearance, then finding her Eye patch?
    All for you to meet her with the guild and she just says hey haha wanna buy stuff xD

    Anyone calling BG3 better at story is delusional and eats up whatever FOTM slop is put on the table have a nice day.

    • 4 weeks ago
      Anonymous

      They should have not made it an actual quest, the intention of that whole plotline, I think, was to showcase how Raphael is literally still fricking over people around you, but they should have made her getting taken by Raphael rather than "rescued" by him, would have made the case against Raphael easier from the player's perspective too, because as it stands the only reason not to side with him is because "well he's a devil, and devils are BAD"

    • 4 weeks ago
      Anonymous

      who the frick is Mol?
      One of the hellspawn?

      • 4 weeks ago
        Anonymous

        tiefling e-girl who tries to pull a scam on you in act 1, in the grove

        • 4 weeks ago
          Anonymous

          I killed those racist fricking hellspawn homosexuals as soon as I got the chance
          Frick them

  29. 4 weeks ago
    Anonymous

    Yeah pretty much. BG3 is a normie clown game and DnD shit made it worse in any way. Everything that is remotely fun about BG3 are mechanics straight out of DOS.

    It got combat wrong, there's a lot less interesting skills and some classes are basically reliant on basic attacks instead of having any sort of fun progression through elementals and abilities. Just the fact that there is classes at all shows what a rancid downgrade it was. But yeah mass market appeal + normieshit + mature story for le mature gamers obviously is gonna be more successful.

  30. 4 weeks ago
    Anonymous

    Top 3 CRPGs of all time
    Go.

    • 4 weeks ago
      Anonymous

      FO2,FO1,DA:O

      • 4 weeks ago
        Anonymous

        >DA:O
        odd pick

    • 4 weeks ago
      Anonymous

      Pillars of Eternity.
      Pillars of Eternity 2: Deadfire.
      Pillars of Eternity again.

      • 4 weeks ago
        Anonymous

        >Pillars of Gayternity
        >Pillars of Gayternity 2
        yawn

      • 4 weeks ago
        Anonymous

        >t.Tim Cain

    • 4 weeks ago
      Anonymous

      Witcher 3
      Skyrim
      Pokemon Black 2

    • 4 weeks ago
      Anonymous

      Pillars of Eternity 2
      Tyranny
      Wasteland 3

  31. 4 weeks ago
    Anonymous

    The armor system is a non issue. You often have enemies with loads of physical armor but little to no magic armor and vice-versa. The real issue with DoS2 is every combat will end in a sea of fire since half of the ground surfaces are flammable, and some of it is necrofire.

  32. 4 weeks ago
    Anonymous

    Larian can only be as smart as the man that controls it.

  33. 4 weeks ago
    Anonymous

    ONE ACTION POINT AND ONE BONUS POINT
    ONE ACTION POINT AND ONE BONUS POINT
    ONE ACTION POINT AND ONE BONUS POINT FRICK YOU
    FRICK YOU
    FRICK YOU

  34. 4 weeks ago
    Anonymous

    I'm not yet done with BG3, because I'm playing it with friends and therefore have to move at a snail's pace, lest they tar and feather me for playing ahead of them, so I'm not sure what's yet in store, but I can definitively say that the most interesting combat scenario in the game I've thus encountered was at the adamantine forge. basically, you get the forge up and running and a gigantic guardian golem appears out of nowhere and you've got to defeat him to make use of the forge.

    the gimmick in this fight is that the boss is a very high level and under normal circumstances conventional attacks won't work against it. however, you can turn a knob and release lava into the arena and affect it with the "supercharged" status. this status lasts for two turns and makes him susceptible to bludgeoning damage only. now, in the center of the forge rests a gigantic circular platform that acts as a stop for a gigantic hammer that can be called down through the flick of a nearby lever. the objective is simple; affect the golem with the supercharged status by luring it into the lava, then find a way to lure it onto the platform so you can call forth the hammer and smite him with it. it takes three or so hammer strikes to defeat this enemy, but the challenge is making the appropriate decisions, one after another, that allow your party to avoid damage, affect the target with the appropriate status, and lure the target onto the platform so he may be damaged multiple times over, because the status effect ends as soon as the boss is attacked by the hammer. as far as gimmicks go, it's interesting enough and does make you think about which actions to take.

    however, outside of this, the combat is sort of basic. I'm rolling a rogue and my efficacy in battle is basically reduced to
    >can I sneak
    >can I attack them without being seen
    >can I get high ground for ranged attack bonuses
    >can I use a consumable to crowd control somehow
    whereas in DOS2 things were more complex.

    • 4 weeks ago
      Anonymous

      My playthrough of OS2 was basically your playthrough of BG3
      >am I hidden?
      >can I hit them with an arrow?
      >I won the fight instantly

      • 4 weeks ago
        Anonymous

        DOS2 rogue has way more options other than just getting advantage and sneak attacking
        The class sucks, but at least you can really experiment with it

        • 4 weeks ago
          Anonymous

          Yeah but at the end of the day I can one shot everything with a bow in OS2 and thus the combat becomes even more boring than BG3

          • 4 weeks ago
            Anonymous

            You can do the same with other classes in BG3, I don't get the point
            The argument is that rogue in BG3 is unfun because that's ALL there is to it
            If you want to cheese rogue in BG3 you can do that too, at least in DOS2 there is more than just gaining advantage and sneak attacking

            • 4 weeks ago
              Anonymous

              >at least in DOS2 there is more than just gaining advantage and sneak attacking
              there isn't really

              • 4 weeks ago
                Anonymous

                Sounds like a skill issue on your part tbh

              • 4 weeks ago
                Anonymous

                What skill?
                I already one shot everything, why would I waste my time padding it out

              • 4 weeks ago
                Anonymous

                That does not adress my point, I don't know why you keep repeating that

  35. 4 weeks ago
    Anonymous

    i beat Divinity 2 without passing a single dialogue check or even attempting one really, in terms of roleplay BG3 is superior.
    I think the gameplay is a tossup, build a lot on the Divinity combat system but some people just dont like 5e so i understand why there is criticism

    • 4 weeks ago
      Anonymous

      >beat Divinity 2 without passing a single dialogue check or even attempting one really, in terms of roleplay BG3 is superior.
      There are plenty of opportunities for dialogue checks depending on plenty of factors, not just stats. If you choose to ignore them that's on you.

  36. 4 weeks ago
    Anonymous

    Felt like you had more spell variety in BG3. Or at least you got more out of them outside of combat.
    BG3 felt more reactive to what you did.
    I enjoyed the more serious tone compared to the D:OS games.

    But I'm very much looking forward to DOS3 because I'm excited to see how Larian takes some of the lessons and feedback from BG3.
    I wouldn't mind them having their own class system (IE you pick a class at character creation) because I think there's good potential for more role-playing that way but if they go that route I hope they make leveling up feel more meaningful than in BG3. Too often the levelups in BG3/5e feel like filler instead of giving you something new and cool to play with.

  37. 4 weeks ago
    Anonymous

    Yeah it kind of felt that way too. Combat just feels way better in DOS2. The things I want to see taken from BG3 are the cutscenes (and the camera change when talking to people), and the jump/throw/shove mechanics. That's about it.

  38. 4 weeks ago
    Anonymous

    >can't really see any innovation
    Where did you get the idea people want innovation? BG3 and Palworld should prove that people don't want new things. The most successful games are retreads.
    The most important factors are marketing and branding, the point being to get old proven ideas in front of normalgays who will coom over them. As BG3 is a decent crpg that's all it takes, since the players haven't played a good crpg before. Marketing buzz is also important, so even the players who don't like crpgs will feel like it's their fault they don't enjoy it, since "everyone else is". If you can convince people that something is already popular, you're golden.

  39. 4 weeks ago
    Anonymous

    both games suck but OS2 is far worse.

    COMBAT
    >OS2
    copies color-coded healthbars from the great game ME2 BUT all the status effects only work on someone with no shields or armor. This fact combined with the damage:health ratio and long ability cooldowns means most turns are spent dumbly using a basic attack because no ability's available and/or those that are available don't apply. It removes all tactics.
    >Squid's Gate
    the DnD homebrew plays pretty punchily with a lot of modifiers to combat. It's fun

    STORY
    >OS2
    you are the chosen one on a ship full of SOURCERS who have to escape the dark god that's after you, with Kreia's help, and escape Wraestclath island. It's generic as Neverwinter.
    >Squid's Gate
    Opens with Kerrigan's mothership starjacking into hell, chased by dragon-knights. You waken a legged-brain pet to gain control of the helm and crashland on Mundus.

    The story's the same basic features but cooler while the combat goes from boring mindless trash to some mild tactics and dynamism.

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